thanx for this plugin, it's really sad to see advanced plugins like this getting privatized by big companies and it's always great to have an industry ready plugin for character fx aviable for anyone.
also wanted to ask: is there a way to work with alembic skeletons imported into maya just like zyva? I work with an external software and have no good understanding of all the bone constraints in maya at the moment. I have to basically rerig my entire character there and I have not a lot of time to learn all this stuff in maya so I use animated alembic files.
Thanks for these new Adonis tutorials! I'm excited about this tool and these lessons make the set up process more accessible.
thanx for this plugin, it's really sad to see advanced plugins like this getting privatized by big companies and it's always great to have an industry ready plugin for character fx aviable for anyone.
Download the arm scene from this link: drive.google.com/file/d/1zAj4QTd3YG5be-q70_aC9gIcrYA9e3kj/view
also wanted to ask: is there a way to work with alembic skeletons imported into maya just like zyva? I work with an external software and have no good understanding of all the bone constraints in maya at the moment. I have to basically rerig my entire character there and I have not a lot of time to learn all this stuff in maya so I use animated alembic files.