Thank you for the awesome "know-how"!! Been looking out for this for a long time! Now I only need to afford to buy a projector and the mapping software! :D
Thats Amazing Eloi! You inspire my work for sure. I will send you my last videomapping from December but it's not in youtube and I have to upload it. Do you talk spanish? My best regards from Uruguay.
steve wilson We used picoprojectors for distances inferior of 2 meters. Creating a small model using lego, or paper. Obviously the quality is not that great not the luminosity, but they work well for tests and small presentations: www.projectorcentral.com/popular-pico-projectors.htm
@@rendrafirdaus8957 The viewport on max improved, + you are projecting it, and light creates secondary light naturally and looks good. the making has been done in 3 hours aprox after I have the elements on the wall.
I think that you are From Spain. I’m trying to do a mapping and my big problem is, how to put my projector, in front of public, next to or wherever you want. My second problem is: when you are making the content in cinema 4d, 3dmax, or any 3D program, where do you put the virtual cam? Where is he putting the projector or where are the people? Como no hablo bien inglés, te lo pregunto en español. Donde ponemos el proyector, y cuando estamos haciendo Lis tracks, se hacen desde el punto de vista de la cámara virtual, o desde donde está el projector? Entiendo que la cámara virtual se coloca desde donde estará el público, aunque el proyector esté situado en otro lugar, no? Por último. Si haces un curso taller o das Formacion, por favor trata de ponerte en contacto en privado conmigo, me gustaría cursar un curso completo
En condiciones perfectas el proyector si lo pones en el punto de vista donde la mayoria de gente lo vera, mejor. Esto hara que la gente no vea sombras creada por la arqitectura, y hace que tu camara 3d corresponda con el proyector, facilitando el proceso. Pero obviamente a veces debes colocar el proyector en una bastida o en edificios de enfrente, o es un mapping con multiples proyectores, y estos no van a estar centrados con el edificio. Aun en este caso, tu camara en tu programa 3d debe ser colocada en el lugar donde la gente va a ver tu mapping (normalmente centrado en el edificio a 1,7m del suelo aprox, pero esto puede variar del entorno) desde este punto va a ser donde el efecto 3d va a ser mejor. El mapping se renderiza desde esta camera, y luego con un proceso de warping debes adaptarlo a los proyectores.
Muchas gracias por responder tan pronto @andvfx , me has ayudado mucho, y aunque lo mejor es probar y descubrir los errores por uno mismo, ayuda de gente como tu te facilita la tarea. Tengo que colocar, si o si el proyector a unos 5 metros de altura, y las visuales las he de renderizar con una camara virtual situada a 1.70m del suelo. La suerte es que los dos componentes estan centrados a la fachada. Espero hacerlo correctamente, pues como tu bien sabes, renderizar las visusales es un toston de mucho cuidado. muchas gacias de nuevo, a ver lo que sale.
@@pazzolino13 If you are my patreons, scroll down under the publications, until you found the 3d video projection mapping tutorial, you can download them there.
Jeroen Jansen check the tutorial I did on the visuals. I dont render a ything, and mostly its basic rotations or light movements. I also work in the past in docens of mappings, so I know beforehand what will work.
haaaaaaaaaa, finally a mapping artist that tell that the camera is the spectator, not the projector...
Unbelievable Hard Work .. final result is remarkable. (fans from Sri Lanka. )
This channel is a gem! I love 3DS Max. Awesome to see projection mapping using Max
Finally, 3dmax in the game of media arts
Hey, great job. I never imagined that you can use just a regular projector.
Oh my god. Thank you X 3. You've inspired me on so many levels.
Beaaaaautiful work sir! Wow! And your wife is a great artist too!
Thank you for the awesome "know-how"!! Been looking out for this for a long time! Now I only need to afford to buy a projector and the mapping software! :D
nice overview..waiting ur tutorials to make this fx..thanks
can't wait for the tutorial...looks so cool
Awesome stuffff really interesting !! Cant wait for the tutorials for the effects ! Thank you
I’m really appreciative for your tutorial!
Really nice man, keep it up
wooow i like it a lot and like how you explain everything
i will wait how you create the motion effects
Very nice work..! Inspired me to do something like this
Love the tutorial ❤
Do you know where can I find a template or tutorial to make the paper pyramids?
Very inspiring! Thanks for sharing!
awesome tutorial!!!!
Great work brooo!!
Perfect,
Thanks for sharing
Hi. Thank you it’s awesome! Is it possible to make the same as you do in touchdesigner?
Actually if you patch that into resolume then you can fit them perfect, every corner every edge 🙌 looks much cleaner
Love it. Thank you
Thats Amazing Eloi!
You inspire my work for sure. I will send you my last videomapping from December but it's not in youtube and I have to upload it.
Do you talk spanish?
My best regards from Uruguay.
Awesome video!
Brutal! Excelente!
Awesome !
Did you make a more detailled tuto like step by step for this ?
Thanks
I have this one covering 3dsmax motion capture controller: th-cam.com/video/IHhOsKWsEds/w-d-xo.html
@@andvfx ¨Thanks !!
Does the Formovie X5 projector work for video mapping? What is the recommended contrast ratio, ansi lumens and resolution in a low-cost projector?
What is the name of the program?
This is so dope!!!
Me flipa! really good video
I reckon TouchDesigner will be more practical if your projector isnt straight on
6:30 shadows show
muy bueno!! muchas gracias :)
very nice! thx for video
Brilliant. Thanks!
Great, give us more!)
That's so cool
What projector are you using
Thanks for the video. Is there a projector that isn't expensive that would work on a small scale for demostration purposes ?
steve wilson We used picoprojectors for distances inferior of 2 meters. Creating a small model using lego, or paper. Obviously the quality is not that great not the luminosity, but they work well for tests and small presentations: www.projectorcentral.com/popular-pico-projectors.htm
@@andvfx Thanks. I'll take a look.
Moltes gràcies! Molt inspirador el vídeo! Em preguntava si seria molt complicat obtenir els mateixos resultats treballant amb blender.
Great video, great approach. Do you know if it is possible to use the undocked viewport of 3ds max for VR Glasses too? (Oculus, HTC Vive,...)
mmmm.... didnt try it... yet! will let you know.
amazin,..did you render it first or realtime for show?
Rendra Firdaus its all realtime.
@@andvfx woa... Tutorial please.. how the things look good without render? How many hours did you make it?
@@rendrafirdaus8957 The viewport on max improved, + you are projecting it, and light creates secondary light naturally and looks good. the making has been done in 3 hours aprox after I have the elements on the wall.
Thanks alot for this!! Which are the specs of the projector u are using?
I think that you are From Spain. I’m trying to do a mapping and my big problem is, how to put my projector, in front of public, next to or wherever you want. My second problem is: when you are making the content in cinema 4d, 3dmax, or any 3D program, where do you put the virtual cam? Where is he putting the projector or where are the people?
Como no hablo bien inglés, te lo pregunto en español. Donde ponemos el proyector, y cuando estamos haciendo Lis tracks, se hacen desde el punto de vista de la cámara virtual, o desde donde está el projector? Entiendo que la cámara virtual se coloca desde donde estará el público, aunque el proyector esté situado en otro lugar, no?
Por último. Si haces un curso taller o das Formacion, por favor trata de ponerte en contacto en privado conmigo, me gustaría cursar un curso completo
En condiciones perfectas el proyector si lo pones en el punto de vista donde la mayoria de gente lo vera, mejor. Esto hara que la gente no vea sombras creada por la arqitectura, y hace que tu camara 3d corresponda con el proyector, facilitando el proceso. Pero obviamente a veces debes colocar el proyector en una bastida o en edificios de enfrente, o es un mapping con multiples proyectores, y estos no van a estar centrados con el edificio. Aun en este caso, tu camara en tu programa 3d debe ser colocada en el lugar donde la gente va a ver tu mapping (normalmente centrado en el edificio a 1,7m del suelo aprox, pero esto puede variar del entorno) desde este punto va a ser donde el efecto 3d va a ser mejor. El mapping se renderiza desde esta camera, y luego con un proceso de warping debes adaptarlo a los proyectores.
Muchas gracias por responder tan pronto @andvfx , me has ayudado mucho, y aunque lo mejor es probar y descubrir los errores por uno mismo, ayuda de gente como tu te facilita la tarea. Tengo que colocar, si o si el proyector a unos 5 metros de altura, y las visuales las he de renderizar con una camara virtual situada a 1.70m del suelo. La suerte es que los dos componentes estan centrados a la fachada. Espero hacerlo correctamente, pues como tu bien sabes, renderizar las visusales es un toston de mucho cuidado.
muchas gacias de nuevo, a ver lo que sale.
can u show me how the projector looks like?
Its an epson 3000 lumens, fullhd.
Omg this is amazing. Do you know what alternative application can I use to replace 3ds max? (it's too pricy for me)
Did you check the indie version of max? makeanything.autodesk.com/3dsmax-indie
Hello, how can I get the animations, is this posible?
Carlos Martz I have the 3dsmax files I used for these available for my patrons.
@@andvfx But how can i get it?
@@pazzolino13 If you are my patreons, scroll down under the publications, until you found the 3d video projection mapping tutorial, you can download them there.
thx !
Siusplau Eloi...El tutorial per a fer els efectes!!!
joan raventos A la descripcio del video hi ha un link per el tutorial, on explico com fer els efectes en temps real.
@@andvfx Gràcies Eloi!!
Coneixes Notch? El faig servir amb assets de 3d's max, et pot agradar, realtime 100%.
Q lastima q no sea en español y encima no funcionan los subtítulos, a pesar de ser un andaluz, se supone
How long did it take You to create the content for on the triangels?
Around 4 hours. It was all done in an afternoon.
Whuddd, designing the visuals as well? Really interested in 3D mapping to apply on dance events in the netherlands, but don’t know were to start
Jeroen Jansen check the tutorial I did on the visuals. I dont render a ything, and mostly its basic rotations or light movements. I also work in the past in docens of mappings, so I know beforehand what will work.
@@andvfx I'll do thanks for the advice, if i got a question of something that i stumb on could i maybe ask for your advice?
Molt bé Eloi! Si vols venir a fer mappings amb nosaltres, ja saps que tens les portes obertes a Onionlab!
Com va tot master de masters! Ho tindre present!
@@andvfx espero que tot et vagi molt bé! Ets un mega crack!!! Abrasus!
Any DJ HERE? 🥳 to do SET LIVE ? 😎🎶🎧IN THE NIGHT
Precisely what we are. looking for video folk
thanks!!!!
That's really cool. Thanks for sharing.