Deep Rock Galactic: Season 3 balance changes in detail

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  • เผยแพร่เมื่อ 20 มิ.ย. 2024
  • 0:00 Intro
    0:35 GK2 stat and mod changes
    1:57 Floating barrel secrets
    2:53 GK2 stat and mod changes, cont
    3:22 AI Stability Engine
    4:46 Bullets of Mercy
    6:02 BoM stun?
    7:54 Overclocked Firing Mechanism
    8:41 DPS comparisons
    10:32 Electrifying Reload
    11:27 Electrocuting Focus shots
    12:03 Supercooling Chamber
    13:18 Gas recycling
    14:35 EPC mod changes
    16:16 Small driller stuff tweaks
    17:20 Changes to enemies
    bgm: "Foregone Destruction" from Unreal Tournament, and "UNATCO Theme" from Deus Ex.
  • เกม

ความคิดเห็น • 427

  • @TheAbyssalStorm
    @TheAbyssalStorm ปีที่แล้ว +1309

    You forgot the biggest enemy change in the update:
    Nemesis can now say “We’re rich” and “Mushroom”.

  • @kungfudragon321
    @kungfudragon321 ปีที่แล้ว +499

    The subata's old anti-mactera coating definitely felt like a relic of earlier game design, good to see it's finally getting changed into something actually useful

    • @supremestudios5667
      @supremestudios5667 ปีที่แล้ว +6

      Subata still isn’t as good as the other two secondaries though imo

    • @DibbzTheLoner
      @DibbzTheLoner ปีที่แล้ว +77

      @@supremestudios5667 I like the Subata, but I had to stop using it because having to spam-click to fire was giving me wrist problems. Really wish it was full-auto by default, because the Automatic Fire overclock just adds too much spread and recoil.

    • @TheTreesmac
      @TheTreesmac ปีที่แล้ว +39

      The sabata feels more versatile in design with its overclocks
      It covers a good chunk of stuff for the primaties and generally is pretty consistent
      I personally run the expanded clip and it gets through haz 5 just fine as either a high accuracy pick for things like spitters and also mactera while also being decent at doing work if you combo it with either cryo freeze or sticky flames
      Sabata is just plain compared to drillers more exotic options but is still reliable and imo the most well rounded secondary of his

    • @Onyvox
      @Onyvox ปีที่แล้ว +4

      @@DibbzTheLoner can I laugh in macro M1 spam?
      It's precise and hella fast.
      Got no OC's for it, but still prefer it to others even having OC's for them.

    • @finalfantasy50
      @finalfantasy50 ปีที่แล้ว +3

      @@DibbzTheLoner you can mod it for no spread, no recoil, max ammo and the weakpoint bonus mod so that it works perfectly

  • @TheTundraTerror
    @TheTundraTerror ปีที่แล้ว +225

    Glad that the GK2 finally gets some much needed improvements.

    • @Deadsnake989
      @Deadsnake989 ปีที่แล้ว +28

      Same here. I'm a weird person who just enjoys vanilla assault rifles a lot. The GK2 always felt like it was just straight worse than the drak.

    • @dustrockblues7567
      @dustrockblues7567 ปีที่แล้ว

      for real, what a glow up!

    • @anzol4523
      @anzol4523 ปีที่แล้ว +15

      @@Deadsnake989 you're not weird, assault rifles have this cool "ol' reliable" feels to them. they're usually boring simply due to lack of interesting mechanics/elements to help them stick out and it's also how they frequently become bad in shooters (and in those they instead thrive, it's usually simply for straight up damage per bullet, or high firerate instead of anything more interesting)

    • @anzol4523
      @anzol4523 ปีที่แล้ว +8

      @@Deadsnake989 i forgot to add: this overhaul of the gk2 perks is helping a LOT, it's reliability is up to par with the carbine again and it can incredible sustained and burst damage, single target or wave clearing depending on builds which is everything i hoped for and more

  • @Desgax
    @Desgax ปีที่แล้ว +236

    Overall some good changes to the GK2. I really how like how the mods moved around which gives you some better choices plus the base magazine increase to make it feel less like I'm reloading it constantly

    • @GameFuMaster
      @GameFuMaster ปีที่แล้ว +9

      really wish they added more fun OCs, like increasing the damage but lowering the fire rate so it feels like bolter from warhammer 40k, or any other more fun OCs.
      IMO, the clean OCs don't really feel like an OC and just an extra mod slot.

    • @B_Skizzle
      @B_Skizzle ปีที่แล้ว +43

      @@GameFuMaster You could say the same for most cleans though, no?

    • @GameFuMaster
      @GameFuMaster ปีที่แล้ว

      @@B_Skizzle yeah I would. Would be much better if all of the OCs actually changed the guns around rather than some of them being straight up buffs

    • @B_Skizzle
      @B_Skizzle ปีที่แล้ว +20

      @@GameFuMaster I definitely see where you’re coming from but I still think it’s nice to have the option. There are even some cases where I prefer simple stat increases over something dramatic. Light-Weight Cases, for example. The breach cutter is pretty much a perfect weapon already, so some extra ammo is really nice.

    • @GameFuMaster
      @GameFuMaster ปีที่แล้ว +4

      @@B_Skizzle I think it's just kinda unfair for people who didn't RNG the right OC.
      Season 3 new grenades are kinda meh for me, since I don't see them being that much better than existing ones.
      The plague idea seemed interesting at first, but after a few missions, seems more like a tedious side mission that feels very isolated from the rest of the mission, like it's just another Machine Event, but mandatory, instead of something like "rivals presence".

  • @Collisto2435
    @Collisto2435 ปีที่แล้ว +49

    I hate spam-clicking single shot weapons like the M1000 Hipster, so having the GK2 Overclocks now actually stacking up to Hipster is really nice

    • @reconnick13
      @reconnick13 8 หลายเดือนก่อน +2

      Pretty late, but how do you feel about hipster post season 4?

  • @Draconis_Eltanin
    @Draconis_Eltanin ปีที่แล้ว +446

    Hell yeah a new video analysis of excessively detailed mechanics and changes that I'll never be able to apply in game. Keep up the great work; will there be a breakdown on the grenades?

    • @rodneybuckentime4838
      @rodneybuckentime4838 ปีที่แล้ว +8

      well, voltaic stunsweeper does well on Scout with a vampire build.

    • @baronprocrastination1722
      @baronprocrastination1722 ปีที่แล้ว

      @@rodneybuckentime4838 it deals melee damage?

    • @basedlegionary6877
      @basedlegionary6877 ปีที่แล้ว +17

      @@baronprocrastination1722 No, just tested it, don't know why he's lying.

    • @rodneybuckentime4838
      @rodneybuckentime4838 ปีที่แล้ว +37

      @@baronprocrastination1722 no, it just stuns waves of grunts and deals a good chunk of their HP. one pick swing to a weakpoint on grunts and they die.

    • @baronprocrastination1722
      @baronprocrastination1722 ปีที่แล้ว +4

      @@rodneybuckentime4838 alright, more understandable this way.

  • @Raghetiel
    @Raghetiel ปีที่แล้ว +39

    You missed that they fixed coil gun triple tech chamber infinite armor glitch, and autocannon gives proper damage resistance

    • @warriorfire8103
      @warriorfire8103 ปีที่แล้ว +5

      Saved me from falling to my death today. It's great

  • @B_Skizzle
    @B_Skizzle ปีที่แล้ว +108

    I’ve seen a lot of people complaining about the BOM magazine nerf, and I understand that impulse, but I think in the end it’s a good change. Now you have a choice between extremely high burst damage with frequent reloads (BOM) and solid damage with much better sustain (AISE).

    • @RisenSlash
      @RisenSlash ปีที่แล้ว +4

      arguably they could have buffed the aise mag size if that was the goal

    • @B_Skizzle
      @B_Skizzle ปีที่แล้ว +12

      @@RisenSlash They kinda did buff it in a roundabout way. Since you only have 2 options in T3 now, and one of them is redundant with AISE, you’re free to take the extra mag size. I know that’s not what you’re asking for, but it achieves a similar effect at least.

    • @digital-black
      @digital-black ปีที่แล้ว

      @@B_Skizzle AISE still has bullet spread (minimal but still there) and T3a removes it without the need to take T1a. So floating barrel isn't entirely useless, but it's still better to take magazine size for sustainability.

    • @InfernoSpike
      @InfernoSpike ปีที่แล้ว +2

      If you are using BOM then your likely using born ready, just let born ready reload your low mag gun while you apply effects.

    • @turmspitzewerk
      @turmspitzewerk ปีที่แล้ว +5

      @@digital-black i wasn't sure if the S3 changes impacted AISE's accuracy, so i put it to the test. TLDR: AISE was and still is virtually perfectly accurate. neither the firerate mods nor the recoil mod affect AISE, because there is no recoil or spread whatsoever. only t1 accuracy does anything, and its almost worthless due to GK2's incredible default base first shot accuracy, and again AISE has no spread so that part is worthless.
      AISE's spread is entirely unimportant. i mean, its already quite negligible on the GK2 in general because its already by far the most accurate weapon in the game in many regards. but even though the crosshair indicator shakes about on AISE, its 900% stability multiplier means that accuracy is reset back to base first-shot accuracy long before the next shot, even with the two firerate mods for 150% speed. so the recoil mod is well and truly worthless on AISE.
      that leaves the t1 accuracy mod, which does actually have an effect. the "pinpoint accuracy on the first shot" bit? don't listen to it, when compared to the base standing accuracy of the gun you'll realize its already as precise as can be. testing from 40 meters out, the first shot inaccuracy is only the difference of about a foot in diameter; which is completely negligible in even the biggest of caves. with AISE, this base first shot accuracy is used for standing, walking, and spraying with the gun. there is no recoil or spread, every shot resets to full first shot accuracy even while moving. in any realistic sense, T1A accuracy on AISE will only ever make the difference of maybe a dozen bullets per game from literal pixels worth of inaccuracy. it was already a pretty bad mod pick before OCs, but with AISE it is the most insignificant "upgrade" in the entire game. you can, technically; reach 100% accuracy with AISE. but you already have 99.5%, so...
      and T1A accuracy doesn't even affect first-shot sprinting accuracy whatsoever. so you have to stop your sprint for a better shot no matter what upgrades you choose.

  • @bumpb7753
    @bumpb7753 ปีที่แล้ว +84

    Cant wait to use scc and gas rerouting to make my team wonder what my purpose is.

    • @974cerebrate
      @974cerebrate ปีที่แล้ว +27

      Flaregun is still here so et there be light is still the Scout's purpose

    • @bumpb7753
      @bumpb7753 ปีที่แล้ว +5

      @@974cerebrate Oh my Karl.

    • @TheAbyssalStorm
      @TheAbyssalStorm ปีที่แล้ว +26

      Actually take Double Barrel, and take no ammo mods for either SCC or DB. That’s what the community calls the giga-chad build.

    • @bumpb7753
      @bumpb7753 ปีที่แล้ว +7

      @@nuage7481 Edit after a 4 hour binge with a friend, the loadout with the strong af boomerangs is really fun, the zhuks are basically your primary until a special bug spawns and anytime you get swarmed you throw one of you 8 swarm begones.

    • @InheritingNightmaresDev
      @InheritingNightmaresDev ปีที่แล้ว

      @@nuage7481 its so busted. I love it. You're restricted to basically focused shots against praetorians or higher but your secondary can clean up the work nicely. Or your teammates, but ideally you should be able to if they all go down.

  • @13igtyme.
    @13igtyme. ปีที่แล้ว +93

    Homebrew is now also a decent clean for the GK2. With the +1 to base and grabbing both damage mods, you go from 18 damage to 19. Making the low roll of .8 still do 15 damage. Which means you can still one shot a swarmer even with a low roll.

    • @alfonshedstrom9859
      @alfonshedstrom9859 ปีที่แล้ว +20

      It feels very punchy with the damage up and due to the auto nature of the gun, I do recommend

    • @InheritingNightmaresDev
      @InheritingNightmaresDev ปีที่แล้ว +8

      Ill be sure to try this. What an interesting idea. Rock and stone brother! Thank you for sharing!

    • @ARTEMISXIX
      @ARTEMISXIX ปีที่แล้ว +7

      Homebrew was already pretty usable before the buff, now it's fantastic.

  • @Cloakdasasin0
    @Cloakdasasin0 ปีที่แล้ว +62

    Still saving me from picking broken/bugged upgrades and passing over really great ones.
    Rock and Stone miner!

  • @cipsahoy9639
    @cipsahoy9639 ปีที่แล้ว +48

    Gotta always appreciate the detail gone into these analyses. Thanks a lot! Now we’re looking forward to the new stuff

  • @elusth9693
    @elusth9693 ปีที่แล้ว +772

    New lazy video? NNN failed :(

  • @GenGunner02
    @GenGunner02 ปีที่แล้ว +27

    Sorry babe, technical breakdown of DRG patch notes got posted. 😎
    Seriously though AI stability engine is nuts good so far, even just a small up in damage and rate of fire makes it really feel like a laser.
    All the other changes look great too and I'm excited to try them out.

  • @dustrockblues7567
    @dustrockblues7567 ปีที่แล้ว +18

    Thanks for the analysis Lazy. Every game community needs a content creator like you.

  • @Doctor_Nu
    @Doctor_Nu ปีที่แล้ว +5

    Good to have you back, I've been looking forward to your next upload.

  • @LostZealot82
    @LostZealot82 11 หลายเดือนก่อน +3

    As of Season 4, I can still vouch for the general purpose build with OFM. AISE made me pick the GK2 back up last season, but this OFM build made me fall in love. Outside of Dreads and Caretaker, I’m running that 90% of the time. Absolutely love that build, massive props and thanks

    • @LordTrashcanRulez
      @LordTrashcanRulez 6 หลายเดือนก่อน

      It's a very fun build, which is surprising considering the GK is possibly the most generic weapon in the game. Even the Subata has more unique mods, and it's just a pistol.

  • @NekuZX
    @NekuZX ปีที่แล้ว +25

    I love the changes to the GK2. Specially the electrifying reload since I was using it before the update. Currently GK2 ER with reload speed, damage and stun; combined with Gas Recycling Zhukovs. It's a lot of fun to clear crowds this way and single targets still die fairly quickly, specially praetorians which I can erase from the front when combined with the electric damage bonus.

    • @TheAbyssalStorm
      @TheAbyssalStorm ปีที่แล้ว +6

      ER feels like NTP now. In a good way.

    • @ARTEMISXIX
      @ARTEMISXIX ปีที่แล้ว

      If you didn't know; you can reload cancel to trigger the elec. proc without needing to commit to the reload. That's why I prefer it with the magazine mod :)

  • @sniss
    @sniss ปีที่แล้ว +7

    great vid as always !

  • @crazymachinima1
    @crazymachinima1 ปีที่แล้ว +10

    220 hours of playtime, and buffed Gas Recycling made me enjoy the Zhukovs for the first time.

  • @GigasGMX
    @GigasGMX ปีที่แล้ว +6

    I'm loving the new GK2, especially against rockpox enemies.

  • @syguyful
    @syguyful ปีที่แล้ว +1

    This video and your weapon breakdown videos are hands down the best ones I've seen on TH-cam covering these topics. You do an excellent job explaining mechanics / strategies, I can't wait for the rest of the weapon breakdowns

  • @Mars-rw8wr
    @Mars-rw8wr ปีที่แล้ว +9

    When I heard that he nade was now able to be cooked, my soul left my body dude. That is exactly what I wanted from it and I’m glad it’s pretty short too.

    • @imagecko9997
      @imagecko9997 ปีที่แล้ว +3

      This is honestly one of my favorite changes. They feel like mini C4s that you can throw super far

    • @AveragePearEnjoyer
      @AveragePearEnjoyer ปีที่แล้ว +2

      Yeah, perfect change. I love "Buffs" that don't change much except raising the skill ceiling with a technique you actually have to get good at. I'm actually running ice spear/EPC-TCF/HE grenade and it feels like I shouldn't be allowed to be this effective. I might only get out-sweatted by supercooling chamber scouts.

    • @Pandaxtor
      @Pandaxtor ปีที่แล้ว

      It also become a really nice anti mactera nade.

  • @sirremoche
    @sirremoche ปีที่แล้ว

    Thanks a lot for the video, great job you've done in such a short amount of time !
    I'm glad the M1K Supercooling Chamber OC is getting some love, I've been wanting to fill that sniper niche for a while now !

  • @TwoTwig
    @TwoTwig ปีที่แล้ว

    Fantastic summary, really looking forward to trying out the new GK2 changes!

  • @aidankocherhans9861
    @aidankocherhans9861 ปีที่แล้ว

    Thanks for explaining the weapons stats, I couldn't find a clear answer anywhere for what the weakpoint bonus of supercooling chamber actually does, and I only just recently learned that the gk2's recoil mod reduces max spread

  • @Giriama
    @Giriama ปีที่แล้ว +7

    Would really love to see all the other guns covered by you! It really helps to understand all the details of the weapons and I always use your vids as a point of reference for my new builds. Thx for the great video!

  • @spiffy1209
    @spiffy1209 ปีที่แล้ว

    thank you so much for these videos, they are really fun to watch

  • @angrydogg5482
    @angrydogg5482 ปีที่แล้ว

    Dude, I love watching youre videos, thank you!

  • @Dr.Barber
    @Dr.Barber ปีที่แล้ว +1

    This is exactly the type of content I've been looking for for DRG. Can't way to see more of it.

  • @MegaMaches
    @MegaMaches ปีที่แล้ว

    Nice video as always. I learn a lot by watching your videos

  • @TheMightyPipe
    @TheMightyPipe ปีที่แล้ว +1

    Awesome stuff, thanks for the video man.

  • @Dirt1061
    @Dirt1061 ปีที่แล้ว

    Thanks for this! never knew they changed anything and I run the GK2 a ton. Explaines why I had to unlock a couple of upgrades.

  • @Kain-wk6xk
    @Kain-wk6xk ปีที่แล้ว +3

    Oh my god gk2 buffs. Ive been waiting for this. Bullets of mercy looks so good now.

  • @Daefus
    @Daefus ปีที่แล้ว +2

    Fantastic video as always

  • @khaunleper
    @khaunleper ปีที่แล้ว

    Thanks for the great breakdown on everything!

  • @cook_it
    @cook_it ปีที่แล้ว

    Was pretty confused after coming back after the update, especially with the GK2, thanks for clearing that up so comprehensivly :)

  • @Leprocotic
    @Leprocotic ปีที่แล้ว

    Excellent breakdown of all of these changes. Thank you for taking the time to dig into the numbers, you beautiful bastard.

  • @DibbzTheLoner
    @DibbzTheLoner ปีที่แล้ว +6

    Nice to see the GK2 finally being a viable choice again

  • @flarfo348
    @flarfo348 ปีที่แล้ว +3

    love the unreal tournament music playing

  • @guapscotch9029
    @guapscotch9029 ปีที่แล้ว

    Thanks for this extensive video. You provide a lot of value to this community with your in depth videos.

  • @FishAnvil
    @FishAnvil ปีที่แล้ว

    Hey man, love your profile picture and BGM! Megamall Zero basically made my childhood, and 4 was the first videogame to ever make me cry. Thanks for the banger video

  • @atpsoldat6108
    @atpsoldat6108 ปีที่แล้ว +1

    Welcome back, missed the quality content from you.

  • @beserkjay
    @beserkjay ปีที่แล้ว

    Love your videos. Thank you so much!!

  • @Ozymandias2x
    @Ozymandias2x ปีที่แล้ว

    Oh man, Foregone Destruction. That takes me back.
    You've got great taste in BGMs.

  • @danielslobodyanyuk6067
    @danielslobodyanyuk6067 ปีที่แล้ว

    Amazing video explaining everything. Thank you

  • @avelinileva
    @avelinileva ปีที่แล้ว

    Great video. Thank you for all this info 👍

  • @Obama_Hunter
    @Obama_Hunter ปีที่แล้ว +3

    In my opinion BoM gk with Cryo bolt crossbow is going to be the best scout solo haz5 build in the game just because of how easy it'll be to use

  • @PantherAlt
    @PantherAlt ปีที่แล้ว

    Its nice to see you again king,Very nice video.take care and have a great day!

  • @thor1087
    @thor1087 ปีที่แล้ว

    You're definitely my favorite DRG analysis youtuber! Waiting for that Hurricane Video!

  • @zedoreboco8242
    @zedoreboco8242 ปีที่แล้ว

    Epic work! Thanks for the infos

  • @futsell
    @futsell ปีที่แล้ว

    Thanks for the changes breakdown

  • @AlpacaEmperor
    @AlpacaEmperor ปีที่แล้ว

    This was really good and informative, also nice music.

  • @bobsalami
    @bobsalami ปีที่แล้ว +9

    Ohh yeah baby lets shake our pickaxes once more

  • @Graplevader
    @Graplevader ปีที่แล้ว +3

    I've been playing this game since beta, and you have still taught me so much shit. Thank you for your hard work.

  • @ZeroStas
    @ZeroStas ปีที่แล้ว

    I have trouble with Hurricane gun cause no matter what I use it feels just straight up weaker than any other gunner primary in comparison to my builds. How do you calculate an actual dmg with direct and aoe? and what is an actual mine rocket dmg and salvo all 9 rockets etc.

  • @bustacap503
    @bustacap503 ปีที่แล้ว

    Excellent data presentation and the Deus Ex bgm rocks!

  • @corbeaubm
    @corbeaubm ปีที่แล้ว +1

    Excellent. I have been looking forward to this.

    • @lestevegmbh2637
      @lestevegmbh2637 ปีที่แล้ว

      Now i can't stop imagining a count doku holding a GK2.

  • @ryanb7186
    @ryanb7186 ปีที่แล้ว

    Great work, as always.

  • @exavian6
    @exavian6 ปีที่แล้ว +1

    My main weapon has been AISE GK2 for ages now. This is a good patch for me.

  • @andrewandersson
    @andrewandersson ปีที่แล้ว +3

    These are probably the most significant changes from a replayability persepective (along with different and more types of cave generation) than the new events, basically a lot of "new" mods and OCs now.

  • @daveinthemicrowave4810
    @daveinthemicrowave4810 ปีที่แล้ว

    As a Gk2 enjoyer I'm incredibly happy with the changes.
    also recently been using scc with gas recycling a lot and having a blast.

  • @MrSpud314
    @MrSpud314 ปีที่แล้ว

    Amazing background music, I love UT99. I have a tattoo of the logo!

  • @hexerin
    @hexerin ปีที่แล้ว +2

    Dunno if you accept video requests, but if you do, I (and I'm sure many others) would greatly appreciate you taking the time to do a deep dive analysis on the LOK-1. I notice that you already have a few basic vids on it, but none with the level of detail of your proper analysis vids.

  • @ziodona5634
    @ziodona5634 ปีที่แล้ว

    we definetly need more people like you in out community, it's great to have someone who actually teaches stuff istead of showcasing his opinions without a math behind it, great job!
    Edit: A question mark crossed my brain right after commenting: what would be the most efficient epc burning nightmare build (crowdclear role) right now considering the fire dot?
    i personally don't have the proper setting to test it out and im sure you know it already!

  • @fluffydestroyer8336
    @fluffydestroyer8336 ปีที่แล้ว

    yooo big buffs to my fav scout weapon and overclock! love to see it

  • @mathieugirod6485
    @mathieugirod6485 ปีที่แล้ว +1

    Im actually using the tier 5 stun mod with the stability sometimes to try and see if it's decent or not, it actually feels good when you want to force a mob to remain in place in order to maximise the weakpoint bonus. But true having the speed is ALSO a very good choice. Tho 50% stun can't be ignored it's pretty massive.

  • @shibby5535
    @shibby5535 ปีที่แล้ว

    love the videos thank you for sharing

  • @blitz342
    @blitz342 ปีที่แล้ว +3

    Are there going to be more weapon breakdowns? I really like those, they’re comfort viewing.

  • @xydexdarkm8399
    @xydexdarkm8399 ปีที่แล้ว

    Foregone Destruction on background, gooooood!

  • @BudKwaark
    @BudKwaark ปีที่แล้ว

    thx for this ! amazing !

  • @synka5922
    @synka5922 ปีที่แล้ว +2

    Bullets of mercy is so good now, I love it
    But my favorite is definitely electrifying reload, I always liked this OC and am so happy they made it better

  • @thebrapman
    @thebrapman ปีที่แล้ว

    Immediately heard that forgone destruction. Dude, impeccable taste in music.

  • @justincasebro1567
    @justincasebro1567 ปีที่แล้ว +2

    Just consistent reliable detailed information, they ought to have you narrate the miner's manual. 😂 👍🏻

  • @xboyskevin2387
    @xboyskevin2387 ปีที่แล้ว

    Lazy broke me down in the first gk2 video
    Builds you up in this video👍

  • @ramsayf9097
    @ramsayf9097 ปีที่แล้ว

    Your videos are great, please go over more guns. In particular I would love to see a hurricane breakdown

  • @bluesteel3238
    @bluesteel3238 ปีที่แล้ว

    Gotta love that facing worlds unreal music background

  • @GordonGordon
    @GordonGordon ปีที่แล้ว

    This is awesome. Thanks!!!

  • @lunari3597
    @lunari3597 ปีที่แล้ว +1

    GK2 powar! As always, thanks for the info Lazymaybe!
    Kinda sad how I can't light Patrol Bots on fire with point-blank 2 shot with a Boomstick(Stuffed Shells, Jumbo Shells) anymore :'(

  • @chastermief839
    @chastermief839 ปีที่แล้ว

    I knew the GK2 got buffed but I didn't know it was so good now. Even mods like Electrifying Reload and Overclocked Firing Mechanism seem solid now, it's not just BoM and AISE anymore. I'm just really happy to see that the weapon has distinct niches over the other scout primaries AND it can slot into multiple different playstyles and functions. The thumbnail of your old GK2 video seems like distant memory now.
    And the scouts other shitty OCs got buffed too! I never thought I would ever use Gas Recycling or Supercooling Chamber but they actually seem like they each have a niche now.

  • @d2cmp
    @d2cmp ปีที่แล้ว

    the theorycrafting video i was expecting

  • @OhNoTheFace
    @OhNoTheFace ปีที่แล้ว +2

    Yay the GK2 can be the accurate heavy hitter I wanted it to be D:
    I can use the DRAK if I want volume of bullets. Yay for actual choices when using the assault rifles

  • @oxmor
    @oxmor ปีที่แล้ว +1

    Please do a video on BRT7 Burst Fire Gun. I've always loved this weapon, but for the love of me can't figure out how it functions on a clinical level. Seeing you're basically a DRG MD at this point, I'd love to see your breakdown of mentioned pistol.

  • @Robert_GL
    @Robert_GL ปีที่แล้ว

    The electrifying reload looks interesting, gonna try it out

  • @domisonline
    @domisonline ปีที่แล้ว

    immaculate choice of music

  • @d15p4tch6
    @d15p4tch6 ปีที่แล้ว

    This is what I've been waiting for BABYYYYYY

  • @mttzzzz
    @mttzzzz ปีที่แล้ว +1

    If you only care about sustained dps try 3-2-2-1-2 with compact ammo oc. This gives a nice recoil bonus but the real kicker is the +5 mag size. This is also the maximum ammo gk2 build with 45 mag size and 480 capacity for a total of 525 ammo. The reason we only take one rof mod is to have a rof of exactly 10, meaning our clip of 45 will give us almost exactly 4.5 seconds of sustained fire depending on tick rates. +20% wp damage helps because we don't have another source of extra damage, and T1C is better not only for the easy uptime:mag size ratio of *not* taking T1B, but also because fast reloads on a clip this large means only 1.3 seconds of downtime between 4.5 second bursts. This means we can spend a full 8.7 seconds of every 10 seconds shooting, instead of only 8.18 seconds of every 10 seconds with T1B. This translates to roughly 5.2% more sustained dps (to say absolutely nothing of burst damage or what is more effective).

  • @someguy95981
    @someguy95981 ปีที่แล้ว

    Nice music. Unreal Tournament was my jam as a kid

  • @psyjinx
    @psyjinx ปีที่แล้ว +1

    Nailed the balance on this patch. Good video. No bloat.

  • @AveragePearEnjoyer
    @AveragePearEnjoyer ปีที่แล้ว

    I was considering reading through the changelog but I knew you would do it for me and explain everything better.
    Burning nightmare is insane on driller bunker builds for SSTE or custom difficulty. Grab a groundcover-oriented sludge pump and make a bunker. Shoot some goo and then just fire your charged shot down the kill-hallway, it ignites all the sludge right away and does good damage to all the bugs. A fully sludged/ignited hallway passively kills praetorians.
    If you want to use bullets of mercy now, use the boltshark with taser bolts, special ammo, special duration, and specialist. Shoot tanky targets to essentially pause them, then go around and 1 mag all of them (after taser chip). This thing absolutely fucks oppressors and bulks if you toss an IFG too.

  • @pistolmoth4198
    @pistolmoth4198 ปีที่แล้ว +1

    They should make it so Driller's HE apply self knockback so they could be used for grenade jumping

  • @Xirce
    @Xirce ปีที่แล้ว +4

    Great stuff, good to see the GK2 finally be on equal footing. With this video out of the way, I assume you're gonna do a video discussing all of the new grenades?

    • @aquapotato..
      @aquapotato.. ปีที่แล้ว +1

      hipster is still prob better all around

    • @andrehashimoto8056
      @andrehashimoto8056 ปีที่แล้ว +2

      @@aquapotato.. not much tbh.
      The ammo economy is on the bottom, GK AISE and BOM now are on a higher end against a Hipster M1K.
      M1K hipster is either use a damn Macro to hit the spam fire spot or suffer the woes of carpal tunnel issues (otherwise it's lost DPS).
      GK2 with OCs now hit a good spot as most of them deliver some quality now and even have roles with conpetitive edge against other equivalents (Hipster for example) in a Scout's arsenal.

    • @aquapotato..
      @aquapotato.. ปีที่แล้ว +3

      @@andrehashimoto8056 yeah for single target damage gk2 is ofc better now but its still WAY WAY worse in crowd control and for HVT i still gota give it to the m1000

  • @VanceLance25
    @VanceLance25 ปีที่แล้ว

    game mechanics aside, i really wanted to thank you for those 2 songs in the background :') made me srsly happy to hear those and have that feeling of nostalgia.....things like this sets appart the casual content creator from the ones who put their heart into it, at least in my opinion.....
    .....oh and also the deep dive into the intricacies of DRG game mechanics ofc, those too ^^'

  • @bluedreemurr9515
    @bluedreemurr9515 5 หลายเดือนก่อน +1

    The thing about electrifying reload that makes me almost exclusively use it is
    1: It makes the GK2 infinitely better at crowd control while giving it phenomenal ammo economy
    2: (regarding single target damage) the broomstick is right there.

    • @bluedreemurr9515
      @bluedreemurr9515 5 หลายเดือนก่อน +1

      Damn autocorrect. I’m on mobile so I can’t edit this, but I meant Boomstick.

    • @anhondacivic6541
      @anhondacivic6541 3 หลายเดือนก่อน

      ​@@bluedreemurr9515 tbf the boomstick does sweep through enemies

  • @TheCaptainPaxo
    @TheCaptainPaxo ปีที่แล้ว +1

    so glad GK2 got big buffs, aesthetically it's my favourite weapon but it always felt lacklustre to use

  • @thetexasdolly7885
    @thetexasdolly7885 ปีที่แล้ว

    The jungle breakbeat kept me watching this video, bigup

  • @TheShrecker
    @TheShrecker ปีที่แล้ว

    Loving your videos, very good content. Would you do a video on all the grenades now? Or a video on every classes grenades?

  • @TheTabCrawler
    @TheTabCrawler ปีที่แล้ว

    Instant like for great music taste / selection

  • @deaglan6641
    @deaglan6641 ปีที่แล้ว

    Dude unreal tournament has some amazing music in it I’m glad it’s in

  • @omagosh
    @omagosh ปีที่แล้ว +4

    Lazy thank you for this. I have a question but it's personal, not about you, it's about me. With the upcominging changes, do you think Ghost Ship is going to give me -- my life -- a nerf, or will it be a buff? The info they provide is super minimal. Any min/max strats you have to help break this down for me? Rock n Stone!

    • @LazyMaybe
      @LazyMaybe  ปีที่แล้ว +6

      there aren't enough people on discord and reddit complaining about your life for gsg to buff it

    • @omagosh
      @omagosh ปีที่แล้ว +2

      @@LazyMaybe 🧠 guess i'll have to go back, then, to the drawing board where I drown in my own "tiers"