Hope you guys enjoyed this build guide! Don't forget to enter the giveaway by commenting your favourite place to build and why right here in the comment! Prizes will be drawn on the 24th of December. Best of luck! Special Cyber month deal! Get 70% off NordPass at nordpass.com/eradyt or use code eradyt. Plus you get an additional month for FREE!
My favorite build spot is on an island in the Nub river I call Wolf Head Island (because of it's shape) but many call Commodo Dragon Island because of the Drago's found near the pond on the island.. First it is very defendable (purge, PVP not so much) since there is only one path to the upper part of the island. Near by is a Black Hand camp for thralls, tons of iron, horses just to the east as well as RINOs for heavy hides. A short distance from the jungle, desert, and Nub river valley.
On a plateau near Sepermeru. High ground for easier base defense, tons of iron nearby, brimstone, and a variety of nearby thralls. Some of them are very spacious as well for large constructions.
In the Exiled lands, my go-to place throughout the whole time playing has been at the little uphill mountains by sepermeru's obelisk, next to Warmaker's Sanctuary, nearby city to for potential thralls, silver mines not too faraway, and nearby is the obelisk itself for convenience /w using the ability to fast travel via map-room
My favorite base location in the Exiled Lands is a mountain plateau directly south of the Sepermeru Obelisk. Brimstone, silver, Unnamed City, Warkeeper’s Dungeon, scorpion worldboss, and Sepermeru for trading goods and slaves. This location is lacking in water and wood, but the purge can only climb up the narrow southern side, and I prefer the desert scenery. Yer close enough to fire a trebuchet at the worldboss, for the LOLs. (I am only lacking the Dragon and Siptah dlc)
I really love the cozy feeling you can give a build in the highlands/north on EL, but I think my favorite place to build is noob river. I love ancient Egypt and no other games really let me build and live in an Egyptian themed base like Conan. Hopefully they give us a DLC with that theme someday too.
My favorite construction site in "Conan Exiles" is inside a certain tower. Because, it is an isolated place with walls and roof and has a lot of space to build whatever you want. It is one of the safest and most secure locations in the game.
What a coincidence! What is the chance that we both make the giveaway on the same day, hahaha 🤣 Well now, I am even more grateful that I’ve changed my mind in the last days of the giveaway. Originally I wanted to include steam keys as well, but it seems you cover that part, which is excellent! Hehehe I’ve watched some of your videos, they are awesome! ;)
In the exiled lands to the left of the watchtowers and north of a ruin (circle of swords, with a tree demon thingy) on the cliff. Because you can have a drawbridge spanning that cliff and it is a great spot for a historical and very defensive castle build.
So far my favourite place to build is in the Isle of Siptah, grid K6/7 just on the rock formation there. I love it as its a very unique landscape that makes you think how you will use the natural rock formations to shape the build. It is tricky because of the stability if you want to connect the monoliths but its well worth the challenge as the end product may be an amazing base. Currently working on making a Bridge City there lol.
In the Exiles Map I enjoy building near a Highlands lake on the Southern and Eastern side of that biome. It's just a beautiful location and I build a chill lake house. I've also spent way too many fun hours working on a Swungle Treehouse. Great bridge ideas! I'm certainly gonna borrow some of your design elements.
My favorite Isle of Siptah location is located at H-6 (SE of Costigan's Bluff), I call it the Snake Pit as it is surrounded by plenty of high-level snakes. You need a dancer in this area as it is corrupted.
the oasis has really beautiful spots, you can get tons of bear Cubs on the island, and you’re close to some chests that have a chance to spawn gold/high tier weapons in the oasis.
In the O grid, in siptah, there is a plateau next to the brimstone river. I love that place, i built 2 cities before. These holidays thinking about reinstalling and build with the new set.
I found to the north east of the mounds city to be great tons of resources near by but I picked to top of a mountain. Insulated buildings are a must along with brazers.
I really like a certain place in the northern part of the map because it feels so relaxing and kinda reminds me of where I used to live when I was a kid haha
@@Eradicati0nn hey man thanks for everything! I followed your Twitter account but I'm not able to DM you? Idk why honestly but yeah I've the same pfp in Twitter too. Again I really really appreciate your content bro, great job you're doing with your videos.
Deserter's Gutter because you can build extremely defensible bases within its peak. It also allows you ample room to furnish without the threat of totally losing everything.
Hands down Exiled lands, it has some of the best spots for both pve and pvp. Also having some of the best atmosphere in the north, when it comes to Viking inspired homes.
@@Eradicati0nn I have a homestead built near new asgard, right along the river. Been my go to spot for years. The stone formation looks like a ribcage, it's metal AF
Thank you for these videos, they're great. One of my favorite places to build is just east of Stargazer's Crest on the plateau/mountain area. I put a viking style hunting lodge there and it just fits. QUESTION: Is there a DRAWBRIDGE piece or MOD that doesn't look like they were drunk on the last day building it?
The only drawbridge I know of, modded or otherwise, is the one already in the game. I think there might be a retexture or two in Age of Calamitous, but they're still structured the same unfortunately
@@Eradicati0nn Thanks for answering me back. That's the only one I know of too (I would like one without having to install AoC though). It's a simple/small mod I would love a modder to look into - with all of the great looking DLC and mods out there, it's remarkable no one has fixed that rickety looking drawbridge 😆
Hey Loving your videos just wondering if you plan on doing a coop series with anyone I enjoy watching friends have fun during survival games but I do understand if you have a busy schedule just thought I would suggest and see where it went
I don't really have anything planned for that yet, though it is something I'd wanna do in the future, maybe when Update 3.0 drops. I do have some interesting stuff in the works though 👀
i Havent played the game, but i heard that exiled lands are amazing, so, it would be amazing to check the game if i win a copy. Thank u so much for this chance.
In 932 AD, King Arthur and his squire, Patsy, travel Britain searching for men to join the Knights of the Round Table. Along the way, Arthur debates whether swallows could carry coconuts, passes through a town infected with the Black Death, recounts receiving Excalibur from the Lady of the Lake to two anarcho-syndicalist peasants, defeats the Black Knight and observes an impromptu witch trial. He recruits Sir Bedevere the Wise (who had a swallow carrying a coconut), Sir Lancelot the Brave, Sir Galahad the Pure and Sir Robin the Not-Quite-So-Brave-as-Sir-Lancelot, along with their squires and Robin's minstrels. Arthur leads the knights to Camelot, but, after a musical number, changes his mind, deeming it "a silly place". As they turn away, God appears and orders Arthur to find the Holy Grail. Arthur and his knights arrive at a castle occupied by French soldiers, who claim to have the Grail and taunt the Britons, driving them back with a barrage of barnyard animals. Bedevere concocts a plan to sneak in using a Trojan Rabbit, but no one hides inside it, and the Britons are forced to flee when it is flung back at them. Arthur decides the knights should go their separate ways to search for the Grail. A modern-day historian filming a documentary on the Arthurian legends is killed by a knight on horseback, triggering a police investigation. On the knights' travels (and in scene 24 with the narrator's unnecessary talk about swallows), Arthur and Bedevere are given directions by an old man and attempt to satisfy the strange requests of the dreaded Knights Who Say "Ni!". Sir Robin avoids a fight with a Three-Headed Knight by running away while the heads are arguing. Sir Galahad is led by a grail-shaped beacon to Castle Anthrax, which is full of young women, but is unwillingly "rescued" by Lancelot. Lancelot receives an arrow-shot note from Swamp Castle. Believing the note is from a lady being forced to marry against her will, he storms the castle and slaughters several members of the wedding party, only to discover the note was from an effeminate prince. Arthur and his knights regroup and are joined by three new knights, as well as Brother Maynard and his monk brethren. They meet Tim the Enchanter, who directs them to a cave where the location of the Grail is said to be written. The entrance to the cave is guarded by the Rabbit of Caerbannog. Underestimating it, the knights attack, but the Rabbit easily kills Sirs Bors, Gawain and Ector. Arthur uses the "Holy Hand Grenade of Antioch", provided by Brother Maynard, to destroy the creature. Inside the cave, they find an inscription from Joseph of Arimathea, directing them to Castle Aarrgh. An animated cave monster devours Brother Maynard, but Arthur and the knights escape after the animator unexpectedly suffers a fatal heart attack. The knights approach the Bridge of Death, where the bridge-keeper challenges them to answer three questions to pass, or else be cast into the Gorge of Eternal Peril. Lancelot easily answers the simple questions and crosses. Robin is defeated by an unexpectedly difficult question, and Galahad fails an easy one; both are magically flung into the gorge. When the bridge-keeper poses an obscure question about swallows to Arthur, he asks the bridge-keeper to clarify what he means; the bridge-keeper cannot answer and is thrown into the gorge. Arthur and Bedevere cannot find Lancelot, unaware that he has been arrested by police investigating the historian's death. The pair reach Castle Aarrgh, but find it occupied by the French soldiers. After being repelled by showers of manure, they summon an army of knights and prepare to assault the castle. As the army charges, the police arrive, arrest Arthur and Bedevere (despite the three not being responsible for the historian's murder) and break the camera, ending the film.
Hope you guys enjoyed this build guide! Don't forget to enter the giveaway by commenting your favourite place to build and why right here in the comment! Prizes will be drawn on the 24th of December. Best of luck!
Special Cyber month deal! Get 70% off NordPass at nordpass.com/eradyt or use code eradyt. Plus you get an additional month for FREE!
My favorite build spot is on an island in the Nub river I call Wolf Head Island (because of it's shape) but many call Commodo Dragon Island because of the Drago's found near the pond on the island.. First it is very defendable (purge, PVP not so much) since there is only one path to the upper part of the island. Near by is a Black Hand camp for thralls, tons of iron, horses just to the east as well as RINOs for heavy hides. A short distance from the jungle, desert, and Nub river valley.
On a plateau near Sepermeru. High ground for easier base defense, tons of iron nearby, brimstone, and a variety of nearby thralls. Some of them are very spacious as well for large constructions.
The area around Sepermeru is quite underrated, there are some very nice spots over there
In the Exiled lands, my go-to place throughout the whole time playing has been at the little uphill mountains by sepermeru's obelisk, next to Warmaker's Sanctuary, nearby city to for potential thralls, silver mines not too faraway, and nearby is the obelisk itself for convenience /w using the ability to fast travel via map-room
My favorite base location in the Exiled Lands is a mountain plateau directly south of the Sepermeru Obelisk. Brimstone, silver, Unnamed City, Warkeeper’s Dungeon, scorpion worldboss, and Sepermeru for trading goods and slaves. This location is lacking in water and wood, but the purge can only climb up the narrow southern side, and I prefer the desert scenery. Yer close enough to fire a trebuchet at the worldboss, for the LOLs.
(I am only lacking the Dragon and Siptah dlc)
Hey Shin, please drop me a DM on Twitter (@eradicati0nn) or Discord (Eradicati0n#4696) to claim your prize!
I really love the cozy feeling you can give a build in the highlands/north on EL, but I think my favorite place to build is noob river. I love ancient Egypt and no other games really let me build and live in an Egyptian themed base like Conan. Hopefully they give us a DLC with that theme someday too.
Highlands is definitely my personal favourite, the desert is pretty nice too though. I would love a Stygian Egyptian-style DLC one day
My favorite construction site in "Conan Exiles" is inside a certain tower. Because, it is an isolated place with walls and roof and has a lot of space to build whatever you want. It is one of the safest and most secure locations in the game.
What a coincidence!
What is the chance that we both make the giveaway on the same day, hahaha 🤣
Well now, I am even more grateful that I’ve changed my mind in the last days of the giveaway. Originally I wanted to include steam keys as well, but it seems you cover that part, which is excellent! Hehehe
I’ve watched some of your videos, they are awesome! ;)
That is a coincidence! Glad you enjoy the videos Akolak, hope your giveaway goes well!
In the exiled lands to the left of the watchtowers and north of a ruin (circle of swords, with a tree demon thingy) on the cliff. Because you can have a drawbridge spanning that cliff and it is a great spot for a historical and very defensive castle build.
So far my favourite place to build is in the Isle of Siptah, grid K6/7 just on the rock formation there. I love it as its a very unique landscape that makes you think how you will use the natural rock formations to shape the build. It is tricky because of the stability if you want to connect the monoliths but its well worth the challenge as the end product may be an amazing base. Currently working on making a Bridge City there lol.
In the Exiles Map I enjoy building near a Highlands lake on the Southern and Eastern side of that biome. It's just a beautiful location and I build a chill lake house. I've also spent way too many fun hours working on a Swungle Treehouse.
Great bridge ideas! I'm certainly gonna borrow some of your design elements.
My favorite Isle of Siptah location is located at H-6 (SE of Costigan's Bluff), I call it the Snake Pit as it is surrounded by plenty of high-level snakes. You need a dancer in this area as it is corrupted.
the oasis has really beautiful spots, you can get tons of bear Cubs on the island, and you’re close to some chests that have a chance to spawn gold/high tier weapons in the oasis.
In the O grid, in siptah, there is a plateau next to the brimstone river. I love that place, i built 2 cities before. These holidays thinking about reinstalling and build with the new set.
I found to the north east of the mounds city to be great tons of resources near by but I picked to top of a mountain. Insulated buildings are a must along with brazers.
I really like a certain place in the northern part of the map because it feels so relaxing and kinda reminds me of where I used to live when I was a kid haha
Hey Mohireza, could you drop me a DM on Twitter @Eradicati0nn to claim your prize from the giveaway, thanks!
@@Eradicati0nn hey man thanks for everything! I followed your Twitter account but I'm not able to DM you? Idk why honestly but yeah I've the same pfp in Twitter too. Again I really really appreciate your content bro, great job you're doing with your videos.
Deserter's Gutter because you can build extremely defensible bases within its peak. It also allows you ample room to furnish without the threat of totally losing everything.
Deserter's Gutter is pretty nice, that's a good choice!
My favorite place at least for the starrt, in EL is in F/E 5, you got massive amounts of iron ore there.
Haven't played isle of sipath yet but in exiled lands, the great dam is my favorite one
Great Dam is a pretty good spot!
Hey MBH, I got an Isle of Siptah Steam key with your name on it! Drop me a DM on Twitter @eradicati0nn or Discord (Eradicati0n#4696) to claim it :)
I didnt realize there was drawbrdiges in conan! some very nice designs!
Deserter's Gutter because i like how it looks and it gives good def~ thanks for chance~
Hands down Exiled lands, it has some of the best spots for both pve and pvp. Also having some of the best atmosphere in the north, when it comes to Viking inspired homes.
Viking homes and the Frozen North are just meant to go together, its a personal favourite of mine too!
@@Eradicati0nn I have a homestead built near new asgard, right along the river. Been my go to spot for years. The stone formation looks like a ribcage, it's metal AF
Thank you for these videos, they're great. One of my favorite places to build is just east of Stargazer's Crest on the plateau/mountain area. I put a viking style hunting lodge there and it just fits.
QUESTION: Is there a DRAWBRIDGE piece or MOD that doesn't look like they were drunk on the last day building it?
The only drawbridge I know of, modded or otherwise, is the one already in the game. I think there might be a retexture or two in Age of Calamitous, but they're still structured the same unfortunately
@@Eradicati0nn Thanks for answering me back. That's the only one I know of too (I would like one without having to install AoC though). It's a simple/small mod I would love a modder to look into - with all of the great looking DLC and mods out there, it's remarkable no one has fixed that rickety looking drawbridge 😆
Hey Loving your videos just wondering if you plan on doing a coop series with anyone I enjoy watching friends have fun during survival games but I do understand if you have a busy schedule just thought I would suggest and see where it went
I don't really have anything planned for that yet, though it is something I'd wanna do in the future, maybe when Update 3.0 drops. I do have some interesting stuff in the works though 👀
i Havent played the game, but i heard that exiled lands are amazing, so, it would be amazing to check the game if i win a copy. Thank u so much for this chance.
Well you're entered, so best of luck!
Hey Phantox, drop me a DM on Discord (Eradicati0n#4696) or on Twitter (@Eradicati0nn), I got something for ya chief
Thank you very much for another video they are the best 🇻🇪🙏
Thanks Zol, glad you enjoyed it!
In 932 AD, King Arthur and his squire, Patsy, travel Britain searching for men to join the Knights of the Round Table. Along the way, Arthur debates whether swallows could carry coconuts, passes through a town infected with the Black Death, recounts receiving Excalibur from the Lady of the Lake to two anarcho-syndicalist peasants, defeats the Black Knight and observes an impromptu witch trial. He recruits Sir Bedevere the Wise (who had a swallow carrying a coconut), Sir Lancelot the Brave, Sir Galahad the Pure and Sir Robin the Not-Quite-So-Brave-as-Sir-Lancelot, along with their squires and Robin's minstrels. Arthur leads the knights to Camelot, but, after a musical number, changes his mind, deeming it "a silly place". As they turn away, God appears and orders Arthur to find the Holy Grail.
Arthur and his knights arrive at a castle occupied by French soldiers, who claim to have the Grail and taunt the Britons, driving them back with a barrage of barnyard animals. Bedevere concocts a plan to sneak in using a Trojan Rabbit, but no one hides inside it, and the Britons are forced to flee when it is flung back at them. Arthur decides the knights should go their separate ways to search for the Grail. A modern-day historian filming a documentary on the Arthurian legends is killed by a knight on horseback, triggering a police investigation.
On the knights' travels (and in scene 24 with the narrator's unnecessary talk about swallows), Arthur and Bedevere are given directions by an old man and attempt to satisfy the strange requests of the dreaded Knights Who Say "Ni!". Sir Robin avoids a fight with a Three-Headed Knight by running away while the heads are arguing. Sir Galahad is led by a grail-shaped beacon to Castle Anthrax, which is full of young women, but is unwillingly "rescued" by Lancelot. Lancelot receives an arrow-shot note from Swamp Castle. Believing the note is from a lady being forced to marry against her will, he storms the castle and slaughters several members of the wedding party, only to discover the note was from an effeminate prince.
Arthur and his knights regroup and are joined by three new knights, as well as Brother Maynard and his monk brethren. They meet Tim the Enchanter, who directs them to a cave where the location of the Grail is said to be written. The entrance to the cave is guarded by the Rabbit of Caerbannog. Underestimating it, the knights attack, but the Rabbit easily kills Sirs Bors, Gawain and Ector. Arthur uses the "Holy Hand Grenade of Antioch", provided by Brother Maynard, to destroy the creature. Inside the cave, they find an inscription from Joseph of Arimathea, directing them to Castle Aarrgh.
An animated cave monster devours Brother Maynard, but Arthur and the knights escape after the animator unexpectedly suffers a fatal heart attack. The knights approach the Bridge of Death, where the bridge-keeper challenges them to answer three questions to pass, or else be cast into the Gorge of Eternal Peril. Lancelot easily answers the simple questions and crosses. Robin is defeated by an unexpectedly difficult question, and Galahad fails an easy one; both are magically flung into the gorge. When the bridge-keeper poses an obscure question about swallows to Arthur, he asks the bridge-keeper to clarify what he means; the bridge-keeper cannot answer and is thrown into the gorge.
Arthur and Bedevere cannot find Lancelot, unaware that he has been arrested by police investigating the historian's death. The pair reach Castle Aarrgh, but find it occupied by the French soldiers. After being repelled by showers of manure, they summon an army of knights and prepare to assault the castle. As the army charges, the police arrive, arrest Arthur and Bedevere (despite the three not being responsible for the historian's murder) and break the camera, ending the film.
Nice
Tank u' sir knight