Blender Experimental Branches (NPR, Voronoi fracture, RBD)

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  • เผยแพร่เมื่อ 7 พ.ย. 2024

ความคิดเห็น • 16

  • @dakidokino
    @dakidokino 15 วันที่ผ่านมา

    Finally a channel playing with the new features! This is a niche I need lol. Trying to get the best things earlier on!

  • @abstractwaves6166
    @abstractwaves6166 19 วันที่ผ่านมา +1

    those new future addition looks amazing!

  • @KDawg5000
    @KDawg5000 19 วันที่ผ่านมา +2

    On the rigid bodies, how many can you simulate before it just crashes? If you could do a lot of small particles, you could do a sand/fluid simulation, and you wouldn't lose any mass.

  • @KDawg5000
    @KDawg5000 19 วันที่ผ่านมา

    Can you think of a way to automate setting up the contstraints? I was thinking if I had an object made of say 20 pieces, I could automatically constrain each piece to the pieces around it. Set up a springy connection, and then you would have like a mushy object. I don't know if there has to be a master parent object, or can 2 objects be constrained to each other.

  • @bennoH.-cr9gu
    @bennoH.-cr9gu 15 วันที่ผ่านมา

    💫✨🌟⭐⭐
    Hey Caramel, you're probably the craziest Blender crack I know. I've just installed 4.2.2, got the features from Beta V4.3 in a YT-Vid and you're already here with the experimental 4.4.
    You're really cool🤟🏆. I hope your effort and hard work is appreciated and pays off for you too.🌈🙏
    ❤️💚💙 by a lover of movingMotion in RGB, bennoH.🐼

  • @ztfx4683
    @ztfx4683 19 วันที่ผ่านมา

    👍👍👍

  • @spoonrepublic
    @spoonrepublic 19 วันที่ผ่านมา +2

    i don't have this voronoi node. i am using 4.2 Lts. which version you using ?

    • @tolgayldz1898
      @tolgayldz1898 19 วันที่ผ่านมา +1

      It is the pull request #129032
      So if you go to blender patches you can find it with this number.

    • @spoonrepublic
      @spoonrepublic 19 วันที่ผ่านมา +1

      @@tolgayldz1898 bilmiyordum, teşekkürler Tolga :)

    • @tolgayldz1898
      @tolgayldz1898 19 วันที่ผ่านมา +1

      @@spoonrepublic hehehhe şaşırdım biraz, ne demek. Kullandıktan sonra bana yazarsan çok müteşekkir olurum bu arada, olması gereken özellikler vs .

    • @spoonrepublic
      @spoonrepublic 19 วันที่ผ่านมา +1

      @@tolgayldz1898 heheh bende öyle, sonradan gördüm. patch i nereden isteyeceğimi bilmemekle beraber merak ettim neden feedback sorduğunu. patch i sen mi geliştirdin yoksa ?

    • @tolgayldz1898
      @tolgayldz1898 19 วันที่ผ่านมา +1

      @@spoonrepublic evet evet, şunu aratırsan geliştirici sayfasına da bakabilirsin. Birkaç tane örnek var.
      WIP: Voronoi Node for Point Clouds, Meshes and Curves #129032

  • @mohamedfayed4522
    @mohamedfayed4522 19 วันที่ผ่านมา

    where can i download this rigid body branch

  • @RhinoTimelaps
    @RhinoTimelaps 19 วันที่ผ่านมา +1

    Hi. Can you send link where did you downloaded blender with these features ?

    • @tolgayldz1898
      @tolgayldz1898 19 วันที่ผ่านมา

      @@RhinoTimelaps you can visit the blender patches, they are only numbers but the numbers refer to the pull requests for each feature. For the voronoi node you can find the patches by searching the following
      WIP: Voronoi Node for Point Clouds, Meshes and Curves #129032