By’sho’mon. I have played against this mech once and have seen it played. The MRM’s high gunnery skill requirements offset the savings from BV for the missile rack. The MRM rarely connects with a 3 pilot and is dependable enough to miss with a 4 or greater. I have seen this mech played for the C3M computer. I remember a C3 Spider and maybe Panther Cs but the last two are lost to time. I take the players that did play it considered it a light C3 lance leader. When I consider C3m. I consider arrow 4 artillery. The last one is with the Snub. Everyone I know talks about this one. But I have never seen it played. Keep at it Helcarexe.
@Magermh That's so true when you have to use a high gunner pilot to hit, you're not saving any BV. I would replace it with a bank of LRM5 and having a it as command mech, it should have more mobility. I've played a lot of games where you have a Venom or Spider C3 Slave running around causing problems.
@ I stuffed an XL engine in a Panther to fit a master. We used to play with the EW rules for watch you could see on a record sheet. That little guy drove people nuts.
@dubuyajay9964 You really can't use these quad mechs on a hex map as they're so huge. Heck most of the new Catalyst mechs suffer from being to big for maps
By’sho’mon. I have played against this mech once and have seen it played. The MRM’s high gunnery skill requirements offset the savings from BV for the missile rack. The MRM rarely connects with a 3 pilot and is dependable enough to miss with a 4 or greater.
I have seen this mech played for the C3M computer. I remember a C3 Spider and maybe Panther Cs but the last two are lost to time. I take the players that did play it considered it a light C3 lance leader. When I consider C3m. I consider arrow 4 artillery. The last one is with the Snub. Everyone I know talks about this one. But I have never seen it played.
Keep at it Helcarexe.
@Magermh That's so true when you have to use a high gunner pilot to hit, you're not saving any BV. I would replace it with a bank of LRM5 and having a it as command mech, it should have more mobility. I've played a lot of games where you have a Venom or Spider C3 Slave running around causing problems.
An armoured spider looks awesome
@basicminiaturepainting There's a few of them in the game, have a great day
Yeah, but from the pictures the missile launcher is at just the right height to shoot its own kneecaps off
@@williamchamberlain2263 That's true, sort of reminds me of the Jenner SRM launchers
Its interesting
@@mathewkelly9968 The C3M 4K would be the best choice for a command mech
fast quad squatter
@@Kanas83 It's a different look 👀 for a mech and useful for flanks
Always ran the C3 master version. Surprisingly effective as a C and C mech. Those lasers are really there for self defense.
@Eulemunin The 4K would make a good lance command mech, but I would swap out the MRM for a ERLL or LRM5
@ or jump jets. But I don’t remember a lighter mech that carries a C3M.
@Eulemunin I don't know of any that light, JJ would be more useful for escaping potential destruction
@ I stuffed an XL engine in a Panther to fit a master. We used to play with the EW rules for watch you could see on a record sheet. That little guy drove people nuts.
@Eulemunin I can see it being a problem 😅 did you increase the speed or keeping it at 4/6/4
How are you supposed to use this on a Hex Map?
@dubuyajay9964 You really can't use these quad mechs on a hex map as they're so huge. Heck most of the new Catalyst mechs suffer from being to big for maps