I am chomping at the bit for LNF. After being a DAY 1 NMS player and seeing what Hello Games did with NMS every step of the way I'm sure they've learned a lot. LNF will be bounds ahead of where NMS was at launch. EXCITED!
This is what I wish more companies would do. Where they release a game or games to establish a foundation that they improve upon before they utilize all theyve done and learned for a much larger project. From Soft did this most recently with Elden Ring where you can see the best aspects and lessons of every Souls/borne game utilized in Elden Ring. Seems most companies just slap a different skin on their shit and charge another 60 dollars for the new game
@6Vlad6Tepes6 Mkay. And which part? What I want more companies to do, the Elden Ring bit, or the idea that it seems like most companies just slap a different skin and charge another 60 bucks? Mind you, my question is sincere, I'm not attempting to start a shit off.
I bet there will a lot work. Since crafting system and materials is added to the game. As well online multiplayer which required a lot of testing. Since it base on No Man sky game engine. They make sure there no glitch to copy items for infinity.
unfortunately due to the current situation with POE2, i am expecting a similar release situation for LNF because people just cannot be happy, As for Switch 2 - nope not interested, will never support any future nintendo product due to thier palworld attack, they deserve to go bankrupt
@@MandrakeDCR I don't like that there is no automatic recharging option for life support, hazard protection and things like that. Sometimes you literally have to pause interesting gameplay to recharge. There could be a separate technology for auto-recharging.
@@tabalugadragon3555 There are all the crazy option sliders these days... if you want to, you can change the hazard options to 'none' or whatever it is, so that you never need to recharge for anything hazard related - which includes oxygen, hazard shields, etc. You can turn on infinite sprint, all kinds of stuff so you don't have to mess with it. Usually these days, I turn down the hazard stuff to the middle, turn on infinite sprint, and turn on powered bases. This way I don't have to recharge as often, I don't have to constantly wait for my sprint to refill when running or speeding on a pet, and I don't have to care about where I put down a base to build big and mess with finding or building out enough power for it. :)
No Light No Fire at the game awards this year... makes me think this game is further out then we all hoped 😢😢
@GingerPrimeGaming Yup. Seems to be that way. Ah well. I'll focus on Borderlands 4.
Yeah I guess I'll be continuing Vahleim till Enshrouded comes out. Then hopefully some news on LNF next year
I'll wait
bummer!
It will be a huge disappointment if HG dont show something LNF related before the end of this year!
I am chomping at the bit for LNF. After being a DAY 1 NMS player and seeing what Hello Games did with NMS every step of the way I'm sure they've learned a lot. LNF will be bounds ahead of where NMS was at launch. EXCITED!
This is what I wish more companies would do. Where they release a game or games to establish a foundation that they improve upon before they utilize all theyve done and learned for a much larger project. From Soft did this most recently with Elden Ring where you can see the best aspects and lessons of every Souls/borne game utilized in Elden Ring. Seems most companies just slap a different skin on their shit and charge another 60 dollars for the new game
Yeah, exactly
That's a lil bit of a dumb take!
@6Vlad6Tepes6 Mkay. And which part? What I want more companies to do, the Elden Ring bit, or the idea that it seems like most companies just slap a different skin and charge another 60 bucks? Mind you, my question is sincere, I'm not attempting to start a shit off.
You give great advice and great content, I’m very happy to be a new subscriber and I’ll be getting my game news through you for now on 🔥😁🙏
Hi, i just subscribed for no other reason but that i like your calm way of talking.
My most anticipated game of 2025
I won't overcome dragons. I'll befriend them. Rare species need to be protected, not the other way around.
Thank you for the final words. Just subed
I bet there will a lot work. Since crafting system and materials is added to the game. As well online multiplayer which required a lot of testing. Since it base on No Man sky game engine. They make sure there no glitch to copy items for infinity.
If they show something, cool, if not still cool, life goes on either way, and game will comes out when it out
that sound too normal and reasonable for YT comment. you are weird.
@smith3136 I come from the time when TH-cam was normal and reasonable, back before Google took over lol
Womp womp 😔
unfortunately due to the current situation with POE2, i am expecting a similar release situation for LNF because people just cannot be happy,
As for Switch 2 - nope not interested, will never support any future nintendo product due to thier palworld attack, they deserve to go bankrupt
This is so true, when it comes to gamers unable to be happy
@@Gomorragh Nintendo and bankrupt in the same sentence is funny 😅
Sean Murray is at the VGA!!!
How are they different from Ark Survival?
@@fayvampire it does not take up 350 gygabytes))))
I imagine dragons
I just hope LNF does not have the same garbage UI system that NMS has.
Whats garbage about it
@@catastoph2939 The only thing I don't like about it ... after all these years, still no auto-sort button for all these gigantic inventories! lol
@@MandrakeDCR I don't like that there is no automatic recharging option for life support, hazard protection and things like that. Sometimes you literally have to pause interesting gameplay to recharge.
There could be a separate technology for auto-recharging.
@MandrakeDCR fair
@@tabalugadragon3555 There are all the crazy option sliders these days... if you want to, you can change the hazard options to 'none' or whatever it is, so that you never need to recharge for anything hazard related - which includes oxygen, hazard shields, etc. You can turn on infinite sprint, all kinds of stuff so you don't have to mess with it.
Usually these days, I turn down the hazard stuff to the middle, turn on infinite sprint, and turn on powered bases.
This way I don't have to recharge as often, I don't have to constantly wait for my sprint to refill when running or speeding on a pet, and I don't have to care about where I put down a base to build big and mess with finding or building out enough power for it. :)
You take so long just to get to the video. Thumbs down.
Ok 👌 thanks for the support
You put out amazing content and it’s definitely worth enjoying the intro so thumbs back up! 😂
Waiting to see if any woke dei crap is in it.
snowflake