BADWATER RIDGE - HARD MODE - TimberBorn - Update 5 - Season 6 - Episode 8 - Iron teeth

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  • เผยแพร่เมื่อ 16 พ.ค. 2024
  • May contains scenes of minor peril
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ความคิดเห็น • 14

  • @peterclarke3300
    @peterclarke3300 หลายเดือนก่อน +2

    Great episode D/S I did chuckle about the power shafts bit and you look like,you are doing the right thing and it’s settling down,a bit but you never know and great content as always 👏👏👍👍⭐️⭐️⭐️⭐️⭐️

  • @thaddiusonethousand4697
    @thaddiusonethousand4697 หลายเดือนก่อน +3

    Have you realized the dam may be 1 too high since you need floodgates. It looks like it is high enough all water will be shoved out the back way

    • @DisTurbedSimulations
      @DisTurbedSimulations  หลายเดือนก่อน

      I don't plan to have floodgates on the top, but you might be right for reasons to be discovered in future videos

  • @MikeODonnell
    @MikeODonnell หลายเดือนก่อน +2

    Will
    He realize . . . -- yup he realized at 48:06 power challenge :)

  • @cartech22
    @cartech22 29 วันที่ผ่านมา +1

    I think it might have been said already but i think the damn is too high looking at it during normal flow? You losing your patience with the insolant beavers did make me chuckle 😂😂

    • @DisTurbedSimulations
      @DisTurbedSimulations  29 วันที่ผ่านมา +1

      You may or may not be correct on the front 🤣🤔

  • @henrikhansen7450
    @henrikhansen7450 หลายเดือนก่อน

    ive been wondering most of this episode, when you would find out that you set the height of the 2nd flodgate in the U to be 0.5 at the start of the drought. So you halfway empty it, to then pour in during the drouth.

    • @DisTurbedSimulations
      @DisTurbedSimulations  หลายเดือนก่อน

      Eventually. it's why I like automation. Saves me making mistakes

  • @ThonanTheFirst
    @ThonanTheFirst หลายเดือนก่อน +1

    The water already takes a full day to reach the colony, doesnt this massive levee wall makes this longer?

    • @DisTurbedSimulations
      @DisTurbedSimulations  หลายเดือนก่อน +1

      I don't want to spoil future videos with the answer :)

  • @AbandonTheWest
    @AbandonTheWest 6 วันที่ผ่านมา

    Consider repathing so you have the shortest distance between things, even if it means doing a pile of stairs and going in a straightish line. Your efficiency is killed by such unnecessary long pathing

    • @DisTurbedSimulations
      @DisTurbedSimulations  6 วันที่ผ่านมา

      Pathing is definitely something I need to get better at