Great video. I really like this type of content, I find this video and the one about the power of Snap really interesting and helpful to better understand a deep deck like fams. Keep it up!
I've been trying to adapt fams to the meta, and in my opinion meeting of minds gives you a explosive turn early, also being an instant it helps you being open with a counterspell. I also like merchant scroll because it helps with consistency and virtually gives you an extra copy of every blue sorcery and instant. The mystic gives you a lot of blockers and a way to close the game quickly, since time on mtgo is a thing when you play fams. For a long time I've been using the modern age/deep analysis package, but recently I've swapped to mom and mystics, that also leaves me 2 slots to fill with more counterspells. This is nice because I enjoy a more reactive game plan. Thnks for the video
I play exclusively on paper, so my focus tend on winning as efficiently as possible. That said I use the Sage Row Denizen combo as my wincon with 2 ghostly flickers instead of one. Same as you, I find the Mystic too slow against aggro and not decisive enough for a combo win, as the birds can be fogged, prevented with Prismatic or killed before combat. Other solution that have been working really well in game 1 is Echoing Truth. Works well against Glitters, Kuldotha and spellstutters. This video really made me think. Keep it up!
Thanks! I agree with you that sages row is the better combo win if you want one. I’ve played echoing truth in the past but I think it’s a lot worse than snap. I’d rather play more ways to find snap rather than a 5th bounce spell if I feel I need more bounce. It’s a reasonable option though.
Hi! Great video, was wondering, what's your way to close the game? Flicker +mire + archeomancer and letting the opponente deck out? What if you have to discard mire early in the game? Do you have other outs other than beatdown with the mulldrifters? Thanks!
The modern age helps a bit to close the game, but usually infinite snaps and counters gets the job done with 8-10 power in the air. You can also target the opponent with deep analysis if you really need to
Really good deckbuild video! Even for non-familiar players
Great video. Thanks for sharing your strategy and insight.
Thanks 👍
Great video. I really like this type of content, I find this video and the one about the power of Snap really interesting and helpful to better understand a deep deck like fams.
Keep it up!
Thanks!
Philosophy:
Cheap cards are good
Sold
So cool. Ty for the video
Excellent as usual :) if only I were good enough to play this deck.. :/
The deck isn’t actually that complicated, I just like to ramble 🙂
Great video , not sure I can quit on Murmuring Mystic so easily though!
Fair enough!
I've been trying to adapt fams to the meta, and in my opinion meeting of minds gives you a explosive turn early, also being an instant it helps you being open with a counterspell. I also like merchant scroll because it helps with consistency and virtually gives you an extra copy of every blue sorcery and instant. The mystic gives you a lot of blockers and a way to close the game quickly, since time on mtgo is a thing when you play fams. For a long time I've been using the modern age/deep analysis package, but recently I've swapped to mom and mystics, that also leaves me 2 slots to fill with more counterspells. This is nice because I enjoy a more reactive game plan. Thnks for the video
Merchant Scroll doesn't give you sorceries.
@@solaris_cc4353 another reason to play meeting of minds
I play exclusively on paper, so my focus tend on winning as efficiently as possible. That said I use the Sage Row Denizen combo as my wincon with 2 ghostly flickers instead of one. Same as you, I find the Mystic too slow against aggro and not decisive enough for a combo win, as the birds can be fogged, prevented with Prismatic or killed before combat. Other solution that have been working really well in game 1 is Echoing Truth. Works well against Glitters, Kuldotha and spellstutters.
This video really made me think. Keep it up!
Thanks! I agree with you that sages row is the better combo win if you want one. I’ve played echoing truth in the past but I think it’s a lot worse than snap. I’d rather play more ways to find snap rather than a 5th bounce spell if I feel I need more bounce. It’s a reasonable option though.
1 minute into the video and I'm already at a loss.
You sneaky son of a
Showing up for the late comment love
Really good video, very informative
0:55 you silly silly man
Hi! Great video, was wondering, what's your way to close the game? Flicker +mire + archeomancer and letting the opponente deck out? What if you have to discard mire early in the game? Do you have other outs other than beatdown with the mulldrifters? Thanks!
The modern age helps a bit to close the game, but usually infinite snaps and counters gets the job done with 8-10 power in the air. You can also target the opponent with deep analysis if you really need to
Thanks!
Lovely video! Just wondering how actually you win the game without decking :)
Mortuary Mire + Ghostly flicker prevent you from decking out. From there you can attack with flyers or just wait around until the opponent decks out.
Thank you!@@gn42
What is your opinion about Lose Focus?
Soft permission is not ideal in the fams deck but I think it’s ok to play a copy of lose focus as an additional answer to emblems
15:40
Mono U Fae doesn't need Lorien.
True!