When they showed the elevator for the vaults I was like... 🤔 That doesn't make any sense. I mean if it's just one ok, but according to the series there are 3 vaults near enough to each other so why would vault tec build such an inefficient system 🤷
@@VorynDagoth Right, I suppose the entrances could be stationed miles apart but it seems the vaults themselves are, more or less, a few hundred feet apart underground. So why not consolidate the system into one main entrance with three separate elevator shafts otherwise you're likely spending millions of dollars to build these separated entrances... Definitely the one of the biggest plot holes I saw in the TV series was the vault system they presented, but then again the games have plenty of plot holes riddle throughout them, lol.
@@therecklessanarchist9456it's almost like vault tec is horrifically mismanaged and inefficient. Bud was probably making a commission on how many vaults he could sell and putting three doors on one vault means more money for him
Mutants aren't really that common now in the west if you think about it. You need FEV, FEV got blown the fuck out in fallout 1 in California, anything left in the west was just remnants of the masters army. Fallout 4 had a lot of mutants because of the institute fucking around with FEV. Fallout 3 had lots of mutants because a Vault got FEV'd and the mutants ran around converting everyone in DC, but even their FEV was running out. The remnants of the masters army are old as fuck now. That was 2161 that the master got fucked. Its 2296 in the show. Almost 150 years since the master and his army was around. The west just doesn't have that many mutants left I would guess.
@@Spartanoffaith i think the issue is that the master was looking specifically after vault dwellers in that area where vault 4 is (unirradiated humans turn into smart super mutes) so they would have found this vault that is not even trying to hide. since this vault must have been built pre war so it should have been there during fallout 1. if i understand this video correctly TLDR: vault 4 was "clearly" not there during fallout 1
Alot can happen in the entire life span of the NCR. Id even gamble theres no records for 4, because it was meant to just be a trial or 31 32 or 33 because it was vault tech staff. Alot of vaults were built off the record I wouldn't mind a canon explanation but i dont need one.
@@VorynDagoth Wasteland is big and they are dumb. Also surrounding area may not have crumbled. And if they did, its still a vault door you gotta get into
vault 4 was built like that because it was used for advertising vaults before the war, it was not meant to be hidden at all. it was then filled with scientists and set to close for 5 years to show everyone that people could live in vaults, on the day the test started, the war started. after that the scientists lured people needing shelter into the vault and used them for experiments.
@@VorynDagothIf they are all close to eachother underground, then they probably have only one exit, that Lucy uses. But it would be really funny, if there are three giant blue and yellow doors near Cathedral, that nobody noticed
Amazon even used the fallout 76 door for the big yellow 33 you can see for miles. And the only thing obscuring it would be muscle beach, which would be full of super mutants getting their pump on
"It just works"
-Howard
TLDR, the mutants were so traumatized by what they found in vault 4 that they never even considered exploring the other LA vaults
Wikzig said a line in Fallout that does lend itself to this scenerio.
Vault Dwellers are an endangered species.
The Master didn't find all the vaults.
Commenting to feed the algorithm
When they showed the elevator for the vaults I was like... 🤔 That doesn't make any sense. I mean if it's just one ok, but according to the series there are 3 vaults near enough to each other so why would vault tec build such an inefficient system 🤷
Vaults 32 and 31 supposedly have their own main door somewhere on the surface, which is how moldaver was able to break into vault 32.
@@VorynDagoth Right, I suppose the entrances could be stationed miles apart but it seems the vaults themselves are, more or less, a few hundred feet apart underground. So why not consolidate the system into one main entrance with three separate elevator shafts otherwise you're likely spending millions of dollars to build these separated entrances... Definitely the one of the biggest plot holes I saw in the TV series was the vault system they presented, but then again the games have plenty of plot holes riddle throughout them, lol.
@@therecklessanarchist9456it's almost like vault tec is horrifically mismanaged and inefficient. Bud was probably making a commission on how many vaults he could sell and putting three doors on one vault means more money for him
@@therecklessanarchist9456 In case one of the vaults gets compromised or the elevator stop working you'd need multiple doors.
i not sure i get it. vault 4 in the tv show is located near the vault that the supermutants use in fallout 1?
Yes
Mutants aren't really that common now in the west if you think about it. You need FEV, FEV got blown the fuck out in fallout 1 in California, anything left in the west was just remnants of the masters army. Fallout 4 had a lot of mutants because of the institute fucking around with FEV. Fallout 3 had lots of mutants because a Vault got FEV'd and the mutants ran around converting everyone in DC, but even their FEV was running out. The remnants of the masters army are old as fuck now. That was 2161 that the master got fucked. Its 2296 in the show. Almost 150 years since the master and his army was around. The west just doesn't have that many mutants left I would guess.
@@Spartanoffaith i think the issue is that the master was looking specifically after vault dwellers in that area where vault 4 is (unirradiated humans turn into smart super mutes) so they would have found this vault that is not even trying to hide. since this vault must have been built pre war so it should have been there during fallout 1.
if i understand this video correctly
TLDR: vault 4 was "clearly" not there during fallout 1
Alot can happen in the entire life span of the NCR. Id even gamble theres no records for 4, because it was meant to just be a trial or 31 32 or 33 because it was vault tech staff. Alot of vaults were built off the record
I wouldn't mind a canon explanation but i dont need one.
The mutants just didn't notice the giant vault door on Santa Monica beach I guess
@@VorynDagoth Wasteland is big and they are dumb. Also surrounding area may not have crumbled. And if they did, its still a vault door you gotta get into
@@rowdeemunkee gen 1 were not dumb
@@soyhugo390 no, non-fev inoculated were not dumb. Anyone from the wastes were dumb as bricks
vault 4 was built like that because it was used for advertising vaults before the war, it was not meant to be hidden at all.
it was then filled with scientists and set to close for 5 years to show everyone that people could live in vaults, on the day the test started, the war started.
after that the scientists lured people needing shelter into the vault and used them for experiments.
But the show takes place 100 or so years after fallout 1 and most of the mutants moved east at that point :(
The plothole is that there are two giant vault doors in LA and they didn't find them, despite Masters base being located in the LA as well
@@rangerncr130 four if you count vault 32 and 31's front door being somewhere in LA
@@VorynDagothIf they are all close to eachother underground, then they probably have only one exit, that Lucy uses. But it would be really funny, if there are three giant blue and yellow doors near Cathedral, that nobody noticed
@@rangerncr130 vault 32's surface entrance appears in one of the post credit scenes
They could've been more obscured a century ago 🤷🏼♀️
Amazon even used the fallout 76 door for the big yellow 33 you can see for miles. And the only thing obscuring it would be muscle beach, which would be full of super mutants getting their pump on