How 2D Fighter Games are Animated

แชร์
ฝัง
  • เผยแพร่เมื่อ 29 ธ.ค. 2024

ความคิดเห็น •

  • @marshallr.8121
    @marshallr.8121 5 ปีที่แล้ว +1615

    - ideally what you want is, skullgirls -
    yep, agreed 100%

    • @lvbboi9
      @lvbboi9 5 ปีที่แล้ว +12

      Stop it, get some help

    • @SASUKORI
      @SASUKORI 5 ปีที่แล้ว +8

      Although I would really like to see a skullgirls sequel using arc sys cell shading tech

    • @dashyz3293
      @dashyz3293 5 ปีที่แล้ว +10

      Unsure if actually talking about the art or the "female animations"

    • @lvbboi9
      @lvbboi9 5 ปีที่แล้ว +5

      @big nigga but for me that ruins it completely

    • @blgdoesthings4122
      @blgdoesthings4122 4 ปีที่แล้ว +2

      @@lvbboi9 tiddies ruin the game?

  • @YakubTheKid
    @YakubTheKid 5 ปีที่แล้ว +1221

    Finally someone talking about the majesty that is Skullgirls

  • @Pandan3D
    @Pandan3D 5 ปีที่แล้ว +431

    "you dont see it, but you feel it"
    so true

    • @Kakaragi
      @Kakaragi 5 ปีที่แล้ว +14

      Probably one of the reasons why people love the gameplay of Senran Kagura

    • @RAFMnBgaming
      @RAFMnBgaming 5 ปีที่แล้ว +12

      "you didn't notice it, but your brain did"

    • @jacen628
      @jacen628 4 ปีที่แล้ว

      @@RAFMnBgaming Yea

    • @jacen628
      @jacen628 4 ปีที่แล้ว

      Yes Pandan

  • @FragelBagel
    @FragelBagel 5 ปีที่แล้ว +338

    An updated version of one of my favorite videos? Yes please!

  • @brafricaon5723
    @brafricaon5723 5 ปีที่แล้ว +177

    that... uh... squigly combo at the end there... good friend of mine plays her... gave me some ptsd flashbacks, that combo did.

    • @EonTheAien
      @EonTheAien 5 ปีที่แล้ว +14

      "gave me some ptsd flashbacks, that combo did." Now I'm not pointing out the intentional grammar error there, but that is some top quality grammar for explaining ptsd. Have a like.

    • @dirtydeedsdonedirtcheap3399
      @dirtydeedsdonedirtcheap3399 5 ปีที่แล้ว +1

      The grammar god is here,let us worship him.

    • @sweetstar8435
      @sweetstar8435 3 ปีที่แล้ว +1

      @@dirtydeedsdonedirtcheap3399 feel intimidated by the all mighty grammar god

    • @Antonio-fj5gs
      @Antonio-fj5gs 2 ปีที่แล้ว +3

      I can see why this would give him ptsd since a friend of his mains squigly
      She is known for being well-coordinated and crafty with combos so it would make since
      Also she best girl don’t @ me

    • @hoxiipoxii56
      @hoxiipoxii56 2 ปีที่แล้ว

      @@Antonio-fj5gs Squiggly appreciation squad

  • @LunaMinuna
    @LunaMinuna 5 ปีที่แล้ว +150

    Skullgirls is completely Hand Drawn and it is amazing

    • @robinsr4745
      @robinsr4745 11 หลายเดือนก่อน +1

      Most Hand Drawn artsyles are timeless

  • @majinbros9971
    @majinbros9971 5 ปีที่แล้ว +93

    90s Capcom truly were gods with this

    • @knightshousegames
      @knightshousegames 5 ปีที่แล้ว +19

      It's so true, especially late 90s/early 2000s. Street Fighter 3, MvC2, Capcom vs SNK2, Breath of Fire IV, they were the masters of the 2D/3D hybrid aesthetic, and easily some of the best pixel art ever created by humanity. Konami were probably second place with their Castlevania stuff, but they just couldn't match the sheer volume of great 2D artwork Capcom was pumping out in that time period.

    • @eitzer1573
      @eitzer1573 5 ปีที่แล้ว +12

      They made one of the best,if not,The best jojo game. Heritage for the future

    • @kiracomfortinghishomie8351
      @kiracomfortinghishomie8351 5 ปีที่แล้ว +9

      Now ArcSys is the only thing we have.

    • @raulvargas4060
      @raulvargas4060 5 ปีที่แล้ว +8

      SNK had tons of games with Godly sprites as well. Theyre last sprite game KOF13 is a masterpiece. Many companies had games with awesome sprites check out Waku Waku 7 and Groove on Fight non Capcom or SNK games that have amazing sprites.

    • @Ranchor489
      @Ranchor489 3 ปีที่แล้ว +4

      @@raulvargas4060 SNK arguably did more for fighting games than Capcom did and it's sad that they are seen sometimes as an afterthought because they weren't as large as Capcom fighters were in the anglosphere.

  • @Znewts
    @Znewts 5 ปีที่แล้ว +35

    Trying to animate a 2D fighter in my free time and this video is a perfect analysis. Something I'd like to add is the rhythm of a particular animation that adds a lot of feel to moves and overall better player satisfaction when linking combos.

  • @soltrice
    @soltrice 5 ปีที่แล้ว +38

    we never see any skullgirls representation. thank you

  • @thedarkcity4084
    @thedarkcity4084 5 ปีที่แล้ว +53

    Skullgirls has like one of the best sprite animations for me

  • @TheXev
    @TheXev 5 ปีที่แล้ว +88

    The first fighting game I remember with liquid smooth animation was Melty Blood. People really ripped on it back when it was released for not having hi-resolution sprites though. :/

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 ปีที่แล้ว +14

      Hmm, sounds familiar!

    • @Ramsey276one
      @Ramsey276one 4 ปีที่แล้ว +3

      I remember seeing the first version
      By now I know the lore it is based on and have seen the Supers of the latest version.
      WOW

  • @WesternEchidna
    @WesternEchidna 5 ปีที่แล้ว +43

    From an animation student, this was informative. I loved this.

  • @stitch3935
    @stitch3935 9 หลายเดือนก่อน +1

    Free online 2D games on the internet where two people fight each other. In most of these games, you can choose a character that you want to play as and a character who will be your opponent. You can also use special abilities or combos in them or your super attack when the super attack bar is full. There are multiple different battle modes you can choose in some of them. If you choose to fight against the computer, your opponent will be controlled as an NPC. There can also be two players in some games, which can both play on the same platform. If the multiplayer games are online, then the players can play on different platforms. You can also choose to play a tournament in some games where you need to select one character who is going to fight every other character in the game.
    Battle Blitz (Teen Titans) - This is the first and the greatest Teen Titans flash game. Use the left and right arrow keys to move, the up arrow key to jump, the down arrow key to block, Z to punch, and X to kick. Each playable character in this game has abilities or combos which can be used by pressing the arrow and attack keys in different orders. There are 5 heroes and 5 villains that you can play as. Heroes can't fight other heroes and villains can't fight other villains, only one hero and one villain can fight each other. The heroes are the members of the Teen Titans which are Robin, Raven, Cyborg, Starfire, and Beast Boy. The villains are Jinx, Gizmo, Mammoth, Cinderblock, and Plasmus.
    Battle of the Behemoths (Regular Show) - Use the left and right arrow keys to move, the up arrow key to jump, the down arrow key to block, Z to punch, X to kick, and the C key to use a special attack. The playable characters in this game are Baby Ducks, Geese, VCR, Guardian of Secrets, Snowballs, and Warlock.
    Final Clash (Ben 10 Omniverse) - Use the left and right arrow keys to move, the up arrow key to jump, the down arrow key to duck, Z and X to attack. I don't really know all the controls of this game and I can't find that out in a TH-cam video, and I also can't play this game because it is no longer available. The playable characters are Ben, Gwen, Kevin, Rook, Attea, Malware, Gokstad, Kruos, Agni, Warchit, Khyber, and Vilgax.
    Hidden Kingdom Showdown (Hero: 108) - Use the left and right arrow keys to move, the up arrow key to jump, Z to attack, and X to parry. Press the arrow key facing to the opponent twice and then Z to shoot. When your super attack bar is full, press that arrow key twice and then X to shoot harder. The playable characters are Lin Chung, Mighty Ray, Mystique Sonia, Jumpy Ghostface, Mr. No Hands, Kow Loon, Alpha Girl, Zebra Bros, High Roller, and Eagle King.
    Reef Rumble (SpongeBob SquarePants) - Use the left and right arrow keys to move, the up arrow key to jump, and the down arrow key to block. Each playable character can shoot if you press the arrow and attack keys in different orders. The playable characters are SpongeBob, Patrick, Sandy, Squidward, Larry, and Plankton. I wasn't very sure if I could include this game because SpongeBob SquarePants is a show on Nickelodeon and I mostly know the games on the Cartoon Network website.
    Save the Day (The Incredibles) - Use the left and right arrow keys to move, the up arrow key to jump, the down arrow key to duck, and the spacebar to attack. There are also some new combos you can unlock and use by pressing the arrow keys and the spacebar in different orders. Mr. Incredible needs to defeat Omnidroid V.10, Syndrome, and the Underminer in each level. Unlike all the other fighting games, this game actually has 3 rounds instead of 2. When you defeat the opponent in each round, you are still going to have the same amount of health while their health refills until they defeat you. If the opponent defeats you in each round, they will also have the same amount of health while your health refills until you defeat them. This is also the only game where you cannot pick a character that you want to play as or your opponent.
    Super Brawl - This is a crossover game with characters from multiple shows on Nickelodeon. There are multiple games of the Super Brawl series: Super Brawl 1, Super Brawl Summer, Super Fall Brawl, Super Jingle Brawl, Super Brawl 2, Super Brawl 3: Good vs. Evil, Super Brawl 3: Just Got Real, Super Brawl 4, and Super Brawl World. In the first 5 Super Brawl games, use the left and right arrow keys to move, the up arrow key to jump, Z to punch, and X to kick. In Super Brawl 2, you can also press the arrow key facing to the opponent twice and then X to use your special ability. If you do this while your super attack bar is full, you will use your super ability instead. In Super Brawl 3: Good vs. Evil, you can select a fan which is actually a human who looks like each playable character in the game and you can either select a boy or girl version of them, and then you can summon them during a battle by pressing C. Super Brawl 3: Just Got Real looks like the other version except the characters are realistic animals and objects. In Super Brawl 4, use the left and right arrow keys to move, the up arrow key to jump, the down arrow key to block, the spacebar to attack, and Z to use your special attack when your special attack bar is full. In Super Brawl World, use the left and right arrow keys to move, the up arrow key to jump, the down arrow key to block, the X key to use your special attack when your special attack bar is full, and Z to use brawl call.
    TKO: Titanic Kungfubot Offensive - This is a very fun and nostalgic game that used to be available in the Cartoon Network website. It is a crossover game with characters from multiple Cartoon Network shows, who are robots. It is also the only game that is online and has two players, which means that the players need to play it on different platforms instead of the same one. It's not a singleplayer game, so the opponent can only get selected on the game's own and not your own. Use the left and right arrow keys to move, the up arrow key to jump, Z to punch, X to kick, the spacebar to use your super attack when the super attack bar is full. Every playable character in this game has two combo abilities and one super attack.

  • @LizaPlz
    @LizaPlz 5 ปีที่แล้ว +9

    Dan, you absolutely knocked it out of the park here. I'm gonna be honest I had my doubts about this one being better than the last one. I was absolutely wrong. Smashed it out of the park man. Great study

  • @rum5878
    @rum5878 5 ปีที่แล้ว +16

    I may not be an animator, but damn do I enjoy these.

  • @willkelmanpenapena3551
    @willkelmanpenapena3551 5 ปีที่แล้ว +19

    I freaking love Street Fighter III 3rd Strike animation so good

  • @Shining4Dawn
    @Shining4Dawn 4 ปีที่แล้ว +4

    When people think of fighting game animation, they mostly think about the attacks... But what I think is most difficult for the animators are the idle animations and hurt animations. I'd love to see a video studying those.

  • @Mr_Wiley
    @Mr_Wiley 4 ปีที่แล้ว +5

    This is a fantastic animation lesson for general animators as well.
    Huge up vote

  • @Sinistar1983
    @Sinistar1983 5 ปีที่แล้ว +12

    I'm still mad you don't have more subs, your dedication is absolutely amazing

  • @TapDat52K
    @TapDat52K 5 ปีที่แล้ว +15

    It does look better. And a shorter video even makes it more digestible. Great Work Dan

  • @Sinistar1983
    @Sinistar1983 5 ปีที่แล้ว +14

    I can imagine trying to do these techniques in a isometric platformer, imagine all those frames needing to be drawn 16 times

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 ปีที่แล้ว +8

      Jeez, my head hurts just thinking.
      3D all the way in that case

    • @jordanjoestar9096
      @jordanjoestar9096 5 ปีที่แล้ว

      @@VideoGameAnimationStudy *laughs in smash Bros for the 64*

    • @TetsuDeinonychus
      @TetsuDeinonychus 4 ปีที่แล้ว

      I hope someone pulls that off. That would be awesome!

    • @Sinistar1983
      @Sinistar1983 4 ปีที่แล้ว +2

      @@TetsuDeinonychus well, I a way, I'm managing to do it, been doing alot of game development lately, and I've been animating that to work.

  • @LoiterYT
    @LoiterYT ปีที่แล้ว +3

    I've been wanting to work on a hand-drawn fighting game for so long, thank God youtube recommend me this today

  • @channelnumber52
    @channelnumber52 5 ปีที่แล้ว +4

    The game you credit as "One Minute of Mayhem", is actually called "Blade Strangers". This took me a minute to figure out.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 ปีที่แล้ว +1

      Yeah I accidentally used the wrong text 😅
      Someone else points this out too, I need to add a card.

  • @PhilipJFryII
    @PhilipJFryII 5 ปีที่แล้ว +14

    Even though I've seen this one, with the smears and impact frames.
    I can watch it everyday thank you for the oldie but goodie!

  • @the9163
    @the9163 5 ปีที่แล้ว +52

    Skullgirls has the best animation imo

  • @Supersaxable
    @Supersaxable 5 ปีที่แล้ว +2

    For those that enjoy this, I'd recommend looking up "Making Fluid and Powerful Animations For Skullgirls." Video from GDC by the art director for skullgirls. Goes into a lot of detail. He even quoted it around 2:50.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 ปีที่แล้ว

      There's a link to it as well, in the card that pops up

    • @Supersaxable
      @Supersaxable 5 ปีที่แล้ว

      @@VideoGameAnimationStudy Hah my b, you're on top of it ;)

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 ปีที่แล้ว

      It's okay, it's a very good talk that I'm always keen to spread around, too!

  • @dablackartist
    @dablackartist 4 ปีที่แล้ว +1

    Never heard of skull girls until I saw an ad for it on this video.

  • @SizzlingOne
    @SizzlingOne 5 ปีที่แล้ว +1

    This was a fine chilled out Sunday discovery of a new channel. My subscription was just shy of instantaneous Excellent work and great nostalgia call backs as well.

  • @jeromeciarkowski1367
    @jeromeciarkowski1367 5 ปีที่แล้ว +13

    Ahhh, the satisfaction of hearing you say Cel Shading with a DragonBall FighterZ closeup to Cell.

  • @DaisyFarm_
    @DaisyFarm_ 5 ปีที่แล้ว +1

    Ah, the long-awaited update to my favorite video of your's
    The video was already so good and you just made it great!

  • @EvanAxel
    @EvanAxel 5 ปีที่แล้ว +3

    I've watched this video so many times. You've an amazing job breaking things down

  • @swagsquirrel3534
    @swagsquirrel3534 5 ปีที่แล้ว +3

    Dude this channel seems so professional and I really like it keep up the good work dan

  • @MelvaCross
    @MelvaCross 5 ปีที่แล้ว +6

    Well, that video seems familiar! I see why you wanted to give it a bit more love.
    I don't know any other genre where animation is of such importance.
    As someone who loves character design, animation and the taste of victory fighting games have a special place in my heart.
    While I adore Skullgirls I have to applaud Arc System Works. They are an absolute titan of a studio with a *MASSIVE* legacy and a mastery of 2D anime fighting games.

  • @DerrickBarrows
    @DerrickBarrows 2 ปีที่แล้ว +1

    Thank you!! Amazing work

  • @thebokchoy6854
    @thebokchoy6854 4 ปีที่แล้ว +1

    This is an amazing video, but goddam if I stare at the dotted background for one more second my eyes are going to have an aneurysm

  • @AlanIsAwkward
    @AlanIsAwkward 5 ปีที่แล้ว +2

    There's so much information in this video, I can't just watch it once

  • @Bloxed
    @Bloxed 5 ปีที่แล้ว +2

    An update! Sweet! I'm gonna post my thoughts on 2D fighting game animations:
    Games that include fighting must have smooth animations, to feel like your inputs are working. Rough Animation makes it feel like the buttons are useless in these games. You can see the movement for a longer period of time and it feels more powerful.
    Great video, Dan! This video knocks out every other video I have watched today in terms of quality! =)

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 ปีที่แล้ว

      Thanks, I appreciate that!
      And your continued support!

    • @Bloxed
      @Bloxed 5 ปีที่แล้ว

      @@VideoGameAnimationStudy =) No problem!

  • @martinj3672
    @martinj3672 5 ปีที่แล้ว +1

    Long time, no See! Happy you uploaded 😀

  • @abdoudjam6846
    @abdoudjam6846 5 ปีที่แล้ว +6

    Thanks Dan, making a 2d fighting game myself , i have been through all of that ... its so helpful, although im using bone based animation instead :D

    • @logandunlap9156
      @logandunlap9156 3 ปีที่แล้ว +1

      please use bone-based in conjunction with hand-drawn techniques. watch Wakfu if you want to see puppeteering in 2D done right, especially in later seasons

  • @zig8925
    @zig8925 5 ปีที่แล้ว +12

    Very interesting, I'll definitely check out the twitter account. It was a bit hard to see the difference sometimes, but I sorta got it

  • @Zenlore6499
    @Zenlore6499 5 ปีที่แล้ว +257

    Is it possible to “overdo” any of these techniques? Like, somehow using too much smearing or duplicates?

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 ปีที่แล้ว +146

      Yeah, it'll look super cartoony if it's over used, it depends how much you want to push the technique.

    • @LegendaryMythril
      @LegendaryMythril 5 ปีที่แล้ว +56

      he has a video that mentions megaman 8 animation and how it's overdone. i think it's the one called "the importance of keyframes"

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 ปีที่แล้ว +65

      Yeah that's the one. It can be overdone if it's detrimental to gameplay.

    • @superheavy7248
      @superheavy7248 5 ปีที่แล้ว +3

      @@VideoGameAnimationStudy What if the point was to look super cartoony?

    • @aylenpons6682
      @aylenpons6682 5 ปีที่แล้ว +2

      @@superheavy7248
      He responds that with the last estatement.
      'it depends how much you want to push the technic'

  • @derp7osoup
    @derp7osoup 3 ปีที่แล้ว +1

    this is like a summarized explanation of the original "making powerful and fluid animation" conference but with more and detailed examples. not bad really

  • @DawnFire05
    @DawnFire05 2 ปีที่แล้ว +1

    This was such a good video, you explained everything so well and condensed, will be helpful for me

  • @BingBangPoe
    @BingBangPoe 5 ปีที่แล้ว +1

    Your quality of content and production is always top notch. It saddens me this channel is not hugely famous. Also, even though the Smash Bros. series uses 3D models, they also employ these very techniques you described. Sakurai is truly meticulous when it comes to conveying feelings through animations.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 ปีที่แล้ว

      Thanks so much!
      And yes it does, it's a very meticulous series in terms of animation!

  • @darksaiyan9103
    @darksaiyan9103 5 ปีที่แล้ว +2

    Ooh. Revamped video. Cant wait

  • @damotoneko1500
    @damotoneko1500 5 ปีที่แล้ว +1

    Love the accurate information in this. Was great seeing it the first time and nice to see it again. All the talk of the principles and breaking down the examples really helps giving people the idea of what they should focus on. Really well done video indeed ^^

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 ปีที่แล้ว +1

      Thank you so much!

    • @damotoneko1500
      @damotoneko1500 5 ปีที่แล้ว +1

      @@VideoGameAnimationStudy You're welcome, it's my pleasure to watch these so you should pat yourself on the back, man :D

  • @lay-lowandsmash1519
    @lay-lowandsmash1519 5 ปีที่แล้ว +6

    Chun-Li in smash ultimate would be such a cool 2d to 3d study.
    Great music with 3rdstrikes ost as well.

  • @AirLancer
    @AirLancer 5 ปีที่แล้ว +37

    "Your move needs to read clearly, quickly, and stylishly."
    So...the opposite of NRS's animations.

  • @MrPomegranX
    @MrPomegranX 5 ปีที่แล้ว +6

    Skullgirls is such a masterpiece!

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 ปีที่แล้ว +2

      It really is, I'm excited for Indivisible by the same studio

    • @Ninja-The-Red-Shinobi
      @Ninja-The-Red-Shinobi 5 ปีที่แล้ว

      @@VideoGameAnimationStudy Yeah they should be giving us some new info on the release date real soon.

    • @RoronoaZoro-ur6hr
      @RoronoaZoro-ur6hr 5 ปีที่แล้ว +2

      MrPomegranX [Matoi] I agree with you entirely that Skullgirls really is a masterpiece, and that’s why I’m glad that the Skullgirls video game is getting released on the Switch at the end of this month.

  • @rtnt7506
    @rtnt7506 3 ปีที่แล้ว +1

    I will try, This video is amazing! :D

  • @PersephonevanderWaard
    @PersephonevanderWaard 5 ปีที่แล้ว +5

    Removing frames reminds me of Braveheart: In one scene, Mel Gibson said they cut out a frame or two when Wallace hits the guy in the face, to make it seem more impactful and jarring.

  • @enderuzhumaki
    @enderuzhumaki 5 ปีที่แล้ว +14

    ... Cell-shading *(shows Cell)*

  • @MrXabungle
    @MrXabungle 5 ปีที่แล้ว +8

    Rock Howard in Garou is the best example of most of the animation techniques

  • @Natsona
    @Natsona 5 ปีที่แล้ว +9

    i see squigly... i immediately watched it...
    skullgirls is a really great fighting game... a hidden gem of fighting games...

  • @tamagomiruku1776
    @tamagomiruku1776 3 ปีที่แล้ว

    Completely new to animation and trying to make a mugen game for my mates, trying to learn as much as I can to make something quality and this video helps immensely thanks bro

  • @aramondehasashi3324
    @aramondehasashi3324 4 ปีที่แล้ว

    I'm so happy you showed off KoF13. Those HD sprites are gorgeous. We'll probably never see that in a fighting game again because its to expensive.

  • @utfkygkuyh4386
    @utfkygkuyh4386 4 ปีที่แล้ว

    as an animator your channel is a true gem bro no homo but i love you

  • @TechniqueSan
    @TechniqueSan 5 ปีที่แล้ว +1

    Nothing will ever beat 3rd Strike in regards to sprite quality and animation. Couple that with Breath of Fire IV, and you can really see how Capcom was on a tier of its own.

  • @Gman18
    @Gman18 4 ปีที่แล้ว

    This video was pretty amazing
    now i have learn more in how to make smooth animations
    fantastic thanks!

  • @oopsiexistnow
    @oopsiexistnow 4 ปีที่แล้ว +2

    That opening had me thinking I was watching Core-A

  • @tagone05
    @tagone05 5 ปีที่แล้ว +1

    Great breakdown.

  • @kingarkos5149
    @kingarkos5149 5 ปีที่แล้ว +30

    Ngl I only tapped and watched this video cause I saw Squigly in the thumbnail

  • @iceq3974
    @iceq3974 5 ปีที่แล้ว

    Just wanted to say i love your channel. Favorite ytber rn. Keep it up!

  • @fishHater
    @fishHater 4 ปีที่แล้ว +2

    Thank you
    I am making a platform fighter and this is so useful. I have a team of only myself and my forte is coding, so I didn’t know much of animation but this taught me useful thing
    Thank you, thanks a lot.

  • @mrasray7622
    @mrasray7622 5 ปีที่แล้ว +4

    Is nobody going to talk about street fighter 3’s akuma’s kongou kokuretsuzan?because the animation for that attack is jawdropping

  • @adammalkovich187
    @adammalkovich187 5 ปีที่แล้ว +3

    Yes! Now I want to make a 2D fighting game. This was very informative.

  • @Oxmond
    @Oxmond 4 ปีที่แล้ว +2

    Wow! What a nice animation tutorial! Really, really cool! 👍🤓

  • @MarkusLeist
    @MarkusLeist 5 ปีที่แล้ว +39

    Love your style, analysis and explanations, but this halftone pattern in the background is really jarring and hard to look at. Also some freeze frames and visual indicators would be nice to have for the animation comparisons to illustrate your points even better. Thank you for these videos!

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 ปีที่แล้ว +10

      Thanks for the feedback!

    • @loganobarr2650
      @loganobarr2650 5 ปีที่แล้ว +2

      im personally a big fan of the background

    • @BmikroB
      @BmikroB 2 ปีที่แล้ว

      This. While the video is absolutely fantastic (educational and entertaining at the same time), and expertly crafted - the pattern in the background was a bit painful to look at in full screen.

  • @activemotionpictures
    @activemotionpictures 5 ปีที่แล้ว

    Superb review!

    • @activemotionpictures
      @activemotionpictures 5 ปีที่แล้ว

      instant subscribe, bell and notifs! Please keep them coming!

  • @evilded2
    @evilded2 ปีที่แล้ว +1

    5:57 and you use none of them you get Mortal Kombat!

  • @beansnrice321
    @beansnrice321 ปีที่แล้ว

    Aw, was hoping you'd mention Slayer from Guilty Gear. I absolutely love his overshoots.

  • @haikuthepoet4371
    @haikuthepoet4371 5 ปีที่แล้ว

    Thanks for the video. I needed this information

  • @newchallenger9017
    @newchallenger9017 5 ปีที่แล้ว +5

    This was such a great vid, although I never liked fighting games this makes me want to play one like skull girls right now

    • @jordanjoestar9096
      @jordanjoestar9096 5 ปีที่แล้ว

      I came here as someone who's wanting to try and make a fighting game 😂 coming from someone who used to love art I wasn't aware I needed to learn animation and pixels and frames etc. Lol

  • @VeryBlueBot
    @VeryBlueBot 5 ปีที่แล้ว

    omg this is so useful, was looking for this thanks! subbed

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 ปีที่แล้ว +1

      Hey, thanks so much, I'm glad it helped!

    • @VeryBlueBot
      @VeryBlueBot 5 ปีที่แล้ว

      @@VideoGameAnimationStudy seen some of your other stuff this is exactly what I need right now.. you are laterally the only one on YT (That I could find) that is doing this.. pure gold..
      keep it up :)

  • @hypershadix1
    @hypershadix1 5 ปีที่แล้ว +4

    I feel like I've seen this before...in a different timeline perhaps.

  • @Donotaro22
    @Donotaro22 5 ปีที่แล้ว +1

    I liked the old video but this is also good as well. I really enjoy your thoughts on animation and art. I want to do this as a career. Thanx.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 ปีที่แล้ว +1

      Glad you like it!

    • @Donotaro22
      @Donotaro22 5 ปีที่แล้ว +1

      @@VideoGameAnimationStudy As someone who wants to do this for a living, I greatly appreciate you breaking these down.

  • @GaaraUzumakiGaara
    @GaaraUzumakiGaara 5 ปีที่แล้ว +1

    Even Skullgirls for mobile has amazing fluidity. It packs a punch with every move.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 ปีที่แล้ว +3

      Ha, didn't realise it was for mobile!

    • @GaaraUzumakiGaara
      @GaaraUzumakiGaara 5 ปีที่แล้ว +2

      @@VideoGameAnimationStudy it's the same team =D, the videos you used are from the "normal" game, but the mobile version is pretty solid and runs at 60fps.

    • @Ninja-The-Red-Shinobi
      @Ninja-The-Red-Shinobi 5 ปีที่แล้ว +1

      That's because Lab Zero worked with Hidden Variable Studio to make sure that mobile could run a modified version of the Skullgirls engine allowing for the sprites to be played with little down scaling. [It's around the same quality as the PSVita/PS3 version of the game in terms of quality]

  • @mazoku6793
    @mazoku6793 5 ปีที่แล้ว +1

    You deserve more subscribers.

  • @NestorCustodio
    @NestorCustodio 5 ปีที่แล้ว +2

    Referring to Street Fighter 3 as a classic reminded me of freaking old I am. Thanks a lot, Dan. 🙄

  • @jacen628
    @jacen628 4 ปีที่แล้ว

    Good video I did not know this stuff until now thanks lol

  • @mavhunter8753
    @mavhunter8753 5 ปีที่แล้ว +2

    I love these!

  • @rblaze88
    @rblaze88 5 ปีที่แล้ว

    What an amazing channel!

  • @АндрейЧмыхалов-ф8ц
    @АндрейЧмыхалов-ф8ц 5 ปีที่แล้ว

    Great episode!

  • @tootsiepai
    @tootsiepai ปีที่แล้ว +1

    🔆 I WATCHING THIS JUST TO LEARN HOW TO DO SO,ETHING LIKE THIS FOR FUN BUT I DIDNT EXPECT P4AU & I GOT SO EXCITED & HAPPY

  • @overratedteenager2800
    @overratedteenager2800 5 ปีที่แล้ว +1

    This is beyond science

  • @trainhartnett709
    @trainhartnett709 5 ปีที่แล้ว

    maaaaaan I've been searching for a vedio like this one for weeks

  • @gallo123
    @gallo123 5 ปีที่แล้ว +1

    I can see some inspiration from Core-A gaming and I love it

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 ปีที่แล้ว +1

      I haven't actually seen any of Core-A, but have heard of the channel.
      Thanks either way!

    • @gallo123
      @gallo123 5 ปีที่แล้ว

      It's great, so you should take it as a compliment xD

  • @AubriGryphon
    @AubriGryphon ปีที่แล้ว

    "Cell shading" I see what you did there.

  • @juderobson9224
    @juderobson9224 5 ปีที่แล้ว +2

    Ever heard of a 2-D Run n Gun game called Guns, Gore & Cannoli before?

  • @colonelsandwich641
    @colonelsandwich641 5 ปีที่แล้ว +1

    Quick edit in the description, Strange Sunset is from Street Fighter EX3, not Third Strike. Great video!

  • @ivansotelo4622
    @ivansotelo4622 4 ปีที่แล้ว +1

    i cannot wait to see a jojo fighting game, considering most of the anime has been made in digital, it's interesting to think of how arcsystems could work the artstyle for the game

  • @butchdeadlift10
    @butchdeadlift10 2 ปีที่แล้ว +2

    This was lovely. Very thorough

  • @Antonio-fj5gs
    @Antonio-fj5gs 2 ปีที่แล้ว

    As someone who pretty much plays squigly on a daily basis and truly respects Triv
    This is pretty good

  • @RathouseFilmworks
    @RathouseFilmworks 5 ปีที่แล้ว +2

    Animation of Rock Howard. Please.

  • @orzen_the_orzo933
    @orzen_the_orzo933 5 ปีที่แล้ว +9

    Thank you for adding marvel characters
    (I just watched Avengers endgame today!)

  • @BardockSkywalker
    @BardockSkywalker 5 ปีที่แล้ว +2

    6:27 I Believe U Mean *ANIME*
    But Regardless, I Give This Vídeo A 95/100

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 ปีที่แล้ว +1

      Probably, though I'm sure you can get Japanese animated cartoons as well.
      And thanks!

    • @BardockSkywalker
      @BardockSkywalker 5 ปีที่แล้ว +1

      @@VideoGameAnimationStudy Well, I Respect Animators To Death So Seeing A Review Like This Is Pretty Useful... Still Not Gonna Be An Animator Myself, Doh

  • @zairrdvordenta7724
    @zairrdvordenta7724 5 ปีที่แล้ว

    When it comes to fighting games you need a couple of things to get it right.
    1.Fluidity : gives the impression of intense action and fast charming combos
    2.Over The Top Art: Makes the game pop,look more threatening plus it's always more amusing and well done than realistic.
    You have really outdone yourself here.I wish you'd talked about it a little longer.
    You seem to have a lifelong respect and admiration for animation.I think what I'm going to say next can help you.I'd advise you to cover tidbits about cartoon since your cuphead vid was extremely humorous and made me wish you'd do it more often.And secondly you don't need to specialize about this but you could discuss about sound effects and music.Does it motivate the player? What does the music signify.It could be happy euphoric song or a looming threat nearing towards you
    And I was reminiscing I recommended Shadow Fight 2 to you.Why didn't you include that game?
    I was a bit let down by that I'm still hoping for a part 2.
    And keep up the habit of writing timestamps for games,references.
    It has advantages.Firstly you don't have to reply to everybody which I'd imagine as annoying after a while and secondly shows your attention to detail

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 ปีที่แล้ว +2

      Hey, thanks for the nice comment.
      Yeah, I mostly just edited down my original video project, and regret I couldn't include all examples recommended. There's so many ideas I still want to talk about, so hopefully I'll pick up some new ideas!
      And I don't mind replaying to interesting comments. People take the time to watch and comment on the video, I think it's only fair I do the same.
      I don't reply to all, but I reply to most.

  • @chefinabottle
    @chefinabottle 5 ปีที่แล้ว

    Important stuff to listen to because this is the type of stuff I want to make

  • @GODFRAUDBUDDHA
    @GODFRAUDBUDDHA 4 ปีที่แล้ว +2

    I’m a simple man.
    I see Skullgirls, I click.

  • @rodprogramdev9253
    @rodprogramdev9253 ปีที่แล้ว +1

    Great tips thank you.