(animated) D&D5E Mage Hand

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  • เผยแพร่เมื่อ 17 ต.ค. 2024

ความคิดเห็น • 2.7K

  • @andrewhess5342
    @andrewhess5342 6 ปีที่แล้ว +3244

    Using it to remove bolts from loaded crossbows is hilarious.

    • @spikegilfer1997
      @spikegilfer1997 6 ปีที่แล้ว +241

      Devious bastard.

    • @Fancymancer
      @Fancymancer 6 ปีที่แล้ว +252

      Holy crap that's genius.

    • @guidojacobs2002
      @guidojacobs2002 6 ปีที่แล้ว +134

      Hm, would using it to move the trigger of a crossbow count as "attacking"?

    • @Healermain15
      @Healermain15 6 ปีที่แล้ว +196

      Not sure about pulling the trigger, but dropping a 9,9 pound rock on the tip to make it point directly downwards is totally allowed.

    • @tiamat9874
      @tiamat9874 6 ปีที่แล้ว +43

      No, I think it means directly (like punching someone).

  • @thomashearne4670
    @thomashearne4670 6 ปีที่แล้ว +581

    Other uses for mage hand include: high fiving yourself when some one leaves you hanging, giving yourself a good ol' face palm while you are shackled, or when you really want to convey how much you hate some one, flip them off with three hands.

    • @mestre12
      @mestre12 6 ปีที่แล้ว +14

      Jacob Fletcher now that is some good use

    • @AGrumpyPanda
      @AGrumpyPanda 6 ปีที่แล้ว +31

      Similarly, one of the best uses for minor image spells is to go full Zenyatta on someone and flip them off with *eight* hands.

    • @robonerd125
      @robonerd125 6 ปีที่แล้ว +12

      Alternatively, use Thaumaturgy to tell someone to go fuck themselves in the most badass way possible (eyes black with red pinpoint pupils, make your voice "boom", and create minor tremors) 60% of the time it works every time...

    • @BVasquezp
      @BVasquezp 6 ปีที่แล้ว +12

      Don't forget the good old scratch your back were you cant reach.

    • @WildPortraitArtist
      @WildPortraitArtist 6 ปีที่แล้ว +1

      lmao

  • @Dragoderian
    @Dragoderian 6 ปีที่แล้ว +393

    I appreciate drawing the line between Chaotic Evil and Chaotic Stupid.

    • @000Dragon50000
      @000Dragon50000 6 ปีที่แล้ว +15

      Best bit of the video right there.

  • @Blizzic
    @Blizzic 5 ปีที่แล้ว +382

    There's something exceeding funny about the quote:
    "I knew that if Gideon touched the mold, he would die.
    I hesitated."

    • @LeonJagerWulf
      @LeonJagerWulf 5 ปีที่แล้ว +2

      At the time of this comment you have 69 likes. I cannot bear to break the sacred number.

  • @catoticneutral
    @catoticneutral 4 ปีที่แล้ว +434

    Letting the mold kill him would have been a chaotic stupid move rather than chaotic evil because if a self-respecting evil wizard wants to get full use out of a magic sword he needs to make sure he has a skilled minion to swing it around for him.

    • @Sagetower7
      @Sagetower7 4 ปีที่แล้ว +4

      Couldn't have put it better myself :)

    • @eric_moore-6126
      @eric_moore-6126 3 ปีที่แล้ว +7

      That was what Zee was saying.

    • @shii5795
      @shii5795 2 ปีที่แล้ว

      Naw. Let the mold kill him. Then animate dead and have a mold zombie armed with a magic sword.

    • @wadespencer3623
      @wadespencer3623 2 ปีที่แล้ว +1

      @@shii5795 A zombie is way shittier than even a low level martial class. They're not even better as minions because they're even dumber than your average barbarian.

    • @alpha_tier
      @alpha_tier 2 ปีที่แล้ว +6

      The zombie wouldn't be nearly as skilled as the alive fighter.

  • @Kyowai
    @Kyowai 6 ปีที่แล้ว +680

    Chaotic Stupid: All the treasure is mine! ...how do I carry this. Why are there bandits everywhere now?!
    Chaotic Evil: I need a meat shield and I can't wield swords.

    • @ThatGamerDude9000
      @ThatGamerDude9000 5 ปีที่แล้ว +10

      Who needs to carry things when you have Mage Hand, or in case of bandits, Bigby's Hand.

    • @Leftists_are_Losers
      @Leftists_are_Losers 3 ปีที่แล้ว

      @@ThatGamerDude9000 I don’t need to carry things when i have suggestion and/or dominate person and even one other person.

    • @codyallen2838
      @codyallen2838 3 ปีที่แล้ว +1

      @@Leftists_are_Losers You'd get stomped without your party. Being Chaotic Stupid never pays off. The cr of the enemies around you would be too high for just one player.

  • @Embara
    @Embara 4 ปีที่แล้ว +243

    After my Wizard lost their right hand in a dodgy deal with a good ol riddles 'n' rhymes ethereal shopkeeper ("And in return, you lend me a hand..." "Ya ok sure, what do you want?") I asked the DM "I'm a super clever magic meddler, if I put enough time into it would I theoretically be able to make a magic hand? I'd take the Mage Hand cantrip that I already know and, using this power ring thingy we found as a power source, set up a mechanism of runes to create an arcane feedback loop, so once I use it as a focus to cast mage hand through, it keeps it going without need of my concentration and pours enough pure power into it to make it as strong as a real hand!"
    "Uh, yeah alright, but it's gonna take you like, let's say 10-int d100 hours to build."
    About 300 hours of working on the project later, I had a badass modified permanent Mage Hand using up our only magical artifact as a battery and was the proudest nerd.

    • @parad0x448
      @parad0x448 4 ปีที่แล้ว +20

      Your wizard is awesome.

    • @bthsr7113
      @bthsr7113 4 ปีที่แล้ว +2

      I love it!

    • @EvelynNdenial
      @EvelynNdenial 4 ปีที่แล้ว +27

      you should go back and demand that hand back since you only lent it to the guy. probably lost or broke it though, happens to everything i let people borrow.

    • @liamfidller4319
      @liamfidller4319 3 ปีที่แล้ว +3

      Congratulations your wizard is now also an artificer

    • @codyallen2838
      @codyallen2838 3 ปีที่แล้ว

      That's a fun dm.

  • @DimT670
    @DimT670 4 ปีที่แล้ว +161

    Pro tip: if you are small size, like a halfling or a cobolt, you can cast reduce on yourself, grab yourself by the scruff using mage hand and literally fly

  • @ls-wh9up
    @ls-wh9up 3 ปีที่แล้ว +80

    It’s been two years and I just realised the inscription in the blade says ‘YOLO’

    • @Z1gguratVert1go
      @Z1gguratVert1go 3 ปีที่แล้ว +3

      YOLO? Ha, not in D&D you don't!

    • @edwinburton2832
      @edwinburton2832 3 ปีที่แล้ว

      Only those aged and wise enough can see the inscription for what it truly says... fo-ho-ho...

  • @christinefarrell6438
    @christinefarrell6438 ปีที่แล้ว +56

    This feels like it's pulling double-duty as an animated spell book and a bit of advice on "things to think about when you're playing the Token Evil Teammate so you're not infuriating for the rest of the table"

  • @BraveLobster4567
    @BraveLobster4567 4 ปีที่แล้ว +345

    Step 1: Play gnome wizard
    Step 2: Be minimum weight for gnome
    Step 3: Cast "Reduce" on yourself.
    Step 4: Cast Mage hand. Ride flying hand.
    Step 5: Profit?

    • @Morfeucomvoce
      @Morfeucomvoce 4 ปีที่แล้ว +8

      but you can only move the hand 30ft from the original point it was spawned, isn't it?

    • @theorangeslice9678
      @theorangeslice9678 4 ปีที่แล้ว +87

      @@Morfeucomvoce nope. You can't move it 30 feet away from YOURSELF. RAW mentions nothing about spawnpoint.

    • @bratanchik228
      @bratanchik228 4 ปีที่แล้ว +4

      niiiiice

    • @mme.veronica735
      @mme.veronica735 4 ปีที่แล้ว +30

      Technically you could be a; Drow, Halfling, or Gnome because the reduce part of Enlarge/Reduce makes you weigh one eight so a Drow can weigh at least 77lbs divided by 8 is less than 10 so mage hand can carry you

    • @simonwilliamson3684
      @simonwilliamson3684 4 ปีที่แล้ว +5

      Just don't wear too much armor

  • @patrickanderson62
    @patrickanderson62 5 หลายเดือนก่อน +84

    The dead Dwarven soldier having a beard as a skeleton was a nice touch

    • @SecretSwifty
      @SecretSwifty 5 หลายเดือนก่อน +4

      how know if dwarf if not have beard???

  • @HumbleMemeFarmer
    @HumbleMemeFarmer 6 ปีที่แล้ว +91

    It was an animated spellbook the whole time!? What a twist!

  • @EnderSpy007
    @EnderSpy007 2 ปีที่แล้ว +106

    Important note: The hand is always visible unless using the telekinetic feat or you are an arcane trickster

  • @Lucitaur
    @Lucitaur 4 ปีที่แล้ว +125

    The most important lesson here is learning the difference between 'evil' and 'stupid' in roleplaying, tbh.

    • @videogollumer
      @videogollumer 4 ปีที่แล้ว +13

      Honestly, I'd say getting a player killed by withholding information would be more Stupid Evil than Chaotic Stupid.

    • @taurelith4867
      @taurelith4867 4 ปีที่แล้ว +7

      It ultimately depends on the goal of the character, if the sword was the evil character's ultimate goal for the campaign and he didnt want to have to share it or the rest of the riches i wouldnt necessarily call it stupid to just let another character die as long as that doesnt put you in danger as well. I personally dont like doing stuff like that because i care about the other players' enjoyment but i can see how it would make sense for a chaotic evil character or even a neutral character to let another pc die if it ultimately benefits them

    • @videogollumer
      @videogollumer 4 ปีที่แล้ว +5

      @@taurelith4867 Well, in this instance, I would say the choice is a question of evil rather than chaos. If Skenk knows that the moss will kill Gideon and doesn't tell him because he want's Gideon to die so he can have the treasure all to himself, that would be an act of evil because he's essentially setting Giddeon up for death for his own gain.

    • @Vanlifecrisis
      @Vanlifecrisis 4 ปีที่แล้ว +5

      I dont think the sword and treasure was skank's ultimate goal, so it benefits him more to have a badass wielding it for him as they go forward.

  • @EpicUltraKingSmizzy
    @EpicUltraKingSmizzy 5 ปีที่แล้ว +104

    My party went through glitterheim. We came upon the shiny sword clutched by a skeleton. The room was so obviously a trap. I warned the wizard "do you have some means to grab the sword without entering the room?". "I have mage hand, but i'd rather not use a spell for something so simple." he replied. He entered the room, grabbed the sword, and took all but 5 of his health in damage... Mage hand is a cantrip... just use it next time.

    • @Cheshiregrinn91
      @Cheshiregrinn91 5 ปีที่แล้ว +3

      lol I am a rogue with the feat magic initiate just so I could have mage hand (even though I am a thief and not an arcane trickster) exactly for moments like this. I wanna be able to fuck shit up on a safe distance

    • @EasilyBoredGamer
      @EasilyBoredGamer 3 ปีที่แล้ว +3

      the thing about that, that I find so funny is, its a cantrip so it costs nothing to use.

    • @RobMedellin
      @RobMedellin ปีที่แล้ว +1

      I doubt that ever happened. Us wizard always want to use mage hand. Even if it obviously is a real chest because you just defeated a big monster guarding it: Mage hand.

    • @incompetentnerd4051
      @incompetentnerd4051 6 หลายเดือนก่อน +2

      I mean, super cool as a character moment. It’s not even that it costs anything to use, he just thought his magic was above picking up swords.

  • @lukerabon7925
    @lukerabon7925 5 ปีที่แล้ว +94

    I like that this video has that visual that demonstrates the distinction between Chaotic Evil and Chaotic Stupid.
    Chaotic Evil: Well, I could keep all the treasure... but then I have to haul it all out mostly myself and without a warrior to protect me. He might be useful beyond that as well, letting me obtain more wealth.
    Chaotic Stupid: Yes, let them all go to their death! I might even slaughter them in their sleep! *dies to monsters when the other players refuse to help after he gets them all killed*

    • @DimT670
      @DimT670 5 ปีที่แล้ว +3

      Both of the choices there were chaotic evil. One was for gain now and one was for gain later. He simply chose the more gain later. But choosing less gain now would have been absolutely valid

    • @tears_of_asariel3198
      @tears_of_asariel3198 5 ปีที่แล้ว +7

      @@DimT670 yea.. but chaotic stupid gets the point across better, and is actually funny VS what you said

  • @bbrake
    @bbrake 5 ปีที่แล้ว +71

    I like how it wasn't the main point of the video, but justifying a Druid adventurer is SO hard from a role-play perspective! You love nature, you thrive in nature, and... you run around killing things for wealth, power, or to save those high-and-mighty kings in their smelly, intrusive cities?

    • @thevoidcritter
      @thevoidcritter 5 ปีที่แล้ว +5

      Personally, I just throw out the stereotypical hippie druid characterization entirely. You can still have a fun character who uses the exact same mechanics as the druid class, but who isn't a super druidy druid. 5e is very friendly to reskins and reflavoring.

  • @imhereforanime
    @imhereforanime 6 ปีที่แล้ว +46

    I lost it at, “Haha! It was an animated Spellbook the whole time.”

  • @jacopogenovese4728
    @jacopogenovese4728 4 ปีที่แล้ว +91

    Bonus tech: if you are a gnome and use reduce on yourself you becone just light enough for a mage hand to carry you around, which is hilarious.

    • @bthsr7113
      @bthsr7113 4 ปีที่แล้ว +5

      That... sounds useful,... or abusable.

    • @BadOeynhausenLP
      @BadOeynhausenLP 4 ปีที่แล้ว +3

      If you were a gnome mage, could you carry yourslef?

    • @jacopogenovese4728
      @jacopogenovese4728 4 ปีที่แล้ว +4

      yes, but you would have to use your action to do so

    • @sadeknight9112
      @sadeknight9112 4 ปีที่แล้ว +5

      Kyle Banister gnome monk, no equipment required

    • @cephelos1098
      @cephelos1098 4 ปีที่แล้ว +1

      @@sadeknight9112 but now you need to burn a level or a feat for mage hand

  • @Autobalanced
    @Autobalanced 6 ปีที่แล้ว +26

    The tale and production value on this one was masterclass

  • @zenmanlovesgames9906
    @zenmanlovesgames9906 4 ปีที่แล้ว +47

    I love the knowledge of the difference between Chaotic Evil and Chaotic Stupid

  • @RedwoodTheElf
    @RedwoodTheElf 5 ปีที่แล้ว +42

    Also, Mage Hand is a Cantrip, so you can use it as often as you like.
    Your mage never has to get his hands dirty.

  • @H3xx99
    @H3xx99 6 ปีที่แล้ว +59

    Well... If you're looking for friendship in Glitterhame, there is a Sucubus that would be REAALLY grateful if you let her out....

  • @tophattechpriest6218
    @tophattechpriest6218 2 ปีที่แล้ว +50

    My party came across a tripwire. We spent 30 minutes figuring out what to do. The DM even went to the bathroom. We elected to jump over it. I had mage hand, scissors, and a mirror. I could have disabled it remotely. It still haunts me years later.

  • @TheNumb96
    @TheNumb96 4 ปีที่แล้ว +33

    My character was at a tourney and when the knight that had once incarcerated me was jousting i used mage hand to open the clasps of his saddle which got him skewered. Lovely spell.

  • @FoxyGekkerson
    @FoxyGekkerson 4 ปีที่แล้ว +41

    My favorite aspect of Mage Hand is what Arcane Tricksters can do with it. Mage Hand Legerdemain lets you stow and retrieve objects from containers worn or carried by other creatures, you can use Thieves’ Tools to pick locks and disarm traps remotely, perform any task using the mage hand without being noticed (by contesting your Sleight of Hand against the enemy’s Perception,) straight up turn the hand invisible, and the best part is, you can use your bonus action granted by Cunning Action to control the hand.

  • @lexsamreeth8724
    @lexsamreeth8724 ปีที่แล้ว +52

    Mage Hand is also useful for interacting with anything that causes your adventurer senses to tingle. A surprisingly intact rug in a long-abandoned, decaying fortress? Flip it over with mage hand to reveal covered pits, pressure plates, or the fact that it might be a Rug of Smothering. Sword surrounded by corpses? Mage hand. It might be hooked to a wire, or it might be cursed, so keep it bundled in cloth or locked in a box until you're able to tell for darned sure it's safe. Rogue low on health? Use a mage hand to open a door, and breath a sigh of relief as the poison needle in the handle stabs into incorporeal force, or as the magitech claymore mine on the other side blasts apart thin air. It's like the magic version of the old veteran's favorite dungeon-crawling tool, the ten foot pole.

    • @Xeridanus
      @Xeridanus ปีที่แล้ว +6

      Reminds me of one group of adventurers my friends played. They didn't have a rogue so they just used the Barbarian. He got sick of it or was too low on health at one point so they picked up a nearby log and used it to trigger the traps by rolling it down corridors and such. It worked so well they made it an honorary member of the party and carved ROGUE into it.

    • @badideagenerator2315
      @badideagenerator2315 ปีที่แล้ว +3

      I'm now imagining a +1 ten foot pole.

    • @wilkinscoffee4228
      @wilkinscoffee4228 11 หลายเดือนก่อน +4

      ​@@badideagenerator2315An 11 foot pole that weighs the same as a 10 foot pole.

  • @Sarah12471
    @Sarah12471 10 หลายเดือนก่อน +37

    I can't believe that this is where skenk mcgenk came from, and subsequently became pretty much the channel mascot

  • @matanuskabutler7566
    @matanuskabutler7566 5 ปีที่แล้ว +40

    I've watched every spellbook episode dozens of times over. Only JUST saw the YOLO on the sword...

  • @viggoasgarden7050
    @viggoasgarden7050 6 ปีที่แล้ว +36

    *It was an Animated Spellbook the whole time!*
    I fucking love this channel

  • @Juniper_Rose
    @Juniper_Rose 4 ปีที่แล้ว +26

    "A HA! It was an animated spellbook the whole time!"
    You clever bastard!

  • @matthewgallaway3675
    @matthewgallaway3675 5 ปีที่แล้ว +75

    Step 1: Play a Gnome.
    Step 2: Cast Reduce on self.
    Step 3: Carry self around with Mage Hand.
    Step 4: Profit.

    • @madmanwithaplan1826
      @madmanwithaplan1826 5 ปีที่แล้ว +5

      i need to check the weight but dammit i think this will actually fucking work... i like it

    • @Solnoric
      @Solnoric 5 ปีที่แล้ว +2

      By the 5th Ed rules this could work so long as you're not too fat.

    • @Mellion555
      @Mellion555 5 ปีที่แล้ว +1

      The problem with that though is that the hand travels 30ft _away_ from the caster, since if it goes farther than 30 ft away it dissipates; this could be interpreted as the hand can only travel as far as it can get away from the one who cast the spell. Ergo, you could stand on it, but it wouldnt be able to travel anywhere because it cant get away from you. Of course, this is all at the DM's discretion so they can also rule that you can fly anywhere in a 30ft cube in any direction or travel at a speed of 30ft but must be no higher than 11 inches off the ground when doing so (and likewise reduce the travel speed for each foot you are off ground: 1ft off ground 29Spd 10ft off ground 20Spd, etc). Because I doubt that most DMs would just give the player unlimited flight and reach with a cantrip: that would be far too busted to allow, honestly.

    • @rheyn8356
      @rheyn8356 5 ปีที่แล้ว +4

      @@Mellion555 Just for fair analysis, consider that Fly is a 3rd level spell, requires one action to cast, can be concentrated on for 10 minutes and gives a flying speed of 60 feet.
      This method to use mage hand to fly requires a 2nd level spell Enlarge/Reduce be cast on a creature max weight 80 pounds, causes them to have disadvantage on Strength checks and saves as well as deal 1d4 less damage on weapon attacks, requires 2 actions to set up and uses up your action every turn if you want to move (bonus action for Arcane Trickster Rogue), can be concentrated on for 1 minute, only gives a flying speed of 30 feet, and must remain within 30 feet of the caster (if you're trying to carry someone else).
      I think there's enough downside there to allow this use of mage hand and enlarge/reduce to effectively get a downgraded fly for a lower level spell slot.

    • @davidstratton696
      @davidstratton696 4 ปีที่แล้ว +1

      Jacob K If u cast it on other people obviously, but the original comment is talking about casting it on yourself tho which means having it go 30 ft away from u won’t be a problem.

  • @329link
    @329link ปีที่แล้ว +65

    I remember using mage hand to take a goblin's bow before he could use it (not sure if that was actually legal, but it was our first campaign so w/e). The goblin was hopping around trying to grab the bow, which gave our rogue a good opportunity to eviscerate it (nat 20). I kept the bow for myself since I didn't have any ranged options otherwise and it went on to kill a bugbear.

    • @AegixDrakan
      @AegixDrakan ปีที่แล้ว +3

      That is a HILARIOUS mental image. It's like playing with a cat, only the cat is green, angry and capable of curse words. XD

    • @badjokezach6359
      @badjokezach6359 ปีที่แล้ว

      If they bow weighed more than 10 lbs it wouldn’t be RAW

    • @Steir12
      @Steir12 ปีที่แล้ว +1

      Unless you pry it out of creature's arm its all legal.

  • @silentjackm.d4490
    @silentjackm.d4490 ปีที่แล้ว +94

    The best use I ever had for Mage hand outside of utility was a very unique situation where me and my party managed to sneak up on a dragon resting in its horde, for General context this dragon we've been chasing down for some time and we managed to track it back down to its hoard after several previous encounters.
    I just added the spell levitate to my roster and I have been constantly thinking of new ways I can apply it and in a stroke of inspiration I had a brilliant idea, the spell levitate can lift something up to 500 lb.
    We managed to find a chest from the dragon's horde that was about 400 odd pounds, I cast levitate and let It go as high as possible, this is where the fun begins.
    You see the rules say you can lift an object up to 20 ft in the air but it doesn't specify whether or not it will maintain that altitude if you were to do something like say push it over a cliff or if instead it will just float at the predestined height.
    My DM ruled that it would float at the same height at which I lifted it meaning that it wouldn't fall after I pushed it off a cliff.
    The dragon was roughly about 40 ft below us in a lower section in the cave it was using, I then casted Mage hand to push the floating chest over as far as I could which was just enough to be over the dragon's head.
    My DM ruled that based on how levitate works it technically made the chest weightless or at the very least light enough to give it a good push.
    From here you can imagine what happened the chest fell a total of 60 ft crashing directly into the skull of this sleeping dragon, I don't remember the specific number but it did well over 80 damage if I'm not mistaken and honestly I think I'm lowballing it.
    Not enough to kill the dragon but the pride I felt will never go away

  • @therjschannel904
    @therjschannel904 3 ปีที่แล้ว +113

    Some creative uses for Mage Hand:
    1- To remove arrows from an enemy crossbow and possibly give them to a crossbow wielding teammate
    2- Use It to gather some simple twigs around you and help start a campfire when your party starts their long rest
    3- have it disarm an enemy wielding their crossbow, swords, daggers, etc. technically not an attack and even better if the weapon is still in reach of the creature whose item you stole may have to waste an action just to get it back, OR if it dies and it’s weapon is still being held by your Mage Hand, one of your buddies can claim the weapon for themselves
    4- have it open a door that you feel is booby trapped
    5- have the Mage Hand give vulgar gestures at creatures to tell them how much you hate them

    • @svenabel2987
      @svenabel2987 3 ปีที่แล้ว +11

      honestly, the last one is probably the most important one

    • @kingwildcat6192000
      @kingwildcat6192000 3 ปีที่แล้ว +4

      2 lol is not creative its "im too lazy to grab some twigs myself"

    • @kingwildcat6192000
      @kingwildcat6192000 3 ปีที่แล้ว +3

      also 3 needs to be clarified, to disarm someone who is wielding a weapon requires it to be an attack though you could argue with your dm why removing a sword from someones pocket is not

    • @tiaxanderson9725
      @tiaxanderson9725 3 ปีที่แล้ว +2

      DMG pg. 271 allows you to disarm an opponent with an attack, forgoing the attack roll vs AC and the damage for an attack roll vs STR athletics or DEX acrobatics to have the target drop their weapon. But it's clearly an attack which PHB pg. 256 clearly forbids.
      Which I feel is a fair restriction considering the Battle Master needs a whole maneuver to not do it the standard way.

    • @RedwoodTheElf
      @RedwoodTheElf 3 ปีที่แล้ว +1

      Number 5 is "Bigby's Insulting Digit", a cantrip that can be cast by anyone with fingers.

  • @PewPew_McPewster
    @PewPew_McPewster 4 ปีที่แล้ว +39

    As an Artificer, I was once presented with a spider-filled room with a potential treasure in it. I used Magical Tinkering to imbue a tile to emit a 5ft radius light, and I used Mage Hand to aggravate the spiders with the illuminated tile. I drew the spiders to a far corner of the room, used Mage Hand to retrieve the treasure, then used Mage Hand to shut the door behind us.
    Mage Hand FTW.

  • @TheOtherKT
    @TheOtherKT 6 ปีที่แล้ว +33

    I have a warlock that used Mage Hand for every conceivable scenario, especially for opening maybe-possibly-trapped doors and chests (he was paranoid like that). He and the rest of the party eventually took to calling the spectral entity "Handy" like some sort of ethereal pet.

    • @catfoodbob1
      @catfoodbob1 6 ปีที่แล้ว +1

      If dm ever let him empower that cantrip you could call it, Master Hand.

    • @otakon17
      @otakon17 6 ปีที่แล้ว

      Kyler Thatch I am almost positive there is a more powerful variation of Mage Hand they could have used ALSO checking for possible mimics and traps is GODDAMN GENIUS.

    • @JakesterPlays-ed6uq
      @JakesterPlays-ed6uq 6 ปีที่แล้ว +1

      You may be thinking of Bigby's Hand +otakon17

  • @SuperZez
    @SuperZez 3 หลายเดือนก่อน +59

    So we just gonna gloss over the fact that the runes on the blade are just YOLO?

    • @TheEncouragementKid
      @TheEncouragementKid 2 หลายเดือนก่อน

      lol i came here to find this comment

  • @xXFuzzeeXx
    @xXFuzzeeXx 10 หลายเดือนก่อน +50

    Finally, someone who realizes that evil doesn't necessarily just mean betraying your party.

    • @KW-de9sc
      @KW-de9sc 8 หลายเดือนก่อน +8

      It should always be “how low am I willing to go to get what I want.” Instead of just maniacally twirling your mustache and wondering who you can fuck over. If persuasion isn’t mind control and insight isn’t a lie detector, alignments shouldn’t be the deciding factor.

    • @benjaminoechsli1941
      @benjaminoechsli1941 2 หลายเดือนก่อน

      Evil is simply "I do what's in _my_ best interest," and Skenk was smart enough to realize that he needed his team alive. For now...

  • @MatheusNiisama
    @MatheusNiisama 5 ปีที่แล้ว +66

    Chaotic Evil or Chaotic Stupid
    Surprisingly enough, some people cant tell the difference

    • @mestre12
      @mestre12 5 ปีที่แล้ว +1

      Yeah, and main diference is: one is dead.

    • @funnyblog100
      @funnyblog100 5 ปีที่แล้ว +3

      Chaotic evil the way I would play it is actually quite willing to work with others. They don't care about making friends but will stick around so long as they get in on that sweet sweet loot at the end of the day. I play it as more of a ruthless mercenary type. Someone who has no moral issue with sacrificing others for their own gain but at the same time they are smart enough to realize the benefits of having someone watch their back. They want to keep the party alive because they don't want to risk facing danger alone. You offer them promise of treasure and they will follow you to the ends of the earth so long as you deliver.

  • @shii5795
    @shii5795 2 ปีที่แล้ว +57

    Mage hand as a lazy Faerie, lay on it while it floats you along. A tensers floating disk trailing behind with your party being lazy.

    • @JaelinBezel
      @JaelinBezel 2 ปีที่แล้ว

      The Segway of DND

  • @Jorvalt
    @Jorvalt 4 ปีที่แล้ว +57

    It seems like the Bag of Holding was made 15 pounds for the express purpose of preventing casters with Mage Hand from using Bag of Holding nukes.

    • @Kirby950
      @Kirby950 4 ปีที่แล้ว +4

      We have rope technology

    • @tanith117
      @tanith117 4 ปีที่แล้ว +5

      I wonder...
      Could multiple mages hands work together?

    • @Kirby950
      @Kirby950 4 ปีที่แล้ว

      USS Prinz Eugen How much does a mage hand weighs?

    • @cheeselord3655
      @cheeselord3655 3 ปีที่แล้ว

      But the haversack

    • @jonathanwells223
      @jonathanwells223 2 ปีที่แล้ว

      By the time you had nukes wouldn’t you just use Telekinesis?

  • @pyrobob5724
    @pyrobob5724 2 ปีที่แล้ว +34

    Speaking of druids and mage hand...
    Be a vuman or Tasha's custom race, and pick telekinetic as your starting feat. This gives you an invisible, componentless version of mage hand.
    Use wild shape to turn into a creature that weighs less than 10 lbs.
    Since there's no components, you can use your mage hand while wild shaped, and since you weigh less than 10 lbs, you can pick yourself up.
    Even after you unlock flying forms, having the ability to invisibly manipulate small items in animal form is still incredibly useful.

    • @DashingSteel
      @DashingSteel 2 ปีที่แล้ว +3

      I don't know about you, but the image of a gracefully flying rat cracks me the fuck up

  • @rogueatlas14
    @rogueatlas14 3 ปีที่แล้ว +110

    I played a arcane trickster so I could make 2 hands used both to hold two ends of a rope and tripped a creature off a cliff

    • @kingsadvisor18
      @kingsadvisor18 3 ปีที่แล้ว +2

      Brilliant!

    • @witheredrogue
      @witheredrogue 3 ปีที่แล้ว +4

      How? Are you multiclassed in sorcerer and twinspelled it

    • @jonathansotelo4877
      @jonathansotelo4877 3 ปีที่แล้ว

      Total of twenty pounds of force behind it, I think. Either way, ten pounds of force sounds more than enough to trip something over.

    • @comunistbanana
      @comunistbanana 3 ปีที่แล้ว +1

      Arcane trickster isn't necessarily supposed to get 2 of them, but I like how creative you were with it anyway.

    • @kingsadvisor18
      @kingsadvisor18 3 ปีที่แล้ว +6

      @@witheredrogue Well, according to the PHB, Arcane Tricksters gain an ability called Mage Hand Legerdemain.
      The hand is invisible except to you where the standard Mage Hand appears spectral.
      Can steal things from containers being held by other creatures
      And you can disarm traps and operate thieves tools with it.
      I would argue that you need two hands to use thieves tools so one could say the Mage Hand Legerdemain could form two. As a DM, I'd allow this so long as the two Mage Hands have to be within ten feet of each other

  • @austinmonreal2331
    @austinmonreal2331 5 ปีที่แล้ว +19

    I think for the fascinating story, the cool macabre atmosphere and description around the sword and the fallen dwarf warrior, as well as that gorgeous art and animation, that this might be my favorite animated spellbook. And that's saying something because all of these are awesome.

  • @KanuckStreams
    @KanuckStreams 5 ปีที่แล้ว +24

    "...I hesitated..." was the best line.
    I also love that the "runes" read YOLO.

    • @zavexcapricious2519
      @zavexcapricious2519 5 ปีที่แล้ว

      Doctor Discord of course you do, such chaos is your bread and butter lol

  • @danielleininger5422
    @danielleininger5422 3 ปีที่แล้ว +59

    One of our players used it to lift the bar that was locking the door from the other side of the door.

    • @CainLatrani
      @CainLatrani 3 ปีที่แล้ว +2

      And Critical Role took that personally...

    • @jonathanwells223
      @jonathanwells223 2 ปีที่แล้ว

      @@CainLatrani Oh what are they gonna do? Make me cringe to death with their awful acting skills?

    • @CainLatrani
      @CainLatrani 2 ปีที่แล้ว

      @@jonathanwells223 Was there a point to this other than proving you're an ass?

    • @OhNoTheFace
      @OhNoTheFace 2 ปีที่แล้ว

      @@jonathanwells223 Careful there edgelord

  • @jamesm783
    @jamesm783 4 ปีที่แล้ว +72

    yeah, I understand Skank here. good meatshields are hard to come by, you gotta protect your investments

    • @crowsenpai5625
      @crowsenpai5625 4 ปีที่แล้ว +1

      Mages NEED their meat shields

  • @evilssundee264
    @evilssundee264 2 ปีที่แล้ว +59

    So basically this is a party of a chaotic evil necromancer a neutral fighter in a lawful good druid

  • @NoManLP
    @NoManLP 6 ปีที่แล้ว +24

    Mage Hand is possibly one of the best utility spells a Rogue could ever want.....I mean wizard. *Rolls Bluff/Deception*

    • @KraziEyevin
      @KraziEyevin 5 ปีที่แล้ว +1

      Reminds me of Bilbo Stabbins, Wizard Extraordinaire! Between his Belt of Scorching Ray and his quiver of wands, nothing could stop him! Even as every companion he had died one by one...

  • @parheliaa
    @parheliaa 4 ปีที่แล้ว +28

    You can also flip the bird with Mage Hand, like every mature adventurer

  • @DarthMaskVG
    @DarthMaskVG 6 ปีที่แล้ว +23

    Just wanna say. The animation for this was truly top-notch dude. Well done!! Particularly enjoyed the walking scene at the end.

  • @PewPew_McPewster
    @PewPew_McPewster 6 หลายเดือนก่อน +45

    I'll square with you, I don't love Fireball the way I love Mage Hand. I check to see if I can resolve something with Mage Hand BEFORE I check to see if Fireball can solve it.

    • @fangorn23
      @fangorn23 6 หลายเดือนก่อน +1

      now that IS true love. I'm not sure I could betray my fireball like that.

    • @jwmmitch
      @jwmmitch 6 หลายเดือนก่อน +2

      What? I thought it was obligatory to cast fireball first.... even before initiative sometimes.
      ... I'm going to have to check the rules to be sure

    • @TheStarMachine2000
      @TheStarMachine2000 6 หลายเดือนก่อน +3

      One of my personal favorites is to constantly cast magw hand and use it as my own personalized familiar. Give it a personality, a mind of its own(even if you always control it), or even just use it to be silly, like patting the bandits on the shoulder while they lay in wait to ambush you.

    • @whoxman1621
      @whoxman1621 หลายเดือนก่อน +1

      What's your point, person within Fireball's distance?

  • @Lothmar22
    @Lothmar22 5 ปีที่แล้ว +35

    I remember the one time I ran that module I put a legit 'glitter ham' as a neat thing they could find.
    Basically It was a preserved haunch of meat you could use as a weapon that was big enough to eat from for several meals but every time you did you reduced the damage dice by one category.

    • @davidenriqueaguilarmoo92
      @davidenriqueaguilarmoo92 5 ปีที่แล้ว

      Which module is it?

    • @Lothmar22
      @Lothmar22 5 ปีที่แล้ว +1

      "The forge of fury" if I remember correctly..

    • @davidenriqueaguilarmoo92
      @davidenriqueaguilarmoo92 5 ปีที่แล้ว

      Nice, now i have the second option about what to do with my newbies, if they somehow get rekt by the black spider, i throw then in "out of the abbys", if the win, forge of fury.

  • @jesternario
    @jesternario 5 ปีที่แล้ว +44

    If only we knew how evil Skank would be. RIP Trevor. :p

    • @hazama0634
      @hazama0634 5 ปีที่แล้ว +1

      jesternario to be fair Gideon did help kill the shopkeeper during the spell components ep sp its more a look at the whole party

  • @ZEUZ123100
    @ZEUZ123100 3 ปีที่แล้ว +24

    I absolutely love mage hand in my last campaign it was a large white comical almost Michael Jackson type glove thats I used to mess with npcs, players, and normal mage hand stuff like open doors. But I would also use it to "help" pull down a draw bridge, it would walk beside me and shake the hands of npcs while I took deep exaggerating bows overall 10/10 would use again lol. Also I just found your channel and I love it!

  • @maanavganjoo6643
    @maanavganjoo6643 2 ปีที่แล้ว +89

    I JUST noticed the sword has YOLO written on it.....

    • @mildsatyr3731
      @mildsatyr3731 2 ปีที่แล้ว

      Curse you for pointing out this hilarity to me.

    • @omfgmedic69
      @omfgmedic69 2 ปีที่แล้ว

      Praise the comment section, I would've missed it :p

    • @Eddie42023
      @Eddie42023 2 ปีที่แล้ว +1

      No, you're reading it backwards, it's clearly 0-7-0-and the greek letter Lambda. (jk)

    • @maanavganjoo6643
      @maanavganjoo6643 2 ปีที่แล้ว

      Like, I've watched this video the day it came out and at least 5 times since and I JUST noticed it 😂

  • @DevinParker
    @DevinParker 3 ปีที่แล้ว +15

    0:22-0:34 establishes the precise mixture of imagery, menace, and coolness that I always want to convey in my games. I need to master this style of narration on the fly.

  • @crowsenpai5625
    @crowsenpai5625 3 ปีที่แล้ว +28

    One of my favorite ways i ever weaponized Mage Hand is with my Artificer/Rouge Kobold who would tinker up many gadgets and traps out of various bits of scrap and trap bits of any traps he disarmed from dungeon. His favorite things were bear traps and this gadget that weaponized Mage Hand used the lesser version of bear traps, mouse traps.
    Basically it’s a small bit of scrap and springs that would go over the neck of a vial of Alchemist Fire. When anything would touch the trigger, it would release the springs, sending a piece of metal swinging into the vial, detonating the Alchemist Fire. My Kobold would use mage hand to pilot vials of alchemist fire directly into enemies, this wouldn’t be with enough force to constitute a attack that would break the vial, but the small impact of making contact would set off the mechanism anyway, giving me undodgeable fire missiles. The metal mechanisms even survive the mini fireball and are reusable as long as we have more Alchemist Fire, and BOY did my Kobold have too much Alchemist Fire.

    • @breloombossisboss6761
      @breloombossisboss6761 3 ปีที่แล้ว

      Nice.

    • @DashingSteel
      @DashingSteel 3 ปีที่แล้ว

      To be fair, if you have enough funds to buy that much alchemist fire then why not just buy spell scrolls or hire a mercenary that would attack enemies for you?
      100gp per vial is a lot of money my guy

    • @crowsenpai5625
      @crowsenpai5625 3 ปีที่แล้ว +3

      @@DashingSteel oh he didn’t BUY Alchemist Fire, he MADE it. (Although to be fair, it wasn’t ACTUALLY Shop brand Alchemist Fire, more like Kobold brand homemade Napalm, but functioned pretty much the same as Alchemist Fire)

    • @ped3752
      @ped3752 3 ปีที่แล้ว

      @@crowsenpai5625 It's not that hard to make alchemist's fire too so it's a plus

  • @msp654
    @msp654 6 ปีที่แล้ว +43

    IVE BEEN USING MAGE HAND FOR MONTHS AND IVE NEVER THOUGHT OF USING A FUCKING ROPE GOD DAMN IT

  • @wyvern876
    @wyvern876 5 ปีที่แล้ว +17

    I don't know why, but that animation at the end of Skank just grooving his way down the cavernous hallway, lookin like he's having a great time just tickles me.

  • @josephmartins8882
    @josephmartins8882 6 ปีที่แล้ว +19

    I am utterly impressed with how fast you are putting these out. The art style is so charming and the videos are so funny, captivating, creative, and educational. Keep this up I look forward to each new video each week!

  • @theflightlessalbatross3415
    @theflightlessalbatross3415 6 ปีที่แล้ว +16

    I cannot begin to express my love of the name Skank McGank. What a hero

  • @eliasaguirre5313
    @eliasaguirre5313 6 ปีที่แล้ว +22

    You guys make great stuff!
    The animation/sound are fun and you've definitely got the voice for this.
    IT'S JOVIAL AND I LIKE IT.

    • @dustinsmith2021
      @dustinsmith2021 6 ปีที่แล้ว

      Elias Aguirre it certainly is smile enducing.

  • @stevecooper6578
    @stevecooper6578 4 ปีที่แล้ว +78

    I mean you can't attack with mage hand but if a maul or any 10 pound object were to magically float above the target and suddenly started falling onto their head it would be most unfortunate now wouldn't it?

    • @herrabanani
      @herrabanani 4 ปีที่แล้ว +9

      I've asked about this on a dnd discord and unfortunately they can make an easy acrobatics saving throw or take pitiful damage if you try this according to the rules as written.
      Still probably useful in some situations or if you don't want to spend a spell slot

    • @alexrecrem9094
      @alexrecrem9094 4 ปีที่แล้ว +2

      Drop a 10lb blade from 30 ft on their head

    • @pavarottiaardvark3431
      @pavarottiaardvark3431 4 ปีที่แล้ว +11

      Think about it this way: Imagine firing a crossbow vertically upwards. The bolt is gonna go a long way before it comes back down
      Even with a sword, a strong warrior can throw it rather high into the air before it'll slow and fall.
      That's how much weaker gravity is compared to the force behind an attack.
      Now....a bottle of Acid or Alchemical Fire on the other hand....

    • @alexrecrem9094
      @alexrecrem9094 4 ปีที่แล้ว +3

      @@pavarottiaardvark3431 technically you could use it to poor oil as well. Its not directly harming anyone

    • @franciscosolanille7397
      @franciscosolanille7397 4 ปีที่แล้ว +1

      @@pavarottiaardvark3431 mage hand could pull triggers... Maybe you can get a pistol or a crossbow and lay waste, after all the hand is just manipulating an small object 😂😂😂

  • @TheSpencermacdougall
    @TheSpencermacdougall 3 ปีที่แล้ว +34

    My wizard got mage hand just to have a extra hand to use while eating. Ie, mage hand holds the drink.

  • @infinymagnus
    @infinymagnus 6 ปีที่แล้ว +19

    I like that glorious walk cycle animation at the end more than I would care to admit ^_^

  • @Cobb
    @Cobb 3 ปีที่แล้ว +22

    I was really expecting him to poke the mushroom with mage hand.

  • @cid4761
    @cid4761 3 ปีที่แล้ว +40

    I once roleplayed as a Wizard who used to serve the King; he was forced to retire when during a war, both his hands were chopped off. With the approval of my DM, I made it so that he could only cast his spells through Mage Hand; due to the fact that he was still Level 1, both because he was retired for at least two years before learning how to case Mage Hand casually for practical and spell-casting purpose and because he had to relearn his more advanced spells.
    At first, he had to summon a Mage Hand with one action just to cast another spell; until it only required a Bonus Action at 6th Level, and able to cast it without an action at 10th level (Again, DM approved homebrew). At that point, he basically had a 30 feet range of grabbing things at all times. However, for RP purposes, I made it so that it would *appear* that I was only able to generate it right at the stumps of my hands, so that when his enemies thought: "Ha! He is too far away to do anything!" I would grin as I surprise them with "SUDDEN POCKET-SAND WITH A RANGE OF THIRTY FEET."
    By the time I was 10th level, I had access to 5th-level spells. Have you ever heard of a spell called "Bigby's Hand"? It's basically Mage Hand on *steroids*. It was Golliad's new favorite spell as bandits and goblins would watch in horror as the stumped Wizard's misty hands suddenly grow in size and then SLAM RIGHT INTO THEM, sometimes immediately killing them.
    My favorite moment using that spell was fighting a Goliath Champion in a tug-of-war using the spell, letting our entire group avoid a battle encounter by impressing the Goliaths.

  • @tylerdmcgilvery
    @tylerdmcgilvery 5 ปีที่แล้ว +27

    You made the runes say fucking yolo... yea I guess that dwarf did only live once

  • @superquantumunitintelproce5222
    @superquantumunitintelproce5222 6 ปีที่แล้ว +33

    *"Aha! It was an animated spellbook all along!"*

  • @beaawsome2211
    @beaawsome2211 2 ปีที่แล้ว +38

    So ive done 2 things with magic hand(generally stopped soon after start) but the dms found it funny and didn't get mad because it was always a 1 game joke. One was hover a good sword 31ft above a enemy causing the hand to dispel and no longer acting as the hands attack. The other doing the rope idea and carrying a extremely heavy object with the same idea.

    • @absolstoryoffiction6615
      @absolstoryoffiction6615 2 ปีที่แล้ว +2

      Dropping an object is not an Attack, in Raw. That's the Falling Objects mechanic coming into play.
      So you could just use Mage Hand up 30 ft in the air, and drop your rock on enemies. Hopefully, they're not Dex based.

  • @SDTCG
    @SDTCG 6 ปีที่แล้ว +14

    I can't believe I never thought to use mage hand to do the rope thing. Thanks for the idea.

  • @Jarulf4477
    @Jarulf4477 ปีที่แล้ว +71

    I only now noticed that the sword is inscribed with YOLO. Don't lose your touch Zee.

  • @quigley_cav
    @quigley_cav 3 ปีที่แล้ว +21

    “AHA! It was an Animated Spellbook the whole time!” 😂 Not sure why that always cracks me up

  • @IETass
    @IETass 5 ปีที่แล้ว +19

    Ive used mage hand to stuff a ghostly hand in a caster's mouth to cancel spells with verbal components. Yes, we imposed a low DC DEX save to balance out countering spells with a cantrip. It's still jarring to suddenly have ghostly fingers in your mouth.

  • @paneth8466
    @paneth8466 6 หลายเดือนก่อน +51

    Shrink+Gnome = Mage hand mount.

  • @ChibiGeeBee
    @ChibiGeeBee 4 ปีที่แล้ว +18

    The hand appears at a point you can see within 30ft. Anywhere you can see. This means you can put the hand beyond a clear window, or behind that invisible wall of force, or even inside a pond or jar. The devious potential is AMAZING

    • @EDoyl
      @EDoyl 4 ปีที่แล้ว

      Those (apart from the pond) are all behind total cover. You can't cast spells through total cover (PHB 204).

  • @QuirkyView
    @QuirkyView 3 ปีที่แล้ว +31

    Rewatching this I don't know if I'd call that a choice between chaotic evil and chaotic stupid, I'd call it a choice between evil smart and evil dumb

    • @jonathanwells223
      @jonathanwells223 2 ปีที่แล้ว

      So it was between Chaotic Evil and Stupid Evil

  • @nom1489
    @nom1489 2 ปีที่แล้ว +42

    Fun fact about mage hand! If your a gnome you can cast reduce on yourself and be carried by a mage hand.

    • @penguinpirate8779
      @penguinpirate8779 2 ปีที่แล้ว +2

      Oh my god this has just opened up so many possibilities

    • @nicholasturkovich5024
      @nicholasturkovich5024 2 ปีที่แล้ว

      This is only assuming you weigh 40 pounds or less and are not carrying any equipment or armour. However, that’s nothing a bag of holding can’t fix.

    • @OxyWorgon
      @OxyWorgon 2 ปีที่แล้ว

      WAIT!
      If you cast levitate you might be able to be pushed around by mage hand.
      Now you have a 2nd level fly spell that can move you up to 30ft horizontally and 20ft vertically.
      Sadly this does require your action to move horizontally.
      BUT!
      If you are an Arcane Trickster Rogue, “you can use the bonus action granted by your Cunning Action to control the hand.”
      This could actually be very useful until you get 3rd level spells for fly.
      To add on to this, Pick Air Genasi and you get Levitate at LvL 1 and can do this combo from the start once a day instead of having to wait for LvL 7 to get levitate from Arcane Trickster Rogue.
      …Be sure to clear this with your DM first tho ofc… don’t be the guy that springs this on them half way into the first session. They might have some rule disagreements here with you, so clear it first… and just be polite. XD
      (…or just pick Arakocra…)

    • @havcola6983
      @havcola6983 2 ปีที่แล้ว

      @@OxyWorgon Levitate doesn't make you weightless. What you're suggesting would fall count as a normal "Push, Drag, or Lift" against your full body weight, which is probably more than 10 unless you're a tiny race or a small race under the Reduce effect.

  • @OriginalDecurse
    @OriginalDecurse 6 ปีที่แล้ว +18

    i would love a video game in this dudes art style... and comedic style.

  • @jobisTheWorst
    @jobisTheWorst 4 ปีที่แล้ว +27

    I love how you’re able to piece together the story based off the characters that appears, and it’s also so sad when you see a character in a video but a companion is different like rip dude

  • @dapperknight3420
    @dapperknight3420 6 ปีที่แล้ว +9

    That twist though, definitely didn't expect it to be a spellbook. With that said though, I can't help but think of two people casting mage hand and just high fiving each other to distract someone or something.

  • @timpind.8237
    @timpind.8237 5 ปีที่แล้ว +14

    I’ve watched this specific episode at LEAST six times already, because I just can’t get enough of these. Your voice is so soothing, your art is so nice to look at, everything moves fluidly, and I just learn so much from your episodes. From the moment I hit play, I enter a zen state, where I am just relaxed. It’s such a nice way to end a day for me. Thank you, Zee. Keep doing what you’re doing.

  • @hoobar5331
    @hoobar5331 2 ปีที่แล้ว +84

    God dammit the sword says yolo

  • @jwmmitch
    @jwmmitch 6 หลายเดือนก่อน +41

    Ok, I'm new to 5e and currently playing a 5th level sorcerer. Mage Hand has a range of 30' and can move 30'. If i use distant spell meets magic to double the range to 60', can it now move 60' too? What if i take the Telekinetic feat? Because that doubles the range stove i already have it. what if i take the feat AND use Distant Spell? Does it have a range of 120' and can move 120'? That would be cool

    • @starat2645
      @starat2645 6 หลายเดือนก่อน +15

      Distant spell wouldn’t do what you’re describing because the text of the spell still says it disappears if it’s not within 30 ft.
      The text of telekinetic explicitly bypasses this, but if u used distant spell I believe it would appear 90 ft away (because telekinetic says that when cast the range increases by 30, not that the range of the spell is now 60 so it would be 30x2+30) and than it would disappear because it was out of range
      If I was the DM I would allow it because no harm no foul, but RAW I’m almost certain it wouldn’t work

    • @jwmmitch
      @jwmmitch 6 หลายเดือนก่อน +7

      @starat2645 you know what? I think you might be right that RAW with that "disappears at 30'" but I don't think that's what's intended. I run the intention is that, because the caster and the hand move independently, that the the hands must stay in that 30' range from the caster, like the aura for Spirit Guardian stays centered on the caster. So it makes sense to me that increasing the range would increase the distance the hands can be from the caster.
      As far as movement speed... I think I could be persuaded either way

  • @TrigunnerX3
    @TrigunnerX3 5 ปีที่แล้ว +38

    The runes on the sword spell, "Yolo."

  • @Paulthored
    @Paulthored 4 ปีที่แล้ว +42

    Anyone else want a 10 minute video loop of that ending walking animation/music?
    It's just so compelling... I actually first subscribed because of that. (Don't worry. I'd already liked it.)

  • @TheSpencermacdougall
    @TheSpencermacdougall 2 ปีที่แล้ว +31

    Must have cantrips for every character I make that can learn cantrips: Mage Hand, Prestidigitation, and if there's room, a offensive cantrip, like Fire Bolt or Chill Touch. But I have made characters with 0 offensive cantrips. Also, a feat or tome lock for Guidance and Thamatuegy, and maybe sheleleh if they use a quarter staff.
    Mage hand is especially important to one of my most recent characters, a Talking Skull who uses their mage hand to carry themself. And you can never go wrong with being able to make your water taste like juice, or instantly clean stains, which is why I love Prestidigitation.

    • @heilmodrhinnheimski
      @heilmodrhinnheimski 2 ปีที่แล้ว

      Did you make Morte from Planescape Torment?

    • @ScottIrving746
      @ScottIrving746 2 ปีที่แล้ว +1

      Not having prestidigitation literally killed one of my characters. (Not really, it was a series of bad decisions I made, but having the damn spell would have helped).
      We had to cross a river, and I was in heavy splint armor. I fell into the river as I attempted to ford it and got stuck in the muck. I may have taken some drowning damage, I don't remember. But when I got out, the DM ruled that my armor was too dirty to properly function, having mud seeping through its joints and impacting its maneuverability. So I removed it and stored it while we continued because our sorcerer didn't have prestidigitation to clean it (We all yelled at him for that, that player had been known for a few boneheaded decisions, but none as bad as the Rogue who in hindsight was probably trying to get killed).
      We were ambushed by Gricks and instead of Misty Stepping free (As I was a Vengeance Paladin at level 5), I uh....didn't do that. I was quickly killed.
      HOWEVER, through a completely unplanned (by me) coincidence, my character had become Important (TM) by interacting with a jar full of darkness earlier on in a dungeon we'd explored. The jar "cursed" the person who stuck their hand in and activated the lever with an arm covered in shadows, but in reality was a blessing from a god. Specifically, Blibdoolpoolp the patron deity of the Kuo-Toa, whose city we were on the way to. And that's how my party got me resurrected for free after my own foolish decisions and our Sorcerer not having ONE OF THE BEST BASIC UTILITY SPELLS got me killed.
      That character went through some shit, he got petrified not long after lmao

  • @SageofStars
    @SageofStars 3 ปีที่แล้ว +49

    I think the goals actually are 'gold, glory, and the best damn drugs I can find'.

  • @lockskelington314
    @lockskelington314 4 ปีที่แล้ว +26

    Mage Hand+Rope with a slip knot+Levitate=Discount Flying.

  • @piratekit3941
    @piratekit3941 3 ปีที่แล้ว +31

    I always have a party of... questionably intelligent people who never thought to use mage hand for anything other than REALLY dumb stuff. Nobody ever used it to trigger traps at range or grab questionable items. Always "I put a bucket on the guard's head" or "I poke the sleeping dragon in the nose, while I hide". Mage Hand has caused me mental trauma due to the triggering of awful encounters.

    • @jonathanwells223
      @jonathanwells223 2 ปีที่แล้ว +1

      Have you considered killing the liability of a wizard who does that until their player stops doing it?

    • @piratekit3941
      @piratekit3941 2 ปีที่แล้ว

      @@jonathanwells223 Haha, it has happened. But they are a bit of a munchkin player so if they die, they basically come back twice as annoying. And even stupider than before. The player has a 'type', and that is 'socially stupid glass cannons'.

  • @Alexhikari
    @Alexhikari 5 ปีที่แล้ว +14

    My fav mage hand scene was with DCA. Where in which instead of going into the room with the booby trapped, activate the giant sentinel on the book being moved, book Holly used Mage hand to pick it up. The sentinel activated of course, but Perkins narrated it as the thing was ready to attack, then slowly watched the book move out of the room in a slight stupor.

  • @garuelx8627
    @garuelx8627 ปีที่แล้ว +27

    My dragonborn cleric recently took the Telekinetic Feat which gives an invisible Mage Hand that needs no components to cast. That'll be fun. What's more fun is that he can now force push foes into hazards or his Spirit Guardians. >:D

  • @SuperJohn1011
    @SuperJohn1011 3 ปีที่แล้ว +44

    Skank mcgank is one of the best ocs

  • @badjokezach6359
    @badjokezach6359 ปีที่แล้ว +82

    How ghostly is mage hand? Could you flavor the Help action by casting mage hand and putting in an enemy’s face to block their vision?

    • @kajek1229
      @kajek1229 ปีที่แล้ว +5

      How about you paint the hand or make it hold something

    • @MrRydude17
      @MrRydude17 ปีที่แล้ว +14

      Unless you’re an arcane trickster or telekinetic, it’s not invisible. But you can only move it on your turn, so the opponent could just move their face

    • @Eddygeek18
      @Eddygeek18 ปีที่แล้ว +4

      @@MrRydude17 I half agree, i dm as a hobby and i like to think a full round is happening at approx the same time so for the most part each turn happens at once (unless there is a clear separation between events, for example an attack from the PC to an creature then a retaliation from the creature).
      However i would say as the mage hand is moving to obscure the view of the enemy, it would be simple enough for the enemy to lean to one side and attack, then the next round when the hand obscures again the enemy will see that and lean the other way.
      In essence using it to obscure the view wouldn't work. But I do allow PC's to cause distractions so if that mage hand wanted to flip off the enemy for example, i'd have them make an intelligence check or an intelligence save against the spellcasting DC to see if they are briefly distracted (disadvantage on the next attack type thing)

    • @timwoods2852
      @timwoods2852 ปีที่แล้ว +2

      Have the hand grab an eyeball. That's less than 10lbs, and now their vision is permanently "obscured."

    • @connerphillips2643
      @connerphillips2643 ปีที่แล้ว +1

      Isn't that a specific feature the Arcane Trickster gets?

  • @RaithSienar
    @RaithSienar 6 ปีที่แล้ว +18

    YOLO, truly the most powerful of Dwarven runic marks!

  • @jeremyw.5911
    @jeremyw.5911 5 ปีที่แล้ว +16

    For those looking to "Weaponize" this particular spell:
     
    1st: (area of effect damage) 10lbs of whatever exploding potion combo's you can think of (drop the whole bag from 30 ft. up or shoot it (clockwork timer might work too if you have the skills).
     
    2nd: (area denial) Drop a bag of Caltrops (10per lb.) between you and the enemy; or on the enemies position directly to trap them (probably give a good 10ft radius to them spreading out from that high up).
     
    3rd: (area of effect damage/status effect) Bag of broken glass/daggers coated in poison... yes there is a pattern; drop it on a enemy from above or let it scatter along the ground for area denial.
    -Poison-covered broken glass raining from the sky vs. a paladin in plate armor might be iffy with their AC. But, someone wearing no armor or simple cloth/robes will likely be far more susceptible.
     
    4th: (direct damage) get basic with it and drop a 10lb boulder from 30 ft. up in the air (or anything equaling 10lbs).
     
    5th: (Indirect damage) Have it carry 10lbs of flaming garbage (logs, cloth, etc) and have it occupy the same space as the target.
    -The hand does not have HP (can't be attacked), cannot attack but can move into another creatures area every turn (presumably keeping up at 30ft a turn), and lasts for 1 minute (more than enough time to catch something on fire/or cause fire-based damage.
     
    I would assume most DM's would have to agree that these are all within the capabilities of the spell.
     
    How accurate, or how effective, these attacks are should be up to the situation of course and at the DM's discretion; but I would think that most might would require a Dex save of some sort if using it for direct damage.

  • @MarkChimes
    @MarkChimes 6 ปีที่แล้ว +17

    That rope trick is wonderful! Gotta remember it!
    Man, as a DM, a player like Greenbeard over there without any obvious motivation is a serious liability. "He wanted to leave the dungeon altogether". Yeah... exactly. The players (with the aid of the DM) need to give the characters *some* reason to risk their lives, or else you might end up missing all the cool stuff the DM spent countless hours toiling over his or her handbooks to prepare.

    • @javierpatag3609
      @javierpatag3609 6 ปีที่แล้ว +4

      To be fair, he was acting according to his character. Druid wants to commune with nature and only around to fight monsters? That he went with the group that far means he did so with great personal risk given how one character in that adventure had already died and another nearly died but lost his gear. So... props for roleplaying in that situation?