This is absolutely the hardest area in the game next to two moons where the castle gets inverted in the mirror dimension. I have died more times in these two regions on the map. I like a challenge but dam. I will say the bosses overall are a little easier compared to part one. The smaller enemies are more hard. The assassin jumping around characters, the lady shooting the dolphins, the whip guys, the invisible reappearing bishop ghost in red with huge swords. When they all appear together in a closed area you will die quickly if cornered because they won't stop. You can't dash when you fall to the ground because they are still attacking all at once from above and below. I like the challenge though.
Really tricky area. I didnt realise that some of the platforms acted as shortcuts - so for the longest time I was trying to do the entire run in full in one go hahaha
I'm having a lot of trouble in 4:21. I covered the distance a couple of times, but the dash is always too short now. I don't know what's the point in making people lose interest just before the end with this uninspiring level design
EXACTLY!!! I will never NEVER understand this stand of mind from developers...it's pure bs. Simple ! I am so ready to give up on this shitty level and delete the game completely
@@yaniche543 I already did and moved on. I prefer to play "making the art for my own game even if I know sh1t about programming and it will never be playable" 😁
This game copied Hollow Knight too much. From carrier, elevator, map design,... Not surprised when there's also a rip-off version of Path of Pains here
Certainly some HK inspiration in certain parts but fornthe most part I feel this game very much has its own identity. That being said Blasphemous 1 DLC has some platforming challenge areas that are straight up Path of Pain.
This is absolutely the hardest area in the game next to two moons where the castle gets inverted in the mirror dimension. I have died more times in these two regions on the map. I like a challenge but dam. I will say the bosses overall are a little easier compared to part one. The smaller enemies are more hard. The assassin jumping around characters, the lady shooting the dolphins, the whip guys, the invisible reappearing bishop ghost in red with huge swords. When they all appear together in a closed area you will die quickly if cornered because they won't stop. You can't dash when you fall to the ground because they are still attacking all at once from above and below. I like the challenge though.
Yup this area is bullshit
@@KT-dv8qy its not "bullshit" Its hard yes, but challenge is interesting.
omg the lady with the dolpins are the absolute worse, especialy when paired up with those floating guys who throw sludge balls at you.
This is not just hard or tricky. The largest jump you have to do is plain bs. There are times I'm not even close from reaching the other platform
Really tricky area. I didnt realise that some of the platforms acted as shortcuts - so for the longest time I was trying to do the entire run in full in one go hahaha
This is a needlessly complicated area
I'm having a lot of trouble in 4:21. I covered the distance a couple of times, but the dash is always too short now. I don't know what's the point in making people lose interest just before the end with this uninspiring level design
EXACTLY!!! I will never NEVER understand this stand of mind from developers...it's pure bs. Simple ! I am so ready to give up on this shitty level and delete the game completely
@@yaniche543 I already did and moved on. I prefer to play "making the art for my own game even if I know sh1t about programming and it will never be playable" 😁
@@devanarmoriescu4531 🤣
Have you beat him ? Because I still can't and left it.
Is there any way to beat the invisible bishops? How do you anticipate where they will appear?
most of the time they’ll try to come behind you, so always watch your back and parry when you see them start their attack animation
I find it easier to wait for them to manifest near you and use sarmiento to dash attack behind them and try to kill as quick as possible
I use the super laser prayer for destroy them in a second ahah
at 7:55 the magic moment when from 0 flasks u find 5 flasks full 😂
dont even know if i can get pass this level - even fight the boss what a nightmare
Oh my. You have twice as much HP and twice as many potions as I do
By far my least favourite area of the game. Hate those teleporting enemies especially in the wave sections.
These jumps are too dumb so I came here to see
This game copied Hollow Knight too much. From carrier, elevator, map design,... Not surprised when there's also a rip-off version of Path of Pains here
Rip off? Both of the games are rogue-likes so they’ll have similar play-styles but the games look and feel completely different
Certainly some HK inspiration in certain parts but fornthe most part I feel this game very much has its own identity.
That being said Blasphemous 1 DLC has some platforming challenge areas that are straight up Path of Pain.
even if so-- SO WHAT
Agreed... This is why this game is better than the first one
It didn't copy shit, bruh.