Question for Johnathan: is there a gun in the collection at the museum that you've always wanted to fire but can't for one reason or another (lack of ammunition, firearm in question being of dubious quality, etc)
I would imagine there might be authorization stuff with some pieces if they're deemed too fragile or unique to fire and possibly damage, possibly irreparable damage
I wish they could get Johnathan Ferguson the keeper of firearms and artillery at the Royal Armories Museum in the UK, to be a cameo in the game. Like maybe a ghoul who is a gun expert.
There is the Imperial War Museum which would be perfect for a Johnathan Ferguson, the Keeper of firearms and artillery at the Royal Armouries Museum in the UK, cameo.
I cant help but think that the Pattern Room in the Tower of London should be a location in the mod. After a major fire at the Tower of London in 1841, the majority of the firearms collection was moved to the Royal Small Arms Factory at Enfield, in north London. In real-world history, that's where the Royal Armouries' collection of weapons was stored up till the move to Leeds in the late 90's. But you could easily justify it remaining in London in the fallout universe with a return to the Tower... and yes, a cameo with a quest to find and deliver some unique weapon(s) for the ghoulish curatorial staff would be quite appropriate.
I'm not sure if you mean that it's loaded with drum magazines, fairly I don't play Vanguard, but there was actually an M1 Garand with a rotary magazine called the M1941 Johnson. From what I remember you put in the clips from the side, and you can load two of them. In total, you could fire 11 rounds before needing to reload. It was meant to replace the M1 Garand but failed.
the webley self loading pistol is featured in h3vr, one of the games Jonathan Ferguson, the keeper of firearms & artillery at the Royal Armouries museum in the UK, which houses thousands of weapons throughout history has mentioned on gamestop
Fallout's always been about very wild assumptions on what the future might have when it comes to weapons, especially for standard ballistic weapons. You go back to the Isometric strategy days with Fallout 2, the best ballistic weapons you could get were the H&K G11 & the Pancor Jackhammer, and we all know both of those weapons that never saw a wider market (or even a functional product with the latter one.) So, fans keeping that tradition going with the inclusion of the Tround Pistol is, in my eyes, very welcome to me
Very true. I think the most tame and reasonable example of ballistic guns we find in the entire series is the Luger you can loot off Gizmo... an historical firearm that looks and works as it should, with the only problem being that it's the better part of 300 years old at that point and should be in 'I really do not want to fire this for safety reasons' condition.
@MrMortull doesnt necessarily apply to uniques or weapons you find in abandoned locations but i think a lot of the weapons you find in the wastelands are supposed to be reproductions
@@theFORZA66 in fo4, bethesda had a magazine featuring the pipe pistol, so im pretty sure they implied that most weapons in the east coast are pre-war, even the improvised ones. fo1 and 2 had the gun runners, who by 2 had become full time gunsmiths
@@luansagara I'm pretty sure most of the pipe weapons you find in FO4 were produced post war, there's no way there'd be enough pre-war pipe guns floating around to arm everyone in the commonwealth. They were just also produced before the war to get around restrictions on firearm possession, which was their in game reasoning why you can find them in places and containers that haven't been explored or opened since before the war.
No that was a 'bug' (rather someone just inputed the wrong values) in the initial release. The 1.01 patch fixed it so that the em2 uses .280 Theres a few things like that
Question for Johnathan: Can I have a job at the Royal Armoury? Job hunting in the UK is driving me insane. I'll organise shelves, I'll sit in the dark and clean the guns - I'll even take a job as a firing range target if it'll fund my PhD. Got a bad leg so I don't move fast, I'm easy to hit.
In fairness to the FO:L Sterling, it is over 300 years old. I imagine most of the parts have been replaced by somewhat-similar pieces of junk over the decades, especially after the Great War. "Oh, a piece broke? Well here is a small piece of metal, a hammer and a blowtorch. Go nuts."
I also like to see Jonathan react to the guns of Binary Domain, which is a cyberpunk game taking place in 2080 in Japan, and the weapons that the main character squad, the Rust crew, are equipped with are basically futurized version of modern guns. And the robots that you fight also have their own standard issue guns, there's also the underground Resistance, who built their own guns. The game was developed by the same people behind the Yakuza games. I would also like to see Jonathan take a look at the guns of Vanquish, a 3rd Person Shooter from Platinum Games, the weapons ranged from futuristic assault rifles, shotguns, LMGs and pistols to energy weapons that actually use the main character's suit energy to fire, too bad Vanquish didn't sell well enough to warrant a sequel, which is a huge shame since the ending is quite abrupt. For an April's Fools special, it would be nice to see Jonathan react to the guns of Plant vs Zombies: Garden Warfare 2, eventhough only the zombie characters carry guns.
Yeah that was strange, because when I was watching the first hours played by youtubers and they found .280 ammo, I was sure it ment the EM2 was in the game.
It’s from Neeher and iirc it was directly inspired off the Shambler. Albeit a more Americanized version hence the trench gun design. I know neeher gives basically free use for any mods so chances are he either made it for them or London just really wanted it in since I don’t think it has a unique either.
The Combat Rifle (EM-2) was originally .303 in the mod but since the patch now uses .280 ammo, which is much harder to find until you have the perk to make .280 rounds at an ammo bench.
That's basically what I was going to ask. To add on, though: If you made a fantasy setting with guns, would they follow real world designs or would you make them develop in a different direction (vertical revolvers, receivers under the trigger, etc.)?
@@Yoel_Mizrachi if I had to guess, a lot of mini-guns, heavy machine guns, and the like can have the trigger above the actual receiver. I'm mildly curious about the efficacy of it in smaller arms, but the benefits of keeping the heavy weight lower than shoulder height is pretty obvious I wager.
My theory for the Laser Musket in this is that the electromagnets are an attempt to accelerate the bullet over the gas velocity of the propellant used, as post apocalyptic powder may be worse quality than the current stuff.
But then it’d be a Gauss musket not a laser one since Gauss uses the exact same idea as that. The real issue is why the powder? Seems near entirely pointless and unexplained outside of just sharing all the same reloads for each of the musket weapons.
@@Scuzz1204 yeah it wouldn't be a laser musket but a slight error in naming is better than a laser weapon needing powder for some reason. As for why the powder, potentially hedging your bets. If it can work with either powder or energy you will benefit more from scrounging up ammo.
@@r8revolver773 it’s definitely a reference/riff (hard to tell with the devs) but would’ve preferred to have a different animation for it. The use of the powder just feels odd like two different types of contradicting weapons pushed into one without any real benefit to the other.
@@r8revolver773 that’s the funny part, these muskets were made specifically for the mod! I know near everyone else who’s worked on the project’s other work. Asxas/FappaR did basically the crude weapons (based on the concept art pipe weapons, and the service rifle) shoeburglar did the Em2 and Makeshift AMR plus I wanna say the plasma pistol, neeher did the Balisong and combat shotgun as well as the Lewis. Wardaddy did the MG42, and a couple others I likely missed but the Sterling muskets tround and Angel Smg are the ones I don’t know who worked on. I really wanna know who did the Angel Smg the style and reloads on it are epic.
Fallout London DLC where you have to complete quests to race against a band of raiders to unlock the Royal Armouries. And once your in come across a Ghoul who’s been locked in there since the bombs fell, the figure comes forward from the dark, you can’t help but notice a rather fantastic coloured shirt under his now worn jacket he introduces himself as Fergus Johns Keeper of firearms and artillery at this here royal armouries, and then help him defend the collection from the encroaching band of raiders using the arms inside the armoury at specific choke points As a reward he allows you to select 1 piece from the collection to take on your adventures. Post quest he becomes a vendor that will trade you the remaining special weapons from the quest alongside other rare and unique gear in trade for good condition Original firearms, apocalypse modded guns will incur negative responses and a refusal to trade again for 1 in game day while he gets over what you’ve done to a once beautiful firearm.
My favorite thing about the Dardick Tround, which Jonathan didn't mention here, is that the casings are made from a very specific type of plastic that is prominently referenced on the original packaging, and which rejoices in the ineffably satisfying name "Celanese FORTIFLEX".
Note for Jonathan: I believe the Webley self-loading pistol does appear in Verdun as an option for some Highlanders. Pretty obscure, but I remembered the Webley for its rather unique look.
The Dardick trounds are such a piece of irony, Dardick invented them to maximize space in the magazine because triangles fit better than circles. But its hard to make a brass case triangular so he went with the nylon plastic based case, But because its a polymer case it needed it to be quite thick, therefore the Dardick barely fits more ammo than it would have with conventional rounds. So in the end it probably would have been better for the popularity of his design if he had gone with a conventional cartridge shape than he did. His system worked quite well, but no one wanted to invest into his trounds.
If you plan on doing a part 3 of this documentary be sure to include the Ferryman’s Friend otherwise known by its real life name the Mateba MTR-8. Designed and created by world renowned Italian gunsmith Emilio Ghisoni circa 1980.
The blue tape is an in joke for the community, theres a guy that loves blue tape on guns, and he always asks for it. A surprising number of mod guns offer it as an option.
has anyone at the Royal Armouries ever thought about making reference vidos of some of the guns you have, for the animators who don't have access to your guns?
This is something I've been talking about with the curatorial departments in other museums, and given I know a few of the Armouries' curatorial staff, its something that isn't entirely in the realm of fiction. The big problem is the time/cost. and as i'm sure you know, museums, even national level ones, have miniscule budgets for this sort of thing. Its getting cheaper every year - particularly with photogrammetry methods, so its only a matter of time.
All the combat rifles I've recovered in game are .280 so Jonathon is correct. I think it can be modified to a .303 round, however they added some weird randomness to the descriptors as well. I know that the Maces come described as Fast and Medium but they are the same speed regardless probably due to animation. Changing the Combat Rifle to .303 seems reasonable because the .280 is a rare-ish round in the game.
Johnathan Ferguson the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK is basically like Doug Dimmadome owner of the Dimmsdale Dimmadome
We live in a universe where Dr. House with a very polite Temper reviews British guns, and better yet, Fallout London has released them. I thought it would meet the unfortunate fate of being shelved forever like other mods. Kudos to them for not giving up and working hard!
Please Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK, deconstruct & analyze the weapons of *METAL GEAR SOLID 3* before the remake comes out. So many weapons in MGS3 to react and comment on like;- - The Patriot's infinite ammo and drum magazine resembling an (∞) symbol as well as the tumbling bullets. - The EZ tranq gun based off a Liberator pistol. - Snake's customized officer M1911A1 and him whittling the pistol grip to use a knife for CQC. - Ocelot's dual Single Action Army and his revolver juggling skills. - The End's custom paratrooper Mosin Nagant with tranquilizer rounds. - The Davey Crockett recoil-less nuclear launcher. - Eva's chinese Type 17 mauser clone with her "bandit shooting" technique. - Tatyana's single shot lipstick pistol. - Volgin using his electricity to ignite and fire off 7.62mm bullets from his hands. - The Boss's quick ability to disarm and disassemble Snake's pistols. These are a few examples and there are so many more other interesting trivias and weapons in MGS3 so please Dave and Jonathan, please consider making a video for MGS3.
Ref the EM2 calibre, by the time I got hold of the rifle in game in was in .280 British. At my present level there aren't any mods to change the calibre either. Still looking for an SLR and a Patchett/Sterling to add to my in game British weapon collection.
the sterling feels like someone found it with the stock mangled somehow, maybe it got crushed under rumble or whatever, and someone went and made a replacement stock and did what they could to make it useable again
Slight correction on the EM-2. They actually did convert it back to .280 as the intended ammo type for it, it was a bug that it was chambered for .303. The FOLON team fixed it in the latest update
14:30 how often are you literally holding the gun you're seeing in a videogame. Not only the right model, but the very same object. That's so cool to me.
Shout out to the Casio DBC-32 Databank at 13:33. Nice choice Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK, which houses a collection of thousands of iconic weapons from throughout history.
I think the laser musket's shot is initially propelled by the gun powder, and then accelerated even faster by the coils. Which is actually less nonsense than you would think. It is a feasible idea and would theoretically overcome timing limitations that bottleneck coil guns. The projectile moves slow at the start and fast at the end, but if you give it a kick start, the timing from start to end could be tighter, so it would be easier to calibrate correctly.
This has been done with railguns, especially when chasing very high muzzle velocities with low mass projectiles and plasma armatures. UK MoD researchers produced such a combination a while back and managed to get muzzle velocities around 4500m/s. In the USA, Sandia Labs used a Two Stage Light Gas Gun as a pre-injection system for a railgun and managed to add a further 1000m/s to the gas gun's injection velocity of around 7000m/s. All laboratory systems though. Single stage "flyer plate" coilguns can readily achieve about 8000m/s from a standing start, so long as you don't mind the projectile being only the molten remains of the flyer plate.
Only issue is as seen at 3:28 it’s actively a “laser” projectile as it turns the person to ash. But as well it actively iirc uses the same ammo as the base musket weapons and then there’s the question of the powder it doesn’t really make sense at all. Should’ve just been a Gauss variant you charge toss the ball down Ram it in then fire or hold tonfire
Please can we have a third part to this. I am loving the Fallout London MOD and always enjoy Jonathan's take on them as we still have more to go! Question for Jonathan. What gun do you most desire to acquire and even fire for the museum collection?
On the “scone” versus “scon” front, Where I live in Canada the Mohawk’s call Frybread/grease Bannock “scons”. They are fried in oil. Whereas scones are basically fancy baked tea biscuits.
Very enjoyable episode. If possible I would love to see a review of the weapons available in X-Com 2. They have an interesting modding system in a near future setting.
I've wondered this too! But if I had to guess, I would guess that a huge part of his day would be in an office setting, sending emails and browsing industry resources, in search of new items for the collection (either permanent or on loan). Most of the rest he probably spends maintaining the firearms and artillery in a warehouse type area, or moving them around. And then a small portion I would guess is spent out front, deciding where and how items should be displayed and perhaps giving the occasional scheduled talk to guests. I could be way off though.
Laser musket should shoot some of the obviously-volatile batteries that people from the fallout universe would definitely be using. Hot-electric explode-on-impact AA future battery
Laser musket isn't really "laser" because you still shoot a projectile instead of an actual laser. If anything, Calling it a Gauss Musket would've made a bit more sense.
"Someone's looted our Collection in the post apocalypse" Yeah Id imagine Museums and other depositories of Arms would probably be some of the FIRST casualties far as looting goes in the Apocalypse. But hay, at least those weapons are getting use as the Gun Gods intended. Out of curiosity Jonathan, do you have a "automatic Revolver" in the collection to show off in a video? Cus apparently the original 10mm Pistol from Fallout is supposed to be a Automatic Revolver.
The argument about how to pronounce the word scone gets even more complicated if you take the village of Scone just north of Perth, where they used to crown kings. One is scoun, one is scon, one is scoon.
Just in hopes this might get asked of Jonathan: I am Canadian but I also have a decent amount of personal experience with the Lee Enfield .303 rifle. I'm not sure which particular variant(s) they'd be called, you'd know that better than me... In the Air Cadets as a youth, our squadron only had access to the training rifles the Cdn Forces provided for free, which were WW2 vintage Lee Enfield .303 rifles, but re-barreled down to .22 calibre for target shooting. I don't know if they replaced the entire barrel or somehow changed the existing one, but I remember these rifles were *heavy*, with the all-wooden frame and the (seemingly now thicker) barrel. This variant had the really (basic?) ironsights: called a 'Leaf Sight' in the RCACS. Basically two vertical bits of metal near the breach, where a scope would normally be, and one vertical metal post at the front of the barrel. You'd line up the shot so the target was between the two rear posts and (under) the front narrower post. Very basic! But yeah, heavy, even firing in a prone position, having the forward part of the rifle held by an arm which elbow was on the ground, it was still noticeably hard to keep steady... Compared to the rifles we got to use when we competed at the provincial/national level. This is question: are you familiar with the Anschutz competition .22 rifles? Because that's what we used in competition, a very lightweight (designed for Biathlon) competition .22 rifle. 5 round magazine, bolt action, and a 'peep sight', meaning it is an optical sight (glass with crosshair) but it has no zoom whatsoever.
It would be great to see another Splatoon episode He could maybe say a few things about the Undercover Brella, Heavy Splatling, Snipewriter and Tetra dualies
Someone needs to explain to him that in the fallout universe there is a general aesthetic of things being streamlined/art deco but also noticeably industrial and a bit over engineered. So idealistically anything designed after the 40’s to look identical to their real world counterparts and it’s worth revising the older weapons a bit too. Now this is a delicate art that many moders just don’t have the eye for. The Gaus Musket, Lewis Gun and the Sterling are excellent examples of failure. I would like to point at the cars and assault rifle of Wolfenstein New Order as an excellent example of this kind of aesthetic revision done right and most surprisingly in an unrelated game franchise.
I want the Fallout London team to add the Royal Armouries museum to the game, complete with a Johnathan Ferguson ghoul boss fight that awards a legendary variant of some new weapon.
I disagree It should be a distressed ghoul Johnathan Fergusson giving you a quest to kick out a gang of Raiders who’ve holed up on the museum. Though what’s distressed Johnny boy the most is the fact that he’s seen them making an absurd amount of modifications to the guns there. You fight alongside Johnathan in taking the museum back. He’ll use a randomly selected unique weapon that he’ll give to you as a reward. Some of these guns may include the Emotional Support (STG-44), the Prototype Service Rifle (EM4), or the Cite This! (.50 BMG Lynx AMR)
We wonder - and some Hunter may express Wonder like ours, when thro' the wilderness Where London stood, holding the Wolf in chace, He meets some fragment huge, and stops to guess What powerful but unrecorded race Once dwelt in that annihilated place
Question for Johnathan: is there a gun in the collection at the museum that you've always wanted to fire but can't for one reason or another (lack of ammunition, firearm in question being of dubious quality, etc)
probably the eoka lol
I would imagine there might be authorization stuff with some pieces if they're deemed too fragile or unique to fire and possibly damage, possibly irreparable damage
He probably doesn't get to shoot the artillery very often.
@@williamhornabrook8081Just on his birthday.
Fedorov Avtomat i think
“The angle is unfavourable but I got it off…” Been there, Jonathan.
2:37 paired w this, not the first time ive heard it...sadly
I believe Sean Lock invented the most accurate phrase for this on 8oo10cdc.
Unfortunately, the censors do not approve of it.
"Inadequate ramming, not something you want to hear" absolutely devistating to hear from Jonathan
Somehow more devastating than hearing him say that his eyes are bleeding
🤦🏻♂️
@@BierBart12🤦🏻♂️
I wish they could get Johnathan Ferguson the keeper of firearms and artillery at the Royal Armories Museum in the UK, to be a cameo in the game. Like maybe a ghoul who is a gun expert.
He has a side quest to rebuild the collection and will reward you for bringing him one of every firearm in the game
There is the Imperial War Museum which would be perfect for a Johnathan Ferguson, the Keeper of firearms and artillery at the Royal Armouries Museum in the UK, cameo.
I cant help but think that the Pattern Room in the Tower of London should be a location in the mod.
After a major fire at the Tower of London in 1841, the majority of the firearms collection was moved to the Royal Small Arms Factory at Enfield, in north London. In real-world history, that's where the Royal Armouries' collection of weapons was stored up till the move to Leeds in the late 90's. But you could easily justify it remaining in London in the fallout universe with a return to the Tower... and yes, a cameo with a quest to find and deliver some unique weapon(s) for the ghoulish curatorial staff would be quite appropriate.
Johnathan Ferguson the keeper of forearms and artillery at the Royal Armoured Museum in the UK would make for an excellent ghoul.
Be Fergus Johnson in game😂
The Powerful Sterling Submachine Gun is giving me a flashback to the Vanguard M1 Garand with the revolving drum magazine.
That also somehow pings
i both hated and enjoyed that game lol the weapon customization was insane in both awesome and disgusting ways lol
"John Garand Sterling is revolving in his grave more efficiently than this drum magazine is." I remember Jonathan saying that.
I'm not sure if you mean that it's loaded with drum magazines, fairly I don't play Vanguard, but there was actually an M1 Garand with a rotary magazine called the M1941 Johnson. From what I remember you put in the clips from the side, and you can load two of them. In total, you could fire 11 rounds before needing to reload.
It was meant to replace the M1 Garand but failed.
@@michelangelo5903 Tarkov let’s you create some truly cursed guns. Check out some videos of John reacting to that game it’s great haha
The latest update for the mod changed the ammo used by the Combat Rifle (EM2) from .303'' to its correct .280''.
Really? When? They should integrate the Munitions mod.
why did the british name a gun like a doom 1 level, the 90s doom not modern doom
@@jimbothegymbro7086 It's an acronym, but I don't quite remember what it stands for. I think it stands for "Enfield Model 2"
@@DelinquentChibi neat fact, thanks for sharing
Huh, I wondered why I had so many .280 rounds without any guns that used them. So that's why.
the webley self loading pistol is featured in h3vr, one of the games Jonathan Ferguson, the keeper of firearms & artillery at the Royal Armouries museum in the UK, which houses thousands of weapons throughout history has mentioned on gamestop
It also has accurately modeled flintlocks.
As well as the Dardick and the EM2.
It's also in Verdun, an authentic WWI FPS
Everyone forgets the last part of this noble sir's title: RIGHT, let's get back to Jonathan
Fallout's always been about very wild assumptions on what the future might have when it comes to weapons, especially for standard ballistic weapons. You go back to the Isometric strategy days with Fallout 2, the best ballistic weapons you could get were the H&K G11 & the Pancor Jackhammer, and we all know both of those weapons that never saw a wider market (or even a functional product with the latter one.)
So, fans keeping that tradition going with the inclusion of the Tround Pistol is, in my eyes, very welcome to me
Very true. I think the most tame and reasonable example of ballistic guns we find in the entire series is the Luger you can loot off Gizmo... an historical firearm that looks and works as it should, with the only problem being that it's the better part of 300 years old at that point and should be in 'I really do not want to fire this for safety reasons' condition.
@MrMortull Gizmo had a Mauser
@MrMortull doesnt necessarily apply to uniques or weapons you find in abandoned locations but i think a lot of the weapons you find in the wastelands are supposed to be reproductions
@@theFORZA66 in fo4, bethesda had a magazine featuring the pipe pistol, so im pretty sure they implied that most weapons in the east coast are pre-war, even the improvised ones. fo1 and 2 had the gun runners, who by 2 had become full time gunsmiths
@@luansagara I'm pretty sure most of the pipe weapons you find in FO4 were produced post war, there's no way there'd be enough pre-war pipe guns floating around to arm everyone in the commonwealth. They were just also produced before the war to get around restrictions on firearm possession, which was their in game reasoning why you can find them in places and containers that haven't been explored or opened since before the war.
What inspired Johnathan Ferguson to become a curator of firearms and artillery?
I think he said something on the subject in a co-op video with Ian McCollum
He saw it as a route to presenting youtube videos about video game guns I expect.
@@willyum3920LMAO
@@maotisjan Yes, the one where they interviewed each other, right.
Tf2
14:53 the .303 model he found, pretty sure that's either a unique or an available upgrade for the gun. it's base uses .280
It was patched to .280, launch it was .303
Prepatch they're all .303... All of mine are .303 still after the update as well.
i think its .280 with munitions? im not sure i installed munitions and the update at the same time
No that was a 'bug' (rather someone just inputed the wrong values) in the initial release. The 1.01 patch fixed it so that the em2 uses .280
Theres a few things like that
Depending on when they was recording
There was a glitch where the rifle would only use 303 but they did have an update where it now uses.280
Question for Johnathan: Can I have a job at the Royal Armoury? Job hunting in the UK is driving me insane. I'll organise shelves, I'll sit in the dark and clean the guns - I'll even take a job as a firing range target if it'll fund my PhD. Got a bad leg so I don't move fast, I'm easy to hit.
Live your dreams friend
Life is hard, hope it'll get better soon.
You can, just look at the careers section of the website any jobs will be posted on there.
Average pre-war job application:
You and me both man, the UK job market is awful. I'll also take up the position of target practice if it funds my PhD too 🤣
In fairness to the FO:L Sterling, it is over 300 years old. I imagine most of the parts have been replaced by somewhat-similar pieces of junk over the decades, especially after the Great War.
"Oh, a piece broke? Well here is a small piece of metal, a hammer and a blowtorch. Go nuts."
that's how it was made !
‘’Inadequate Ramming” hahaha
I also like to see Jonathan react to the guns of Binary Domain, which is a cyberpunk game taking place in 2080 in Japan, and the weapons that the main character squad, the Rust crew, are equipped with are basically futurized version of modern guns. And the robots that you fight also have their own standard issue guns, there's also the underground Resistance, who built their own guns. The game was developed by the same people behind the Yakuza games.
I would also like to see Jonathan take a look at the guns of Vanquish, a 3rd Person Shooter from Platinum Games, the weapons ranged from futuristic assault rifles, shotguns, LMGs and pistols to energy weapons that actually use the main character's suit energy to fire, too bad Vanquish didn't sell well enough to warrant a sequel, which is a huge shame since the ending is quite abrupt.
For an April's Fools special, it would be nice to see Jonathan react to the guns of Plant vs Zombies: Garden Warfare 2, eventhough only the zombie characters carry guns.
Ah Binary Domain, never played it, I would like to see what crazy guns there are in it
Binary Domain is a great shout! That and Killzone for me
Binary Domain! I played that a long time ago... long enough that I forgot most of it, in fact, which is exactly the perfect moment to replay a game :D
The "combat rifle" using .303 was an accident where someone tagged the wrong ammunition. They've apparently fixed it now
Yeah that was strange, because when I was watching the first hours played by youtubers and they found .280 ammo, I was sure it ment the EM2 was in the game.
The pump action shotgun reminds me of the shambler from Metro.
I have to imagine that the Shambler was a definite inspiration for that shotgun's design.
It’s from Neeher and iirc it was directly inspired off the Shambler. Albeit a more Americanized version hence the trench gun design. I know neeher gives basically free use for any mods so chances are he either made it for them or London just really wanted it in since I don’t think it has a unique either.
It’s a standalone mod for Fallout 4 called the Select Shotgun.
7:35 it is in the WW1 game Verdun, which has a lot of WW1 era weapons you don't see in other games so would be amazing to see covered
Yeah and in day of infamy. The screaming steel mod.
The Combat Rifle (EM-2) was originally .303 in the mod but since the patch now uses .280 ammo, which is much harder to find until you have the perk to make .280 rounds at an ammo bench.
If Jonathan would make a shooter, what weird collection of unusual firearms would he include?
That's basically what I was going to ask.
To add on, though: If you made a fantasy setting with guns, would they follow real world designs or would you make them develop in a different direction (vertical revolvers, receivers under the trigger, etc.)?
@@cmasjoan7333
What is 'receiver under trigger'? Are there any real world examples of such arrangement?
@@Yoel_Mizrachi if I had to guess, a lot of mini-guns, heavy machine guns, and the like can have the trigger above the actual receiver.
I'm mildly curious about the efficacy of it in smaller arms, but the benefits of keeping the heavy weight lower than shoulder height is pretty obvious I wager.
Magazine fed revolver
3:12 Several of Jonathan's colleagues are imprisoned in the Tower of London?!
Ty someone else noticed 😂
@@dnsp13this 😂
They missed an opportunity to call it a "Louie gun" since its a lewis gun kinda.
Lew-ish
@@wallythewondercorncake8657 Indeed!
Or call it a ‘Clark gun’.
@@avjonihn not gonna lie, that one took me a second lol!
@@avjonihnSadly, that joke wouldn't be as obvious in London.
My theory for the Laser Musket in this is that the electromagnets are an attempt to accelerate the bullet over the gas velocity of the propellant used, as post apocalyptic powder may be worse quality than the current stuff.
But then it’d be a Gauss musket not a laser one since Gauss uses the exact same idea as that. The real issue is why the powder? Seems near entirely pointless and unexplained outside of just sharing all the same reloads for each of the musket weapons.
@@Scuzz1204 yeah it wouldn't be a laser musket but a slight error in naming is better than a laser weapon needing powder for some reason. As for why the powder, potentially hedging your bets. If it can work with either powder or energy you will benefit more from scrounging up ammo.
@@r8revolver773 it’s definitely a reference/riff (hard to tell with the devs) but would’ve preferred to have a different animation for it. The use of the powder just feels odd like two different types of contradicting weapons pushed into one without any real benefit to the other.
@@Scuzz1204 yeah, probably just a rehash from another mod
@@r8revolver773 that’s the funny part, these muskets were made specifically for the mod! I know near everyone else who’s worked on the project’s other work. Asxas/FappaR did basically the crude weapons (based on the concept art pipe weapons, and the service rifle) shoeburglar did the Em2 and Makeshift AMR plus I wanna say the plasma pistol, neeher did the Balisong and combat shotgun as well as the Lewis. Wardaddy did the MG42, and a couple others I likely missed but the Sterling muskets tround and Angel Smg are the ones I don’t know who worked on. I really wanna know who did the Angel Smg the style and reloads on it are epic.
Fallout London DLC where you have to complete quests to race against a band of raiders to unlock the Royal Armouries. And once your in come across a Ghoul who’s been locked in there since the bombs fell, the figure comes forward from the dark, you can’t help but notice a rather fantastic coloured shirt under his now worn jacket he introduces himself as Fergus Johns Keeper of firearms and artillery at this here royal armouries, and then help him defend the collection from the encroaching band of raiders using the arms inside the armoury at specific choke points As a reward he allows you to select 1 piece from the collection to take on your adventures.
Post quest he becomes a vendor that will trade you the remaining special weapons from the quest alongside other rare and unique gear in trade for good condition Original firearms, apocalypse modded guns will incur negative responses and a refusal to trade again for 1 in game day while he gets over what you’ve done to a once beautiful firearm.
Any time Jonathan gets to pull out the EM-2 is a good day for him, I'm sure.
Also, what a delightfully British description for this video.
"Fixed power 1X sight"
I used to have one of those as a kid, from the middle of the toilet roll
Used during my days as a pirate.
For the Q&A I had wondered what was Jonathan's first ever grail gun? We all have them and we all started somewhere
My favorite thing about the Dardick Tround, which Jonathan didn't mention here, is that the casings are made from a very specific type of plastic that is prominently referenced on the original packaging, and which rejoices in the ineffably satisfying name "Celanese FORTIFLEX".
".....AND it floats..." was my favourite bit for some reason
2:37 .__.
Devastating
*inadequate ramming*
Ramming the ball
I was not ready for that statement. Good thing I wasn't eating or drinking anything or else I would have died.
I love that Jonathan is unhappy with the Service Pistol modifications but then slowly rationalises that they *could* be made to a real gun.
Note for Jonathan: I believe the Webley self-loading pistol does appear in Verdun as an option for some Highlanders.
Pretty obscure, but I remembered the Webley for its rather unique look.
The Dardick trounds are such a piece of irony, Dardick invented them to maximize space in the magazine because triangles fit better than circles. But its hard to make a brass case triangular so he went with the nylon plastic based case, But because its a polymer case it needed it to be quite thick, therefore the Dardick barely fits more ammo than it would have with conventional rounds. So in the end it probably would have been better for the popularity of his design if he had gone with a conventional cartridge shape than he did. His system worked quite well, but no one wanted to invest into his trounds.
Fun fact: on the Wikipedia page for the Webley Self Loader the second of three sources is the Royal Armouries video.
2:38 is confirmation that Jonathan Ferguson, keeper of firearms and artillery at the Royal Armories in the UK, watches me get dressed in the morning.
That thumbnail transition into the video
Let's just take a minute and appreciate Jonathan's handling of that sterling.
I love going to the royal armoury at the tower of London I Love nerding out and using the knowledge from Jonathan to explain out stuff works
If you plan on doing a part 3 of this documentary be sure to include the Ferryman’s Friend otherwise known by its real life name the Mateba MTR-8. Designed and created by world renowned Italian gunsmith Emilio Ghisoni circa 1980.
“Part 2 of Johnathan’s breakdown” sounds accurate
The blue tape is an in joke for the community, theres a guy that loves blue tape on guns, and he always asks for it. A surprising number of mod guns offer it as an option.
Jonathan should have a look at the guns of SAO Fatal Bullet and COD Advanced Warfare.
EM1 flashbacks in multiplayer…
has anyone at the Royal Armouries ever thought about making reference vidos of some of the guns you have, for the animators who don't have access to your guns?
That would be so cool.
Or even better, working with someone who do full 3d scans, and get them scanned so people can see the propertions directly.
This is something I've been talking about with the curatorial departments in other museums, and given I know a few of the Armouries' curatorial staff, its something that isn't entirely in the realm of fiction. The big problem is the time/cost. and as i'm sure you know, museums, even national level ones, have miniscule budgets for this sort of thing.
Its getting cheaper every year - particularly with photogrammetry methods, so its only a matter of time.
All the combat rifles I've recovered in game are .280 so Jonathon is correct. I think it can be modified to a .303 round, however they added some weird randomness to the descriptors as well. I know that the Maces come described as Fast and Medium but they are the same speed regardless probably due to animation. Changing the Combat Rifle to .303 seems reasonable because the .280 is a rare-ish round in the game.
Johnathan Ferguson the Keeper of Firearms and Artillery at the Royal Armories Museum in the UK is basically like Doug Dimmadome owner of the Dimmsdale Dimmadome
We live in a universe where Dr. House with a very polite Temper reviews British guns, and better yet, Fallout London has released them.
I thought it would meet the unfortunate fate of being shelved forever like other mods. Kudos to them for not giving up and working hard!
Please Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK, deconstruct & analyze the weapons of *METAL GEAR SOLID 3* before the remake comes out.
So many weapons in MGS3 to react and comment on like;-
- The Patriot's infinite ammo and drum magazine resembling an (∞) symbol as well as the tumbling bullets.
- The EZ tranq gun based off a Liberator pistol.
- Snake's customized officer M1911A1 and him whittling the pistol grip to use a knife for CQC.
- Ocelot's dual Single Action Army and his revolver juggling skills.
- The End's custom paratrooper Mosin Nagant with tranquilizer rounds.
- The Davey Crockett recoil-less nuclear launcher.
- Eva's chinese Type 17 mauser clone with her "bandit shooting" technique.
- Tatyana's single shot lipstick pistol.
- Volgin using his electricity to ignite and fire off 7.62mm bullets from his hands.
- The Boss's quick ability to disarm and disassemble Snake's pistols.
These are a few examples and there are so many more other interesting trivias and weapons in MGS3 so please Dave and Jonathan, please consider making a video for MGS3.
They will do MGS3 when the new one comes out just be patient
@@afd19850 Just keepin' up the grind regardless.
im sure Jonathan would love to react to guns in MGS games. in the past he said he is a fan of MGS
Throw in MGS4 as well! I wanna see him talk about the Solar Gun, Race Gun and the Musket with the hidden feature. Rail gun to I guess
Ref the EM2 calibre, by the time I got hold of the rifle in game in was in .280 British. At my present level there aren't any mods to change the calibre either. Still looking for an SLR and a Patchett/Sterling to add to my in game British weapon collection.
There is one other game that features the webley self loading pistol, and that is Verdun! A WW1 game on steam.
8:52 That brings joy, the Australian version is whether the abbreviation of Chicken Parmigiana is Parmi or Parma.
In the US we just say chicken parm'
Still eager to see Jonathan Ferguson take a look at the guns of Valkyria Chronicles 1 and 4.
The dardek is a reward for finding all the doctor who police telephone boxes
Not a random man looted it you looted it, John Ferguson
the sterling feels like someone found it with the stock mangled somehow, maybe it got crushed under rumble or whatever, and someone went and made a replacement stock and did what they could to make it useable again
They should add your office to the game as a location to get a Legendary version of the EM-2; with a copy of your book...
Slight correction on the EM-2. They actually did convert it back to .280 as the intended ammo type for it, it was a bug that it was chambered for .303.
The FOLON team fixed it in the latest update
Wow I thought I'd seen them all on forgotten weapons and the like but you Brits hit me with the Viper.
I'm humbled and delighted.
14:30 how often are you literally holding the gun you're seeing in a videogame. Not only the right model, but the very same object. That's so cool to me.
Jonathan is clearly correct with the pronunciation of scone.
Agreed
Shout out to the Casio DBC-32 Databank at 13:33. Nice choice Jonathan Ferguson, the keeper of Firearms & Artillery at the Royal Armouries museum in the UK, which houses a collection of thousands of iconic weapons from throughout history.
There are so many nice ones still missing! Will you do a part 3 to show them off?
Jonathan has a "carry on" moment with his double entandre heavy commentry
I think the laser musket's shot is initially propelled by the gun powder, and then accelerated even faster by the coils.
Which is actually less nonsense than you would think. It is a feasible idea and would theoretically overcome timing limitations that bottleneck coil guns. The projectile moves slow at the start and fast at the end, but if you give it a kick start, the timing from start to end could be tighter, so it would be easier to calibrate correctly.
This has been done with railguns, especially when chasing very high muzzle velocities with low mass projectiles and plasma armatures.
UK MoD researchers produced such a combination a while back and managed to get muzzle velocities around 4500m/s.
In the USA, Sandia Labs used a Two Stage Light Gas Gun as a pre-injection system for a railgun and managed to add a further 1000m/s to the gas gun's injection velocity of around 7000m/s.
All laboratory systems though. Single stage "flyer plate" coilguns can readily achieve about 8000m/s from a standing start, so long as you don't mind the projectile being only the molten remains of the flyer plate.
Only issue is as seen at 3:28 it’s actively a “laser” projectile as it turns the person to ash. But as well it actively iirc uses the same ammo as the base musket weapons and then there’s the question of the powder it doesn’t really make sense at all. Should’ve just been a Gauss variant you charge toss the ball down Ram it in then fire or hold tonfire
@@Scuzz1204 That "laser projectile" is then working more like a phaser or disrupter.
Imagine a Mr Handy-style museum bot speaking with Jonathan's voice as you loot the precious EM2s and SA80s
11:00 "Not Entirely Unlike a Sterling" is the expression you're looking for.
Love the Tower of London, been around it twice now. Impressive armour in the White tower too!
I’ve been playing some modded fallout 4 and I have the em 2 mod and I lovingly renamed my em 2 “Ferguson’s Choice”
10:12 Is it just me, or does the legit Sterling L2A3 look like the Blastech E-11 from Star Wars? The Stormtrooper blaster?
Please can we have a third part to this. I am loving the Fallout London MOD and always enjoy Jonathan's take on them as we still have more to go!
Question for Jonathan. What gun do you most desire to acquire and even fire for the museum collection?
would really love to see Singularity, Rage, and Killzone 2 .
On the “scone” versus “scon” front, Where I live in Canada the Mohawk’s call Frybread/grease Bannock “scons”. They are fried in oil. Whereas scones are basically fancy baked tea biscuits.
Would really love to see Receiver 2 be talked about, excellent gun mechanics shown in that game with it being a core mechanic of the game
The other thing I find funny with the Lewis is the right hand taking off the empty pan and then the left hand instantly coming in with a full one 😂
The Dardek doesn't shout EXTERMINATE because it knows you'd want to
Jonathan, we've seen you watch games all the time, but do you think we'll ever see YOU playing the games?
John handling that Sterling was smooth af and rather exciting for some reason
Very enjoyable episode. If possible I would love to see a review of the weapons available in X-Com 2. They have an interesting modding system in a near future setting.
Having a mech suit is why he is able to hold the Lewis gun.
We’ve got a Dardick down here in the Lithgow Firearms Museum in Australia
Question for jonathan: Does he work mostly in the back rooms or is he often around the museum parts of the royal armouries
I've wondered this too! But if I had to guess, I would guess that a huge part of his day would be in an office setting, sending emails and browsing industry resources, in search of new items for the collection (either permanent or on loan). Most of the rest he probably spends maintaining the firearms and artillery in a warehouse type area, or moving them around. And then a small portion I would guess is spent out front, deciding where and how items should be displayed and perhaps giving the occasional scheduled talk to guests. I could be way off though.
Laser musket should shoot some of the obviously-volatile batteries that people from the fallout universe would definitely be using. Hot-electric explode-on-impact AA future battery
Laser musket isn't really "laser" because you still shoot a projectile instead of an actual laser. If anything, Calling it a Gauss Musket would've made a bit more sense.
I guess it could be a laser-propelled musket ball.
"Technically" possible, if massively overcomplicated and inefficient.
@@danghostman2814 A laser like that can't realistically propel a musket ball.
"Someone's looted our Collection in the post apocalypse" Yeah Id imagine Museums and other depositories of Arms would probably be some of the FIRST casualties far as looting goes in the Apocalypse. But hay, at least those weapons are getting use as the Gun Gods intended.
Out of curiosity Jonathan, do you have a "automatic Revolver" in the collection to show off in a video? Cus apparently the original 10mm Pistol from Fallout is supposed to be a Automatic Revolver.
IIRC, the Webley-Fosbery as seen in the film Zardos is an automatic revolver. I wouldn't be at all surprised if they have one of those.
16:36 would be a great meme template 😂
The argument about how to pronounce the word scone gets even more complicated if you take the village of Scone just north of Perth, where they used to crown kings. One is scoun, one is scon, one is scoon.
The guns and artillery of the EDF games would be good to see a video on.
man hitting the nail on the head! im trying to play london just so I can see your apocalyptical armory!
12:08 nice! the guy shoots with the power of his mind, he doesn't even have to use the trigger.
Just in hopes this might get asked of Jonathan:
I am Canadian but I also have a decent amount of personal experience with the Lee Enfield .303 rifle. I'm not sure which particular variant(s) they'd be called, you'd know that better than me...
In the Air Cadets as a youth, our squadron only had access to the training rifles the Cdn Forces provided for free, which were WW2 vintage Lee Enfield .303 rifles, but re-barreled down to .22 calibre for target shooting. I don't know if they replaced the entire barrel or somehow changed the existing one, but I remember these rifles were *heavy*, with the all-wooden frame and the (seemingly now thicker) barrel. This variant had the really (basic?) ironsights: called a 'Leaf Sight' in the RCACS. Basically two vertical bits of metal near the breach, where a scope would normally be, and one vertical metal post at the front of the barrel. You'd line up the shot so the target was between the two rear posts and (under) the front narrower post. Very basic!
But yeah, heavy, even firing in a prone position, having the forward part of the rifle held by an arm which elbow was on the ground, it was still noticeably hard to keep steady...
Compared to the rifles we got to use when we competed at the provincial/national level. This is question: are you familiar with the Anschutz competition .22 rifles? Because that's what we used in competition, a very lightweight (designed for Biathlon) competition .22 rifle. 5 round magazine, bolt action, and a 'peep sight', meaning it is an optical sight (glass with crosshair) but it has no zoom whatsoever.
What is the most interesting firearm you have?
Nice to see that Super Hans has settled down as a museum worker.
Jonathan and Bullpups are just a perfect match.
If an expert is critiquing your work as an indie dev as though you were a triple A studio, cudos to you!
It would be great to see another Splatoon episode
He could maybe say a few things about the Undercover Brella, Heavy Splatling, Snipewriter and Tetra dualies
Is that the undercover brella on Argyle Street, Glasgow.
I call it the hiellan'man's umbrella cause its free to use.
0:13 Cursed weapon!
Someone needs to explain to him that in the fallout universe there is a general aesthetic of things being streamlined/art deco but also noticeably industrial and a bit over engineered. So idealistically anything designed after the 40’s to look identical to their real world counterparts and it’s worth revising the older weapons a bit too. Now this is a delicate art that many moders just don’t have the eye for. The Gaus Musket, Lewis Gun and the Sterling are excellent examples of failure. I would like to point at the cars and assault rifle of Wolfenstein New Order as an excellent example of this kind of aesthetic revision done right and most surprisingly in an unrelated game franchise.
I want the Fallout London team to add the Royal Armouries museum to the game, complete with a Johnathan Ferguson ghoul boss fight that awards a legendary variant of some new weapon.
I disagree
It should be a distressed ghoul Johnathan Fergusson giving you a quest to kick out a gang of Raiders who’ve holed up on the museum. Though what’s distressed Johnny boy the most is the fact that he’s seen them making an absurd amount of modifications to the guns there.
You fight alongside Johnathan in taking the museum back. He’ll use a randomly selected unique weapon that he’ll give to you as a reward.
Some of these guns may include the Emotional Support (STG-44), the Prototype Service Rifle (EM4), or the Cite This! (.50 BMG Lynx AMR)
Absolutely love johnathans pinstripe jacket,really suits him
That guy's name popped up for a second after he was shot by the laser musket.
"Beefeater"
A properly placed London reference.
The beefeaters are a band of cannibals in game.
I would love to see a video on the weapons of Squad 44
We wonder - and some Hunter may express
Wonder like ours, when thro' the wilderness
Where London stood, holding the Wolf in chace,
He meets some fragment huge, and stops to guess
What powerful but unrecorded race
Once dwelt in that annihilated place