1 silver + 1 gold = 1 platinum -> 35 platinum = 1 nanite cluster - OK 'Better version' 25 platinum + 15 gold + 15 silver = 1 nanite cluster I'm missing something here, or the 'better' version is just throwing gold and silver out of the window?
Lets say we have 3500 platinum from refining 3500 silver and 3500 gold. From 3500 platinum we should make 100 nanites. But if we would refine 2000 gold and silver to make 2000 platinum and leave 1500 gold and silver for refining together with platinum, 2000 platinum 1500 gold and 1500 silver should give us 2000/25 = 80 nanites we lose 500 platinum that's why we make 20 % less.
Or to clarify it a little more. If 1 silver+1 gold=1 platinum then we know 15silver+15gold=15platinum. If we look at 25 platinum +15 gold +15 silver = 1 nanite, we can substitute 15 gold + 15 silver as 15 platinum and the equation changes to 25 platinum + 15 platinum = 1 nanite, or 40 platinum = 1 nanite. That is actually worse than 35 platinum = 1 nanite, because you need 5/35=1/7=0.143 or 14.3% more of "platinum" for 1 nanite if you stretch the refining with silver and gold instead of using pure platinum. (Edited after getting a hint of a mistake in my calculations.)
@@mimarho The base is 35 (the cost you're comparing to), so it's slightly more inefficient... it's 8/7th the cost or + (plus) 1/7th cost (around 14 1/2 % more)
@@CorwinAlexander I did... It's just too complicated and I feel that since none of my friends play it I could never successfully survive in that heck of a game
I have just gotten back into NMS over the past week+ and have been watching a few videos and started an Oxygen farm using some of your and others farm techniques and I've made a couple hundred million making Chlorine in just a days. And a little more as I've crashed some Chlorine markets and resold in other systems. Really enjoy your vids. Thanks for the tips!
In case anyone didn’t feel like doing the math, it’s actually better not to use oxygen when turning salt into chlorine or cobalt into ionized cobalt. Save it for wen you’re multiplying it.
Great video straight to the point, no long intro or rambling. Also great video voice! Enjoyable to listen to. Thanks for the video. I stopped playing after launch but recently got back into it because it is on gamepass. So much better now!!!
You just saved me. I had a rough start playing, didn't know what i was doing. Bouncing system to system exploring with pocket change. And now i can potentially make millions and invest in my equipment and make better trade commodities
What I do is put more than 1,000 oxygen and 160 Cobalt which would give me 400 ionized cobalt, put the ionized cobalt (400) back into the refiner put more oxygen you should get 2400, once it’s done put it back again and the final should get you to 4095, by doing this you should get atleast 4 stacks of 9999 of ionized cobalt
This video has been a life saver, and game enhancer. I had established a combination Salt and Oxygen Mine at my Main Base thinking that I could make a modest profit off salt sales, and have plenty of Oxygen for my Tech. Little did I know I'd be using this modest start to draw down over a hundred million a day in pure profit thanks to the 1 Cl + 2 O = 6Cl formula. Thank You very much!
Hi Jason Thank you so much for the tip on refining Cobalt.....you’ve just made me millions. I’m new too NMS only had it a week and done over 100 hours already 👍🏻 love it Keep the videos coming Cheers
just found you yesterday and started binge watching, then i set up a gas collector on a bubble planet for oxygen, :) and now i dont struggle with having enough units...... so THANK YOU !!!!!!!
The chlorine one is so great. But Cobalt -> ion Cobalt is such a great starter. I've always mine cobalt, then crash until 10m then wire looms (in survival mode). Now I will add cobalt to ion cobalt, then chlorine when I get some. As for Nanites, it's just easier to scrap sub 1m B class ships.
Great Video ! Now the big refiner in my base has a greater purpose. Brought the game recently and I love it. Its a whole different game with all the effort they put in after the release of NMS which was kind of harsh.
It's really easy to scale profit by looping Ionized Cobalt and Oxygen. All you need to do is guess your way through two Manufacturing Facilities, and get the recipe for Cobalt Mirrors. I don't know what they stack to on Normal difficulty, but for Survival saves, it's 1:1 for space efficiency for a stack of Ionized Cobalt. Then just jump from to two stations to sell the Cobalt Mirrors in your inventory and ship. Pretty easy to make 25mil credits an hour doing this early game, as soon as you have your first freighter you can set up four Large Refiners in the back room of the build-able area in the freighter.
Here's another good factory loop for you... It does take some time, but it's self-feeding. Indium x2 = Chromatic Metal x4 Indium x1 + Chromatic Metal x1 = Indium x2 (Only Indium produces a net-positive result this way)
You can also do Indium x1 + Pure Ferrite = Chromatic Metal x 4 Indium x1 + Chromatic Metal x1 = Indium x 2 You get better returns on the higher tiered metals to a point where you can farm Cadmium really quickly
Another really cool economy exploit is with the nutrient processor: - Get some Mordite, it's pretty cheap and you can get it out of placing Faecium (creature poop) on a refiner or by killing creatures. - Place Mordite on the processor, will get some small-ish meat nuggets (1:1) - Place the nuggets on the processor, you will get meaty balls (1:1) - Place half of the meat balls on top, half on bottom, you will get some sort of soup (2 balls per soup) Now here comes the prices: - Mordite: $40 - Meaty Chunks: $1000 - Mistery Meat Stew: $6400 So, basically, if you got some time, you can spend $80 for two mordite, get $2000 in Meaty Chunks and convert them into a $6400 Mistery Meat Stew. Broken? Maybe...
Food is generally best used to make nanites through Cronos in the anomaly. If you wanted to make some fair units, just expand chlorine with oxygen in the medium refiner.
damn, I donno if I will grind money using this method, but to understand how this all works... super beneficial. I assumed I knew how a refiner worked, and wasnt really using more than my backpack. thanks for the vid
If you need money then build and active indium farm. If you're too early on in the game to have a ship that will take you to a blue system, then go to the space anomaly and use the portal. Someone will have recently used it to go to a blue system. Profit
You don’t need a farm cause chromatic metal makes the same thing like oxygen in this example. Indium -> chromatic metal, then indium + chromatic metal -> more indium, repeat.
And if you need more Chromatic Metal, you can endlessly duplicate it with this refiner and elements like Cadmium, Indium, or Emeril. Basically, input one of them with Chromatic Metal (I usually use Indium), first step is they will combine and double the amount of Indium. After it's done, cut the half of output Indium into refiner input and store the rest into storage. The half portion of Indium stored into input will be refined into double the Chromatic Metal from the beginning and we didn't lose any Indium 👍
Chromatic from star metals was nerfed pretty heavily, it works early on but is inefficient. Later, if you add gold and silver as well, you get far more chromatic out of each indium. (Gold can be created from emeril, ferrite dust and O2, silver from pyrite (from gold/O2) and ferrite.)
Quite often if you collect Vortex cubes from caves, they will give you tetra cobalt which is a free source of ionized cobalt when refined! Gamepedia "No Mans Sky Wiki" has all the recipes for crafting..etc just go to their nms version and you can type in an element or anything in the game and it will give you details including the recipes, you can combine marrow bulb and oxygen for a 1-2 ionized cobalt recipe. They also list the food recipes, some of which you can sell for quite a few units, like anomalous doughnuts which have a value of 70K units each!
This guy Jason Plays is the Mr. BossFTW of No Mans Sky isnt he? I seriously cannot believe you really made a 10 minute video on 3 recipes you could've gone over in 2 minutes.
Jason, brah! This find about oxygen is awesome! I'm totally excited! Now I have a correlation for you: SALT! Growable flowers refined with salt will produce exosuit Hazard resources, and these are what comprise a planet's resources. For example, gamma weed and salt produce uranium. Both gamma weed and uranium are found on planets that are radiated. The third resource will be depending on what type of sun the system has, and the forth will be a miscellaneous resource. So, if I'm in a solar system with a yellow sun I know that it's bass resource is going to be copper, and if it's a radiated planet, I also know that it's going to have gamma root and uranium and a random resource. Sorry this was so long. (Also, thanks for ''almost 50k' video.)
Jason always makes a great video, but what makes me come back over and over and over again is his near insane level of enthusiasm. It just makes me smile.
What I use for Nanites is fluid. My station refills over 1,000 every load. So I just reload and and collect until I’m at 9999 and then I just refine it. It takes for ever because it has to be refined about 3 times, but it’s going to give you a lot of nanites in one hour. And personally it’s the most cost efficient way to get nanites for me. It may seem like it’s taking a long time but I’ve tried other ways and this is by far the most nanites I’ve received.
I have one base with a gold\silver mine. I have refiners spread out over the base and teleporters between them. I fill them one by one and empty the platinum before they become full. It's a bit of a grind but in an hour I can get 10,000 nanites.
Easiest method? Buy and scrap class A or B ships worth about 1m. Sell the upgrade modules. It's an easy 10k nanites per hour. Less of a grind. No setup and you don't even use that much units in the meanwhile.
Electric Heart thanks for the advice. I wasn’t claiming the easiest way but the most cost effective way personally. Ace Sul way is way more cost effective than mine. Scrapping a valuable S class can range in the millions which is difficult to achieve if you’re base isn’t making you millions already. Thanks for the advice.
@@KCerros123 yeah, that's why I don't personally buy those. Just As or Bs about 1-2m per then scrap those. Plus, you Gerry storage augmentations and other materials this way. Ie lots of wiring looms and anti matter from decinstructed technology. Of course just sell everything once you've gone through all you have or out of inventory space
I have been doing it with chlorine and oxygen. Everyday I think about having a chill day with the family you upload a video and I get that itch to play the game. Sorry fam. Lol
Oxygen is usually fairly cheap (I made a billion units in a few days with the chlorine expansion). What I did was to find a 3* system (wealthy, prosperous, etc) and buy the oxygen off of all pilots in the landing dock. The reason is thry have larger stacks. A few disclaimers, you have to have the money and the room to buy and store 5 stacks of 9999 oxygen. Then spend some boring af time with your 3 medium and 2 large refiners (the max limit at your base). Keep them running making chlorine until the oxygen is depleted. Scoop up all but 5000 chlorine (if you want to do it again..split the stack to 1000 per refiner on your next round). Take all the chlorine to the same 3* station and sell to the first pilot you see (not the GTT or you'll crash the market if you care to repeat the process). You should get a price of the chlorine around 600u+ (the oxygen cost about 22u). You can make about 200 million units per round. I did it a few times a day until I had a billion units. There are a lot of ways to make cash in nms but using the expansion on chlorine or cobalt is the easiest for a beginner imo. I started using one refiner and some salt. I farmed oxygen to get my first seed money. Once you can buy oxygen..you can make as many units as you have patience for. Just DO NOT WARP or visit the anomoly while your stuff is refining. I lost a lot of stuff making this mistake. Hang around your base. Good luck!
Maybe its because I'm on survival but when I input chlorine and oxygen I get a reduced input like for example i take 500 chlorine from my ship and place it in the first slot the game automatically reduces by half same for oxygen in the second slot. The output is 250,250,246 after i inserted another oxygen in the second slot. If any other survival players read my comment i suggest for your sanity and efficiency. Build 3 rooms connected together like a circle as best as u can and to spread the time of refinery. First room large refinery same with second and the third place the three medium refineries close and easy to look at so you can race the refinery time. After you place chlorine and oxygen or if u go ionized cobalt you basically walk in a circle refine 250, place start again, walk to the next rinse and repeat till you max your limited stocks as in casual i guess there's no weight limit on general cause i only can hold 250units of oxygen or chlorine where as easy mode its capped at 9999. Which makes no challenge in my mind. Don't take this the wrong way you helped me have money on survival with chlorine refinement just if u play on survival other peeps its a longer game than casual
Thanks for the info Jason! I think chlorine is, by far, the best way to go. Especially if you ONLY SELL IT AT SPACE STATIONS THAT SELL chlorine, so you can buy the whole load back for about 80% off, after you wreck the economy by selling it. Earlier I sold then bought back the same batch of chlorine (30 stacks of 9999) six times! Thanks again! Dave
The last I time I checked, the refiners didn't need a power source. I've got two large and three medium refiners sitting on the bare ground in my permadeath save and they're still working just fine without being connected to anything.
Some good info. I have an oxygen/cobalt farm for the ionised cobalt needed for the Stasis Device build. From there I have all the Oxygen, Cobalt, ionised cobalt, Carbon and condensed carbon I'll ever need.
Ok ok you just gained a sub. As a total Noob I am amazed while watching your video. If only I had the proper equipment to do this. I’m about 40 hours in and the Noobist of Noobies. All I have is the first refiner so I assume I’m a long way off this. Money and space is at a premium. Hopefully one day I’ll get there, where ever that is. Until then I’ll be grinding along. Thanks for the videos. They might be out of reach just yet but everyone needs goals.
Don't forget condensed carbon mixed with oxygen gives you a similar conversion as chlorine to make more condensed carbon. Then mix that with mordite to make faecium to turn it into yeast, and yeast is one of the recipes that leads to bread I believe medium and large refiners don't need power. I have one of each out in the open in one of my bases and I didn't need to connect it to power.
@@Century_Chandra also, was messing around with the refiner yesterday day, apparently mixing oxygen and faecium gives 1 to 3 conversion. Why does the game have so much ways to get poop! Subtle poop joke?
@@kal2103 it's just chemistry CH4 (carbon 4 hydrogen) is literally methane, as in one of the gases most commonly found in manure. Mordite is supposedly animal stuff, decomposing animals also generate a lot of hydrocarbons so make sense you can convert animal stuff to decomposing animal stuff (it works the other way around though... that's weirder) and oxygen is a catalyst, it likes to react to stuff... like really really like to, to the point that we need iron in the blood to transport it without it reacting violently with everything... but oxygen is also the shorthand in nms for "make more stuff"
Dude this is awesome! Thank you so much! I'm a new player and your videos have really helped me along. Got my S class fighter, A class multi tool, and an A class shuttle that has a jump range of 600+ ly. I still have a lot to work on but just know i appreciate your videos.
The best thing I ever did was make an oxygen farm. I then purchased a lot of chlorine and It let me make infinite chlorine. Also, with an oxygen farm you have infinite carbon. Chlorine got me the funds to build the end game cash generator ....an ACTIVATED INDIUM FARM. That farm I just built and built. It nets me 200 million every 5 hours. I made 2 billion in a week. Now I never run out of money. It’s crazy. I’ll be honest. The oxygen in carbon was a complete surprise to me. Handy tip. Look for videos doing the “no mans sky chlorine loop” that’s the key.
I've thought about starting an oxygen farm. I use a lot keeping enough condensed carbon for stasis devices. Currently I get all I need from the space stations but, a farm would be simpler.
I know this is a couple of months old, but I ran into something that might be useful to people if they need to make a bunch of money in a system, but can't find either salt or chlorine anywhere. (*Yes you can find it if you want to search, but that takes time..) The quick way to get salt if you can't find it available is to combine Dihydrogen and Oxygen. Hey, start with a single dihydrogen, and a refiner slot full of oxygen. Output 1 salt. Move the salt where the one dihydrogen was, and you get chlorine, then just run through the chlorine loop until you fill up the input buffer and still have chlorine in the output, pull the input buffer and continue the loop like that until your run out of oxygen. Yeah, if you combine dihydrogen with Oxygen in real life, you get water, but that doesn't seem to be a useful comodity in NMS. Neither using this trick on oxygen to create carbon, oxygen and carbon to make condensed carbon, So where's the carbon monoxide, or carbon dioxide. Oh well. Game chemistry.
Platinum is wonderful. While I was crashing economies focusing on the Opulent, Wealthy or High Supply systems, almost all of them will have ships fly in which will trade at least SOME Platinum. I have found some systems that all of the traders have Platinum and in a High Supply system, that'll be 4,000 per trader sometimes. So I'll just run around and collect them from all of them, then convert everything I bought to Nanites. Then climb in/out of the ship, reload and then (sometimes, not always) I can restock up. (Sometimes I have to fly out, and back in to reset the traders' inventories.) But definitely look for the High Supply systems!
I don't see such a need to buy platinum to get nanites. I just look for a dead planet, those with no life and atmosphere. They always have infinite alien eggs spreading about. I get on my exocraft, drive to one egg, get out, mine the egg, enter the exocraft in front of the alien baddies, and trample them on the way to the next egg. Each egg will give you 50 nanites. I use the portable refiner to convert it.
@@alexl7213 The only reason I do that is because in the example I gave above, with maybe three minutes of buying Platinum from ships, I'll have 800-1000 nanites. And then just hop in the ship, go find another Opulent/Wealthy/High Supply system and do it all over. It's just a really easy way once you find those systems.
I've been using these methods for years now. They're fantastic. With the ferrite chain you can make thousands of materials while building, so you don't have to go out and farm it.
Just sell the platinum and use the profit to buy B class ships or better at stations then scrap them. Vendor the returns, including upgrades to the ship vendor. Your nanite yield from the components will heavily outstrip your gains on the platinum conversion even supplemented with silver and gold. Most A classes can yield at least 350, usually closer to 500 nanites. Didn't know about the oxidation expansion though, good vid.
If you want a slow but steady supply of nanites just pick up or buy residual goop or any of the similar things. 5 residual goop = 5 viscous fluid = 5 living slime = 5 runaway mold = 1 nanite. In units is cheap. But it can take time. Just 9999 residual goop >>>> 1999 nanites.
Since activated indium, nor indium has any value (I mean, everywhere I go, the selling price is -10 for indium or -20% for activated indium), I decided to get a better look. Once you have 1 Indium and one chromatic metal, you have infinite indium. So create a lot of Indium using the formula of Indium+chromatic metal -> 2 Indium. Indium is worthless, but it creates 2x chromatic. However: 1 gold+ 1silver +1 indium creates *30* chromatic metal. 2 chromatic metal usually can be sold for 30% more than 1 indium. So do what jason taught you: if possible sell any gold and buy it back, same with silver. Create the infinite supply of indium through the infinite supply of chromatic metal. Buy a big hauler to fill, and sell from the hauler. But currently my biggest source of income is to convert any nitrogen salt + organic catalyst into fusion accelerant. Fusion accelerant usually has a going prince > +10% . Since I started to watch Jason Plays, I can buy so much... I actually already have to plan which starship I will drop if I see a better starship. But the first basic of jason: get a good hauler, and use that for all excess cobalt and on each system you visit, switch to that hauler, sell and buy back. And as long as you are in that system, keep buying because the price will be -80% during your stay. I usually land my freighter next to the space station, because my hauler cannot cross long distances without atracting pirates :-(.
@Jason Plays The best tip you gave was sell all your cobalt and buy it back. That gave me so much units per jump I have an A class hauler with all slots unlocked. And each jump gives me additional cobalt and 20M units (I really do not have that many stacks, need more jumps). Now that's of course nothing, but I do the same with oxygen and every item, even if it's something like ferrite dust. Each jump gives me more of all the base items. And every other item when available I sell and buy back. Now having crashed the market, you can keep on buying all that stuff on every planet in that system until you jump to the next one. So I do: Jump to next system (usually due to a courier missions), call hauler, sell all cobalt, buy it all back (oxygen, sodium, etc...), leave with fighter again Hand in missions, get new missions, save the courier mission for last. In the mean time create chromatic metal from gold/silver/indium. Maybe create more Indium.
You can easily get oxygen if you have the superoxide crystal blueprint, as you can make one with 100 oxygen and 50 tritium (the stuff in asteroids that are everywhere). Then, you can refine that to get 150 oxygen. Essentially converting tritium to oxygen.
Ahhh thanks man. Thanks a bunch. Every other quick Oxygen guide was way too time consuming. I do a similar thing involving Dihydrogen gelly to get di-hydrogen.
Honestly if you sell enough items to make about 20k units you can buy the chlorine and oxygen very early in game but it’s also a matter of where you land. Or you can harvest it from the water environments if your lucky to find green crystals poking from the water in abundance . Call if beginners luck if you find it all in the first play through
Hello Jason. Just wanted to say thanks so much. Your videos have really been a massive help. I've been playing No Mans Sky for over a month and now I have mines for a lot of important metals including Gold, Silver and Indium, an Oxygen and Rusted Metal Refinery, several bio-domes, A greenhouse and a little underwater base. I am making Nanites and Units by the bucket load. You're doing awesome work. I also have one question. How do you overcome the bug where the ground around your bases reforms where you build your structures?
Saddly brother I have never heard of anyone beating that feature of the game. A couple of work arounds may help. 1) after the initial digging, do not ever dig on that planet again (or restore the ground right away with your multi-tool). 2) find an outpost - they are invariably flat, have a save beacon, and don't have plants (downside, kinda small). 3 Do what everyone else seems to do and build above ground.
I can't say for sure about the large refiner since I haven't built one yet, but the medium refiner only needs to be indoors... it requires no power at all.
I've got around 20 medium and large refiner's outside at 4 different mines. I used them when I got so much viscous fluids from a glitch. I did end up with a lot of nanite clusters. Lately I've been landing on planets setting up a base with only a medium refiner to get some cadium to repair the ship from warping through so many black holes.
You can make infite oxygen using an oxygen harvester thingy If you use condensed carbon it will take 34 to fill It will produce 250 oxygen which will refine into 250 carbon Thus making more carbon than you started with Feeding it to the oxygen maker will give you another 250 oxygen and so on
Do this, if you still want to have any kind of purpose in the game, if you are able to control yourself, just simply use the duplication glitch a few times and you are set for life, I reach the 4.3B Units cap in about 1h at the most and I have around 4 times the same amount in stacks of Stasis Device. The glitch works on literary everything you can put in your inventory.
seems cool, will have to try this out. What I'm seeing is you have $2340 invested and make around $12000, clearing a profit of around 9660 per click. VERY nice. I need something like this because just starting the game and I need cash !!! lol.
If you're ready to tank your standings. Hit freighters. They got tons of the platinum and gold. Then just build a mass of green storage boxes for the gifts
Handy tips as always Jason, cheers! Doing a Permadeath playthrough on my channel at the moment, and these are definitely going to save my skin a little!
I like the ionized cobalt method, I have an oxygen generator for the oxygen, few medium refiners, and I start off with 750 cobalt in survival(one stack each for the refiners) I make the ionized cobalt from its self and the oxygen, and then I basically never have to go out to mine it again, and if I do, I have a base of operations near a cobalt/salt mine so I can also work on making profits from chlorine, made millions ez. only problem is having to manually Input oxygen/ionized cobalt when it runs out
I did this same thing but with condensed carbon and sodium. It doubles the output in sodium nitrate, then you can double that into more sodium. It takes a while but sometimes you need patience
I usually go with the chlorine... It might be harder to find, but once you have it and star producing it, you will never have to go looking for it again. The refinery is the absolute best way for early players to earn a ton of credits. You can earn up to 18 million units every 8 minutes with 2 large refineries.
1 Chloride Lattice -> 150 Chlorine -> 100 Chlorine + 100 Salt -> 2 Chloride Lattices -> 300 Chlorine, etc. (but my massive hydroponics farm to create Fusion Igniters makes me hundreds of millions of units at time, without exploits)
Dont forget: If you wonder why those guys always have high stack sizes is because most of those guide-guys play on normal not on survival. Stack size on survival is 250 (inventory) and 500 in ships and/or cargo and in every refiner it is always 250 max. Stay crunchy.
Thanks so much for the info, I’ve wasted so much time trying to buy the plans for the medium and large refiners at the system space station and varous mining stations! Duh, no wonder I couldn’t find it I haven’t got to the anomaly yet! 😁
ok for instant results this works but why not just mix cobalt and ionized cobalt to make tetra cobalt then break that down to ionized cobalt you get more than you put in and can do it infinitely. same with chlorine and salt and carbon and condensed carbon sodium and condensed sodium. i never farm for these resources i just condense them together to make more and crash the economy once every few systems. also just mass buy the cargo goods in the systems and sell them in other systems money is easy nanites are the real grind.
The medium and large refiner don't even need power I believe, also you don't have to get the blueprint in the space anomaly, I have the blueprint without having bought it there.
Hmm, you are correct about not needing power. I do think you need to go to the space anomaly unless you start working on the base computer missions. You get the blueprint for free if you do those missions
@@JasonPlaysNMS Nah he is right, i never bought mine from anomaly but i somehow had it, i still don't have the medium refiner, dont know how but it is what it is 😂
It's better early on, but once you get established with an upgraded ship and blueprints it is better to build the Indium farm. Less work for more money
@@JasonPlaysNMS A better, simpler option to using ionized cobalt could be by using chromatic expansion. It can be used on copper, cadmium, emeril, and indium. It would only require a small amount of the element and then it would be self sustaining and a way to create infiinite money without ever needing any other resources, and if you use indium, then it pays slightly more than ionized cobalt would.
Large refiner doesn't need electricity. It just needs to be on a surface. I always have at least two stacks of oxygen because I always make a point of killing hazardous flora and busting floating crystals or curious deposits. I use it to multiply my stock often. Oxygen multiplies condensed carbon and sodium nitrate. It turns gold into pyrite and silver into paraffinium. It turns ferrite dust and pure ferrite into rusted metal, which refines back into even *more* ferrite dust (if you need a lot it takes a long time but it helps if you're stuck or just too lazy to move). Platinum is not worth refining into nanites. Pugneum is better. Salvaged data is better still. I don't even know why they have platinum in the game anymore since they nerfed it.
Hey Jason. Where should I go to get more oxygen? I find myself shuttling up to the station all the time to buy more from the travellers. Seems very time consuming, but perhaps that's just the best way to get it?
1 silver + 1 gold = 1 platinum -> 35 platinum = 1 nanite cluster - OK
'Better version'
25 platinum + 15 gold + 15 silver = 1 nanite cluster
I'm missing something here, or the 'better' version is just throwing gold and silver out of the window?
You're correct: that's effectively using 40 platinum (25+15 you could get by converting the gold and silver) when the basic recipe is only 35 platinum
Definitely a better recipe! I should have actually gone thru that instead of the basics.
Lets say we have 3500 platinum from refining 3500 silver and 3500 gold. From 3500 platinum we should make 100 nanites. But if we would refine 2000 gold and silver to make 2000 platinum and leave 1500 gold and silver for refining together with platinum, 2000 platinum 1500 gold and 1500 silver should give us 2000/25 = 80 nanites we lose 500 platinum that's why we make 20 % less.
Or to clarify it a little more. If 1 silver+1 gold=1 platinum then we know 15silver+15gold=15platinum. If we look at 25 platinum +15 gold +15 silver = 1 nanite, we can substitute 15 gold + 15 silver as 15 platinum and the equation changes to 25 platinum + 15 platinum = 1 nanite, or 40 platinum = 1 nanite. That is actually worse than 35 platinum = 1 nanite, because you need 5/35=1/7=0.143 or 14.3% more of "platinum" for 1 nanite if you stretch the refining with silver and gold instead of using pure platinum.
(Edited after getting a hint of a mistake in my calculations.)
@@mimarho The base is 35 (the cost you're comparing to), so it's slightly more inefficient... it's 8/7th the cost or + (plus) 1/7th cost (around 14 1/2 % more)
“Platinum’s hard to find”
*laughs in space pirate*
I was about to say that lol
Laughs in fucking asteroids
Looking at the storage container filled with nothing but platinum
“Matter cannot be created or destroyed”
*Nms:* NO
Multiplying chlorine is pretty lucrative my guy. I only have like 55 million right now.
Energy. It is energy. matter can be both created and destroyed.
So much enthusiasm in your voice, so communicative, so refreshing. Always a pleasure to watch!
Well thank you! Sometimes I get a little over excited and I can't speak correctly, but I'm working on it 😁
Jason Plays haha I love it
It's a tough life being a math-scientist hahaha
You're telling me 😁
Not even doing it for money, the mixing oxygen with elements omfg so useful to know. Thank you for this.
Ah yes... NMs.... Am I the only one who wants drivable freighters, freighter battles, and escape pods?
You could try Eve Online
@@CorwinAlexander I did... It's just too complicated and I feel that since none of my friends play it I could never successfully survive in that heck of a game
I want that tooo dudeeee..
Escape pods!! I would love that! You could eject in the middle of battle. Crash on the nearest planet and start over like the beginning of the game.
And mixed biomes, and ice polar caps, and higher terrains with an actual tree line...
I have just gotten back into NMS over the past week+ and have been watching a few videos and started an Oxygen farm using some of your and others farm techniques and I've made a couple hundred million making Chlorine in just a days. And a little more as I've crashed some Chlorine markets and resold in other systems. Really enjoy your vids. Thanks for the tips!
Got the game like a week ago I'm already like 85 hours in what am I doing with my life lol
Sounds like you are kicking butt! And enjoying life of course 😁
Lollll same with me on 70+ hours after getting it a week ago
Wtf I've been playing since late 2018 with 250 hours and I thought I played a lot lmao
@@JasonPlaysNMS yes of course I reached the center last Wednesday and I'm thinking of doing a survival run through maybe permadeath eventually
@@joshhrop3972 lol
In case anyone didn’t feel like doing the math, it’s actually better not to use oxygen when turning salt into chlorine or cobalt into ionized cobalt. Save it for wen you’re multiplying it.
Great video straight to the point, no long intro or rambling. Also great video voice! Enjoyable to listen to. Thanks for the video. I stopped playing after launch but recently got back into it because it is on gamepass. So much better now!!!
Jason you are my NMS Guru! The rate that i am progressing in NMS since watching your channel is insane. Thanks for all the great advice.
You just saved me. I had a rough start playing, didn't know what i was doing. Bouncing system to system exploring with pocket change. And now i can potentially make millions and invest in my equipment and make better trade commodities
What I do is put more than 1,000 oxygen and 160 Cobalt which would give me 400 ionized cobalt, put the ionized cobalt (400) back into the refiner put more oxygen you should get 2400, once it’s done put it back again and the final should get you to 4095, by doing this you should get atleast 4 stacks of 9999 of ionized cobalt
Nice! That is a way more efficient process for sure!
Jason Plays it is
Stonks ↗️
Now that's stonks
Vaughn Pflug funny thing, it’s not. You want prove go check out xaines world that’s where I got the idea from
This video has been a life saver, and game enhancer. I had established a combination Salt and Oxygen Mine at my Main Base thinking that I could make a modest profit off salt sales, and have plenty of Oxygen for my Tech. Little did I know I'd be using this modest start to draw down over a hundred million a day in pure profit thanks to the 1 Cl + 2 O = 6Cl formula. Thank You very much!
Hi Jason
Thank you so much for the tip on refining Cobalt.....you’ve just made me millions. I’m new too NMS only had it a week and done over 100 hours already 👍🏻 love it
Keep the videos coming
Cheers
just found you yesterday and started binge watching, then i set up a gas collector on a bubble planet for oxygen, :) and now i dont struggle with having enough units...... so THANK YOU !!!!!!!
I can't get this to work. Has it been patched?
The chlorine one is so great. But Cobalt -> ion Cobalt is such a great starter. I've always mine cobalt, then crash until 10m then wire looms (in survival mode). Now I will add cobalt to ion cobalt, then chlorine when I get some. As for Nanites, it's just easier to scrap sub 1m B class ships.
Wiring looms are definitely the way to go on survival. The stack limit always gets me when I start up permadeath. Never seem to remember that one
This is literally word for word what I do every time lol
Dis Mans need more subs he deserves more than he has share the video every one to any no mans sky gamers you know
Great Video ! Now the big refiner in my base has a greater purpose. Brought the game recently and I love it. Its a whole different game with all the effort they put in after the release of NMS which was kind of harsh.
They have been putting so much into it over the last 3 years that to me at least, they earned that good will back and then some.
Yes!! Thank you!!! I just made 20 million units from your last cobalt video!!! I started at 1 million!!!
It's really easy to scale profit by looping Ionized Cobalt and Oxygen. All you need to do is guess your way through two Manufacturing Facilities, and get the recipe for Cobalt Mirrors. I don't know what they stack to on Normal difficulty, but for Survival saves, it's 1:1 for space efficiency for a stack of Ionized Cobalt. Then just jump from to two stations to sell the Cobalt Mirrors in your inventory and ship. Pretty easy to make 25mil credits an hour doing this early game, as soon as you have your first freighter you can set up four Large Refiners in the back room of the build-able area in the freighter.
Thanks Jason, good vid! I just got the plat trophy for this game, and the excitement you show is validating why I still play.
Here's another good factory loop for you... It does take some time, but it's self-feeding.
Indium x2 = Chromatic Metal x4
Indium x1 + Chromatic Metal x1 = Indium x2
(Only Indium produces a net-positive result this way)
You can also do
Indium x1 + Pure Ferrite = Chromatic Metal x 4
Indium x1 + Chromatic Metal x1 = Indium x 2
You get better returns on the higher tiered metals to a point where you can farm Cadmium really quickly
Another really cool economy exploit is with the nutrient processor:
- Get some Mordite, it's pretty cheap and you can get it out of placing Faecium (creature poop) on a refiner or by killing creatures.
- Place Mordite on the processor, will get some small-ish meat nuggets (1:1)
- Place the nuggets on the processor, you will get meaty balls (1:1)
- Place half of the meat balls on top, half on bottom, you will get some sort of soup (2 balls per soup)
Now here comes the prices:
- Mordite: $40
- Meaty Chunks: $1000
- Mistery Meat Stew: $6400
So, basically, if you got some time, you can spend $80 for two mordite, get $2000 in Meaty Chunks and convert them into a $6400 Mistery Meat Stew. Broken? Maybe...
Food is generally best used to make nanites through Cronos in the anomaly. If you wanted to make some fair units, just expand chlorine with oxygen in the medium refiner.
damn, I donno if I will grind money using this method, but to understand how this all works... super beneficial. I assumed I knew how a refiner worked, and wasnt really using more than my backpack. thanks for the vid
If you need money then build and active indium farm. If you're too early on in the game to have a ship that will take you to a blue system, then go to the space anomaly and use the portal. Someone will have recently used it to go to a blue system. Profit
Nexus missions send you too blue systems
You don’t need a farm cause chromatic metal makes the same thing like oxygen in this example. Indium -> chromatic metal, then indium + chromatic metal -> more indium, repeat.
And if you need more Chromatic Metal, you can endlessly duplicate it with this refiner and elements like Cadmium, Indium, or Emeril.
Basically, input one of them with Chromatic Metal (I usually use Indium), first step is they will combine and double the amount of Indium. After it's done, cut the half of output Indium into refiner input and store the rest into storage. The half portion of Indium stored into input will be refined into double the Chromatic Metal from the beginning and we didn't lose any Indium 👍
Chromatic from star metals was nerfed pretty heavily, it works early on but is inefficient. Later, if you add gold and silver as well, you get far more chromatic out of each indium. (Gold can be created from emeril, ferrite dust and O2, silver from pyrite (from gold/O2) and ferrite.)
Quite often if you collect Vortex cubes from caves, they will give you tetra cobalt which is a free source of ionized cobalt when refined! Gamepedia "No Mans Sky Wiki" has all the recipes for crafting..etc just go to their nms version and you can type in an element or anything in the game and it will give you details including the recipes, you can combine marrow bulb and oxygen for a 1-2 ionized cobalt recipe. They also list the food recipes, some of which you can sell for quite a few units, like anomalous doughnuts which have a value of 70K units each!
This guy Jason Plays is the Mr. BossFTW of No Mans Sky isnt he? I seriously cannot believe you really made a 10 minute video on 3 recipes you could've gone over in 2 minutes.
Jason, brah! This find about oxygen is awesome! I'm totally excited! Now I have a correlation for you: SALT! Growable flowers refined with salt will produce exosuit Hazard resources, and these are what comprise a planet's resources.
For example, gamma weed and salt produce uranium. Both gamma weed and uranium are found on planets that are radiated. The third resource will be depending on what type of sun the system has, and the forth will be a miscellaneous resource.
So, if I'm in a solar system with a yellow sun I know that it's bass resource is going to be copper, and if it's a radiated planet, I also know that it's going to have gamma root and uranium and a random resource.
Sorry this was so long. (Also, thanks for ''almost 50k' video.)
i got 4000 nanites after farming for 4 hours. it was worth the wait
thnx jason!
Jason always makes a great video, but what makes me come back over and over and over again is his near insane level of enthusiasm. It just makes me smile.
What I use for Nanites is fluid. My station refills over 1,000 every load. So I just reload and and collect until I’m at 9999 and then I just refine it. It takes for ever because it has to be refined about 3 times, but it’s going to give you a lot of nanites in one hour. And personally it’s the most cost efficient way to get nanites for me. It may seem like it’s taking a long time but I’ve tried other ways and this is by far the most nanites I’ve received.
I have one base with a gold\silver mine. I have refiners spread out over the base and teleporters between them. I fill them one by one and empty the platinum before they become full. It's a bit of a grind but in an hour I can get 10,000 nanites.
Easiest method? Buy and scrap class A or B ships worth about 1m. Sell the upgrade modules. It's an easy 10k nanites per hour. Less of a grind. No setup and you don't even use that much units in the meanwhile.
Ace Sul that sounds like a great plan.
Electric Heart thanks for the advice. I wasn’t claiming the easiest way but the most cost effective way personally. Ace Sul way is way more cost effective than mine. Scrapping a valuable S class can range in the millions which is difficult to achieve if you’re base isn’t making you millions already. Thanks for the advice.
@@KCerros123 yeah, that's why I don't personally buy those. Just As or Bs about 1-2m per then scrap those. Plus, you Gerry storage augmentations and other materials this way. Ie lots of wiring looms and anti matter from decinstructed technology. Of course just sell everything once you've gone through all you have or out of inventory space
I have been doing it with chlorine and oxygen. Everyday I think about having a chill day with the family you upload a video and I get that itch to play the game. Sorry fam. Lol
Sorry fam 😂😂
Not sure of the conversion rate but Pugneum also works in the refiner to create Nanites.
Oxygen is usually fairly cheap (I made a billion units in a few days with the chlorine expansion). What I did was to find a 3* system (wealthy, prosperous, etc) and buy the oxygen off of all pilots in the landing dock. The reason is thry have larger stacks. A few disclaimers, you have to have the money and the room to buy and store 5 stacks of 9999 oxygen. Then spend some boring af time with your 3 medium and 2 large refiners (the max limit at your base). Keep them running making chlorine until the oxygen is depleted. Scoop up all but 5000 chlorine (if you want to do it again..split the stack to 1000 per refiner on your next round). Take all the chlorine to the same 3* station and sell to the first pilot you see (not the GTT or you'll crash the market if you care to repeat the process). You should get a price of the chlorine around 600u+ (the oxygen cost about 22u). You can make about 200 million units per round. I did it a few times a day until I had a billion units. There are a lot of ways to make cash in nms but using the expansion on chlorine or cobalt is the easiest for a beginner imo. I started using one refiner and some salt. I farmed oxygen to get my first seed money. Once you can buy oxygen..you can make as many units as you have patience for. Just DO NOT WARP or visit the anomoly while your stuff is refining. I lost a lot of stuff making this mistake. Hang around your base. Good luck!
Amazing job Jason, you just gained a sub😁
Well thank you Spencer!
WHY DOES THIS NOT HAVE MORE LIKES!!!!!
NEED MORE LIKEZ!!!
Maybe its because I'm on survival but when I input chlorine and oxygen I get a reduced input like for example i take 500 chlorine from my ship and place it in the first slot the game automatically reduces by half same for oxygen in the second slot. The output is 250,250,246 after i inserted another oxygen in the second slot. If any other survival players read my comment i suggest for your sanity and efficiency. Build 3 rooms connected together like a circle as best as u can and to spread the time of refinery. First room large refinery same with second and the third place the three medium refineries close and easy to look at so you can race the refinery time. After you place chlorine and oxygen or if u go ionized cobalt you basically walk in a circle refine 250, place start again, walk to the next rinse and repeat till you max your limited stocks as in casual i guess there's no weight limit on general cause i only can hold 250units of oxygen or chlorine where as easy mode its capped at 9999. Which makes no challenge in my mind.
Don't take this the wrong way you helped me have money on survival with chlorine refinement just if u play on survival other peeps its a longer game than casual
Thanks for the info Jason!
I think chlorine is, by far, the best way to go.
Especially if you ONLY SELL IT AT SPACE STATIONS THAT SELL chlorine, so you can buy the whole load back for about 80% off, after you wreck the economy by selling it. Earlier I sold then bought back the same batch of chlorine (30 stacks of 9999) six times!
Thanks again!
Dave
The large refiner is self contained, it doesn't require any connected power source.
The last I time I checked, the refiners didn't need a power source. I've got two large and three medium refiners sitting on the bare ground in my permadeath save and they're still working just fine without being connected to anything.
Best nms youtuber ever ! Thanks for getting me into the game jason! Already have over 30 hours in.
Some good info. I have an oxygen/cobalt farm for the ionised cobalt needed for the Stasis Device build. From there I have all the Oxygen, Cobalt, ionised cobalt, Carbon and condensed carbon I'll ever need.
Yes!!!
Just so happens I have a large oxygen and ionized cobalt operation going on at the moment. Sweet!
Nice!
You say: "I'm not a math scientist", I hear "I'm not a MAD scientist" ! :-D
Muahahaha!
I love your videos keep up the work!
Well thank you!
You sound like one of those dudes selling gold on the TV-shop channels.
You can also dubble your metals with cromatic+(emiril,copper,or cadiminium)
Yes!
Ok ok you just gained a sub. As a total Noob I am amazed while watching your video. If only I had the proper equipment to do this. I’m about 40 hours in and the Noobist of Noobies. All I have is the first refiner so I assume I’m a long way off this. Money and space is at a premium. Hopefully one day I’ll get there, where ever that is. Until then I’ll be grinding along.
Thanks for the videos. They might be out of reach just yet but everyone needs goals.
Don't forget condensed carbon mixed with oxygen gives you a similar conversion as chlorine to make more condensed carbon. Then mix that with mordite to make faecium to turn it into yeast, and yeast is one of the recipes that leads to bread
I believe medium and large refiners don't need power. I have one of each out in the open in one of my bases and I didn't need to connect it to power.
Dihydrogen + carbon gives you faecium at a very good conversion rate
@@Century_Chandra also, was messing around with the refiner yesterday day, apparently mixing oxygen and faecium gives 1 to 3 conversion. Why does the game have so much ways to get poop! Subtle poop joke?
@@kal2103 it's just chemistry CH4 (carbon 4 hydrogen) is literally methane, as in one of the gases most commonly found in manure. Mordite is supposedly animal stuff, decomposing animals also generate a lot of hydrocarbons so make sense you can convert animal stuff to decomposing animal stuff (it works the other way around though... that's weirder) and oxygen is a catalyst, it likes to react to stuff... like really really like to, to the point that we need iron in the blood to transport it without it reacting violently with everything... but oxygen is also the shorthand in nms for "make more stuff"
Dude you made me enjoy this again.. thank you
Dude this is awesome! Thank you so much! I'm a new player and your videos have really helped me along. Got my S class fighter, A class multi tool, and an A class shuttle that has a jump range of 600+ ly. I still have a lot to work on but just know i appreciate your videos.
The best thing I ever did was make an oxygen farm. I then purchased a lot of chlorine and It let me make infinite chlorine. Also, with an oxygen farm you have infinite carbon. Chlorine got me the funds to build the end game cash generator ....an ACTIVATED INDIUM FARM. That farm I just built and built. It nets me 200 million every 5 hours. I made 2 billion in a week. Now I never run out of money. It’s crazy. I’ll be honest. The oxygen in carbon was a complete surprise to me. Handy tip. Look for videos doing the “no mans sky chlorine loop” that’s the key.
Yes!
I've thought about starting an oxygen farm. I use a lot keeping enough condensed carbon for stasis devices. Currently I get all I need from the space stations but, a farm would be simpler.
1:16 his character’s mouth h moves to him saying cobalt
And it does it again at 1:24 . . i think the government is watching!!!!
I could the say the same thing for every other time the characters mouth moves.
@@hodarov1564 lol
I looove you my dude! You've saved my survival mode playthrough so many times now 😆
I know this is a couple of months old, but I ran into something that might be useful to people if they need to make a bunch of money in a system, but can't find either salt or chlorine anywhere. (*Yes you can find it if you want to search, but that takes time..) The quick way to get salt if you can't find it available is to combine Dihydrogen and Oxygen. Hey, start with a single dihydrogen, and a refiner slot full of oxygen. Output 1 salt. Move the salt where the one dihydrogen was, and you get chlorine, then just run through the chlorine loop until you fill up the input buffer and still have chlorine in the output, pull the input buffer and continue the loop like that until your run out of oxygen.
Yeah, if you combine dihydrogen with Oxygen in real life, you get water, but that doesn't seem to be a useful comodity in NMS. Neither using this trick on oxygen to create carbon, oxygen and carbon to make condensed carbon, So where's the carbon monoxide, or carbon dioxide. Oh well. Game chemistry.
Platinum is wonderful. While I was crashing economies focusing on the Opulent, Wealthy or High Supply systems, almost all of them will have ships fly in which will trade at least SOME Platinum. I have found some systems that all of the traders have Platinum and in a High Supply system, that'll be 4,000 per trader sometimes. So I'll just run around and collect them from all of them, then convert everything I bought to Nanites. Then climb in/out of the ship, reload and then (sometimes, not always) I can restock up. (Sometimes I have to fly out, and back in to reset the traders' inventories.) But definitely look for the High Supply systems!
Definitely high economies. I think the most I have ever seen is like 3000 platinum so you have had some awesome luck!
I don't see such a need to buy platinum to get nanites.
I just look for a dead planet, those with no life and atmosphere. They always have infinite alien eggs spreading about. I get on my exocraft, drive to one egg, get out, mine the egg, enter the exocraft in front of the alien baddies, and trample them on the way to the next egg. Each egg will give you 50 nanites. I use the portable refiner to convert it.
@@alexl7213 The only reason I do that is because in the example I gave above, with maybe three minutes of buying Platinum from ships, I'll have 800-1000 nanites. And then just hop in the ship, go find another Opulent/Wealthy/High Supply system and do it all over. It's just a really easy way once you find those systems.
@@tonybossaller4074 Is that better than 30 minutes on the same planet collecting eggs, for no money at all, and get 4000 nanites in that time?
I've been using these methods for years now. They're fantastic. With the ferrite chain you can make thousands of materials while building, so you don't have to go out and farm it.
Just sell the platinum and use the profit to buy B class ships or better at stations then scrap them. Vendor the returns, including upgrades to the ship vendor. Your nanite yield from the components will heavily outstrip your gains on the platinum conversion even supplemented with silver and gold. Most A classes can yield at least 350, usually closer to 500 nanites. Didn't know about the oxidation expansion though, good vid.
If you want a slow but steady supply of nanites just pick up or buy residual goop or any of the similar things. 5 residual goop = 5 viscous fluid = 5 living slime = 5 runaway mold = 1 nanite. In units is cheap. But it can take time. Just 9999 residual goop >>>> 1999 nanites.
Since activated indium, nor indium has any value (I mean, everywhere I go, the selling price is -10 for indium or -20% for activated indium), I decided to get a better look. Once you have 1 Indium and one chromatic metal, you have infinite indium. So create a lot of Indium using the formula of Indium+chromatic metal -> 2 Indium. Indium is worthless, but it creates 2x chromatic. However: 1 gold+ 1silver +1 indium creates *30* chromatic metal. 2 chromatic metal usually can be sold for 30% more than 1 indium. So do what jason taught you: if possible sell any gold and buy it back, same with silver. Create the infinite supply of indium through the infinite supply of chromatic metal. Buy a big hauler to fill, and sell from the hauler.
But currently my biggest source of income is to convert any nitrogen salt + organic catalyst into fusion accelerant. Fusion accelerant usually has a going prince > +10% .
Since I started to watch Jason Plays, I can buy so much... I actually already have to plan which starship I will drop if I see a better starship.
But the first basic of jason: get a good hauler, and use that for all excess cobalt and on each system you visit, switch to that hauler, sell and buy back. And as long as you are in that system, keep buying because the price will be -80% during your stay. I usually land my freighter next to the space station, because my hauler cannot cross long distances without atracting pirates :-(.
@Jason Plays The best tip you gave was sell all your cobalt and buy it back. That gave me so much units per jump I have an A class hauler with all slots unlocked. And each jump gives me additional cobalt and 20M units (I really do not have that many stacks, need more jumps). Now that's of course nothing, but I do the same with oxygen and every item, even if it's something like ferrite dust. Each jump gives me more of all the base items. And every other item when available I sell and buy back. Now having crashed the market, you can keep on buying all that stuff on every planet in that system until you jump to the next one.
So I do:
Jump to next system (usually due to a courier missions), call hauler, sell all cobalt, buy it all back (oxygen, sodium, etc...), leave with fighter again
Hand in missions, get new missions, save the courier mission for last.
In the mean time create chromatic metal from gold/silver/indium. Maybe create more Indium.
You can easily get oxygen if you have the superoxide crystal blueprint, as you can make one with 100 oxygen and 50 tritium (the stuff in asteroids that are everywhere). Then, you can refine that to get 150 oxygen. Essentially converting tritium to oxygen.
Ahhh thanks man. Thanks a bunch. Every other quick Oxygen guide was way too time consuming. I do a similar thing involving Dihydrogen gelly to get di-hydrogen.
Just millions? I make billions economy crashing with chlorine.
now if there was a recipe for buried technology, I'd be set xD
i did this with chlorine and oxy made my first million thank you dude
If you use JasonPlays’ economy crash technique with Oxygen whilst you’re selling/buying Cobalt, you can get endless oxygen and get paid for it.
This video just helped alot, but im at work for another 8 hours 🤦🏼♂️
Lol
Honestly if you sell enough items to make about 20k units you can buy the chlorine and oxygen very early in game but it’s also a matter of where you land. Or you can harvest it from the water environments if your lucky to find green crystals poking from the water in abundance . Call if beginners luck if you find it all in the first play through
Hello Jason. Just wanted to say thanks so much. Your videos have really been a massive help. I've been playing No Mans Sky for over a month and now I have mines for a lot of important metals including Gold, Silver and Indium, an Oxygen and Rusted Metal Refinery, several bio-domes, A greenhouse and a little underwater base. I am making Nanites and Units by the bucket load. You're doing awesome work. I also have one question. How do you overcome the bug where the ground around your bases reforms where you build your structures?
Saddly brother I have never heard of anyone beating that feature of the game. A couple of work arounds may help. 1) after the initial digging, do not ever dig on that planet again (or restore the ground right away with your multi-tool). 2) find an outpost - they are invariably flat, have a save beacon, and don't have plants (downside, kinda small). 3 Do what everyone else seems to do and build above ground.
PS: just realized that I answered a post from 2 years ago.
@@stephanepoirier5582 Much appreciated, thank you. 😊
I can't say for sure about the large refiner since I haven't built one yet, but the medium refiner only needs to be indoors... it requires no power at all.
I've got around 20 medium and large refiner's outside at 4 different mines. I used them when I got so much viscous fluids from a glitch. I did end up with a lot of nanite clusters. Lately I've been landing on planets setting up a base with only a medium refiner to get some cadium to repair the ship from warping through so many black holes.
You can make infite oxygen using an oxygen harvester thingy
If you use condensed carbon it will take 34 to fill
It will produce 250 oxygen which will refine into 250 carbon
Thus making more carbon than you started with
Feeding it to the oxygen maker will give you another 250 oxygen and so on
Great vid!
I thought this might have been a bug that was patched out forever ago since I only brought the game a few days ago.
Good to know it still functions.
Do this, if you still want to have any kind of purpose in the game, if you are able to control yourself, just simply use the duplication glitch a few times and you are set for life, I reach the 4.3B Units cap in about 1h at the most and I have around 4 times the same amount in stacks of Stasis Device. The glitch works on literary everything you can put in your inventory.
I love all the animals around your base!
seems cool, will have to try this out. What I'm seeing is you have $2340 invested and make around $12000, clearing a profit of around 9660 per click. VERY nice. I need something like this because just starting the game and I need cash !!! lol.
Finally something helpful, thank you!
I like it. Helpful and funny. Very easy to understand.
Thanks survival bob, you’re the best!
If you're ready to tank your standings. Hit freighters. They got tons of the platinum and gold. Then just build a mass of green storage boxes for the gifts
Small note, large refiner actually needs no power or fuel at all. Can just drop it on the ground and it'll run power/fuel free forever
Handy tips as always Jason, cheers! Doing a Permadeath playthrough on my channel at the moment, and these are definitely going to save my skin a little!
Awesome you figured out how elements work
I like the ionized cobalt method, I have an oxygen generator for the oxygen, few medium refiners, and I start off with 750 cobalt in survival(one stack each for the refiners) I make the ionized cobalt from its self and the oxygen, and then I basically never have to go out to mine it again, and if I do, I have a base of operations near a cobalt/salt mine so I can also work on making profits from chlorine, made millions ez. only problem is having to manually Input oxygen/ionized cobalt when it runs out
This video is literally, “but wait, there’s more.”
You just ruined this channel for me comparing it to infomercials
This video is right on time as I'm just really trying to get as many nanites as I can 👌🏽👌🏽👌🏽
Yes!
I did this same thing but with condensed carbon and sodium. It doubles the output in sodium nitrate, then you can double that into more sodium. It takes a while but sometimes you need patience
I usually go with the chlorine... It might be harder to find, but once you have it and star producing it, you will never have to go looking for it again. The refinery is the absolute best way for early players to earn a ton of credits. You can earn up to 18 million units every 8 minutes with 2 large refineries.
1 Chloride Lattice -> 150 Chlorine -> 100 Chlorine + 100 Salt -> 2 Chloride Lattices -> 300 Chlorine, etc. (but my massive hydroponics farm to create Fusion Igniters makes me hundreds of millions of units at time, without exploits)
Dang, I didn't know that one.
@@JasonPlaysNMS I only discovered it in play about 3 days ago
Dont forget: If you wonder why those guys always have high stack sizes is because most of those guide-guys play on normal not on survival. Stack size on survival is 250 (inventory) and 500 in ships and/or cargo and in every refiner it is always 250 max.
Stay crunchy.
You changed my space life.
Always here to help Realm! 😁
Thanks so much for the info, I’ve wasted so much time trying to buy the plans for the medium and large refiners at the system space station and varous mining stations! Duh, no wonder I couldn’t find it I haven’t got to the anomaly yet! 😁
ok for instant results this works but why not just mix cobalt and ionized cobalt to make tetra cobalt then break that down to ionized cobalt you get more than you put in and can do it infinitely. same with chlorine and salt and carbon and condensed carbon sodium and condensed sodium. i never farm for these resources i just condense them together to make more and crash the economy once every few systems. also just mass buy the cargo goods in the systems and sell them in other systems money is easy nanites are the real grind.
The medium and large refiner don't even need power I believe, also you don't have to get the blueprint in the space anomaly, I have the blueprint without having bought it there.
Hmm, you are correct about not needing power. I do think you need to go to the space anomaly unless you start working on the base computer missions. You get the blueprint for free if you do those missions
@@JasonPlaysNMS Nah he is right, i never bought mine from anomaly but i somehow had it, i still don't have the medium refiner, dont know how but it is what it is 😂
I never knew you could make nanite clusters with platinum. Great video, very informative
Do you think this is better than setting up an activated indium mining base using the mineral extractors?
It's better early on, but once you get established with an upgraded ship and blueprints it is better to build the Indium farm. Less work for more money
@@JasonPlaysNMS A better, simpler option to using ionized cobalt could be by using chromatic expansion. It can be used on copper, cadmium, emeril, and indium. It would only require a small amount of the element and then it would be self sustaining and a way to create infiinite money without ever needing any other resources, and if you use indium, then it pays slightly more than ionized cobalt would.
Large refiner doesn't need electricity. It just needs to be on a surface.
I always have at least two stacks of oxygen because I always make a point of killing hazardous flora and busting floating crystals or curious deposits. I use it to multiply my stock often.
Oxygen multiplies condensed carbon and sodium nitrate. It turns gold into pyrite and silver into paraffinium. It turns ferrite dust and pure ferrite into rusted metal, which refines back into even *more* ferrite dust (if you need a lot it takes a long time but it helps if you're stuck or just too lazy to move).
Platinum is not worth refining into nanites. Pugneum is better. Salvaged data is better still. I don't even know why they have platinum in the game anymore since they nerfed it.
Hey Jason. Where should I go to get more oxygen? I find myself shuttling up to the station all the time to buy more from the travellers. Seems very time consuming, but perhaps that's just the best way to get it?