Marblepedia Split: You will be split into 2 marbles Weapon: You are now able to choose your unit's body and weapons Unit: A moving stickman (or marble) that can move forward, backward or up and down depending on what setting you're using Map: A map is a large place. In the video, the map appears to be a bridge, each of the bridge's end has a castle for Red and Blue Teams: Teams are what make the video entertaining, you can decide on a color Types of Units: Standard: A standard unit, holds one of the 4 chosen weapons for it Mini-men: Smaller and weaker units, they come in 2, holds one of the 4 weapons chosen for it Giant/Guard: A and more strong unit with a Spartan helmet used somewhere in human history, holds one of the 4 weapons chosen for it Titan: A freaking beast that is much more bigger and stronger than a Giant/Guard, holds one of the 4 weapons chosen for it Weapon(s): A unit that is attached to another unit, it is mainly an object (like a gun, shield or AK-47) Types of Weapons: Spear: The starting weapon at the start of the video, is attached to one of the 4 unit types Bow: A ranged weapon mainly used in the backlines of a battle, is attached to one of the 4 unit types Dual Swords: A weapon that is the spear on steroids, is attached to one of the 4 unit types Axe/Staff: I am kind of confused cause I was typing out the Marblepedia someone explain please? Is attached to one of the 4 unit types Fun facts: Spear: The spear was the earliest weapon in human history! Mini-men: Was originally going to be called "Minions" when I was typing the Marblepedia! Unit: Somewhere in the Unit part, it refers "Marbles" as a throw back to the original "Marble races" in older videos! Giant/Guard: At the end of of bio of Giant/Guard, it refers "Somewhere in human histoy" meaning, yes, there is a Spartan helmet used somewhere in human history Standard: Was originally gonna be called "Regular", "Stickman" or "Man" while I was typing the Marblepedia
I like it when the weapon should pair perfectly with certain units / bodies to functionally deals efficient attacks to the watchtower. The body itself plays the important role this time. Here's some combination that I think works together. 2 Minions + Double dagger They attack and move at very fast speed. Suitable for dealing early damage and delays enemies to march foward. They can be useful with Spears as well with fast attack speed. Sprata + Spear Common combination. Decent attack speed and decent health to tank. Alternative weapon could be axe / double dagger. Giant + Axe You can tank most of the enemies attacks and deals a lot of damage. Spear could work as well since Giant will dealt more pierecing damage with Spear. Normal + Magic staff / Bow arrow All weapon still works with the Normal but I rather put them together since other weapons had work with their respectively bodies. Plus these weapons doesn't really dependant to its users (Don't really work well for Minions, Unusable for Spratas & Giants)
Bow is food for minions since they do the same damage as the regular size and their lack of hp don't matter when they at in the back lines, making them good for spamming. Axe is better for champion since the champion attacks fast and can do higher damage with it than a Spear. The spear works better with the giant since it's the axe is too slow and the giant would only be able to attack 2 times and miss.
I love the body/weapon combination idea! I feel like it's only scratching the surface of possibility though. Makes me wonder how a class/weapon/passive ability combo would work.
Ekeos9w99w0wwsos9awath-cam.com/users/shorts_KfYvUg35Co?feature=shareth-cam.com/users/shorts_KfYvUg35Co?feature=shareth-cam.com/users/shorts_KfYvUg35Co?feature=shareth-cam.com/users/shorts_KfYvUg35Co?feature=shareth-cam.com/users/shorts_KfYvUg35Co?feature=shareth-cam.com/users/shorts_KfYvUg35Co?feature=shareth-cam.com/users/shorts_KfYvUg35Co?feature=shareth-cam.com/users/shorts_KfYvUg35Co?feature=shareth-cam.com/users/shorts_KfYvUg35Co?feature=shareth-cam.com/users/shorts_KfYvUg35Co?feature=shareth-cam.com/users/shorts_KfYvUg35Co?feature=shareth-cam.com/video/TUnkTEK9C4U/w-d-xo.html&feature=shareth-cam.com/video/TUnkTEK9C4U/w-d-xo.html&feature=shareth-cam.com/video/TUnkTEK9C4U/w-d-xo.html&feature=shareth-cam.com/video/0ozcnhL6bbg/w-d-xo.html&feature=sharedudjftitmgjfjfjfmtktkth-cam.com/video/TUnkTEK9C4U/w-d-xo.html&feature=shareth-cam.com/video/0ozcnhL6bbg/w-d-xo.html&feature=sharedudjftitmgjfjfjfmtktkth-cam.com/video/TUnkTEK9C4U/w-d-xo.html&feature=shareth-cam.com/video/0ozcnhL6bbg/w-d-xo.html&feature=sharedudjftitmgjfjfjfmtktkth-cam.com/video/TUnkTEK9C4U/w-d-xo.html&feature=shareth-cam.com/video/0ozcnhL6bbg/w-d-xo.html&feature=sharedudjftitmgjfjfjfmtktk[7/2 22:45] Aysel Abla: Ömer sen balmısın [7/2 22:45] Aysel Abla: Ömer ben seni yeri.th-cam.com/video/0ozcnhL6bbg/w-d-xo.html&feature=sharedudjftitmgjfjfjfmtktk[7/2 22:45] Aysel Abla: Ömer sen balmısın [7/2 22:45] Aysel Abla: Ömer ben seni yeri.th-cam.com/video/0ozcnhL6bbg/w-d-xo.html&feature=sharedudjftitmgjfjfjfmtktkth-cam.com/video/TUnkTEK9C4U/w-d-xo.html&feature=shareth-cam.com/video/0ozcnhL6bbg/w-d-xo.html&feature=sharedudjftitmgjfjfjfmtktkth-cam.com/video/TUnkTEK9C4U/w-d-xo.html&feature=shareth-cam.com/video/BPLVHDENB-ch/w-d-xo.htmlttps://th-cam.com/video/TUnkTEK9C4U/w-d-xo.html&feature=shareth-cam.com/video/0ozcnhL6bbg/w-d-xo.html&feature=sharedudjftitmgjfjfjfmtktkth-cam.com/video/TUnkTEK9C4U/w-d-xo.html&feature=shareth-cam.com/video/0ozcnhL6bbg/w-d-xo.html&feature=sharedudjftitmgjfjfjfmtktk[7/2 22:45] Aysel Abla: Ömer sen balmısın [7/2 22:45] Aysel Abla: Ömer ben seni yeri.th-cam.com/video/BPLVHDENB-ht/w-d-xo.htmltps://th-cam.com/video/TUnkTEK9C4U/w-d-xo.html&feature=shareth-cam.com/video/0ozcnhL6bbg/w-d-xo.html&feature=sharedudjftitmgjfjfjfmtktkth-cam.com/video/0ozcnhL6bbg/w-d-xo.html&feature=sharedudjftitmgjfjfjfmtktkth-cam.com/video/TUnkTEK9C4U/w-d-xo.html&feature=shareo2
Spoiler Warning! Think before you reveal the next paragraph! Although Red didn't win, I'm still amazed with this concept. This is like next level of amazingness! Please keep it up :) p.s. : I actually can already guessed Blue's gonna win in by thumbnail cuz Red winning a lot in your videos recently 😂 need some blue to help equal things up 😅
Oof, I was thinking that those flags on the towers were like reset lives. Not that I'm butthurt over my picked side losing, just sad there wasn't more back and forth to be had
I've got a few weapon ideas and a body idea for you: -Assassin's Dagger: Deals quick bursts of high damage, but only hits one unit at a time. Units with this weapon will jump over melee units to strike down ranged units. -Shield: Units with this weapon gain a massive resistance to damage and a complete immunity to knockback, but lose a little bit of speed. Units with this weapon will not attack enemies, instead just standing in front of them. -Crossbow/Sniper Rifle, depending on the setting: Units with this weapon fire extremely slowly, but have an incredibly long range and deal a massive amount of damage. Units with this weapon will target enemies with a higher health value first -Mace: This weapon attacks slowly but deals a high amount of damage. Consider it to be like the in-between of Axe and Spear. This weapon deals double damage to buildings. -Cloaker - Units with this body type have an average speed and slightly lower than average health, but cannot be targeted or hit unless they're also attacking.
Stickmen have gotten smoother, I see! Oh, is the choice of attacks from the spear random? That's neat; small overall impact but enough to break up stalemates/even matchups. Having two common unit types with different movement speeds produces some interesting dynamics. There's a risk of splitting your army and suffering defeat in detail, but it can also let later summons catch earlier ones, let your archers sync up with your melee fighters, etc. Plus the little guys are faster+smaller but also less tough/weaker to AoE so it creates a unit matchup table of sorts also. whoa that big red guy just tore through all those ranged dudes oh the big spear guy gets different attacks? Very nice. Ah, this kind of magic plays nicely with the terrain. This might have been true last time? But it gives the attackers an advantage since it seems to work better uphill. I think the short profile on the small units is also more effective uphill (and less downhill) Oh, the orb itself does damage? Also interesting. There seems to be a fair bit of subtlety to the weapon mechanics this time around. Big axe guy seems good against hordes of enemies, not so good against another big dude. Different melees seem to have different pros and cons. Love that, honestly. Spear is like an all-rounder, dual swords is better against single or more clumped up targets, axe is better against more spread out enemies (though all maintain AoE capacity) There's even the matter of effective range meaning that forces with a variety of weapons will naturally BE more spread out, making them stronger against dual swords and weaker against axes. Ah, and of course the increased range on large units (and decreased on small, come to think of it) shakes this up; a large dual sword unit has similar range to a medium spear unit has probably similar range to a small axe unit, so they're all effective against roughly the same spread-out. Yeah, you can see the damage from blue's giant spear unit was fairly well mitigated by it only getting to hit one red unit at a time, at least early on. Oooooh, and the axe windup makes it bad as a rush weapon, too. So not great on little guys unless they're running to an already contested front. Ah, and magic does a good job of stalling giant guys, or I imagine pinning them in place while more spells/arrows take them down. ...it seems like if you start your axe windup and your target dies, you get to run ahead while still performing the attack animation? That seems potentially powerful; if you start the windup and then charge a large group of enemies you can effectively reduce the amount of time exposed to enemy fire before getting your first attack off. Oh, attack selection might also be random on the dual sword guys? Cool. Ah, knockback from magic can hold units in place while an axe charges, too. There really is a LOT of interplay going on here. Illustrative exchange: Pair of small dual sword users got in significant damage against that large spear guy around 8:05. Not sure if it was more or less than a third of his HP (the watchtower archers and single medium axe swing did a fair chunk) but I'd guess they'd do worse against a large dual sword user (they'd both still be in range) and better against a large axe user (they'd get more hits before getting whacked) Wait, the axe can actually miss if you're in too close? Okay that definitely changes matchup information. Most notably that giant axe guy *needs* support to work. Hm, although it seems like the large dual sword guy took 240 twice from it on the next swing. Not sure what the exact deal is. Oh, the pommel deals damage? Interesting, so there's a sweet spot to stand in. That does prevent the axe from being terrible, to be fair. hahaha yeah wow that tiny spear squad wrecked those casters. Speed and a small profile improves their chances against projectile guys significantly. If I remember from earlier it's even nastier against archers. Oh and the forward spear thrusts combined with the terrain, unit size, and unit separation make that big guy fail to get almost any AoE damage at 9:20! God these dynamics are fascinating. Oh there's multiple attacks for the axe, too? Sweet. I hadn't even noticed, but this unit set seems quite well balanced given how the flow of battle has gone so far. Small guys taking magic aggro so the big guy doesn't get pinned down was a good piece of "strategy" there. Welp, GG, how did that giant axe guy live so long good lord. This is starting to get to the point where if most or all of the units we've seen across these videos were in one place, there'd be enough tactical variety to make a decent game with some player input into what units get picked. ...maybe, like, by having multiple plinkos and getting to pick which one to send marbles down, come to think of it. There'd be a natural incentive to keep investing in one so you can get the powerful multi-ball units more consistently, but you could also "reserve" one by getting to one or two away from having it and then pouring marbles in there when you need it (this would be good for things like dragons, for instance)
Hola, me gusta muchísimo estos modelos de guerreros, soy fan de la cultura griega, haz más vídeos con stickmans similares porfavor Hi, I really like these warrior models, I'm a fan of Greek culture, make more videos with similar stickmans please
6:18 blue think red has a good push because blue castle he's taking damage but that blue giant spear has save blue castle not joking blue castle has 1910 heath.
Can you please send a new video like this and this time the war will be in water and the three most powerful weapons are a battle ship submarine and a nuke launching boat
Wow!!!! I love you 💟
this small one is so cute))
I M TEAM BLUE ALL THE WAY
Мы не когда не забудем того последнего гиганта
Yay they won
Woah the giant spear motions is cool!
🎉😢🎉🎉🎉😂😂😂😢😢😢😢🎉
Wow keep it up
The child soldiers were really cute. I never thought I would make a sentence like that
Sounds so cursed and is true at the same time lol
9@@ghersonio47021енг6щнннеау114 лтттъм иибьс мтттршго лтиеушуае щш7н
@@СашаМалащенко-ь8н yes, a tea, thanks
I was laughing my ass off over them while yelling “THE CHILDREN OF WAR”
😊
11:23 The blue giant rapping as he casually annihilates the red army
???!!?!!??!!!!
He da mvp play of the game beuh
很不錯喔!
Marblepedia
Split: You will be split into 2 marbles
Weapon: You are now able to choose your unit's body and weapons
Unit: A moving stickman (or marble) that can move forward, backward or up and down depending on what setting you're using
Map: A map is a large place. In the video, the map appears to be a bridge, each of the bridge's end has a castle for Red and Blue
Teams: Teams are what make the video entertaining, you can decide on a color
Types of Units:
Standard: A standard unit, holds one of the 4 chosen weapons for it
Mini-men: Smaller and weaker units, they come in 2, holds one of the 4 weapons chosen for it
Giant/Guard: A and more strong unit with a Spartan helmet used somewhere in human history, holds one of the 4 weapons chosen for it
Titan: A freaking beast that is much more bigger and stronger than a Giant/Guard, holds one of the 4 weapons chosen for it
Weapon(s): A unit that is attached to another unit, it is mainly an object (like a gun, shield or AK-47)
Types of Weapons:
Spear: The starting weapon at the start of the video, is attached to one of the 4 unit types
Bow: A ranged weapon mainly used in the backlines of a battle, is attached to one of the 4 unit types
Dual Swords: A weapon that is the spear on steroids, is attached to one of the 4 unit types
Axe/Staff: I am kind of confused cause I was typing out the Marblepedia someone explain please? Is attached to one of the 4 unit types
Fun facts:
Spear: The spear was the earliest weapon in human history!
Mini-men: Was originally going to be called "Minions" when I was typing the Marblepedia!
Unit: Somewhere in the Unit part, it refers "Marbles" as a throw back to the original "Marble races" in older videos!
Giant/Guard: At the end of of bio of Giant/Guard, it refers "Somewhere in human histoy" meaning, yes, there is a Spartan helmet used somewhere in human history
Standard: Was originally gonna be called "Regular", "Stickman" or "Man" while I was typing the Marblepedia
I like it when the weapon should pair perfectly with certain units / bodies to functionally deals efficient attacks to the watchtower. The body itself plays the important role this time. Here's some combination that I think works together.
2 Minions + Double dagger
They attack and move at very fast speed. Suitable for dealing early damage and delays enemies to march foward. They can be useful with Spears as well with fast attack speed.
Sprata + Spear
Common combination. Decent attack speed and decent health to tank. Alternative weapon could be axe / double dagger.
Giant + Axe
You can tank most of the enemies attacks and deals a lot of damage. Spear could work as well since Giant will dealt more pierecing damage with Spear.
Normal + Magic staff / Bow arrow
All weapon still works with the Normal but I rather put them together since other weapons had work with their respectively bodies. Plus these weapons doesn't really dependant to its users (Don't really work well for Minions, Unusable for Spratas & Giants)
ur mom
Bow is food for minions since they do the same damage as the regular size and their lack of hp don't matter when they at in the back lines, making them good for spamming. Axe is better for champion since the champion attacks fast and can do higher damage with it than a Spear. The spear works better with the giant since it's the axe is too slow and the giant would only be able to attack 2 times and miss.
Dude I love these videos so much, every time I see a new one you always seem to improve with your visuals and animations. Mad respect.
Thank you for watching the video closely :)
İ
Child soldiers with the wand your a wizard harry
The little baby stickmens are strong though lol
Let's gooooo content!
I love this video❤❤❤
7:08 let's pay respects for the child sages
I never saw kids are knights
but their cute
I love the kids
Great job! I have also been trying to make a similar video, but I only just realized how much time and effort this took. Keep it up!
The type of video to watch at 4am. Love these videos keep it up
I love the body/weapon combination idea! I feel like it's only scratching the surface of possibility though.
Makes me wonder how a class/weapon/passive ability combo would work.
Eah this guys cute👍
Blue will win
Stik war legaci
Fantastic as always! Keep it up!
100000
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[7/2 22:45] Aysel Abla: Ömer ben seni yeri.th-cam.com/video/0ozcnhL6bbg/w-d-xo.html&feature=sharedudjftitmgjfjfjfmtktk[7/2 22:45] Aysel Abla: Ömer sen balmısın
[7/2 22:45] Aysel Abla: Ömer ben seni yeri.th-cam.com/video/0ozcnhL6bbg/w-d-xo.html&feature=sharedudjftitmgjfjfjfmtktkth-cam.com/video/TUnkTEK9C4U/w-d-xo.html&feature=shareth-cam.com/video/0ozcnhL6bbg/w-d-xo.html&feature=sharedudjftitmgjfjfjfmtktkth-cam.com/video/TUnkTEK9C4U/w-d-xo.html&feature=shareth-cam.com/video/BPLVHDENB-ch/w-d-xo.htmlttps://th-cam.com/video/TUnkTEK9C4U/w-d-xo.html&feature=shareth-cam.com/video/0ozcnhL6bbg/w-d-xo.html&feature=sharedudjftitmgjfjfjfmtktkth-cam.com/video/TUnkTEK9C4U/w-d-xo.html&feature=shareth-cam.com/video/0ozcnhL6bbg/w-d-xo.html&feature=sharedudjftitmgjfjfjfmtktk[7/2 22:45] Aysel Abla: Ömer sen balmısın
[7/2 22:45] Aysel Abla: Ömer ben seni yeri.th-cam.com/video/BPLVHDENB-ht/w-d-xo.htmltps://th-cam.com/video/TUnkTEK9C4U/w-d-xo.html&feature=shareth-cam.com/video/0ozcnhL6bbg/w-d-xo.html&feature=sharedudjftitmgjfjfjfmtktkth-cam.com/video/0ozcnhL6bbg/w-d-xo.html&feature=sharedudjftitmgjfjfjfmtktkth-cam.com/video/TUnkTEK9C4U/w-d-xo.html&feature=shareo2
BLUE
The fleet of red halflings at the halfway point really saved their team
Win blues players 😮❤🎉
Nice
hey rush😊
Blue win
This one was extremely satisfying you really nailed it if anything it ended too soon!
More more more, i need more this video!!!😆😆😆
Spoiler Warning! Think before you reveal the next paragraph!
Although Red didn't win, I'm still amazed with this concept. This is like next level of amazingness! Please keep it up :)
p.s. : I actually can already guessed Blue's gonna win in by thumbnail cuz Red winning a lot in your videos recently 😂 need some blue to help equal things up 😅
stickman i love you❤
This deserves to be a movie
12:45 "Mission complete"
* dies *
Incredible as always, this time with customizations 0-0
Your videos never cease to amaze, you're good at making them :)
E
:D
Seems complexer than the first look. Good idea bro! :)
Double dagger was best melee by far but child soldiers paired great with mage
Bro congrats on 40k :D
Oof, I was thinking that those flags on the towers were like reset lives. Not that I'm butthurt over my picked side losing, just sad there wasn't more back and forth to be had
I excluded the rescue system as a trial, but the feedback shows that I need to put it back in.
@@Zarcade Thanks man, I just want to see more fights, you have the best stick figure spawner I've yet to see
i need more video , your video so awesome , it made me watch it over and over again :(
I've got a few weapon ideas and a body idea for you:
-Assassin's Dagger: Deals quick bursts of high damage, but only hits one unit at a time. Units with this weapon will jump over melee units to strike down ranged units.
-Shield: Units with this weapon gain a massive resistance to damage and a complete immunity to knockback, but lose a little bit of speed. Units with this weapon will not attack enemies, instead just standing in front of them.
-Crossbow/Sniper Rifle, depending on the setting: Units with this weapon fire extremely slowly, but have an incredibly long range and deal a massive amount of damage. Units with this weapon will target enemies with a higher health value first
-Mace: This weapon attacks slowly but deals a high amount of damage. Consider it to be like the in-between of Axe and Spear. This weapon deals double damage to buildings.
-Cloaker - Units with this body type have an average speed and slightly lower than average health, but cannot be targeted or hit unless they're also attacking.
Stickmen have gotten smoother, I see!
Oh, is the choice of attacks from the spear random? That's neat; small overall impact but enough to break up stalemates/even matchups.
Having two common unit types with different movement speeds produces some interesting dynamics. There's a risk of splitting your army and suffering defeat in detail, but it can also let later summons catch earlier ones, let your archers sync up with your melee fighters, etc. Plus the little guys are faster+smaller but also less tough/weaker to AoE so it creates a unit matchup table of sorts also.
whoa that big red guy just tore through all those ranged dudes
oh the big spear guy gets different attacks? Very nice.
Ah, this kind of magic plays nicely with the terrain. This might have been true last time? But it gives the attackers an advantage since it seems to work better uphill. I think the short profile on the small units is also more effective uphill (and less downhill)
Oh, the orb itself does damage? Also interesting. There seems to be a fair bit of subtlety to the weapon mechanics this time around.
Big axe guy seems good against hordes of enemies, not so good against another big dude. Different melees seem to have different pros and cons. Love that, honestly. Spear is like an all-rounder, dual swords is better against single or more clumped up targets, axe is better against more spread out enemies (though all maintain AoE capacity)
There's even the matter of effective range meaning that forces with a variety of weapons will naturally BE more spread out, making them stronger against dual swords and weaker against axes.
Ah, and of course the increased range on large units (and decreased on small, come to think of it) shakes this up; a large dual sword unit has similar range to a medium spear unit has probably similar range to a small axe unit, so they're all effective against roughly the same spread-out.
Yeah, you can see the damage from blue's giant spear unit was fairly well mitigated by it only getting to hit one red unit at a time, at least early on.
Oooooh, and the axe windup makes it bad as a rush weapon, too. So not great on little guys unless they're running to an already contested front.
Ah, and magic does a good job of stalling giant guys, or I imagine pinning them in place while more spells/arrows take them down.
...it seems like if you start your axe windup and your target dies, you get to run ahead while still performing the attack animation? That seems potentially powerful; if you start the windup and then charge a large group of enemies you can effectively reduce the amount of time exposed to enemy fire before getting your first attack off.
Oh, attack selection might also be random on the dual sword guys? Cool.
Ah, knockback from magic can hold units in place while an axe charges, too. There really is a LOT of interplay going on here.
Illustrative exchange: Pair of small dual sword users got in significant damage against that large spear guy around 8:05. Not sure if it was more or less than a third of his HP (the watchtower archers and single medium axe swing did a fair chunk) but I'd guess they'd do worse against a large dual sword user (they'd both still be in range) and better against a large axe user (they'd get more hits before getting whacked)
Wait, the axe can actually miss if you're in too close? Okay that definitely changes matchup information. Most notably that giant axe guy *needs* support to work.
Hm, although it seems like the large dual sword guy took 240 twice from it on the next swing. Not sure what the exact deal is.
Oh, the pommel deals damage? Interesting, so there's a sweet spot to stand in. That does prevent the axe from being terrible, to be fair.
hahaha yeah wow that tiny spear squad wrecked those casters. Speed and a small profile improves their chances against projectile guys significantly. If I remember from earlier it's even nastier against archers.
Oh and the forward spear thrusts combined with the terrain, unit size, and unit separation make that big guy fail to get almost any AoE damage at 9:20! God these dynamics are fascinating.
Oh there's multiple attacks for the axe, too? Sweet.
I hadn't even noticed, but this unit set seems quite well balanced given how the flow of battle has gone so far.
Small guys taking magic aggro so the big guy doesn't get pinned down was a good piece of "strategy" there.
Welp, GG, how did that giant axe guy live so long good lord.
This is starting to get to the point where if most or all of the units we've seen across these videos were in one place, there'd be enough tactical variety to make a decent game with some player input into what units get picked.
...maybe, like, by having multiple plinkos and getting to pick which one to send marbles down, come to think of it. There'd be a natural incentive to keep investing in one so you can get the powerful multi-ball units more consistently, but you could also "reserve" one by getting to one or two away from having it and then pouring marbles in there when you need it (this would be good for things like dragons, for instance)
Thank you for the long feedback as always
Blue & gonna vote for blue
Blue army blue army
@@Zarcade ❤❤❤❤
Dude
Team blue
Blue wins👍👏👏👏clap for blue
Yessssssssssssss!!!!!!!!!!!!!!!!!!
Choi game hay qua
Hola, me gusta muchísimo estos modelos de guerreros, soy fan de la cultura griega, haz más vídeos con stickmans similares porfavor Hi, I really like these warrior models, I'm a fan of Greek culture, make more videos with similar stickmans please
Hey guys let's play pirates, here's some stuff from Dads closet
🏆🔴
🎉😮😊😂😊
1:29 1:30 pqaolx qa🛫🛬✈️🥰😆😄😗🥰😍🤩🥳🚨🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🚨🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🚨🇩🇪🇩🇪🇩🇪🚨🚨🚨🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🚨🇩🇪🇩🇪🇩🇪🇩🇪😙🇩🇪😙🇩🇪🇩🇪🇩🇪✈️🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪🇩🇪♥️🖤💛🧡💥🥳🚨♥️😁oeldlxos,xox,xkfssu jji jj@24
You are the best i call your mom 😅
Me: sees tiny soilders
*Dies of laughter*
That was good. Please can you present the largest one with 2 swords next time.
6:18 blue think red has a good push because blue castle he's taking damage but that blue giant spear has save blue castle not joking blue castle has 1910 heath.
chibi is so cute
Make a game for this
Ok these dwarfs ice mages is top tier stall units
Bro be like sacrifice for a w at the end 😂😂😂
This video puts the infant in infantry
The little ones are Imp :)
@@Zarcade what the game?
@@L1Nex12 This is a video that I made myself with a game production tool called Unity :)
hi.
👍👍👍👍👍👍
3:49 the archer and his sons
Red
have there been any videos' that have been scraped because one side won too fast/immediately?
Many digital childern were harmed during the making of this video
What the game? Android or PC?
This is not a game. It's just a simulation video that I made with a game tool :)
Please tell me what game this is ): I really want this game ):>
I guessed right I said blue
Blue👍💙❤💜💛💚💙
اينتل لعاب
what is the name of the app please tell me
Name game
Why red lose ;(
What is the name of the game
It’s not a game
Lo que gane rojo porque mi color favorito es el rojo yo quiero que gane rojo con
What is that second song?
😇😇😇
WIN THE BLUE
Game is name
cant your create dragon battle and cant have mini an gian dragons
this a algodoo with script?
This is made by Unity
Z Arcade
What is the game name?
Red win
Blue
😡😡😠😠😠😡😠😠😡😡😠😠😡😠😠🥰😠😠😠😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡😡
Can you please send a new video like this and this time the war will be in water and the three most powerful weapons are a battle ship submarine and a nuke launching boat
That's a good idea. I was impressed by the movie Avatar, so I'm trying to make one with the sea background.
@@Zarcade when will you send that video
Can we have the link of the app and where to download it in mobile??????
Pretty sure algodoo is a website browser thing.
No fear
blue
This is game or animation
Its a simulation
6:19 final boss cutsence
Are we still good and bad
What is the name of this game? ❤❤❤
All my complaints about these types of videos: Archers would be better if they angled their bows based on their targets distance. That's it.
haha
See guys? Use children for war.