Please add launch capability to the vector looping. Like their real life counterparts like Space Mountain in Disneyland Paris, Xpress: platform 13 in Walibi, Rock 'n' Roller Coaster/Avengers Assemble: Flight Force and probably more that i didnt mention.
Probably wont happen. Even with planco 1 they never gave us launch pieces or similiar for other coaster types. There also needs to be a launch ob the flying coaster to recreate FLY from phantasialand… but of course, rather advertise the game with „boundless creativity“ and the clutter all coaster types with limitations, ill never understand the reason behind this
@@samurai5589 i know there is no b&m launched fly coasters, but that doesnt mean they have to pht those limitations in place. Isnt the game supposed to be a sandbox? Even frontier themself advertise the game with „boundless creativity“. And its not even that hard, just enable the option of launch tracks on all coaster types or let us change the coaster cars. Whats the problem there thats holding them back from doing this?
For those of you who are unfamiliar, a block zone is a section of ride that only one train may occupy. At the end of a block zone is a method to stop the train in case the block zone ahead is still occupied. This is the safety system that prevents roller coaster trains from colliding with one another.
Can we get rid of the edit and construction mode?? That feels very console on the PC. I do love how easy it is to smooth, but I miss how direct it was to build in PlanCo 1. It’s become a bit frustrating with having to go back and forth. The builder in PlanCo 1 was much easier. Please fix this Frontier! Also, we still need these feature and or tweaks; 1. Launched shuttle mode for Anton coaster, not the booster wheels. That’s not realistic for the real life counterparts. Also allow 7 cars. 2. The Outamax Impulse coaster does allow for us to change which direction it launches first like in PlanCo 1. Can’t you just give us the same options as in PlanCo 1. 3. Vector boomerang doesn’t go up the second spike lift high enough. The train goes about half way up the lift and just rolls backwards. What’s the purpose of the forward lift if we can’t even use it properly. Please please fix these!!
I'm not sure but if I had to guess, I'd say no. Because there are just SOOOOO many features missing from the first game. I'm talking dozens of quality of life improvements and little things. Game still doesn't even have edge scrolling man. It's nuts.
@@jonny-b4954 we're getting edge scrolling in mid december, whenever the update rolls in. they mentioned it in their frontier update yesterday. they realised loads of us wanted many fixes here and there, so they listened. they pay attention to suggestions, they have a whole website for it and also twitter if someone wants to contact them that way. given that they're doing this, it means they're likely to continue taking on board suggestions. it's true that it is strange that they left some features out, and we paid good money for the game.
So this is great and all, but how do i select the other side of a track segment if i delete something with the intention of making a bigger loop for instance, i often need to tackle the rebild from both sides, but clicking on the other side just builds a piece on the forward side, right clicking just removes the last piece. Theres no way to select from the other segment (building backwards) as you mentioned from the starting piece.
Honestly speaking, I saw that there is still very little for dark rides, so I want more types of attractions suitable for the genre and more animatronics for both old and new themes.
Same here, probably a bug atm. I noticed sometimes when editing buildings i have to press esc like 10 times untill the game actually registers it :/ lets see maybe next update fixes this
8:42 can u make it so that the lift hill doesn't count as a block it is really annoying having a train leave the station when the other is not even at the block brake yet
Please remove ride reputation from sandbox. There’s no reason why it took me weeks to open with new rides and in a day they’re already old. Some become classic but the ones i spent HARD TIME on doesn’t.
You can also turn off these settings. Load up your park, press esc once, and there should be a menu option called „sandbox settings“. There you can turn off reputation
Fix AI people. Nobody using chairs or tables.they walk through objects and they ignore the slide you built even if they are free. If you put lifeguards on the lazy River edges they Will never reach their position at time change shift work even if dedicated path. Why do i build a waves pool when people they Just walk into It ignoring the waves and why no surf tables? People buy Always same ciambellas for the pool. Lazy River are broken they dont work. Rain never ends. Fix your game nobody care about making Coasters, we are able to do by our self.
Why is there no option for freaking imperial measurements vs metric. It was in the last game? I just don't get why so many features are missing. 6:45 You can turn the track supports off but can't rebuild them because whoops, we forgot custom supports we added to the last came after 2-3 years. Again, I just don't get it. My lord y'all must have been rushed to release this. Can't wait for the next update though where we get SOME of these features back. Disgraceful regardless.
There are options for imperial and metric, tf are you talking about? And track supports are being added in the update that’s coming out in less than 2 weeks, while they took years to add in planco 1.
soo anoying different coaster types not allowing 2nd stations or loops or amount of cars and trains, all limited, spend hours finding any that is decent, I WANT MORE FREEDOM. show me making of 9 excitement 2.5km coaster
You need to give us back the basic feature of synchronized coasters. At the moment its impossible to creat duelling coaster… „boundless creativity“, as you keep advertising the game, looks different to me😅
Please add launch capability to the vector looping. Like their real life counterparts like Space Mountain in Disneyland Paris, Xpress: platform 13 in Walibi, Rock 'n' Roller Coaster/Avengers Assemble: Flight Force and probably more that i didnt mention.
YEAAAAH PLEASE !!
Probably wont happen. Even with planco 1 they never gave us launch pieces or similiar for other coaster types. There also needs to be a launch ob the flying coaster to recreate FLY from phantasialand… but of course, rather advertise the game with „boundless creativity“ and the clutter all coaster types with limitations, ill never understand the reason behind this
Ehm about the Fly part it's just wrong Fly is built by a completely different manufacturer then what we have Ingame
@@samurai5589 i know there is no b&m launched fly coasters, but that doesnt mean they have to pht those limitations in place. Isnt the game supposed to be a sandbox? Even frontier themself advertise the game with „boundless creativity“. And its not even that hard, just enable the option of launch tracks on all coaster types or let us change the coaster cars. Whats the problem there thats holding them back from doing this?
I would love to get a Bobsled coaster in a dlc, but it’s only a suggestion.
8:20 eltororyan would be proud
For those of you who are unfamiliar, a block zone is a section of ride that only one train may occupy. At the end of a block zone is a method to stop the train in case the block zone ahead is still occupied. This is the safety system that prevents roller coaster trains from colliding with one another.
"For those of you who are unfamiliar..."
Can we get rid of the edit and construction mode?? That feels very console on the PC. I do love how easy it is to smooth, but I miss how direct it was to build in PlanCo 1. It’s become a bit frustrating with having to go back and forth. The builder in PlanCo 1 was much easier. Please fix this Frontier!
Also, we still need these feature and or tweaks;
1. Launched shuttle mode for Anton coaster, not the booster wheels. That’s not realistic for the real life counterparts. Also allow 7 cars.
2. The Outamax Impulse coaster does allow for us to change which direction it launches first like in PlanCo 1. Can’t you just give us the same options as in PlanCo 1.
3. Vector boomerang doesn’t go up the second spike lift high enough. The train goes about half way up the lift and just rolls backwards. What’s the purpose of the forward lift if we can’t even use it properly. Please please fix these!!
I just wish it was a bit easier to make custom inversions. Why isnt there continuous roll?
is there keyboard and mouse support on consoles like the first game?
I'm not sure but if I had to guess, I'd say no. Because there are just SOOOOO many features missing from the first game. I'm talking dozens of quality of life improvements and little things. Game still doesn't even have edge scrolling man. It's nuts.
@@jonny-b4954 we're getting edge scrolling in mid december, whenever the update rolls in. they mentioned it in their frontier update yesterday. they realised loads of us wanted many fixes here and there, so they listened. they pay attention to suggestions, they have a whole website for it and also twitter if someone wants to contact them that way. given that they're doing this, it means they're likely to continue taking on board suggestions. it's true that it is strange that they left some features out, and we paid good money for the game.
@jonny-b4954 I mean, it does have mouse and keyboard support,but sure
@jonny-b4954 if you'd paid any sort of attention, you'd see it coming in the next update. Stop crying, it's so pathetic
I use keyboard and mouse on my ps5 to play the game. It works on PlayStation but I don’t know bout xbox
Could you do a water park building tutorial now pls
How do I change the height to feet
Thank you for these tutorials! I'm new to building coasters and it's very helpful. 🎉
Super Nice. THX 🤩and take look... 🙃
So this is great and all, but how do i select the other side of a track segment if i delete something with the intention of making a bigger loop for instance, i often need to tackle the rebild from both sides, but clicking on the other side just builds a piece on the forward side, right clicking just removes the last piece. Theres no way to select from the other segment (building backwards) as you mentioned from the starting piece.
Coaster building is not complete without a dedicated friction tab and change car type
When can we expect the ability to make coaster chains?
Honestly speaking, I saw that there is still very little for dark rides, so I want more types of attractions suitable for the genre and more animatronics for both old and new themes.
Are you gonna do a console physical release in the future?
Hope u add better shortcuts for console like you do on planco 1 and planet zoo, like holding the A button for multi select and more
I love the new editor! But for some reason my game builds an extra track piece when I’m editing the shaping. My mouse is absolutely fine 🫠
Same here, probably a bug atm. I noticed sometimes when editing buildings i have to press esc like 10 times untill the game actually registers it :/ lets see maybe next update fixes this
i want that ui back or a mode to toggle that one 00:23
Update 1?
how do you get that ui?
The reality of restrictive diets is wrong! If you can't eat it, hold your breath to eat
after the december update, this video will have to be changed to reflect the updated ui
Been trying to build a Kingda Ka / Top Thrill build and it’s not working out for me 🤣🤣🤣
Please fix the Multiverse coaster not being able to open because it gets stuck on testing mode.
8:42 can u make it so that the lift hill doesn't count as a block it is really annoying having a train leave the station when the other is not even at the block brake yet
Yup or atleast give you the option to use as a block section or not
Stopping kids from saying first
They're unstoppable 😞
😂😂😂😂
The hero we deserved.
@@tyrannosuperior5248tbh these people are so annoying, people saying first is meh but they take it too far. In what world do we need them???
This is as bad as saying first
mac os support when 😢
NEVER
Idk ever no one really uses it
You can play on a Mac - and many other Windows games through the GeForce streaming service
@ yeah but that cost $30 per month and requires a good internet connection. no playing an offline game offline :(
Still waiting a week later for a reply from your support team!!!
Please remove ride reputation from sandbox. There’s no reason why it took me weeks to open with new rides and in a day they’re already old. Some become classic but the ones i spent HARD TIME on doesn’t.
I think they're fixing this as part of the Dec update
You can also turn off these settings. Load up your park, press esc once, and there should be a menu option called „sandbox settings“. There you can turn off reputation
The only thing more broken than planet coaster 2 is Frontiers reputation for allowing this game to be put on sale.
Yo
i would like to play planet coaster but need money
Please intamin switch tracks LSM Multi Launch Coaster , Pantheon , toutatis , batman gotham city escape ...... Please
coaster
First
@@KreutzKO no
No, hell no. You’re like 6th man
But the economy is busted
🤣
Fix AI people. Nobody using chairs or tables.they walk through objects and they ignore the slide you built even if they are free. If you put lifeguards on the lazy River edges they Will never reach their position at time change shift work even if dedicated path. Why do i build a waves pool when people they Just walk into It ignoring the waves and why no surf tables? People buy Always same ciambellas for the pool. Lazy River are broken they dont work. Rain never ends.
Fix your game nobody care about making Coasters, we are able to do by our self.
There's literally gonna be an update in less than 2 weeks. Please look these things up before complaining
The people making promotional videos are not the same people working on backend programming oml
@@kimbrolyy i have 200 hours already what do i have to see?? The update made nothing game still broke
@@ciore84The Update isn't even out 😂
@@samurai5589 i mean the hotfix they made
Why is there no option for freaking imperial measurements vs metric. It was in the last game? I just don't get why so many features are missing. 6:45 You can turn the track supports off but can't rebuild them because whoops, we forgot custom supports we added to the last came after 2-3 years. Again, I just don't get it. My lord y'all must have been rushed to release this. Can't wait for the next update though where we get SOME of these features back. Disgraceful regardless.
There are options for imperial and metric, tf are you talking about? And track supports are being added in the update that’s coming out in less than 2 weeks, while they took years to add in planco 1.
More than 30fps in PS5 cmon
soo anoying different coaster types not allowing 2nd stations or loops or amount of cars and trains, all limited, spend hours finding any that is decent, I WANT MORE FREEDOM. show me making of 9 excitement 2.5km coaster
autocomplete is utterly stupid
Guys, you gotta de-ess the s's and t's for your speech in your videos. It hurts to listen to.
What? He's just British lol
@@kimbrolyy Doesn't matter where you're from, it's audio mastering when making a video.
First!
brother i was here when 9 seconds ago how about you also views was 3
@ Not everyone comments and it said 0 comments
to die
You’re like 5th but ok.
You need to give us back the basic feature of synchronized coasters. At the moment its impossible to creat duelling coaster… „boundless creativity“, as you keep advertising the game, looks different to me😅
Still no transfer track like we were promised at launch
That was never promissed
We were never promised transfer tracks?
It would be cool but was never promissed
I dislike people who lie. And sir, you are a liar!
I'm not seeing any sources