the 100 aquarq experience

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  • เผยแพร่เมื่อ 18 ธ.ค. 2024
  • dear lord

ความคิดเห็น • 115

  • @pH-JPEG
    @pH-JPEG  ปีที่แล้ว +44

    Here's some common questions and answers since the algorithm decided to spread this video everywhere:
    1. What's the mod with the 100 aquarqs and the mule thing?
    Mission Content Randomizer. drg.old.mod.io/mission-content-randomizer It does a lot such as changing cave generation, the much longer missions, and some new mechanics, mutators, and warnings.
    2. What's with your weapon FOV?
    Customizable Weapon Viewmodel FOV with the settings of (0, -40, 7 to 20) depending on the weapon. drg.old.mod.io/customizable-weapon-fov Specific settings for each weapon can be seen here with a timestamp in the comments of the linked video: th-cam.com/video/fftpF5J6VDM/w-d-xo.html
    3. Modlist in general?
    Dependencies: (must get these)
    DRGLib: mod.io/g/drg/m/drglib
    Miracle Mod Manager: mod.io/g/drg/m/miracle-mod-manager
    Mod Hub: mod.io/g/drg/m/mod-hub
    Difficulty:
    All Deep Dives Hazard 5: mod.io/g/drg/m/all-deep-dives-hazard-5
    Custom Difficulty: mod.io/g/drg/m/custom-difficulty
    Deep Dive Secondaries on Normal Missions (Season3): mod.io/g/drg/m/deep-dive-secondaries-on-normal-missions-season3
    Performance:
    Clutter Be Gone!: mod.io/g/drg/m/clutterbegone
    Gold Chunks Be Gone!: mod.io/g/drg/m/goldchunksbegone
    Remove All Particles But WeaponsNTools: mod.io/g/drg/m/remove-all-particles-but-weaponsntools
    Remove Flares: mod.io/g/drg/m/remove-flares
    Visual/QoL:
    Better Spectator: mod.io/g/drg/m/better-spectator-reloaded
    Better Unknown Horror Indicator: mod.io/g/drg/m/better-unknown-horror-indicator
    Build Inspector: mod.io/g/drg/m/build-inspector
    Custom Killfeed: mod.io/g/drg/m/custom-killfeed
    Customizable Weapon Viewmodel FOV: mod.io/g/drg/m/customizable-weapon-fov
    Doretta Shut Up: mod.io/g/drg/m/doretta-shut-up
    Live Mission Stat Tracker: mod.io/g/drg/m/live-mission-stat-tracker
    No Revive Shouts: mod.io/g/drg/m/no-revive-shouts
    Remove Damage Overlays: mod.io/g/drg/m/remove-damage-overlays
    Weapon Heat Crosshair: mod.io/g/drg/m/weapon-heat-crosshair
    Fix Grenade Collision: mod.io/g/drg/m/fix-grenade-collision
    Revert EM Discharge: mod.io/g/drg/m/revert-em-discharge

    • @jacktheproslegend
      @jacktheproslegend ปีที่แล้ว +4

      In a part of the video you used some sort of mod to reduce lag caused by chunks in the ground, was that the Gold Chunks Be Gone! Mod? Thank you for your time :D

    • @pH-JPEG
      @pH-JPEG  ปีที่แล้ว +4

      @@jacktheproslegend Yes. mod.io/g/drg/m/goldchunksbegone

    • @D3lpDelight
      @D3lpDelight 5 หลายเดือนก่อน +1

      MOLLY CAR?!

  • @nubbyboah
    @nubbyboah ปีที่แล้ว +332

    The average mission difficulty for Karl

    • @Kaktifiti
      @Kaktifiti ปีที่แล้ว +23

      Nah dude it was his tutorial

    • @lordtacocat3138
      @lordtacocat3138 ปีที่แล้ว +9

      EZ Karl w

    • @scrubscruby4112
      @scrubscruby4112 11 หลายเดือนก่อน +2

      He does this blind folded.

    • @Cauecoa
      @Cauecoa 10 หลายเดือนก่อน +4

      Thats his haz 1

    • @mrquackadoodlemoo
      @mrquackadoodlemoo 8 หลายเดือนก่อน +2

      He did this kind of stuff 20x a day with nothing but his pickaxe, a gut full of Blackout Lager, and a long screw he thought looked neat he found aboard the space rig.

  • @broadside1713
    @broadside1713 ปีที่แล้ว +155

    "What's the Hazard Level?"
    "Three-"
    "Oh that's not so ba-"
    "-HUNDRED."

  • @albhis
    @albhis ปีที่แล้ว +78

    Walked into the cave, looked up at the ceiling and heard Eric Andre's "WHAT IF IT WAS PURPLE" bit.

  • @BlackoutBlakeOfficialYT
    @BlackoutBlakeOfficialYT ปีที่แล้ว +86

    This makes haz 5 look like a cakewalk holy shit

  • @Zweizzz
    @Zweizzz ปีที่แล้ว +122

    I’ve wondered what shenanigans you’ve been doing with approved mods. I think my pc would cry with those spawns 😂

    • @pH-JPEG
      @pH-JPEG  ปีที่แล้ว +31

      Yeah, nowadays, I play DRG on Hazard 6x2 or even harder. Sometimes, I combine increased difficulty with something like MCR and I get this mess lol.

    • @AveragePearEnjoyer
      @AveragePearEnjoyer ปีที่แล้ว +5

      @@pH-JPEG is there a quick way you could share your modlist? This looks like fun

    • @pH-JPEG
      @pH-JPEG  ปีที่แล้ว +10

      Dependencies: (must get these)
      DRGLib: mod.io/g/drg/m/drglib
      Miracle Mod Manager: mod.io/g/drg/m/miracle-mod-manager
      Mod Hub: mod.io/g/drg/m/mod-hub
      Difficulty:
      All Deep Dives Hazard 5: mod.io/g/drg/m/all-deep-dives-hazard-5
      Custom Difficulty: mod.io/g/drg/m/custom-difficulty
      Deep Dive Secondaries on Normal Missions (Season3): mod.io/g/drg/m/deep-dive-secondaries-on-normal-missions-season3
      Mission Content Randomizer (this is the 100 aquarq mod, this was a one-off thing): drg.old.mod.io/mission-content-randomizer
      Performance:
      Clutter Be Gone!: mod.io/g/drg/m/clutterbegone
      Gold Chunks Be Gone!: mod.io/g/drg/m/goldchunksbegone
      Remove All Particles But WeaponsNTools: mod.io/g/drg/m/remove-all-particles-but-weaponsntools
      Remove Flares: mod.io/g/drg/m/remove-flares
      Visual/QoL:
      Better Spectator: mod.io/g/drg/m/better-spectator-reloaded
      Better Unknown Horror Indicator: mod.io/g/drg/m/better-unknown-horror-indicator
      Build Inspector: mod.io/g/drg/m/build-inspector
      Custom Killfeed: mod.io/g/drg/m/custom-killfeed
      Customizable Weapon Viewmodel FOV: mod.io/g/drg/m/customizable-weapon-fov
      Doretta Shut Up: mod.io/g/drg/m/doretta-shut-up
      Live Mission Stat Tracker: mod.io/g/drg/m/live-mission-stat-tracker
      No Revive Shouts: mod.io/g/drg/m/no-revive-shouts
      Remove Damage Overlays: mod.io/g/drg/m/remove-damage-overlays
      Weapon Heat Crosshair: mod.io/g/drg/m/weapon-heat-crosshair
      Fix Grenade Collision: mod.io/g/drg/m/fix-grenade-collision
      Revert EM Discharge: mod.io/g/drg/m/revert-em-discharge

    • @AveragePearEnjoyer
      @AveragePearEnjoyer ปีที่แล้ว +4

      @@pH-JPEG damn, with the links too? Thanks man. I had no idea how big mission content randomizer was.

  • @ShmakoBola
    @ShmakoBola ปีที่แล้ว +14

    9:42
    - Swarm, I repeat, SWARM!
    Excuse me, that all hasn't been a swarm!?!?

  • @davidmadiar3928
    @davidmadiar3928 ปีที่แล้ว +11

    At this point, they should just send a nuke instead of dwarfs

  • @Collisto2435
    @Collisto2435 ปีที่แล้ว +40

    "Uuuuh the ceiling is purple!"
    Oh yeah, that's a great start.

  • @clocked0
    @clocked0 ปีที่แล้ว +66

    I did this solo just the other day (Hazard 3 though because my scout was underleveled at the time)
    It was hell. The 100 aquarq mission took me TWO AND A HALF HOURS TO COMPLETE, AND 90% OF THAT WAS SPENT KITING ENEMIES WHILE DIRECTING BOSCO TO MINE, THEN HAULING IT BACK TO THE MINEHEAD
    The psychological turmoil alone of doing the same thing over and over for that amount of time was not worth the ridiculous amount of XP and credits I received at the end of it.
    Also the mule didn't actually carry aquarqs for me, they kept falling out of it. That alone probably made the mission take far too long

    • @creeperizak8971
      @creeperizak8971 ปีที่แล้ว +10

      That's the scout point extraction experience

    • @fernando47180
      @fernando47180 ปีที่แล้ว +7

      Yup. Scout on Point extraction sounds great on paper, but is so, so painful in practice. At least when solo.

    • @jondoe384
      @jondoe384 ปีที่แล้ว +4

      Pure masochism well done

    • @clocked0
      @clocked0 ปีที่แล้ว +6

      @@jondoe384 Sunk cost fallacy kicked in after half an hour. Do not recommend

    • @fxracer1860
      @fxracer1860 ปีที่แล้ว

      @@clocked0How much xp and credits did you get?

  • @alexthehopeless3778
    @alexthehopeless3778 ปีที่แล้ว +20

    Bruh you'd better have veteran depositor on this 💀

    • @bluedistortions
      @bluedistortions 9 หลายเดือนก่อน +4

      Veteran depositor doesn't apply to aquarks. That one that lets you throw further would be the most relevant. Carry faster could also be helpful.

  • @prroagil1233
    @prroagil1233 ปีที่แล้ว +26

    this is haz 1 for karl

  • @meeperdudeify
    @meeperdudeify ปีที่แล้ว +33

    may the algorithm smile upon you

  • @bast4rdlyreaper
    @bast4rdlyreaper 7 หลายเดือนก่อน +2

    Your POV is extraordinarily high.

  • @Alex_v1
    @Alex_v1 ปีที่แล้ว +7

    Just no chance at all for a breather huh? I felt anxious just watching this, but at least the shinies everywhere made the cave pretty to look at!

  • @WolfyTheDark
    @WolfyTheDark ปีที่แล้ว +7

    I'm not gonna lie, I'm usually really put off by mod soup but this looks like a hell of a lot of chaotic fun.

  • @quantumdisappointment5711
    @quantumdisappointment5711 ปีที่แล้ว +10

    At a certain point I would've just got the loot crate and said fuck it, but you probably have all the cosmetics so that's why it didn't matter to you.

  • @ItsKrovus
    @ItsKrovus ปีที่แล้ว +32

    What weapon fov settings do you use? Looks like minimal view models from tf2

    • @pH-JPEG
      @pH-JPEG  ปีที่แล้ว +14

      Something like (0, -40, 20). Yes, I was going for a min viewmodels TF2 look. drg.old.mod.io/customizable-weapon-fov Mod if you don’t already have it.

    • @SleepyChadder
      @SleepyChadder 9 หลายเดือนก่อน

      @@pH-JPEG mod just disappeared for me

  • @partydemon2849
    @partydemon2849 ปีที่แล้ว +3

    Introducing hazard level 6

  • @AnnoyD
    @AnnoyD 10 หลายเดือนก่อน +2

    Ah yes the wall here is made out of glyphid web spitters

  • @ursa4580
    @ursa4580 ปีที่แล้ว +4

    Praise the algorithm for this blessing from the lord!

  • @cocogus
    @cocogus ปีที่แล้ว +7

    That looks like fun.

  • @AndrewChumKaser
    @AndrewChumKaser ปีที่แล้ว +9

    By karl, what unholy combination of mods are you running?

  • @simpIeidiot
    @simpIeidiot 8 หลายเดือนก่อน +1

    hazard one to Karl’s standards

  • @AimlessSavant
    @AimlessSavant ปีที่แล้ว +3

    Lore Accurate DRG :P

  • @angle2885
    @angle2885 ปีที่แล้ว +6

    Which mod makes the weapon models super smol, I like it.

    • @pH-JPEG
      @pH-JPEG  ปีที่แล้ว +6

      Customizable Weapon Viewmodel FOV. Be sure to get any dependencies. mod.io/g/drg/m/customizable-weapon-fov

  • @barneyjones5975
    @barneyjones5975 ปีที่แล้ว +1

    the algorithm at its finest, welcome to the world of youtube pH-JPEG

  • @imaginationpowers4355
    @imaginationpowers4355 9 หลายเดือนก่อน

    I absolutely love tractor Molly.

  • @impostrous
    @impostrous ปีที่แล้ว +2

    And I thought Chinese modded lobbies are the deepest pits of Hoxxes

  • @nubbyboah
    @nubbyboah ปีที่แล้ว +8

    What's the giant Molly one? I know you're using custom difficulty for the insane spawns.

    • @pH-JPEG
      @pH-JPEG  ปีที่แล้ว +3

      Mission Content Randomizer: drg.old.mod.io/mission-content-randomizer

  • @GetGloinkedOn
    @GetGloinkedOn 9 หลายเดือนก่อน

    This is how Karl went missing

  • @bigpapi7589
    @bigpapi7589 ปีที่แล้ว +1

    Wtaf was that zipline at 9 minutes

  • @ludohanssen5982
    @ludohanssen5982 6 หลายเดือนก่อน

    this is the content I am subbed for

  • @Manglet762
    @Manglet762 7 หลายเดือนก่อน

    This may have been doable if you guys stayed together instead of being seperate, Engi and gunner covering the other 2 as they get aquarqs, that being said....yeah this doesn't look like much fun even with a coordinated team, could be wrong, but it's hard to tell because it's clear everyone wasn't exactly thrilled to be playing this mission.

  • @caleb7160
    @caleb7160 ปีที่แล้ว

    Swarm control is an experience

  • @RedLeicesterCheese
    @RedLeicesterCheese ปีที่แล้ว

    average randomizer mod experience

  • @kagenekoUA
    @kagenekoUA 9 หลายเดือนก่อน

    >> 7:42 "this mod is not doing very well on my fps"
    > 44fps with great quality during all of this
    Man, my MX450 struggles to provide 1080px 30fps with minimal settings during Hazard 3, WITHOUT ANY MODS 😅

  • @szymond45
    @szymond45 ปีที่แล้ว

    What is this at 18:41? some kind of mod for a new molly or what?

    • @pH-JPEG
      @pH-JPEG  ปีที่แล้ว

      Mission Content Randomizer. It's also where the 100 aquarqs are from. drg.old.mod.io/mission-content-randomizer

  • @TheImpressionist081618
    @TheImpressionist081618 ปีที่แล้ว

    What is this madness

  • @TheKerberos84
    @TheKerberos84 ปีที่แล้ว

    Just out of curiosity. Do you like to chew bees for fun?

  • @genericasianperson6405
    @genericasianperson6405 ปีที่แล้ว +2

    Damn what mods you download to make this it seems fun to do solo

    • @pH-JPEG
      @pH-JPEG  ปีที่แล้ว +2

      Mission Content Randomizer is what gets you the 100 aquarqs. drg.old.mod.io/mission-content-randomizer
      However, I also run Custom Difficulty to create and use various custom hazard presets. It'll be listed along with the rest of my mods:
      Dependencies: (must get these)
      DRGLib: mod.io/g/drg/m/drglib
      Miracle Mod Manager: mod.io/g/drg/m/miracle-mod-manager
      Mod Hub: mod.io/g/drg/m/mod-hub
      Difficulty:
      All Deep Dives Hazard 5: mod.io/g/drg/m/all-deep-dives-hazard-5
      Custom Difficulty: mod.io/g/drg/m/custom-difficulty
      Deep Dive Secondaries on Normal Missions (Season3): mod.io/g/drg/m/deep-dive-secondaries-on-normal-missions-season3
      Performance:
      Clutter Be Gone!: mod.io/g/drg/m/clutterbegone
      Gold Chunks Be Gone!: mod.io/g/drg/m/goldchunksbegone
      Remove All Particles But WeaponsNTools: mod.io/g/drg/m/remove-all-particles-but-weaponsntools
      Remove Flares: mod.io/g/drg/m/remove-flares
      Visual/QoL:
      Better Spectator: mod.io/g/drg/m/better-spectator-reloaded
      Better Unknown Horror Indicator: mod.io/g/drg/m/better-unknown-horror-indicator
      Build Inspector: mod.io/g/drg/m/build-inspector
      Custom Killfeed: mod.io/g/drg/m/custom-killfeed
      Customizable Weapon Viewmodel FOV: mod.io/g/drg/m/customizable-weapon-fov
      Doretta Shut Up: mod.io/g/drg/m/doretta-shut-up
      Live Mission Stat Tracker: mod.io/g/drg/m/live-mission-stat-tracker
      No Revive Shouts: mod.io/g/drg/m/no-revive-shouts
      Remove Damage Overlays: mod.io/g/drg/m/remove-damage-overlays
      Weapon Heat Crosshair: mod.io/g/drg/m/weapon-heat-crosshair
      Fix Grenade Collision: mod.io/g/drg/m/fix-grenade-collision
      Revert EM Discharge: mod.io/g/drg/m/revert-em-discharge

    • @genericasianperson6405
      @genericasianperson6405 ปีที่แล้ว +1

      @@pH-JPEG damn thats alot lol

  • @jorgeelcumbiero4748
    @jorgeelcumbiero4748 ปีที่แล้ว

    2:50 what is the mod where they store all the aquarqs

    • @pH-JPEG
      @pH-JPEG  ปีที่แล้ว

      Mission Content Randomizer: drg.old.mod.io/mission-content-randomizer

  • @bowreed
    @bowreed ปีที่แล้ว

    deep rock galactic.

    • @krisby3939
      @krisby3939 ปีที่แล้ว

      Correct

    • @bowreed
      @bowreed ปีที่แล้ว

      @@krisby3939 correct

  • @dreamcyberium
    @dreamcyberium ปีที่แล้ว +1

    Why is your weapon twitching when you're running? It looks like you're trying to do a speed deposit but you're not even at a deposit point?

  • @randomness101.1
    @randomness101.1 ปีที่แล้ว

    2:28 that is not Molly tf is that

    • @pH-JPEG
      @pH-JPEG  ปีที่แล้ว

      It's from the mod I'm using. drg.old.mod.io/mission-content-randomizer Supposedly it helps you haul aquarqs back to the minehead, but they kept noclipping out of it when I used it.

  • @obbscur2
    @obbscur2 ปีที่แล้ว

    modlist to get this amount of chaos?

    • @pH-JPEG
      @pH-JPEG  ปีที่แล้ว

      Dependencies: (must get these)
      DRGLib: mod.io/g/drg/m/drglib
      Miracle Mod Manager: mod.io/g/drg/m/miracle-mod-manager
      Mod Hub: mod.io/g/drg/m/mod-hub
      Difficulty: (what you're looking for)
      All Deep Dives Hazard 5: mod.io/g/drg/m/all-deep-dives-hazard-5
      Custom Difficulty: mod.io/g/drg/m/custom-difficulty
      Deep Dive Secondaries on Normal Missions (Season3): mod.io/g/drg/m/deep-dive-secondaries-on-normal-missions-season3
      Mission Content Randomizer (this is the 100 aquarq mod): drg.old.mod.io/mission-content-randomizer
      Performance:
      Clutter Be Gone!: mod.io/g/drg/m/clutterbegone
      Gold Chunks Be Gone!: mod.io/g/drg/m/goldchunksbegone
      Remove All Particles But WeaponsNTools: mod.io/g/drg/m/remove-all-particles-but-weaponsntools
      Remove Flares: mod.io/g/drg/m/remove-flares
      Visual/QoL:
      Better Spectator: mod.io/g/drg/m/better-spectator-reloaded
      Better Unknown Horror Indicator: mod.io/g/drg/m/better-unknown-horror-indicator
      Build Inspector: mod.io/g/drg/m/build-inspector
      Custom Killfeed: mod.io/g/drg/m/custom-killfeed
      Customizable Weapon Viewmodel FOV: mod.io/g/drg/m/customizable-weapon-fov
      Doretta Shut Up: mod.io/g/drg/m/doretta-shut-up
      Live Mission Stat Tracker: mod.io/g/drg/m/live-mission-stat-tracker
      No Revive Shouts: mod.io/g/drg/m/no-revive-shouts
      Remove Damage Overlays: mod.io/g/drg/m/remove-damage-overlays
      Weapon Heat Crosshair: mod.io/g/drg/m/weapon-heat-crosshair
      Fix Grenade Collision: mod.io/g/drg/m/fix-grenade-collision
      Revert EM Discharge: mod.io/g/drg/m/revert-em-discharge

    • @obbscur2
      @obbscur2 ปีที่แล้ว

      @@pH-JPEG thanks mate

  • @aarepelaa1142
    @aarepelaa1142 ปีที่แล้ว

    100 eggs!!!

  • @snickyyyy
    @snickyyyy ปีที่แล้ว +3

    It was easy

  • @lego1168
    @lego1168 ปีที่แล้ว

    What mod adds the big tractor thing?

    • @pH-JPEG
      @pH-JPEG  ปีที่แล้ว

      drg.old.mod.io/mission-content-randomizer

  • @Deicide777
    @Deicide777 ปีที่แล้ว +2

    Is scout even viable? Too much swarm for scout?

    • @pH-JPEG
      @pH-JPEG  ปีที่แล้ว +7

      Scout is incredibly important to modded difficulty. It's a common mistake for people to assume that Scout has to serve as waveclear and end up spending too much time shooting grunts and praetorians. Scout acts as a mobile extension of the team, able to secure nitra in hard to reach places quickly or securing objectives such as morkite or minimules. He can scout ahead, warning the team of bad terrain or incoming spawns. Flares are invaluable. In combat, Scout is excellent at picking off High Value Targets such as web/acidspitters, menaces, shellbacks, and trijaws. IFGs are a godsend for crowd control and shutting down chokes. If the Gunner is running Volatile Bullets, a revolver OC that does massive damage to targets on fire, Scout can ignite far away targets for the Gunner kill with the Boomstick. Equipped with Cryo and Phero Bolts on the crossbow, Scout can help deal with excessive amounts of stationaries such as spitballers and nexuses or secure kills on far away breeders. Phero Bolts draw a ton of aggro away from the team, giving them breathing room.

    • @Deicide777
      @Deicide777 ปีที่แล้ว +1

      @@pH-JPEG that’s a great point. I didnt think about that. The person who has to play him though doesnt get to shoot as many bugs unfortunately.

  • @Randomthings56832
    @Randomthings56832 9 หลายเดือนก่อน

    Karls haz 1

  • @beebee5191
    @beebee5191 ปีที่แล้ว

    What mods do you use in this video

  • @MRSLAVANICH
    @MRSLAVANICH 11 หลายเดือนก่อน

    What difficulty are you running in the custom difficulty though

    • @pH-JPEG
      @pH-JPEG  11 หลายเดือนก่อน +1

      Hazard 5x2 Spicy. It's a difficulty by The Brain meant as a stepping-stone from Hazard 5 to 6x2 or for 6x2 players who want to chill.

    • @MRSLAVANICH
      @MRSLAVANICH 11 หลายเดือนก่อน

      @@pH-JPEGHuh... Why all people use custom difficulty and not swarm control though. Swarm control seems like an easier option to configure.

    • @pH-JPEG
      @pH-JPEG  11 หลายเดือนก่อน

      Swarm Control is easier to use, but Custom Difficulty is far more powerful in what you can configure and setup. Custom Difficulty gives you far more control over what you can do with the difficulty file. Also, you cannot import or export Swarm Control difficulties with other people.

  • @memoriilanes
    @memoriilanes ปีที่แล้ว +1

    what ui scale do you use?

    • @pH-JPEG
      @pH-JPEG  ปีที่แล้ว +3

      60% or whatever’s the smallest UI scale.

  • @synka5922
    @synka5922 ปีที่แล้ว

    thats just normal hazard 5 PE, whats the problem?
    Fr tho I wanna play mission content randomizer, but got no friends for it :(

  • @idontknowwhattowritell
    @idontknowwhattowritell ปีที่แล้ว

    normal gameplay

  • @Reaper-wz8mz
    @Reaper-wz8mz ปีที่แล้ว

    This mod isn't working :(( The pickaxe is still normal

  • @littleJoePatton
    @littleJoePatton ปีที่แล้ว

    225 subs

  • @KristoffMicske
    @KristoffMicske ปีที่แล้ว +1

    what even is this game mode?

    • @pH-JPEG
      @pH-JPEG  ปีที่แล้ว +2

      It’s a mod. drg.old.mod.io/mission-content-randomizer Changes cave generation, makes missions longer, and some other stuff.

  • @op-yd2is
    @op-yd2is ปีที่แล้ว

    what the mod name?

    • @pH-JPEG
      @pH-JPEG  ปีที่แล้ว

      For the 100 aquarqs? Mission Content Randomizer: drg.old.mod.io/mission-content-randomizer

    • @op-yd2is
      @op-yd2is ปีที่แล้ว

      @@pH-JPEG damn wtf, I just realized you're the same guy I asked for the scout haz 6x2 build LMAO

  • @northarchive7967
    @northarchive7967 ปีที่แล้ว +1

    What is this mission?Is this a mod or ..?

    • @northarchive7967
      @northarchive7967 ปีที่แล้ว +2

      This mode even has its own MULE, what is that?

    • @pH-JPEG
      @pH-JPEG  ปีที่แล้ว +4

      @@northarchive7967 It’s a mod. drg.old.mod.io/mission-content-randomizer Changes cave generation, makes missions longer, and some other stuff.

  • @ptolemaicfoxxo3032
    @ptolemaicfoxxo3032 ปีที่แล้ว

    Awful

  • @IceAge3
    @IceAge3 ปีที่แล้ว +1

    dont tell me thats a kill feed mod, people are insane haha

    • @pH-JPEG
      @pH-JPEG  ปีที่แล้ว +4

      Yup, there's a killfeed mod. You can adjust it so not every single bug killed appears in the feed so it won't get flooded by the Driller melting hundreds of grunts and swarmers. Pretty useful for making sure that menace or breeder that got away did get killed by someone else.