Meta Defining Decks! Ganyu Freeze

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  • เผยแพร่เมื่อ 6 พ.ย. 2024

ความคิดเห็น • 5

  • @kniceperson
    @kniceperson ปีที่แล้ว +4

    I am of the opinion that Ganyu is just kind of disgustingly good in general.
    Frostflake Arrow alone already sells this character
    - 6 total damage for 5 cryo die, which is better than the typical ratio you get with elemental skills
    - Talent card also costs the same as Frostflake, not more expensive like many good talent cards.
    - Talent card turns it into a 9 total damage for 5 cryo die attack, which is an insane ratio even compared to elemental bursts.
    Her burst is also way overtuned
    - It's a 3 cost 2 energy burst, which is incredibly cheap
    - It does 3 damage on cast and inflicts cryo
    - Creates a summon that inflicts 6 more damage and inflicts cryo two times over the course of two turns.
    I think she was probably swept under the rug pre 3.4 just because Kenki and Yoimiya were incredibly broken, but I really think her numbers should be adjusted because they are ridiculous.

    • @hiyoriyozora
      @hiyoriyozora  ปีที่แล้ว

      yeah, after 3.4. Cards/Characters with a good Dice to Damage/Shield ratio shined since OTKs are not too oppressive anymore

  • @stroworld915
    @stroworld915 ปีที่แล้ว

    fantastic video, just what i needed thanks

    • @hiyoriyozora
      @hiyoriyozora  ปีที่แล้ว

      Glad it helped despite the video having the lowest graphics quality xP

  • @wingedspear1
    @wingedspear1 ปีที่แล้ว

    I dont think this ganyu decks work anymore, everyone are using one turn kill decks now and ganyu cant handle those since she doesnt kill in one turn, she cheaps dmg everyone in the enemy side, my experience is i leave everyone at 1 hp or even kill 2 of them with my party almost full HP, but then they revive their one turn wonder character or just quick swap to their 1 hp one turn wonder character, and then hit ganyu for 10 damage directly, some of them even use those revival characters so is pointless cheap dmg them, ganyu needs a card that force swap the enemy to their carry before the turn is over which doesnt exist yet.