They do. You can hover the mouse on it and see it on the window that shows up. Also you can just look at your map and see, that you see XD but they have smaller coverage, than radars. So you don't need radars inside your base, but you'd like to have them on the outer wall and in the outposts
signals work when u place more blocks not with 1 block, and you can edit blueprint and make them grid lock according to your game and blocks mostly 32 x 32 is size you might go, once train started running on stations light flashing will stop, u need to make sure train stop are not stopping/blocking main train lines
if city block is bigger then adding more signals make sense for me, at one side only one 4 wagon train can stand so station in inside and 2 rails lines open for train to run and cross section act as signals if , i use 2 wagon train then i divide it and add more rail and chain signals but this city block works perfect for me and also for my auto expanding factory so i am using it, but i appreciate your suggestion too, thanks😊
This is the best tutorial on this concept that I have ever seen. You explained it very well.
thank you
2:42 "Its kind of super easy to do"
*Fails*
good stuff, thanks for taking the time to do a tutorial
@@CiceroMonteiro thank you
Great video thank you. Is it possible to have roundabouts in the corners of the block?
@@bitflip2 yes, you can make corners as you want it will increase the size little bit
@@wisepot could you by chance also show this in a future video? that would be awesome
@@bitflip2 sure no problem
@@bitflip2 th-cam.com/video/7TBOJwHLsVw/w-d-xo.html
@@wisepot thank you ❤️
Good tutorial, would be great if it worked with 2/4/0 trains
@@mlglegend9263 I think it will work. In case you need bigger rails u can add 3 x 3 roboport blocks just add one more in between
appreciate it homie much love❤️🇮🇷🦁
Do the Roboports not have radar function built in?
no it do not. it have coverage of two chunks not the radar range
They do. You can hover the mouse on it and see it on the window that shows up. Also you can just look at your map and see, that you see XD but they have smaller coverage, than radars. So you don't need radars inside your base, but you'd like to have them on the outer wall and in the outposts
As I remember roboports have 2 chunks coverage, and radars - 3
Signals won't work since they are flashing. Also the blueprint isn't grid locked.
signals work when u place more blocks not with 1 block, and you can edit blueprint and make them grid lock according to your game and blocks mostly 32 x 32 is size you might go, once train started running on stations light flashing will stop, u need to make sure train stop are not stopping/blocking main train lines
not bad bro, but what about railway signals? i think you can do better=)
if city block is bigger then adding more signals make sense for me, at one side only one 4 wagon train can stand so station in inside and 2 rails lines open for train to run and cross section act as signals if , i use 2 wagon train then i divide it and add more rail and chain signals but this city block works perfect for me and also for my auto expanding factory so i am using it,
but i appreciate your suggestion too, thanks😊
I agree with @bazz_box, the inner chain signals do nothing
Not chunk aligned.
Planning approval request DENIED.
Emotional Damage!