Playing elden ring with the mod that let's you switch between first and 3rd person is so well done I loved having it during my seamless coop playthrough
I would love to see another ghost recon being just breakpoint mixed with wildlands with some more weapon customization and maybe gear mechanics instead of only visual changes to clothing. And with option to play natively with first person
IIRC, they are working on a new Ghost Recon game according to rumors, but supposedly it's still fairly early in the development and we might not hear anything about it for 2 years. Obviously also assuming it doesn't get rebooted or cancelled. They probably learned something from the failures of Breakpoint. I never even bought Breakpoint since from the get go the whole "requires online connection" thing was a dealbreaker, especially when I play games mostly solo. Wildlands worked fine offline and online, but I guess they just had to screw up Breakpoint in multiple ways.
yup wildlands map and layout with breakpoints/ more updated gameplay. i could see the best looking game already. imagine africa, brazil, australia asia even the middle east it would be an amazing game if done correctly
Honestly, I'd like it in a more urban area. Wildlands and Breakpoint both suffered same issue of random checkpoints in the woods, just highly unlikely. If it was a city it'd feel more in, they already have multistory buildings. It'd be cool.
My issue with both Wildlands and Breakpoint is absolutely stupid story and forgettable characters. Both games have addictive shooting and some gameplay mechanics, they had a potential to turn those games in something awesome as older MGS games. Imagine this gameplay with some epic story and characters, amazing missions etc. Instead they wasted too much time on making huge world, full of stupid missions. I really don't need a world that large, I don't want to travel to next mission 20 minutes, I want better atmosphere, story, characters for better immersion
Its impressive how the FPS mod in wildlands let you rediscover the whole game, you can see all the details and effort of the team who worked in the open world.
As someone who hates ubisoft but working as an artist there is one of my and my friends end goals, the art and work they put into it is as amazing as the gameplay is terrible, and dumbed down for some of the casualest, attention spanless people around.
@@freditarenomm7987 It's always like that with Ubisoft games, they put so much effort into the maps and general themes, especially when recreating real cities in their games, to the point where everything else looks and feels half assed in comparison.
Been enjoying the first person mod in Wildlands for a while now, and it's like a new game in many ways, especially the cars. Nice to see you enjoying also LevelCap, cheers 🤝
I replayed this whole game in first person when this mod came out. It made Wildlands one of my favourite games of all time. I also recommend the FOV changing mod to get rid of the zoom when you hipfire
I love Wildlands. One of the few games I just perpetually keep on my computer to randomly boot up from time to time. I think LevelCap is off the mark with his critique about the game not pivoting to get in on the emerging battle royale boom. It takes a long time to develop games like these, and Wildlands is a cut above. I'm really glad they didn't try and shoehorn in some half-baked BR mode after release but instead kept to their vision (looking at you 2042). Also, at the time no one really knew just how BIG battle royales would get so to critique the game for not going in that direction is just... kind of vacuous? It's easy to look back and say "Hey, they could have done that and got in on the ground floor", but a lot harder to predict what will be successful... and as Cap even points out, they were already pushing boundaries with the game they delivered. Anyway, this mod is definitely something I might pitch to some friends for the future.
I’m so over BR’s… it’s become a cliche game mode. Gimme missions to complete with my friends and a good story with awesome cinematics, and call me a happy boy. Extraction shooters are waaaaay more satisfying and authentic feeling then BR’s. The fad is BR’s though, so we get a sea of BR’s.
Maybe someone can mod in a BR mode? Sadly the online community is dead, I've tried to get back into it countless times and can never find a PvP lobby. They had some GREAT PvP too..
It's funny because they DID try to get in on the BR hype with a BR mode, and it died *quick* And then they tried to make a separate game about it, and it got canceled lmao
@@RaptorPegasus Oh right, the ill fated Mercenaries update. Yeah, I don't really consider it a BR being that it was only 8 players, but yes... they did indeed dable. LOL
Can i also say that one of the reasons Wildlands feels and looks so distinct is, like, the setting? Pretty sure there are no other open world games set in Bolivia. Hell, not even in South America in general. Wish we had more games outside North America and Western Europe, especially with this kind of attention to detail. Just imagine open words with a realistic depiction of environments and cultures set in Southeast Asia, Iran, Iraq, Pakistan, Balkans, Horn of Africa, Caucasus, Mexico, Brazil, the possibilities are endless
Open world no, but Bolivia was in Tomb Raider Legend I remember that much. Games like Just Cause 4, Mercenaries 2, Far Cry 6 were open world South America, there's probably more that's just off the top of my head. There's not a huge list but it's definitely becoming more of a trend to not set games in the same old locations (New York, Paris etc). Assassin's Creed did Syria/Palestine area, India, Greece, Spain, China at one point..
@@0lionheart Yeah but how many of those have realistic depictions of environment and cultures? Far Cry and Just Cause are set in "unamed south american countries", a.k.a. an amalgamation of various latino cliches. Assassins Creed does it (mostly) right though, they do their research and it shows
@@EcchiRevenge there’s mwii where ur fighting terrorists and cartel, insurgency sandstorm, and bf3 enemies were Iran and bf4 enemies is China and Russia
My biggest issue with Wildlands was the enemies ability to track in on you while they arent' supposed to know you're there. Was playing with a friend and we couldn't really co-ordinate because of it. I'd be sneaking in while he was providing sniper support. However if he ever shot anyone the enemies would be alert and even if they apparently don't know where we are they all still seemed to converge on me, despite me not being the one to shoot anything in the first place. Really took us out of the experience. If they had a mod that would fix that, treat players as individual so I could still do my thing even if my friend is causing a ruckus I'd be all in.
I dunno man. Like you a lot of the time my buddies are sniping while I'm prone inside the base sneaking. When they get spotted I'm fine and still stealth, it's only the person who got spotted the enemy are alerted too. A lot of the time I'll be laying right next to a dude full aggrod on my buddy and we're playing on extreme.
@@RandySavag I didn't mean the enemies aggro, I meant the alert or caution state when they find a body or something. They just come my direction. They'll be "searching" but all of them will be converging on my position. Whether I shot someone and moved elsewhere or my buddy who is off on a nearby mountain shot someone, which they'll be climbing the mountain to go find even if they aren't fully alerted yet too. They won't actually "find" you until they get direct line of sight but they still keep coming towards you, even if you move somewhere else. If they are more aggro on my friend then they will be more focused on that sure but I'm talking about when they are in that caution state and just gravitate towards me no matter where I go. I had a similar thing in breakpoint. Shooting some wolves from a hidden place. Move to another place without being spotted. Their drones all just drove right over to me and circled until it was appropriate for them to "find" me. Like playing hide and seek with a kid, they need to give me a good show even though they already know where I am despite having moved from my original location. Or finding a body I killed several minutes ago and then pinpointing my sniping location on a mountain at least 300+m away. I like the game for the most part, but the AI makes it impossible to play the way I like to, or with friends. At least without it just being a pure shooter which gets a bit boring after awhile.
@@Atelierwanwan In Wildland if your friend shoots a bad guy and he triggers the Hunted enemy state they won't come for you if you don't shoot without a suppressor and if you don't get half spotted, if they even spot you a little bit they will go to your location. What's awesome in Wildland is if the enemies come to you when in Hunted state, if you move away, they will only go to the last location you've been spotted, you can set traps like that.
@@Elzimbabwe. I'm not amazing at stealth in these ghost recon games, no idea why it doesn't click with me because I do perfectly well in any other game. Whatever the case I know I wasn't spoted, or even half seen, never fired my gun and there were no enemies in the area I was in. My friend cautioned the enemy, I'm not sure how because I couldn't see. Half of them were on the way to his location way up on the mountain while the rest slowly "searched" directly towards me. Literaly if you drew lines from them to their destination it would have obviously been on top of me. I managed to sneak past them without being seen and suddenly they turn around and are heading my direction again. I am no spotted, they are doing their search routine but for some reason are always doing it in my direction. There were many instances of this but this was the most clear. Not sure how it works in single player as I haven't played on my own very much but that's the experience I had in multiplayer. You can find countless other examples too, like setting off C4 on the other side of the base alerting them to the player. Not my own experience but one of many complaints. The problem moved over to Breakpoint too. One example was I sniped one of the wolves without getting directly spotted. I moved location without being seen and hid myself, prone and used the ability to hide yourself whatever it's called. The three drones all came right at me, not the location I was, and I know I hadn't been spotted while moving or even half spotted. They came right over to me and started circling me like one of those coin games slowly moving towards the centre while "searching". eventually they came it to the middle and in compete sync all turned to be facing me directly where their detection meter started filling, staring right at me until they "found" me. Games are fun little shooters but stealth is borked. Let's not mention the telescopic vision and inhuman aim the AI has when it comes to sniping. Can't even see them without my scope but they can hit me from atop my mountain with their machine guns.
Breakpoint could have been so good. But the "collect the purple rifle" to kill the guy with the 32 level over his head ruined the whole thing. Oh, yeah .. and the robots. Seriously ... Breakpoint sucked. :(
@@denesk2794I came back to it after a couple updates and it was definitely better and far more immersive, but just "good" and not truly the great game it really could have been
@@TookieslamOn the brightside you can turn off the gear level now, they have a whole settings feature for immersive play. Still sucks that you need to level up your gear level and stuff for raid missions and more though
@@lunchpin403I just got it this year and it’s solid with mods. Unfortunately once you learn the meta “shoot one person, then wait and shoot everyone who runs right at you” becomes very stale and easy. I quit after 8 hours. Every raid is exactly the same
Now someone needs to fix the AI detection system. The biggest flaw this game had was, that the position of every single squad member is revealed when just one single member is being detected. Which sucks, when one guy on the open field is being detected but mortars hit the other three members who were crawling for 15 minutes slowly through deep jungle. This always annoyed me, in solo and coop alike and basically killed the fun on replays for me, especially on harder difficulties.
It'll be a big problem if the enemy AI is coded to only detect the entire teams position and that there are no provisions to make other means of tracking which variables to consider which one is spotted like this variable. isMember1detected=false; isMember2detected=true, isMember3detected=false, isMember4detected=false, isEscortdetected=false; Any of those variables can be true or false depending on who is spotted or not. Seems like an easy fix but this will also means they will have to add codes or worse rewrite it entirely.
This literally is not true, your ai are completely undetectable until you yourself get detected. They will literally crouch walk right in front of enemies, or across a road in full view of someone to take cover and not be detected.
Not true, in Wildland if your friend shoots a bad guy and he triggers the Hunted enemy state they won't come for you if you don't shoot without a suppressor and if you don't get half spotted, if they even spot you a little bit they will go to your location. The only part you're right for are the mortars shooting everybody no matter if you're in Engaged state or Hunted state. I have 1500 hours in coop with my brother and we play pretty much every weekend.
I love Wildlands, must have played it 20 times from start to finish. I think its the best open world shooter ever made. Thanks for the mod tip.. time to play it again :)
So damn good I recently picked up playing it again! Working my way through the tier system in ghost mode. Shits intense when you've got permadeath in mind. Great video!
4:40 I play on the highest difficulty with this mod and frankly I like that the AI behave that way. At least to me it just makes it feel like they can figure out where you are, which means I have to make more tactical decisions. At the same time though, I just enjoy a very challenging experience Edit: I don’t think it needs to be tweaked, part of that “bubble vision” includes the enemy AI hearing your footsteps, etc. “Realistic” difficulty wouldn’t be all that realistic if they can’t hear you for example. Lower difficulties? Sure, that could be more LOS based. Would probably be a good way to balance the difficulty options in FPS mode
Some guy was telling me on a breakpoint vid about how 3rd person is much more true to vision in real life rather than the tunnel vision FPS give you. I told him to go 1st person for a more immersive experience, he wouldn’t have any of that!
Loved Wildlands. I remember when it came out thinking that it was going to flop because it came out at the same time as so many big games. It turned out to be one of my favorite open world single player games of all time.
It has its annoyances but this remains one of Ubisofts BEST games and one of gaming's most UNDERRATED maps. The virtual Bolivia is fantastic! I just have to get this mod now! To think Ubi has gone from this sort of excellent game to the vomit-filled lump of decaying festering pile of sewage that is Far Cry 6. Great video, thanks!!Subbed you!
Yes for Ghost Recon 2 (which was a console exclusive), GRAW and GRAW 2 however were third person only (with simple cover system) on console, first person only (without cover system) on PC.
Yeah the FPS Mod is pretty good. Though the Shoulder swap mechanic gets in the way a bit. I wish there was a way to get this mod on Breakpoint. That + Spartan mod would be great
Wildlands is the best single player open world shooter i have ever played. Too bad these kind of games are a dying breed in a gaming space - at least as far as i know. Although the themes are serious, there is a lot things hidden under the serious core of the game (looking at you Predator). Gameplay is satisfying and well built for a fun co-op experience too. There is no reason why this game SHOULD have been a battleroyale game other than the business perspective and that decision probably would have been a bad one anyway. Wildlands is a great reminder for developers that you dont have to try to do it all to develop a great game.
Considering that, in the original Ghost Recon and Rainbow Six, you could not do a face to face with enemies without dying in a second (at least on Veteran and Elite difficulty), I am fine with enemies reacting quickly and harshly. You need a tactic or to surprise them. It is a problem only if the first person view breaks the possibility of being stealthy.
Man ubisoft dropped the ball hard with everything Tom Clancy... they ruined ghost recon, they ruined rainbow six, they made the division and its as bland as it gets... they keep slapping that name around and completely gave up on the DNA of the franchise.
I feel like taking squad and sharpening up the movement just a wee bit. Open world RPG, you build your squad how you want. FPS only and you have main stories, side quests etc. But, I'd like to see like a CoD type story line, straight war.
Man, I loved Wildlands... Nothing like getting a group of friends to do some stupid mission, get just about to the end of it and then have someone screw it up by crashing a copter into the base. I was so disapointed in the new one.
Modders can really elevate games. There's a suite of New Vegas mods that do a lot to improve that game's FPS gameplay, which at its baseline didn't even have Iron Sights. Now, though, with the proper suite of mods, you can have true first person ironsights (That's not easy since in the base game, your weapon sways in a way that doesn't match where it shoots), and even more recently, someone even added Picture In Picture scopes to New Vegas, so you don't get that old style blacked out screen with a scope view that games once did (New Vegas True Scopes that one is called). Due to all the jank involved in getting a game that was never designed with ironsights in mind, there's another amazing mod that's an ultra light weight tool that lets you manually align the ironsights (and scopes) for almost all the weapons (and modded weapons) in the game. That may be a bit too much jank for some, but for me it actually felt like I was zero-ing my gun before using it for the first time. Frankly the whole suite of mods that you can set up for old games are insane.
@@TheDragonsPit It does, but they're awful. The mods you can get make it much better. As I mentioned in my post, Fallout NV has fake Ironsights. You're not actually aiming where the sights are, because that's not where actual crosshair is. If you force the crosshair to be enabled even when aiming down sights, you'll actually see the ironsights constantly veer off of where the crosshair is. It's an engine limitation so it's hard to blame Obsidian for this. It's just that modders have had over a decade to fine tune everything so it at least makes Fallout NV's gunplay feel passable, ya know?
just by watching felt a lot more immersive (that word again hahahha) and honestly if there's one thing i love about pc modding and sometimes console modding aswell, is to change the vanilla perspective of games, making third person games become first person and vice-versa, it feels like a whole new game!
I love the franchise as a whole, I have a lot of memories of playing the ghost recon and rainbow six games with my dad. GRAW 2 is still my personal favorite in the series mostly because of the multiplayer. I wish the AI in the newer games was a little better oriented towards stealth gameplay. For instance not having the entire enemy ai immediately know exactly where you are the moment you start shooting for instance. But it’s still quite fun.
Wildlands got a lot of hate when it came out but i freaking LOVED it! I 100%ed it on xbox. Turn the hud off, jack the difficulty and just infiltrate bases however you feel like it. Tons of fun
Another Mod I Highly Recommend is the Night Vision Reshade. It's found on a kerbal space program thread of all places, but it completely changes how you approach night time operations.
I swear Breakpoints mechanics with Wildlands settings would be a masterpiece, but i would prefer the camera of Wildlands, just give me the more immersive mechanics of breakpoints
I'd like a game that combined FPS and TPS elements, with the area liberation/outpost recapture of the Far Cry series, the 4-player team feature/weapon farming system/reinforcement escalation of Ghost Recon: Wildlands, and the weapon crafting/personal gear crafting/base resupply elements of The Division series.
Sorry to be that guy, but... Ghost Recon Advanced Warfighter on PC was also first-person. Also the first gamy may have been simple visually, but in terms of gameplay, it has lot of dept. But yeah, this looks like a cool mod!
One mistake in your video - GR2 in 2004, which was an Xbox exclusive was 3rd person yes, but Advanced Warfighter both 1 @ 2 in 2006/2007 were both still first-person games specifically made for the PC (but did get console releases in 3rd person, although they were different games under the same title).. so there is even more first-person DNA in the GR franchise than people think
Hi LevelCapGaming, Are there now any mods that make the game more full as opposed to vast spaces of emptiness? As a solo player, I found GRW to be very bleak.
Re optimization: with some downscaling (res set to about 80% or so), I can run Wildlands rather comfortably on 1440p on... a Steam Deck. While many games that are MUCH more simple complexity and/or graphics wise struggle often.
wildlands was not bad when i played it. i just hated that the tier one system was forced upon u to keep gaining xp and progression. i wasnt a fan at first when it first came out as i really liked gr future soldier and honestly wanted another one. i still love that game today and wish i could play the multiplayer again
I kinda don't like the third person shooters. When GTAV implemented FP I was surprised, finished entire story and got over 500 hours on Online, all in FP. RDR2 same, never switched from FP to TP. I played tons of Wildlands and, even if the game was designed to be in TP, I never liked the TP system, but the game was amazing. Then I saw this mod a while ago and without thinking I downloaded it to try it out. One of the best experience I got with Wildlands was in FP deffo. Highly recommend this mod.
I've loved wildlands since it came out, and since moving to PC i've been loving the first person mod. I don't know how the managed to make breakpoint flop so bad. I hope the next Ghost Recon is more like this
Breakpoint had the No Mans Sky treatment, it's actually really good now. But if you got burned off of it on release, I'd understand the hesitation on revisiting it.
I remember trying the open beta for Wildlands many moons ago and I thought to myself "man, I'd probably buy this if it was first person" Well, now I might actually buy it... either that or I'll just replay Far Cry 5
I remember playing the first Ghost Recon game as a kid and i always wanted another Ghost Recon game in first person or at least with a first person option. I am so damn glad i am a PC gamer so i can mod games to my liking. If my parents would have bought me a console instead of a PC back in the day things might have been different. Not hating on consoles here but PC gaming just offers so much more. I hope someday console gamers will have access to mods like this too.
Personally speaking thats a great mod to bring life into the game and i agree a lot with what your saying, wish ubisoft would put as much love into wildlands as they have Seige, considering a lot of the characters are in it. I would love it to be more like PubG where there are Battle Royale, the gunplay on multiplayer was some of the best in any shooter, imo. Also Like Metal Gear Solid 5 where thing can change dynamically depending on your tactics would be a cool update/ feture to mod in. Some soldiers have better line of sight in MGS than in GRW but the snipers in the fallen DLC are deadly if they spot you on realistic, personally speking the ttk feels right. Also would be nice to be able to knock out AA and other such things on bases and they not respawn as soon as you fast travle, personal speaking it should take like a day or 2 in-game to replace like AA and other such things. But im glad to see this mod, there should just be a toggle option in it.
I love my 3rd person tactical shooters. Especially Wildlands, I've put way to many hours into this game and I'm currently midway through another playthrough. The mod is cool and definitely some talent in its creators, but frankly I don't want my 3rd person tactical shooter to become an FPS. Just my opinion. When customization is a big factor both in clothes and gear, I want to be able to see it in action, not on the menu screen. But it is cool to see it in this light and to be able to offer both 3rd and 1st would be a cool concept when infiltrating buildings. Fallout and Skyrim for example.
Wildlands is my favorite Ghost game. Then its Future Soldier. I wish Wildlands utilized a big MMO mode. It would feel like playing BF, but more realistic.
ya, the recent ghost recon games definitely limit mods but the games themselves have so much potential. There are so many QoL changes I would like to see through mods like first person, various bullet mechanic overhauls, detections but even the mods currently available are very difficult to install. Missed potential
The completely forgotten GRAW 1 & 2 on PC were first person, and GRAW 2 PC is probably my favourite of the series. I do prefer Ghost Recon in first person honestly, I agree that third makes you feel detatched from what's going on (like you're watching a character in a film, rather than being that character)
lol I'll stick with third person on this one lol. Thanks!! I mean shit! You get to create your own character from top to bottom as you see fit!! Visual effects in regard of your created character is SOOOO important for more immersion aspects to enjoy that visual that you have spent at least HOURS in creating it altogether 🤙. And third person in this game plays incredibly well too. They truly did not fuck up on Wildlands.
Having the ability to switch to 1st person and 3rd person should be more of a staple IMO
It's a lot to balance I think
@granttodd3118not in 1st person only games it would fuck it up
In general yeah it would be so much betterin most games, but for pvp fps games, people like to abuse the cover
Playing elden ring with the mod that let's you switch between first and 3rd person is so well done I loved having it during my seamless coop playthrough
dayz taught me how unbalanced switching 3rd to 1st during pvp is lol
I would love to see another ghost recon being just breakpoint mixed with wildlands with some more weapon customization and maybe gear mechanics instead of only visual changes to clothing. And with option to play natively with first person
Wildlands was just way less buggy for me and had so much more. But the difficulty of breakpoint was nice.
IIRC, they are working on a new Ghost Recon game according to rumors, but supposedly it's still fairly early in the development and we might not hear anything about it for 2 years.
Obviously also assuming it doesn't get rebooted or cancelled.
They probably learned something from the failures of Breakpoint. I never even bought Breakpoint since from the get go the whole "requires online connection" thing was a dealbreaker, especially when I play games mostly solo. Wildlands worked fine offline and online, but I guess they just had to screw up Breakpoint in multiple ways.
yup wildlands map and layout with breakpoints/ more updated gameplay. i could see the best looking game already. imagine africa, brazil, australia asia even the middle east it would be an amazing game if done correctly
Honestly, I'd like it in a more urban area. Wildlands and Breakpoint both suffered same issue of random checkpoints in the woods, just highly unlikely. If it was a city it'd feel more in, they already have multistory buildings. It'd be cool.
My issue with both Wildlands and Breakpoint is absolutely stupid story and forgettable characters. Both games have addictive shooting and some gameplay mechanics, they had a potential to turn those games in something awesome as older MGS games. Imagine this gameplay with some epic story and characters, amazing missions etc. Instead they wasted too much time on making huge world, full of stupid missions. I really don't need a world that large, I don't want to travel to next mission 20 minutes, I want better atmosphere, story, characters for better immersion
Its impressive how the FPS mod in wildlands let you rediscover the whole game, you can see all the details and effort of the team who worked in the open world.
Havent we always been able to go in fps?
As someone who hates ubisoft but working as an artist there is one of my and my friends end goals, the art and work they put into it is as amazing as the gameplay is terrible, and dumbed down for some of the casualest, attention spanless people around.
@@freditarenomm7987 It's always like that with Ubisoft games, they put so much effort into the maps and general themes, especially when recreating real cities in their games, to the point where everything else looks and feels half assed in comparison.
game design is half assed, not in comparison, just flat out. They just keep remaking far cry 3
@@maboilaurence8227
Been enjoying the first person mod in Wildlands for a while now, and it's like a new game in many ways, especially the cars. Nice to see you enjoying also LevelCap, cheers 🤝
yeah, especially because in 1st person it hides the hideous clipping of your teammates through the car itself
@@hua.. yeah it ain't Ubisoft without a few unfixed bugs, though that seems to be most AAA games these days
Your video turned me on to the bodycam reshade for this game, and it's glorious
Didn't expect to see you here lol, love your content.
I replayed this whole game in first person when this mod came out. It made Wildlands one of my favourite games of all time. I also recommend the FOV changing mod to get rid of the zoom when you hipfire
Do you have the link the fov mod
Let us know which FOV mod your talking about
I love Wildlands. One of the few games I just perpetually keep on my computer to randomly boot up from time to time.
I think LevelCap is off the mark with his critique about the game not pivoting to get in on the emerging battle royale boom. It takes a long time to develop games like these, and Wildlands is a cut above. I'm really glad they didn't try and shoehorn in some half-baked BR mode after release but instead kept to their vision (looking at you 2042). Also, at the time no one really knew just how BIG battle royales would get so to critique the game for not going in that direction is just... kind of vacuous? It's easy to look back and say "Hey, they could have done that and got in on the ground floor", but a lot harder to predict what will be successful... and as Cap even points out, they were already pushing boundaries with the game they delivered.
Anyway, this mod is definitely something I might pitch to some friends for the future.
I’m so over BR’s… it’s become a cliche game mode.
Gimme missions to complete with my friends and a good story with awesome cinematics, and call me a happy boy. Extraction shooters are waaaaay more satisfying and authentic feeling then BR’s. The fad is BR’s though, so we get a sea of BR’s.
Maybe someone can mod in a BR mode? Sadly the online community is dead, I've tried to get back into it countless times and can never find a PvP lobby. They had some GREAT PvP too..
It's funny because they DID try to get in on the BR hype with a BR mode, and it died *quick*
And then they tried to make a separate game about it, and it got canceled lmao
@@RaptorPegasus Oh right, the ill fated Mercenaries update. Yeah, I don't really consider it a BR being that it was only 8 players, but yes... they did indeed dable. LOL
Same! I still return to Wildlands at least once per year. One of my all time favorite shooters.
Can i also say that one of the reasons Wildlands feels and looks so distinct is, like, the setting? Pretty sure there are no other open world games set in Bolivia. Hell, not even in South America in general. Wish we had more games outside North America and Western Europe, especially with this kind of attention to detail. Just imagine open words with a realistic depiction of environments and cultures set in Southeast Asia, Iran, Iraq, Pakistan, Balkans, Horn of Africa, Caucasus, Mexico, Brazil, the possibilities are endless
Open world no, but Bolivia was in Tomb Raider Legend I remember that much. Games like Just Cause 4, Mercenaries 2, Far Cry 6 were open world South America, there's probably more that's just off the top of my head. There's not a huge list but it's definitely becoming more of a trend to not set games in the same old locations (New York, Paris etc).
Assassin's Creed did Syria/Palestine area, India, Greece, Spain, China at one point..
@@0lionheart Yeah but how many of those have realistic depictions of environment and cultures? Far Cry and Just Cause are set in "unamed south american countries", a.k.a. an amalgamation of various latino cliches. Assassins Creed does it (mostly) right though, they do their research and it shows
Umm, heard of Just Cause?
Closest tmw I can think of that had a lot of south east Asia maps is battlefield 4 with mortar, lumphini gardens, etc
@@EcchiRevenge there’s mwii where ur fighting terrorists and cartel, insurgency sandstorm, and bf3 enemies were Iran and bf4 enemies is China and Russia
I love this Mod! So immersive. I had never fully played through wildlands until this mod.
My biggest issue with Wildlands was the enemies ability to track in on you while they arent' supposed to know you're there. Was playing with a friend and we couldn't really co-ordinate because of it. I'd be sneaking in while he was providing sniper support. However if he ever shot anyone the enemies would be alert and even if they apparently don't know where we are they all still seemed to converge on me, despite me not being the one to shoot anything in the first place. Really took us out of the experience. If they had a mod that would fix that, treat players as individual so I could still do my thing even if my friend is causing a ruckus I'd be all in.
I dunno man.
Like you a lot of the time my buddies are sniping while I'm prone inside the base sneaking. When they get spotted I'm fine and still stealth, it's only the person who got spotted the enemy are alerted too.
A lot of the time I'll be laying right next to a dude full aggrod on my buddy and we're playing on extreme.
@@RandySavag I didn't mean the enemies aggro, I meant the alert or caution state when they find a body or something. They just come my direction. They'll be "searching" but all of them will be converging on my position. Whether I shot someone and moved elsewhere or my buddy who is off on a nearby mountain shot someone, which they'll be climbing the mountain to go find even if they aren't fully alerted yet too. They won't actually "find" you until they get direct line of sight but they still keep coming towards you, even if you move somewhere else. If they are more aggro on my friend then they will be more focused on that sure but I'm talking about when they are in that caution state and just gravitate towards me no matter where I go.
I had a similar thing in breakpoint. Shooting some wolves from a hidden place. Move to another place without being spotted. Their drones all just drove right over to me and circled until it was appropriate for them to "find" me. Like playing hide and seek with a kid, they need to give me a good show even though they already know where I am despite having moved from my original location.
Or finding a body I killed several minutes ago and then pinpointing my sniping location on a mountain at least 300+m away.
I like the game for the most part, but the AI makes it impossible to play the way I like to, or with friends. At least without it just being a pure shooter which gets a bit boring after awhile.
@@Atelierwanwan In Wildland if your friend shoots a bad guy and he triggers the Hunted enemy state they won't come for you if you don't shoot without a suppressor and if you don't get half spotted, if they even spot you a little bit they will go to your location. What's awesome in Wildland is if the enemies come to you when in Hunted state, if you move away, they will only go to the last location you've been spotted, you can set traps like that.
@@Elzimbabwe. I'm not amazing at stealth in these ghost recon games, no idea why it doesn't click with me because I do perfectly well in any other game. Whatever the case I know I wasn't spoted, or even half seen, never fired my gun and there were no enemies in the area I was in. My friend cautioned the enemy, I'm not sure how because I couldn't see. Half of them were on the way to his location way up on the mountain while the rest slowly "searched" directly towards me. Literaly if you drew lines from them to their destination it would have obviously been on top of me. I managed to sneak past them without being seen and suddenly they turn around and are heading my direction again. I am no spotted, they are doing their search routine but for some reason are always doing it in my direction. There were many instances of this but this was the most clear. Not sure how it works in single player as I haven't played on my own very much but that's the experience I had in multiplayer.
You can find countless other examples too, like setting off C4 on the other side of the base alerting them to the player. Not my own experience but one of many complaints.
The problem moved over to Breakpoint too. One example was I sniped one of the wolves without getting directly spotted. I moved location without being seen and hid myself, prone and used the ability to hide yourself whatever it's called. The three drones all came right at me, not the location I was, and I know I hadn't been spotted while moving or even half spotted. They came right over to me and started circling me like one of those coin games slowly moving towards the centre while "searching". eventually they came it to the middle and in compete sync all turned to be facing me directly where their detection meter started filling, staring right at me until they "found" me.
Games are fun little shooters but stealth is borked. Let's not mention the telescopic vision and inhuman aim the AI has when it comes to sniping. Can't even see them without my scope but they can hit me from atop my mountain with their machine guns.
I played online with randoms a lot and I haven't seen this happen, going prone and making sure where every enemy is, should help.
Loved this game. I really have been waiting for a good modern replacement. Breakpoint just didn't fill that for me.
Breakpoint could have been so good. But the "collect the purple rifle" to kill the guy with the 32 level over his head ruined the whole thing.
Oh, yeah .. and the robots. Seriously ... Breakpoint sucked. :(
@@denesk2794I came back to it after a couple updates and it was definitely better and far more immersive, but just "good" and not truly the great game it really could have been
@@denesk2794it annoyed me they turned Ghost Recon into The Division
@@TookieslamOn the brightside you can turn off the gear level now, they have a whole settings feature for immersive play. Still sucks that you need to level up your gear level and stuff for raid missions and more though
@@lunchpin403I just got it this year and it’s solid with mods. Unfortunately once you learn the meta “shoot one person, then wait and shoot everyone who runs right at you” becomes very stale and easy. I quit after 8 hours. Every raid is exactly the same
Now someone needs to fix the AI detection system. The biggest flaw this game had was, that the position of every single squad member is revealed when just one single member is being detected. Which sucks, when one guy on the open field is being detected but mortars hit the other three members who were crawling for 15 minutes slowly through deep jungle. This always annoyed me, in solo and coop alike and basically killed the fun on replays for me, especially on harder difficulties.
It'll be a big problem if the enemy AI is coded to only detect the entire teams position and that there are no provisions to make other means of tracking which variables to consider which one is spotted like this variable.
isMember1detected=false; isMember2detected=true, isMember3detected=false, isMember4detected=false, isEscortdetected=false;
Any of those variables can be true or false depending on who is spotted or not. Seems like an easy fix but this will also means they will have to add codes or worse rewrite it entirely.
This literally is not true, your ai are completely undetectable until you yourself get detected. They will literally crouch walk right in front of enemies, or across a road in full view of someone to take cover and not be detected.
@@joshuafurlong5270I think he's talking about if one co-op player is detected, all are detected
Not true, in Wildland if your friend shoots a bad guy and he triggers the Hunted enemy state they won't come for you if you don't shoot without a suppressor and if you don't get half spotted, if they even spot you a little bit they will go to your location. The only part you're right for are the mortars shooting everybody no matter if you're in Engaged state or Hunted state. I have 1500 hours in coop with my brother and we play pretty much every weekend.
I love this game. Played the multiple SO much. One of the most underrated games out there
True words, awesome game and fantastic map
Where wildlands really shined was the 4 person coop. Loved playing with my group of friends
I love Wildlands, must have played it 20 times from start to finish. I think its the best open world shooter ever made. Thanks for the mod tip.. time to play it again :)
There was another TH-camr I saw play Wildlands with a BodyCam mod. That's the latest "in" thing I guess. And I can't be mad at that. It's really cool.
👀
One of the funnest times I’ve had going for a platinum. This game is super underrated
Missed the boat on this game and I’ve always wanted to circle back around to it. I’m getting off the road in a month and I might give it a shot
Even in third person it's great, you can often pick it up on sale too
So damn good I recently picked up playing it again! Working my way through the tier system in ghost mode. Shits intense when you've got permadeath in mind. Great video!
4:40 I play on the highest difficulty with this mod and frankly I like that the AI behave that way. At least to me it just makes it feel like they can figure out where you are, which means I have to make more tactical decisions. At the same time though, I just enjoy a very challenging experience
Edit: I don’t think it needs to be tweaked, part of that “bubble vision” includes the enemy AI hearing your footsteps, etc. “Realistic” difficulty wouldn’t be all that realistic if they can’t hear you for example. Lower difficulties? Sure, that could be more LOS based. Would probably be a good way to balance the difficulty options in FPS mode
Best part of wildlands was the predator encounter. Me and friends playing at the time thought that was so cool.
Some guy was telling me on a breakpoint vid about how 3rd person is much more true to vision in real life rather than the tunnel vision FPS give you. I told him to go 1st person for a more immersive experience, he wouldn’t have any of that!
Loved Wildlands. I remember when it came out thinking that it was going to flop because it came out at the same time as so many big games. It turned out to be one of my favorite open world single player games of all time.
This game was nearly forgotten about. Wish Ubisoft integrated a first person mode and hopefully in a later title
It has its annoyances but this remains one of Ubisofts BEST games and one of gaming's most UNDERRATED maps. The virtual Bolivia is fantastic! I just have to get this mod now! To think Ubi has gone from this sort of excellent game to the vomit-filled lump of decaying festering pile of sewage that is Far Cry 6. Great video, thanks!!Subbed you!
Ghost Recon 2 was both first person and third person. The view was toggleable from the pause menu. Same applies to GRAW and GRAW 2.
Yes for Ghost Recon 2 (which was a console exclusive), GRAW and GRAW 2 however were third person only (with simple cover system) on console, first person only (without cover system) on PC.
@@grunerdHaving played GRAW on both PC and Xbox, it was interesting to see just now different the games were.
The switching shoulders in first person is awesome. One of the coolest things I’ve seen animation wise in an fps stye
Imagine if they just made a game like this but designed for first person, i'd never stop playing
I just redownloaded this game yesterday. This game is very slept on. The environment, the customization, and combat is pretty damn good 🔥
best fps coop in the world I LOVE YOU GOSHT RECON
i wish someone made a single player or coop dayz type open world game with a story. that would be a dream
Such a beautiful game. Shame it didn’t get more clout.
This game is so overlooked. Modders always save the day!
Yeah the FPS Mod is pretty good. Though the Shoulder swap mechanic gets in the way a bit. I wish there was a way to get this mod on Breakpoint. That + Spartan mod would be great
It’s amazing that mods can picture the game that the series is based on better than the devs.
Absolutely love this game. Kinda my favorite comfort food game I can do whatever u want whenever I want
Looks like a whole new game in first person makes me wish it originally was first person
Now it looks like early cinematic fake gameplay and I love it
"Battle royale" players have ruined other games not needed in the ghost recon world
Wildlands is the best single player open world shooter i have ever played. Too bad these kind of games are a dying breed in a gaming space - at least as far as i know. Although the themes are serious, there is a lot things hidden under the serious core of the game (looking at you Predator). Gameplay is satisfying and well built for a fun co-op experience too. There is no reason why this game SHOULD have been a battleroyale game other than the business perspective and that decision probably would have been a bad one anyway.
Wildlands is a great reminder for developers that you dont have to try to do it all to develop a great game.
Ubisoft has some ridiculously talented staff that are led by people that are either out of touch with gamers or completely incompetent
Wildlands is everything that every Far Cry since FC4 had lacking. They should make more games like this!
the bubble detection of the ai is still good logically. just think of it as sound. like foot steps or something
Looking back at it now, I genuinely enjoyed this game. Would love to see them make a similar game.
Considering that, in the original Ghost Recon and Rainbow Six, you could not do a face to face with enemies without dying in a second (at least on Veteran and Elite difficulty), I am fine with enemies reacting quickly and harshly. You need a tactic or to surprise them. It is a problem only if the first person view breaks the possibility of being stealthy.
I put around 2-2.5k hours into wildlands and loved every minute. It's still a good game and will be for years to come, sorta like Just Cause 2.
Ghost Recon Wildlands looks great even to this day
Man ubisoft dropped the ball hard with everything Tom Clancy... they ruined ghost recon, they ruined rainbow six, they made the division and its as bland as it gets... they keep slapping that name around and completely gave up on the DNA of the franchise.
Money, money, money.. nobody that makes decisions on Ubi$oft cares about games (literally) or have played any except Candy Crush.
I pray that the next ghost recon game has a FPS mode
You get to fight The Predator! Crazy easter egg.
FPPOV would have been so much more immersive. Seeing Starfield I think Mass Effect would also be amazing in first person.
I feel like taking squad and sharpening up the movement just a wee bit. Open world RPG, you build your squad how you want. FPS only and you have main stories, side quests etc. But, I'd like to see like a CoD type story line, straight war.
Man, I loved Wildlands... Nothing like getting a group of friends to do some stupid mission, get just about to the end of it and then have someone screw it up by crashing a copter into the base.
I was so disapointed in the new one.
Gotta say 1st person looks amazing in this game. Should have launched with it as an optional feature.
Haven’t played since Advanced Warfighter, loved that game
Modders can really elevate games. There's a suite of New Vegas mods that do a lot to improve that game's FPS gameplay, which at its baseline didn't even have Iron Sights. Now, though, with the proper suite of mods, you can have true first person ironsights (That's not easy since in the base game, your weapon sways in a way that doesn't match where it shoots), and even more recently, someone even added Picture In Picture scopes to New Vegas, so you don't get that old style blacked out screen with a scope view that games once did (New Vegas True Scopes that one is called). Due to all the jank involved in getting a game that was never designed with ironsights in mind, there's another amazing mod that's an ultra light weight tool that lets you manually align the ironsights (and scopes) for almost all the weapons (and modded weapons) in the game. That may be a bit too much jank for some, but for me it actually felt like I was zero-ing my gun before using it for the first time.
Frankly the whole suite of mods that you can set up for old games are insane.
A quick correction but New Vegas did have Iron sights you're thinking of Fallout 3.
@@TheDragonsPit It does, but they're awful. The mods you can get make it much better.
As I mentioned in my post, Fallout NV has fake Ironsights. You're not actually aiming where the sights are, because that's not where actual crosshair is. If you force the crosshair to be enabled even when aiming down sights, you'll actually see the ironsights constantly veer off of where the crosshair is. It's an engine limitation so it's hard to blame Obsidian for this. It's just that modders have had over a decade to fine tune everything so it at least makes Fallout NV's gunplay feel passable, ya know?
just by watching felt a lot more immersive (that word again hahahha)
and honestly if there's one thing i love about pc modding and sometimes console modding aswell,
is to change the vanilla perspective of games, making third person games become first person and vice-versa,
it feels like a whole new game!
Im playing this game now, love it
I love the franchise as a whole, I have a lot of memories of playing the ghost recon and rainbow six games with my dad. GRAW 2 is still my personal favorite in the series mostly because of the multiplayer.
I wish the AI in the newer games was a little better oriented towards stealth gameplay. For instance not having the entire enemy ai immediately know exactly where you are the moment you start shooting for instance. But it’s still quite fun.
Wildlands got a lot of hate when it came out but i freaking LOVED it! I 100%ed it on xbox. Turn the hud off, jack the difficulty and just infiltrate bases however you feel like it. Tons of fun
This mod reminds me of the first ghost recon game
An animation going from hip fire to ADS would be great.
Another Mod I Highly Recommend is the Night Vision Reshade.
It's found on a kerbal space program thread of all places, but it completely changes how you approach night time operations.
are mods applicable to steam WGR ?
@@smugkokomi8384 I would assume?
Bro this game , night time ops with NODS / Smart Stealth AI ... holy shit what an experience .
I actually really like that car crashes so easily block your view, idk it adds another layer of depth in my eyes
I swear Breakpoints mechanics with Wildlands settings would be a masterpiece, but i would prefer the camera of Wildlands, just give me the more immersive mechanics of breakpoints
I'd like a game that combined FPS and TPS elements, with the area liberation/outpost recapture of the Far Cry series, the 4-player team feature/weapon farming system/reinforcement escalation of Ghost Recon: Wildlands, and the weapon crafting/personal gear crafting/base resupply elements of The Division series.
One of my favorite games on played on PS4. FPS mod looks real cool.
Personally, I prefer 3rd person, but I think it's awesome the game can finally be experienced this way.
Sorry to be that guy, but...
Ghost Recon Advanced Warfighter on PC was also first-person. Also the first gamy may have been simple visually, but in terms of gameplay, it has lot of dept.
But yeah, this looks like a cool mod!
Ubisoft should've made a DLC upgrade that added an FPS and other refinements to Wildlands similar to what Aftermath was for the WWZ game.
One mistake in your video - GR2 in 2004, which was an Xbox exclusive was 3rd person yes, but Advanced Warfighter both 1 @ 2 in 2006/2007 were both still first-person games specifically made for the PC (but did get console releases in 3rd person, although they were different games under the same title).. so there is even more first-person DNA in the GR franchise than people think
Hi LevelCapGaming, Are there now any mods that make the game more full as opposed to vast spaces of emptiness? As a solo player, I found GRW to be very bleak.
I want *Ghost Recon: Phantoms* back.
Almost makes it feel like the OG ghost recon games
This would take wildlands to a new level
Re optimization: with some downscaling (res set to about 80% or so), I can run Wildlands rather comfortably on 1440p on... a Steam Deck. While many games that are MUCH more simple complexity and/or graphics wise struggle often.
Such a beautiful game. Shame it didn’t get more clout.. Such a beautiful game. Shame it didn’t get more clout..
wildlands was not bad when i played it. i just hated that the tier one system was forced upon u to keep gaining xp and progression. i wasnt a fan at first when it first came out as i really liked gr future soldier and honestly wanted another one. i still love that game today and wish i could play the multiplayer again
I kinda don't like the third person shooters. When GTAV implemented FP I was surprised, finished entire story and got over 500 hours on Online, all in FP. RDR2 same, never switched from FP to TP. I played tons of Wildlands and, even if the game was designed to be in TP, I never liked the TP system, but the game was amazing. Then I saw this mod a while ago and without thinking I downloaded it to try it out. One of the best experience I got with Wildlands was in FP deffo. Highly recommend this mod.
I've loved wildlands since it came out, and since moving to PC i've been loving the first person mod. I don't know how the managed to make breakpoint flop so bad. I hope the next Ghost Recon is more like this
Breakpoint had the No Mans Sky treatment, it's actually really good now. But if you got burned off of it on release, I'd understand the hesitation on revisiting it.
I remember being extremely let down when I started the game and realized there was no fps view.
This would be awesome if I had a PC
I remember trying the open beta for Wildlands many moons ago and I thought to myself "man, I'd probably buy this if it was first person"
Well, now I might actually buy it... either that or I'll just replay Far Cry 5
Much better - never could like 3rd person games
Never understood why games don't do this. Imagine "the Division" doing that. It would have been a complete banger. I would rebuy it full price.
I remember playing the first Ghost Recon game as a kid and i always wanted another Ghost Recon game in first person or at least with a first person option. I am so damn glad i am a PC gamer so i can mod games to my liking. If my parents would have bought me a console instead of a PC back in the day things might have been different. Not hating on consoles here but PC gaming just offers so much more. I hope someday console gamers will have access to mods like this too.
Are there weapon spec mods? Because for me the bullet travel speed is very low and that kinda steal the immersion for me
Personally speaking thats a great mod to bring life into the game and i agree a lot with what your saying, wish ubisoft would put as much love into wildlands as they have Seige, considering a lot of the characters are in it.
I would love it to be more like PubG where there are Battle Royale, the gunplay on multiplayer was some of the best in any shooter, imo.
Also Like Metal Gear Solid 5 where thing can change dynamically depending on your tactics would be a cool update/ feture to mod in.
Some soldiers have better line of sight in MGS than in GRW but the snipers in the fallen DLC are deadly if they spot you on realistic, personally speking the ttk feels right.
Also would be nice to be able to knock out AA and other such things on bases and they not respawn as soon as you fast travle, personal speaking it should take like a day or 2 in-game to replace like AA and other such things.
But im glad to see this mod, there should just be a toggle option in it.
Hey I’m curious, what does the first person look like from the perspective of the cobra helicopter gunner seat?
I love my 3rd person tactical shooters. Especially Wildlands, I've put way to many hours into this game and I'm currently midway through another playthrough. The mod is cool and definitely some talent in its creators, but frankly I don't want my 3rd person tactical shooter to become an FPS. Just my opinion. When customization is a big factor both in clothes and gear, I want to be able to see it in action, not on the menu screen. But it is cool to see it in this light and to be able to offer both 3rd and 1st would be a cool concept when infiltrating buildings. Fallout and Skyrim for example.
No way! this is one of my favorite games
If we had a mod that allowed bodies to stay and have to move enemy bodies with the first person mod it would have been the perfect game imo
Wildlands is my favorite Ghost game. Then its Future Soldier. I wish Wildlands utilized a big MMO mode. It would feel like playing BF, but more realistic.
honestly most of the game looks better than breakpoint
ya, the recent ghost recon games definitely limit mods but the games themselves have so much potential. There are so many QoL changes I would like to see through mods like first person, various bullet mechanic overhauls, detections but even the mods currently available are very difficult to install. Missed potential
You can set a toggle first/third person, to circumvent some issues, like when driving.
The completely forgotten GRAW 1 & 2 on PC were first person, and GRAW 2 PC is probably my favourite of the series. I do prefer Ghost Recon in first person honestly, I agree that third makes you feel detatched from what's going on (like you're watching a character in a film, rather than being that character)
Wish this game had a rust kinda game mode with online base building and etc. everything is there for it to be great
lol I'll stick with third person on this one lol. Thanks!! I mean shit! You get to create your own character from top to bottom as you see fit!! Visual effects in regard of your created character is SOOOO important for more immersion aspects to enjoy that visual that you have spent at least HOURS in creating it altogether 🤙. And third person in this game plays incredibly well too. They truly did not fuck up on Wildlands.
Wildlands as the best GR. I loved that game.
I enjoyed the heck out of wild lands on ps4 and was shocked first person view wasn’t an option especially with its first person aim mode.