What if there was a faster way to animate your pixel art?

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  • เผยแพร่เมื่อ 20 ธ.ค. 2024

ความคิดเห็น • 2.7K

  • @SprinchelArt
    @SprinchelArt ปีที่แล้ว +21382

    That is so cool
    The 3d rotation from a flat image is some kind of dark magic, I just can't wrap my head around how it could even work

    • @SomethingSmellsMichy
      @SomethingSmellsMichy ปีที่แล้ว +841

      My guess is that they're using AI to fill in the blanks for the parts of the art they can't see?

    • @SmackStudioGame
      @SmackStudioGame  ปีที่แล้ว +4102

      @@SomethingSmellsMichy No ai! Redrawing the sprites in real time like this is possible using a compute shader running in Unreal Engine 4 (specialized code that performs computations directly on the graphics processor).

    • @sirreginaldfishingtonxvii6149
      @sirreginaldfishingtonxvii6149 ปีที่แล้ว +1827

      @@SmackStudioGame Huzzah for based lack of Ai

    • @paranoidpumpkin98
      @paranoidpumpkin98 ปีที่แล้ว +34

      True

    • @ThorDude
      @ThorDude ปีที่แล้ว +503

      ​@@SomethingSmellsMichyIt's probably the same transforming principles as 3D software. Don't ask me to explain that because that's actual sorcery

  • @smashi_64
    @smashi_64 ปีที่แล้ว +8362

    Pokemon, RPG Maker and Rivals of Aether Modders seeing this Video: *I am…Inevitable…*

    • @Dudex11a
      @Dudex11a ปีที่แล้ว +82

      For real

    • @TheXtremeBoltGuy
      @TheXtremeBoltGuy ปีที่แล้ว +194

      Lol Rivals modders have been there forever already (I would know. I am one XD)

    • @the_real_kel
      @the_real_kel ปีที่แล้ว +97

      Now im gonna do something smash bros never did
      Add waluigi!

    • @blindedjourneyman
      @blindedjourneyman ปีที่แล้ว +13

      As an rm fo- hobbyist ya got me.

    • @feefington
      @feefington ปีที่แล้ว +44

      A good friend of mine has been struggling with animating sprites for his *cough cough self insert cough* mod in RoA and i'm gonna show this to him

  • @Josuh
    @Josuh ปีที่แล้ว +6180

    This was so seamless i didn't even realize it was an ad, this is a game changer

    • @HueghMungus
      @HueghMungus ปีที่แล้ว +208

      This is illegal, there should be a hashtag or disclaimer for ads. TH-cam had implemented those rules.

    • @WhatIsMyPorpoise
      @WhatIsMyPorpoise ปีที่แล้ว +376

      You need that if you’re advertising another product. This is literally and ad of the product on the creator’s youtube page.

    • @mementomori1553
      @mementomori1553 ปีที่แล้ว +435

      @@HueghMungusthey are promoting their own game on their own channel, what do you expect

    • @wicketrin8138
      @wicketrin8138 ปีที่แล้ว +200

      @@HueghMungus It's THEIR product, sir.

    • @Poptomist
      @Poptomist ปีที่แล้ว +157

      ⁠@@HueghMungusthey are promoting it on their channel, it’s not an ad.

  • @z.a.k.e.n.3901
    @z.a.k.e.n.3901 ปีที่แล้ว +338

    this is going in my "Time-Saving Way of Making Sprites for Fangames" list

    • @chrisd9229
      @chrisd9229 ปีที่แล้ว +9

      What else is in there?

    • @3L4.
      @3L4. 2 หลายเดือนก่อน

      Slide your list

    • @z.a.k.e.n.3901
      @z.a.k.e.n.3901 2 หลายเดือนก่อน +1

      @@3L4. i already scrapped that a year ago.

    • @3L4.
      @3L4. 2 หลายเดือนก่อน

      @@z.a.k.e.n.3901 rip

    • @closetjimi
      @closetjimi หลายเดือนก่อน

      @@z.a.k.e.n.3901procrastination moment.

  • @Vivi-xn9iz
    @Vivi-xn9iz 9 หลายเดือนก่อน +61

    It's a very cool way to create 2d animations, I loved Pokémon Black & White animations and it was animated this exact way

  • @indekscard
    @indekscard ปีที่แล้ว +3394

    "M-Maybe it's just a cheeto.."
    amazing

    • @Blank_muffin
      @Blank_muffin ปีที่แล้ว +43

      The cheeto : 👁️👄👁️

    • @blxebxrry3
      @blxebxrry3 ปีที่แล้ว +4

      @acheeto

    • @yeeterz
      @yeeterz ปีที่แล้ว +1

      INDEKS WHAT ARE YOU DOING HERE

    • @Ryan_Not_Reeyan
      @Ryan_Not_Reeyan ปีที่แล้ว

      dlc character be mad

    • @calicobagels
      @calicobagels ปีที่แล้ว

      Ikr :0

  • @tormint5294
    @tormint5294 ปีที่แล้ว +1033

    That is absolutely incredible. I initally assumed you create the character by importing a 3d model, but the fact that you actually import a 2d sprite is crazy.

    • @BeIlG
      @BeIlG ปีที่แล้ว +49

      The one they flip around that looked 3d WAS 3d. The fact they liked your comment but didn't set you straight is deeply misleading and unethical.

    • @tormint5294
      @tormint5294 ปีที่แล้ว +26

      ​@@BeIlG?? What I was saying is that I thought the technique used was importing a 3d model and pixelating it like in dead cells for example. But I was surprised to see that you only import a 2d sprite. And are able to rotate it in 3d space as if you had imported a model and it looking quite good, while allowing to manually adjust individual frames and pixels.
      The one they flipped around wasnt a 3d model. You can see them change the camera pov shortly after to see it's remained a plane. I'm assuming they've found a way to generate a rough 3d model based off your 2d sprite and the allocated bones with your sprite projected onto it and the blanks filled with similar pixels and mirroring of the sprite. Probably sone additional math magic on top of that. That's how you can rotate the sprite & its limbs in 3d space ad if it was a 3d model.
      Its the whole point here that youre genuinely only importing a 2d sprite and speeding up a good portion of the animation process by getting fairly accurate representation of what a limb would look like at whatever angle, just by rotating/ moving the bone, before you manually cleanup/ add in details.

    • @tormint5294
      @tormint5294 ปีที่แล้ว +49

      @@BeIlG I like how you instantly jumped to "deeply misleading and unethical" while clearly mistaken

    • @iwavrQwpX4uB39nilBlQ
      @iwavrQwpX4uB39nilBlQ ปีที่แล้ว +3

      @@tormint5294 oh my good god what is all of this text i aint readin allat

    • @iwavrQwpX4uB39nilBlQ
      @iwavrQwpX4uB39nilBlQ ปีที่แล้ว +11

      ​@@BeIlG i agree btw, i was fooled into believing it generates some 3D model or something to your 2D sprites

  • @Heightren
    @Heightren ปีที่แล้ว +2058

    ok, I'm bookmarking this for some hobby I'll never develop

    • @chordsofsteel-i4j
      @chordsofsteel-i4j ปีที่แล้ว +68

      Start now

    • @T13GUY
      @T13GUY ปีที่แล้ว +21

      Same man same

    • @calicobagels
      @calicobagels ปีที่แล้ว +7

      SAME LOL

    • @INeedSleepBad
      @INeedSleepBad ปีที่แล้ว +6

      Hear me out: either a Celtic, a Norse, or Kamakura set open world roguelike game...? Thoughts?

    • @conservativegamer9047
      @conservativegamer9047 ปีที่แล้ว +1

      I just did the same thing...

  • @TeKett
    @TeKett ปีที่แล้ว +1564

    I love it when companies makes a short like its a user talking about a program they found helpful, like it definitely is not an ad uploaded on the companies channel.

    • @nyancat.123
      @nyancat.123 ปีที่แล้ว +208

      And it actually feels genuine and succeeds at its purpose

    • @spinekingjrgensen5779
      @spinekingjrgensen5779 ปีที่แล้ว +134

      I love the sarcasm, but you can always read the terms of service to verify wether or not the video is lying to you or not.
      Of course it’s a mild form of manipulation to present the video as a “review” by a third part when it’s a video created and published by the company.

    • @andrewkvk1707
      @andrewkvk1707 11 หลายเดือนก่อน +41

      It's also completely illegal afaik. No disclaimer in the video itself, even if you put together that it's on the companies account you may think the review itself is genuine which is probably not the case.

    • @SilverKiwi_YT
      @SilverKiwi_YT 11 หลายเดือนก่อน +69

      @@andrewkvk1707a company doesn’t need to put a disclaimer on their own videos just because their ad might not look like an ad

    • @gamesdisk
      @gamesdisk 11 หลายเดือนก่อน +12

      ​@@SilverKiwi_YTyeah they do

  • @fluffybytez
    @fluffybytez ปีที่แล้ว +8

    i didn't even know this was an ad and im still absolutely HOOKED on finding out how to use this, it seems so useful!! thank you for making this blessing of an ad!!!

    • @fluffybytez
      @fluffybytez ปีที่แล้ว +1

      YOU HAVE A FIGHTING GAME TOO???????

  • @AyeItsGree
    @AyeItsGree ปีที่แล้ว +1948

    Seeing a 2D sprite get turned around feels like seeing someone flipping an image to see the back of an object and it actually working

    • @scottwarner9856
      @scottwarner9856 ปีที่แล้ว +7

      Except it's just fuckin mirrored.

    • @S4NSE
      @S4NSE 11 หลายเดือนก่อน +6

      as far as I understood it's basically screenshots of a 3D render rotating

    • @zacharymarino8926
      @zacharymarino8926 11 หลายเดือนก่อน +5

      It's the "rotate us 75 degrees around the vertical" from CSI

    • @tjfreckles1995
      @tjfreckles1995 10 หลายเดือนก่อน +5

      You can set up a custom back side of sprite if you choose to

    • @OctagonalSquare
      @OctagonalSquare 9 หลายเดือนก่อน +1

      @@scottwarner9856the end result is, yes, but it does all the stuff in between

  • @ryean8212
    @ryean8212 ปีที่แล้ว +1291

    Dude wtf where has this been all my life

    • @santiagozubieta7740
      @santiagozubieta7740 ปีที่แล้ว +18

      My brain explode😅

    • @azinyefantasy4445
      @azinyefantasy4445 ปีที่แล้ว +6

      ​@@diydylana3151and toon boom studio.

    • @emperorhadrian6011
      @emperorhadrian6011 ปีที่แล้ว

      Ikr

    • @bruh.moments1984
      @bruh.moments1984 ปีที่แล้ว +7

      @@diydylana3151yeah this has been a thing for decades now the only reason why I think most people don’t do this is because it can have janky outcomes

    • @A_B_1917
      @A_B_1917 ปีที่แล้ว +17

      @@diydylana3151 Bones and stuff like that were certainly there for ages at this point, but this 3D rotation is something that looks very impressive.
      Will certainly have to look more into this.

  • @_nRool
    @_nRool ปีที่แล้ว +1368

    The fact creators keep everything they make is honestly a huge deal, good on SmackStudios

    • @TheBearOfSpades
      @TheBearOfSpades ปีที่แล้ว +104

      It's kind of the bare minimum tbh.

    • @S4NSE
      @S4NSE 11 หลายเดือนก่อน +124

      ​@@TheBearOfSpadesmoraly yes, if it comes to companies - no

    • @woafie
      @woafie 11 หลายเดือนก่อน +15

      @@S4NSEperfectly said

    • @spit_1907
      @spit_1907 10 หลายเดือนก่อน +29

      It is expected of a product you pay for. If you pay for the software, you should own what you create. There may be companies that try terms & service otherwise, but you can just not use their products. They're the minority of paid tools.

    • @autumnblaze6267
      @autumnblaze6267 8 หลายเดือนก่อน +18

      I… I don't understand this one… at all…
      isn't it… the norm that you keep copyright over your creations no matter what tools you use? I understand maybe game engines cos in this case your creation kinda contains the engine, so the author of the engine keeps their rights, but in the case of graphics/animation?? I don't know a single graphic program (programs in general, with the aforementioned exception of game engines and, like, programming libraries and such, that's another case) that claims ownership over the things made in them
      it's true that I only really use libre/free (as in freedom) software ("open source" is a related term but it's not exactly the same, free software is always open source, but open source doesn't have to be free software) which respects the customer in general, but I've never heard, like, idk, Photoshop users losing copyright to their drawings because they used the software (how do you even check it? the export format is a png, gif, webp etc. it's all encoded pixels, you don't embed the program inside the file like with games), that sounds like a completely alien concept, but feel free to educate me
      (the exception to the rant above is maybe the inclusion in the game: ok, there is usually some copyright transfer when you sell/give an asset to be used in another project and it's nice of them to make it this way, although I think people just wouldn't really give their art for the game if it wasn't done like this)

  • @Kalcifwa
    @Kalcifwa 7 วันที่ผ่านมา +2

    this is actually SO AWESOME, i've been a 3D animator in 3D games and have always loved other games pixel art, but have never gotten into it... but something LIKE THIS is NUTS! the timeline and keyframes for animating pixelart is so fun, and the fact you can ROTATE THEM is so cool. honestly really impressive... i'm honestly really really interested in this

  • @Icyangel10
    @Icyangel10 ปีที่แล้ว +16

    This sounds really helpful for later pixel art
    After looking around the steam store page I can't help but be curious what it'd be like to have this insomething similar to Drawn to Life just make your own pixel character & edit stuff as you go/as needed(probably also help people work on sprite sheets for scenery) or even a life sim like Animal Crossing with some building expects. Sorry I'm getting carried away but either way looks like a well done pixel editing program mixed into a fighting game that kind of leaves a lot of room for inspiration, I'll have to get it when I have the chance.

    • @SmackStudioGame
      @SmackStudioGame  ปีที่แล้ว +8

      These sound like great ideas! There's so much we'd like to do with the tech- hopefully we're able to expand the game or make other projects!

  • @emmet2123
    @emmet2123 ปีที่แล้ว +39

    OMG this is exactly the type of animator i was looking for! there was a game i played that used this method and ever since i wanted to make something like it.

  • @baalfgames5318
    @baalfgames5318 ปีที่แล้ว +263

    Love that Armadillo. I'd love to play a game as him.

    • @w1ld322
      @w1ld322 ปีที่แล้ว +8

      I just foud this vid and i have been making a game about an ARMADILO

    • @SmackStudioGame
      @SmackStudioGame  ปีที่แล้ว +38

      Luckily, you can! Tate the armadillo is a playable character in Smack Studio, currently in early access on Steam: smackstudio.com/steam

    • @w1ld322
      @w1ld322 ปีที่แล้ว +3

      @@SmackStudioGame yeah I have already bought it

    • @curiosity2972
      @curiosity2972 ปีที่แล้ว +2

      @@SmackStudioGame the art style kind of reminds me of rivals of aether, havent seen the game yet though

    • @SmackStudioGame
      @SmackStudioGame  ปีที่แล้ว +9

      @@curiosity2972 our team loves RoA! Another excellent indie fighting game

  • @pixalmasterstudios2485
    @pixalmasterstudios2485 ปีที่แล้ว +3

    Ok I need this for my indie projects. I’ll most likely buy this soon. That is a godsend and I need it so bad. It’ll help out so much. I don’t love hand animating at all. I just feel done after finally drawing my character. Cannot wait to try this some time

  • @SuperWiiBros08
    @SuperWiiBros08 ปีที่แล้ว +144

    This is Motion Tween Pixel Art, that's amazing

  • @mat_max
    @mat_max ปีที่แล้ว +312

    I think that, like any other interpolation too, it's more of it's own style but could never be a drop in replacement for per frame animation. The deliberation in every pixel to make it flow flawlessly from one frame to the other can only be attained that way

    • @nahometesfay1112
      @nahometesfay1112 ปีที่แล้ว +70

      I mean you can edit the frames to get the custom look with less effort. I agree the computer generated frames don't look as good as hand made ones

    • @eco1969
      @eco1969 ปีที่แล้ว +11

      misery cave story pfp, he knows bout' what hes talking about

    • @eco1969
      @eco1969 ปีที่แล้ว +41

      @@aliceberethart Nah.
      Put in the effort and you can make an animation just as legit with poop and sticks as by hand.
      Saying otherwise is just a sad attempt at downplaying the fact that a poop can make better art than you can, just because you lack discipline or feel insecure about your own art.
      poop and sticks like these are tools, and are only as good as the artist is, and so is an apple and a knife.

    • @zedantXiang
      @zedantXiang ปีที่แล้ว +2

      You can move the model one frame at a time,screenshot and use a compilation of those instead.

    • @zedantXiang
      @zedantXiang ปีที่แล้ว +1

      @@nahometesfay1112You do realize that “computer” generated image is a custom image,just uploaded and moved around?

  • @klibe
    @klibe ปีที่แล้ว +63

    Must've been quite the technical challenge for the programmers. Amazing software!

  • @Sp0ntanCombust
    @Sp0ntanCombust ปีที่แล้ว +4

    First I thought it's a 3D model with some kind of pixelation effect applied, but no! This is so awesome!

  • @frozenminecraftmario
    @frozenminecraftmario ปีที่แล้ว +4

    This is amazing. I probably would not be able to do anything without this.

  • @ed_artorias
    @ed_artorias 10 หลายเดือนก่อน

    I was just now looking on learning how to animate my pixel art, and this is absolutely perfect, I had to buy it right away. Its such an interesting concept, a fighting game with developer tools, beatiful!

  • @meoelemental3721
    @meoelemental3721 ปีที่แล้ว +253

    people who make gen v sprites for pokemon are gonna go crazy

    • @scottwarner9856
      @scottwarner9856 ปีที่แล้ว +6

      Anyone working for a legit company will never touch a tool like this.

    • @IMightBeError
      @IMightBeError ปีที่แล้ว +21

      @@scottwarner9856 Legit companies weren't mentioned.

    • @PeruvianWall
      @PeruvianWall ปีที่แล้ว +13

      ​@@scottwarner9856 yeah theyre talking about modders for gen v pokemon lol

    • @Soybean9000
      @Soybean9000 11 หลายเดือนก่อน +3

      @@scottwarner9856why not? I feel it can help limit time?

    • @MothNoLight
      @MothNoLight 11 หลายเดือนก่อน +15

      @@scottwarner9856 Hm... why?? You make it sound as if we, devs/related + just about anyone else, don't seek and create tools to OPTIMIZE our workflow. If not for tools/systems like this, we would still be wasting our time on mechanics/etc that could be done in today's tech in seconds.

  • @jasonxhx7854
    @jasonxhx7854 ปีที่แล้ว +181

    Dead Cells did an awesome similar version. The art director thought it was an easy cop out for all the work he had to do, but it won a bunch of awards. He made a 3d model then screen capped it a bunch

    • @NdieCity
      @NdieCity ปีที่แล้ว +42

      That's how the sprites were made for donkey Kong country on the snes, too. All the animations were super scaled down renders of 3d models

    • @jasonxhx7854
      @jasonxhx7854 ปีที่แล้ว +6

      @@NdieCity that's awesome didn't know that

    • @notBradYourself
      @notBradYourself ปีที่แล้ว +17

      ​@@NdieCitylots of games used this technique! The first mortal kombat did it with real people, fallout 1/2 did it with 3d models in game, and with clay models for the zoomed in faces

    • @teabow.
      @teabow. 10 หลายเดือนก่อน +5

      these aren't 3d models tho

    • @jasonxhx7854
      @jasonxhx7854 10 หลายเดือนก่อน +1

      @@teabow. ouch lol. Maybe reread?

  • @coomcharger6105
    @coomcharger6105 11 หลายเดือนก่อน +4

    Now, this is the type of tech i like to see

  • @leoblessinger7913
    @leoblessinger7913 ปีที่แล้ว +1

    Thank you so much, I was just about to make a pixel art adventure game and was dreading the frame by frame animation

  • @dominicduncan9895
    @dominicduncan9895 9 หลายเดือนก่อน +1

    yk this is rly interesting to see AFTER i finished all my spritesheets

  • @Polka_Dulka
    @Polka_Dulka ปีที่แล้ว +3

    This is so cool and helpful to game makers these days‼️‼️‼️ thank you‼️

  • @jumperk5627
    @jumperk5627 ปีที่แล้ว +8

    As someone that's looking into Game Development, you have no idea just how useful this tool will be.
    Thanks for sharing!

  • @Pootypootytangtang-q6i
    @Pootypootytangtang-q6i ปีที่แล้ว +9

    Omg thanks so much for this tip! I’ve been trying to figure out how to animate my Cheeto and it’s been so hard

  • @DigitalPaperGames
    @DigitalPaperGames 11 หลายเดือนก่อน

    This is exactly what I need !!! Thank you Smack Studio!

  • @eddvilladiego2294
    @eddvilladiego2294 ปีที่แล้ว

    I was about to go look for more stuff around this and just noticed that this is the official channel. That was smooth, I have eaten the whole ad and I'm not even a games developer.
    Me quito el sombrero señores. 👌🏾

  • @TeeArCreep
    @TeeArCreep ปีที่แล้ว +8

    Woah, that's pretty cool, reminds me of how sprites looked and were animated in pokémon BW2.

  • @achilles3013
    @achilles3013 5 หลายเดือนก่อน +5

    This reminds me of pokemon black and white's sprite animation, I like it

  • @JoshuaHardyArt
    @JoshuaHardyArt ปีที่แล้ว +6

    I love that your TOS for your character creation tools are so user friendly!

  • @mikeestash9921
    @mikeestash9921 ปีที่แล้ว +2

    It’s beautiful.
    I’ve stared at this for 5 hours now.

  • @cripz1436
    @cripz1436 4 หลายเดือนก่อน

    Woah I never seen something so amazing to help with pixel art. I'll definitely use this for future projects I want to do.

  • @BenjamintYT
    @BenjamintYT ปีที่แล้ว +20

    WHAT
    We're truly living in the future. This looks amazing! I'd love to play a game that had the animation work done with this tool!

    • @spin_master
      @spin_master ปีที่แล้ว +2

      Thats in the works… 😅

  • @mycodenameism4331
    @mycodenameism4331 10 หลายเดือนก่อน +3

    Ok, now this is a great tool

  • @skibbl_dev
    @skibbl_dev ปีที่แล้ว +176

    This is very cool and helpful! reminds me of how animation in pokémon black and white works!
    If i may ask tho, how does the rotate in 3D feature work? does it use an AI to do that? ver cool.

    • @SmackStudioGame
      @SmackStudioGame  ปีที่แล้ว +126

      Thanks! There are a couple steps to our 3D rotation. No AI is involved.
      We start with a 2D image for each body part. Each image is mapped to a bone in a 3D skeleton. When you move and rotate the bones, the sprites are redrawn onto a canvas in real time with the 3D transformations applied. When computing the rotated sprites, the software generates depth data automatically using educated guesses based on the 2D sprite. This is all done using specialized code and compute shaders in Unreal Engine 4.
      Hopefully that answers your question!

    • @skibbl_dev
      @skibbl_dev ปีที่แล้ว +43

      @@SmackStudioGame WOAH that is really cool, this tool at first seemed fine, then you explained many other things and it seemed great, but the rotate in 3d feature could save HOURS of redrawing and shading sprites! thank you!

    • @Shadowmech88
      @Shadowmech88 ปีที่แล้ว +12

      @@SmackStudioGame
      "the software generates depth data automatically using educated guesses"
      That sounds an awful lot like a description of an AI model to me. Though I suppose it depends on whether the shaders were created with the help of deep learning/neural networks or not.

    • @SmackStudioGame
      @SmackStudioGame  ปีที่แล้ว +39

      @@Shadowmech88 The depth maps are calculated based on properties of the 2D image (pixel color, proximity to edges, etc) and they're generated the same way every time- there's no learning or AI involved, just lots of math 🙂

    • @Dinoslay
      @Dinoslay ปีที่แล้ว +2

      This could be revolutionary for 2D character animation if it can be applied to things other than just pixel sprites.

  • @harveywallbanger
    @harveywallbanger 5 หลายเดือนก่อน +2

    This is genuinely impressive as a pixel artist.

  • @bananasauz4337
    @bananasauz4337 7 หลายเดือนก่อน

    I appreciate the honesty when it comes to possibly needing to do some clean up to the animation afterwards. This is an extremely helpful tool, but it's not completely perfect, and that's perfectly fine! This already has the potential to save animators so much time even if it jas drawbacks.

  • @molten2010Again
    @molten2010Again ปีที่แล้ว +5

    Well that is actually insane

  • @MinecraftGamerLR
    @MinecraftGamerLR ปีที่แล้ว +3

    This short right here was the very first time I had ever heard about Smack Studio. Fun fact, this was during school when I was just browsing TH-cam during class hours. My para caught me looking at this and I told him that I needed to set an alarm on my phone to take a closer look at this game when I got home, and then I would get off. I took a closer look and immediately got interested. Once I bought the game, I became absolutely obsessed with this game just because of how good it is. Keep it up, Smack Studio!

  • @nicogenovese7108
    @nicogenovese7108 ปีที่แล้ว +36

    The definition of "ads should be as close to content as possible", really great example of that idea, done in a way that is actually, genuinely enjoyable and appreciated, at least by me! I really found this info valuable, thanks.

  • @hussalojr5916
    @hussalojr5916 ปีที่แล้ว

    This is probably the coolest thing ive ever seen, thank you

  • @peturgullak4527
    @peturgullak4527 ปีที่แล้ว +1

    I love this video. I don’t make art but still you are helping art move forward faster and that good.

  • @Rawarart
    @Rawarart ปีที่แล้ว +6

    The fact that i can export and use it on my other project and playing it in the game is absolute game changer

  • @Bluebatstar
    @Bluebatstar ปีที่แล้ว +5

    This is absoultely _insane._ This as a tool looks so valuable for devs.

  • @Iuwl
    @Iuwl ปีที่แล้ว +6

    I was going to say "looks like flash-style animation" until you showed the 3d rotation. That blew my mind, phew.

  • @kill3rproductions67
    @kill3rproductions67 ปีที่แล้ว +843

    I love y'all, gaw lee animation is so hard 😭 I've been trying to make my D&D character, but the problem is that he has six arms oh, why did I do this to myself

    • @daffytaffy5966
      @daffytaffy5966 ปีที่แล้ว +42

      I hope you dont have to sacrifice anything. You can do it!!!! 💪💪💪💪💪💪

    • @extra_ram_noodles
      @extra_ram_noodles ปีที่แล้ว +38

      Sure hope your character has six pockets to accommodate XD

    • @eggseed6543
      @eggseed6543 ปีที่แล้ว +18

      Oh boy, good luck animating 4 pairs of limbs

    • @MonokumaFeets
      @MonokumaFeets ปีที่แล้ว +7

      I am on mobile so is harder to do the angry birds pig animation especially since i am making the pigs from the angry birds movie which if you didn't know IT HAS A FULL BODY
      AND IT IS EVEN MORE TIME WASTER SINCE I AM ON MOBILE

    • @efkin_sakana
      @efkin_sakana ปีที่แล้ว +1

      why did you do that to yourself

  • @enkiimuto1041
    @enkiimuto1041 ปีที่แล้ว

    I have seen this technique often but this software looks way more comfortable to use, I'll definitely check this out.

  • @studiogeerwork
    @studiogeerwork 4 หลายเดือนก่อน

    Oh my gods this is EXACTLY what I’ve been needing thank you 🎉🎉❤

  • @michelferreira333
    @michelferreira333 ปีที่แล้ว +174

    The main issue of pixel art animation is when you move parts (rotation) and the pixels get scrambled. I realized that the best way is the hard way (drawing each frame). But I never tried this software. I'll give a try.

    • @sebastiangudino9377
      @sebastiangudino9377 ปีที่แล้ว +62

      Thats why you NEED to clean this up afterwards. Thise is mostly for general blocking and it actually saves quite a bit if time. But it is not magic

    • @RakoonCD
      @RakoonCD ปีที่แล้ว +7

      It'll help for referencing personally. It's a 3d model for 2d.

    • @mr.d8654
      @mr.d8654 ปีที่แล้ว +1

      so how did you find it?

    • @shoeskode136
      @shoeskode136 9 หลายเดือนก่อน +2

      You know your still meant to clean it up right?
      It helps you its not like ai where it hands you a 4 star meal
      Unlike ai you HAVE to also help the machine to make a 4 star meal.

    • @PamellaCardoso-pp5tr
      @PamellaCardoso-pp5tr 7 หลายเดือนก่อน

      ​@@shoeskode136With ai you need to do that too... or you really do believe you just type some shit and it generates perfect images? 😂😂
      Sometimes (quite often actually) its faster to do shit by hand than trying to do it with AI.
      You need to make Controlnet layers to place stuff in some positions, or tell the AI how the character should be in the image, depth layers to tell how far apart stuff should be from each other, make separate prompts for individual parts...
      and then you need to go for inpainting and manually adjust each part that is weird or wrong and sometimes (quite often) it messes the shit even more so you need to use even more controlnet layers...
      AI might be easy to use for some crap generic bullshit. But try to do anything more detailed or beyond a generic portrait and you will see it falling in scrambles and needing your manual help and abilities with Photoshop and 3D modelling tools.

  • @MightyDantheman
    @MightyDantheman 6 หลายเดือนก่อน +3

    This is pretty cool, but it does seem a bit unnatural compared to hand animation. This is likely due to the smoothness. It reminds me of people using AI to make 60 fps anime scenes rather than the typical 24 fps or whatever that particular anime/scene may be using.

    • @daSora_1
      @daSora_1 6 หลายเดือนก่อน +2

      For sure, but you can always just use it for help with key frames or to help visualize. Though making a game in this “smooth” style could be a really unique experience since it doesn’t look bad at all, just different from usual pixel art animation

  • @piggest8801
    @piggest8801 ปีที่แล้ว +9

    I've never done anything like this but this makes me what to make a whole game

    • @Drud
      @Drud ปีที่แล้ว +2

      Ikr. I would have loved to be able to make an 8-bit game. But I know that a looot of time and effort goes into making a decently good one. And I don’t have the energy for that. I guess I’m too lazy for it or I just have difficulties concentrating hard on one task for a long time. I would definitely join a project where more people team up to make a game. Or I could hire some people to help me maybe. Would be better if those people were my friends though and they were voluntarily doing it with me. Idk how to do any of this stuff though. I have only a laptop. And I don’t have a ton of pixel art making experience. I make pixel art in _MS Paint_ 😂

  • @mrdoom4ca
    @mrdoom4ca ปีที่แล้ว +1

    I feel like the fact that she has to stress that it's your art and "you get to keep it" doesn't bode well at all.

  • @davidwhitten179
    @davidwhitten179 ปีที่แล้ว +2

    I'm literally about 2 months into learning solo game development as a hobby. i just discovered this... for a measly 15 bucks, my game dev journey just got 100 times easier and more fun!

    • @SmackStudioGame
      @SmackStudioGame  ปีที่แล้ว +1

      Good luck on your game dev journey!

    • @davidwhitten179
      @davidwhitten179 ปีที่แล้ว

      @@SmackStudioGame thank you! And thanks for Smack Studio as well!

  • @Thetitaniumsteppermotor
    @Thetitaniumsteppermotor ปีที่แล้ว +4

    This would probably help with rivals of ather mods alot

  • @mugrilhos
    @mugrilhos ปีที่แล้ว +19

    That is just what a *LOT* of pixel artists/animators needed. Amazing tool.

  • @SleepyWikley
    @SleepyWikley ปีที่แล้ว +27

    making sprites for rivals of aether has never been this easy

  • @Homieonice
    @Homieonice 6 หลายเดือนก่อน

    so this is actually an insane tool, definitely helps out other creators ever if it’s for their own projects

  • @MayasMotivation
    @MayasMotivation 3 วันที่ผ่านมา

    No way! OMG! That would save so much time! Thank you!!

  • @bismarku
    @bismarku ปีที่แล้ว +3

    "you can go back and edit your animation because the program is not perfect" im sold

  • @user-AADZ
    @user-AADZ ปีที่แล้ว +7

    Pokemon showdown sprites: i see this as an absolute win

  • @Secretly_Tank_Dempsey907
    @Secretly_Tank_Dempsey907 ปีที่แล้ว +4

    Thats not "just a cheeto" thats chester the cheeto

  • @thegamedevcave
    @thegamedevcave ปีที่แล้ว

    It’s crazy how good it looks you almost think it’s 3d! Awesome stuff!

  • @Ceej16
    @Ceej16 ปีที่แล้ว

    ok i've listened to this twice and i've already purchased this on steam, you need to work in sales because your so convincing

  • @DaHedgehogDev
    @DaHedgehogDev 8 หลายเดือนก่อน +3

    This Is Actually Peak!

  • @abra_escaped
    @abra_escaped ปีที่แล้ว +8

    That rotation thing is some black magic that's so cool

  • @cjs_v.j.6350
    @cjs_v.j.6350 ปีที่แล้ว +12

    Making this exclusive to its own game code would be understandable, disappointing but understandable, but the sheer fact that you made it so that the sprite sheets cna be exported is a fucking godsend, this is the best Advertisment for a game/engine Ive ever seen, bravo.

  • @starface2178
    @starface2178 13 วันที่ผ่านมา

    This is incredible! I would REALLY like to try this out!

  • @NicholasJr-n7s
    @NicholasJr-n7s 4 หลายเดือนก่อน +1

    Bruh
    I didn’t even realize this was an ad
    Actually dope

  • @hobosorcerer
    @hobosorcerer ปีที่แล้ว +4

    Rivals of Aether workshop artists out here salivating.

  • @RobertTheFoxxo
    @RobertTheFoxxo ปีที่แล้ว +4

    This is beautiful for correct anatomy stuff

  • @buzzlightyearpfp7641
    @buzzlightyearpfp7641 ปีที่แล้ว +5

    will never compare to hand-crafted frames but still looks ok

    • @hawshimagical
      @hawshimagical ปีที่แล้ว

      thats assuming all of those hand-craftes frames are done well, which isnt so easy to learn

    • @dark0al097
      @dark0al097 ปีที่แล้ว

      Yeah, it looks really amateur. Great help for newbies, but won't lead to any good games.

    • @shoeskode136
      @shoeskode136 9 หลายเดือนก่อน +1

      Your meant to clean it afterwards
      It doenst do all the job for you like ai
      You have to help it too
      Its just there to make the process easier

  • @defensivepotato1998
    @defensivepotato1998 ปีที่แล้ว

    This is the bridge between ai and art. It’s a tool like any other than does not cut down the talent only the time. You have made an amazing machine for animators everywhere while respecting what that means for artists as a whole. Wonderful. Amazing.

  • @sc4ndi
    @sc4ndi 27 วันที่ผ่านมา

    That's crazy good. Wow. Thank you for sharing

  • @desu38
    @desu38 ปีที่แล้ว +5

    2.5D animation huh? That's kinda cool.

  • @alexsoto8627
    @alexsoto8627 ปีที่แล้ว +11

    It looks very good, but the pixel art is something that is enjoyed since it has a process to make it look aesthetic and not with stretched pixels or out-of-frame shadows

    • @LoDart210
      @LoDart210 ปีที่แล้ว

      this tool existing for those who lack the expertise or time is an absolute positive. Nobody said this was the most purest form of pixel art.

    • @alexsoto8627
      @alexsoto8627 ปีที่แล้ว

      @@LoDart210 Ok

    • @LoDart210
      @LoDart210 ปีที่แล้ว

      @@alexsoto8627 glad you agree

    • @alexsoto8627
      @alexsoto8627 ปีที่แล้ว

      @@LoDart210 Perfecto

    • @shoeskode136
      @shoeskode136 9 หลายเดือนก่อน

      Thats why they said you have to clean it up afterwards
      This is just there to make it easier and faster for you to animate
      Why are yall this dense ive seen like 35 comments complaining that it doenst automatically make clean perfectly fine pixel art

  • @QuantumKatmusic
    @QuantumKatmusic ปีที่แล้ว

    This is nuts , especially If you cut the frames in half to give it the true pixel animation look , you'd never know it was software assisted

  • @shrimpyhaha
    @shrimpyhaha ปีที่แล้ว

    ive always thought about something like this to make animating easier, seeing it actually implemented is a dream come true

  • @inkromancer_studios
    @inkromancer_studios หลายเดือนก่อน

    Hol-up! This goes super hard! It's not just useful for games, but could also speed up animation projects as well! You guys might have just accidentally helped the entire digital entertainment industry! O- O

  • @Mosssys
    @Mosssys 4 หลายเดือนก่อน +1

    holy shit, I'm in early stages of making a game for the first time, and this is going to help so much

  • @sleepyppl4286
    @sleepyppl4286 ปีที่แล้ว

    that 3d spinning thing is crazy because it opens up the possibility for an entirely pixel art game/animation to be done in a pseudo 3d way

  • @jokerofspades-xt3bs
    @jokerofspades-xt3bs 8 วันที่ผ่านมา

    This is going to be insanely useful for my personal projects that I cannot publish to the world due to legal reasons

  • @Thunderfaaal
    @Thunderfaaal 2 หลายเดือนก่อน +1

    Perfect now i need to learn how to draw Maybe i should just stick to making character concepts...

  • @CosmicSponge2004
    @CosmicSponge2004 ปีที่แล้ว

    I love how the pixels roate correctly unlike alot of online parody animations

  • @Admirer-
    @Admirer- ปีที่แล้ว

    I quit with pixel art a couple years ago. But this just might get me into it again! I've never tried animation but I'm sure whatever experience I have with this'll be fun :)

  • @gabeskai
    @gabeskai ปีที่แล้ว +1

    My mind cannot process what I'm looking at. This is literal magic. How in the world?....

  • @axion3844
    @axion3844 ปีที่แล้ว

    This stuff looks so hard and so inspiring, I guess it’s more just time consuming especially if you what you’re doing

  • @chrisp7414
    @chrisp7414 ปีที่แล้ว +1

    that rotation using mirroring on the head is just astonishing

  • @ActuallyRocatex
    @ActuallyRocatex 3 ชั่วโมงที่ผ่านมา

    I love the limited 3d graphics. they're so charming

  • @chewsdaym8
    @chewsdaym8 ปีที่แล้ว

    Bro this is crazy helpful. I needed to make some 8bit, 2d characters for a game I wanted to make, AND I needed it to be a fighting game

  • @coolbrotherf127
    @coolbrotherf127 ปีที่แล้ว

    That's actually so cool. Allowing for skeletal based pixel animation makes things way faster.

  • @anthonyfryer742
    @anthonyfryer742 2 หลายเดือนก่อน

    WONT BELIEVE HOW MUCH YOUVE HELPED!!!

  • @codesymbi
    @codesymbi ปีที่แล้ว +2

    As an RPG Maker user
    I love this
    So damn much

  • @Chayliss
    @Chayliss 11 หลายเดือนก่อน

    Awesome. I long for new proper games utilizing things like this!