Previously, I felt like I played very poorly, but I wanted to play this one because I came across this clip. I feel like I played very well. Thank you, doctor.
You can get 4 haste by using skill 1 in a combo for example s1 > atk > atk (flashing strike) > s1 Note this combo requires a wall but at the end gives those 4 haste
i've also seen a match yesterday, or the day before that, online, of S1-atk, that staggered, maintaining the haste, then S1 again and later parry the next hit!
@@RacletteLynx oh and about "turns" at the end of a turn each player gains 1 light and a end of a turn are counted depending on getting hit Example 1 a player is using a combo on the other and ends it it counts as a turn end Example 2 a player had comboed the opponent and at the end staggers them it counts as a turn end and the opponent is still staggered letting you basicly start another combo Example 3 a player is comboing and during it the opponent gets staggered now this time if they stop the combo the turn ends But the opponent gets out of stagger
no you aren't! I'd personaly only recommend flashing strike if you have any form of healing, or if you want to atk>atk spam (vertical slice > Flashing Strike spam) against a wall, draining alot of health for a kamikaze combo (has to be against a wall, but very fun! (do it only if you have a HEALTH ADVANTAGE (else they will still be alive))) (Edit: at the time i edited this, i am making a combo-guide on samurai (simpler than i thought! also no you cant S1>atk into S2(held), the stun is just barely not enough; the wall wont save you)) Edit2: I also added the Emotion level, since with each increased emotion level, your damage increases slightly!
So far, norm. atk into BoD is the only possible combo i can think of. Maybe try S1 (flying sword) into atk (uncharged, only one) into BoD aka: maybe try S1,atk 1x, BoD
mostly taste, but gluttony (in case you loose too much health/ want to Flashing Strike more) and Blood(your parry acts as an "evade") can work. otherwise it is mostly preference (the Bind from the floor of technology is very noticable though (tried double techn. floor on Knight. Snails pace would almost be an understatement))
Previously, I felt like I played very poorly, but I wanted to play this one because I came across this clip. I feel like I played very well. Thank you, doctor.
Welcome!
You can get 4 haste by using skill 1 in a combo for example s1 > atk > atk (flashing strike) > s1
Note this combo requires a wall but at the end gives those 4 haste
i've also seen a match yesterday, or the day before that, online, of S1-atk, that staggered, maintaining the haste, then S1 again and later parry the next hit!
@@RacletteLynx yeah just a question the person who did that what was the name?
@@RacletteLynx oh and about "turns" at the end of a turn each player gains 1 light and a end of a turn are counted depending on getting hit
Example 1 a player is using a combo on the other and ends it it counts as a turn end
Example 2 a player had comboed the opponent and at the end staggers them it counts as a turn end and the opponent is still staggered letting you basicly start another combo
Example 3 a player is comboing and during it the opponent gets staggered now this time if they stop the combo the turn ends But the opponent gets out of stagger
I'm fairly certain Flashing Strike is available at em2? I could be wrong
no you aren't!
I'd personaly only recommend flashing strike if you have any form of healing, or if you want to atk>atk spam (vertical slice > Flashing Strike spam) against a wall, draining alot of health for a kamikaze combo (has to be against a wall, but very fun! (do it only if you have a HEALTH ADVANTAGE (else they will still be alive)))
(Edit: at the time i edited this, i am making a combo-guide on samurai (simpler than i thought! also no you cant S1>atk into S2(held), the stun is just barely not enough; the wall wont save you))
Edit2: I also added the Emotion level, since with each increased emotion level, your damage increases slightly!
What in the library
Can't seem to combo attack into BoD. Any advice for how to do it?
So far, norm. atk into BoD is the only possible combo i can think of.
Maybe try S1 (flying sword) into atk (uncharged, only one) into BoD
aka: maybe try S1,atk 1x, BoD
I tried using border of death and cant pull it off is it emotion locked?
should say so in the movelist (4 light, emotion 3 (purple icon next to the light-cost in the movelist indicates the needed emotion level))
what emotion cards are best, or is it more to taste?
mostly taste, but gluttony (in case you loose too much health/ want to Flashing Strike more) and Blood(your parry acts as an "evade") can work. otherwise it is mostly preference (the Bind from the floor of technology is very noticable though (tried double techn. floor on Knight. Snails pace would almost be an understatement))
what
did i miss something?
@@RacletteLynx what