This all seems awfully easy/ simple for someone who knows how to deal with the edit box and string parser (my bet) I wanted to create a fun play a pre-composed song: something like this... Say I have already imported musical note samples (do,re,mi,fa,sol,la,si) as .ogg. so Fusion already has the musical notes stored into it. Say I have opened a notepad in windows and written: 1-2-3-4-5-6-7 and saved it (music.txt). Say I ran my application and pressed L and it loaded that music.txt text file using the edit box and it is showing: 1-2-3-4-5-6-7 on the screen. Hoorray at that! BUT Now, How can I say to Fusion: If I press P: 1- read what is inside the edit box from left to right (When Fusion reads 1) 2- Play the "Do" sound. (When reading the Dash sign) 3- Wait half a second.. and so on!! The playing part and waiting I obviously know and I'd use a group for the wait time, But the Reading and Acting upon What Was Read is what I don't know... would anyone be kind to send me a light to that magic? Thank you!!! Now if all of this can be done with INI I would love to know!!!!!
+Diranium There it is uploaded....If this is not what you needed just tell me, and if you need help with something else just comment here or on the new video :)
Hey do you know how to add 1 to counter at application end or frame end? Whenever i try doing that it doesn't add 1 to counter
How could I save just the frame? I want to make a game that doesn’t save anything but the many frames of the game. Help please?
What if i want to save it by clicking a button like "save game" and than load it? with clicking another button?
Thank you! I was with no hope, but you saved me!
Thank you for making this tutorial, really helped me out.
This all seems awfully easy/ simple for someone who knows how to deal with the edit box and string parser (my bet)
I wanted to create a fun play a pre-composed song: something like this...
Say I have already imported musical note samples (do,re,mi,fa,sol,la,si) as .ogg. so Fusion already has the musical notes stored into it.
Say I have opened a notepad in windows and written: 1-2-3-4-5-6-7 and saved it (music.txt).
Say I ran my application and pressed L and it loaded that music.txt text file using the edit box and it is showing: 1-2-3-4-5-6-7 on the screen.
Hoorray at that!
BUT Now, How can I say to Fusion: If I press P:
1- read what is inside the edit box from left to right
(When Fusion reads 1)
2- Play the "Do" sound.
(When reading the Dash sign)
3- Wait half a second.. and so on!!
The playing part and waiting I obviously know and I'd use a group for the wait time,
But the Reading and Acting upon What Was Read is what I don't know... would anyone be kind to send me a light to that magic? Thank you!!!
Now if all of this can be done with INI I would love to know!!!!!
Thanks mate good tutorial
Thank you!
ich have a question i canot set the current Value for the counter :O
okay i fix it xD
**You know guys you can create fnaf with this tutroal? it help me alot .**
It just resets
thanks dude :)
Can you please make a tut vid where you show me how i save my game? Like save it to a file on your desktop :D
+Diranium What do you mean....Like saving it so you can upload the game to a site and other people can play it?
Yes, exactly! :D
+Diranium Will do that after dinner :D
Thanks m8! :D
+Diranium There it is uploaded....If this is not what you needed just tell me, and if you need help with something else just comment here or on the new video :)
Thanks so much, +1 Sub and +1 Like, Nice video, now i really understand INI, now it's so easy
1:40 майонез маойнез майнез
I thought is was pronounced ini not ini
ini, not ini? definetly ini
YOU ARE GOD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!