I remember finding your channel back when you did the Super Mario Bros coinless run, and it's been awesome seeing you continue to make and then run these stupidly hard levels. The dialogue was funny and well-written, and I was curious why you went back to the beginning after you got the forth checkpoint and then I read the description. So on that note, I really appreciate how much you explain in the description. Thanks for the awesome video! I have no idea how you enjoy playing these INSANELY hard levels but it's amazing to see.
@@NotEntirelySure How to make the game ignore the warping background so that the player can exit from the side but still with the warp animation BG? (Like in Inferno where you can move left into the practice room, even though there's horizontal warping)
I remember finding your channel back when you did the Super Mario Bros coinless run, and it's been awesome seeing you continue to make and then run these stupidly hard levels. The dialogue was funny and well-written, and I was curious why you went back to the beginning after you got the forth checkpoint and then I read the description. So on that note, I really appreciate how much you explain in the description. Thanks for the awesome video! I have no idea how you enjoy playing these INSANELY hard levels but it's amazing to see.
amazing stuff, looking forward to seeing more
6:59 thought a mosquio flew in my ear
holy crap
What’s the name of the level I can’t find it
hey how did you made animated textures? Im making my own VVVVVV level and want to know how to make it
The sprite or background tile will have transparent parts and the warping background will show through to create the effect.
@@NotEntirelySure THANKS MAN(insane iq)
@@NotEntirelySure How to make the game ignore the warping background so that the player can exit from the side but still with the warp animation BG? (Like in Inferno where you can move left into the practice room, even though there's horizontal warping)
@@convindix9638 Stick a warp line out of the way (like in the corner) and it'll disable the warping effect for the room.
@@NotEntirelySure Thanks!
whats the name of the song in area 2 ?,just asking
Diving from the game Waterworld on SNES.