I’ve never heard johnson talking about following his pelican after you clear the wall I always just went right after realizing hey this is where I’m supposed to go
This is amazing. What I find hilarious, is that for like a year I have been "John Wicking" The Ark whenever I'm bored and I've gotten really good at it, but I only do it on normal. I think my fastest time is 18:00 or something. I learned about "John Wick %" from you and even though I don't do normal speedruns, I have fallen in love with trying these even though they aren't official. They require basically 0 knowledge of any major glitches and are just a mastery of the sandbox test. Though, I do usually only do them on normal. I should try more on legendary. I ligit bust out laughing when I saw you doing a legendary speedrun of what I do for fun several times a week on normal. You truly are a god gamer.
@@just_ugu You can create a speedrun category of almost anything if you want, the community taking it seriously is another thing, but "meme" speedruns are definetly a thing
I love the original trilogy John Wick speed runs. I could play these campaigns for the rest of my life and not get bored. I wish I could say the same for Infinite's campaign.
@@BigGWhizzin facts. All the best parts of the story happened off screen or in audio logs, by the end of the game basically nothing happened and I forgot about it immediately compared to literally being brought to tears by reach
@@SiamHossain7 basically what the two guys below me said. Once you've seen one FOB, you've seen them all. It's a tiny platform with about 12 enemies around it. The end. Once you've seen one Elite enemy, you've seen them all. A slightly tougher/shielded enemy with like 10-12 enemies around it. The enemy bases all feel the same, the underground parts all look the same, TONS of the story happens through recordings hidden all over the place, and you find so many that it's almost impossible to follow any story line unless you go back and listen to them all in order. On top of that, you see the same biome the entire time. Never have we only had one biome in a Halo game. It just feels like a skeleton of a game. I'm sure they'll dole out DLC over the years, but they're just going to charge more for that and it just kind of irks me that the story could have been so much more. I loved my first playthrough, but about 70% of my way through the second time, it just occurred to me that I was doing the same thing over and over and over and listening to The Weapon say the same lines for every FOB I captured, every group of marines I freed, and every Banished enemy I killed. Heck, I'm still not sure what the Banished main goal is. Why did they even attack the Infinity in the first place? Just a lot of stuff that seems copy and pasted or overlooked.
@@Samsonfs relax its not yet over the campaign and enemy setting was enjoyable i liked it overall and would replay again granted that FOB or enemies are repetitive but that has been in all games (farcry etc) they could introduce new setups or spiders from wars 2 too they went simple and focused on story i guess
John wick gravemind if you haven't already. I'd like to see how that would go down since you when you spawn you have like two actual seconds to not die at the beginning
You have to kill everyone in the first room regardless. And he already has done a John Wick % run of that level I think. The main differences would be major though so check it out.
Firstly the back of the gun is placed at the bottom right of the screen because "realistic", which was part of the original design. Then secondly the crosshair placement was changed from lowered to centred with the MCC update, so the gun looks like it's facing upwards. Then thirdly the MCC has an option that allows you to change the positioning of first-person weapons, not exactly *anywhere* you want, but it's a slight adjustment; I too like to place the Verticality of my weapons lower so that they take up less of the screen, it helps greatly in quick TTK matchmaking like SWAT. In Halo: CE MCC I have the Horizontal "X" axis of Pistols at -17.5, that places the Magnum directly in the middle of the screen (unlike -20 which is slightly on the left of the screen??), gives me old 90's games' nostalgia like Quake, Doom, Marathon etc, sadly only for the CE Magnum; I'm hoping we get more weapons in mid-screen in an update.
John wick runs are ones where he kills all the enemies fast and stylish to flex on the people who comment about how you're just cheating and skipping all of the enemies on regular speedruns
@@SiamHossain7 no he's walking a lot faster and the movement is jumpy. Kinda messes with the fact that it's a timed speed run. Anyone can get a good time when then run 25% faster like that.
Not much of a speed Run considering you can actually just run past those first two encounters pretty easily. Might have saved a lot of time. Your aim was probably to kill the enemies or something, idk.
The whole "John Wick%" idea is to kill *every* enemy in the mission, so running past them defeats the entire purpose. He has regular speedruns on his channel as well, this is just an alternative category
You skipped the enemies on the path that you are meant to take when the marine brings you the gauss warthog after you activate the light-bridge. Disqualified. Of course you skipped over this difficult sequence to show off more of your glitch grenade jumps. Just relying on crutches since you can't deal with the difficult AI. For shame.
Watching this after playing so much Infinite lately makes me appreciate how much better Bungie were at sound design than 343 lol. I don't know how they do it but 343 make the least satisfying weapon sounds for shooters of any other I've played. The BR in this sounds soooooo much better, wish 343 would fire whoever is in their shitty sound design team.
Hi r0cats, I quite like the John Wick% speedruns. Please keep doing them.
Agreed, something you don't see in other Halo channels
It's such a fun alternative way of speedrunning
do them for infinite pls
No can do!
嘅刺激耳ㄊˊㄆㄠㄆㄏㄏㄏㄏㄏㄎㄎˇㄎㄎㄍㄓㄓㄔㄖˇㄏㄆㄇㄇㄇˉ
I’ve never heard johnson talking about following his pelican after you clear the wall I always just went right after realizing hey this is where I’m supposed to go
I also never heard it, but in my case I used to hunt enemies for ages waiting for the wall to open up and let me in.
Good 4 u
It's impressive how a single mission is almost longer than a whole game.
Is this a general comment or a wildly unfair Halo Infinite comparison?
@@reckoner1913 yes.
@@reckoner1913either 343 are hacks or bungie during halo paradigm was just built differently
I fucking live for rocats’s John Wick% speed runs!!!
This is amazing. What I find hilarious, is that for like a year I have been "John Wicking" The Ark whenever I'm bored and I've gotten really good at it, but I only do it on normal. I think my fastest time is 18:00 or something. I learned about "John Wick %" from you and even though I don't do normal speedruns, I have fallen in love with trying these even though they aren't official. They require basically 0 knowledge of any major glitches and are just a mastery of the sandbox test. Though, I do usually only do them on normal. I should try more on legendary. I ligit bust out laughing when I saw you doing a legendary speedrun of what I do for fun several times a week on normal. You truly are a god gamer.
John Wick% training is playing SWAT until your fingers are cramping from nonstop playing
I guess you could create a john wick% on easy as well
@@just_ugu You can create a speedrun category of almost anything if you want, the community taking it seriously is another thing, but "meme" speedruns are definetly a thing
6:14 the grunt equivalent of crouch strafing
Wasn’t ready for that lmao
I love the original trilogy John Wick speed runs. I could play these campaigns for the rest of my life and not get bored. I wish I could say the same for Infinite's campaign.
Why? What's so bad about it?
@@SiamHossain7 It gets really boring, and whatever story was there is basically a setup for selling DLC later.
@@BigGWhizzin facts. All the best parts of the story happened off screen or in audio logs, by the end of the game basically nothing happened and I forgot about it immediately compared to literally being brought to tears by reach
@@SiamHossain7 basically what the two guys below me said. Once you've seen one FOB, you've seen them all. It's a tiny platform with about 12 enemies around it. The end. Once you've seen one Elite enemy, you've seen them all. A slightly tougher/shielded enemy with like 10-12 enemies around it. The enemy bases all feel the same, the underground parts all look the same, TONS of the story happens through recordings hidden all over the place, and you find so many that it's almost impossible to follow any story line unless you go back and listen to them all in order. On top of that, you see the same biome the entire time. Never have we only had one biome in a Halo game.
It just feels like a skeleton of a game. I'm sure they'll dole out DLC over the years, but they're just going to charge more for that and it just kind of irks me that the story could have been so much more.
I loved my first playthrough, but about 70% of my way through the second time, it just occurred to me that I was doing the same thing over and over and over and listening to The Weapon say the same lines for every FOB I captured, every group of marines I freed, and every Banished enemy I killed.
Heck, I'm still not sure what the Banished main goal is. Why did they even attack the Infinity in the first place? Just a lot of stuff that seems copy and pasted or overlooked.
@@Samsonfs relax
its not yet over
the campaign and enemy setting was enjoyable i liked it overall and would replay again
granted that FOB or enemies are repetitive but that has been in all games (farcry etc)
they could introduce new setups or spiders from wars 2 too
they went simple and focused on story i guess
wake up babe, new john wick speedrun just dropped
If this is sloppy then I am sad at myself for this being my time when I skip half the enemies
It’s cool how these games still have an active player base after all these years
Now do a run where you save all the marines on tsavo highway
That trick with the Scarab never fails to bring a smile to my face :o)
Rocats shows us that the whole armor deployment from the Dawn was unnecessary overkill
You plan on doing any halo infinite legendary sleedruns? I'd kill to see you do a 100% halo infinite legendary run
Yeah I will do legendary all missions without the tank gun at some point
@@rocats that's my boy!
Looking forward to it!
I miss bungie era.
John wick gravemind if you haven't already. I'd like to see how that would go down since you when you spawn you have like two actual seconds to not die at the beginning
You have to kill everyone in the first room regardless.
And he already has done a John Wick % run of that level I think.
The main differences would be major though so check it out.
th-cam.com/video/R5vQHeL40aQ/w-d-xo.html
pretty sure its less than 2 seconds if you dont move :D
Brute: The pack will feast on you!
Rocats: Feasts on the pack
Same this is my favorite mission, if i had the motivation i would try to compete but im lazy
Par Score: ☑️
I find it hilarious that at the last fight you beat the Brute Chieftain back to his pack and kill all of them before he reaches the circle 🤣🤣
It seems the best speedrunners are also the best in general combat.
Good speedrunners are good players
@@ReasonMakes the voice of reason speaks. Lol...
“ETA damn quick!”… you’re not kidding!
I'm surprised you didn't grab the rocket ammo by the longsword
How do you get your viewmodels to sit near the bottom like that? Reminds me of minimized viewmodels in tf2
It's under "weapon display offsets" in the game settings :)
Awesome run but you definitely missed at least two groups of grunts in the scarab arena
This is sick man. I've seen mostly 2 and 3 speedruns. Any plans for CE?
GarishGoblin has pretty much mastered Halo CE. Would love to see rocats try to beat him though.
whats up with the th way cheif hold the gun now? looks weird and super low down
You can change weapon offsets in the settings menu
you can customise weapon offsets on MCC since s8
@@rocats ah right I had no idea. cheers
Firstly the back of the gun is placed at the bottom right of the screen because "realistic", which was part of the original design. Then secondly the crosshair placement was changed from lowered to centred with the MCC update, so the gun looks like it's facing upwards.
Then thirdly the MCC has an option that allows you to change the positioning of first-person weapons, not exactly *anywhere* you want, but it's a slight adjustment; I too like to place the Verticality of my weapons lower so that they take up less of the screen, it helps greatly in quick TTK matchmaking like SWAT.
In Halo: CE MCC I have the Horizontal "X" axis of Pistols at -17.5, that places the Magnum directly in the middle of the screen (unlike -20 which is slightly on the left of the screen??), gives me old 90's games' nostalgia like Quake, Doom, Marathon etc, sadly only for the CE Magnum; I'm hoping we get more weapons in mid-screen in an update.
more more more john wick runs
that last part was sick af
Bro you are sick ! I love it !
Yo, you let some phantoms get away. This time don't count, bro.
John wick? No this is just lore accurate Master Chief
Finally going back to a Halo game that isn't completely broken :)
0:22 "the corps aint paying us by the hour"
tfw one Halo 3 mission takes almost as long to speedrun as Halo Infinite
I mean this speedrun is one that actually takes patience to complete.
5:12 I have never noticed that pelican in there
Very fun to watch high quality and gg
4:51 that has to be part of the plan xD
the monkeys watching a speed runer approach: ._.
didn't kill the phantom at 13:20, invalid run.
jk
That was disappointing. Should have nailed it.
Can you do a entire halo 3 John wick run
What did they call this category before John wick came out?
It would've been cooler if Rocats shot down the Phantoms with the tank
he did
I dont know what you used on the guns to make them look different, but I love it!
Skins
bro I wanna see you do a John Wick speedrun on Halo ODST firefight. That would be a beautiful gameplay.
John Wick at QZ. DARE YOU!!!!!
Have you tried giving a marine a rocket launcher on the driving part? They really do be aimboting that shit
God I would kill to see a John wick% of tsavo highway
11:37 lol that marine was ready
There should be Grunt Kabob achievement!
Sneed!
This is unreal
Huh...the sniper looks better than I remember 🤔
do john wick% for halo infinite's free roam mode
hi r0cats, what exactly are John Wick% speedruns and what separates them from normal legendary speedruns?
John wick runs are ones where he kills all the enemies fast and stylish to flex on the people who comment about how you're just cheating and skipping all of the enemies on regular speedruns
@@Pwrplus5 oh thanks!
Mr. Cats, this is a lovely video. However, your hud setting for your weapons are incorrect.
6:17 what da grunt doin??
Someone tell me what John wick percent is
Dude well done
Wowww
lol..makes me realize how bad infinite is. And this is oooold.
How is the movement so fast? It's way faster than the actual game.
You mean aiming? Probably PC
@@SiamHossain7 no he's walking a lot faster and the movement is jumpy. Kinda messes with the fact that it's a timed speed run. Anyone can get a good time when then run 25% faster like that.
@@garretttekampe9564 I mean that’s just having good control over the game’s movement though
@@garretttekampe9564 learn what FOV is
we found a 70 fov gamer
So is John wick run just Kill Everything?
You should go back and do this level again! You are much better than me and I maneged to do it in 21:30. I think you can get it under 20 mins!
Guys good man.
Halo is impossible right?
Imagine making your own Video Game and you don't have to buy one yourself. To me that's cool.
勤迴欸哈哈會花錢搶靠氣
John Wick Halo lol
I'm comment 118 haha I messed up the cool ironic 117 comments to this speedrun
bruh that viewmodel
Not much of a speed Run considering you can actually just run past those first two encounters pretty easily. Might have saved a lot of time. Your aim was probably to kill the enemies or something, idk.
The whole "John Wick%" idea is to kill *every* enemy in the mission, so running past them defeats the entire purpose. He has regular speedruns on his channel as well, this is just an alternative category
4:24 lmao
viewing rocats speedrun speedrun
Amogus
2:25
Man just makes these hunters look like nothing
You skipped the enemies on the path that you are meant to take when the marine brings you the gauss warthog after you activate the light-bridge. Disqualified. Of course you skipped over this difficult sequence to show off more of your glitch grenade jumps. Just relying on crutches since you can't deal with the difficult AI. For shame.
Watching this after playing so much Infinite lately makes me appreciate how much better Bungie were at sound design than 343 lol. I don't know how they do it but 343 make the least satisfying weapon sounds for shooters of any other I've played. The BR in this sounds soooooo much better, wish 343 would fire whoever is in their shitty sound design team.
Halo 3 AR is an exception tho 😂
are we listening to the same sounds? the br here sounds like a shitty water gun, infinite sounds like a real rifle
I don't get it what's so John wick about this? Is this not how everyone plays Halo
It's just nice and satisfying
Nobody else can kill everything on legendary and do it this fast without dying, that's the point
his halo 2 ones are more impressive imo
@@daq2473 eh. I can lol. this isn't even laso
@@Fermi_Consistency feel free to post your time then
@@Fermi_Consistency no you can't, it's also funny because LASO doesn't take skill, it's just playing as slow as possible
Move to apex it's a better game my g
SJW
L
Hi r0cats, I quite like the John Wick% speedruns. Please keep doing them.