The beach totem has one very specific niche use: festival days. If there's a festival in town, it's the only way to access the beach, and it also puts you fairly close to the town entrance if you're cutting the time short.
I also use a fair few of them before I can purchase the ginger island warp pole, to get to Willy's shop quickly / in time before it closes. It's one of the more useful warp totems IMO, after the desert and farm totems. The ginger island totem is less useful because it's so expensive to craft that it's better to wait until 10 dragon teeth are collected.
@@xxleoproxx7495 I think there's a good amount of people who will construct the shortcuts before most of the obelisks. Especially now that the game is like, twice as long as it used to be when it first released.
I've been trapped in his world for so long that I'm fairly certain I've seen most if not all of them already, and I STILL keep rewatching them anyway. It's inescapable.
Although it's not often applicable, the sonar bobber can be pretty useful with the blessing of waters and challenge bait. It allows to quickly get lots of difficult fish without wasting your blessing on a sunfish. This also makes getting multiple legendary fish less tedious
I love the farm computer personally. The Crops ready in greenhouse and Machines ready are great, because they show you info you would otherwise have to get by walking all around your farm. You could calculate/memorize when they're going to be ready, but that's more mental load in a game where I already run around like a headless chicken trying to get everything done in time.
Yeah, same. I play SDVE and the greenhouse is not by any means close. And with how I set my farm up, I don't have anywhere to move it to because I'm a goose. So, having the computer means saving so many in-game minutes.
i love checking the farm computer and instantly knowing what i have to collect, without having to look around, especially if you use different amounts for each machine then you can instantly know what machine is ready to harvest
same. i thought it was a popular item. now i want survey data on how many players actually use it! i literally keep one right outside my door and check it every morning. it's great for knowing when batches of machines (kegs, crystalariums, etc) in sheds are ready without having to place one machine outside the shed as an indicator. and it tells you when you're running low on hay, which is something i otherwise forget to pay attention to once i have automated feeders.
With fairy dust on the list of things the raccoons can give you, I had enough to take my last batch of starfruit wine from gold to iridium all at once and finish my perfection save like a month faster than I would have otherwise and gosh I am forever grateful
In all honesty, I would've probably even put Quality Retaining Soil below Basic Retaining Soil. It's more expensive to craft/buy, takes longer to unlock and is literally just as pointless, since it has the exact same downside as the basic version. You can still maybe use the basic one to save on energy, which is a somewhat scarce resource in the early game, but by the time you even unlock the quality version you shouldn't have any more energy problems, which basically removes its only use-case.
Dehydrators are amazing for both blueberries and cranberries, as it makes it so you can effectively procees them. After dehydrating, they sell (a little more than) gold quality with the artisan bonus.
Drying by itself gives gold raw-crop value (eg dried blueberries 400g, gold blueberries 5x75g=375g); Artisan drying is even better than that, and gives iridium raw-crop value (artisan dried blueberry 560g, iridium blueberries 5x100g). But yeah, dehydrators are really good for handling bulk items!
Apart from using it in a sap/mushrom farm, i dont see that much use for it. It great if you you got excess of produce though. I guess im not the only one with most of my worth in chests, cause " imma make a great profit of em, someday"😂 Edit: I forgot raisins for junimo
@@GoalOrientedLifting i personally plant this many blue- and cranberries that i have like 2-3 full stack of 999 crops that i cant process anywhere else in time, so using the dehydrator is a must have for me
Another excellent use of smoked fish is that they make _pitch perfect_ Luau fodder. The way the Luau reaction is calculated is by taking a look at the base price of the item, then at its quality -- and smoked fish's base price is double that of its origin fish, and smoking it doesn't remove its quality. Smoking any half decent iridium fish is a near guarantee that you'll get the best reaction.
i was gonna try to defend some of the low placements like the geode crusher, before remembering that i play with automate- which makes me realise a lot of these craftables would recieve a major buff by proxy if literally just the hopper got the ability to pull items in vanilla.
i cannot go back to playing without automate. It was like seeing 4k TV from 180p black and white. The game fundamentally changed. I had so much more fun, just dump all my ore in a chest and smelt it. Leave the fruit and wines in a shed and collect it every sunday night. Now i am only setting up the machine, and reaping the benefits, instead of being the grease of the whole operation. Makes late game feel sooooo much better
Even in vanilla I feel like a hopper to store geodes in feeding a geode crusher is fine, once I have finished the museum I’m not in a rush and I can grab the produce a couple times a day if I keep it near my bed
Heavy furnace is a godsend in late game, perfect for it's placement. Sure 3 coal instead of 5 doesn't sound like a lot, but if you're smelting 200 bars a day, those coal savings stack up. Also obviously the space optimization, instead of having to go to the quarry or use a plot in your farm, the mines have enough space to smelt hundreds of bars at once
20:49 with my obelisk i always make a “warp hub” on my farm and set up one by my house/farm warp spot and the other by my 4 obelisks, which i usually tuck away in the bottom of my farm
11:23 I never used fairy dust until 1.6. now I get so many of those at the mayor's ticket machine and as a reward from the racoons that it's actually worth it since I don't have to craft them
I personally don't care as much for machines that have a turnaround time greater than a couple hours but less than all day, because unless you're going to be hanging nearby, that always rounds up to "whenever I'm getting home". If I want to do morning chores before heading out for mining or fishing until getting home at midnight, there's no difference between three hours and twelve, which, in some cases, can make machines much less profitable than their stats would suggest.
i think the sonar bobber might be good for coop where your fishing time might be valuable since it doesn't pause time. i was contemplating using it while playing with my friend because catfish already take me a hot second to catch
I love the point in the middle of this type of video where you go from justifying how low you ranked something to justifying how high it is. Unironically fascinates me
5:27 i personally would rate farm computer near the top. i use it every day in game to decide what i will do first that day. e.g. if i have a huge harvest ready, then i know not to get my mining stuff out of my chests. i also often have lots of crops that produce multiple harvests in the greenhouse. and i cant always remember what day they will harvest so i have to go down to the greenhouse to check. checking the computer saves me the walk. it is also useful for when i have a large batch of wine in the basement - seeing like 40 machines ready on the computer will remind me to go pick them up. same for remembering that the farm cave exists. justice for the farm computer!
Yeah, I rate the farm computer too To be fair, I play SVE so I have grandpa's shed and the greenhouse to contend with, knowing when to check those buildings instead of having to go manually gives me joy. And using it for machines ready helps too. Some days when you want to do farm admin but also dive the skull cavern, you don't want to waste time searching greenhouse or searching for the processing machines that arent even ready yet. Probably wouldn't put it too high, probably mid table somewhere, since it's literally just gravy, you don't need it for anything but QOL matters
I'd say the Geode crusher is a quality of life luxury item. It's not neccesary but there are definitely times when I had hundreds of geodes lying around in my chests and there was no way I was gonna click for an hour just to open them at Clint.
Itd be waaay better if they could break mystery boxes, their giant useful loot pools are super annoying when you have to run back and forth to clint and your farm
A little correction: you can process Mushrooms in Preserves Jars since 1.6 - and it does give you far more earnings than using the Dehydrator. Dehydrators are really only useful if you have A LOT of produce to process.
Agreed. I use them for blueberries and cranberries since there's no way I'm getting through processing the whole stack with kegs anyways, so at least they can be processed by something. And if you have starfruit or ancient fruit from Ginger Island occupying your kegs anyways, you can use dehydrators for your main farm's crops for some extra money on the side.
@lachouette_et_le_phoque I find automate kind of cheaty, so I play with junimatic same concept but everything is locked behind quests and fits my taste but play however you like though! Don't want to step on your toes, it's the magic of modding after all
@@AbdellatifMohamed btw now that it works again I'm trying it and it's so cute, so much better than Automate! Thank you again for the recommendation :)
The mini forge lets you get away with only ever going to level 1 of the volcano. You really only have to find one dragon tooth because you can make a stingray fish pond to get more. With the volcano also being the only dungeon where staircases are useless thats a pretty big advantage for the combat averse.
True, if you're trying to avoid combat this is useful since you only need to go to the first level. I feel like I almost never find things on the very first level, and due to not being able to reset floors it's hard to "grind" for resources, but def a good unlock for those who don't like combat. And it can give you upgrades to weapons and rings that can make combat easier.
I have the return scepter, a mini obelisk next to my door, and the other obelisk next to my 4 regular obelisks, meaning i have a Warp-Hub™. In skull cavern? Wanna get to ginger island really fast? Welp with the Warp-Hub™ i can do it in less than 10ingame minutes.
You listed that the dehydrator is the only way to process mushrooms. That's not true, you can toss mushrooms in preserve jars. Desert totems time case can also be bypassed if Pam is not available for the day, during her days at the resort or doctor's appointments, but these are special cases so it doesn't detract. Mayo machines fall off for dinos a little bit once you get the artifact sell price power as gold and iridium quality dino eggs outstrip the price of default quality dino mayo
I whould put the tent kit way higher. Usually I use it for long skull cavern runs or something. Just go the day before, sleep at the entrance and go at it. Its pretty good early to mid game, when you dont have a billion totems or obelisks. It really saves some time... The tent kit is also a great item to stay longer in the mines or do stuff a little bit longer. Yeah its maybe a bit expensive, but you are not using it every night. Its overall a pretty good item to have around... (I dont like passing out at night. I try to always avoid it. I know the penalty is pretty minor and its whatever. But I just dont like to pass out in the mines or something. I rather take the extra effort to bring a tent kit hahaha) I play with a friend and we can just all use 1 tent. So its also pretty good for multiple people...
The problem with that method is you can't check the daily luck before hitting the skull caverns. And you can trade 3 omnis for a desert warp totem, so it's really not that hard to get a few and just warp to the desert
Thanks so much for pointing out that more than one can use the tent! I love playing in multiplayer mode and would never have thought of that. I'd just assumed that each player needs her own.😅
counter point for the geode crusher, you have to make one for perfection anyways, and it's possible to get one from the skull cavern chests, stone and gold bars are cheap, and if you're getting crystalariums from the skull cavern treasure rooms, and have several making diamonds for money, they're fairly cheap. so then you can do what I do, and have an artisan shed day. smoke all fish that didn't get smoked while you were fishing with it next to you. smelt a bunch of bars, have looms going, recycling machines, the geode crushers and about every other device, and by the time you finish one loop. you can start filling in gaps. granted this does somewhat involve stockpiling several different types of items to make it worth doing all at once and not just over time.
It's mind-blowing how much time and effort this video must have taken to make-almost as wild as the fact that you regularly produce such detailed, data-backed content that constantly makes me question everything I'm doing in Stardew Valley!
I love the tea sapling and would rank it as high, one other reason I love it is that as a fence it never decays, I lost a rabbit and a duck on the same day because I hadn’t noticed a broken wall piece! One strong disagreement I have is the warp totems for mountain and farm. The stupidly (irritating, frustrating) short game day means that I frequently forget to visit Robins place on family or Linus birthdays. Having a couple of these and a beach totem means I can zip between ordering another fish pond and giving a gift, zipping down to get a couple of hours fishing at the beach and gifting Willy (I really wish his name was Bill) and finishing the day in the mines. I learned a good few 1.6 update things in this video so many, many thanks.
I’ve filled whole Ginger island with Deluxe Retaining Soil and ancient seeds. It’s so awesome! That’s why it’s in my top 30 or even higher Oh and the diy greenhouses are awesome
I have a nice tip for you regarding the Farm Warp Totem - get a Fish Pond with a Blob Fish - it has a chance to produce them (and make a pretty penny when it doesn't so win-win).
I sometimes use the Farm Computer to check if the farm cave or greenhouse is ready, so I don't need to go over there and check myself. However if you remember when you planted your crops and check the cave occasionally, it's obsolete. Also I don't like the Farm Computer or Marble Brazier recipes since they require museum donations that aren't that common to find. At least you can dupe the marble in the crystellarium...on one of my perfection playthroughs I forgot to save a marble before donating so I had to go thru literally all my frozen geodes to get it for crafting.
Mini forge is great if you want to reroll enchantments, you can put it right next to your bed and reset the day if you don't like the enchantments *the roll is set, but you can change items and order of enchanting to change the effect.
With the geode crusher, it doesn't -just- save the 25g one time, it saves it every time. If you're saving up your geodes and having a farm-heavy day it can be handy as you 1) Save the money from each geode but also save in-game time having to leave. It won't be for every play-style, sure. But it depends heavily on how you play. 🤔
I actually use the geo crusher, now I have unlocked it. I've even find I've worked my way through a stack before I would have taken it to Clint, at times. Really, the benefit is not going out of your way and doing haul between your stash and Clint's. Loading processors in the house, on the farm that's daily, going to Clint's isn't.
You could be playing Stardew Valley on a variety of portable, even pocketable electronics, but then so could I. I'm running the video while playing something else.
3:56 and besides you’d still have to go see clint to get golden coconuts and artifact troves open but yeah (I do not remember if this was always the case lol)
This was always the case as far as I know, but now there's mystery boxes which are a lot more common so you're a lot more likely to need to go to Clint's anyway all throughout your playthrough
Sonar bobbers are great during the fishing derbies, especially in multiplayer, where time doesn't stop while you're fishing. Can't spend half an hour fishing for squids when your day is only twelve to fourteen-ish minutes long because others *aren't* fishing.
I actually just used the sonar bobber the other day to get the Dorado quickly while using magic bait on a multiplayer game so I could get master angler the same time as a friend on winter year 2 when he just needed the blobfish. Those iffy to tell fish take up a lot of time when you're not using a multiplayer time pause mod.
I personally think the Farm computer is useful. I can check on my silo that is all the way at the bottom of my farm without having to run all the way down. And it shows the tilled soil so I know how many crops I need (I refuse to do math for that) I also agree that the dwarf gadged as a crafting item is not good. I wish it got changed.
I personally craft the mini-forge as soon as I can. Why? 1. I always drop into the volcano with a clear inventory. 2. The rest of my resources are back at the farm. If I run out of cinder shards or prissies before I can get the enchantment I want, I just go back to my chest. 3. I hate walking. 4. I'm a hoarder. I usually never sell my bars until I have a full stack of them and by the time I got its recipe, I'd already have over 500 of them sitting unused.
Casks above preserves jars is crazy! I'm impatient so I care a lot about gpd. Preserves jars alongside kegs allow you to process way more stuff more quickly.
My main use of challenge bait is for aquatic overpopulation quests that aren't for a specific kind of fish. Challenge bait + cork bobber + barbed hook knocks them out in like 8 casts, assuming you cast your line near the shore so you get lower level fish
I think the transmute recipes would be more useful if you could do the reverse of them, that way you don't have to grind on mines floors that are lower than what you've already unlocked because, if you've unlocked the lava floors of the mines and have a good pickaxe and weapons its ALWAYS better to get gold ore rather than the other ores if you could make copper or iron out of gold.
I used to use the transmute recipes more when I was worse at the mines. I would need JUST one more bar of something, and being able to craft it out of other bars saved me a long trip to mine more ore.
So happy to see crab pots actually get some love for a change, especially in combination with the recycling machines. Also, you can put driftwood in a wood chipper to get about the same as you would get from hardwood making them a nice way to get wood in the winter. Lastly they're also great for sashimi
0:58 ok I had to pause the video and come here to comment because I was just rewatching your beach farm playthrough... Specifically the episode where you up the combat level, get the ring of yoba recipe, say it's a very good item and proceeds to craft and wear it on a skull cavern run 😅 guess you're way more experienced now
5:06 I find the farm computer to be super useful for one specific reason: foragables. You can place the computer in the Cindersap Forest, Pelican Town, etc. and see how many foragables there are. This is only really useful when you really need foragables, but for George's Leek quest it was a game-changer. Other than that it's not particularly useful except for saving you from walking all around your farm to see different stats, but the foragables thing is notable imo.
My plan for the leek quest is to preplant spring wild seeds on Ginger Island in large numbers, waiting to harvest leeks until the quest comes up. Hope it works!
I always play on the beach farm, so my vision is skewed for 'normal' play, BUT I really would expect Deluxe Retaining Soil to be higher. I feel like the time wasted on watering every single plot of land is sometimes a large chore, and MY personal playstyle enjoys having FOREVER crops (like ancient fruit, blueberries, etc.) make fruits forever without needing to check in every day and water is very nice! I know sprinklers exit but Beach farm life is hard I'm probably just biased, but I LOVE unlocking the retaining soil and planting it because then I never need to go water again, it's a 1 and done situation! Combine that with garden pots and it sounds like a fun time to me Decent tier list though!
If you're running the Automate mod, worm bins are great. Connect a worm bin to a chest and the chest to your crab pots. Stop by a couple times a month to clean out the goodies. Other than that VERY specific use case, you're 100% right.
Truly a lot (or at least a couple) of these items would be better if the Automate mod were in vanilla, or at least if there were ways to automate those items specifically. A bait maker is useful if you can automatically put the bait into crab pots (and collect the fish automatically). A geode crusher is useful if you can just shove the geodes into a chest and leave it to run while you go do something else. They feel like pieces of an automation setup in a game without automation in it. Same with a hopper but you talked about that in the video, it should be able to pull things but as it is its pretty useless. It automatically inserts things, cool. But you still have to pull the products out of the machine, which means you're already over there, which means you might as well insert the items manually. It doesn't save you time, or if it does it saves maximum a few seconds.
A real shame is that there is literally already a means of automation via hoppers, but they just can’t take out items. I really think hoppers should get that functionality, it would make for some interesting contraptions, or at least give players an option of using only kegs for mass production or using kegs and hoppers for less production but more automation.
My favorite use for hoppers is situations where there's a lot of individual items that need processing but don't stack together. The best example is fish smokers. It's annoying to have to sort through a whole chest of fish with different qualities, take them out, and then process them, but with the hopper you can just load it up with some coal, dump all your fish in there, and you don't need to think about which fish comes next. However, this is a very niche use and I wish it worked like in Minecraft. With that you could go auto-grabber > mayo machine > chest to entirely automate farming. Would be way more worth the radioactive bar.
I agree with a great amount on this list except for maybe the heavy tapper as of 1.6. I use heavy tapper on mystic trees and the syrup comes so fast in comparison to the normal tappers on other trees. I use the mystic syrup to trade for fairy dust from the raccoons. I think it is great for end game when you kinda quickly want some things done.
Greatly disagree on Deluxe rare crow. While yes you have ginger island. Using the regular farm for in season crops is still helpful. Especially when trying to get the gold clock. Furthermore since it doubles the radius it actually quadruples the area and allows less sprinkler space to be taken up by scarecrows and makes the placement and having to worry that everything is covered a lot simpler.
One thing you didnt mention for the sonar bobber is that its kind of ok in multiplayer since time doesnt pause, even then i wouldnt change its placement though. I was so dissapointed with this item, i thought it would show the fish before hooking it saving time on recasts if your going for a specific one.
I'm so with you fish smokers! I set up like 2 lava eel fish ponds on my farm and just plop those extra bad boys in whenever I'm running around. The fact that it gets so many buffs (and like you said its multiplicative) it just makes it so much fun to use imo!! Definitely slept on but such a great item! :')
The quality sprinkler is the worst of the sprinklers! I will die on this hill. If you learn the correct pattern for basic sprinklers, you get get them spammed down for your whole field in spring 1 or early summer. That should last you until you’re ready for iridium. The quality sprinkler only waters 2x what the basic does and it’s way more expensive at that point in the game.
Farm computer is very useful. Put it next to your bed, check first thing in the morning if you need go to your greenhouse, if you need to check on machines in sheds or if your crops are spread out on your farm, whether you need to check on all the crop areas. Sets you up well if you're planning something like a mining run or that day.
Something that I'm surprised concerned ape hasn't nerfed is that you should basically never put any fruit into wine barrels once you unlock the desert. You can buy honey on Friday for less than the base sell price of mead. A single keg can make 2 mead a day. You can skyrocket your money and essentially always have something to stick in your kegs with no farm land being devoted to the task.
cause is not that good of a method. if you have enough kegs to the point where youd get good money from that, you also have the farmland most likely and be able to get like 10x the profit
@GrandEWN two honey batches a day results in 440 gold per keg. Starfruit wine yields less that 400 gold a day. Accounting for seed cost and value added by the keg, starfruit is 2125 gold/ 6.25 days. So no. Adding cask profit brings it up to about 400 gold a day. Of course this is a lot less labor intensive, so it makes sense for the average player to prefer starfruit.
@GrandEWN so mead is 440 gold compared to 340 for the starfruit since you'll fill your casks very quickly with their long process time of a year. Mead is a quarter that and a popular gift as well. But honey is actually more profitable without needing casks at all.
The problem is, that this requires a.) Having enough money to buy the honey for a weeks worth of kegs at once up front, and b.) Assumes that you would be babysitting the kegs each day. Whereas with star fruit or ancient fruit, you put the fruit in once a week and can spend the rest of the week fishing or spelunking or trying to get Shane to cough up the blue chickens. It's simply not worth my time for a slightly better money margin
@@mentalquorum3116 in game time isn't actually passing while you interact with machines, so it doesn't take much in game time to load your kegs. I would agree that this is much more labor intensive and discussed that already. But it is a nice alternative to farming for people like myself that feel that farming is just too profitable in the normal game play. I and many others prefer to not use farming too much due to it just being overpowered. But kegs are definitely not the best gold per day. Dehydrators absolutely demolish kegs in gold per day. Assuming you only process base starfruit, they turn a 757 gold per day profit per fruit. Gold fruit still wins at 345 a day. So I don't know why every still thinks kegs are the meta. So not only are they higher yield, they're easy to mass produce and can actually outpace your production. Aside from making gift items, I don't really use kegs anymore. I make small forest of mushroom logs on non-farmland and make 2 dehydrator sheds. They can easily compete with a farm's production. Unlike kegs that will have your chests overflowing with unprocessed items.
tbh bait itself is used to /make/ said quality bait, so i agree with the high placement! i dont have to spend 100c a piece of deluxe bait at willys shop if i just buy an assload of normal bait and go harvest some moss
I agree that bait is good, but placing over Deluxe Bait is so dumb. It only costs 5 bait and 2 moss. It has a faster baiting time that more bait, and it increases the fishing bar. It has help me with catching these damn catfish, lava eel, and legendary fish. Plus getting the deluxe worm bait is an amazing, getting 4-5 free deluxe bait everyday is amazing. But the end of the day I enjoy fishing, I know not everyone likes it.
Deluxe fertilizer is awesome when combined with sweet gem berries (which can't be turned into wine). My sweet gem army and multitude of seed makers rejoice in iridium quality (you will need to turn lower quality ones into seeds)
The worm bin, geode crusher, recycling machine, charcoal kiln, and *especially crab pots* become more useful if you have the Automate mod; but this is a vanilla tier list
1:10 I have a room in my house dedicated to Yoba and I wear the ring when im in there praying, but that is still decoration I guess Also you can still get the same thing using a geode crusher after clint with legacy options The tent kit can be good for players like me who can't get all the golden walnuts in one day I use deluxe retaining soil in garden pots inside with blueberries I once used cherry bomb really early on because I was in the mines, had little to no energy, no food and it was the only thing I couldcraft
I absolutely love dehydrators! I set up a farm to primarily make dehydrated mushrooms and it took a while to get going but once it did it made so much money
I never, ever use crab pots. Except when I haven't had a stone crab drop a crab for me yet, and I need to finish the crab pot bundle. Four of the five items you need to finish the crab pot bundle can be found as beach foragables in Spring 1. And the crab is one of the loots that stone crabs sometimes drop. and probably will drop the first few times you kill one in the mines. Otherwise, I really won't use it, because I don't mind fishing at all, and I can use the trash fish (that I catch while fishing for better fish for profit/gifts/quests) for my quality fertilizer; I don't have to use perwinkles or crabs for that. The exceptions to this are all cooking recipes you need for perfection. I always have a farm totem on me for when I get stuck in the mine or skull cavern and can't get out without dying or in time to get home. (At the very least, I want to be able to use it so I don't pass out in the mines or skull cavern.) It's also useful when fishing for midnight carp or staying out in a rainy spring looking for that one last catfish, or any other time where you're away from your farm very late at night.
Not gonna lie, as a player who has gotten perfection and has been playing for well over a year, i was genuinely surprised to learn that magnets are bait from this video. I legitimately thought it was a weaker version of the treasure bobber.
Dehydrator with mushrom log and sap farm is soooo good. Space efficient and with automate its very passive Preserve jar is the best money per day, while also not burning through your crops like dehydrator do
The dehydrator and Fish smoker are my two personal favorites. I do love my kegs and being a wine tycoon, but seven in-game days feels like forever >.< my ADHD wants money to spend now! lol
Something to point out with the ancient seed recipe, its only useful if you get the duplicate artifact item as ancient fruit seeds AND the recipe are the museum reward for donating it. So you will already have ancient seeds without crafting them
We are on our second farm year 2 and we planted 1200 cranberries. Processing them all in kegs or jars would take years so it doesn't make any sense while the dehydrators (we have 80) process them quick enough to be ready for the next batch. Ofc if your kegs are empty or you have an ungodly amount of jars, they will Ofc make more money
I'd put heavy furnaces a bit higher as a QoL item; it means I don't have to either make 20 furnaces or sit on the farm and checking on it when running my full stack of copper or iron ore I'd also note that cookout kit means you don't need the house upgrade (or luck) for certain CC bundles, which is nice Technically desert warp totem isn't completely needed for optimal skull caverns: use a tent kit outside Skull Caverns the day before [technically even a little better since it puts you closer to the cavern entrance]
I don't understand the hate you give the worm bin. I'm a new player, but having just 2 deluxe worm bins right outside my house generating 8-10 deluxe bait per day has made it so my rod is stacked at all times. I fish a decent amount, and sitting at Year 2 Fall right now my rod has like 300+ deluxe bait on it. If I need bait for crab pots (very rarely) I just take the bait from the rod and use some. I will never need to craft bait again, and for that, I'd say getting 2 deluxe worm bins ASAP is actually quite awesome if you like to fish. I get the worm bin on it's own is just OK, but it's required for the deluxe bin...and because of that, it's great. Show some love Salmence...I thought you loved fishing?
Farm computers are a necessary item for me. If you’re forgetful, they are a GODSEND. I need one in my bedroom so when I wake up I can tell whether the jelly or wine in the shed is done. I need a few outside and various corners of my farm so that I know to check the greenhouse or not.
The beach totem has one very specific niche use: festival days. If there's a festival in town, it's the only way to access the beach, and it also puts you fairly close to the town entrance if you're cutting the time short.
exactly. you can go to the desert and warp directly to the festival/nightmarket
In the lategame you can also use the forest shortcut to get to the beach.
@@umyum3858*in the late game*
The late game is also then, when you already have obelisks and don’t really need beach totems.
I also use a fair few of them before I can purchase the ginger island warp pole, to get to Willy's shop quickly / in time before it closes. It's one of the more useful warp totems IMO, after the desert and farm totems. The ginger island totem is less useful because it's so expensive to craft that it's better to wait until 10 dragon teeth are collected.
@@xxleoproxx7495 I think there's a good amount of people who will construct the shortcuts before most of the obelisks. Especially now that the game is like, twice as long as it used to be when it first released.
Please stop making top quality videos, I've been bingewatching them for so long. There's no escape
I've been binging in prep for 1.6 to drop for consoles on the 4th.
I've been trapped in his world for so long that I'm fairly certain I've seen most if not all of them already, and I STILL keep rewatching them anyway. It's inescapable.
BRO THIS IS SO REAL I HAVE HIS LETS PLAY STARDEW SERIES' IN THE BACKGROUND WHILE I PLAY
I don't even *play* Stardew Valley and I watch these videos nonstop. This TH-cam channel is like a black hole for me
This is the best YT comment ever
One nice thing about the deluxe scarecrow is that it can cover a full Junimo hut plot by itself, vs. having to put two normal scarecrows on the sides.
Sonar bobber is insanely useful in multiplayer where ingame time = real time. Half the fishing events and quests are barely possible without it tbh!
and in single player, at least they can be sold for 500 gold or so.
@@lachouette_et_le_phoque iirc they sell for 250. Not that great, but not too bad.
Okay thank you, I was scratching my head over the use of that one.
Although it's not often applicable, the sonar bobber can be pretty useful with the blessing of waters and challenge bait. It allows to quickly get lots of difficult fish without wasting your blessing on a sunfish. This also makes getting multiple legendary fish less tedious
@@trumanphalp3948 9 easily iridium Legend II catch sounds pretty good.
I love the farm computer personally. The Crops ready in greenhouse and Machines ready are great, because they show you info you would otherwise have to get by walking all around your farm. You could calculate/memorize when they're going to be ready, but that's more mental load in a game where I already run around like a headless chicken trying to get everything done in time.
Yeah, same. I play SDVE and the greenhouse is not by any means close. And with how I set my farm up, I don't have anywhere to move it to because I'm a goose. So, having the computer means saving so many in-game minutes.
i love checking the farm computer and instantly knowing what i have to collect, without having to look around, especially if you use different amounts for each machine then you can instantly know what machine is ready to harvest
FARM COMPUTER GEEKS RISE UP!! :D
same. i thought it was a popular item. now i want survey data on how many players actually use it! i literally keep one right outside my door and check it every morning.
it's great for knowing when batches of machines (kegs, crystalariums, etc) in sheds are ready without having to place one machine outside the shed as an indicator. and it tells you when you're running low on hay, which is something i otherwise forget to pay attention to once i have automated feeders.
With fairy dust on the list of things the raccoons can give you, I had enough to take my last batch of starfruit wine from gold to iridium all at once and finish my perfection save like a month faster than I would have otherwise and gosh I am forever grateful
In all honesty, I would've probably even put Quality Retaining Soil below Basic Retaining Soil.
It's more expensive to craft/buy, takes longer to unlock and is literally just as pointless, since it has the exact same downside as the basic version. You can still maybe use the basic one to save on energy, which is a somewhat scarce resource in the early game, but by the time you even unlock the quality version you shouldn't have any more energy problems, which basically removes its only use-case.
Love the " if you wanna fight me, then fight me" in that voice lmao
i believe it’s a vine reference
@@shiraschwarts5277 i miss vine i remember when it was popular
I'm ready for my monthly reminder of why worm bin is garbage.
Dehydrators are amazing for both blueberries and cranberries, as it makes it so you can effectively procees them. After dehydrating, they sell (a little more than) gold quality with the artisan bonus.
Drying by itself gives gold raw-crop value (eg dried blueberries 400g, gold blueberries 5x75g=375g); Artisan drying is even better than that, and gives iridium raw-crop value (artisan dried blueberry 560g, iridium blueberries 5x100g).
But yeah, dehydrators are really good for handling bulk items!
Apart from using it in a sap/mushrom farm, i dont see that much use for it. It great if you you got excess of produce though.
I guess im not the only one with most of my worth in chests, cause " imma make a great profit of em, someday"😂
Edit: I forgot raisins for junimo
@@GoalOrientedLifting i personally plant this many blue- and cranberries that i have like 2-3 full stack of 999 crops that i cant process anywhere else in time, so using the dehydrator is a must have for me
You replacing that chest on screen for a big chest made me realise that that’s possible. Wow. Life CHANGED
i think i learned it from a random tiktok! incredible!!
I discovered it accidentally
Another excellent use of smoked fish is that they make _pitch perfect_ Luau fodder. The way the Luau reaction is calculated is by taking a look at the base price of the item, then at its quality -- and smoked fish's base price is double that of its origin fish, and smoking it doesn't remove its quality. Smoking any half decent iridium fish is a near guarantee that you'll get the best reaction.
i was gonna try to defend some of the low placements like the geode crusher, before remembering that i play with automate- which makes me realise a lot of these craftables would recieve a major buff by proxy if literally just the hopper got the ability to pull items in vanilla.
Now I'm upset to know that that's not one of the things added in the update 😢 I was hopeful despite not hearing about it
i cannot go back to playing without automate. It was like seeing 4k TV from 180p black and white. The game fundamentally changed. I had so much more fun, just dump all my ore in a chest and smelt it. Leave the fruit and wines in a shed and collect it every sunday night. Now i am only setting up the machine, and reaping the benefits, instead of being the grease of the whole operation. Makes late game feel sooooo much better
Even in vanilla I feel like a hopper to store geodes in feeding a geode crusher is fine, once I have finished the museum I’m not in a rush and I can grab the produce a couple times a day if I keep it near my bed
Automate is a top 10 craftable, despite not being an in-game item.
I’m using automate on my latest farm and it changes everything! 🏆
Heavy furnace is a godsend in late game, perfect for it's placement. Sure 3 coal instead of 5 doesn't sound like a lot, but if you're smelting 200 bars a day, those coal savings stack up. Also obviously the space optimization, instead of having to go to the quarry or use a plot in your farm, the mines have enough space to smelt hundreds of bars at once
Even if the cost of using heavey furnaces was slightly _more_ expensive it would still be worth compressing your furnace stacks five-fold.
Also, the chance for an extra bar??!? Now THAT is great
@@eugenie8661 Didn't even know about that. Heavy furnace really should be higher than it is.
Where was it placed? I missed whwre he put it@@porkeyminch8044
The smile in his voice in "I /love/ crab pots" was SO good
20:49 with my obelisk i always make a “warp hub” on my farm and set up one by my house/farm warp spot and the other by my 4 obelisks, which i usually tuck away in the bottom of my farm
11:23 I never used fairy dust until 1.6. now I get so many of those at the mayor's ticket machine and as a reward from the racoons that it's actually worth it since I don't have to craft them
I personally don't care as much for machines that have a turnaround time greater than a couple hours but less than all day, because unless you're going to be hanging nearby, that always rounds up to "whenever I'm getting home". If I want to do morning chores before heading out for mining or fishing until getting home at midnight, there's no difference between three hours and twelve, which, in some cases, can make machines much less profitable than their stats would suggest.
i think the sonar bobber might be good for coop where your fishing time might be valuable since it doesn't pause time. i was contemplating using it while playing with my friend because catfish already take me a hot second to catch
I love the point in the middle of this type of video where you go from justifying how low you ranked something to justifying how high it is. Unironically fascinates me
5:27 i personally would rate farm computer near the top. i use it every day in game to decide what i will do first that day. e.g. if i have a huge harvest ready, then i know not to get my mining stuff out of my chests. i also often have lots of crops that produce multiple harvests in the greenhouse. and i cant always remember what day they will harvest so i have to go down to the greenhouse to check. checking the computer saves me the walk. it is also useful for when i have a large batch of wine in the basement - seeing like 40 machines ready on the computer will remind me to go pick them up. same for remembering that the farm cave exists. justice for the farm computer!
Yeah, I rate the farm computer too
To be fair, I play SVE so I have grandpa's shed and the greenhouse to contend with, knowing when to check those buildings instead of having to go manually gives me joy.
And using it for machines ready helps too. Some days when you want to do farm admin but also dive the skull cavern, you don't want to waste time searching greenhouse or searching for the processing machines that arent even ready yet.
Probably wouldn't put it too high, probably mid table somewhere, since it's literally just gravy, you don't need it for anything but QOL matters
Thank You! I learned two things I didn't know. I love crab pots, recycler machine, and dehydrator
I'd say the Geode crusher is a quality of life luxury item. It's not neccesary but there are definitely times when I had hundreds of geodes lying around in my chests and there was no way I was gonna click for an hour just to open them at Clint.
Itd be waaay better if they could break mystery boxes, their giant useful loot pools are super annoying when you have to run back and forth to clint and your farm
0:42 iconic
A little correction: you can process Mushrooms in Preserves Jars since 1.6 - and it does give you far more earnings than using the Dehydrator.
Dehydrators are really only useful if you have A LOT of produce to process.
yeahhhh
It is also necessary for raisins, which is one of the strongest items in the game.
@@PeterTeal77 yeah, but you don't need more than one Dehydrator for that and you do need to craft one anyway for perfection 🤷🏼♀️
Agreed. I use them for blueberries and cranberries since there's no way I'm getting through processing the whole stack with kegs anyways, so at least they can be processed by something. And if you have starfruit or ancient fruit from Ginger Island occupying your kegs anyways, you can use dehydrators for your main farm's crops for some extra money on the side.
@@alicjak700 yeah fair point, but in the ranking of craftables they should be high even for that one use.
Damn, I realized how much I offset the cons of most of these items using mods
Thank you SMAPI and stardew modding community
yeah, the Automate mod alone makes several of the machines worth it
Geode Crusher + Automate is incredible
@lachouette_et_le_phoque
I find automate kind of cheaty, so I play with junimatic
same concept but everything is locked behind quests and fits my taste
but play however you like though! Don't want to step on your toes, it's the magic of modding after all
I made it so that automate used crystal quartz floor tiles and it offset it a bit
@@AbdellatifMohamed btw now that it works again I'm trying it and it's so cute, so much better than Automate! Thank you again for the recommendation :)
The mini forge lets you get away with only ever going to level 1 of the volcano. You really only have to find one dragon tooth because you can make a stingray fish pond to get more. With the volcano also being the only dungeon where staircases are useless thats a pretty big advantage for the combat averse.
True, if you're trying to avoid combat this is useful since you only need to go to the first level. I feel like I almost never find things on the very first level, and due to not being able to reset floors it's hard to "grind" for resources, but def a good unlock for those who don't like combat. And it can give you upgrades to weapons and rings that can make combat easier.
that's a neat idea, I love how the added complexity of more content makes it possible to play the game in different ways, or add various challenges
I have the return scepter, a mini obelisk next to my door, and the other obelisk next to my 4 regular obelisks, meaning i have a Warp-Hub™. In skull cavern? Wanna get to ginger island really fast? Welp with the Warp-Hub™ i can do it in less than 10ingame minutes.
You listed that the dehydrator is the only way to process mushrooms. That's not true, you can toss mushrooms in preserve jars.
Desert totems time case can also be bypassed if Pam is not available for the day, during her days at the resort or doctor's appointments, but these are special cases so it doesn't detract.
Mayo machines fall off for dinos a little bit once you get the artifact sell price power as gold and iridium quality dino eggs outstrip the price of default quality dino mayo
I whould put the tent kit way higher. Usually I use it for long skull cavern runs or something. Just go the day before, sleep at the entrance and go at it. Its pretty good early to mid game, when you dont have a billion totems or obelisks. It really saves some time... The tent kit is also a great item to stay longer in the mines or do stuff a little bit longer.
Yeah its maybe a bit expensive, but you are not using it every night. Its overall a pretty good item to have around...
(I dont like passing out at night. I try to always avoid it. I know the penalty is pretty minor and its whatever. But I just dont like to pass out in the mines or something. I rather take the extra effort to bring a tent kit hahaha)
I play with a friend and we can just all use 1 tent. So its also pretty good for multiple people...
The problem with that method is you can't check the daily luck before hitting the skull caverns. And you can trade 3 omnis for a desert warp totem, so it's really not that hard to get a few and just warp to the desert
Thanks so much for pointing out that more than one can use the tent! I love playing in multiplayer mode and would never have thought of that. I'd just assumed that each player needs her own.😅
counter point for the geode crusher, you have to make one for perfection anyways, and it's possible to get one from the skull cavern chests, stone and gold bars are cheap, and if you're getting crystalariums from the skull cavern treasure rooms, and have several making diamonds for money, they're fairly cheap. so then you can do what I do, and have an artisan shed day. smoke all fish that didn't get smoked while you were fishing with it next to you. smelt a bunch of bars, have looms going, recycling machines, the geode crushers and about every other device, and by the time you finish one loop. you can start filling in gaps.
granted this does somewhat involve stockpiling several different types of items to make it worth doing all at once and not just over time.
It's mind-blowing how much time and effort this video must have taken to make-almost as wild as the fact that you regularly produce such detailed, data-backed content that constantly makes me question everything I'm doing in Stardew Valley!
I love the tea sapling and would rank it as high, one other reason I love it is that as a fence it never decays, I lost a rabbit and a duck on the same day because I hadn’t noticed a broken wall piece!
One strong disagreement I have is the warp totems for mountain and farm. The stupidly (irritating, frustrating) short game day means that I frequently forget to visit Robins place on family or Linus birthdays. Having a couple of these and a beach totem means I can zip between ordering another fish pond and giving a gift, zipping down to get a couple of hours fishing at the beach and gifting Willy (I really wish his name was Bill) and finishing the day in the mines.
I learned a good few 1.6 update things in this video so many, many thanks.
I’ve filled whole Ginger island with Deluxe Retaining Soil and ancient seeds. It’s so awesome! That’s why it’s in my top 30 or even higher
Oh and the diy greenhouses are awesome
I have a nice tip for you regarding the Farm Warp Totem - get a Fish Pond with a Blob Fish - it has a chance to produce them (and make a pretty penny when it doesn't so win-win).
this is how i'm getting my farm warps it's so useful not having to buy them
I sometimes use the Farm Computer to check if the farm cave or greenhouse is ready, so I don't need to go over there and check myself. However if you remember when you planted your crops and check the cave occasionally, it's obsolete. Also I don't like the Farm Computer or Marble Brazier recipes since they require museum donations that aren't that common to find. At least you can dupe the marble in the crystellarium...on one of my perfection playthroughs I forgot to save a marble before donating so I had to go thru literally all my frozen geodes to get it for crafting.
Mini forge is great if you want to reroll enchantments, you can put it right next to your bed and reset the day if you don't like the enchantments *the roll is set, but you can change items and order of enchanting to change the effect.
I reroll to get different frog egg colors lol
@@radioactiveferrets this is the anvil but i agree with your point
I get why they’re in the middle for vanilla, but dehydrators and salal berries in stardew valley expanded are honestly a match made in heaven
It's ying yang
With the geode crusher, it doesn't -just- save the 25g one time, it saves it every time. If you're saving up your geodes and having a farm-heavy day it can be handy as you 1) Save the money from each geode but also save in-game time having to leave. It won't be for every play-style, sure. But it depends heavily on how you play. 🤔
I actually use the geo crusher, now I have unlocked it. I've even find I've worked my way through a stack before I would have taken it to Clint, at times. Really, the benefit is not going out of your way and doing haul between your stash and Clint's. Loading processors in the house, on the farm that's daily, going to Clint's isn't.
For the oil maker, I like it when it rains so I use the truffle oil for rain totems. YES it's expensive, but I really like rain.
I want all the rings to get reworked tbh
Fr they need like stats
just wait for margo to get fully updated, whenever that happens
@@AbdellatifMohamed margo?
Personally i use the beach totem a TON when I first get ginger island unlocked preobelisk because it cuts so much travel time off
For the algorithm, more thanks for providing great background for my workday. Can't wait for episode 23 of the SVE playthrough!
Sal, your videos are an excellent source of comfort after what just happened in the US.
Need to kill some time while paint dries and the opening already has me laughing.
Beats having to literally watch paint dry, I'm sure!
You could be playing Stardew Valley on a variety of portable, even pocketable electronics, but then so could I. I'm running the video while playing something else.
3:56 and besides you’d still have to go see clint to get golden coconuts and artifact troves open but yeah (I do not remember if this was always the case lol)
This was always the case as far as I know, but now there's mystery boxes which are a lot more common so you're a lot more likely to need to go to Clint's anyway all throughout your playthrough
treasure hunter bobber is even better once you have a deconstructor, bc you can just deconstruct and re-craft it every time it's about to wear out 😂
Sonar bobbers are great during the fishing derbies, especially in multiplayer, where time doesn't stop while you're fishing. Can't spend half an hour fishing for squids when your day is only twelve to fourteen-ish minutes long because others *aren't* fishing.
I actually just used the sonar bobber the other day to get the Dorado quickly while using magic bait on a multiplayer game so I could get master angler the same time as a friend on winter year 2 when he just needed the blobfish. Those iffy to tell fish take up a lot of time when you're not using a multiplayer time pause mod.
I personally think the Farm computer is useful. I can check on my silo that is all the way at the bottom of my farm without having to run all the way down. And it shows the tilled soil so I know how many crops I need (I refuse to do math for that)
I also agree that the dwarf gadged as a crafting item is not good. I wish it got changed.
I personally craft the mini-forge as soon as I can. Why?
1. I always drop into the volcano with a clear inventory.
2. The rest of my resources are back at the farm. If I run out of cinder shards or prissies before I can get the enchantment I want, I just go back to my chest.
3. I hate walking.
4. I'm a hoarder. I usually never sell my bars until I have a full stack of them and by the time I got its recipe, I'd already have over 500 of them sitting unused.
40:26 i thought that star shard was a cinder shard and got excited how dare you do that 😭
Casks above preserves jars is crazy! I'm impatient so I care a lot about gpd. Preserves jars alongside kegs allow you to process way more stuff more quickly.
I’ve been watching this channel for YEARS now! I LOVE it lol!
My main use of challenge bait is for aquatic overpopulation quests that aren't for a specific kind of fish. Challenge bait + cork bobber + barbed hook knocks them out in like 8 casts, assuming you cast your line near the shore so you get lower level fish
Have I already listened to this vid three times since its release today? Yes. You have the calmest and most informative sdv content.
I think the transmute recipes would be more useful if you could do the reverse of them, that way you don't have to grind on mines floors that are lower than what you've already unlocked because, if you've unlocked the lava floors of the mines and have a good pickaxe and weapons its ALWAYS better to get gold ore rather than the other ores if you could make copper or iron out of gold.
I used to use the transmute recipes more when I was worse at the mines. I would need JUST one more bar of something, and being able to craft it out of other bars saved me a long trip to mine more ore.
So happy to see crab pots actually get some love for a change, especially in combination with the recycling machines. Also, you can put driftwood in a wood chipper to get about the same as you would get from hardwood making them a nice way to get wood in the winter. Lastly they're also great for sashimi
0:58 ok I had to pause the video and come here to comment because I was just rewatching your beach farm playthrough... Specifically the episode where you up the combat level, get the ring of yoba recipe, say it's a very good item and proceeds to craft and wear it on a skull cavern run 😅 guess you're way more experienced now
I was very excited when I first got the Ring of Yoba ... and then I realized that its special power never activated for me.
That was way before I learned the actual chance of it activating lol
5:06 I find the farm computer to be super useful for one specific reason: foragables. You can place the computer in the Cindersap Forest, Pelican Town, etc. and see how many foragables there are. This is only really useful when you really need foragables, but for George's Leek quest it was a game-changer. Other than that it's not particularly useful except for saving you from walking all around your farm to see different stats, but the foragables thing is notable imo.
My plan for the leek quest is to preplant spring wild seeds on Ginger Island in large numbers, waiting to harvest leeks until the quest comes up. Hope it works!
I always play on the beach farm, so my vision is skewed for 'normal' play, BUT I really would expect Deluxe Retaining Soil to be higher.
I feel like the time wasted on watering every single plot of land is sometimes a large chore, and MY personal playstyle enjoys having FOREVER crops (like ancient fruit, blueberries, etc.) make fruits forever without needing to check in every day and water is very nice!
I know sprinklers exit but
Beach farm life is hard
I'm probably just biased, but I LOVE unlocking the retaining soil and planting it because then I never need to go water again, it's a 1 and done situation! Combine that with garden pots and it sounds like a fun time to me
Decent tier list though!
The Sonar bober is better in multiplayer because the time is not stopped when you are fishing.
hes been COOKING
Agree with almost all except beach totem. That is way more useful than alot of these
Agreed, it's great to make it to Willy's shop quickly in order to get to ginger island
@@lachouette_et_le_phoque Exactly! Especially cause the hunger island totem takes some time to get
If you're running the Automate mod, worm bins are great. Connect a worm bin to a chest and the chest to your crab pots. Stop by a couple times a month to clean out the goodies. Other than that VERY specific use case, you're 100% right.
i use the fiber seeds to make tea saplings to sell and to craft grass starters
Truly a lot (or at least a couple) of these items would be better if the Automate mod were in vanilla, or at least if there were ways to automate those items specifically. A bait maker is useful if you can automatically put the bait into crab pots (and collect the fish automatically). A geode crusher is useful if you can just shove the geodes into a chest and leave it to run while you go do something else. They feel like pieces of an automation setup in a game without automation in it. Same with a hopper but you talked about that in the video, it should be able to pull things but as it is its pretty useless. It automatically inserts things, cool. But you still have to pull the products out of the machine, which means you're already over there, which means you might as well insert the items manually. It doesn't save you time, or if it does it saves maximum a few seconds.
A real shame is that there is literally already a means of automation via hoppers, but they just can’t take out items. I really think hoppers should get that functionality, it would make for some interesting contraptions, or at least give players an option of using only kegs for mass production or using kegs and hoppers for less production but more automation.
My favorite use for hoppers is situations where there's a lot of individual items that need processing but don't stack together. The best example is fish smokers. It's annoying to have to sort through a whole chest of fish with different qualities, take them out, and then process them, but with the hopper you can just load it up with some coal, dump all your fish in there, and you don't need to think about which fish comes next.
However, this is a very niche use and I wish it worked like in Minecraft. With that you could go auto-grabber > mayo machine > chest to entirely automate farming. Would be way more worth the radioactive bar.
Basically need a processor auto grabber, conveyer belt, junimo, something.
I'm tempted to automate mod, but it seems too much for me
Very useful, thank you! Also, your voice is very soothing and pleasant to listen to😊 Keep up the good work!
I agree with a great amount on this list except for maybe the heavy tapper as of 1.6. I use heavy tapper on mystic trees and the syrup comes so fast in comparison to the normal tappers on other trees. I use the mystic syrup to trade for fairy dust from the raccoons.
I think it is great for end game when you kinda quickly want some things done.
Greatly disagree on Deluxe rare crow. While yes you have ginger island. Using the regular farm for in season crops is still helpful. Especially when trying to get the gold clock. Furthermore since it doubles the radius it actually quadruples the area and allows less sprinkler space to be taken up by scarecrows and makes the placement and having to worry that everything is covered a lot simpler.
One thing you didnt mention for the sonar bobber is that its kind of ok in multiplayer since time doesnt pause, even then i wouldnt change its placement though. I was so dissapointed with this item, i thought it would show the fish before hooking it saving time on recasts if your going for a specific one.
I'm so with you fish smokers! I set up like 2 lava eel fish ponds on my farm and just plop those extra bad boys in whenever I'm running around. The fact that it gets so many buffs (and like you said its multiplicative) it just makes it so much fun to use imo!! Definitely slept on but such a great item! :')
17:51 If this wasn’t after the update and this file wasn’t probably cheated, how dare you!
The quality sprinkler is the worst of the sprinklers! I will die on this hill.
If you learn the correct pattern for basic sprinklers, you get get them spammed down for your whole field in spring 1 or early summer. That should last you until you’re ready for iridium. The quality sprinkler only waters 2x what the basic does and it’s way more expensive at that point in the game.
Farm computer is very useful. Put it next to your bed, check first thing in the morning if you need go to your greenhouse, if you need to check on machines in sheds or if your crops are spread out on your farm, whether you need to check on all the crop areas. Sets you up well if you're planning something like a mining run or that day.
the geode crusher is (largely) useless, UNLESS you're playing with automate, in which case it becomes amazing
Something that I'm surprised concerned ape hasn't nerfed is that you should basically never put any fruit into wine barrels once you unlock the desert. You can buy honey on Friday for less than the base sell price of mead. A single keg can make 2 mead a day. You can skyrocket your money and essentially always have something to stick in your kegs with no farm land being devoted to the task.
cause is not that good of a method. if you have enough kegs to the point where youd get good money from that, you also have the farmland most likely and be able to get like 10x the profit
@GrandEWN two honey batches a day results in 440 gold per keg. Starfruit wine yields less that 400 gold a day. Accounting for seed cost and value added by the keg, starfruit is 2125 gold/ 6.25 days. So no. Adding cask profit brings it up to about 400 gold a day. Of course this is a lot less labor intensive, so it makes sense for the average player to prefer starfruit.
@GrandEWN so mead is 440 gold compared to 340 for the starfruit since you'll fill your casks very quickly with their long process time of a year. Mead is a quarter that and a popular gift as well. But honey is actually more profitable without needing casks at all.
The problem is, that this requires a.) Having enough money to buy the honey for a weeks worth of kegs at once up front, and b.) Assumes that you would be babysitting the kegs each day. Whereas with star fruit or ancient fruit, you put the fruit in once a week and can spend the rest of the week fishing or spelunking or trying to get Shane to cough up the blue chickens.
It's simply not worth my time for a slightly better money margin
@@mentalquorum3116 in game time isn't actually passing while you interact with machines, so it doesn't take much in game time to load your kegs. I would agree that this is much more labor intensive and discussed that already. But it is a nice alternative to farming for people like myself that feel that farming is just too profitable in the normal game play. I and many others prefer to not use farming too much due to it just being overpowered. But kegs are definitely not the best gold per day. Dehydrators absolutely demolish kegs in gold per day. Assuming you only process base starfruit, they turn a 757 gold per day profit per fruit. Gold fruit still wins at 345 a day. So I don't know why every still thinks kegs are the meta. So not only are they higher yield, they're easy to mass produce and can actually outpace your production. Aside from making gift items, I don't really use kegs anymore. I make small forest of mushroom logs on non-farmland and make 2 dehydrator sheds. They can easily compete with a farm's production. Unlike kegs that will have your chests overflowing with unprocessed items.
No way he put normal bait for number ten…I want to fight this guy. Deluxe bait is so much better.
tbh bait itself is used to /make/ said quality bait, so i agree with the high placement! i dont have to spend 100c a piece of deluxe bait at willys shop if i just buy an assload of normal bait and go harvest some moss
I agree that bait is good, but placing over Deluxe Bait is so dumb. It only costs 5 bait and 2 moss. It has a faster baiting time that more bait, and it increases the fishing bar. It has help me with catching these damn catfish, lava eel, and legendary fish. Plus getting the deluxe worm bait is an amazing, getting 4-5 free deluxe bait everyday is amazing. But the end of the day I enjoy fishing, I know not everyone likes it.
This is amazing, thank you Sir! Why doesn't TH-cam have a love button, so the premium stuff can be recognised amongst the average stuff?
Deluxe fertilizer is awesome when combined with sweet gem berries (which can't be turned into wine).
My sweet gem army and multitude of seed makers rejoice in iridium quality (you will need to turn lower quality ones into seeds)
I love the iridium band, I started up a new world and found one in early in my first year! Honestly one of the best days ever
The farm analyzer is useful, for coop specifically it’s great to know what still needs done so everyone can go off and do what they wanted to faster
Quick note about crab pots: with the automate mod they become hilariously, ridiculously overpowered as a source of iron & coal, and thus BOMBS
The worm bin, geode crusher, recycling machine, charcoal kiln, and *especially crab pots* become more useful if you have the Automate mod; but this is a vanilla tier list
1:10 I have a room in my house dedicated to Yoba and I wear the ring when im in there praying, but that is still decoration I guess
Also you can still get the same thing using a geode crusher after clint with legacy options
The tent kit can be good for players like me who can't get all the golden walnuts in one day
I use deluxe retaining soil in garden pots inside with blueberries
I once used cherry bomb really early on because I was in the mines, had little to no energy, no food and it was the only thing I couldcraft
18:03 mushroom can go in jars but if you do a lot of mushroom logs yeah dehydrators over jars
Finally, someone appreciating the Glowstone ring for what an MVP it is.
I absolutely love dehydrators! I set up a farm to primarily make dehydrated mushrooms and it took a while to get going but once it did it made so much money
I never, ever use crab pots. Except when I haven't had a stone crab drop a crab for me yet, and I need to finish the crab pot bundle. Four of the five items you need to finish the crab pot bundle can be found as beach foragables in Spring 1. And the crab is one of the loots that stone crabs sometimes drop. and probably will drop the first few times you kill one in the mines.
Otherwise, I really won't use it, because I don't mind fishing at all, and I can use the trash fish (that I catch while fishing for better fish for profit/gifts/quests) for my quality fertilizer; I don't have to use perwinkles or crabs for that. The exceptions to this are all cooking recipes you need for perfection.
I always have a farm totem on me for when I get stuck in the mine or skull cavern and can't get out without dying or in time to get home. (At the very least, I want to be able to use it so I don't pass out in the mines or skull cavern.) It's also useful when fishing for midnight carp or staying out in a rainy spring looking for that one last catfish, or any other time where you're away from your farm very late at night.
i love it when my irridium sprinklers sprinkle irridiumly
Not gonna lie, as a player who has gotten perfection and has been playing for well over a year, i was genuinely surprised to learn that magnets are bait from this video. I legitimately thought it was a weaker version of the treasure bobber.
Dehydrator with mushrom log and sap farm is soooo good.
Space efficient and with automate its very passive
Preserve jar is the best money per day, while also not burning through your crops like dehydrator do
The dehydrator and Fish smoker are my two personal favorites. I do love my kegs and being a wine tycoon, but seven in-game days feels like forever >.< my ADHD wants money to spend now! lol
Something to point out with the ancient seed recipe, its only useful if you get the duplicate artifact item as ancient fruit seeds AND the recipe are the museum reward for donating it. So you will already have ancient seeds without crafting them
We are on our second farm year 2 and we planted 1200 cranberries.
Processing them all in kegs or jars would take years so it doesn't make any sense while the dehydrators (we have 80) process them quick enough to be ready for the next batch. Ofc if your kegs are empty or you have an ungodly amount of jars, they will Ofc make more money
I'd put heavy furnaces a bit higher as a QoL item; it means I don't have to either make 20 furnaces or sit on the farm and checking on it when running my full stack of copper or iron ore
I'd also note that cookout kit means you don't need the house upgrade (or luck) for certain CC bundles, which is nice
Technically desert warp totem isn't completely needed for optimal skull caverns: use a tent kit outside Skull Caverns the day before [technically even a little better since it puts you closer to the cavern entrance]
i somehow ended up with both the mushroom cave and sooo many mushroom logs, so I have so many dehydrators, theyre perfect in the right set up!
I don't understand the hate you give the worm bin. I'm a new player, but having just 2 deluxe worm bins right outside my house generating 8-10 deluxe bait per day has made it so my rod is stacked at all times. I fish a decent amount, and sitting at Year 2 Fall right now my rod has like 300+ deluxe bait on it. If I need bait for crab pots (very rarely) I just take the bait from the rod and use some. I will never need to craft bait again, and for that, I'd say getting 2 deluxe worm bins ASAP is actually quite awesome if you like to fish. I get the worm bin on it's own is just OK, but it's required for the deluxe bin...and because of that, it's great. Show some love Salmence...I thought you loved fishing?
Farm computers are a necessary item for me. If you’re forgetful, they are a GODSEND. I need one in my bedroom so when I wake up I can tell whether the jelly or wine in the shed is done.
I need a few outside and various corners of my farm so that I know to check the greenhouse or not.