One hundred %. Love these experiments. Lighting flagging off spill and having control of power is everything. I have the luxury of being on current large production film and tv and I am soo grateful. I have been a fly on the wall watching placement and power of lights that are achieving the output of films like mission 8, black bag, highjack as well as some commercial stuff for Amazon, sky and the common thread aside from Cooke and arri primes is how the lighting is set up per shot angle. Most people would be surprised at how simple the set ups are, the only thing that would be expensive/hard to replicate are the massive sun light replacements through massive diffusion. Aside from that, most shots that people would say are great are composed of smaller lights through grids with lots of diffusion and often gels but higher power (low light is not really a thing as seemingly dark shots are usually really brightly lit on set with the correct contrast ratio). The more you can do in camera the better so post production is more about editing than grading.
The biggest difference between your lighting setup and the original, is that your key light was just a soft box, generating a soft and even key light, while the original key light was bright "moon light" coming in through the window, getting textured by passing through tree branches and leaves, providing a hard light with a texture. The second difference, is that your "hair light" came from the wrong angel, and spilled to his face, when it shouldn't have. Instead, the dark side of his face should have remained dark. Lastly, compared to the original, your shot was actually less sarurated than the original, so you might have overdone it in Resolve.
One hundred %. Love these experiments. Lighting flagging off spill and having control of power is everything. I have the luxury of being on current large production film and tv and I am soo grateful. I have been a fly on the wall watching placement and power of lights that are achieving the output of films like mission 8, black bag, highjack as well as some commercial stuff for Amazon, sky and the common thread aside from Cooke and arri primes is how the lighting is set up per shot angle. Most people would be surprised at how simple the set ups are, the only thing that would be expensive/hard to replicate are the massive sun light replacements through massive diffusion. Aside from that, most shots that people would say are great are composed of smaller lights through grids with lots of diffusion and often gels but higher power (low light is not really a thing as seemingly dark shots are usually really brightly lit on set with the correct contrast ratio). The more you can do in camera the better so post production is more about editing than grading.
Hey just subscribed. Good job on the shot my friend 👌🏾
Thank you!
Shotdeck is gold mine for inspiration and info. Great video, the results came out dope.
Thanks!
Great Job Brother Love It! Came Out Awesome!!!!!
Thanks brotha! 💯
I feel like you nailed it! Good stuff bro 💯
Thanks brotha
Great Job!!
Thank you!
Super clean
Ayeee thanks bra
What app are you using to draw on the frame when explaining the lighting? Great work.
I used a a combo of OBS and Photoshop
The biggest difference between your lighting setup and the original, is that your key light was just a soft box, generating a soft and even key light, while the original key light was bright "moon light" coming in through the window, getting textured by passing through tree branches and leaves, providing a hard light with a texture.
The second difference, is that your "hair light" came from the wrong angel, and spilled to his face, when it shouldn't have. Instead, the dark side of his face should have remained dark.
Lastly, compared to the original, your shot was actually less sarurated than the original, so you might have overdone it in Resolve.
You're 100% on the money. Thanks for your input!