One thing I had to look back for to fully recognize was the comment about how the protagonist "learns fast." At the beginning (around 2:00) we see them frequent 3 to 4 clones and incorporate very basic tactics, not really working as a coordinated unit, yet by 2:40 we see more complicated, organized assaults from multiple angles and the character becoming more comfortable riding the fine line of inhabiting only 1-2 clones, especially in the hallway scene shortly after. It's clear they're not overconfident, however; they near immediately take a run for safety at 3:10 after recognizing their vulnerability, and attempting to make a clone soon after that 1st sniper shot I feel may have multiple purposes - 2 lives rather than 1 and that they now know a sniper is in play. However, since that backfires and the sniper doesn't execute him, he begins to use the clones more aggressively and relying on their sniper partner's aim to cover the slack. I bet we'll see better cooperation and strategy in the future, adapting by trial-and-error!
@@Potke One thing I had to look back for to fully recognize was the comment about how the protagonist “learns fast.” At the beginning (around @2:00) we see them frequent 3 to 4 clones and incorporate very basic tactics, not really working as a coordinated unit, yet by 2:40 we see more complicated , organized assaults from multiple angles and the character becoming more comfortable riding the fine line of inhabiting only 1-2 clones, especially in the hallways shortly after. Its clear they’re not over confident, however; they near immediately take run for safety at @3:10 after recognizing their vulnerability, and attempting to make a clone soon after that 1st sniper shot i feel may have multiple purposes - 2 lives rather than 1 and that they now know a sniper is in play. However, since that backfires and the sniper doesn’t execute him, he begins to use the clones more aggressively and relying on their sniper partner’s aim to cover the slack. I bet we’ll see better cooperation and strategy in the future, adapting by trial-and-error!
I've literally never seen a fan made animation for Madness that felt more in spirit of the originals than this. Everything from the animation, to the characters, the effects, the choreography, the attention to detail, the music choice. Best one by far.
One detail I liked was when he used a clone to throw a agent off the bridge his light didn’t go green for a small while because the clone was still falling
2:05 that agent tried to save his friend, what a neat detail. Also the fight sequences with the clones are just amazing, what a masterpiece of choreography and action!
@@max.7270 hes likely still alive if you look how the wound on his face his prob just knocked out of something it looked like when he deflected the bullet his own weapon grazed his face and hes playing dead idk
3:04 THE MASK IS BULLETPROOF! ...half of the times at least, another engineer got shot right in his visor and didn't get so lucky... God I love this attention to detail
I love the fact that the Agency actually uses tactics. Every single engagement for the part looks like a coin toss and it keeps going back and forth. This rocks!
@@Potke Well you certainly did a lot better. The only gripe I'd have is the Engineers and the Soldats should be able dodge just a 'tiny' bit more. But that's a nitpick at best. I already just subscribed so I can't for what you have in store next!
@@Potke Oh I could never be one to judge. Never had any experience besides loving history and combat tactics! Honestly, your work is amazing. So glad you and so many newer creators are finally being noticed for creating such absolute bangers! I'll leave ya be comrade. May the force be with you!
I'm subscribing. Not only is this an amazing piece.. It might be my new favourite. The quirk of having clones is simple, but extremely effective. They protagonist uses them in creative ways, even as shields and I was a bit confused at first in telling who was the original but quickly realised it didn't matter, him popping out of the vent after the other two died was the perfect way of communicating how their power worked, and I absolutely love it. Thank you so much for contributing to Madness Day, this certainly made my day
Badass looking protagonist with unique power and an ex-Soldat?: Check. Attention to detail and posters in the background?: Check. Smooth and quality made animation?: Check. I hope you enjoyed making this and I'll looking forward to the continuation. Keep it up!
everything about this is fucking baller, how does it only have 25 likes so far?? its super easy to tell whats going on without excessive dialogue, creber's ability is dope and the limits are well demonstrated, all the art is great, etc
Good eye! Glad it's noticeable. His skill is actually tied to the current number of active clones. He needs to divide his attention between every copy, which means he must use them wisely or else it might screw him over. I didn't want this character to be too overpowered so I tossed in a few major weaknesses, some of which have yet to be revealed.
I usually never like to comment, but like this animation really goes above and beyond. I love all the small details you added to give the agency more liveliness. Like at 1:33 when the soldat examines his mag to check his bullets before reloading or the agent at 2:04 when he tries to push his friend out of harms way. It's the small things ontop of all the great fights and story that really ties this together. Really hope to see more works from you.
character's ability: can clone himself tradeoff: the more clones, the less skilled they are skill level is indicated by colors on the torso plating also it seems as if he has a limit to how many clones can be made
@@theunidentifiedchangeling9451 I might have gotten a bit over my head with the whole idea of relativity of skill to number of clones. Although I tried to make it consistent, it turned out to be too hard for someone who is relatively new to animating. I'll try to make it more obvious in the future, hope I'll succeed.
@@theunidentifiedchangeling9451 Noo, don't worry about it. I noticed that a lot of Madness animations often have an unclear story or plot device, with the viewer struggling to figure everything out. It's clearly because of the focus on action instead of world building. I myself often find it difficult to make out what the hell is happening in a lot of the fan animations or even the main series, because Krinkels himself stated that he is not a story guy and only decided to develop a plot in later episodes. So yeah, it's not your fault, this style of animation has never been indended for clear and thoughtful messages and although I want to try and make this story as solid as possible, I won't be surprised if I fail miserably haha. Anyways, take care and thanks for the support!
What an interesting ability, the splitting apart of oneself into multiple entities. But, each at its own cost of worsened abilities. Very creative indeed, Creber. Just realized this, but it is apparent that the Latin word "creber" translates to "many" in English.
I will never get tired of watching both animations because there isn't that thing where the antagonists are worse than the protagonist, the protagonist does have his mistakes, just like the AAHW agents showing that they both have their abilities and weaknesses, the normal agents apparently they are the least trained and totally unprepared for surprises and risk situations, the ATP engineers are not very different but they show more "competence" than other agents, the ATP soldiers are very skilled unlike what is shown in the original they last longer than 5 seconds into a fight, Creber has certain defects in that the more he clones himself, the more complicated his fight becomes because he has to share his mind among the clones (so much so that the "initial" version of him has probably already died and was replaced by another)
Soldats are definitely one of my favourites in the AAHW, next-gen supersoldiers with enhanced abilities. I love that you encapsulated that really well in this animation, from details such as them dodging bullets, very nice!
A detail I didn't see in the comments that I think is amazing and brutal, is the clone tackle at 3:25 setting him in yellow and it taking 5 whole seconds for him to go back to green at 3:30, meaning a 5 second fall for the clone to die, that's a hell of a drop.
I love the attention to detail at the part where he is fighting on the balcony and throws one of his clones off, it actually takes a couple seconds for his light to change from yellow to green. Awesome detail great work!
Inccursion was one of my favorite animations to come out of Madness Day last year, and this one is easily top three animations to come out of Madness Day this year! Incredibly well done choreography and an amazing character concept! Unbelievably excited for part two!
Incredible animation! After reading the comments I finally understood why his chestpiece kept changing color, the genius of his core weakness is incredible - something I wouldn't even expect to see from Krinkles himself. Instant sub and notifications. I also like how this was a side story spinoff of your first animation, great consistency! Also, awesome detail at 3:25 where Creber's chestplate takes time to turn green again, signifying that his clone he sent over the ledge died after a little bit of time falling. Ha!
Just found this thanks to Creber being added to PN2, and I'm blown away. I'm usually not a huge fan of Madness OC's, since the designs can be... questionable, but I'm already in love with Creber. Such a unique and well executed idea, his clone ability makes fights so incredibly dynamic and interesting - and the animation itself is fantastic. I can see why he's getting added!
out of ever fan made madness combat pieces, this is my absolute favorite, watched both part 1 and 2 now and wow. the little details in how they move, the character design, the overall just action is so well done, its amazing
There is a cool detail at 2:07 and 3:04 . The mask of the ATP Engineer deflects bullets and that shows that the ATP mask is bullet proof (except the glass part). (Sorry for my bad english if I sayed something wrong)
This is logically pleasing content to entertain myself. As someone whose brain basically melts out of their skull, seeing a supposedly smart character do a horrendously stupid thing that could have easily been avoided or simply not done and suffer no consequences due to "plot armor". I was very happy to see the intellect of the creator easily seeping into the character. Keep up the good work.
@@Potke and why wasn't that area more secure of such a event to happen why even is ther a huge window ther with 0 protection baceiclly anyone can ruin what they've worked on
@@leroyeee4935 Don't worry, I'm just joking around. As to your question, I'd rather not explain too much just now. Hope you will get your answers with future releases!
i just noticed a nice attention to detail at 3:23 when Creber clones himself onto the soldat to throw him off the bridge, his light turns yellow (when there's multiple clones of himself) then after a few seconds his light turns back green (when he's the only clone alive), that means the clone he spawned died to fall damage, and when he did his light turned back green, nice job Potke.
Congratulations on getting your character into Project Nexus 2. I am Definitely going to have good times. And not only that heres some MORE good news. The workshop is coming, So when the time comes, Say your goodbyes to Harvesting the files to install Not Enough Madness.
My God. Its amazing, also I love the detail of when he throws a copy of himself at that soldat and they fall, he doesn't immediately turn green again, it actually takes a bit, and I love that
I really love this animation and how detail you put into the guys power and his surroundings. like part where he shove his own clone to throw off soildet off and his chest didnt turn green till awhile telling it hit the ground. not mention how much he struggling and learning his ability and gaining experience in fighting as he encounter danger. i cant wait see next part and future works it really good.
This series is already shaping up to be a well-polished one. Especially love the detail where the Soldat glances over to where the sniper was at 3:19 . Best of luck!
Dang, this is good. The characters, the animation, and use of environment. Quite literally using their corners to their advantage, clones as meat shields/scapegoats, the engineer's mask counting toward some protection, and the vent crawling. Wish I watched this sooner.
The part where he use his clone to throw at the Engineer and the energy of his suit is still yellow indicating his clone is still falling but after a few second it goes back to green, I like the little detailed you make.
Really unique idea and I love the fact you included an origin story rather than just this unknown protagonist that has insane powers for no reason. Really cool concept and I'm hyped for the next installment
the detail on this is awesome. especially 2:11 with the soldat using the guy as bait, makes them out to be more than cannon fodder, plus the lore in the background
Creber looks like he'll definitely come in handy especially with his abilities. Remarkable too. Can't wait to see more of him and the Ex-Soldat. Nice one!
1:54 , lmao i can't believe it took me a whole 2 years to realize that creber really flicked his cig back at the dead agent's corpse in revenge, bravo Potke you don't falter in quality AND comedy!
I just noticed a cool detail at 2:05. When Creber and his clones enter the room, one of the agents (the one with pistol) showes the agent with a batton away.. trying to protect him. Cool detail and a very cool animation!
I like the smooth animation and how the agents and A.T.Ps have a bit more skill than usual. The detail is also pretty good and those 2 custom characters seem really well made! Great work.
More smaller details that I noticed : 0:08 - The poster on the wall is a bit blurry but it’s mostly about how the ‘Higher-Ups’ in the world need these canisters to combat something. A better font should probably be used in the future. 1:01 - The whiteboard actually states what ‘Creber’s’ powers and weaknesses are. Only four clones can be active and they get weaker the more closes there are. This is further supported in this room. 1:15 - The Soldat tests their reflexes as two instances can deflect bullets, but not three. 1:38 - You can actually see the ex-Soldat walking onto the rooftop to sabotage and allow ‘Creber’ to escape. 2:21 - The Engineer’s mask is actually bulletproof, except for that either plastic or glass visor allowing them to see. 2:28 - There’s a poster about a *blue* Grunt that’s ‘contributing to the cause’. Can of Pringles are sweet. 2:56 - There’s another poster about an orange Soldat which helped ‘Creber’ escaped. They’re labeled as a “traitor, saboteur, liar, backstabber and a trickster”. Name is unknown for now. 3:04 - The Soldat on the right is visibly angry at their shots being deflected, shown by the shaking hand gestures. He also gestures for another Agent to charge in. 3:18 - The remaining Soldat reacts to the Sniper by glancing over to them before resuming his attack. 3:26 - The panel on ‘Creber’ stays yellow for a short while until it finally hits green on 3:31, indicating that his clone finally died. And that this is a tall research facility. 3:40 - The Agent reacts to the sniper this time by looking over to his fallen comrade. 3:58 - Theory time. Considering that the coloured text is associated with whoever is speaking and that the ex-Soldat is orange, I’m assuming that the person he’s speaking to was the Blue Agent that we saw in a poster earlier. I could be wrong though. 4:28 - The ex-Soldat’s name here is Enigma. Though, there is a possibility that it could be a codename to hide his own identity.
Holy moly, you have a great eye. Really happy you noticed all of these. I won't comment on theories and such, to not ruin the fun, except acknowledge the font issue at the start. Yeah I fucked it up, because although it looked alright in my program, the video rendering and youtube quality made everything look worse. I'll remember that in the future
GOD, this is such a FUCKIN' AWESOME Animation! Love the concept, the animation, the- EVERYTHING about it! nice work duder! goddarn' SICK stuff! Edit : Going back and noticing all these details.. holllyyy, SHIT! I don't even have goddamn words to describe- or to even compliment this work! Just some straight jaw-droppin' stuff, FUCK this is cool!
I like how the Soldats are shown to be more skilled and threatening, with them dodging shots and landing hits. The Auditor did say "You are here because we need better fighters, do not fail me!"
One thing I had to look back for to fully recognize was the comment about how the protagonist "learns fast." At the beginning (around 2:00) we see them frequent 3 to 4 clones and incorporate very basic tactics, not really working as a coordinated unit, yet by 2:40 we see more complicated, organized assaults from multiple angles and the character becoming more comfortable riding the fine line of inhabiting only 1-2 clones, especially in the hallway scene shortly after. It's clear they're not overconfident, however; they near immediately take a run for safety at 3:10 after recognizing their vulnerability, and attempting to make a clone soon after that 1st sniper shot I feel may have multiple purposes - 2 lives rather than 1 and that they now know a sniper is in play. However, since that backfires and the sniper doesn't execute him, he begins to use the clones more aggressively and relying on their sniper partner's aim to cover the slack. I bet we'll see better cooperation and strategy in the future, adapting by trial-and-error!
Oh man, that's such a good observation on your part. I'm glad you picked up on it!
Creber was betrayed clones and maybe we will see sniper in the next(İn M22)
@@Potke One thing I had to look back for to fully recognize was the comment about how the protagonist “learns fast.” At the beginning (around @2:00) we see them frequent 3 to 4 clones and incorporate very basic tactics, not really working as a coordinated unit, yet by 2:40 we see more complicated , organized assaults from multiple angles and the character becoming more comfortable riding the fine line of inhabiting only 1-2 clones, especially in the hallways shortly after. Its clear they’re not over confident, however; they near immediately take run for safety at @3:10 after recognizing their vulnerability, and attempting to make a clone soon after that 1st sniper shot i feel may have multiple purposes - 2 lives rather than 1 and that they now know a sniper is in play. However, since that backfires and the sniper doesn’t execute him, he begins to use the clones more aggressively and relying on their sniper partner’s aim to cover the slack. I bet we’ll see better cooperation and strategy in the future, adapting by trial-and-error!
Holy poop
❤❤❤❤❤❤❤❤❤
I've literally never seen a fan made animation for Madness that felt more in spirit of the originals than this. Everything from the animation, to the characters, the effects, the choreography, the attention to detail, the music choice. Best one by far.
Thank you! : )
They even made it in the game so fun stuff :]
One detail I liked was when he used a clone to throw a agent off the bridge his light didn’t go green for a small while because the clone was still falling
Hmm
is there any audible "thud" when they hit the ground
@@duothehybridProbably muffled due to the stuff happening
7 seconds of fall
Time stamp?
3:25
2:05 that agent tried to save his friend, what a neat detail. Also the fight sequences with the clones are just amazing, what a masterpiece of choreography and action!
Thank you!
it worked, for 1 whole second!1
@@max.7270 hes likely still alive if you look how the wound on his face his prob just knocked out of something it looked like when he deflected the bullet his own weapon grazed his face and hes playing dead idk
@@pooferfish2850 tell potke to make him come back for part two
@@wop4503 sorry for the bad grammar
3:25 love the little attention to detail with how long it took for the other creber to die.
Yea it a tower high like 50 meter
3:04 THE MASK IS BULLETPROOF!
...half of the times at least, another engineer got shot right in his visor and didn't get so lucky...
God I love this attention to detail
I love the fact that the Agency actually uses tactics. Every single engagement for the part looks like a coin toss and it keeps going back and forth. This rocks!
Thanks! I wanted to make them look a lil bit more competent
@@Potke Well you certainly did a lot better. The only gripe I'd have is the Engineers and the Soldats should be able dodge just a 'tiny' bit more.
But that's a nitpick at best. I already just subscribed so I can't for what you have in store next!
@@generalgrievous4579 Great, comments like yours are always welcome. I'll take notes and try to improve. Thanks for the support ^-^
@@Potke Oh I could never be one to judge. Never had any experience besides loving history and combat tactics! Honestly, your work is amazing.
So glad you and so many newer creators are finally being noticed for creating such absolute bangers! I'll leave ya be comrade. May the force be with you!
Yes, ore character to villains is much needed
The concept of a character being able to clone himself to avoid death is great!
Plus the backgrounds look really good!
a good origin to be in MpN
@@rin0847 hellll yeeeeeeeeeeeeeeeeeeee
@@Syorbic but a slippery sliper slip enemy if it's added as to it ._.
ye i remember that hank died in this video JUST KIDDING
@@rin0847well well well
I'm subscribing. Not only is this an amazing piece.. It might be my new favourite. The quirk of having clones is simple, but extremely effective. They protagonist uses them in creative ways, even as shields and I was a bit confused at first in telling who was the original but quickly realised it didn't matter, him popping out of the vent after the other two died was the perfect way of communicating how their power worked, and I absolutely love it.
Thank you so much for contributing to Madness Day, this certainly made my day
Comments like yours remind me why I love to make this stuff. Thank youu
@@Potke me to i most defs gotta see were this gos
@@Potke your gonna get to 1K in no time
Because of this animation
Badass looking protagonist with unique power and an ex-Soldat?: Check.
Attention to detail and posters in the background?: Check.
Smooth and quality made animation?: Check.
I hope you enjoyed making this and I'll looking forward to the continuation. Keep it up!
I did! It was an absolute blast to make. Thanks for the support!
:)
everything about this is fucking baller, how does it only have 25 likes so far??
its super easy to tell whats going on without excessive dialogue, creber's ability is dope and the limits are well demonstrated, all the art is great, etc
Got 4.3K now
24k now
baller?????
I also noticed that the character's skill increases when he is in green form.
Good eye! Glad it's noticeable. His skill is actually tied to the current number of active clones. He needs to divide his attention between every copy, which means he must use them wisely or else it might screw him over. I didn't want this character to be too overpowered so I tossed in a few major weaknesses, some of which have yet to be revealed.
Who is the guy that look like soldat? 🤔
@@khongcoten5689 For now all you get is the poster of him at 2:55 :^)
I've also noticed when he makes a clone his power gets less but he is more in number, so it can work either way
He really likes weed
I feel the character has tiers of skill
Green=protagonist level
Yellow=soldat level
Orange=engineer level
Red=agent level
No,
Green=no clones
Yellow=1 clone
Orange=2 clones
Red=3 or more clones
@@funni_moksi69He ain’t talking about the clones though, he’s talking bout how far his skill decreases the more clones he has
Well considering the aahw made creber it's only logical they made his skill tiers similar to their units
Thanks!
I usually never like to comment, but like this animation really goes above and beyond. I love all the small details you added to give the agency more liveliness. Like at 1:33 when the soldat examines his mag to check his bullets before reloading or the agent at 2:04 when he tries to push his friend out of harms way. It's the small things ontop of all the great fights and story that really ties this together. Really hope to see more works from you.
Thanks so much for the comment! ^-^
character's ability: can clone himself
tradeoff: the more clones, the less skilled they are
skill level is indicated by colors on the torso plating
also it seems as if he has a limit to how many clones can be made
I wonder how people figured out his weakness, I barely noticed it :|
@@theunidentifiedchangeling9451 I believe it was just by the chest vent cover/grill color
@@theunidentifiedchangeling9451 I might have gotten a bit over my head with the whole idea of relativity of skill to number of clones. Although I tried to make it consistent, it turned out to be too hard for someone who is relatively new to animating. I'll try to make it more obvious in the future, hope I'll succeed.
@@Potke I see. Thanks for replying dude. Hope you'll do well. Although I can't help but feel that it's my fault for not being able to figure it out.
@@theunidentifiedchangeling9451 Noo, don't worry about it. I noticed that a lot of Madness animations often have an unclear story or plot device, with the viewer struggling to figure everything out.
It's clearly because of the focus on action instead of world building. I myself often find it difficult to make out what the hell is happening in a lot of the fan animations or even the main series, because Krinkels himself stated that he is not a story guy and only decided to develop a plot in later episodes.
So yeah, it's not your fault, this style of animation has never been indended for clear and thoughtful messages and although I want to try and make this story as solid as possible, I won't be surprised if I fail miserably haha. Anyways, take care and thanks for the support!
congrats on getting into M:PN!!
What an interesting ability, the splitting apart of oneself into multiple entities. But, each at its own cost of worsened abilities. Very creative indeed, Creber. Just realized this, but it is apparent that the Latin word "creber" translates to "many" in English.
Engineers' mask being bulletproof is such a cool idea I love it!! Everything about this animation rocks!!
One:green
Two:yellow
Three:orange
Four:red
Good detail
Ye and skill per lesser
It also follows the cromatic color wheel.
@@Worn_Guide cool my reply isn't dead
@@adamamar5100😮
I will never get tired of watching both animations because there isn't that thing where the antagonists are worse than the protagonist, the protagonist does have his mistakes, just like the AAHW agents showing that they both have their abilities and weaknesses, the normal agents apparently they are the least trained and totally unprepared for surprises and risk situations, the ATP engineers are not very different but they show more "competence" than other agents, the ATP soldiers are very skilled unlike what is shown in the original they last longer than 5 seconds into a fight, Creber has certain defects in that the more he clones himself, the more complicated his fight becomes because he has to share his mind among the clones (so much so that the "initial" version of him has probably already died and was replaced by another)
Bro i love it when ever the music goes “DADADADADADA”
Congrats on having Creber as the official arena characters origin for MPN
That looks FREAKING GREAT. Krinkels will be proud of you when he sees this
Him and Cheshyre actually watched it during his Madness Day 2021 stream : D
Oh cool!
What a fantastic idea for a character. Not OP, but insanely original.
Thanks! : )
Thank you for helping me out on ko-fi!!!! Big fan of your work!
That's so nice of you to say, I love your work as well! And no problem, it's my pleasure ^-^
@@Potke much love!!!!
I love the fact Creber utilised his clones not only as teammates, but also as meatshields
Soldats are definitely one of my favourites in the AAHW, next-gen supersoldiers with enhanced abilities. I love that you encapsulated that really well in this animation, from details such as them dodging bullets, very nice!
wow Madness Project Nexus 2 Concept looks fire
A detail I didn't see in the comments that I think is amazing and brutal, is the clone tackle at 3:25 setting him in yellow and it taking 5 whole seconds for him to go back to green at 3:30, meaning a 5 second fall for the clone to die, that's a hell of a drop.
Well, it could be that the atp soldier killed creber as he had a knife
I love the attention to detail at the part where he is fighting on the balcony and throws one of his clones off, it actually takes a couple seconds for his light to change from yellow to green. Awesome detail great work!
Inccursion was one of my favorite animations to come out of Madness Day last year, and this one is easily top three animations to come out of Madness Day this year! Incredibly well done choreography and an amazing character concept!
Unbelievably excited for part two!
Thank youuu, I'm flattered!
Incredible animation! After reading the comments I finally understood why his chestpiece kept changing color, the genius of his core weakness is incredible - something I wouldn't even expect to see from Krinkles himself. Instant sub and notifications. I also like how this was a side story spinoff of your first animation, great consistency!
Also, awesome detail at 3:25 where Creber's chestplate takes time to turn green again, signifying that his clone he sent over the ledge died after a little bit of time falling. Ha!
Thank you! ^_^
You are Cerberus, i am Cerberus. We are all Cerberus.
Just found this thanks to Creber being added to PN2, and I'm blown away. I'm usually not a huge fan of Madness OC's, since the designs can be... questionable, but I'm already in love with Creber. Such a unique and well executed idea, his clone ability makes fights so incredibly dynamic and interesting - and the animation itself is fantastic. I can see why he's getting added!
out of ever fan made madness combat pieces, this is my absolute favorite, watched both part 1 and 2 now and wow. the little details in how they move, the character design, the overall just action is so well done, its amazing
3:07 A small thing I saw was that the soldat throws a knife at the clone to distract it so he can get close
There is a cool detail at 2:07 and 3:04 . The mask of the ATP Engineer deflects bullets and that shows that the ATP mask is bullet proof (except the glass part).
(Sorry for my bad english if I sayed something wrong)
This is logically pleasing content to entertain myself. As someone whose brain basically melts out of their skull, seeing a supposedly smart character do a horrendously stupid thing that could have easily been avoided or simply not done and suffer no consequences due to "plot armor". I was very happy to see the intellect of the creator easily seeping into the character. Keep up the good work.
4:03 *that cough tho*
You've just earned an subscriber
Hell yeah!
Very nicely done on the music, shit is bangin
@@Nextia_ Indeed
3:33 the way the agent walks
through out the agency and nevada i alone the goofy one
why is this so good to watch
I love the detail at 1:56 where creber throws the cigarete at the grunt who was being a piece of shit to him.
HA you were the first to point this specific detail out, was wondering if people noticed it.
@@Potke nice, didnt know i was the first lol
when?
Didn't even notice that, but it is a good detail
@@theunidentifiedchangeling9451 in nevada smoking kills and not by lung cancer
2:03 "No! I'm with the science team!"
Creber doesn't need to hear all this, he's a highly trained professional!
I swear this is like a movie but not done yet if it was i wud go see it great job potke!
Thanks!
@@Potke and why wasn't that area more secure of such a event to happen why even is ther a huge window ther with 0 protection baceiclly anyone can ruin what they've worked on
@@leroyeee4935 Because the Agency is as dumb as the creator of this animation, my friend
@@Potke oh com on your not dumb and what were ther plans why were they cloning him were they tryna make a army soualy Sapported by him?
@@leroyeee4935 Don't worry, I'm just joking around. As to your question, I'd rather not explain too much just now. Hope you will get your answers with future releases!
i just noticed a nice attention to detail at 3:23 when Creber clones himself onto the soldat to throw him off the bridge, his light turns yellow (when there's multiple clones of himself) then after a few seconds his light turns back green (when he's the only clone alive), that means the clone he spawned died to fall damage, and when he did his light turned back green, nice job Potke.
Congratulations on getting your character into Project Nexus 2. I am Definitely going to have good times. And not only that heres some MORE good news. The workshop is coming, So when the time comes, Say your goodbyes to Harvesting the files to install Not Enough Madness.
My God. Its amazing, also I love the detail of when he throws a copy of himself at that soldat and they fall, he doesn't immediately turn green again, it actually takes a bit, and I love that
The first character sence demos to
Not die because of smoking but will still be cursed to never smoke again
Excellent work. Beyond amazing.
I enjoyed every second. Cannot wait what insane ideas you'll put in part 2. I'll be there.
Dude, that amazing work!
I’m super glad my sub to Lothyde led me here, this is amazing!
This is crazy improvement from your first animation, and from Madness as a whole
i like how at 3:10, when creber blows out the soldat’s brains, you can see a piece of his head splattered on the wall
I really love this animation and how detail you put into the guys power and his surroundings. like part where he shove his own clone to throw off soildet off and his chest didnt turn green till awhile telling it hit the ground. not mention how much he struggling and learning his ability and gaining experience in fighting as he encounter danger. i cant wait see next part and future works it really good.
This series is already shaping up to be a well-polished one. Especially love the detail where the Soldat glances over to where the sniper was at 3:19 . Best of luck!
i absolutely love how u made the aahw compliment can't wait for more
This "cloning" concept is badass and damn unique! Love it
Why does it has not more views?! IT should be at least 1 million. That video was great and animation.
This is definitely the coolest Madness OC I’ve seen
Yep
GRUNT SUSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
Dang, this is good. The characters, the animation, and use of environment. Quite literally using their corners to their advantage, clones as meat shields/scapegoats, the engineer's mask counting toward some protection, and the vent crawling. Wish I watched this sooner.
1:10 XP Farming In Games Be Like:
Man this is EPIC!!!! This friendly classic animation style is and will always be my favorites
Glad you like it KJ ^-^
AMAZING I absolutely love this concept! Keep it going my friend!
Thanks!
The part where he use his clone to throw at the Engineer and the energy of his suit is still yellow indicating his clone is still falling but after a few second it goes back to green, I like the little detailed you make.
Really unique idea and I love the fact you included an origin story rather than just this unknown protagonist that has insane powers for no reason. Really cool concept and I'm hyped for the next installment
3:24 he for real threw one of his brothers into a guy off the bridge, that’s cold lol.
the detail on this is awesome. especially 2:11 with the soldat using the guy as bait, makes them out to be more than cannon fodder, plus the lore in the background
❤❤❤❤❤🎉🎉🎉🎉🎉🎉🎉🎉🎉😊😊😊😊😊😊😊😊😊😊
Very cool, will be waiting for the 2nd part
The logic of using color to indicate power is MARVELOUS
green >> yellow >> orange >> red
Creber looks like he'll definitely come in handy especially with his abilities. Remarkable too.
Can't wait to see more of him and the Ex-Soldat. Nice one!
< 3
amazing, love it.
also,
viewing of this tape is prohibited, discard it immediately.
I absolutely loved how tense the battles were, I was genuinely anxious about whether or not our protag would make it out of each one!!!
amazing the level details and the level of effect put into this is just wonderful!
Abslolutly Amazing job
Got my attention. Subscribed. Hoping to see more bro. Really cool idea
Highly appreciated!
1:54 , lmao i can't believe it took me a whole 2 years to realize that creber really flicked his cig back at the dead agent's corpse in revenge, bravo Potke you don't falter in quality AND comedy!
damn, he's still hearting comments
@@asadi145 he's dedicated to his work and fans
Damn that's one unique power, I'm glad I found this ! Keep at it man, great work !
I just noticed a cool detail at 2:05.
When Creber and his clones enter the room, one of the agents (the one with pistol) showes the agent with a batton away.. trying to protect him. Cool detail and a very cool animation!
0:18 smoking literally is a death sentence in madness universe
Creber is that like class/charatcer
everyone wants to play
but is the hardest to master
Already looking promising
Really nice animation, You probably are the first youtuber who made the agency good at killing
Ah i miss watching this the good old days
It just 2 months
i cant unsee the lower stiches on enigma as a smile (the one closer to the eyes)
Lmao thanks now I can't unsee it too. Ima need to update his model so that the stitches look better
This is such a unique idea! Excellent attention to detail and animation flow. Hope to see more of this
I like the smooth animation and how the agents and A.T.Ps have a bit more skill than usual. The detail is also pretty good and those 2 custom characters seem really well made! Great work.
I swear every year gems like this keep popping up, this one really deserves a spot in the top ten for madness day.
I like how the agents are actually somewhat competent in this one
I just found the series I'm already in love cuz I don't know why but I love cloning or duplicating powers
Man this was genuinely amazing
More smaller details that I noticed :
0:08 - The poster on the wall is a bit blurry but it’s mostly about how the ‘Higher-Ups’ in the world need these canisters to combat something. A better font should probably be used in the future.
1:01 - The whiteboard actually states what ‘Creber’s’ powers and weaknesses are. Only four clones can be active and they get weaker the more closes there are. This is further supported in this room.
1:15 - The Soldat tests their reflexes as two instances can deflect bullets, but not three.
1:38 - You can actually see the ex-Soldat walking onto the rooftop to sabotage and allow ‘Creber’ to escape.
2:21 - The Engineer’s mask is actually bulletproof, except for that either plastic or glass visor allowing them to see.
2:28 - There’s a poster about a *blue* Grunt that’s ‘contributing to the cause’. Can of Pringles are sweet.
2:56 - There’s another poster about an orange Soldat which helped ‘Creber’ escaped. They’re labeled as a “traitor, saboteur, liar, backstabber and a trickster”. Name is unknown for now.
3:04 - The Soldat on the right is visibly angry at their shots being deflected, shown by the shaking hand gestures. He also gestures for another Agent to charge in.
3:18 - The remaining Soldat reacts to the Sniper by glancing over to them before resuming his attack.
3:26 - The panel on ‘Creber’ stays yellow for a short while until it finally hits green on 3:31, indicating that his clone finally died. And that this is a tall research facility.
3:40 - The Agent reacts to the sniper this time by looking over to his fallen comrade.
3:58 - Theory time. Considering that the coloured text is associated with whoever is speaking and that the ex-Soldat is orange, I’m assuming that the person he’s speaking to was the Blue Agent that we saw in a poster earlier. I could be wrong though.
4:28 - The ex-Soldat’s name here is Enigma. Though, there is a possibility that it could be a codename to hide his own identity.
Holy moly, you have a great eye. Really happy you noticed all of these. I won't comment on theories and such, to not ruin the fun, except acknowledge the font issue at the start. Yeah I fucked it up, because although it looked alright in my program, the video rendering and youtube quality made everything look worse. I'll remember that in the future
GOD, this is such a FUCKIN' AWESOME Animation! Love the concept, the animation, the- EVERYTHING about it!
nice work duder! goddarn' SICK stuff!
Edit : Going back and noticing all these details.. holllyyy, SHIT! I don't even have goddamn words to describe- or to even compliment this work!
Just some straight jaw-droppin' stuff, FUCK this is cool!
eyyyo thanky ^^
Ah yes, Noob Saibot meet Madness Combat, nice!
Lmao
Thank you, I've never seen such a cool animation!
I like how the Soldats are shown to be more skilled and threatening, with them dodging shots and landing hits. The Auditor did say "You are here because we need better fighters, do not fail me!"
Hell yeah! And I'm making them even more of a threat in part 2 >: )
@@Potke Neat! They're probably my favourite AAHW unit, so seeing them get some cool moments is always nice!
If you another series that portrayed them as a threat,watch madesia19.
The snipers eye is a smiley face.
this is incredible, great job man