unrelated but; wii sports resort has a debug menu available in the title screen that isn't loadable (i tried myself) but the code to load it exists screenshots of said menu exist in from_Nintendo from the september 2020 leaks in a debug manual from the internal docs of resort
@@omelette_official While AIs playing game can be considered tool-assisted, TASes are *not* done with AI. I made this by using savestates, frame advance, manual and extremely precise control over the Wiimote’s accelerometer, etc. This is handmade.
I’m using a Gecko code to allow for the Nunchuk to be plugged in at all times. This is because you can’t connect/disconnect controllers mid-movie without it desyncing. Unfortunately, I could *only* get this to work on 1.01. :( If I find a way to get it to work in 1.0 (along with disconnect shots hopefully), then I’ll update this TAS.
@@Aeplexi You can find the Gecko code I used here for reference (it’s the Down + 2 toggles Nunchuk one): drive.google.com/file/d/1YvPdoNd6_FRwt-xeJr9O7AMiE6KjLi3G/view I appreciate the offer!
Dear god the sock to the balls with a hook in boxing, I get that man
unrelated but; wii sports resort has a debug menu available in the title screen that isn't loadable (i tried myself) but the code to load it exists screenshots of said menu exist in from_Nintendo from the september 2020 leaks in a debug manual from the internal docs of resort
neat
the ai is a menace on bowling
Just in case you didn’t know what a TAS is this is not ai but someone going frame by frame with perfect rng
@@Sio1327 arent some tas AI
@@omelette_official While AIs playing game can be considered tool-assisted, TASes are *not* done with AI. I made this by using savestates, frame advance, manual and extremely precise control over the Wiimote’s accelerometer, etc. This is handmade.
@@lambtuberxtream7250 ah ok thanks
great job lambTuberXtream72! Maybe this will surpass the barney error video in views!
Hey man what happened to the Barney OS series? Can you bring it back? Or remake it?
Simply put: he’s no longer interested in making Barney error/os content.
why on 1.01?
I’m using a Gecko code to allow for the Nunchuk to be plugged in at all times. This is because you can’t connect/disconnect controllers mid-movie without it desyncing.
Unfortunately, I could *only* get this to work on 1.01. :(
If I find a way to get it to work in 1.0 (along with disconnect shots hopefully), then I’ll update this TAS.
i can help you possibly get it working on 1.00
@@Aeplexi You can find the Gecko code I used here for reference (it’s the Down + 2 toggles Nunchuk one):
drive.google.com/file/d/1YvPdoNd6_FRwt-xeJr9O7AMiE6KjLi3G/view
I appreciate the offer!