Thats fair, I think its probably so underrated just cause of how different it is to the other games in the series. Plus I do feel it has some steeper levels of a learning curve to get good at, anytime I try to play the console versions of dhj I usually am terrible at it lol. But yeah excited to see more if you do end up posting more ^^
I can't believe I'm saying this, but I think the game plays way better on the WII. You can spin/flip easier while being free to input whatever trick you wish, the motion controls are responsive, the control simplification actually works, the game looks better and loads faster, mashing your 4 wiimote buttons like crazy to spam tricks is less painful, playing the game is so much more engaging when you shake like crazy to use the boost charges. After trying the PS2 controls, they feel so sloppy, despite taking a lot from the THUG engine. Spinning without shoulder buttons is a nightmare, flipping can't be easily strung together with other tricks, and overall the Dualshock uses the traditional button mapping, which is kinda unnecessary seeing how the WII controls with merged functions are perfectly fine for this kind of fast-paced racing game where technique and precision with multiple dedicated buttons aren't really necessary most if the time. I will also say, some of the additional challenges in the PS2 version are total bull. So glad the original doesn't have them.
Hm I don't know... I think it plays fine. "Spinning without shoulder buttons is a nightmare" I never used the shoulder button to spin in any tony hawk games, I always did that with dpad / stick.
@@LarxiaI see, I've been playing it on a PS2 emu lately and I've kinda gotten used to the controls, but I still think it plays more naturally on the Wii. Plus, about the rotation, on Wii you can just tilt left or right and input several directional variations while you're at it. I simply missed that on PS2 because you can't input a variety of direction while also keeping your rotation, which steadily increases your multiplier and allows you to hoard a ton of points. Anyways, I managed to convince myself that PS2 controls aren't as inferior as I thought. I simply had to progress the game and unlock better boards, because the first one had such a sloppy turning radius that I thought my thumbstick was having issues. I still think I would prefer playing on Wii overall, but I guess being able to emulate it instead of playing natively on console is more convenient. (I also tried emulating the Wii release, but the merged button functions are simply impossible to regularly bind on a nomal gamepad.
@@warpig2786 Well it's obviously a lot more forgiving than the classic thps games, because it's still mostly a racing game, so bad landings usually will punish you by slowing you down rather than making you fall, but you can still fall if you do big error or if collide with something at high speed etc. The bails in this game will usually be caused by movement errors, not tricks. I got extremely lucky to not fall at 1 min 30, stuff like that will usually make you fall, I restarted the run many times for smaller things lol
god i hate rome on everything but trick levels. next to mall the easiest knock down because everything is just a steep drop into a wall or collision area and grinding the pillars or wall riding always throws you in the opposite direction should of been more intangible with all the objects the fallen pile of ruble has in it
@@dawiddawid968 I don't understand this comment, really. The original goal is to get 600k for gold. I did a video about what I thought was a cool gameplay, which happens to have a 5 million score, that's it.
cant believe people actually still remember and play this legendary game
TONY HAWK DOWNHILL JAM? THIS WAS SOME OF MY FAVORITE GAMES BACK IN MY CHILDHOOD! oml, i adore this game soo much like tf..?! 𖤐 😭🖤🥀💕 ~
You are so good! I have long time without playing it since I was 5, now i'm completing all the levels and beating records. This is so nostalgic ❤️
Thank you! :) I plan to do more levels soon.
It's a great game
can we all agree that this game has the most creative and iconic female characters? 💋
McKenzie ❤
Damm that was crazy, your like a expert at this game, its impressive!
Thank you! :D I really like it and there's not much coverage of this game at high level, so I think I'll do some others too :)
Thats fair, I think its probably so underrated just cause of how different it is to the other games in the series. Plus I do feel it has some steeper levels of a learning curve to get good at, anytime I try to play the console versions of dhj I usually am terrible at it lol. But yeah excited to see more if you do end up posting more ^^
Обожал эту игру за её драйв. Столько воспоминаний. Последний раз играл больше 10 лет назад.
Тоже любил за Тиффани играть.
I love this game!!! Tiffany and jynx are my favorite carachters
Jynx was my favorite too. I also like Kyla.
thanks bro i needed the memories
Do you mind if i use some of your Tony hawk footage for commentary videos?
No problem at all go ahead! 🙂
Downhill full game please
I love your videos, can I use this video on my channel?💚
how did you make Downhill Jam look fun? omg
The game is really pretty fun, just have to use its potential and try to have fun with it
Fullgame please
I have this game in PS2 its most funny
I can't believe I'm saying this, but I think the game plays way better on the WII. You can spin/flip easier while being free to input whatever trick you wish, the motion controls are responsive, the control simplification actually works, the game looks better and loads faster, mashing your 4 wiimote buttons like crazy to spam tricks is less painful, playing the game is so much more engaging when you shake like crazy to use the boost charges.
After trying the PS2 controls, they feel so sloppy, despite taking a lot from the THUG engine. Spinning without shoulder buttons is a nightmare, flipping can't be easily strung together with other tricks, and overall the Dualshock uses the traditional button mapping, which is kinda unnecessary seeing how the WII controls with merged functions are perfectly fine for this kind of fast-paced racing game where technique and precision with multiple dedicated buttons aren't really necessary most if the time.
I will also say, some of the additional challenges in the PS2 version are total bull. So glad the original doesn't have them.
Hm I don't know... I think it plays fine.
"Spinning without shoulder buttons is a nightmare" I never used the shoulder button to spin in any tony hawk games, I always did that with dpad / stick.
@@LarxiaI see, I've been playing it on a PS2 emu lately and I've kinda gotten used to the controls, but I still think it plays more naturally on the Wii. Plus, about the rotation, on Wii you can just tilt left or right and input several directional variations while you're at it. I simply missed that on PS2 because you can't input a variety of direction while also keeping your rotation, which steadily increases your multiplier and allows you to hoard a ton of points. Anyways, I managed to convince myself that PS2 controls aren't as inferior as I thought. I simply had to progress the game and unlock better boards, because the first one had such a sloppy turning radius that I thought my thumbstick was having issues.
I still think I would prefer playing on Wii overall, but I guess being able to emulate it instead of playing natively on console is more convenient. (I also tried emulating the Wii release, but the merged button functions are simply impossible to regularly bind on a nomal gamepad.
Mhmm showed me
can't you bail in this game?
You can, why?
@@Larxia you're very good at it. i thought it was designed without bails, i have never played it
@@warpig2786 Well it's obviously a lot more forgiving than the classic thps games, because it's still mostly a racing game, so bad landings usually will punish you by slowing you down rather than making you fall, but you can still fall if you do big error or if collide with something at high speed etc. The bails in this game will usually be caused by movement errors, not tricks. I got extremely lucky to not fall at 1 min 30, stuff like that will usually make you fall, I restarted the run many times for smaller things lol
@@Larxia this is one of the th games i was never into
god i hate rome on everything but trick levels.
next to mall the easiest knock down because everything is just a steep drop into a wall or collision area and grinding the pillars or wall riding always throws you in the opposite direction
should of been more intangible with all the objects the fallen pile of ruble has in it
Only 5? Its not top. 9 milion minimum
What...?
@@Larxia yeep I play this game 4 years. 5 million its nothing special
@@dawiddawid968 I don't understand this comment, really. The original goal is to get 600k for gold. I did a video about what I thought was a cool gameplay, which happens to have a 5 million score, that's it.
@@Larxia of fine You still can do it better 💪