Yeah. Kind of sad that this type of gameplay has been lost to time. I remember trying to find a Co-Op game to play on current hardware and was amazed at the lack of Couch style co-ops.
@xenobreak1160 I love my Switch. Unfortunately my friends and I who did couch co-op in the 2000s, have grown up and are all on different schedules. But that's life I guess.
@@Randomark3087 Yeah, I miss those times too. I usually just play multiplayer with my kids these days. I like to think that when my buddies are old and retired, we might have more time for local multiplayer gaming like the old days.
PS2 Was the ultimate console. I bought one mainly for GTA3, and it was my first DVD player. Game changer. Then 2007 COD4 MW totally blew my socks off, playing online for the first time!!!
Cod still living off that 2007 game. How many more years do people really wanna keep playing the ps3 360 era shipmentish maps with the same killstreak,perk,loadout formula?
On one hand, its nice turning on a new game and just kinda *knowing* the basic controls. On the other hand, there's something special to just pressing X/A and seeing what happens! (Followed by every other button)
It was sometimes frustrating waiting for Japanese games to get localized but damn do I miss this era. Real risks being taken on new IP's as nobody wanted to be seen to stand still, experimental hardware & there was an actual AA market. Plus early indies had a high bar. PC gaming was a small bit in the doldrums but would come out of it as the decade went on. It was kind of a swansong for gaming magazines too which I miss.
@@Jburneyjr okami is certainly one-of-a-kind. I am happy to see Capcom remastering a lot of their classics, but it would be cool to see them start a new series too. I thought Okami, and Onimusha were awesome PS2 games. I think a huge reason is people all want bang for their buck. Modern games need a certain amount of padding or content to be worth the asking price, which sometimes stifles creativity, or makes a potentially great game an okay game. Only Nintendo - and occasionally Sony - really dares to make a really awesome game less than 15 hours (like Metroid Dread) and market it on quality vs. amount of content.
One major feature I miss from earlier gaming was free full games on disc with the new game. I was expecting for sure you were going to mention it during your footage of Dragoon xbox. Now they piecemeal everything and there's no way you're going to get a free "older" game in with the new one. Panzer dragoon orta had panzer dragoon original on it, Die Hard Arcade came with Periscope, etc. Then there were demo discs, and even those came with full games like the Gamecube star wars one came with Star Wars arcade for free, Underground/Jampacks for PSX came with all sorts of full free Yaroze games. Not to mention the entire different game modes that used the assets to create a whole new game for free, like Tekken bowling, Tekken side scrolling beat-em-up, Tobal rpg quest mode, etc.
I feel like the 00’s had some great midnight releases. My favorites were the Wii, halo 3, WoW Burning crusade. Like you said the online play was truly magical moment of the 00’s.
I do miss a lot from this decade of gaming, there used to be so much excitement around new releases, instead of just a groan of " okay what unfinished game that's going to be released at full price, is out today?? "
Yeah, this does happen WAY too much. I was happy to see Capcom learned from SF5 with the recent release of SF6 though. There are still some triumphs, but as a whole it is too acceptable to just patch unfinished products.
Something to keep in mind on PS backward compatibility moving forward, PS5 will always have PS4 BC because it’s SoC has it baked in. There is no removing it because it is a critical part of how it functions. Hoping that can be built upon with successive PS consoles.
Motion control started with Sony's EyeToy... And I was never convinced it could be the future, I jus saw it as a fad, one that would (and did) die down sooner or later! One thing, though, from the noughties, it felt like games were losing their dificulty, like they were becoming easier and easier and I did not like that one bit! Of course back then I hadn't really heard of a little company called "From Software", even though I had encountered the Armoured Core series from time to time, so I had no idea anything like Demon's Souls could be on the horizon... Or should I say, "hit us incredibly hard and cause us to die over and over again"...
I don't agree about your point on exclusivity being less common now, i believe it is now the opposite, with Sony & Microsoft buying up all different studios just for the exclusive rights. Other than that, great video!
Thanks! I feel like a lot of third party companies made games exclusively for hardware back then. For example, Squaresoft bringing Final Fantasy to PlayStation or Sega continuing certain series on Xbox, or even series having games on multiple consoles (like Castlevania 64 and SOTN). If I had to guess, I think this was due to just how different hardware was between consoles. These hardware differences, exempting Nintendo, aren't nearly as prominent as they were before.
The thing is what we've arrived at today is just a logical evolution of what people wanted, all the things we miss were just hassle. I miss magazines.... But having to wait months for information in reality sucks and you had to pay a premium for it. Like demos, my whole PS1 collection were demos, but today you just have so much free stuff that it's not needed and you have refunds on games too within 2 hours of play time. People miss E3 but at the time everyone complained about E3 and everyone complained about how bad the press conferences always were. Yes consoles having differences is cool to look back on, but now we have an era where everything is on everything and you choose the platform you want... Apart from Nintendo, which sucks because I ignore their games now as I do not want to play them at 30FPS 720p. I know the AAA is struggling now and stories in games suck because they've been politicized.... But there are so many games now that I do not care, I just do not play them and guess what? They're all going out of business. Now we have such a healthy industry without gate keepers and the people that succeed are the people that give us the products we want.
@@bedgarperx1875 fair enough. I tend to enjoy a handful of new games every year, plus some of the remasters that come out and really improve some older games, but I am getting to the age where I just prefer retro stuff a decent portion of the time.
I try to keep it at the very end. I think all content requires some level of interaction/subscription to be viable, at least as a regular upload. Ultimately, I need to work within the system, though this is a fair critique, because I believe I did say that in an older video, unless I was talking about subscription services, which would be an entirely different beast.
@@Kaodite Ha, fair enough. I do actually think good content will attract subscribers regardless of whether the content creator asks for it. I can't say it has never influenced me, but I can't recall a time I subscribed for any reason other than thinking, "Yeah, this is a rad channel, and I want to see more content."
@Radical Dreamer Steve Well, of course, the whole reason behind subscribing, at least from the viewers' perspective, is that they really enjoy the content and want to be notified whenever more content comes out. In recent years, this has been somewhat obfuscated by TH-cam shadow banning, throttling, or putting content creators into an algorithmic black hole for whatever they see fit. Even if the creator didn't break any rules, TH-cam just thinks it can do what it wants. So now suddenly subscribing might not even give the viewers what they want to see, but rather what TH-cam wants them to see. And those are, of course, only channels that can be sold to advertisers via monetization. It's kinda disgusting to see because this badly hurts the content creators since they aren't getting paid as much by TH-cam anymore. It's like TH-cam wants the creators to make content to be sold, but then they also want to screw the creator too. It's gross. So lately I understand the creators point of view much more with this.
When my grandma was alive back in 2013, I would be playing the Nintendo wii the god father, black hen, edition, and my grandma thought it was called black hand idiot I would go around the doctors office, just kicking the crap out of the nurse in that game one day I made it glitch where I was being the crap out of this guy at a restaurant you know the part of the game we pay them for protection to protect their store. I was beating hem out the door and my grandma said he’s been beating hemfor about and hour and when I would play Mortal Kombat Armageddon for the Nintendo Wii my grandma would say I just hate this show 😂 4:44 4/15/2023
I was born in the year 2000 im a true Zoomer millennium I remember playing a ps1 in 2004 i been playing video games for almost 20 years I still miss ps1 games 2:27 4/15$2023
11:39 You attribute the success of Japanese games in the American market to Disgaea: Hour of Darkness on PS2.... My dude, have you even heard of Nintendo? Mario? Zelda? Pokemon? Donkey Kong? Final Fantasy? Dragon Quest? Street Fighter? Mortal Kombat? Hell, the Sony Playstation that Disgea ran on? Japan created the video game market and never went anywhere.
Listening again, I meant to say JRPGs, not Japanese games as a whole. I think Disgaea did assist in popularizing them over here, especially quirkier JRPGs. I am well aware of popular JRPG series pre-dating Disgaea such as Dragon Quest, Final Fantasy, Chrono, and so on. That said, a lot of JRPGs never made it to Western shores in the 80s and 90s. Companies like Working Designs, Atlus, and NIS definitely helped widen their popularity.
Well, it's your list and you get to choose but, I disagree on a lot of this. Your 90s list was accurate but I think your 2000s list has 90s nostalgia trickling into it. Maybe I'm the way I am because I have a good game collection but, for starters, I don't have "the worlds most powerful console" to play a bunch of old games on. That's why I have a NES, SNES, Genesis, Saturn, N64, etc. is so I can go back and play all of those old games. I want new hardware and new experiences and that's what's frustrating this console gen and feels like a throwaway generation is because we're already halfway through it and talking about a PS5 Pro and the PS5 isn't even its own thing. They didn't deliver on 60fps like they said they would and games are playable on PS4 so we're seeing engineering teams for both consoles including the Xbox Series that the pandemic crippled and developers have to make money with multi-platform and you're getting your nostalgia full because of all the remakes and remasters, the gaming business can't move forward and are stuck in the past so I'm actually growing tired of modern gaming and looking at going to my backlog now and playing games I've had and haven't gotten significant time with. There's really not much coming out at all that has me excited like the PS3 was constantly doing, and if the PS3 was so hard to develop for and current gen consoles are easy because they're PC based now, then why are we seeing significantly less. PS3 had a constant barrage of games burning a hole in your pocket, now it's remasters of all of that because there's nothing to release. Devs are slacking off on both sides, which leads to the next point. Unique hardware. That's all thanks to developers griping and complaining it was too difficult. Tomonobu Itagaki went on record stating the PS3 wasn't difficult to develop for but the SEGA Saturn was. But, because for the longest time PS3 was at parity with it's Xbox 360 counterpart fans were dissapointed and PS3 versions were ignored altogether as a result. PS3 was more powerful than 360 but we've seen time and time over that multiplatform sucks because devs are lazy and it's about making the biggest profit possible with least amount of work which ends up having to get patched in the end and a sour first impression. Exclusives are great because devs only have to focus on one area. However, today, it's all off the shelf parts so nobody is left behind, by nobody I mean Sony, but Sony learned the power of their first-party when they weren't focusing on the same IPs, we saw a lot of diversity in that era, today is port after port of Naughty Dog games because they're out of ideas, one would assume, but like you, gamers are the problem not letting go of the past and moving forward. Nobody said you had to throw out old consoles and you're able to back and replay that old stuff, that's what's contributing to scarcity, which is your next point. Games are expensive because my generation won't move on. Our nostalgia keeps the current generation interested and wanting to experience what we won't shut up about. AND most kids these days aren't getting married and having kids with LGBTQP+ relationships on the rise, you can't have kids that way or when you're not married at all so there's a lot more disposable income because they're not taking care of kids, maybe helping grandma because they're in her basement but she's paying all the bills anyway because money is spent on retro games, there's no bills getting paid because it's going to high priced games so, for someone that is a parent and responsible and has very limited income, you bet, it's a struggle and they have to discriminate because they're trying to compete with kids and younger adults today that have unlimited money to spend and get all hyped up from TH-cam. You also have the older generation trying to buy back their childhood because in order to get newer games had to trade off the retro games for next to nothing to get new games, those poor, poor parents working two jobs to get their kids games only to have them traded off for a small percentage of what was paid for them. In the 90s, my brother and I went through the Walmart bargain bins and got a lot of solid games for $5. Splatterhouse 3? Walmart bargain bin for $5. Rocket Knight Adventures? K-B Toys for $5. A lot of SEGA Saturn titles, $5 Walmart bin. We'd dig through those bins like you do for DVDs these days. Not anymore, it's a digital world now
Fair take, and it is totally fine to disagree, especially with at least one point on a list. I frequently disagree with just about any list IGN makes lol. I have mixed feelings on remasters. On the one hand, I love the idea of being able to play some of the best games of all time with updated visuals and controls that make it the best experience imaginable, but I 100% agree on the PS5. Mine mostly collects dust, and it is because there is nothing exciting for it, and it feels like the generation is either lost, as you said, or building up to some second half of the gen comeback like we saw on PS3. I do feel like the Switch has had a lot of amazing new games, but Nintendo always keeps remasters and remakes in the back pocket for stretches without a new release. I have no issue with something like Switch online existing; I want retro games to remain playable and available, but agreed that it should not be at the sacrifice of new IPs and experiences. Money talks though, and developers will continue to develop whatever sells.
The last decade for couch co-op
Yeah. Kind of sad that this type of gameplay has been lost to time. I remember trying to find a Co-Op game to play on current hardware and was amazed at the lack of Couch style co-ops.
My best times gaming were with buddies playing Monkey Ball, Melee, Goldeneye. Sucks that the kids don't get to experience that.
Nintendo still makes couch co-op. Check out the Switch.
@xenobreak1160 I love my Switch. Unfortunately my friends and I who did couch co-op in the 2000s, have grown up and are all on different schedules. But that's life I guess.
@@Randomark3087 Yeah, I miss those times too. I usually just play multiplayer with my kids these days. I like to think that when my buddies are old and retired, we might have more time for local multiplayer gaming like the old days.
PS2 Was the ultimate console. I bought one mainly for GTA3, and it was my first DVD player. Game changer.
Then 2007 COD4 MW totally blew my socks off, playing online for the first time!!!
Yes, it was really the jack of all trades, and I am not sure any console has matched its versatility and forward thinking.
Cod still living off that 2007 game. How many more years do people really wanna keep playing the ps3 360 era shipmentish maps with the same killstreak,perk,loadout formula?
It was the time period in which I last cared about gaming. I have mostly hated playing video games from the PS3/360 generation onwards.
same boat for the most part. The occasional gem, but man compared to pre 2007 or so, its nothing.
Time splitters 2 many fond memories with that game
RIP couch co-op and local multiplayer.
On one hand, its nice turning on a new game and just kinda *knowing* the basic controls.
On the other hand, there's something special to just pressing X/A and seeing what happens!
(Followed by every other button)
It was sometimes frustrating waiting for Japanese games to get localized but damn do I miss this era. Real risks being taken on new IP's as nobody wanted to be seen to stand still, experimental hardware & there was an actual AA market. Plus early indies had a high bar. PC gaming was a small bit in the doldrums but would come out of it as the decade went on. It was kind of a swansong for gaming magazines too which I miss.
All great points! I admit that PC gaming is kind of a blind spot for me.
@@radicaldreamersteve5743 I hope you can do a video called 10 Things I Miss About Gaming in the 2010's in the future if you're interested.
The last era of experimental games
Yeah? I think experimental games exist, just less so for AAA developers. I still think Nintendo is pretty experimental.
@@radicaldreamersteve5743 yea not many more Okami or EA Big games as the major releases. I will say the closest we got to it was Horizon Zero Dawn.
@@Jburneyjr okami is certainly one-of-a-kind. I am happy to see Capcom remastering a lot of their classics, but it would be cool to see them start a new series too. I thought Okami, and Onimusha were awesome PS2 games.
I think a huge reason is people all want bang for their buck. Modern games need a certain amount of padding or content to be worth the asking price, which sometimes stifles creativity, or makes a potentially great game an okay game. Only Nintendo - and occasionally Sony - really dares to make a really awesome game less than 15 hours (like Metroid Dread) and market it on quality vs. amount of content.
@@Jburneyjr Horizon was dry as hell my nigga
The wii is when Nintendo lost me. I still hate motion controls to this day.
One major feature I miss from earlier gaming was free full games on disc with the new game. I was expecting for sure you were going to mention it during your footage of Dragoon xbox. Now they piecemeal everything and there's no way you're going to get a free "older" game in with the new one.
Panzer dragoon orta had panzer dragoon original on it, Die Hard Arcade came with Periscope, etc. Then there were demo discs, and even those came with full games like the Gamecube star wars one came with Star Wars arcade for free, Underground/Jampacks for PSX came with all sorts of full free Yaroze games.
Not to mention the entire different game modes that used the assets to create a whole new game for free, like Tekken bowling, Tekken side scrolling beat-em-up, Tobal rpg quest mode, etc.
Interesting. I've never owned an Xbox, I have only played Orta via emulator to be honest. Definitely remember the demo discs though!
@@radicaldreamersteve5743 If you beat orta, the og one unlocks, and its upscaled
I feel like the 00’s had some great midnight releases. My favorites were the Wii, halo 3, WoW Burning crusade. Like you said the online play was truly magical moment of the 00’s.
I do miss a lot from this decade of gaming, there used to be so much excitement around new releases, instead of just a groan of " okay what unfinished game that's going to be released at full price, is out today?? "
Yeah, this does happen WAY too much. I was happy to see Capcom learned from SF5 with the recent release of SF6 though. There are still some triumphs, but as a whole it is too acceptable to just patch unfinished products.
Something to keep in mind on PS backward compatibility moving forward, PS5 will always have PS4 BC because it’s SoC has it baked in. There is no removing it because it is a critical part of how it functions. Hoping that can be built upon with successive PS consoles.
I like your video, gaming in the 90s,. Keep up the great videos.
Thanks for the kind words!
Motion control started with Sony's EyeToy... And I was never convinced it could be the future, I jus saw it as a fad, one that would (and did) die down sooner or later! One thing, though, from the noughties, it felt like games were losing their dificulty, like they were becoming easier and easier and I did not like that one bit! Of course back then I hadn't really heard of a little company called "From Software", even though I had encountered the Armoured Core series from time to time, so I had no idea anything like Demon's Souls could be on the horizon... Or should I say, "hit us incredibly hard and cause us to die over and over again"...
Great video 👍
Thanks for the kind words. Cheers!
To me, the 6th gen was the end of an era in gaming and the 7th gen was the genesis of what is modern gaming now.
I can definitely see that. The move to HD, more of an online/digital presence, more action-oriented games within all genres, etc.
I don't agree about your point on exclusivity being less common now, i believe it is now the opposite, with Sony & Microsoft buying up all different studios just for the exclusive rights. Other than that, great video!
Thanks! I feel like a lot of third party companies made games exclusively for hardware back then. For example, Squaresoft bringing Final Fantasy to PlayStation or Sega continuing certain series on Xbox, or even series having games on multiple consoles (like Castlevania 64 and SOTN). If I had to guess, I think this was due to just how different hardware was between consoles. These hardware differences, exempting Nintendo, aren't nearly as prominent as they were before.
The thing is what we've arrived at today is just a logical evolution of what people wanted, all the things we miss were just hassle. I miss magazines.... But having to wait months for information in reality sucks and you had to pay a premium for it. Like demos, my whole PS1 collection were demos, but today you just have so much free stuff that it's not needed and you have refunds on games too within 2 hours of play time. People miss E3 but at the time everyone complained about E3 and everyone complained about how bad the press conferences always were. Yes consoles having differences is cool to look back on, but now we have an era where everything is on everything and you choose the platform you want... Apart from Nintendo, which sucks because I ignore their games now as I do not want to play them at 30FPS 720p. I know the AAA is struggling now and stories in games suck because they've been politicized.... But there are so many games now that I do not care, I just do not play them and guess what? They're all going out of business. Now we have such a healthy industry without gate keepers and the people that succeed are the people that give us the products we want.
I was little but man i miss being amazed by everything, now im just pessimistic
In terms of games or life in general? I hope you can find some passion! Trying new things always helps 😉
@@radicaldreamersteve5743 mainly games
@@bedgarperx1875 fair enough. I tend to enjoy a handful of new games every year, plus some of the remasters that come out and really improve some older games, but I am getting to the age where I just prefer retro stuff a decent portion of the time.
I love how you're like "yeah I hate being asked for subscriptions, but hey uhh.. remember to subscribe" lol
I try to keep it at the very end. I think all content requires some level of interaction/subscription to be viable, at least as a regular upload.
Ultimately, I need to work within the system, though this is a fair critique, because I believe I did say that in an older video, unless I was talking about subscription services, which would be an entirely different beast.
@Radical Dreamer Steve Yeah I gotcha. I just thought it was funny
@@Kaodite Ha, fair enough. I do actually think good content will attract subscribers regardless of whether the content creator asks for it. I can't say it has never influenced me, but I can't recall a time I subscribed for any reason other than thinking, "Yeah, this is a rad channel, and I want to see more content."
@Radical Dreamer Steve Well, of course, the whole reason behind subscribing, at least from the viewers' perspective, is that they really enjoy the content and want to be notified whenever more content comes out. In recent years, this has been somewhat obfuscated by TH-cam shadow banning, throttling, or putting content creators into an algorithmic black hole for whatever they see fit. Even if the creator didn't break any rules, TH-cam just thinks it can do what it wants. So now suddenly subscribing might not even give the viewers what they want to see, but rather what TH-cam wants them to see. And those are, of course, only channels that can be sold to advertisers via monetization. It's kinda disgusting to see because this badly hurts the content creators since they aren't getting paid as much by TH-cam anymore. It's like TH-cam wants the creators to make content to be sold, but then they also want to screw the creator too. It's gross. So lately I understand the creators point of view much more with this.
When my grandma was alive back in 2013, I would be playing the Nintendo wii the god father, black hen, edition, and my grandma thought it was called black hand idiot I would go around the doctors office, just kicking the crap out of the nurse in that game one day I made it glitch where I was being the crap out of this guy at a restaurant you know the part of the game we pay them for protection to protect their store. I was beating hem out the door and my grandma said he’s been beating hemfor about and hour and when I would play Mortal Kombat Armageddon for the Nintendo Wii my grandma would say I just hate this show 😂 4:44 4/15/2023
I was born in the year 2000 im a true
Zoomer millennium I remember playing a ps1 in 2004 i been playing video games for almost 20 years I still miss ps1 games 2:27 4/15$2023
MW2 was definitely virtual crack lol
Awesome😍😍😍😍😍😍
Cheers, Layla!
You’re always here 👍❤️
@@pharmcat8484 she is married to me, haha, so she has to be 😂.
@@pharmcat8484 hahahaha😍😍 you too!
Love the vids, but the MVC2 bgm is LOUD.
Yeah, sorry about that! I have tried to pay more attention to that recently..
@@radicaldreamersteve5743 keep up the good work!
@@l3iofix cheers!
I miss the influx of stealth games in the 00s e.g. Splinter Cell and Hitman. Nowadays, these franchises (if they even exist now) are pathetically bad.
You don't hear of them often. I always liked Metal Gear Solid.
11:39 You attribute the success of Japanese games in the American market to Disgaea: Hour of Darkness on PS2.... My dude, have you even heard of Nintendo? Mario? Zelda? Pokemon? Donkey Kong? Final Fantasy? Dragon Quest? Street Fighter? Mortal Kombat? Hell, the Sony Playstation that Disgea ran on? Japan created the video game market and never went anywhere.
Listening again, I meant to say JRPGs, not Japanese games as a whole. I think Disgaea did assist in popularizing them over here, especially quirkier JRPGs. I am well aware of popular JRPG series pre-dating Disgaea such as Dragon Quest, Final Fantasy, Chrono, and so on. That said, a lot of JRPGs never made it to Western shores in the 80s and 90s. Companies like Working Designs, Atlus, and NIS definitely helped widen their popularity.
Well, it's your list and you get to choose but, I disagree on a lot of this. Your 90s list was accurate but I think your 2000s list has 90s nostalgia trickling into it. Maybe I'm the way I am because I have a good game collection but, for starters, I don't have "the worlds most powerful console" to play a bunch of old games on. That's why I have a NES, SNES, Genesis, Saturn, N64, etc. is so I can go back and play all of those old games. I want new hardware and new experiences and that's what's frustrating this console gen and feels like a throwaway generation is because we're already halfway through it and talking about a PS5 Pro and the PS5 isn't even its own thing. They didn't deliver on 60fps like they said they would and games are playable on PS4 so we're seeing engineering teams for both consoles including the Xbox Series that the pandemic crippled and developers have to make money with multi-platform and you're getting your nostalgia full because of all the remakes and remasters, the gaming business can't move forward and are stuck in the past so I'm actually growing tired of modern gaming and looking at going to my backlog now and playing games I've had and haven't gotten significant time with. There's really not much coming out at all that has me excited like the PS3 was constantly doing, and if the PS3 was so hard to develop for and current gen consoles are easy because they're PC based now, then why are we seeing significantly less. PS3 had a constant barrage of games burning a hole in your pocket, now it's remasters of all of that because there's nothing to release. Devs are slacking off on both sides, which leads to the next point.
Unique hardware. That's all thanks to developers griping and complaining it was too difficult. Tomonobu Itagaki went on record stating the PS3 wasn't difficult to develop for but the SEGA Saturn was. But, because for the longest time PS3 was at parity with it's Xbox 360 counterpart fans were dissapointed and PS3 versions were ignored altogether as a result. PS3 was more powerful than 360 but we've seen time and time over that multiplatform sucks because devs are lazy and it's about making the biggest profit possible with least amount of work which ends up having to get patched in the end and a sour first impression. Exclusives are great because devs only have to focus on one area. However, today, it's all off the shelf parts so nobody is left behind, by nobody I mean Sony, but Sony learned the power of their first-party when they weren't focusing on the same IPs, we saw a lot of diversity in that era, today is port after port of Naughty Dog games because they're out of ideas, one would assume, but like you, gamers are the problem not letting go of the past and moving forward. Nobody said you had to throw out old consoles and you're able to back and replay that old stuff, that's what's contributing to scarcity, which is your next point.
Games are expensive because my generation won't move on. Our nostalgia keeps the current generation interested and wanting to experience what we won't shut up about. AND most kids these days aren't getting married and having kids with LGBTQP+ relationships on the rise, you can't have kids that way or when you're not married at all so there's a lot more disposable income because they're not taking care of kids, maybe helping grandma because they're in her basement but she's paying all the bills anyway because money is spent on retro games, there's no bills getting paid because it's going to high priced games so, for someone that is a parent and responsible and has very limited income, you bet, it's a struggle and they have to discriminate because they're trying to compete with kids and younger adults today that have unlimited money to spend and get all hyped up from TH-cam. You also have the older generation trying to buy back their childhood because in order to get newer games had to trade off the retro games for next to nothing to get new games, those poor, poor parents working two jobs to get their kids games only to have them traded off for a small percentage of what was paid for them. In the 90s, my brother and I went through the Walmart bargain bins and got a lot of solid games for $5. Splatterhouse 3? Walmart bargain bin for $5. Rocket Knight Adventures? K-B Toys for $5. A lot of SEGA Saturn titles, $5 Walmart bin. We'd dig through those bins like you do for DVDs these days. Not anymore, it's a digital world now
Fair take, and it is totally fine to disagree, especially with at least one point on a list. I frequently disagree with just about any list IGN makes lol.
I have mixed feelings on remasters. On the one hand, I love the idea of being able to play some of the best games of all time with updated visuals and controls that make it the best experience imaginable, but I 100% agree on the PS5. Mine mostly collects dust, and it is because there is nothing exciting for it, and it feels like the generation is either lost, as you said, or building up to some second half of the gen comeback like we saw on PS3.
I do feel like the Switch has had a lot of amazing new games, but Nintendo always keeps remasters and remakes in the back pocket for stretches without a new release.
I have no issue with something like Switch online existing; I want retro games to remain playable and available, but agreed that it should not be at the sacrifice of new IPs and experiences. Money talks though, and developers will continue to develop whatever sells.
One minute in:the background music is drowning out your voice.
It's pronounced "LAN". 🙂
Hahahahaha, can you tell I was never a PC gamer?
@@radicaldreamersteve5743 I am enjoying your videos, thank you!
@@lapean111 cheers, Tim! Glad to hear it and let me know if there is anything you'd like to see.
Radical dreamers!! From Crono Cross?!?
Yes sir!
No from Metal Gear Solid