For context, I have 2k hours in DBD so if it isn't obvious, I have a great grasp on what it takes to play killer even at the highest of MMRs. While I have the experience to back it up, feel free to comment on anything newer players might want to know and even some things that I may not have mentioned in the video or am just flat-out wrong about. Hope this helped and I'll see you when you end up doing those massive win streaks. Have a great day!
@@abdursamad4243 truth is, u can't. once the gates are open unless the survivors make a gigantic mistake ull pretty much never catch them and they'll all waltz out of those gates.
@@abdursamad4243 this all depends on the situation and the killer. if you think the survivor you are chasing is someone you won't be able to down quickly I would always recommend swapping targets. Sometimes switching targets is the best because not all survivors are good at this game swapping from chasing the Pro Survivor to the Noob Survivor is very much a possibility
@@abdursamad4243maybe pick up blood Warden. It's a Freddy perk that activates when you hook a survivor while the gates are open, after hooking someone the gates get blocked for 60 seconds which could be enough to catch someone on death hook at the gates.
Great advice and straight to the point. I don't have many things to add, but here they are: 1. Early game efficiency as trapper means something different than the rest of the killers. Minimize pressure time to instead focus on gathering and setting traps. DO still push survivors off gens and take easy hits (before they reach a strong loop), but do not commit until you have the map rigged for mid to late game. Seriously, I see so many trappers make this mistake and they are effectively an M1 killer at end game instead of an unstoppable wrecking ball. The question you have to ask yourself is where are the survivors going to be in the mid to late game, and make sure they don't have a good time there. This ties into advice for killers in general: He who protects everything, protects nothing. There are always two gens further away from each other than any other two gens, at any point in the game. Your pressure on these gens should be minimal more often than not. The reason is two-fold. 1. You waste a disproportionate amount of time walking out to these gens compared to more closely clustered gens, and 2. High mmr survivors won't want to touch these gens until the late game because of point 1. Just like good killers should most heavily focus on the gens closest together to preserve a strong 3-gen, survivors should most heavily focus on the gens closest together to prevent a strong 3-gen. There are some things to note with the above tip. Firstly, teleporting killers (Nightmare, Demo, Sadako, Dredge, etc) may consider different gens "closest" than those physically closest to each other. Maybe a far away gen is right next to a box for Alien, or a dead zone Demo or Nightmare can portal to for easy pressure, etc. And if gens are closer together for the killer than they are for the survivors, this can lead to survivors being separated from each other, costing them precious time as they meet up to heal, or make a coordinated attack on a gen, etc. I do not play teleporting killers that often, so this paragraph is mostly conjecture and anecdotal success, so I would love to hear from a teleporting main if this holds true to them. As a more definitive truth to note, Do Not only protect the best 3-gen you can find! You want a strong late game, sure, but what you really want is for it to not get that far, as even the best 3-gen can be broken, and then you wasted the rest of the game for nothing. The goal is to focus your effort proportional to each gen's value and survivor pressure in the moment, not babysit 3 gens while ignoring the rest completely. As a concept, time is power, and time spent walking to a gen to see if it is even being worked on is one of a killer's greatest time wasters. You want to go where the most survivors are going to be most of the time so you can waste most of Their time while maximizing yours. This game, for all it's chases and saves and meta builds, remains more about time management than anything else. Proof of this is every killer win because everyone was healing and saving each other instead of doing gens, and every survivor win because the killer committed to a chase against a pro runner. Both examples showcase everyone actively doing what they "should" do, but still losing because they were allotting too much time to it. tl;dr: Knowing when to break chase, when and how often to check each gen, and even when that survivor you downed is worth hooking are all things more valuable to a good killer than just about anything else they can learn.
Great explanation! I didn’t really put any of this just because I wanted to cram and condense everything to 5 minutes but who knows maybe one day I’ll make an in-depth guide on how to play killer efficiently
Ok great! Now PLEASE... Give me an advice on how to win games with Tombstone Mayers! Because when i'm playing against experienced and well coordinated teams, it feels litteraly IMPOSSIBLE to win. I can't apply map pressure, map control, charge my evil within, manage gens all at the same time! Mayers is SO slow... And they're just gen rushing me. Even if i try to roam the map and stop their progress, it litteraly feels impossible! When i'm on one place, i hear gens popping on the other side of the map. I can't be evreywhere! Expecrienced players don't even let me kill them on Evil within 3...! They're getting me kitted so easily and using the locker trick, where they hide in there so i can't kill em. I feel like this killer is useless compared to others. He moves slowly, he charges his ability slowly, he can't apply pressure, he can't control the map. When i play with Doctor i get easy 4ks... No one can gen rush me! I have constant intel on their location, i can control the map and apply pressure! Also i can deny pallets and vaults with shocks. And then i swich to Mayers... And i'm getting obliterated like SO easily.
Low MMR is funny. Killing people around the same 2 generators and moving across like only 20% of a map. So much regret killing those baby Leons. He just sounds so pitiful when injured.
If you’re new to killer but played survivor. Just camp and tunnel. You already know the extent of what survivors can do so just camp and tunnel and you knowing how it feels will understand when and when you cannot do it properly. Also just run no Ed. Whatever build you have just slap no Ed as the 4th. Find the most replaceable perk and just run no Ed. Depending on your killer you can even run no Ed undying 😭. Just do this so when you tunnel out your first kill uou get a second down before end game or if you’re going agaisnt good players during end game and that guarantees 2 kills. And as you would know from a survivor pov it’s hard to just leave that last teammate. So you know they will come back. Cleanse your no Ed. And boom undying. Then if they cleanse that by then you either got a trade or you got an extra kill a slug with that extra time. That’s an easy 3k. This is if your dogshit and don’t even know how to loop or mind game and just eat pallets. They run out eventually. Heck, I lose ppl mid chase all the time cus I’m still not used to first person. But is still end with a 2k at minimum. The only time I don’t is if I don’t camp tunnel and slug and that to me signals that these features need to just straight up be nerfed. Because survivors can execute simple mindless plays like that and get extreme value from it. Just doing gens almost never works and there is very little coordination between survivors because no coms, silly behavior. But if you haven’t played survivor and you’re a killer. Play 50h survival minimum. Learn how to loop. Learn how very killers power. Then come to the realization that unless you study the game like the act killers will always win because reading you’re teamates mind is impossible and even if you’re a god looper the weak link will always sell everyone’s bread leading to no one getting out. That way when you play killer you can just poke around for the weak link and get easy kills because the good and great players will always try to compensate for the not so good players and that will ALWAYS be their undoing. And then you can camp tunnel and slug for free no reprocussions. Even if they make it to end game you have no ed and insta down everyone. You’re leaving that game with 2 kills every time and they can’t do anything about it because that’s how the game is set up
@@johnnyrocketfingaz nah man, I get 4ks every game 2k at worst. It’s bad for the enjoyment of the game but seriously the game is so easy if you just run slowdown and camp and tunnel. Tbh u don’t even need to have slowdown. You can camp and tunnel perkless and you’ll be fine. At least if you understand macro and can identify if the survivors will counter you or not
For context, I have 2k hours in DBD so if it isn't obvious, I have a great grasp on what it takes to play killer even at the highest of MMRs. While I have the experience to back it up, feel free to comment on anything newer players might want to know and even some things that I may not have mentioned in the video or am just flat-out wrong about. Hope this helped and I'll see you when you end up doing those massive win streaks. Have a great day!
How can I catch survivors at the exit gate?
And Imagine u r chasing a survivor and there is another survivor who is doing gen so who should I go after?
@@abdursamad4243 truth is, u can't. once the gates are open unless the survivors make a gigantic mistake ull pretty much never catch them and they'll all waltz out of those gates.
@@abdursamad4243 this all depends on the situation and the killer. if you think the survivor you are chasing is someone you won't be able to down quickly I would always recommend swapping targets. Sometimes switching targets is the best because not all survivors are good at this game swapping from chasing the Pro Survivor to the Noob Survivor is very much a possibility
@@abdursamad4243maybe pick up blood Warden. It's a Freddy perk that activates when you hook a survivor while the gates are open, after hooking someone the gates get blocked for 60 seconds which could be enough to catch someone on death hook at the gates.
Great advice and straight to the point. I don't have many things to add, but here they are:
1. Early game efficiency as trapper means something different than the rest of the killers. Minimize pressure time to instead focus on gathering and setting traps. DO still push survivors off gens and take easy hits (before they reach a strong loop), but do not commit until you have the map rigged for mid to late game. Seriously, I see so many trappers make this mistake and they are effectively an M1 killer at end game instead of an unstoppable wrecking ball. The question you have to ask yourself is where are the survivors going to be in the mid to late game, and make sure they don't have a good time there. This ties into advice for killers in general:
He who protects everything, protects nothing. There are always two gens further away from each other than any other two gens, at any point in the game. Your pressure on these gens should be minimal more often than not. The reason is two-fold. 1. You waste a disproportionate amount of time walking out to these gens compared to more closely clustered gens, and 2. High mmr survivors won't want to touch these gens until the late game because of point 1. Just like good killers should most heavily focus on the gens closest together to preserve a strong 3-gen, survivors should most heavily focus on the gens closest together to prevent a strong 3-gen.
There are some things to note with the above tip.
Firstly, teleporting killers (Nightmare, Demo, Sadako, Dredge, etc) may consider different gens "closest" than those physically closest to each other. Maybe a far away gen is right next to a box for Alien, or a dead zone Demo or Nightmare can portal to for easy pressure, etc. And if gens are closer together for the killer than they are for the survivors, this can lead to survivors being separated from each other, costing them precious time as they meet up to heal, or make a coordinated attack on a gen, etc. I do not play teleporting killers that often, so this paragraph is mostly conjecture and anecdotal success, so I would love to hear from a teleporting main if this holds true to them.
As a more definitive truth to note, Do Not only protect the best 3-gen you can find! You want a strong late game, sure, but what you really want is for it to not get that far, as even the best 3-gen can be broken, and then you wasted the rest of the game for nothing. The goal is to focus your effort proportional to each gen's value and survivor pressure in the moment, not babysit 3 gens while ignoring the rest completely.
As a concept, time is power, and time spent walking to a gen to see if it is even being worked on is one of a killer's greatest time wasters. You want to go where the most survivors are going to be most of the time so you can waste most of Their time while maximizing yours. This game, for all it's chases and saves and meta builds, remains more about time management than anything else. Proof of this is every killer win because everyone was healing and saving each other instead of doing gens, and every survivor win because the killer committed to a chase against a pro runner. Both examples showcase everyone actively doing what they "should" do, but still losing because they were allotting too much time to it.
tl;dr: Knowing when to break chase, when and how often to check each gen, and even when that survivor you downed is worth hooking are all things more valuable to a good killer than just about anything else they can learn.
Great explanation! I didn’t really put any of this just because I wanted to cram and condense everything to 5 minutes but who knows maybe one day I’ll make an in-depth guide on how to play killer efficiently
Great video especially concidering it’s only 5 min
Glad you enjoyed it! :D
Honestly I hate getting tunneled, camped or slugged but effective so I can't really complain if you're trying to get high mmr good video
Ok great! Now PLEASE... Give me an advice on how to win games with Tombstone Mayers! Because when i'm playing against experienced and well coordinated teams, it feels litteraly IMPOSSIBLE to win. I can't apply map pressure, map control, charge my evil within, manage gens all at the same time! Mayers is SO slow... And they're just gen rushing me. Even if i try to roam the map and stop their progress, it litteraly feels impossible! When i'm on one place, i hear gens popping on the other side of the map. I can't be evreywhere!
Expecrienced players don't even let me kill them on Evil within 3...! They're getting me kitted so easily and using the locker trick, where they hide in there so i can't kill em. I feel like this killer is useless compared to others. He moves slowly, he charges his ability slowly, he can't apply pressure, he can't control the map.
When i play with Doctor i get easy 4ks... No one can gen rush me! I have constant intel on their location, i can control the map and apply pressure! Also i can deny pallets and vaults with shocks. And then i swich to Mayers... And i'm getting obliterated like SO easily.
Which Tombstone are we talking about? The approach to the two Tombstones are different.
This is a good video with very helpful advice. If I was a noob id recommend this video 👍
Glad you found it helpful! Hopefully the newer players can also benefit from this video as well :)
Low MMR is funny. Killing people around the same 2 generators and moving across like only 20% of a map.
So much regret killing those baby Leons. He just sounds so pitiful when injured.
Bro the correct title for this video should be guide for low MMR
Elaborate because these tips are optimal.
Here's a good strat
Step 1: Tunnel 1 survivor immediately
Step 2: Afk rest of match
@bonnecticat ideally this works 5 a day. Buy mostly likely 0 kills. Just play Bubba, myers, maybe xenomorph, and that should get the job done
If you’re new to killer but played survivor. Just camp and tunnel. You already know the extent of what survivors can do so just camp and tunnel and you knowing how it feels will understand when and when you cannot do it properly. Also just run no Ed. Whatever build you have just slap no Ed as the 4th. Find the most replaceable perk and just run no Ed. Depending on your killer you can even run no Ed undying 😭. Just do this so when you tunnel out your first kill uou get a second down before end game or if you’re going agaisnt good players during end game and that guarantees 2 kills. And as you would know from a survivor pov it’s hard to just leave that last teammate. So you know they will come back. Cleanse your no Ed. And boom undying. Then if they cleanse that by then you either got a trade or you got an extra kill a slug with that extra time. That’s an easy 3k. This is if your dogshit and don’t even know how to loop or mind game and just eat pallets. They run out eventually. Heck, I lose ppl mid chase all the time cus I’m still not used to first person. But is still end with a 2k at minimum. The only time I don’t is if I don’t camp tunnel and slug and that to me signals that these features need to just straight up be nerfed. Because survivors can execute simple mindless plays like that and get extreme value from it. Just doing gens almost never works and there is very little coordination between survivors because no coms, silly behavior.
But if you haven’t played survivor and you’re a killer. Play 50h survival minimum. Learn how to loop. Learn how very killers power. Then come to the realization that unless you study the game like the act killers will always win because reading you’re teamates mind is impossible and even if you’re a god looper the weak link will always sell everyone’s bread leading to no one getting out. That way when you play killer you can just poke around for the weak link and get easy kills because the good and great players will always try to compensate for the not so good players and that will ALWAYS be their undoing. And then you can camp tunnel and slug for free no reprocussions. Even if they make it to end game you have no ed and insta down everyone. You’re leaving that game with 2 kills every time and they can’t do anything about it because that’s how the game is set up
This is probably the worst and most garbage advice anyone could've given. Bravo.
@@johnnyrocketfingaz nah man, I get 4ks every game 2k at worst. It’s bad for the enjoyment of the game but seriously the game is so easy if you just run slowdown and camp and tunnel. Tbh u don’t even need to have slowdown. You can camp and tunnel perkless and you’ll be fine. At least if you understand macro and can identify if the survivors will counter you or not