I’ve Given Up On Starfield After 25 Hours

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  • เผยแพร่เมื่อ 16 ต.ค. 2024

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  • @BenPlaysGames
    @BenPlaysGames  ปีที่แล้ว +16

    ✅ Subscribe: th-cam.com/users/BenPlaysGames
    🖱 Support the channel: www.patreon.com/ben_plays_games
    Nice bit of Monday night salt.

    • @mistermelancholy7698
      @mistermelancholy7698 ปีที่แล้ว

      I kninda agree but I do find it enjoyable enough to mess with

    • @5226-p1e
      @5226-p1e ปีที่แล้ว

      quite a lot of people are feeling the same ways as you do about this game, it's sad, but the majority of players are playing it on gamepass because they just wanted to try the game out, and on PC it's even less and many have already refunded the game.

    • @5226-p1e
      @5226-p1e ปีที่แล้ว

      @@mistermelancholy7698
      i'm thinking this game won't be the best version of itself up until 3 to 5 years from now, it's like Cyberpunk when it came out, it wasn't that great and needed a shit load of work, now granted this launch isn't nearly as bad but it is pretty bad in many areas, and to say it's the least buggy is just a straight up lie lol.
      but yeah once they release the creation kit 2 is when modders will be able to make some ground breaking mods for the game, right now the mods are ok but even modders are admitting they would do better if the kit was out.
      here's hoping the kit doesn't come with issues when they release that like every other time they release it to the public in the past, but it will come with issues we know how bethesda opperates.

    • @Crusader-777
      @Crusader-777 ปีที่แล้ว

      If you dont like the game dont play, simple. 🤪

    • @TheXanderGrim
      @TheXanderGrim ปีที่แล้ว

      sounds like your just another salty nvidia user probably run intel as well , honestly sank nearly 70 hours in if your done thats on you and as far as your brag I got a 40 series nvidia card ....... dude its not a flex you just look gullible as hell , honestly your just mad that your non native dlss mod is janky at best.

  • @matthewtheobald1231
    @matthewtheobald1231 ปีที่แล้ว +518

    It's hilarious to me that people say it take 100 hours for the game to get fun as if it's a positive. The game should be fun immediately. It didn't take 100 hours to get fun. It took 100 hours for you to brainwash yourself into saying you like the game.

    • @GamiGreen
      @GamiGreen ปีที่แล้ว +51

      So true. You know how long it took for me to get addicted to Oblivion and Skyrim? Probably around 30mins.

    • @josephtyndall7411
      @josephtyndall7411 ปีที่แล้ว +8

      It took maybe 15 to 20 minutes before I could go do whatever I want in the game having a blast, and the build up was decent. And I’m continually blown away by how much deeper things continue to go and I’m almost 300 hours in on my 3rd ng+.

    • @griffindault
      @griffindault ปีที่แล้ว +29

      Apparently Todd Howard's idea of innovation is turning the sunk cost fallacy into a game genre.

    • @smurfie8412
      @smurfie8412 ปีที่แล้ว

      Racist 🤬

    • @sultanlom9631
      @sultanlom9631 ปีที่แล้ว +1

      Xenoblade series are the type of that.

  • @paulbryant8403
    @paulbryant8403 ปีที่แล้ว +221

    Theres a lot of instances in this game that make it seem they are intentionally wasting your time

    • @Neanderthal75
      @Neanderthal75 ปีที่แล้ว +15

      Like walking everywhere. I have a feeling, that not putting ground vehicles in the game was intentional. People would explore the entire playing field presented around the landing site in just a few minutes. Since its a walled around spot anyway.

    • @mikaelst.vixenberg475
      @mikaelst.vixenberg475 ปีที่แล้ว +19

      Some NPC's conversations drag out too long too. And this game feels like a Bethesda title wearing kid's gloves, too much handholding, no gore and just overall poor dialogues.

    • @GilangD21
      @GilangD21 ปีที่แล้ว +9

      Like landing your plane hundred meters from your actual point of destination. Plenty of time i just mind numbingly pressing W and space through uninspiring prodecural terrains.

    • @theguylivinginyourwalls
      @theguylivinginyourwalls ปีที่แล้ว +6

      ​@@Neanderthal75 It was absolutely intentional. People have been modding vehicles into these games for years. There's no way in hell a multimillion dollar company can't do it with the resources and money they have.

    • @sujimayne
      @sujimayne ปีที่แล้ว +12

      They intentionally draw out conversations, put landing spots far away and have quests that require you to go to various opposite ends and every character has some fetch quest before they are willing to help you.
      Loading screens delay you further. Hell, there's even an inherent delay in opening and closing just about any menu (there are mods to fix that).
      Their whole philosophy for Starfield was "How much can we get away with?" in just about every aspect.

  • @FatAlbert1020
    @FatAlbert1020 ปีที่แล้ว +412

    I find it wild that studios expect people to suck hundreds of hours into a game just to begin having fun. A tightly designed, 30-50 hour experience that sticks with you and begs to be replayed is far better than a jank infinite sandbox that plays like a part time job.
    Its like choosing between a curated, expertly cooked wagyu steak dinner, or an all you can eat buffet of tofu

    • @BenPlaysGames
      @BenPlaysGames  ปีที่แล้ว +36

      I'm playing Red Dead Redemption 2 at the moment (which I put down for Starfield) and I don't think the comparison has done Starfield any favours. Granted, in many ways they're very different, but I definitely get a feeling similar to the old Bethesda magic while I've been exploring in Red Dead 2. You're never far from something interesting happening fairly organically. By comparison, Starfield feels like a chore as I'm constantly having to sit through, long static conversations or loading screens, with everything broken up into too small a chunks.

    • @magic00squirrel
      @magic00squirrel ปีที่แล้ว +21

      Honestly 30-50 hours isn't even necessary. I payed 60$ for super mario odessey, have 20 hours in it, don't intend to replay it any time soon, but I still think it was worth it for how much fun I had.

    • @thunderslug1066
      @thunderslug1066 ปีที่แล้ว +20

      ​@@magic00squirrelportal is arguably one of the best games ever made and it's only about 3-4 hours in length

    • @ThommyofThenn
      @ThommyofThenn ปีที่แล้ว +6

      I was on board with your comment until you implied tofu is inferior

    • @ThommyofThenn
      @ThommyofThenn ปีที่แล้ว +2

      ​@@magic00squirrelyou raise an important, often ignored aspect of what makes a good game. You don't necessarily need to be able to replay a game for hundreds of hours. If the gameplay and story is the focus, and it's delivered in a tight, refined package, I think it's perfectly legitimate to make a solid 20 hour game even if it doesn't have much replay value

  • @Kicklighter.A
    @Kicklighter.A ปีที่แล้ว +134

    I'm an older guy who came back to gaming in 2018 after a long break away from it. The first thing I played was RDR2. I was truly amazed at how good this game was. I absolutely loved it. Unfortunately everything else has been a bit of a disappointment since then.

    • @stevecade857
      @stevecade857 ปีที่แล้ว +29

      If you like that style of game try Cyberpunk 2077 now it's finally sorted.

    • @boomsystem744
      @boomsystem744 ปีที่แล้ว +10

      Horizon zero dawn, gta, cyberpunk, all very good games. But, fair is fair, RDR2 (though I’ve never finished it yet) is off the charts, no doubt about that!!!

    • @NeedleDeedle69
      @NeedleDeedle69 ปีที่แล้ว

      Sounds like you enjoy games that are more movie than game. I’d just watch movies tbh. Much easier and you get the whole experience in 2 hours tops.

    • @CombatMosquitoTrainer
      @CombatMosquitoTrainer ปีที่แล้ว +11

      Give days gone a go. Took me a little while to get into it but once I was, I was hooked.

    • @juliosososa
      @juliosososa ปีที่แล้ว +4

      Good. It’s not just me

  • @halcyo
    @halcyo ปีที่แล้ว +48

    25 Hours into Skyrim I could barely rip myself away from the game for hours at a time. I was ENTRANCED by the world that seemed more and more, at that point in the gameplay experience, to have endless things to discover.

    • @raywest3834
      @raywest3834 ปีที่แล้ว +2

      @halcyo Agreed. At work, I'd be thinking about the game, where to go next, how to deal with a particular foe, it was that immersive.

    • @DailyCorvid
      @DailyCorvid ปีที่แล้ว +7

      Remember we used to spin the 3D model for 9 seconds eagerly waiting the end of the loading screen, then just play for 45 mins without seeing another one?
      Starfield is more loading screen than it is game!

    • @xtata
      @xtata ปีที่แล้ว +2

      How i wish i can play skyrim again for the first time.

    • @nima1375
      @nima1375 11 หลายเดือนก่อน

      had the same experience with BG3

    • @snickle1980
      @snickle1980 11 หลายเดือนก่อน +5

      In 2011, Skyrim was a huge world to explore, filled with discoveries in all the little nooks and crannies.
      Skyrim was the English muffin of its day.
      Starfield is a flat pancake of boredom.

  • @connorg7930
    @connorg7930 ปีที่แล้ว +262

    They should of scaled it down to the size of a 'solar system' where you can actually fly your ship from planet to plant with stations, fleets and comets that you could land on (think dungeons in skyrim) in the space between.

    • @BenPlaysGames
      @BenPlaysGames  ปีที่แล้ว +42

      I think you're right. Maybe stick to 3-5 planets with open maps and curated content, plus lots of oddities dotted around in space to fill the gaps when revelling between them.

    • @juantsu2000
      @juantsu2000 ปีที่แล้ว +10

      No!!! This is a common opinion I see online which I genuinely cannot agree with.
      To me part of Starfield’s appeal is the same appeal that I get from past Bethesda games like Daggerfall. The idea of traversing what seems like an infinite universe is interesting to me. I don’t really care if it’s not tailored made (it is on parts tho. Like the sidequests and faction quests). I like feeling like I can travel an infinite universe.
      Could it have been done better? Yes, but scaling back is not what I want from this game.

    • @breadan1234
      @breadan1234 ปีที่แล้ว +66

      @@juantsu2000 but the problem is you aren't traversing infinite universes, because you have to fasttravel everywhere you want to go, which was an absolutely terrible design decision from Bethesda.

    • @CrunchyTire
      @CrunchyTire ปีที่แล้ว +10

      @@juantsu2000 MMO player 🤣. OP is almost factually right. Not even an opinion almost. It WOULD be better.

    • @BrandonBranson357
      @BrandonBranson357 ปีที่แล้ว +5

      Outer Wilds did space exploration perfectly

  • @giancarloszayas7197
    @giancarloszayas7197 ปีที่แล้ว +49

    i have no hope for ES6

    • @danilonden3782
      @danilonden3782 ปีที่แล้ว +5

      Too be fair, a great deal of the problems of starfield comes from the setting. I already knew it was going to be like this. The fun of bethesda games is the world immersion by the lore discovery, random encounters and exploration. All of these are very bad in starfield. Then what you are left with is bassically very small confined bethesda worlds that don't interact with each other at all. The random encounters don't feel random, they feel scripted because they always happen straight out of a fast travel.
      Exploration is non existent

    • @sam_marley
      @sam_marley ปีที่แล้ว +1

      Bethesda are yet to make a bad Elder Scrolls and I think the backlash from Starfield will (...hopefully) allow them to focus on what makes ES great

    • @danilonden3782
      @danilonden3782 ปีที่แล้ว +1

      @@sam_marley lets hope so. But I think bethesda needs a big chance, and the problem is we have been waiting for 10? Years now for a new elder scrolls. Besides a graphics update I expect a worse game.

    • @brutusvonmanhammer
      @brutusvonmanhammer ปีที่แล้ว +1

      ​@danilonden3782 people might hate this, but if ES6 ends up being Skyrim with better graphics, a different setting, amd a brand new story and characters, I'd personally be just fine with that

  • @saschaberger3212
    @saschaberger3212 ปีที่แล้ว +120

    Lost it at the guy emotionless looking at you and "eating" his sandwich

    • @BenPlaysGames
      @BenPlaysGames  ปีที่แล้ว +21

      Mate they don't even come close to eating the food! They just wave it around in front of their face haha.

    • @ThommyofThenn
      @ThommyofThenn ปีที่แล้ว +3

      It's called using your imagination. Sadly an ability today's zoomers seem to have forgotten they possess

    • @berserkasaurusrex4233
      @berserkasaurusrex4233 ปีที่แล้ว +21

      @@ThommyofThenn If I'm paying $70 for your game, the character animations should at least look decent without expecting me to "imagine" them working correctly.

    • @ThommyofThenn
      @ThommyofThenn ปีที่แล้ว +5

      @@berserkasaurusrex4233 I was being partially sarcastic but i actually agree with you. Especially in this case where they had tons of time to work on it, create a new engines, animations etc. You should get a more complete game for that price

    • @NeedleDeedle69
      @NeedleDeedle69 ปีที่แล้ว

      @@ThommyofThenn You definitely weren’t being sarcastic in that first comment but it’s okay I won’t tell anybody

  • @CreamTheEverythingFixer
    @CreamTheEverythingFixer ปีที่แล้ว +125

    During the Early Access phase when people were paying it a recurring statement I saw was "the game only gets good after X hours". Ah yes, truly the sign of an amazing game.
    Titanfall 2's campaign was criminally short, like 5-6 hours at best. But there's the thing, it didn't take hours for the game to get good, it only needed 20 minutes, by then end of the first mission I was shown off the parkour, different equipment, the villains, a very bare minimum story and got to pilot a Titan. I was hooked, and much like any good game, it left me wanting more and to replay the game again. A good game (let alone a great one) should come out with a punch and blam, I shouldn't *need* to invest 10 hours, I should *want* to invest 10 hours.

    • @BenPlaysGames
      @BenPlaysGames  ปีที่แล้ว +12

      Couldn't agree more dude. It's funny you mention Titanfall 2 and its length as well, as I'm in the midst of writing a retrospective for it and just yesterday wrote an entire section about why its short runtime is a good thing and fits perfectly given the game's content. Great minds and all that!

    • @h2eh1s-
      @h2eh1s- ปีที่แล้ว +2

      Only releasing it to their side of the fence was a big clue to me that it was a risk.

    • @BenPlaysGames
      @BenPlaysGames  ปีที่แล้ว +2

      @@WolfStory40 or so minute retrospective on its campaign coming tomorrow, so keep an eye on the channel if you fancy checking it out.

    • @r.rodriguez4991
      @r.rodriguez4991 ปีที่แล้ว

      I'm one of those people and really what people are saying is it takes that long to get settled in. It's not that it isn't fun in the first few hours but that it takes a while to understand what you can and can't do.

    • @gavinhillick
      @gavinhillick ปีที่แล้ว +2

      ​@@r.rodriguez4991Plenty of people have said it isn't fun for them. Your opinion isn't a fact.

  • @lexdeobesean
    @lexdeobesean ปีที่แล้ว +104

    140 hours here. I REALLY tried.
    After 140 hours of giving this game every chance in the world, I think I might actually genuinely be done with it too. It's the most gorgeous but most unsatisfying gaming experience I've ever had. And not for the usual arguments, I'm talking about the quests mostly, the actual activities that take you through The world (The other issues don't help but I've had fun with other more wonkier BHS games).
    One example: the fact that I need to shoot up Petrov and his crew 'for science' really pissed me off. And then Sarah scolds me for accidentally killing a civilian. Wtf? Constellation's irrational obsession with these artefacts is sonetimes infuriating. The game absolutely INSISTS you end up in the unity and half the time I was BEGGING the star born to steal the artefacts from me. Omg aaahh.
    Anyway, then as a result of stealing Petrov's artefact I get arrested by Sysdef (Petrov did mention he'd report me). Sysdef give no explanation at all and insist on me going under cover. I tell them to f off. Then I get sent to Mars and... nothing. I'm free.
    So I thought you know what, I'm going to kill the pirates myself. So I go to the Key and start a massive fight. I dock and start murdering them all... except half of them are unkillable. Omg.
    In fallout 4 I could kill all the raiders at nukaworld, the railroad, the brotherhood, the institute... and the game would adjust. Even after going through the whole crimson fleet quest just as the uc want to attack, I cannot betray the pirates and steal Kryx legacy. They're still all unkillable. Even when you face Ikande you cannot offer a way to betray the pirates. Nothing. No choice.
    This gave me far cry 5 flashbacks. No actual choices. I only played fc5 once and never came back.
    I tried my level best to find pleasure in it, but I doubt I'll ever play this game again. Mmmmaybe when mods come out, but I doubt they can fix the illogical quest choices... especially the insufferable main quest omg 😭
    I feel stupid for railing on a game... especially a game this vast and beautiful... but it's a beautiful world filled with utter morons, including the player character... especially the player character for not having a realistic range of dialog options. Even fallout 4, that everyone seems to hate, had way more freedom than this ffing game.

    • @osskeet
      @osskeet ปีที่แล้ว +13

      You put 140 in a single player game in less than a month. The game did it job.

    • @lexdeobesean
      @lexdeobesean ปีที่แล้ว +14

      @@osskeet it was definitely entertaining in the beginning, it has much going for it, but I've put thousands of hours into fallout 4, including making mods. I'm not sure I'll be doing that for starfield, unless they fundamentally change things. But currently this plays more like a decent EA game I'd play once or twice, not a Bethesda game thst I'd try dozens of times over with new challenges and mods. They don't need to change it of course, but for me, I'm probably done with it.

    • @Petras548
      @Petras548 ปีที่แล้ว +7

      140 hours, you can't make this up lol

    • @petekwando
      @petekwando ปีที่แล้ว +3

      I tapped out of FC5 after the forced drug trip.

    • @lexdeobesean
      @lexdeobesean ปีที่แล้ว +16

      @@Petras548 how do you mean? Are you yet another one of those types that cannot fathom the idea that people might feel differently about a game than you do? Please don't be. I'm getting really ffing tired of such narrowminded BS 😩

  • @applecrow8
    @applecrow8 ปีที่แล้ว +79

    Starfield feels like a really good game made by a freshman developer tha shows promise but has a lot of growing pains until you find out its from a legacy AAA developer who has been making these games for nigh on 20 years.

    • @matjp99
      @matjp99 ปีที่แล้ว +16

      They wanted to do something big. But it’s not big at all. It’s just giving you the illusion that the world is big. But the world in Starfield is smaller than the world in fallout 4 and Skyrim if it comes to the density and amount of actual things to do

    • @VampiricBard
      @VampiricBard ปีที่แล้ว +12

      @@matjp99 I had so much fun exploring Fallout 4's wasteland

    • @Hairybarryy
      @Hairybarryy ปีที่แล้ว +5

      This game is boring and empty, I actually got physically sick playing it

    • @hundkebab2433
      @hundkebab2433 ปีที่แล้ว

      ​@@VampiricBardtoo bad most of the location in FO4 just serve as a loot dump
      and not even unique or interesting loot at that

    • @VampiricBard
      @VampiricBard ปีที่แล้ว +2

      @@hundkebab2433 There's a lot of unique and interesting loot. However, my love of finding unique loot is one of the reasons I despise item scaling.

  • @cammybrown1626
    @cammybrown1626 ปีที่แล้ว +82

    As a massive Bethesda fan.. I've played everything they released for a long time.. I've put around 100 hours into starfield and can say.. the massive gaps between anything of interest.. minimal amounts of enemies in locations.. the fact the ng+ goes to +10 with 24 powers and artifacts to get each time.. they asking people to get burned out fast

    • @matjp99
      @matjp99 ปีที่แล้ว +1

      Not to mention that the main feature of ng+ the multiple universes. Don’t even show up for many of us. I did ng+ 6 times. And I have not gotten any of the different universes. That’s an absolute joke. For all the shitty artifacts I had to collect and having to do the same missions that many times

    • @cammybrown1626
      @cammybrown1626 ปีที่แล้ว +1

      @@matjp99 same dude I stopped once I got the max ship never seen an alternative once

    • @gamingguru2k6
      @gamingguru2k6 ปีที่แล้ว

      Powers max out at 10, just so you know.

    • @sweeny60
      @sweeny60 ปีที่แล้ว +2

      Yeah and for those 24 powers you have to talk to the npc, go get the power from the temple and then go back to the npc to find another temple for each power (unless if you randomly find one).

    • @TheRealist1.
      @TheRealist1. ปีที่แล้ว

      Stick to the points of interest then...

  • @ito2789
    @ito2789 ปีที่แล้ว +86

    Can’t wait to play it 2 years from now when modders finish the game.

    • @AC-ut3nk
      @AC-ut3nk ปีที่แล้ว +2

      inb4 paid mod

    • @alexandriabrangwin
      @alexandriabrangwin ปีที่แล้ว +14

      Modders can add sauce & spices to unseasoned chicken....they can't turn it into prime beef!

    • @SobeCrunkMonster
      @SobeCrunkMonster ปีที่แล้ว +3

      i hope you dont actually purchase the game when the time comes

    • @demonicsquid7217
      @demonicsquid7217 ปีที่แล้ว +9

      Modders need the motivation and a decent enough game to mod. Starfield is just a bit too shit and really outdated.

    • @damagingthebrand7387
      @damagingthebrand7387 ปีที่แล้ว +2

      Modders cannot fix this; the problem is a bad main quest and horrid dialogue. Those are unfixable. Try having the two male companions Granny Sarah and Adrejea on your ship at the same time. Pick axe to the head.

  • @altaccount8749
    @altaccount8749 ปีที่แล้ว +5

    With Baldur's Gate 3 100 hours feels like 3 minutes. In Starfield 100 hours feels like an eternity.

  • @Lobosalsa9
    @Lobosalsa9 ปีที่แล้ว +6

    I have tried and tried to get into this game, it's been a chore and I couldn't quite put my finger on why. When you mentioned the game feels "segmented", it hit me! You are so right! I miss the feeling of exploring one gigantic map where everything is connected, and it's so easy to get diverted on a quest you never intended while on your way to do your original quest. I realized if I'm going to get anywhere with this game it's going to take way more hours than I am willing to put in. Thanks for the epiphany!

  • @METAL-ADDICT
    @METAL-ADDICT ปีที่แล้ว +4

    Bethesda: "Fear not! We upgraded our engine. (Fear not! We repainted a turd.)"

  • @Jupa
    @Jupa ปีที่แล้ว +30

    5 hours - enjoying it
    12 hours - loving it
    ]25 hours - still loving it
    50 hours - its starting to get dry
    60 hours - i cant be bothered anymore
    not gonna bother with NG+

    • @ryrin6091
      @ryrin6091 ปีที่แล้ว +4

      Don't worry you didn't miss anything with NG+. Almost nothing changes.

    • @MetalCharlo
      @MetalCharlo ปีที่แล้ว +2

      literally same

    • @LegendarySkypenis
      @LegendarySkypenis ปีที่แล้ว

      40 is hours where I decided, there's nothing for me to enjoy. I've seen everything.

    • @ermagherd1204
      @ermagherd1204 ปีที่แล้ว

      @@ryrin6091that just isn’t true & yet another fine example of the dumbasses on the internet needing to flex their dumbass opinion as if it is true. Get a life. Most of you haters are prolly living alone in a dark apartment with the curtains always shut with bags under your eyes. Probably a big fan of Asmongold lol

    • @ancientflames
      @ancientflames ปีที่แล้ว +1

      I got 10 hours in and done. Nothing new, fun or innovative on any way. Also it runs like shit. Not worth my time.

  • @ErikLosLobos
    @ErikLosLobos ปีที่แล้ว +38

    I struggle with these games too. I love the idea of it, and some people love it, but as soon as I start I just get this sense of dread about hours I am going to spend fetch questing. I know some people love to relax and just sink themselves into it and go aimlessly exploring and aren't concerned with the time it takes. Unfortunately with a busy life it's just not in my mindset to do that. I just know no matter what time I put into it I'm never going get to the bottom of it. Also after being spoiled for so many hours with Halo combat AI, the combat in Starfield is really dull, and seems more about the linear scaling upgrade of your weapons, rather than it testing your tactical brain.

    • @BenPlaysGames
      @BenPlaysGames  ปีที่แล้ว +10

      I'm the same, Paul - time is precious these days and while I am happy to sink 50 hours (or more) into a game if it's really, really good, equally I've no problem with cutting my losses if I'm not having fun. Which is exactly what I've done with Starfield. 10-20 years ago, I might have stuck with it and played it through to near 100% completion regardless, but these days I have to be more discerning.

    • @ErikLosLobos
      @ErikLosLobos ปีที่แล้ว +1

      @cosmictreason2242 the bits I played they just kind of stand in one space. Or run in a random direction.

    • @bud_kleric2771
      @bud_kleric2771 ปีที่แล้ว

      Bethesda doesn't make shooter games they make open world exploring games combat is an after thought yes I agree its boring but for a massive game of course it will be

    • @ErikLosLobos
      @ErikLosLobos ปีที่แล้ว +1

      @bud_kleric2771 yeah it is difficult to do it all. I think Halo kind of spoiled me as when I get into any conflict now I'm expecting some dynamic and surprising battles, so now anything else falls flat. I should consciously manage my expectations better, but once I'm playing my lizard brain refuses.

    • @tracypanavia4634
      @tracypanavia4634 11 หลายเดือนก่อน +1

      Halo AI esp in the early days, was mind blowing. I would draw the Covenant towards the Flood and just let them do all the hard work for me. If was absolutely awesome.

  • @rickster6755
    @rickster6755 ปีที่แล้ว +24

    Wow, I could truly not agree more with all of your points. It's like you read my mind!
    I have also played most of Bethesda's games starting from Morrowind, and I just see regressions everywhere. And the new stuff is not a suitable replacement for the reasons you said. I honestly feel like the game is better when it *isn't* being Starfield. That is to say, when you're doing some handmade quests, or going into some outpost to look for an item or take out some Spacers, it feels very similar to Fallout and TES. But then it falls apart when you have to do some Starfield nonsense again, like fast traveling in the menu 3 times in a row to get anywhere or having to engage at all in the terrible ship combat. You can see the old Bethesda magic trying to shine through, but it gets snuffed out shortly after over and over again.
    Also, what is up with the NPC AI in this game? That was another one of Bethesda's most unique aspects. I don't think this game even has an ounce of the Radiant AI system in it. No one seems to have any kind of schedule for one. Named NPCs are permanently rooted to their respective areas. The cities are filled with hundreds of nameless generics, but if you look close, no one seems to be doing anything of note. We have also lost NPC homes as well. Visiting a tower in New Atlantis only to find that you can visit exactly *one* room was tragic. And no one is even home!
    I'm just utterly disappointed that Bethesda used to have all of this down to a T. And they just threw it all away for some reason. I'm not having much hope for TES6 at this point, sadly.

    • @j.c.denton2060
      @j.c.denton2060 ปีที่แล้ว +5

      I would say they've lost almost everyone of quality there at this point. They have tons of less talented people doing the job that much fewer talented people used to do.

  • @LukeWoodz
    @LukeWoodz ปีที่แล้ว +21

    ive out 250 hours into fallout 4 since starfield came out , starfield coming out made me realize how special fallout 4 is

    • @paulcowie3348
      @paulcowie3348 ปีที่แล้ว +14

      fallout 4 was average, yet still leagues above starfield

    • @ermagherd1204
      @ermagherd1204 ปีที่แล้ว

      …& when the next Bethesda title comes out a few years from now you’ll return to Starfield with the same claim cause gamers are the most dumbass narcissistic bunch on the planet next to females

    • @davewills6121
      @davewills6121 ปีที่แล้ว +1

      I initially lost interest in FO4 yet after Startaxi i appreciate its depth and scope, always enjoyed the modding.

    • @DailyCorvid
      @DailyCorvid ปีที่แล้ว +4

      If you eat nothing but bread and water for a month, you will think a satsuma and some bread and butter is absolute 10/10. That is what Bethesda fans are. Starving povs thrown crumbs.

    • @davewills6121
      @davewills6121 ปีที่แล้ว

      @@DailyCorvid Ah!! let them have it, its light weight and 'play by numbers'', Todd's their daddy, can't compete with that.

  • @PointlesslyNecessaryConvos
    @PointlesslyNecessaryConvos ปีที่แล้ว +10

    I gave up after 7 and was able to get all my money back because it was still the early access period. I bought Baldurs Gate 3 instead and 110 hours later I’ve finished my first playthrough. I genuinely enjoyed it from hour 1 to hour 110. Play Baldur’s Gate 3 people.

  • @broncosbreaks
    @broncosbreaks ปีที่แล้ว +9

    I am roughly 6 hours into this game, and I was holding out hope that it would get more interesting as I learned the game and played more. After watching this video, my worst fears were realized. This game is not like all the other Bethesda games, in a bad way.
    My favorite part of playing these games was to disappear and make my own way. Get lost, explore, gain levels, loot, and return to town to heal, purchase, and sometimes play a quest.
    This is obviously not the case here. I can hardly ever find battles. Most are avoidable if you choose. The spaceship element leaves something to be desired, and why am I always lost on what to do???

  • @sneakybawls
    @sneakybawls ปีที่แล้ว +3

    The best sum up I read in a comment for Starfield was... "Playing Baldur's Gate 3 for ten hours can feel like one hour. Playing Starfield for one hour can feel like ten."

  • @vooyas.mp4
    @vooyas.mp4 ปีที่แล้ว +5

    Honestly it's insane to me how lenient the community is on Bethesda. We lost our shit at how broken Cyberpunk was. Here it's that good old *Bethesda jank*. They got bought for Billions - it's literally inexcusable.

  • @kayokayo7917
    @kayokayo7917 ปีที่แล้ว +7

    100% agree. I think what finally did it for me was spending a few hours setting up a base, getting a flow going ... extracting Iron, Aluminum and Lead only to realize there is 0 point in any of it.

    • @GamiGreen
      @GamiGreen ปีที่แล้ว +2

      Not enough people mention this, there is literally 0 point in setting up an outpost, modding weapons, suits and packs, making food, taking drugs, building ships (why waste hours building the perfect ship when you can just buy one or get one from a quest and upgrade it), having a companion (they are just irritating hired guns, they are useless)....most of the "features" are just surface level bloat that has no positive impact on the experience in any meaningful way.

    • @Neanderthal75
      @Neanderthal75 ปีที่แล้ว +2

      @@GamiGreen Funny you mention modding, because I was first picking up everything, all the minerals and tried modding, only to realize, that 10 minutes later I found a better gun on a dead pirate than my modded gun, meanwhile I was picking the ores and minerals for hours to make my mods LOL. Not to mention that modifying is locked behind perks to get, and I already wasted my exp points on modifying only to realize it's gonna take insane amount of time to get more exp points into modifying and I have to skip adding points into other perks.
      As for base budling, I was also picking up all the nuts and bolts and whatnot, and run around encumbered and so on, then I realized that I don't really have to build a base and I really don't need to be picking up all this junk. I should've listened to Sarah, when she mentioned many times "Why are you picking up all this junk?" LOL! She was right from the beginning, I have to give that to her!

    • @brandonow82
      @brandonow82 ปีที่แล้ว +1

      There is no point to playing videogames

    • @andrejz8954
      @andrejz8954 ปีที่แล้ว

      There kinda is tho..@@brandonow82

  • @StreetSoulLover
    @StreetSoulLover ปีที่แล้ว +2

    All those people who start telling you that it takes "x" hours for the game to really start...
    How long did it take for Skyrim to really start? 5 mins for 95% of players!
    What a dog**** arguement!

  • @stichy420
    @stichy420 ปีที่แล้ว +3

    30 hours in I knew I made a mistake. Focused on doing main story to finish game since I blew $100 on it. 62 hours to NG+ and then uninstalled. It's a 5/10 game at best.

  • @ninja1man4u
    @ninja1man4u ปีที่แล้ว +29

    Glad you're honest too many people are blindly shelling this game with praise when in reality it's very middle of the road and doesn't have that secret sauce that made tes or my favorite fallout such run away hits. Hopefully the sequel will nail it but for now it deserves its 5-7 score

    • @BenPlaysGames
      @BenPlaysGames  ปีที่แล้ว +4

      It's a 5 or 6 out of ten in my book. It's enjoyable and there are some interesting ideas in there somewhere, but a lot of the design, visuals etc are so archaic for a game released in 2023. It really doesn't feel like Bethesda has evolved with the times at all.

    • @sabokiTV
      @sabokiTV ปีที่แล้ว +2

      It's the most review bombed and hated Bethesda game ever released lmao

    • @torb-no
      @torb-no ปีที่แล้ว +2

      Could be people just disagree though. I think we’re far too eager to label people dishonest just because we disagree with them.
      Personally I competely loathed the few hours I spent with it.

    • @toringmort4231
      @toringmort4231 ปีที่แล้ว +1

      ​​@@BenPlaysGamesthis doesn't even make sense little bro

    • @mikeallan7740
      @mikeallan7740 ปีที่แล้ว +1

      Yeah right, for every person saying they like it there's five "look at me aren't I so contrarian and smart for hating on a Bethesda game" people parroting the same lame rubbish.

  • @anuraggupta-mq4pd
    @anuraggupta-mq4pd ปีที่แล้ว +7

    I have played fallout4 over 1000 hrs with 300 mods and played it till Aug 2023
    I absolutely love Star field and will pump over 200hrs in it
    And will replay it in 2 years when more mods come out

  • @believer431
    @believer431 ปีที่แล้ว +2

    To all people who say, "You need to play X amount of hours to enjoy the game", if you need to WAIT for a game to become good, it ain't worth it

  • @villen2020
    @villen2020 ปีที่แล้ว +4

    Bro, it gets better after 1,000,000,000 hours.

  • @SithFTW4072
    @SithFTW4072 11 หลายเดือนก่อน +2

    Man, I didn't even make it 4 hours into the game before I quit it. Kudos on making it for 25 hours

  • @mkallen1978
    @mkallen1978 ปีที่แล้ว +3

    I gave up after about 15 hours. When I saw Phantom Liberty and the 2.0 patch were up, I opted for a replay of Cyberpunk 2077. What does that say?

  • @killbill71
    @killbill71 ปีที่แล้ว +2

    I played for around 35 hours and my interest was already starting to waver. Then along came Cyberpunk 2077 2.0 update & Phantom Liberty and I haven’t touched Starfield since.

  • @joshg.6315
    @joshg.6315 ปีที่แล้ว +3

    Bethesda’s motto:
    “Yeah it’s shit, but wait until the modding community finishes our half assed effort!”

    • @Xenotypic
      @Xenotypic 11 หลายเดือนก่อน

      word from the modding community is that starfield is fundamentally less moddable. So it's most likely not even going to be saved by this.

  • @GhostOfSnuffles
    @GhostOfSnuffles ปีที่แล้ว +3

    I remember mowing lawns to save up enough money to buy Elder Scrolls Arena in 1995. I've been an unapologetic Bethesda fanboy for well over 2 decades. The entire reason i keep coming back to PC is for the Bethesda game modding so you'd think i'd be first in line to buy the game. The weird part is that i completely forgot they were even working on the game and when i heard it finally came out i kind of went "meh" and moved on.
    I honestly couldn't understand why until i was talking to someone at work who'd bought and played Starfield as their very first Bethesda game. He was complaining about all the bugs and i had to keep telling him that's the way their games have always been, then it hit me. The reason i really didn't care was because i knew exactly what the game was going to be right down every specific bug, glitch, and crash. I'd even correctly guessed the plot down to the point they were going to use "born" as part of the player's "you're the chosen one" plot because Bethesda is so unoriginal that despite it being a completely new IP they *still* can't move past Skyrim.
    Bethesda makes the exact same game over and over and have done that since Morrowind, even down to recycling the same game engine complete with bugs and memory leak issues.
    The fact is i've grown and my taste in games has adapted with the times so i've come to expect quality and Bethesda quality hasn't changed at all in 2 decades.
    They're a shell of a company desperately trying to live on early 2000's nostalgia for a time when they actually put effort into their games and Starfield is the embodiment of that sentiment.

  • @chickenpermission
    @chickenpermission ปีที่แล้ว +3

    Daft? Huh. Yeah. Ive dug in close to 200. If by 25 you didnt enjoy it I can understand. Im just not that picky about new age stuff. All the NPCs had emotion, all the experiences had value. I think it's a generational difference.

  • @GilangD21
    @GilangD21 ปีที่แล้ว +1

    The world just feels like the huge unpractical menu for you to pick locations/planet.

  • @TheVargr
    @TheVargr ปีที่แล้ว +3

    First thing I noticed about the game was how spacetravel was basically just quicktime with several load screens.

    • @Swordfish393
      @Swordfish393 11 หลายเดือนก่อน +1

      Yeah I realized right off they may as well have implemented Stargates instead.

    • @Xenotypic
      @Xenotypic 11 หลายเดือนก่อน +1

      after realizing space travel felt like floating in one spot in space I was very disappointed, that one thing nearly ruined the game for me. Proceeding to land on such barren planets so often having the few things on them being worthless it may as well have been dead to me. Not even worth exploring outside of the invisible walls. People used to have a problem with randomly generated stuff because it always sucked. I don't know why suddenly people didn't have an issue with it for starfield.

  • @WaynesWorldUnlimited
    @WaynesWorldUnlimited 11 หลายเดือนก่อน +2

    I paid £100 for the special addition, early access. Being a big Bethesda fan and over 401 play through the Skyrim I thought Starfield this is gonna be good. After two weeks what a disappointment is and I can’t even get a refund because I paid it for too long. Thanks

    • @BenPlaysGames
      @BenPlaysGames  11 หลายเดือนก่อน

      I feel you mate, that sucks. I waited for the Game Pass version and even having not paid anything was bitterly disappointed. Maybe I'll revisit it in a few years' time ala Cyberpunk.

  • @ndwknss
    @ndwknss ปีที่แล้ว +3

    Me too! 25 hours was all I could endure!

  • @BigUps147
    @BigUps147 ปีที่แล้ว +3

    I remember when rdr2 came out. Rockstar just dropped a trailer out of no where, no hype building or promises of game breaking new features etc and when it came out it was just incredible even better than what the trailer had shown. Now with starfield good ol Todd made it seem like this would be the game to define a generation, promising all these new features, open worlds etc, but in the end it was the same old Bethesda experience.

  • @TessaTickle
    @TessaTickle ปีที่แล้ว +14

    Starfield is one of many illustrations over the last 3 years that novel hiring practices are directly detrimental to the quality of the output.

    • @Faxie83
      @Faxie83 11 หลายเดือนก่อน +1

      "So you're a programmer? Well, that's fine and all, but who do you sleep with and what's your take on the Ukraine situation?"

  • @bdleo300
    @bdleo300 11 หลายเดือนก่อน +2

    Good decision. I spent 60 hours on this s... doing tedious boring quests designed by 6 years old kids (or AI), hoarding random worthless junk, pickpocketing every NPC (like in every Beth game), mining absolutely worthless resources, roaming worthless empty planets, killing the same generic pirates in the same 2 generic buildings, listening Sarah yapping about her sad life... and the main quest is worse than all.
    Repetitive, dull, uncreative, obsolete engine, obsolete design, lame lore, lame generic factions, lame generic enemies, lame combat, lame dialogue, lame companions and lame NPCs in general, bad graphics, bad UI, endless loading screens and tons of bugs (especially with ships). Nothing is interesting, especially not the main quest. I admit my mistake not uninstalling it after 60 minutes.

  • @prins424
    @prins424 ปีที่แล้ว +3

    What do people find enjoyable about the game? I want to understand.

  • @ingeborgsvensson4896
    @ingeborgsvensson4896 ปีที่แล้ว +2

    The lack of a good story is my main gripe. At the start Lin and Heller behave like an annoying bickering couple but it does not introduce us to the game in any way. Why are we in a mine?: we don’t know, it's not explained. Lin tells us most dusties never make it this far, but we just started our second day on the job. So most people die on the first day on the job, really? Then why did I volunteer for this suicide mission, the game does not explain it. Lin also pretends to care about us at first and that we just want to mine minerals and go home safe but we soon find out she is lying and just wants to use us to get the artifact. Suddenly Lin becomes extremely reckless, with our life of course, not her own. And it’s no longer about safely mining minerals like she told us 50 seconds before, it’s about getting a valuable artifact. Wait, what? After getting the artifact Lin literally says: we got what we were looking for. So she risked all those miner's lives so she could become rich? Both Lin and Heller are extremely unlikable right from the start. They lied to me, they pretended to be my friend, instead abused me and don’t want to tell us what is really going on and then I get the option to say “Thank you for everything’ to Lin and even take her and Heller on board later? Why would I ever want to do that? I hate these people right from the start. Barrett does not explain anything either other than us sticking to the Indigo protocol meaning bringing the ship safely back to New Atlantis. And after defeating the 3 Crimson ships we can safely do that. But the game does not let us, it wants us to violate the Indigo protocol instead and go and find more pirates. Why? No idea, it’s not explained.
    And what does Constellation actually do? No idea, it’s never explained. Yes, they were supposed to be exploring the universe but instead stayed within the Settled Systems only and went to the planets where already settlements, mining facilities, listening stations, abandoned factories, etc. were already there, thousands of people must have already seen the minerals, flora and fauna and no doubt everything must have already been cataloged long ago. So Constellation will never discover anything new, everything we find has already been discovered before. So what exactly have they been doing since the 40 years they exist? No idea. Why didn’t they use the Eye to find more artifacts before, why only start now? No idea. Why do they need me and not somebody else. No idea. This temple was right next to a big facility, why didn’t anyone bother to look at one of those temples with the weird floating rocks before? No idea, the game does not explain anything. But after we, the player, found an artifact Constellation finally DOES have something to do. Both the Hunter and the Emissary don’t really seem to care about what we decide, and at least that part makes perfect sense cause it is all pointless anyway. If we don’t help them it doesn’t matter to either of them cause they can simply go to another universe to convince someone else and get more artifacts that way. Who made and scattered these artifacts? We don't know cause nothing is explained. And in the end all it gets us is a new game plus so we can do the whole pointless exercise all over again. No thank you, not for me: make a good game with a good story first. After finishing the game I realized it is just a pointless and boring looter shooter (it’s most certainly not an RPG) I’ll give them a 6/10 just for effort and the reasonably nice graphics. It's just a 15 yo game without a story line promoted as a next gen.

  • @footmerc
    @footmerc ปีที่แล้ว +3

    Agreed. I put it down, too. I just didn't have fun exploring the galaxy on foot. And man those load screens. The most in any game I ever played.

    • @Swordfish393
      @Swordfish393 11 หลายเดือนก่อน

      That's exactly it for me too; "I just didn't have fun exploring the galaxy on foot". 100%

  • @zacharypump5910
    @zacharypump5910 ปีที่แล้ว +1

    I love how everyone who gives Starfield a bad review has to explain how huge a Bethesda fan they are

  • @Shadowdaddy87
    @Shadowdaddy87 ปีที่แล้ว +11

    I've been playing for 70 hours and I'm not planning to stop any time soon. Great game. Has its problems, but for what it is it's great

  • @panzer00
    @panzer00 ปีที่แล้ว +1

    From Starfield's website:
    "In this next generation role-playing game set amongst the stars, create any character you want and explore with unparalleled freedom as you embark on an epic journey to answer humanity’s greatest mystery."
    "Next generation"
    "Create any character you want"
    "Explore with unparalleled freedom"

  • @john-db9qc
    @john-db9qc ปีที่แล้ว +12

    A lot of the same issues i had that made 4 painfully unfun. Absolutely agree with your points

    • @BenPlaysGames
      @BenPlaysGames  ปีที่แล้ว +4

      My big disappoitment with 4 was the side quests. I really liked that 3 only had 20 or so that were really involved and thought Bethesda would do that again but perhaps with a few more. In the end, what we got was pretty lacking in comparison.

    • @ChrisClemmons
      @ChrisClemmons ปีที่แล้ว

      @@BenPlaysGames 25 hours and you expect me to believe you've completed every side quest/faction quest/activities/main quest? No, you haven't and you know you haven't. 25 hours for the Main quest, sure... but, if you're only playing the main quest then I don't believe you've ever played a Bethesda game. You also sound like you rushed into NG+ which is "again" not how you should play a Bethesda game... you should know this if you've played any previous Bethesda game.
      You're riding the hate train and getting those clicks, simple as that, PEROID.

    • @Xenotypic
      @Xenotypic 11 หลายเดือนก่อน

      @@BenPlaysGames unfortunately, that BGS is gone with the wind.

  • @TimSedai
    @TimSedai ปีที่แล้ว +2

    After about 12 hours I decided my initial gut reaction of "it's antiquated, grey, and boring" was right

  • @ThommyofThenn
    @ThommyofThenn ปีที่แล้ว +8

    3:02 glad you picked up on this too. I remember the gameplay shown during the early summer game showcase. I literally said the facial animations look imported from Fallout 4. I guess the Creation engine is so out of date now but they won't make a proper modern engine

    • @CrunchyTire
      @CrunchyTire ปีที่แล้ว +4

      They feel more out of place in starfield to me though, I dont really know why. Maybe the better graphics or something. Its pretty bad tbh. I usually make a save and end up massacring everything because everyone is annoying. Then Sara hates me but I can't put her down for good. 0/10

    • @h2eh1s-
      @h2eh1s- ปีที่แล้ว +2

      I don't understand why Outer Worlds got a pass, but not this. I mean lousy work is still lousy.

    • @nonplayercharacter6478
      @nonplayercharacter6478 ปีที่แล้ว +1

      I don't think the characters are the only thing they used. Maybe it's just me, but every scene from inside something just 'feels' like Fallout4. It really looks to me like they just reskinned Fallout4, cleaned out the debris and added stars. When I played 4 I kept thinking I'd love to play this map without all the damage, and now, here it is. It's uncanny.

    • @r.rodriguez4991
      @r.rodriguez4991 ปีที่แล้ว +1

      I always find the creation engine critiques odd. It's seems like something people just say but they don't actually know the first thing about the workings of a game engine.

    • @ThommyofThenn
      @ThommyofThenn ปีที่แล้ว

      @@r.rodriguez4991 I'm sure you would like to explain all the ways im wrong and stupid. Please do so I like to keep my comments an open forum

  • @shambhangal438
    @shambhangal438 ปีที่แล้ว +1

    I stopped playing after the first mission (the Krait research facility). The only way to complete it is to go in shooting. No stealth option, no alternative path that takes you past the belligerents without a fight. No locked doors that can be unlocked by the completest and take you through the most direct route. Not even non-lethal weapons that allow you to take out the enemy without killing them (so your reputation with the faction remains intact). Oh, and probably no hidden ending if you go through the whole game with very low kills.
    What we have here is a shooter with basic looting and base building. I even already suspect that stats are not there for role-play; they are nothing more than barriers that hinder progression (via switches that only open in late-game).
    Some may think I am asking for too much, but Deus Ex got it right... a quarter century ago.

  • @SmGTwist
    @SmGTwist ปีที่แล้ว +9

    I'm thankful I refunded it. My initial impression was that while it was another Bethesda RPG, they backtracked on an integral aspect of gameplay that defined a Bethesda RPG; the idea that everything is accessible on the outset and you play the way you want to become who you want. Having to spend valuable perk points just to sneak or lockpick was a massive red flag for me.
    The game tries to be so many things, from a Space Exploration to an FPS experience to a Bethesda RPG and falls short of every endeavor and winds up with no personality of its own.

    • @r.rodriguez4991
      @r.rodriguez4991 ปีที่แล้ว

      Really? Having to invest in a skill to use it was a red flag in an RPG? That has to be one of the weirdest critiques I've ever seen.
      Remember, in Elder Scrolls you level skills by using them so naturally you have to be able to use them from the start. And Fallout was based on an already existing framework. It's not like what you described is a core concept in Bethesda games.
      Being limited by your skills is a core RPG mechanic though.

    • @SmGTwist
      @SmGTwist ปีที่แล้ว

      @r.rodriguez4991 It was something to me that flagged it as a step back instead of forwards. Held up to Skyrim, this game is empty and souless. An exploration game that's more bad maps and loading screens with no land vehicles to help you traverse a planet. A space game that doesn't let you land on planets yourself. The graphics are great at times and utterly lifeless in others. My list goes on and on. I'm thankful I got my 70$ back. If you enjoy your time with it, cool, but it was a waste of mine for me.

    • @r.rodriguez4991
      @r.rodriguez4991 ปีที่แล้ว

      @@SmGTwist The step back criticism is always an interesting one to me. It really comes down to which features a given person considers "core" or not. If you thought skill points weren't as good as the F04 perk system that may be a step forward but if you personally like skill points it's a "step back".
      In reality, Howard has explained previously that each game they make gets its own system. People see each game as a progression but really it's novel. That's why Morrowind, Oblivion, and Skyrim are so different. They aren't evolving, they're fundamentally different.

    • @SmGTwist
      @SmGTwist ปีที่แล้ว

      @r.rodriguez4991 I'm not just talking about a Bethesda title at this point. Starfield is its own game, but there are games out there that do Starfield better than Starfield does that have been out for years, if not close to a decade. The game feels old, looks old, and has a majority of boring worlds to explore... it really should have been given more time to cook in the oven because 8 years apparently wasn't enough time to make a gripping, compelling, unique game.
      People are telling me you need to play it for X amount of time for it to get good, where X is however many dozens of hours, and that I didn't give it a chance. Those same people will say to others levying criticism that they spent X number of hours playing it so they must've enjoyed it and dismiss valid criticism. The White Knighting for this game and Bethesda are mind-boggling to me. Not saying that's you, but I've seen it a lot in the community and it's aggravating, especially because it sends the message to Bethesda they can keep putting out unoptimized garbage and people will lap it up. AAA gaming ain't waht it used to be :\

    • @r.rodriguez4991
      @r.rodriguez4991 ปีที่แล้ว

      @@SmGTwist Who did Starfield better than Starfield?

  • @Sabre_Wulf1
    @Sabre_Wulf1 ปีที่แล้ว +1

    I had this day 1, pre order job, PAID on pc, no gamepass.
    I got about 20 hours in, and I went back to the 'outer worlds' from the old fallout devs. Its so much better than starfield.

  • @caramelldansen2204
    @caramelldansen2204 ปีที่แล้ว +4

    Never mind that there's no real choice in the dialogue trees!

    • @mikeallan7740
      @mikeallan7740 ปีที่แล้ว +1

      Yes there is, you can even talk your way out of the final boss fight like you could with Legate Lanius in fallout New Vegas.

    • @caramelldansen2204
      @caramelldansen2204 ปีที่แล้ว +3

      @@mikeallan7740 Consider watching Brad Garlinghouse's video "Starfield Isn't The RPG You Think It Is (spoilers)"
      Good dialogue isn't "wow you can press button to win boss fight instead of shoot, just like in the Obsidian game!!1!" and frankly I'm embarrassed I even had to say that. The Fallout New Vegas boss fight dialogue tree was not only intense and took genuine intellectual consideration of the content of the writing, but it was also the culmination of an entire game FULL of great dialogue. A boss battle dialogue tree, good dialogue does not make.

  • @bht96
    @bht96 ปีที่แล้ว +1

    This should not surprise anyone. This is typical of Bethesda. They will never change.

  • @Robin_Robout
    @Robin_Robout ปีที่แล้ว +9

    I played a bit of the game before I decided that it was too boring to have any desire to continue. I wasn't frustrated, I wasn't enjoying myself, it was void.
    I felt almost nothing while I was playing so I decided to just hang up my hat.

  • @RawrItsJuul
    @RawrItsJuul ปีที่แล้ว +2

    Game developers these days think bigger is better, but it turns out better is better.

    • @stevecade857
      @stevecade857 ปีที่แล้ว +1

      No Mans Sky is loads bigger and definitely better.

  • @jurt00
    @jurt00 ปีที่แล้ว +1

    I don’t understand how a game 200-300 years in the future that you still have to travel somewhere to talk to someone. Like, they don’t have cell phones or holo phones in the 2300s?

  • @jezzamcwaffle8391
    @jezzamcwaffle8391 ปีที่แล้ว +4

    One of the things I've noticed 'recently', and by that I meant over the past 4ish years, is the use of the term "procedurally generated". In my view its essentially a buzzword used instead of "random" that actively harms game development. When you hear a planet has been procedurally generated, you automatically think it'll be special in some way, if you replace that with randomly generated, then your left feeling underwhelmed, which is exactly what all "procedurally generated" content is. What happened to individually crafted content, whereby the game developer could garuntee that the player is left feeling as satisifed as possible. It's the same thing with linear level design. When something is linear that means the creator is the one in charge of crafting the experience, when you move away from that, away from the developer deliberatley crafting the best experience, then the game suffers hugely.

    • @juantsu2000
      @juantsu2000 ปีที่แล้ว

      Different strokes for different folks.
      And procedurally generated videogames have existed for a long time. Heck, the first two Elder Scrolls games relied heavily on procedural generation and they’ve pretty much used it in all their games ever since.
      You make a heavily linear Elder Scrolls game and you completely lose what makes those games great which is the sense of vastness and doing whatever you want in those worlds.

  • @Requinix17
    @Requinix17 ปีที่แล้ว +2

    I was pretty much bored to tears with Fallout 4 for many of the same reasons so I'm not really sure where the huge distinctions are. I dont mind the segmentation in starfield, but I do mind the horrendous UI. Like seriously what were they thinking with that Starmap, if I want to fast travel to a particular city outside of a quest mission, I have to memorize the name of the star system and where it is on the star map? Or buying ammo/items from vendors and not being able to see how many of that item you already have on the same screen is one of the dumbest design choices I've ever seen. Other than that though, I'm actually kind of impressed with the voice acting and the lore. I'm about 30 hours in and still feel like I'm learning a lot about the universe from random interactions and sidequests. It seems like it takes forever to get into the crafting/outpost building aspect of the game though, as it requires spending so many skill points to get it going

  • @SeanMather
    @SeanMather ปีที่แล้ว +10

    I can’t say you’re wrong, because it’s your journey and experience, and Starfield is all that. But I am deep into it. I wasn’t a bgs fan before either, and I just excepted the game for what it is, and I’m finding lots of joy cruising the stars. And building ships, I love building ships. I’m over 70 hours in, I’ve yet to leave UC space or join a faction. I’ve helped miners on Mars, collected loans for a bank, helped a little girl put up some posters, raided pirate bases and boarded their ships, and hung out with mom and dad. Amongst many other things! Lol I’m having a blast. Sorry it didn’t work for you.

    • @BenPlaysGames
      @BenPlaysGames  ปีที่แล้ว +2

      That's fair enough my dude! One thing I actually loved about the game that I thought I'd despise was the ship building. Usually, I'm not someone who gets into the more creative side of things, like the base building in Fallout 4, but I actually had a great time building my own ship. Seeing your creation sitting on the landing pad and being able to have a wander round it was really, really cool.

    • @alphamineron
      @alphamineron ปีที่แล้ว +7

      You like the experience you’re having, but that doesn’t change that it is a bad game and absolutely terrible considering the budget and studio power. The latter is about objective analysis as much objective as you can be with a multimedia product and former is about you enjoying the way you’ve been able to experience the game. Both can be true.
      Do you play chess? There are many people who love chess and have fun in all sorts of manner due to it… but chess doesn’t deserve $60-80 USD

    • @ok-bj8un
      @ok-bj8un ปีที่แล้ว +3

      ​@@alphamineronIs it objectively terrible though? What it lacks in the exploration side it makes up in the sheer amount of story lines you can bump into by just walking around any of the cities.
      I'm not sure where the "it takes X amount of hours to get good" statement comes from either. As soon as the game let me loose I just roamed New Atlantis and within like half an hour found myself helping the UC infiltrate a pirate crew and destroy it from within, become a courier for a smuggling ring, and a bunch more. And that was just by talking to a few peeps in the starting city. 20 hours later and I am still busy doing the side content, having barely touched the main quest.
      It's fair to not be into that kind of style of game but then again that's subjective.

    • @alphamineron
      @alphamineron ปีที่แล้ว +4

      @@ok-bj8un Objective in terms of industry standards and global game design skillset/intelligence; that’s all you can do and that’s what the video above is trying as well.
      The narrator described the sheer amount of storylines and exploration as “wide but shallow”. The quality standard isn’t around the $60-80 bucks they ask, that’s the point. Starfield would be impressive around 2017-18 but it’s 2023 now. If it was sold at $30 even that would make it impressive.
      Plain plastic characters, uninteresting worlds, boring open world design centered around quests, bad combat and movement mechanics, artificially bloated content count and uninspiring design. These are the points the narrator made in the video, that’s why I said objectively terrible

    • @CptTaylor
      @CptTaylor ปีที่แล้ว

      while i dont normaly do this i do have to say...
      clownery@@alphamineron

  • @sandyhoreruthven
    @sandyhoreruthven ปีที่แล้ว +2

    I didnt even make it to 25 hours - I took about 3 and never came back. What a shame - it could have been great!

  • @brettscanlon5199
    @brettscanlon5199 ปีที่แล้ว +5

    I agree with your points, after watching alot of gameplay. might buy it if it goes on sale to try it out but it really just looks like a game from 2012 in visuals and gameplay. also ben what is with the gameplay it looks like you were stoned as hell while playing, just standing next to enemies trading shots to the head

    • @BenPlaysGames
      @BenPlaysGames  ปีที่แล้ว +2

      Definitely wait a little while and pick it up when it's cheap if you're not too fussed about playing straight away. Regarding the gameplay, I've been struggling with what I think is Covid the last week or so and have been pretty out of it, so your assumption actually wasn't too far off the mark!

  • @ThermalKill24
    @ThermalKill24 ปีที่แล้ว +2

    Starfield just feels so steralized. Like a great game ruined by shallow character creation. I played cyberpunk and immedietly got those gritty realistic characters . In cyberpunk you can literally almost tell any main character to fuck off or just straight disagree with them.

  • @richardcreasey9319
    @richardcreasey9319 ปีที่แล้ว +5

    I played Elden Ring for the first time less than a week ago after a friend gifted me a copy, and I have to say: the amount of pride for their work that the devs at FS have compared to BGS is staggering. Now I know that these are two completely different genres of games, but it needs to be addressed that these two dev studios are well-known for, I guess, "sticking to their guns" when it comes to their design philosophy.
    FS catches a lot of flak for not really innovating on their gameplay, but I would argue that they don't really need to fix anything because nothing is broken because it was built with care and attention to detail in the first place. Meanwhile in Bethesda land, fans have been begging them to overhaul not only their game engine but also their whole design philosophy and attitude towards players for fucking years, now. It kills me that people are somehow saying that SF is Todd's magnum opus when the only real improvement over their last game is that it looks slightly better. The fact that Elder scrolls VI will be on this engine is just pathetic. If skyrim ends up STILL being a better game than ES6, when it releases, I will laugh so hard.
    At the end of the day, BGS is just an obscenely lazy dev studio that has just been phoning it in for a while now. And microsoft needs to get their shit together and start reining them in, because it's unacceptable for a studio to take this long to churn out games only for them to end up just being mid at best.

    • @Xenotypic
      @Xenotypic 11 หลายเดือนก่อน +1

      elden ring is on another level completely and are still on an upward trajectory, even though I prefer the dark souls IP. bethesda has been phoning it in for nearly 20 years since oblivion.

  • @mattg6574
    @mattg6574 ปีที่แล้ว +1

    TH-cam is hell bent on destroying this game for some reason. My friends and I are still loving this game!

    • @sonicsubjunkie
      @sonicsubjunkie ปีที่แล้ว

      It's all rage bait. It's in to hate this game.

  • @ded2thaworld963
    @ded2thaworld963 ปีที่แล้ว +5

    Finally, someone being honest.

  • @michealvincent731
    @michealvincent731 ปีที่แล้ว +1

    After about 10hrs in I realised I'm not going to like the game loop moving forward. Skipped to 15hrs to progress the story more and yep its just shit in every direction

  • @Oni_Evergarden
    @Oni_Evergarden ปีที่แล้ว +19

    Damn man, just wanted to say, recently found your videos and I've been binge watching them all. I love the way you make your videos and your presenting voice is easy on the ears. Love your videos.

    • @BenPlaysGames
      @BenPlaysGames  ปีที่แล้ว +2

      Appreciate that oniadapt, thanks mate!

    • @RandomWandrer
      @RandomWandrer ปีที่แล้ว

      Need a better mic tho

  • @roush211
    @roush211 ปีที่แล้ว +2

    I got my first "power" and realized the game was not what i hoped for. Also was going to build a bad a ship, but also realized the ship is useless except cargo capacity

  • @MjollTheLioness-o4y
    @MjollTheLioness-o4y ปีที่แล้ว +4

    Nothing wrong with comparing SF to Mass Effect, especially given that the opening scene in SF when you touch the relic is exactly what happens to Shepard in ME1 in it's opening. The idea is taken straight from ME. And yes, ME did it better in just about every way, in my opinion. Whether it be the story, the dialogue, the companions or the romances. The only thing SF does better is it's faction quests which don't exist in ME, but ME has Garrus so it still wins even without factions lol.

  • @alross10
    @alross10 ปีที่แล้ว +2

    Totally agree with everything you said. 100+ hours in and I have yet to find one thing that is "next gen" about this game. I'll come back to it after the Creation Kit is released and modders can actually fix the game.
    You know there is something wrong with a game when, days after release, there are hundreds of mods that fix things that should have been fixed by the developers.

  • @torb-no
    @torb-no ปีที่แล้ว +6

    Vast but not deep’ is how I feel a lot of games go wrong these days.
    Tried Starfield (for a few hours, which should be enough to hook you in a game). Thought maybe this will be the game that finally get’s me into RPGs. Nope. Found it quite boring.
    Granted, I find complex leveling systems abd lootibg tedious, so I suppose the genre isn’t for me. I do love the dialog stuff (and that was *almost* enough to keep me playing through Mass Effect). This review is making me think maybe I ought to try an RPG *not* set in space (to experience that wandering thing you mention).
    Thanks for the video, and thanks for being concious about how you do do negative coverage.

    • @BenPlaysGames
      @BenPlaysGames  ปีที่แล้ว +2

      No worries Torb! If dialogue is your thing, I cannot recommend Disco Elysium enough - it's a truly extraordinary title. Fair warning, though, watch a review or something before considering buying it, as most of the game is listening to and choosing dialogue. Beyond that, the rest is mostly just running around environments and a few menus. If you manage to get into it, there's honestly nothing else like it.

    • @officialromanhours
      @officialromanhours ปีที่แล้ว +1

      You should pick up Fallout: New Vegas. Simple leveling and loot systems, best story in any game ever, brilliant exploration and gameplay.

    • @ChrisClemmons
      @ChrisClemmons ปีที่แล้ว +1

      I'll make it real simple... Bethesda games are not going to be your thing. In fact, a lot of RPGs aren't going to be your thing. If you go into an RPG game with this mentality, you're not going to like it... no matter what game it may be.

    • @torb-no
      @torb-no ปีที่แล้ว

      ​@@ChrisClemmons Yeah, that's kinda what I've come to believe. I think games with some RPG elements (call it light RPG, or adventure games if you will) could work for me, but full on RPG is probably just not my think.
      That said, I'd really like to try out good old regular tabletop RPG (like Dungeons and Dragons), the ability to have a human actually create a story as you go along sounds kinda fun actually.

  • @MidratsSnack
    @MidratsSnack ปีที่แล้ว +1

    Same here. Put in about 2 weeks a few hours a night and just couldn't do it. I'll wait for creation club on Xbox. Bought cyberpunk first time playing and really enjoying it!

  • @clutchfeed4937
    @clutchfeed4937 ปีที่แล้ว +8

    I really tried to get into the game this weekend. But ive got 5 different blue trackers going on at the same time and i somehow got recruited into a faction after saving the bank. Im overwhelmed and just want to fly and make a ship

    • @BenPlaysGames
      @BenPlaysGames  ปีที่แล้ว +5

      Some may disagree, but prepare for much of the game to be like that. Constant interruptions rather than the nice big chunks of exploration like in traditional Bethesda games.

    • @toringmort4231
      @toringmort4231 ปีที่แล้ว +3

      so you think being overwhelmed with content is bad?

    • @toringmort4231
      @toringmort4231 ปีที่แล้ว

      ​@@BenPlaysGamesthis is a very r3tarded criticism

    • @jezzamcwaffle8391
      @jezzamcwaffle8391 ปีที่แล้ว +2

      @@toringmort4231 Not the OP but yes. It is entirely subjective, but personally I want an experience thats crafted by the developers for maximum enjoyment. I want to feel what I've done both makes sense and makes a difference. If I'm feeling overwhelmed then I'm not feeling that the experience is well crafted.

    • @ChrisClemmons
      @ChrisClemmons ปีที่แล้ว

      You went into the game not knowing what it was. It sounds like you're not a dialogue type of person (or RPG kind of player either)... meaning, you're not reading or listening to the dialogue, hence why you joined a faction without know it. This is not a space sim and it never was going to be. I still don't understand how people thought this was going to be a NMS with RPG elements lol. Also, if you JUST finished the bank quest.... dude, you're soooooo early in the game, you're not even close to what makes Starfield what it is.

  • @theonetruemeerkat
    @theonetruemeerkat ปีที่แล้ว +2

    Got to 70 hours as a stop gap to Phantom Liberty and I don't think I'd go back personally

    • @Zripas
      @Zripas ปีที่แล้ว +2

      similar experience here, did around 60 hours, then CP released its DLC and it reminded me what actually good game looks like and why I should not waste any more time on this garbage game...

    • @bahamutSin23
      @bahamutSin23 ปีที่แล้ว +1

      Same here

  • @Broken-Flesh
    @Broken-Flesh ปีที่แล้ว +3

    Thats a shame about Starfield 😥I could never run it on my rig anyways. Ive been playing Oblivion recently. Such an untapped goldmine of entertainment. I just got to the 60 hour mark, and I havent even gotten Martin to cloud ruler temple 😂.

  • @heztorm
    @heztorm ปีที่แล้ว +1

    Loading Screenfield made me laugh. You might be funnier than you think. Nice video

    • @BenPlaysGames
      @BenPlaysGames  ปีที่แล้ว +1

      A career as a comedian isn't completely off the table then! Thanks too mate.

  • @olly123451
    @olly123451 ปีที่แล้ว +8

    I’d love to hear your take on Armoured Core! I’ve been playing it since launch and it’s one of the only games I’ve 100% in years.

    • @StegoAqua
      @StegoAqua ปีที่แล้ว +3

      The war goes long and my love of Daka grows, VIVA RUBICON!

    • @amysteriousviewer3772
      @amysteriousviewer3772 ปีที่แล้ว +3

      Armored Core 6 is one of those rare games that are just 100% fun from start to finish.

    • @ChrisClemmons
      @ChrisClemmons ปีที่แล้ว

      Well, it really doesn't take long to 100% AC6 lol.

    • @invictus_1245
      @invictus_1245 ปีที่แล้ว

      Coral abide with rubicon

  • @conradsutton
    @conradsutton ปีที่แล้ว +1

    "Disappointed" is exactly how I felt, after playing Starfield. I'm a huge Bethesda fan, too, and forced myself to play this until I was at game + 4 (5?). Finally I just had to stop playing, and have felt no inclination to play it again since.

  • @yarr_bro
    @yarr_bro ปีที่แล้ว +4

    I put some serious hours in. Not proud to admit my playtime. Now my save file won’t work correctly, after fully leveling my character’s power to the max… with 10 playthroughs. I’m being served infinite loading screens. It’s rough. Fun game, but very little subsistence to the main story, in my opinion. Haven’t touched the side quests, but won’t be able to because of that loading glitch until they patch it.

    • @BenPlaysGames
      @BenPlaysGames  ปีที่แล้ว +2

      10 playthroughs is serious business! I honestly think I'd enjoy so much more if it wasn't so stop start and gave me more time to really sink my teeth into it in big chunks. To me, it doesn't feel as much like a Bethesda game as I' like.

    • @yarr_bro
      @yarr_bro ปีที่แล้ว +1

      @@BenPlaysGames At the risk of sounding confusing I’m keeping my response vague so no spoilers. For me, the gameplay and combat strongly resembled Fallout 76’s, with borrowed additions from Skyrim. I’m still not sure how I feel about that. Fallout was never well regarded for it’s gunplay, and as you inferred to in the video, taking such a unique gameplay concept from Skyrim and implanting it here felt a little cheap. I had seen it before. I truly hope the faction quests are good. I am looking forward to them.

  • @louskywalker9656
    @louskywalker9656 ปีที่แล้ว +1

    Omg you got it. You described exactly what it is that i find boring about this game. It reallly does feel like a game that someone was forced to make. It has zero personality. The loading screens make me feel like im sitting in a dr office. It takes the wind out of your sails. Especially when the game isn't even moving very fast as it is.

  • @nicholascoker7212
    @nicholascoker7212 ปีที่แล้ว +4

    While star citizen and star feild seek to do diferent things...the monotony of flying to an objective physically in star citizen atleast keeps you in the game and in control and thats preferable to a loading screen to just reposition on the same planet

    • @Xenotypic
      @Xenotypic 11 หลายเดือนก่อน

      immersion is king in these kinds of games.

  • @jkleylein
    @jkleylein ปีที่แล้ว +2

    Todd has done it again. And I wish he would stop it.

  • @LivingDeadbeat
    @LivingDeadbeat ปีที่แล้ว +19

    I have around the same amount of time played but I still can't put it down, absolutely loving it. The criticisms are valid though, I just think it does so many things well that it makes up for the downsides.
    Easily better than Skyrim and Fallout 4 imo.

    • @BenPlaysGames
      @BenPlaysGames  ปีที่แล้ว +4

      That's fair dude! I'm glad so many people are enjoying it, as I know how rubbish it is when a game you're excited about doesn't live up to expectations (looking at you Resident Evil 3 Remake).

    • @CptTaylor
      @CptTaylor ปีที่แล้ว +1

      starfield has become on of my favorite games of all time but i will still defend skyrim at the best rpg

    • @CrunchyTire
      @CrunchyTire ปีที่แล้ว +10

      @@CptTaylor Damn Im sorry, thats horrible. Like saying McDonalds is your favorite burger of all time. You're entitled to that, but damn what a rough life you must live

    • @CrunchyTire
      @CrunchyTire ปีที่แล้ว +2

      I didn't like skyrim or fallout 4 compared to their predecessors, but after 10 hours they were both more fun so far.

    • @ashamahee
      @ashamahee ปีที่แล้ว +2

      @@CrunchyTire I know right, Burger King is by far superior XD

  • @julespleeswoah859
    @julespleeswoah859 ปีที่แล้ว +1

    Youve got a stronger will than me mate. I tapped out at 10 hours and have not looked back

  • @Destroyer_V0
    @Destroyer_V0 ปีที่แล้ว +3

    For perspective, it took me about 100 hours to finish the main storyline and one of the faction quests. Got to level 44, and new game plus. And uninstalled not long after that. I am just... I have seen basically everything there is to see in starfield. Sure I could take the time to try and look for that perfect outpost location, spend even more time perfecting my ship in new game plus. But it is not worth my time, to see what I have seen again, do what I have done, again.

    • @DuggyDarko
      @DuggyDarko ปีที่แล้ว

      Exactly this. I didn't even finish the main story before I felt like I'd seen all the game had to offer. Resetting the universe and doing it all again? No thanks. What's the point in hinting for loot, building a settlement or upgrading my ship if I'm just gonna lose it all anyway?

  • @axelhopfinger533
    @axelhopfinger533 ปีที่แล้ว +2

    The main story in Bethesda Games has always been little more than a hook and red thread for the exploration of a rich sandbox world full of environmental storytelling.
    Except the sandbox in Starfield is utterly devoid of most environmental storytelling, because everything is procedurally generated. So everything to explore is generic and ultimately pointless, because exploration provides you with little benefits that impact the world or story beyond grinding levels and resources.

  • @FloorFourteen
    @FloorFourteen ปีที่แล้ว +3

    Sad this is the state of Bethesda now. I dropped Fallout 4 around 30 hours. No amount of "yeah that part of the game sucks, but..." could convince me to go back. I knew 76 wasn't for me and everything I've heard and seen about Starfield makes it feel not for me either. Maybe I'll pick it up in 4 years when its 20 dollars for the complete edition and mods to streamline and improve the game.

    • @BenPlaysGames
      @BenPlaysGames  ปีที่แล้ว +1

      Fallout 4 crushed me. While I'll admit New Vegas is better than 3, there was something intangible about 3 that made it really resonate with me, and so I was ludicrously excited for weeks leading up to Fallout 4's release. It was pretty meh. The main story and faction quests were okay, but the rest of the side content was so thin on the ground and way less engaging than previous entries. I actually really like 3's approach, where there 20 or so robust, proper side quests and that was basically it. Must have finished that game 4 or 5 times back in the day.

  • @michaelpegasiou4531
    @michaelpegasiou4531 ปีที่แล้ว +1

    This game has no atmosphere so it’s got that accurate as space.

  • @mattb5890
    @mattb5890 ปีที่แล้ว +7

    Great and fair review! I have played the game for 30 hours and I absolutely love it and just want to play it more! However, there are so many flaws in the game and it took a direction that absolutely will not resonate with everyone.
    Great videos as always Ben!

  • @sailingsolstice
    @sailingsolstice ปีที่แล้ว +1

    I'm sad to say that I agree. I loved wandering about in Fallout, Morrowind, Oblivion and Skyrim and slowly, peacefully, therapeutically discovering quests, people, items and locations. Starfield feels like a marathon of fast travelling from one soulless location to another. I really wanted to like it but it's got no flow.

  • @ReaperDaCreaper
    @ReaperDaCreaper ปีที่แล้ว +3

    You should play the old quake 4. I think you would enjoy it. The map layout is pretty good.

    • @BenPlaysGames
      @BenPlaysGames  ปีที่แล้ว +1

      Loved Quake 4! Used to stick that or Prey 2006 on the 360 when I fancied some old school FPS action. Should try and revisit it at some point, been many, many years since then.

    • @aralornwolf3140
      @aralornwolf3140 ปีที่แล้ว

      @@BenPlaysGames,
      Battlezone II Combat Commander is probably a much more entertaining game. At least, interesting as it's a FPS crossed with a RTS, lol.
      If you want to play a game you can finish in 25 hours (10 hours if you really push yourself), may I recommend Rebel Galaxy? It's a space exploration simulator... developed by an Indy company. It only has 3 quest "chains"... the main quest then the Mercenary Guild Quest (which chain you get depends entirely on your reputation with System Militia).
      Have a good day/night!

  • @Nickallsopp92
    @Nickallsopp92 ปีที่แล้ว +1

    The thing about Bethesda RPGs is that you either love then or you hate them. I love them, theres something magic that keeps me playing them and yall ain't ever gonna move me from that hill.

  • @danielyanke9689
    @danielyanke9689 ปีที่แล้ว +5

    25 hours is exactly how long I played the game before realizing I had about 1 hour of fun within those 25 hours and nope’d out of Starfield.

    • @NeedleDeedle69
      @NeedleDeedle69 ปีที่แล้ว

      Comments like this are wild to me. How do people take 25 hours to realize they aren’t having fun?

  • @_indrid_cold_
    @_indrid_cold_ ปีที่แล้ว +1

    Thanks for making this. I’m in the same boat after having bought an XBox series X just for this game. After about 40 hours I haven’t had anything like as much immersion or fun as I get from Skyrim or Fallout 4.

    • @jaythor7123
      @jaythor7123 ปีที่แล้ว

      Literally did the same thing. Just not striking the same chord as those other games