10:08 first of all a class being able to oneshot you out of stealth is fun unless you are on the receiving end, and we already have had the landmine rogue meta a couple times and you don't pick poison for rogues because of the antiheal.
@@Eli_00001 I just think the anti heal rogue does isn't comparable to other classes anti heal. Wizard needs more general buffs and needs to nerf the run away and smack playstyle that's just really annoying and more of a warlock thing anyways. I would rather be one of two shot by slow moving wizard fire balls than have to chase an ice wizard for 30 years while they continuously stop me in place and then insta cast 5 fireballs on me. Rogue needs more anti heal but no damage buffs whatsoever, and them being made even more frail is kinda fine to me. Fighter and Cleric got kicked into the dirt with last patch as they kinda rely on tankiness for a lot of builds. They both need vigor buffs. Barb needs less HP or less damage, ironmace needs to make a choice on which. Traps need to be significantly nerfed Ranger movespeed needs to be reduced *slightly* Druid and Barb need better base kits available to them Wizard actually might benefit from lower base health but a higher vigor stat to start with just so they benefit from healing more.
i dont understand why for me the axe specialisation perk doesnt work with a bardiche, i mean i dont see it as active buffs at the bottom but when i use any other type of axe it appears.
I`m not a rogue main but honestly, I think even if they buffed each stack of poisoned weapon to do -20% healing to a total of 100% it wouldn't matter that much, its just a nice bonus to have, not meta defining
I didn't play at all on patch 68 with the boosted looting so I can't comment on that, but I personally think they squished the gear too much. Fighting against a 200hp 65% PDR 50% MDR rondel fighter with +9 true damage that sprints at 330 ms wasn't fun, but neither is killing a guy in full legendaries and realizing that his gear is only vaguely better than your greens and blues. An in-between would be nice to try out.
@@Ltsama I totally agree. Looting and finding Gear should be rewarding and before getting gapped wasn't fun either. Hope to see more videos of you again soon 😊
I cant agree that barbarians are always A or S tier, APART FROM NOW (because wtf is this patch?!) a lack of range option and limited movement speed when using a build focusing on anything apart from agility means that clerics/ rogues/ rangers/ warlocks/ wizards/ druid/ bard AND last but not least fighters Are all easier to get a kill with than barbarian is anywhere outside of squire kits. this places barbarian consistently in the D-C tier anywhere expect squire kits where barbarian used to be an A tier class. NEVER S TIER.
you're also completely neglecting the fact barbarian has THE most telegraphed attack patterns or any class's weapons. EVEN WITH CRUSH, without very high dexterity which sacrifices HP/Per hit Damage AND movement speed. you physically CANNOT hit a shield player who out-skills you. anybody who has over 50 hours with a longsword will very rarely miss a parry, even when attacking legs and feet due to the longsword crossing the body on the same side every barbarian weapon swings from. not supposed to be a rant but. the games base mechanics and core design do not suit barbarian.
You make it seem like the "speed barb" will actually use the viking sword but you just bardiche everyone down still lol. Maybe its just the pre lvl 20 lobbies?
what was the name of that little snippet of an anime song at the beginning of the video. i remember that song so vividly but have no clue where from please help me
I actually disagree with barbarian being S or even A tier, the game has a ranged meta, anyone who plays smart can kite barbarians hell even completely ignore anything that isnt a speed barbarian... problem is with a speed barb they loose out on PDR and health, making them more suseptiable to ranged damage. Maybe its just me. But as of right now I would put barbarian on the bottom of every class for the soul reason that it doesnt have a ranged option. Every other class is better for that reason alone
Barbs was in bullshit tier for at least last half of year. Every class can kite barb to the death, and even if you manage somehow reach enemy, to that moment you will have like 30-40% hp remain, and you die in 1-2 hits, before even you are able to take out your axe. And only other melee class - fighter destroys barb with broken pdr/longsword. But now when barb finally have recieved some buff, everyone else started whine like the hell.
Any top player knows that Barb was bad in solos/duos because of ranged/kiting/true dmg/hilt dmg/weapon pull out time. The only time Barb was good in trios was buffball but isn’t that more indicative of the strength of wiz,cleric,bard buffs? Just look at any pre patch 69 tier list and Barb has always been weak relative to the utility/range that other classes provide.
brought home the milk
Fr bro lock in (after they fix this)
gear squish so strong it could make diamonds out of coal
6:55 Oh old ring design, how I miss you so
I can't believe more people aren't upset about this lol. The new ring designs look much worse, and are harder to tell apart
@@Dorno2 100% this, especially the Grimsmile design bothers me
I literally JUST started watching your 2 month old videos. Cute voice. Subbed.
Also I can't believe I was hearing lobotomy music in the background you sent me on a fight or flight response.
"i enjoy losing the match to gear diff before i even load in" is a brave stance, i'll give ya that
that slayer fighter looks super fun ngl xD
Dad came back to save us!
LOBOTOMY CORPORATION OST SPOTTED, SUMMON THE SLEEPER AGENTS
Barbs are fine, 69-1 addressed issues. You can fold them with any class.
10:08 first of all a class being able to oneshot you out of stealth is fun unless you are on the receiving end, and we already have had the landmine rogue meta a couple times and you don't pick poison for rogues because of the antiheal.
Oh, Lcorp music! :D
PM mentioned!
I do think rogue should be buffed to 12%-15% antiheal per stack but rogues can already instakill everything except naked barb from stealth.
Dude before the patch I was out damaging fighters head on as a rogue and now it's even more broken and anyone still thinks rogue needs an upgrade 😂
In full plate armour no less!
@@Eli_00001 frfr
@@Eli_00001 I just think the anti heal rogue does isn't comparable to other classes anti heal. Wizard needs more general buffs and needs to nerf the run away and smack playstyle that's just really annoying and more of a warlock thing anyways. I would rather be one of two shot by slow moving wizard fire balls than have to chase an ice wizard for 30 years while they continuously stop me in place and then insta cast 5 fireballs on me.
Rogue needs more anti heal but no damage buffs whatsoever, and them being made even more frail is kinda fine to me.
Fighter and Cleric got kicked into the dirt with last patch as they kinda rely on tankiness for a lot of builds. They both need vigor buffs.
Barb needs less HP or less damage, ironmace needs to make a choice on which.
Traps need to be significantly nerfed
Ranger movespeed needs to be reduced *slightly*
Druid and Barb need better base kits available to them
Wizard actually might benefit from lower base health but a higher vigor stat to start with just so they benefit from healing more.
i dont understand why for me the axe specialisation perk doesnt work with a bardiche, i mean i dont see it as active buffs at the bottom but when i use any other type of axe it appears.
I`m not a rogue main but honestly, I think even if they buffed each stack of poisoned weapon to do -20% healing to a total of 100% it wouldn't matter that much, its just a nice bonus to have, not meta defining
40+ dex rogue squire kit you forgot to try
Thanks. Useful despite the shit patch that ruined the game.
Lol inaccurate video. How do you get hit by all the giant shielders attacks?
Broo the vid is fire, but what about rogue build?
My fav Dark and Darker TH-camr is back! 🎉
What do you think about the current state of the game?
I didn't play at all on patch 68 with the boosted looting so I can't comment on that, but I personally think they squished the gear too much.
Fighting against a 200hp 65% PDR 50% MDR rondel fighter with +9 true damage that sprints at 330 ms wasn't fun, but neither is killing a guy in full legendaries and realizing that his gear is only vaguely better than your greens and blues.
An in-between would be nice to try out.
@@Ltsama I totally agree. Looting and finding Gear should be rewarding and before getting gapped wasn't fun either.
Hope to see more videos of you again soon 😊
this is whats wrong with DaD. cant even play a 0 GS lobby without going up against min maxers.
I cant agree that barbarians are always A or S tier, APART FROM NOW (because wtf is this patch?!)
a lack of range option and limited movement speed when using a build focusing on anything apart from agility means that clerics/ rogues/ rangers/ warlocks/ wizards/ druid/ bard AND last but not least fighters Are all easier to get a kill with than barbarian is anywhere outside of squire kits. this places barbarian consistently in the D-C tier anywhere expect squire kits where barbarian used to be an A tier class. NEVER S TIER.
you're also completely neglecting the fact barbarian has THE most telegraphed attack patterns or any class's weapons. EVEN WITH CRUSH, without very high dexterity which sacrifices HP/Per hit Damage AND movement speed. you physically CANNOT hit a shield player who out-skills you. anybody who has over 50 hours with a longsword will very rarely miss a parry, even when attacking legs and feet due to the longsword crossing the body on the same side every barbarian weapon swings from.
not supposed to be a rant but. the games base mechanics and core design do not suit barbarian.
They were never bottom s tier, they've been a b lister for awhile now. Now they are SS tier with patch 69
I hear Arknights music :>
Wow, great "squire" kits, total not a single item needed to be paid for.
You make it seem like the "speed barb" will actually use the viking sword but you just bardiche everyone down still lol. Maybe its just the pre lvl 20 lobbies?
what was the name of that little snippet of an anime song at the beginning of the video. i remember that song so vividly but have no clue where from please help me
Tiny little adiantum
@@Ltsama bless your soul, also nice vids :DDD
*PATCHED*
I actually disagree with barbarian being S or even A tier, the game has a ranged meta, anyone who plays smart can kite barbarians hell even completely ignore anything that isnt a speed barbarian... problem is with a speed barb they loose out on PDR and health, making them more suseptiable to ranged damage. Maybe its just me. But as of right now I would put barbarian on the bottom of every class for the soul reason that it doesnt have a ranged option. Every other class is better for that reason alone
cut the bs about squire kits being BIS
so dumb
Barbs was in bullshit tier for at least last half of year. Every class can kite barb to the death, and even if you manage somehow reach enemy, to that moment you will have like 30-40% hp remain, and you die in 1-2 hits, before even you are able to take out your axe. And only other melee class - fighter destroys barb with broken pdr/longsword.
But now when barb finally have recieved some buff, everyone else started whine like the hell.
Any top player knows that Barb was bad in solos/duos because of ranged/kiting/true dmg/hilt dmg/weapon pull out time. The only time Barb was good in trios was buffball but isn’t that more indicative of the strength of wiz,cleric,bard buffs? Just look at any pre patch 69 tier list and Barb has always been weak relative to the utility/range that other classes provide.