Do you have to tap whirlwind faster with a one-hander set up (Ramaldalni) compared to a two-handed set-up? How does attack speed affix effect how fast you have to tap whirlwind? Tyty!
Unfortunately, physical is still better by alot. Not taking away your efforts of the synergy. Highest bleeds I've seen on ww. Blizzard just needs to undo half of the nerfs
Hey, I have not tried it as it would make us lose a much needed aspect slot on the 2H and because in this build we are not playing rupture to take any advantage of the boost from it. Though some bugs were discovered with rupture and the third blade shooting insane amounts of dust devils, so that might be worth exploring 😁
Good evening, I really liked the video and I use practically this same build, but I'm seeing a lot of people say that ww with direct damage is stronger, could you confirm this information? What if you could create a video for this ww with direct damage that concluded this stronger? thanks
Hey mate 😁 basically direct WW is strong, because it has no variables. You do damage all the time and if you want to see some high numbers, you can even a lot in Fists of Fate and see even 300M dust devils (but of course FoF also lowers your damage and in general is ~50%(x)). Vs bosses, if playing rumble version, you also get massive nonstop 25%(x) and then 30%(x) buff while playing normal gloves with tons of STR for our %STR amulet and CSD. Also it requires less perfect stats as bleeds need super optimisation to be min maxed. Direct WW you just slot in and play (apart from masterworking those damn dust devils 😂 still don’t have it). Also playing both, direct damage right now is faster in clearing as well, from experience 😁 I have also made a build for “100”% CDR and rakanoth wake with berserk ripping, it’s in the planner now and I am trying to masterwork CDR atm to try its full power. Basically 0 cd on shouts to proc it nonstop to explode and give berserk ripping 😍
I have approach the Barb only this season, cause i like to play not overpowered build, and i find it really cool in the gameplay, and i always hear about this gushing nerf, yes, was a massive nerf, but have you see the passive of other classes as the necro? Some of them are almost useless, and deal 0 damage, not a joke, get 3000/4000% multiplicative damage from a single passive was a mistake from the start, i find that the way works now Gushing is almost perfect, and probably is the way it was intended from the start, turn your critical strike chance and damage in bleeding overtime, with a multiplayer of 70% that is even higher compared to the 50% of the normal crit, and exactly as the critical strike damage, have take also all the additive damage in count, i find that is an incredible good and cool passive, that i wish to have on the necro instead of the stupid shadowblight, but i can get that having playing in the past with the superbroken version make feel this version garbage, but i want to let the people know that from a "new" barb player, that passive seems still really good
@@paulpaulsen5466 yeah, I know, and in fact I think that the barb need a buff, but you should do a balanced buff, you should buff the base damage of all the skills, buff a lot of the legendary aspect and uniques that are class specific for the barb, that are way weaker compared to the other classes, another example with the necro, the necro have a lot of aspect that give 40/50% increase damage almost for free, you need to chose which one not use in your build, the barb don’t have any of those, the problem is here, until now the class specific things of the barb were never buffed, becouse a massive part of it’s power have comes from only the passives, and from the generic aspect and unique, but now these things as starting to be way weaker compared to the class specific ones, that for the other classes continue to being better with the time pass, they need to retuned all this class specific things also for the barb
@@Lunatalli I'm going to be honest with you too, you are doing crazy work for us, you are not Fake, 100% real with us, i wish you the best and a long life as a content creator !
Do you have to tap whirlwind faster with a one-hander set up (Ramaldalni) compared to a two-handed set-up? How does attack speed affix effect how fast you have to tap whirlwind? Tyty!
youre a genius and i hope you get your credit
Thanks for the kind words mate 💪🏻😍
Unfortunately, physical is still better by alot. Not taking away your efforts of the synergy. Highest bleeds I've seen on ww. Blizzard just needs to undo half of the nerfs
Yeah, pure direct is still better for sure 😁
@@Lunatalli awesome build regardless. Awesome synergy
@@NvTeddy thanks for the kind comment 💪🏻 glad you like it 😁
Blizzard wanted to make all the sorcs and druids feel like they are worthy as they are a California company. 😂
honestly its not too bad, its about a 3 minute difference with both builds for t8
any videos showcasing how this perform in pits 100+ and or/ tier 8 infernal hordes? Thank you
Hey 😁 the link to gameplay is in the video description 💪🏻
@@Lunatalli perfect, watching right now. Any ways of making this build viable with grandfather instead of polearm?
@@heinneramaro2518 with GF definitely go for the non bleed version of the build 😁 included in the planner
Would grandfather work with this?
Hey 😁 for grandfather, better go with non bleed variant of my bleed 💪🏻
Hi i have question : try field of crimson? Bcs 1500 dmg to bleeding enemies its totaly destroyer Boss and boosted bleed dmg
Hey, I have not tried it as it would make us lose a much needed aspect slot on the 2H and because in this build we are not playing rupture to take any advantage of the boost from it. Though some bugs were discovered with rupture and the third blade shooting insane amounts of dust devils, so that might be worth exploring 😁
Good evening, I really liked the video and I use practically this same build, but I'm seeing a lot of people say that ww with direct damage is stronger, could you confirm this information? What if you could create a video for this ww with direct damage that concluded this stronger? thanks
Hey mate 😁 basically direct WW is strong, because it has no variables. You do damage all the time and if you want to see some high numbers, you can even a lot in Fists of Fate and see even 300M dust devils (but of course FoF also lowers your damage and in general is ~50%(x)). Vs bosses, if playing rumble version, you also get massive nonstop 25%(x) and then 30%(x) buff while playing normal gloves with tons of STR for our %STR amulet and CSD. Also it requires less perfect stats as bleeds need super optimisation to be min maxed. Direct WW you just slot in and play (apart from masterworking those damn dust devils 😂 still don’t have it).
Also playing both, direct damage right now is faster in clearing as well, from experience 😁
I have also made a build for “100”% CDR and rakanoth wake with berserk ripping, it’s in the planner now and I am trying to masterwork CDR atm to try its full power. Basically 0 cd on shouts to proc it nonstop to explode and give berserk ripping 😍
GG thumbnail
😂 thanks haha
Awesome~ gogo pit 130+ 👍👍
For pushing I would still choose to play Flay for sure personally 💪🏻 it’s just so much stronger in single target and the bosses now got the debuff
I have approach the Barb only this season, cause i like to play not overpowered build, and i find it really cool in the gameplay, and i always hear about this gushing nerf, yes, was a massive nerf, but have you see the passive of other classes as the necro? Some of them are almost useless, and deal 0 damage, not a joke, get 3000/4000% multiplicative damage from a single passive was a mistake from the start, i find that the way works now Gushing is almost perfect, and probably is the way it was intended from the start, turn your critical strike chance and damage in bleeding overtime, with a multiplayer of 70% that is even higher compared to the 50% of the normal crit, and exactly as the critical strike damage, have take also all the additive damage in count, i find that is an incredible good and cool passive, that i wish to have on the necro instead of the stupid shadowblight, but i can get that having playing in the past with the superbroken version make feel this version garbage, but i want to let the people know that from a "new" barb player, that passive seems still really good
You cant compare passives from different classes. Compare the overall damage and barbs are the lowest in pits like -20 levels
@@paulpaulsen5466 yeah, I know, and in fact I think that the barb need a buff, but you should do a balanced buff, you should buff the base damage of all the skills, buff a lot of the legendary aspect and uniques that are class specific for the barb, that are way weaker compared to the other classes, another example with the necro, the necro have a lot of aspect that give 40/50% increase damage almost for free, you need to chose which one not use in your build, the barb don’t have any of those, the problem is here, until now the class specific things of the barb were never buffed, becouse a massive part of it’s power have comes from only the passives, and from the generic aspect and unique, but now these things as starting to be way weaker compared to the class specific ones, that for the other classes continue to being better with the time pass, they need to retuned all this class specific things also for the barb
@@Chomp96 agreed, buff core skills + technique
I think pure crit is still better..
Same to be honest 😁 but wanted to follow my urges of bleed main 😂
@@Lunatalli I'm going to be honest with you too, you are doing crazy work for us, you are not Fake, 100% real with us, i wish you the best and a long life as a content creator !
@@VinJow thanks for the kind words mate 💪🏻😁
first
15 times KO uber sry m friend drop just 1 time and we rota duriel 40 times sry but drop is T4ash :P
Ty for the comment. I’m so sad to hear that. 40 rotations on tormented and no Ubers? 😶😱 I don’t think I did 40 rotations myself and I got around 20 🙈