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I learned a lot but I do know those basics for example changing skill build for void depending on match up for example facing centaur maxing your first skill... What im lacking is the ability to close out games those clutch moments the same thinking as pro I'm very aggressive player and thats what makes me. Lose and right decision making and that's what I'm lacking. I need videos for that for those decision making 🥲😅😅😅😂
Honestly, one of the most difficult parts of being in trench tier, is that I never have a friggin clue what lanes people will be going to... Like generally I know which lanes specific heroes are meant to play, but in low MMR I find it so hard to itemize for my lane because all of a sudden the enemy is running a support Death prophet, mid jugg, offline riki, safe lane viper, and yer like... What in the actual fack, I thought I knew Dota
I feel that pain, it felt like overnight going from dealing with idiotic mind puzzling plays to getting stomped by insane synergized teams that walk all over us. It's so hard to get my own team to with together like that
Same. It's easy to see all the items ─that I would most likely buy anyway for that particular hero─ all grouped together, but I don't follow it religiously.
Good stuff! As for a pos 4 and 3 player, the abaddon bit with extending the laning phase really helped put things into perspective for both positions. Means I can keep "asserting" dominance over that area as an offlaner or if I see the enemy carry not capable of jungling, I look to bully him in the jungle as support. Might not fully understand these concepts yet but thanks for the tips on this one!
@@goodboy0087it's Still a crit and it gives stats that weaver loves, if they were looking to poke and burst with 25 talent it was probably a good choice for a 6th item since boots aren't needed on weaver late game. (Personally I get a khanda alongside a Daedalus, not as replacement to it if I need a lot of burst) maybe you missed the point of the video😅
This video reminds me of two specific games i played. Funny enough both of them was in a lane match up of slark vs underlord. first was me being the underlord, shutting down the slark pretty hard so he left at lvl 5. i staticed the wave because i figured slark at lvl 5 has a horrible time in the jungle, making sure that if he wants any lane creeps, he will have to come to me. my support was pinging me, telling me to push the t1 tower but i refused because i didnt want slark to get any easy xp and pushed the tower about 2-3 minutes later when the 10 min catapult showed up. on the other side, i was a warlock support for my slark on safe lane and we had a good lead on lane. on top of that, i had the easy camp triple stacked so i just stayed bottom and kept pulling the camp, over and over again, denying any xp and gold from the opponents while my slark was clearing the waves that came in and went back to the jungle. gave him mana with boots to keep it up. He complained a bit that i should "stop pulling because nobody is even in lane anymore" but i told him "nobody is here because there are no creeps for them" and continued both these games dont have anything to do with items but the concept of "staying in lane and making the enemies life miserable"
Oh man this was awesome. Not just the misuse of the item guides but also when to leave lane. I made the same mistake at times, winning the lane and taking tower min 5 and then running around like a fucking headless chicken, trying to help. Thank you for the awesome video!!
it happens all the time xD What i usually do is shoving a big wave of creeps under the opponent tower, so i create map pressure and go gank other lanes, to get a kill or just to help taking a tower, it usually works for me
As an offlaner, when i get games like abbadon had, i actually follow your tip. But then my team keeps flaming me for not helping them in their lane... it's really hard to find that balance, as well as defining the line when to extend the laning stage when the team flames you for it.
Same here. From what i got as experience I just try to see how much iam accomplishing by staying and what type of hero iam If im a abbadon that has no stun and cant secure kills easily but have really good tower damage with 3 and im hard to kill when enemy needs at least 2 core or 3 heroes just to kill me I stay and push tier 2 If im a axe with blink without tower damage and hight gank potential I try to leave amd help other lanes Thats what i usually do Pls let me know if its wrong or what u guys do in these situations cuz its so frustrating
It's astounding to me many carry players rarely think to shove the lane when it's painfully obvious that that would be safe. Like, their offlaner just died after TPing and their mid just tpd bot for a teamfight, so I better keep hitting this small and medium camps while 3 waves worth of creeps just die uncontested.
a big part of my immortal journey has been to be able to adapt my build to whatever my team needs, and secondly counters whatever the enemies have. The overthrow gamemode made me 10x better at dota and itemisation
23:16 Can a decision of lane swapping with the pos 1 ck be a better decision at this spot? Batrider, mirana and ck has a strong catch potential to threaten void farm if ck position himself to farm on dires top neutrals side of the map. Matchup of abaddon vs. brew would stay on a stalemate. If void decides to laneswap with the brewmaster it can only farm 3 neutral camps on offlane side which is also harder to take since its mostly ancient camps.
Thanks, BSJ. Im at 4.5k MMR right now and i have made a lot mistakes you mentioned in this video. I also played PA and whenever i had a good game i just rushed Battlefury and i couldnt understand how things turned out bad after this godlike start with a fast battlefury. Also pulling creeps after taking a tower as pos 3 is something i never thought about. gonna try to imply this right now!
20:20 And what if he goes fighting items and then the enemy makes the correct play and rotates 2-3 people to his lane and takes his tower and/or kills him? Then he's stuck farming jungle with no battlefury.
If the enemy team is rotating, our team should either also be rotating to prevent the enemy rotation from having that impact, or they should be using the time and space to get our team a bigger advantage in the game than the loss we are personally taking.
Hey BSJ, I have a question! What if you build items towards, for example: BattleFury, but that also help you in laning, like damage items (the swords). Since the enemy will also stop laning and play defensively. So you will in theory be beating them in lane (damage items + greedy regen item) into battlefury so you can clear the waves fast and start jungling asap to scale. The way I see it, the "laning items" are just items that let you regenerate midcombat as opposed to give you movement speed (treads) or cleave (completed battlefury). So if you build regen items (that are greedier) it's the same as having gone wand. But movement speed, damage items, and regen all help you with laning --> and help you transition into jungle for when the enemy starts to enter level 6 and ganking becomes a huge threat.
the damage items from battlefury dont do anything in lane than giving you a better time to lasthit, its not gonna make you win a lane but treads wand and raindrops will win you a lane im an offlaner and if i see an idiot rushing battlefury with brown boots im running at that guy for wasting his gold after winning the lane phase ive seen it so many times that this is a direct grief towards yourself, youre making yourself weaker and unable to fight back to anything that happens near you and most of the time this kind of carries are just bad that end up throwing/losing the game for his team never do that
Played a 1.7k match this morning as a safelane Luna. My hard support last picked spirit breaker and proceeded to feed the lane by being overly aggressive and then spam ping me and then steal my farm in lane, he left lane at level 3 and then I got dove under tower and fed, my fault, we then lost our safelane tower at 5 minutes. However, maintaining a positive outlook and focusing on my own game and applying these principles, I recognized that I needed to rush a MoM and go jungle ASAP, so before the tower even fell I had already made a triple stack with just a brown boots and morbid mask. I stayed disciplined and recovered in the triangle and ended with a full build at 40 minutes and highest GPM in the game, and the win.
perhaps an exception: XarTheGaming's "guides" are actually just data mined item purchases at immortal at certain time intervals. they don't specify which items to buy, you need to choose for yourself from up to 10 options, and they usually cover most your needs.
most immortal players still follow the same stupid item build every game, dont trust those guides and instead watch/look for really high mmr games (top100-1)
Not entirely true about wand. There are cases I guess where you have 10 charges and against a spammy lane. You can buy a wand to gain more potential charges on your wand should they ever try to dive you, on heroes that have innate regen such that you don't need to use that wand for regen. Not many cases but I think it is possible.
At 10:27 Im recalling I've heard as a core I get what benefits my farming , if it means not taking ult I don't take it if it means I buy something I buy it every thing that gets me faster farm farm farm
This is really cool. I realized pretty quickly that this is way above my level, I am never going to have enough insight to make these kind of calls. But it's still interesting to heart about, getting a look into the higher levels of reasoning
Amazing! I learned a lot here. Could you do a video about itemizing in the mid to late game? I personally have a lot of trouble in understanding why and when I should go for any item in a build. (Example: Should I be grabbing a Sceptre of Divinity, a Scythe of Vyse, or a Heavens Halberd, and how do I know when the best time to get it is?)
Bsj claiming to stop item guides like he didn't invent the monstrosity that is Offlane Wraith King that ruined 100 of my mmr. People autopiloting BSJ's items made me nutts.
I usually queue multiple items during the laning stage, including raindrops, to see how the game progresses and then prioritize based on what is needed after a minute or two. However, since I’ve been playing mainly mid, it’s a bit easier to anticipate what items will be required.
So you say to extend the landing stage if you are winning the lane, but if you are really dominating the lane, the opposing cores and supports seem to abandon the lane in my bracket. So what should I do at that point?
I think it's worth mentioning or talking about a skill builds video. A lot of people just default to the same skill build every game and dont think about when to hold skill points or choose a different talent etc.
The number of times I have done well in a lane with AM and rushed a battle fury to then having to build threads and wand… is insane. A great revelation, thank you BSJ
Didn’t know people did this, I get different items every other game. I really like harpoon on dawn but some games you gotta rush nullifier. Early null = win some games. After watching more of the video and seeing the deeper part of the video, I can say on dawn I typically get the same starting stuff because it’s good for both lane and jungle.
The stick is something I learned once I spent time looking into stats that items get. It is almost never worth finishing while having tangos. I still like the guides because I get an idea of what people build with the patch changes. Reading description and notes is helpful too.
could you make an extended version but for support. Like for example what could support plan to buy according to their game plan just like the carries.
should be much simplier in theory, in lane you play against bursts like tusk/pugna, get stick/fluffy hat/raindrop, You win/outlane rush mana boots / wand / more blood granades into smokes for ganks
The more lasting insight I picked up from this video is that it's encouraged to drag the creeps away to small camp even past the laning stage to drag the creeps away from their T2.
I did the same mistake this offlane Abaddon did yesterday. I played Doom and was 2 levels ahead of enemy Drow Ranger, she left the lane to jungle and I already took the tower but then what I did was roaming other lanes, just to use my Ult and get 1-2 kills here and there without hitting a single creep (Sometimes even forgetting to use Q on a creep too) and 5 minutes later, Drow comes out of jungle with a full 2 levels ahead and 2 mid items with her and we lost the game pretty hard after 10 mins. It's such an easy mistake to commit because sometimes our brain goes into Auto Pilot for no fuckin reason. 😑
Heck of a video. Definitely stuff that the common player doesn't think about, and things like "I'm having a good start so I can buy greedy items" are SO common.
I make my own item guides for heroes I play a lot, I’ll put every item the hero could possibly buy in the item guide so I never have to use the shop it’s all in the guide
So I'm a returning player, I quit playing back before Oracle was released... I started a new account because I was low-mid tier MMR on my original account and recently was placed in Herald. I'm not upset about my placement but more or less notice that the "cookie cutter" itemization hurts my carries as I support 100% of the time. It's always the same heroes which isn't necessarily a bad thing (kinda boring for me but I'm climbing still). But it seems like everyone in this bracket goes damage damage damage and sure it works some of the time, but I find the hero people on my team(s) have with are LC and Troll.... I often suggest Halberd but nobody ever seems to pick it up, so usually it's on my list for near late game, if we're pushing I'm near by hopefully buy a camp so I can farm it for my team. Great video and I hope more of my Herald Carries watch this.
What I personally do is follow d2pt. See on a specific hero what items and skill build they are doing and also consider what enemy and ally heroes they are playing against and with and try to understand why they are doing so. Dont copy blindly. And if you are still confused they provide the game id, u can quickly watch the replay as well. And also in low mmr pubs try to avoid small laning items. Cause most likely ur support is not good and there will be very limited rotations from your team. Unless u r a hero like ls or ursa in a favourable matchup. This is for pos 1 players
Fantastic video. Just one question. If you're the carry and the opponent is strong enough to dive the tower at lvl6, do you just abandon the tower and go jungle or do you try and defend it in some way?
This depends. If your hero is able to fight well at level 6 and your teammates are helping you, then you can defend it, probably once. An example would be Faceless Void. Once you have chrono, you can defend it once with your teammates. Once you've used chrono, you are back to farming. Also, keep in mind, defending doesn't mean you are standing near tower waiting for a fight, it could mean farming on a camp near the tower so you are not wasting time.
it's just so hard to predict what lane is gonna be like due to people just making mistakes/griefing it's not uncommon for the supports to give up on a lane or make huge mistakes that turn a winning lane into a losing one or vice versa and not just at the start but more or less at any point in the lane i've had so many winning lanes where the 5 just leaves making it impossible to lane
Thats why on the 2nd or 3rd example he showed he said to adapt to whats happening in the now, the prediction we make before the game starts is only a general idea not the rule because, u said it urself, its almost impossible to know if what ur partner gonna be doing. The adapting part includes that as well, oh im winning the lane but my partner decided to leave = im no longer winning the lane = im doing things that id be doing when im not winning the lane = buy the items accordingly. Oh he came back, we can then dominate the lane again = adapt again etc etc
So what’s your counterplay to that ? There isn’t one. So you’re just complaining for no reason. Predict the lane based on your knowledge of matchups, and do your best. I’m in divine and everyone is pretty decent I don’t have this issue
This is by far the best coaching video ive seen on youtuber for now Very very very good and informative I didnt even realise the importance of this phase thank you! Very very much
speaking of a bit of your own still i fcking love octarine phantom lancer with the lvl25 cooldown talent on doppel. with the tarasque nerf its just sad but with octarine its fun playing pl with aghs again
Good item guides have options. Like if you're fighting a lot - take Deso, if you're farming - take BF. Options for when you had bad start vs good start. When you face casters vs heavy hitters.
Is it better to follow a bad gameplan with items coherent with the bad gameplan? Or proceed to the good gameplan with the wrong items? ex: leave the lane (right choice) with laning items, or stay in lane (wrong choice) with laning items?
Well depends spell casters like ogre or sky wrath mage I will prefer buying stick instead of wand and buy treads and think that if I need extra set of armor then wraith band then after that straight maelstrom for better farming
Hey BSJ! Amazing video, it got me thinking and into the Q right now. I was very happy to see a positive example at the end of how to do it right. I would have enjoyed if the positive examples would've been expanded upon, i.e. reiterating the points you made on a demo where they were executed well :) Thanks for content like this
thank for all the knowledge. I must ask, what bread is your dog (if it's crossed, with what breed has it been crossed). I had to take care of a friends dog for a year. They gave it away, but didn't know the bread. I'd love to get the same bread if possible and yours looks a lot like it.
One good example of what I'm doing extremely diffrent: When I play support vs another support I know I can harras with rightclicks I buy Wraithband for example on Lion. It's crazy how much better u can trade then.
Question as a noobie, why would getting boots early when planing on leaving the lanning phase early be a bad idea ever? Thank you For content like this. I’m overwhelmed with it all.
i watched the coaching session live (last example) and i have to say, that it is a blast to win the lane and starve the enemy carry to death after that, just pulling the big camp over and over again!
I just use guides to have all the items are good to the hero easy to find on the shop. I never follow the ordering and stuff, but is good to have like "favorites" items for each hero
Nice video One big problem based on personal experience is it's not immediately obvious what many of the small items accomplish Till this day, it's still not obvious why Wraith band is a Laning item even though that's what everyone has been saying - i mean doesn't the extra stats make you farm a little faster? This is why ppl casually just go for these little recommended items, not necessarily because they don't think about whether they want to lane, but because they don't know what exactly those items accomplish That said, thx to the video it's a little more clear what they do
Wraith band is a mix of farm speed and armor. Armor is primarily to trade combined with for exemple a tango. If you primarly want to focus on DPS (attack speed and damage) thread are more efficient (also the boot part help)
To be fair sometime the lanning item is also the jungling item. i.e. mana boots on stack clearing hero (beast master) Or boots is the components of phase which is clearly a Laning item. Or vanguard on axe, which allow you to clear stack and pressure lane
@@emmanuelQuinton yeah but technically, doesn't wraith bands armor also help with HP sustain to some extent when jungling on most heros? I suppose what I can conclude from bsj video is that it's not as efficient for clearing camps compared to items that help you Flash farm and therefore it's more of a Laning item relatively speaking
For my bracket i feel like my laning phase is satisfactory. What ruins most of my games is the mid game. I would love a mid game strategy focussed guide please BSJ.
A guide on how to keep your lead when you destroy your lane would be helpful as well. I'm a lowrank offlane player and I usually dumpster the enemy carry but I struggle with keeping up the momentum so I end up losing late game.
The end of this video is exactly that. If you dumpster the lane do you leave after tower? Do you pull the waves from him? Do you build your items specifically for him, and buy your own wards to place in his safe jungle to push him out?
@@tommyz4788 but what do I do when my carry is struggling as well? Is it more important to stomp the enemy carry or make sure that my carry has a chance as well?
@@vojov_zemez well think about it this way, those 2 things are the same. When you stomp the enemy carry, you are delaying his items. If your carry is struggling, you are indirectly helping him by keeping the other carry in the same boat. Now even tho your carry may be “behind” based on average timings, he’s actually tied or even ahead bc he should only be compared to the other carey
@@vojov_zemez that being said, occasionally if you do see an opportunity to help fight, you can TP in to immediately fight, then utilize the portal to return to your lane and keep controlling the enemy carey
how to apply that when people dont understand it? i had this understanding since i was 3,4k mmr now i am 6k but most players dont understand this concept. for an example i played am yesterday with venom in lane so i decided to get 2 wraith bands as the lane was going pretty good after 3 mints and first blood on me he left to help mid and and off ofcourse the lane was fucked later on. and i had wasted 1k gold for that
Problem I think is that by having a good lane and getting 2 wraith bands, you were thinking you could keep trading, but that also means you haven't thought of wasting about 500 gold on an item which you'll most likely be replacing by minute 25 where its bonus is doubled. If you were winning lane, a wraith band, wand/stick, and a treads is the perfect item whether you keep trading or is forced to jungle.
Hi BSJ, I am such a fan of yours and I think it’s super helpful for scrubs like me to create a mental outline of what to do ingame. I have always love the pos 5 role (which is rare in SEA servers lol) and I just wonder if you could make a video like this for supports. Also, in my bracket sub-legend, what do you recommend if you have a core that is clueless on what he needs to do? How do you manage? Thanks and more power!
The common mistake people are making: following a build guide item for item from a single game showcased by speeed instead of having options to help balance themselves and overcome the actual opposing team. There, a summary. Didn't even need to watch. Lol But very good video my man and it does point out an issue that probably too many people suffer from because they just want to be told what to do and have it work not actually think. Coming from PoE, no one apparently wants to think, just kill things on god mode and find rare items. But DOTA is not a static game like PoE because you are against people, not AI. So people need to have their items adapt not only to the opposing team, but also to their own team and the state of the game. That's a lot and if you don't set yourself up to have options, it's a lot harder to be flexible in the moment. So glad that I played LoL before DOTA since I learned that lesson long ago where making item builds was part of a big deal major update. It meant I could bring that flexibility to DOTA and shine pretty strong.
I just tried applying the tips as Spectre against a timbersaw lane and ended up being highest networth the whole game and winning (after throwing a few times of course, still 3500 mmr after all) so thank you for the video!
So true, I used them back then in my first 100h to introduce items. Then I learned builds need to adapt to every matches and guides cannot cover them Now my builds are mostly from scratch and just to "pin" them for easy clicks
That abba left lane with 1000 nw over void and after a minute was only up by 300, pulling after taking tower isnt something Ij've done much as an offlaner either, I'll defenitely start doing that in quickly won lanes. I think I naturally continue the lane on heroes like brood and lycan since they farm so well in a free area but other less greedy offlaners I feel like I've done this not so much.
Would've liked to see the items on the supports of these games. I know you mostly make vids for pos 1-3 but as a support player i get insight from this kind of videos by realizing my safe laners mentality. Also even though these are good clean cases i feel they could've been different if the supports were rocking mangos and salves.
Item guides are helpful for new players and returning players. I use item guide when i came back to dota after 7years. Its like a training wheel but eventually you have to stop relying to it to get good at the game
Tortellini's hero guides have done tremendous damage to low level pubs. His guides are all the nunber 1 recommended guide and most of them have extremely outdated info. As of right now his viper guide still says that his nethertoxin breaks, when it hasnt for a long time. He just updates the guides to the current patch without making any actual changes.
I think we need to make it clearer that item guides are mostly for "beginners", to play at "beginner level" because I can see how people can easily mistake them to be the "definitive" way to play the game, like a lot of modernized games, not exclusively to other modern MOBA's
There are good guides, and there are bad guides. The good ones tend to have some extra written details on items and abilities, as well counting for situational choices. And of course, a good guide just gives the basics of a hero. An expert might do something completely different, and that's how new builds are formed.
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I learned a lot but I do know those basics for example changing skill build for void depending on match up for example facing centaur maxing your first skill... What im lacking is the ability to close out games those clutch moments the same thinking as pro I'm very aggressive player and thats what makes me. Lose and right decision making and that's what I'm lacking. I need videos for that for those decision making 🥲😅😅😅😂
the specifying the species bit was lit.
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Lmao, that was one of the best sponsored spots I've ever seen. Well done BSJ
it was good ngl
smooth
It's Act Man levels of sponsorship!
Honestly, one of the most difficult parts of being in trench tier, is that I never have a friggin clue what lanes people will be going to... Like generally I know which lanes specific heroes are meant to play, but in low MMR I find it so hard to itemize for my lane because all of a sudden the enemy is running a support Death prophet, mid jugg, offline riki, safe lane viper, and yer like... What in the actual fack, I thought I knew Dota
Excactly, same here. Thats why i always do my standard lvl 1 build and after knowing the enemy in my lane i try to adjust accordingly
Low MMR is FUCKING hard 😂. But once you leave the Chaos Lands, it will get even more frustrating by Hardcore Players but yeah thats DotA
I feel that pain, it felt like overnight going from dealing with idiotic mind puzzling plays to getting stomped by insane synergized teams that walk all over us. It's so hard to get my own team to with together like that
Midas dagon
Mid jugg is good?? offline riki is online, safe lande viper is almost 100%
I just use item guide for easy sorting of items that I might need but 100% of the time I think of the team and enemy line up to buy items
100% agree, paid for dota plus out of curiosity and it's much better. Gives you 3 builds, you can have many items to choose from according to gams
Same
Saaaame
Same. It's easy to see all the items ─that I would most likely buy anyway for that particular hero─ all grouped together, but I don't follow it religiously.
Yeah, and that's exactly why I make my own guides for my main heroes
Good stuff! As for a pos 4 and 3 player, the abaddon bit with extending the laning phase really helped put things into perspective for both positions. Means I can keep "asserting" dominance over that area as an offlaner or if I see the enemy carry not capable of jungling, I look to bully him in the jungle as support. Might not fully understand these concepts yet but thanks for the tips on this one!
I had never thought of pulling after taking down a tower. I'm looking forward to apply this in my games
Item guides? Nah, just rush Khanda on every hero!
Had a weaver recently who bought Khanda az 6st item ‘cause why not…
@@goodboy0087it's Still a crit and it gives stats that weaver loves, if they were looking to poke and burst with 25 talent it was probably a good choice for a 6th item since boots aren't needed on weaver late game. (Personally I get a khanda alongside a Daedalus, not as replacement to it if I need a lot of burst) maybe you missed the point of the video😅
@@palestaszawhat talent weaver has that gives him a unit target ability? Does 3rd skill work?
@@silvaquick193 none it’s trash get Daedalus
@@palestasza which of the khanda stats does Weaver love?
This video reminds me of two specific games i played.
Funny enough both of them was in a lane match up of slark vs underlord.
first was me being the underlord, shutting down the slark pretty hard so he left at lvl 5. i staticed the wave because i figured slark at lvl 5 has a horrible time in the jungle, making sure that if he wants any lane creeps, he will have to come to me. my support was pinging me, telling me to push the t1 tower but i refused because i didnt want slark to get any easy xp and pushed the tower about 2-3 minutes later when the 10 min catapult showed up.
on the other side, i was a warlock support for my slark on safe lane and we had a good lead on lane. on top of that, i had the easy camp triple stacked so i just stayed bottom and kept pulling the camp, over and over again, denying any xp and gold from the opponents while my slark was clearing the waves that came in and went back to the jungle. gave him mana with boots to keep it up. He complained a bit that i should "stop pulling because nobody is even in lane anymore" but i told him "nobody is here because there are no creeps for them" and continued
both these games dont have anything to do with items but the concept of "staying in lane and making the enemies life miserable"
Item guides seem to stop people from using their brain at all for some reason. People forget they are guides not the bible.
It's because the people who are using guides don't know how to play the hero in the first place.
And most will see the tag 'required in order' followed by 'required late game' so skip over situational
only hero who needs a item guide is AM -: treads . battlefury , manta , basher , and then on the optional category you put 100 items
Damn I was stuck at crusader till I stopped following the item guides.
I have a friend with 700 games… uses the guides exactly like you said… like a bible. And I get so mad bro
Oh man this was awesome. Not just the misuse of the item guides but also when to leave lane. I made the same mistake at times, winning the lane and taking tower min 5 and then running around like a fucking headless chicken, trying to help. Thank you for the awesome video!!
it happens all the time xD
What i usually do is shoving a big wave of creeps under the opponent tower, so i create map pressure and go gank other lanes, to get a kill or just to help taking a tower, it usually works for me
As an offlaner, when i get games like abbadon had, i actually follow your tip. But then my team keeps flaming me for not helping them in their lane... it's really hard to find that balance, as well as defining the line when to extend the laning stage when the team flames you for it.
Same here.
From what i got as experience
I just try to see how much iam accomplishing by staying and what type of hero iam
If im a abbadon that has no stun and cant secure kills easily but have really good tower damage with 3 and im hard to kill when enemy needs at least 2 core or 3 heroes just to kill me
I stay and push tier 2
If im a axe with blink without tower damage and hight gank potential
I try to leave amd help other lanes
Thats what i usually do
Pls let me know if its wrong or what u guys do in these situations cuz its so frustrating
Honestly muting teammates is the best thing to do, trust it’s not toxic, keeps you from tilting and you will never know what they are saying
It's astounding to me many carry players rarely think to shove the lane when it's painfully obvious that that would be safe. Like, their offlaner just died after TPing and their mid just tpd bot for a teamfight, so I better keep hitting this small and medium camps while 3 waves worth of creeps just die uncontested.
Next video: "This is why TH-cam guides are making you bad".😉
a big part of my immortal journey has been to be able to adapt my build to whatever my team needs, and secondly counters whatever the enemies have. The overthrow gamemode made me 10x better at dota and itemisation
23:16 Can a decision of lane swapping with the pos 1 ck be a better decision at this spot? Batrider, mirana and ck has a strong catch potential to threaten void farm if ck position himself to farm on dires top neutrals side of the map. Matchup of abaddon vs. brew would stay on a stalemate. If void decides to laneswap with the brewmaster it can only farm 3 neutral camps on offlane side which is also harder to take since its mostly ancient camps.
Thanks, BSJ. Im at 4.5k MMR right now and i have made a lot mistakes you mentioned in this video. I also played PA and whenever i had a good game i just rushed Battlefury and i couldnt understand how things turned out bad after this godlike start with a fast battlefury. Also pulling creeps after taking a tower as pos 3 is something i never thought about. gonna try to imply this right now!
20:20 And what if he goes fighting items and then the enemy makes the correct play and rotates 2-3 people to his lane and takes his tower and/or kills him? Then he's stuck farming jungle with no battlefury.
If the enemy team is rotating, our team should either also be rotating to prevent the enemy rotation from having that impact, or they should be using the time and space to get our team a bigger advantage in the game than the loss we are personally taking.
Hey BSJ, I have a question! What if you build items towards, for example: BattleFury, but that also help you in laning, like damage items (the swords). Since the enemy will also stop laning and play defensively. So you will in theory be beating them in lane (damage items + greedy regen item) into battlefury so you can clear the waves fast and start jungling asap to scale.
The way I see it, the "laning items" are just items that let you regenerate midcombat as opposed to give you movement speed (treads) or cleave (completed battlefury). So if you build regen items (that are greedier) it's the same as having gone wand.
But movement speed, damage items, and regen all help you with laning --> and help you transition into jungle for when the enemy starts to enter level 6 and ganking becomes a huge threat.
the damage items from battlefury dont do anything in lane than giving you a better time to lasthit, its not gonna make you win a lane but treads wand and raindrops will win you a lane
im an offlaner and if i see an idiot rushing battlefury with brown boots im running at that guy for wasting his gold after winning the lane phase
ive seen it so many times that this is a direct grief towards yourself, youre making yourself weaker and unable to fight back to anything that happens near you and most of the time this kind of carries are just bad that end up throwing/losing the game for his team
never do that
@24:29 - he wasn't ahead of void by 900 gold. he was up by maybe 680. He lost a lot still, but not nearly as much as you're saying lol
Played a 1.7k match this morning as a safelane Luna. My hard support last picked spirit breaker and proceeded to feed the lane by being overly aggressive and then spam ping me and then steal my farm in lane, he left lane at level 3 and then I got dove under tower and fed, my fault, we then lost our safelane tower at 5 minutes. However, maintaining a positive outlook and focusing on my own game and applying these principles, I recognized that I needed to rush a MoM and go jungle ASAP, so before the tower even fell I had already made a triple stack with just a brown boots and morbid mask. I stayed disciplined and recovered in the triangle and ended with a full build at 40 minutes and highest GPM in the game, and the win.
perhaps an exception: XarTheGaming's "guides" are actually just data mined item purchases at immortal at certain time intervals. they don't specify which items to buy, you need to choose for yourself from up to 10 options, and they usually cover most your needs.
Thanks for the tip
most immortal players still follow the same stupid item build every game, dont trust those guides and instead watch/look for really high mmr games (top100-1)
TORTE DE LINI FUMING
ImmortalFaith team right here
Plus assistant Gigachad here
@@man12081 Some guides from ImmortalFaith are outdated even though it says 7.35b, Torte de Lini is better
Not entirely true about wand. There are cases I guess where you have 10 charges and against a spammy lane. You can buy a wand to gain more potential charges on your wand should they ever try to dive you, on heroes that have innate regen such that you don't need to use that wand for regen. Not many cases but I think it is possible.
At 10:27 Im recalling I've heard as a core I get what benefits my farming , if it means not taking ult I don't take it if it means I buy something I buy it every thing that gets me faster farm farm farm
This is really cool. I realized pretty quickly that this is way above my level, I am never going to have enough insight to make these kind of calls. But it's still interesting to heart about, getting a look into the higher levels of reasoning
Amazing! I learned a lot here. Could you do a video about itemizing in the mid to late game? I personally have a lot of trouble in understanding why and when I should go for any item in a build. (Example: Should I be grabbing a Sceptre of Divinity, a Scythe of Vyse, or a Heavens Halberd, and how do I know when the best time to get it is?)
Bsj claiming to stop item guides like he didn't invent the monstrosity that is Offlane Wraith King that ruined 100 of my mmr. People autopiloting BSJ's items made me nutts.
Item Guide is a trap.
And I’m sick of witnessing Luna, not valuing "Lucent Beam" and ignoring "Eclipse" at level 6.
I usually queue multiple items during the laning stage, including raindrops, to see how the game progresses and then prioritize based on what is needed after a minute or two. However, since I’ve been playing mainly mid, it’s a bit easier to anticipate what items will be required.
So you say to extend the landing stage if you are winning the lane, but if you are really dominating the lane, the opposing cores and supports seem to abandon the lane in my bracket. So what should I do at that point?
I think it's worth mentioning or talking about a skill builds video. A lot of people just default to the same skill build every game and dont think about when to hold skill points or choose a different talent etc.
The number of times I have done well in a lane with AM and rushed a battle fury to then having to build threads and wand… is insane. A great revelation, thank you BSJ
Didn’t know people did this, I get different items every other game. I really like harpoon on dawn but some games you gotta rush nullifier. Early null = win some games.
After watching more of the video and seeing the deeper part of the video, I can say on dawn I typically get the same starting stuff because it’s good for both lane and jungle.
The stick is something I learned once I spent time looking into stats that items get. It is almost never worth finishing while having tangos.
I still like the guides because I get an idea of what people build with the patch changes. Reading description and notes is helpful too.
could you make an extended version but for support. Like for example what could support plan to buy according to their game plan just like the carries.
+1
should be much simplier in theory, in lane you play against bursts like tusk/pugna, get stick/fluffy hat/raindrop, You win/outlane rush mana boots / wand / more blood granades into smokes for ganks
Honestly forgot item guides are a thing. It would explain why people in my 4k+/Ancient games still have terrible builds
The more lasting insight I picked up from this video is that it's encouraged to drag the creeps away to small camp even past the laning stage to drag the creeps away from their T2.
I did the same mistake this offlane Abaddon did yesterday.
I played Doom and was 2 levels ahead of enemy Drow Ranger, she left the lane to jungle and I already took the tower but then what I did was roaming other lanes, just to use my Ult and get 1-2 kills here and there without hitting a single creep (Sometimes even forgetting to use Q on a creep too) and 5 minutes later, Drow comes out of jungle with a full 2 levels ahead and 2 mid items with her and we lost the game pretty hard after 10 mins.
It's such an easy mistake to commit because sometimes our brain goes into Auto Pilot for no fuckin reason.
😑
It's fine to switch from farm mode to roam 'n pressure. You just have to convert your 5v4 advantage and take objective.
Heck of a video. Definitely stuff that the common player doesn't think about, and things like "I'm having a good start so I can buy greedy items" are SO common.
I make my own item guides for heroes I play a lot, I’ll put every item the hero could possibly buy in the item guide so I never have to use the shop it’s all in the guide
So I'm a returning player, I quit playing back before Oracle was released... I started a new account because I was low-mid tier MMR on my original account and recently was placed in Herald. I'm not upset about my placement but more or less notice that the "cookie cutter" itemization hurts my carries as I support 100% of the time. It's always the same heroes which isn't necessarily a bad thing (kinda boring for me but I'm climbing still). But it seems like everyone in this bracket goes damage damage damage and sure it works some of the time, but I find the hero people on my team(s) have with are LC and Troll.... I often suggest Halberd but nobody ever seems to pick it up, so usually it's on my list for near late game, if we're pushing I'm near by hopefully buy a camp so I can farm it for my team.
Great video and I hope more of my Herald Carries watch this.
What I personally do is follow d2pt. See on a specific hero what items and skill build they are doing and also consider what enemy and ally heroes they are playing against and with and try to understand why they are doing so. Dont copy blindly. And if you are still confused they provide the game id, u can quickly watch the replay as well. And also in low mmr pubs try to avoid small laning items. Cause most likely ur support is not good and there will be very limited rotations from your team. Unless u r a hero like ls or ursa in a favourable matchup. This is for pos 1 players
This is genuinely one of the best guides you've ever done
Fantastic video. Just one question. If you're the carry and the opponent is strong enough to dive the tower at lvl6, do you just abandon the tower and go jungle or do you try and defend it in some way?
This depends. If your hero is able to fight well at level 6 and your teammates are helping you, then you can defend it, probably once.
An example would be Faceless Void. Once you have chrono, you can defend it once with your teammates. Once you've used chrono, you are back to farming.
Also, keep in mind, defending doesn't mean you are standing near tower waiting for a fight, it could mean farming on a camp near the tower so you are not wasting time.
@@magatcvg thank you, this helps a lot!
2:12 XD
19:12 XDDDDDDDDDDDDDDDDDDDDDDDDDDD
Truly, you are a master. Ty for your teachings.
it's just so hard to predict what lane is gonna be like due to people just making mistakes/griefing
it's not uncommon for the supports to give up on a lane or make huge mistakes that turn a winning lane into a losing one or vice versa
and not just at the start but more or less at any point in the lane
i've had so many winning lanes where the 5 just leaves making it impossible to lane
Thats why on the 2nd or 3rd example he showed he said to adapt to whats happening in the now, the prediction we make before the game starts is only a general idea not the rule because, u said it urself, its almost impossible to know if what ur partner gonna be doing. The adapting part includes that as well, oh im winning the lane but my partner decided to leave = im no longer winning the lane = im doing things that id be doing when im not winning the lane = buy the items accordingly. Oh he came back, we can then dominate the lane again = adapt again etc etc
@@ManroeTM problem is once you buy the items ur stuck with them
So what’s your counterplay to that ? There isn’t one. So you’re just complaining for no reason. Predict the lane based on your knowledge of matchups, and do your best. I’m in divine and everyone is pretty decent I don’t have this issue
This is by far the best coaching video ive seen on youtuber for now
Very very very good and informative
I didnt even realise the importance of this phase
thank you! Very very much
That advert was creative as heck.
First time i did not care skipping
To force myself out of this habit, I turned all my guides to the dota+ recommendations so I have to think about my build path more
speaking of a bit of your own still
i fcking love octarine phantom lancer with the lvl25 cooldown talent on doppel.
with the tarasque nerf its just sad but with octarine its fun playing pl with aghs again
What's your biceps routine
I'm enjoying this remake of the "carry items 5-12m video" you made awhile ago
As an owner of 3 German Shepherds, your ad skit was incredible!
I stopped using guides and ended up on phylactery, shard, basher pos4 razor.
Good item guides have options. Like if you're fighting a lot - take Deso, if you're farming - take BF. Options for when you had bad start vs good start. When you face casters vs heavy hitters.
First time really hearing that pulling can extend your time on the lane. I suppose this also can be applied when your playing support role as well?
Is it better to follow a bad gameplan with items coherent with the bad gameplan? Or proceed to the good gameplan with the wrong items? ex: leave the lane (right choice) with laning items, or stay in lane (wrong choice) with laning items?
Well depends spell casters like ogre or sky wrath mage I will prefer buying stick instead of wand and buy treads and think that if I need extra set of armor then wraith band then after that straight maelstrom for better farming
Hey BSJ! Amazing video, it got me thinking and into the Q right now. I was very happy to see a positive example at the end of how to do it right. I would have enjoyed if the positive examples would've been expanded upon, i.e. reiterating the points you made on a demo where they were executed well :) Thanks for content like this
thank for all the knowledge. I must ask, what bread is your dog (if it's crossed, with what breed has it been crossed). I had to take care of a friends dog for a year. They gave it away, but didn't know the bread. I'd love to get the same bread if possible and yours looks a lot like it.
One good example of what I'm doing extremely diffrent: When I play support vs another support I know I can harras with rightclicks I buy Wraithband for example on Lion. It's crazy how much better u can trade then.
Question as a noobie, why would getting boots early when planing on leaving the lanning phase early be a bad idea ever? Thank you For content like this. I’m overwhelmed with it all.
i watched the coaching session live (last example) and i have to say, that it is a blast to win the lane and starve the enemy carry to death after that, just pulling the big camp over and over again!
I just use guides to have all the items are good to the hero easy to find on the shop. I never follow the ordering and stuff, but is good to have like "favorites" items for each hero
Nice video
One big problem based on personal experience is it's not immediately obvious what many of the small items accomplish
Till this day, it's still not obvious why Wraith band is a Laning item even though that's what everyone has been saying - i mean doesn't the extra stats make you farm a little faster? This is why ppl casually just go for these little recommended items, not necessarily because they don't think about whether they want to lane, but because they don't know what exactly those items accomplish
That said, thx to the video it's a little more clear what they do
Wraith band is a mix of farm speed and armor. Armor is primarily to trade combined with for exemple a tango. If you primarly want to focus on DPS (attack speed and damage) thread are more efficient (also the boot part help)
To be fair sometime the lanning item is also the jungling item. i.e. mana boots on stack clearing hero (beast master)
Or boots is the components of phase which is clearly a Laning item.
Or vanguard on axe, which allow you to clear stack and pressure lane
@@emmanuelQuinton yeah but technically, doesn't wraith bands armor also help with HP sustain to some extent when jungling on most heros?
I suppose what I can conclude from bsj video is that it's not as efficient for clearing camps compared to items that help you Flash farm and therefore it's more of a Laning item relatively speaking
I never thought of pulling after destroying tower i will def try that
For my bracket i feel like my laning phase is satisfactory. What ruins most of my games is the mid game. I would love a mid game strategy focussed guide please BSJ.
"Back to reality, whoops there goes gravity" hahaha
That "huuuuuuhhhh!??" moment made me laugh hard 😂
I like Xarthe's guides because it just lists every item thats bought on that hero at each timing.
Clean ad transition, and I like the guides to help me get kickstarted for the game.
These vids are super useful for learning stuff I never even thought about it dota
A guide on how to keep your lead when you destroy your lane would be helpful as well. I'm a lowrank offlane player and I usually dumpster the enemy carry but I struggle with keeping up the momentum so I end up losing late game.
The end of this video is exactly that. If you dumpster the lane do you leave after tower? Do you pull the waves from him? Do you build your items specifically for him, and buy your own wards to place in his safe jungle to push him out?
@@tommyz4788 but what do I do when my carry is struggling as well? Is it more important to stomp the enemy carry or make sure that my carry has a chance as well?
@@vojov_zemez well think about it this way, those 2 things are the same. When you stomp the enemy carry, you are delaying his items. If your carry is struggling, you are indirectly helping him by keeping the other carry in the same boat. Now even tho your carry may be “behind” based on average timings, he’s actually tied or even ahead bc he should only be compared to the other carey
@@vojov_zemez that being said, occasionally if you do see an opportunity to help fight, you can TP in to immediately fight, then utilize the portal to return to your lane and keep controlling the enemy carey
@@tommyz4788 yeah that makes sense, thanks for your insight, will try to incorporate it :)
You’re giving hot-guy-next-door DotA pro this time BSJ, well done.
very useful insights bringing light to offlane wins that I did not extend past the laning stage
how to apply that when people dont understand it? i had this understanding since i was 3,4k mmr now i am 6k but most players dont understand this concept. for an example i played am yesterday with venom in lane so i decided to get 2 wraith bands as the lane was going pretty good
after 3 mints and first blood on me he left to help mid and and off ofcourse the lane was fucked later on. and i had wasted 1k gold for that
Problem I think is that by having a good lane and getting 2 wraith bands, you were thinking you could keep trading, but that also means you haven't thought of wasting about 500 gold on an item which you'll most likely be replacing by minute 25 where its bonus is doubled. If you were winning lane, a wraith band, wand/stick, and a treads is the perfect item whether you keep trading or is forced to jungle.
Hi BSJ, I am such a fan of yours and I think it’s super helpful for scrubs like me to create a mental outline of what to do ingame. I have always love the pos 5 role (which is rare in SEA servers lol) and I just wonder if you could make a video like this for supports. Also, in my bracket sub-legend, what do you recommend if you have a core that is clueless on what he needs to do? How do you manage?
Thanks and more power!
The common mistake people are making: following a build guide item for item from a single game showcased by speeed instead of having options to help balance themselves and overcome the actual opposing team. There, a summary. Didn't even need to watch. Lol
But very good video my man and it does point out an issue that probably too many people suffer from because they just want to be told what to do and have it work not actually think. Coming from PoE, no one apparently wants to think, just kill things on god mode and find rare items. But DOTA is not a static game like PoE because you are against people, not AI. So people need to have their items adapt not only to the opposing team, but also to their own team and the state of the game. That's a lot and if you don't set yourself up to have options, it's a lot harder to be flexible in the moment. So glad that I played LoL before DOTA since I learned that lesson long ago where making item builds was part of a big deal major update. It meant I could bring that flexibility to DOTA and shine pretty strong.
I just tried applying the tips as Spectre against a timbersaw lane and ended up being highest networth the whole game and winning (after throwing a few times of course, still 3500 mmr after all) so thank you for the video!
This is the type of thinking I like to see. Advanced and smart. Well done bsj. Can always learn more.
Your workout guide with Blitz is clearly visible.. Nice one bud @BSJ
That was a smooth transition to the ad ngl.
So true, I used them back then in my first 100h to introduce items. Then I learned builds need to adapt to every matches and guides cannot cover them
Now my builds are mostly from scratch and just to "pin" them for easy clicks
That abba left lane with 1000 nw over void and after a minute was only up by 300, pulling after taking tower isnt something Ij've done much as an offlaner either, I'll defenitely start doing that in quickly won lanes. I think I naturally continue the lane on heroes like brood and lycan since they farm so well in a free area but other less greedy offlaners I feel like I've done this not so much.
that was one of the best youtube ads i have ever seen lmao
1:13 I really did think that how did he know
But I don't know what items to buy and when 😥
I literally started playing weaver and just blindly followed the item guide and lost. Was just thinking of asking a friend for help. You on time BSJ.
At this point i just use my own "guides" as bookmarks for items. Even then it handicaps mebfrom finding them in the shop.
I cant take my eyes off of Bsj's biceps and all his words are floating in one ear and out the other
Just say you like men lmao
Would've liked to see the items on the supports of these games. I know you mostly make vids for pos 1-3 but as a support player i get insight from this kind of videos by realizing my safe laners mentality. Also even though these are good clean cases i feel they could've been different if the supports were rocking mangos and salves.
Item guides are helpful for new players and returning players. I use item guide when i came back to dota after 7years. Its like a training wheel but eventually you have to stop relying to it to get good at the game
There are a lot of high Elo players that use almost the same build on the same hero almost every Game.
Tortellini's hero guides have done tremendous damage to low level pubs. His guides are all the nunber 1 recommended guide and most of them have extremely outdated info. As of right now his viper guide still says that his nethertoxin breaks, when it hasnt for a long time. He just updates the guides to the current patch without making any actual changes.
isnt rain drops a laning item vs nukers more then a jungle item?
Tbh I just use item guides so that I can buy the most commonly bought items of the hero. Searching up the exact item you need is time consuming
I think we need to make it clearer that item guides are mostly for "beginners", to play at "beginner level"
because I can see how people can easily mistake them to be the "definitive" way to play the game, like a lot of modernized games, not exclusively to other modern MOBA's
There are good guides, and there are bad guides. The good ones tend to have some extra written details on items and abilities, as well counting for situational choices.
And of course, a good guide just gives the basics of a hero. An expert might do something completely different, and that's how new builds are formed.
hey bsj do you workout?
Tortedelini smashing his screen right now