Permanent Firing Rocket Launcher Destroys Hazard 5 in Deep Rock Galactic Survivor

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  • เผยแพร่เมื่อ 11 ม.ค. 2025

ความคิดเห็น • 70

  • @iRDaBrit
    @iRDaBrit 10 หลายเดือนก่อน +46

    I love it when you get so excited you switch back to German. It's so awesome!

  • @falguard
    @falguard 10 หลายเดือนก่อน +16

    The Dreadnought doesn't charge at you; he leaps. That's why he can miss you even if you're directly in his path, and what makes him less punishing overall.

    • @jackparkansky7430
      @jackparkansky7430 10 หลายเดือนก่อน

      His legs can clip you though so it doesnt always work.

  • @J_A_W_
    @J_A_W_ 10 หลายเดือนก่อน +28

    Yes, chokehold is "Würgegriff/Schwitzkasten", you mean Chokepoint which translates to "Engpass" is the right word here. :)

  • @Oscarizxc
    @Oscarizxc 10 หลายเดือนก่อน +2

    Hahah the last part you went scheisse scheisse. My heart was pounding LOL

  • @thesyndrome43
    @thesyndrome43 10 หลายเดือนก่อน +6

    I think the reason the rocket launcher was constantly firing but seemed to be affected by reload speed much is because you didn't have enough fire rate.
    I think when it goes off cooldown it fires all the rockets ASAP, but the animation for them coming out isn't instant, there is a delay as they pour out of your back, so because you had so much reload speed it meant that you were queued up to fire another barrage as soon as the first finished, but the rockets were still coming out slowly. If you had more fire rate it might have fired all of the rockets faster, meaning you take full advantage of the really low reload speed

    • @senorpupik320
      @senorpupik320 10 หลายเดือนก่อน

      Hurricane dont have fire rate stat. So you cant really make it fire quicker. Once you reload faster than shoot, you are at max possible quantity of rockets.

  • @tree_eats
    @tree_eats 10 หลายเดือนก่อน +1

    Well done, that ending was tense.

  • @Toyohisa_R
    @Toyohisa_R 10 หลายเดือนก่อน +6

    critrate does do something if above 100%, dev confirmed it.

    • @linhttm58
      @linhttm58 10 หลายเดือนก่อน

      Probably just turn into Crit Damage ?

    • @Toyohisa_R
      @Toyohisa_R 10 หลายเดือนก่อน +1

      @@linhttm58 no, something like red crits in other games

    • @kajusilva9379
      @kajusilva9379 10 หลายเดือนก่อน +1

      yeah, chance of crit of a crit basically

    • @lotorn6065
      @lotorn6065 10 หลายเดือนก่อน +1

      101% crit for example means 1% chance to do double damage. 200% crit is double damage with every shot, but the scaling with crit dmg multiplier is off. I've seen peope do insane dmg numbers

    • @kajusilva9379
      @kajusilva9379 10 หลายเดือนก่อน

      @@lotorn6065 this is how it works
      100% crit chance at 200% crit dmg means 100% chance of doing +200% dmg (100% base + 200% = 300%)
      200% crit chance at 200% crit dmg means 100% chance of doing +400% dmg (100% base + 200% 1st crit + 200% 2nd crit = 500% dmg)
      The crazy numbers you mentioned are due the fact that not only bugs hp scale up each lvl but also your dmg, and how do i know that? I was bugging the pod to get infinite time to farm by making the pod never depart, i got to a point where i was criting for around 20k with turrets and then i decided to finish the run and rush to the final boss and for no aparent reason at the end i was criting for 300k without doing anything to justify it

  • @brandonblake3512
    @brandonblake3512 10 หลายเดือนก่อน

    I have been watching your vids forever it seems. Enjoy your content keep up the great work my friend.

  • @rakdoss8455
    @rakdoss8455 10 หลายเดือนก่อน

    confirmed by the main game dev. the engine supports multi-crit. you can absolutely go above 100% crit chance

  •  10 หลายเดือนก่อน

    Hahahaha the reset back to german was priceless

  • @child_of_madnessgaming667
    @child_of_madnessgaming667 10 หลายเดือนก่อน +5

    @DexTag The rocket launcher fires its entire "clip" at once in a barrage, so fire rate is pointless, the reload speed is what gets it to fire continuously without pause.

    • @TC-sl8ol
      @TC-sl8ol 10 หลายเดือนก่อน

      But firerate means you are getting the rockets out before the reload. Cool constant fire is one thing, but you're literally leaving damage on the table of your fire rate is too low.

    • @SomeSlushies
      @SomeSlushies 10 หลายเดือนก่อน

      @@TC-sl8olYep, unless someone is spreadsheeting out breakpoints for this game (lol) the only way to know you’re close to optimal with the rocket launcher is by having just enough attack speed that there’s a slight gap in firing between reloads. Otherwise, you could be missing out on rockets because you’re reloading too fast for it to actually empty the entire barrage

    • @SomeSlushies
      @SomeSlushies 10 หลายเดือนก่อน

      Meh, after looking at the before and after of the 3rd overclock, I think you may actually be right. Looks like the rocket launcher might automatically squeeze in every rocket, regardless of attack speed. So yeah if that’s the case, attack speed is a dead stat once your reload time is low enough

    • @child_of_madnessgaming667
      @child_of_madnessgaming667 10 หลายเดือนก่อน

      @TC-sl8ol do you not realize that that's exactly what I'd said? "Fire rate is pointless, reload speed makes it fire continuously" is exactly what I'd said, because the rocket launcher shoots its whole load of rockets at once regardless of the actual rate of fire. Watch the reload bar underneath the rocket launcher when it shoots, the instant the reload is finished, the reload is beginning again, just like the grenades or the plasma ball launcher do.

    • @TC-sl8ol
      @TC-sl8ol 10 หลายเดือนก่อน

      @@child_of_madnessgaming667 exactly. So if you make it fire faster then it gets the rockets off instead of wasting rockets buffering on a reload.
      Basic maths. You want it to fire faster than the reload speed to get as many rockets out as possible. If it fires slower than reload speed then the rockets are not going out at an optimal rate.

  • @ShaGuangZhiNaZhu
    @ShaGuangZhiNaZhu 10 หลายเดือนก่อน +6

    I hope they give this game “endless mode”

    • @jameslibond
      @jameslibond 10 หลายเดือนก่อน +3

      Yes, endless mode is s scheduled in future game improvements that the Devs published on Steam some days ago

  • @albertko1
    @albertko1 10 หลายเดือนก่อน

    Basically you need Max cryo grenade along with rockets to make it safer when you are basically flash banging everything. The stock grenade launcher seems bad compared with everything else since it's damage it's so weak.

  • @vinabaska620
    @vinabaska620 10 หลายเดือนก่อน

    i Love your german so much its add more fun into the viewers !!

  • @crystathedragon8988
    @crystathedragon8988 10 หลายเดือนก่อน +4

    This eventually evolved into "Rip You a New One." Also called RYNO. *1812 Overture starts playing during Dreadnaught* If you know, you know. 😂

  • @janlabuscagne44
    @janlabuscagne44 10 หลายเดือนก่อน

    25:20 Laughs in soulstone survivors

  • @jellyfish7394
    @jellyfish7394 10 หลายเดือนก่อน

    Nice Vid! Thx! What i find surprising is the amount of damage of the Acid-Grenade. This was only lvl 8 but has more DPS then you main-wapon on lvl 21? How much damage this can do when fully overclocked?

  • @Serriadh
    @Serriadh 10 หลายเดือนก่อน

    Amazing run 🎉

  • @Cerberus1141
    @Cerberus1141 10 หลายเดือนก่อน +1

    26:30 *insert WWII joke*

  • @Elabuelo87
    @Elabuelo87 10 หลายเดือนก่อน

    insane run. i just cant see anything from the 3th level from so many explosions

  • @D3moknight
    @D3moknight 10 หลายเดือนก่อน

    Dex, you said crit chance is useless, but it's not. You may have learned this by now, but in this game, taking crit above 100% will get double crits. I got my crit chance to 143% in a Scout run with Thick Boy and I was seeing 148k crits. 74k on a normal crit, and double again, so 4x normal damage with anything above 100%. I haven't been able to break 200% yet, but I imagine that it doubles again if you can get it that high.

  • @SniffinZergs
    @SniffinZergs 10 หลายเดือนก่อน

    megumin would be proud....

  • @silvergeneration
    @silvergeneration 10 หลายเดือนก่อน +2

    Dex, you can get double crits if above 100% critrate

    • @valerius9751
      @valerius9751 10 หลายเดือนก่อน

      that's such a weird obscure mechanic that needs to be stated ingame. who would know this without being told?

    • @silvergeneration
      @silvergeneration 10 หลายเดือนก่อน

      @@valerius9751 it's not uncommon to have this mechanic in other games. But yes there's a lot of mechanics that aren't explained.

    • @valerius9751
      @valerius9751 10 หลายเดือนก่อน

      @@silvergeneration idk what games you play but its something I've seen maybe once

    • @tree_eats
      @tree_eats 10 หลายเดือนก่อน

      This is a mechanic I've seen used in a fair few games over time. Not having a clear in game explanation for it is unfortunate but also not uncommon that devs assume the players understand the games like they do.

  • @joshuaortiz5204
    @joshuaortiz5204 10 หลายเดือนก่อน

    you should try how big you can get the pickup radius.

  • @StrikerEureka1
    @StrikerEureka1 10 หลายเดือนก่อน +1

    26:09 *German intensefies xd

  • @jaeusa160
    @jaeusa160 10 หลายเดือนก่อน

    I can't see squat on runs with big Explosive weapons either while playing. It's almost deadlier to me than the enemies at that point.

  • @Fiddlestickz1
    @Fiddlestickz1 10 หลายเดือนก่อน

    Wow playing pure explosions is like sensory overload

  • @sergeb4540
    @sergeb4540 10 หลายเดือนก่อน

    hint: over 100% crit chance, your crits can now double crit, for twice your amount of crit damage. Crit chance over 100% IS actually useful, try a crit run, you'll see: )

  • @tobiasaugustodeoliveiradia9417
    @tobiasaugustodeoliveiradia9417 10 หลายเดือนก่อน

    I tried using the explosive mod, at the end i could see nothing

  • @Yangbugs
    @Yangbugs 10 หลายเดือนก่อน +1

    Hey just wanted to let you know that there's multicrit in this game! So going over 100% isn't useless. Confirmed by the devs :)

  • @JohnA...
    @JohnA... 10 หลายเดือนก่อน

    Just watching all these play throughs of this game the ranged enemies are kicking your ass Dex. There are times where you seem to just run right into them even though you would have been fine standing in place, sometimes even randomly doing a 180 right into one (or more) of them. The color of the projectiles does kinda suck because all the colors of the game blend a bit too well, and the lighter color projectiles compared to the slightly brighter explosions/bullets/ores/effects cover them up.

  • @marcmuniz2119
    @marcmuniz2119 10 หลายเดือนก่อน +1

    ***German Intensifies***

  • @FatalErrorHxC
    @FatalErrorHxC 10 หลายเดือนก่อน

    We so need friendly effects’ opacity in this game 😢

  • @valerius9751
    @valerius9751 10 หลายเดือนก่อน

    12k dps from a level 8 weapon is crazy

  • @Xivilai
    @Xivilai 10 หลายเดือนก่อน

    Hope you do hazard 5, strongarm driller to 60!

  • @nilpferd125
    @nilpferd125 10 หลายเดือนก่อน

    "Scheiße Alter" 😅

  • @lasselasse2440
    @lasselasse2440 10 หลายเดือนก่อน

    Selten hat mich ein Mauszeiger so sehr gestört.^^

  • @mcoclowskill169
    @mcoclowskill169 9 หลายเดือนก่อน

    Chinese new year fireworks build

  • @niha917
    @niha917 10 หลายเดือนก่อน +1

    SCHEIẞE I can’t get out 😂😂😂

  • @T0mT4yl0r
    @T0mT4yl0r 10 หลายเดือนก่อน

    Der rockt einfach die Horden sowas von weg, aber ich habe Probleme mit dem Boss immer. Ob das Video mir ne Idee gibt?

  • @matthew83walker
    @matthew83walker 10 หลายเดือนก่อน +1

    4th of july build XD

  • @mitchmaule6517
    @mitchmaule6517 10 หลายเดือนก่อน

    Hell yeah bro

  • @hijiriyukari
    @hijiriyukari 10 หลายเดือนก่อน

    Fireworks festival

  • @chr0mg0d
    @chr0mg0d 10 หลายเดือนก่อน

    Alter Schwede 😆

  • @mathieutrudeau9813
    @mathieutrudeau9813 10 หลายเดือนก่อน

    almost unlocked everything then suddenly lost all progress. stupid a

  • @dumontchris5319
    @dumontchris5319 10 หลายเดือนก่อน +3

    Forced laughter is a bit annoying. ^^'

    • @tree_eats
      @tree_eats 10 หลายเดือนก่อน

      It's certainly not forced, check out some of Dex's livestreams if you want to see how similar the creator is in edited and unedited content.

    • @dumontchris5319
      @dumontchris5319 10 หลายเดือนก่อน

      @@tree_eats I'm not saying it's forced all the time, but often it is !

    • @allisoncurtis3079
      @allisoncurtis3079 10 หลายเดือนก่อน

      That's just how Dex laughs, it's more of a giggle 😊

  • @luciusmori5878
    @luciusmori5878 10 หลายเดือนก่อน

    Cheeeeezus! 😂

    • @luciusmori5878
      @luciusmori5878 10 หลายเดือนก่อน

      “Scheiße Alter, da oben!“ HAHAHA