Remnant 2 Apocalypse Tested: Challenger Archetype

แชร์
ฝัง
  • เผยแพร่เมื่อ 7 ก.พ. 2025

ความคิดเห็น • 20

  • @Gigachad6994
    @Gigachad6994 6 หลายเดือนก่อน +7

    Wry always with a high quality video. Keep it up

  • @Fahad-Mutairi
    @Fahad-Mutairi 6 หลายเดือนก่อน +9

    Man i can't wait for the neru'd dlc 😁

  • @meathir4921
    @meathir4921 5 หลายเดือนก่อน +5

    Ah, Challenger. The jack of all trades of Remnant 2. Skill spam builds, mod spam builds, DOT damage, Ranged damage, melee damage, tank builds... there's no build Challenger can't at least do. Also my favourite class for Hardcore runs. Sell the Survivor's Pack items for Hunstmaster M1 and Provisioner's Ring (if you've unlocked it) and shotswap your way through Hardcore easily, picking up Leto Mk 1/2 and Leto's Amulet to solve stamina.

  • @ScragAndFriends
    @ScragAndFriends 6 หลายเดือนก่อน +4

    haha WryHarpy you are informing me about the Challenger Archetype :)

  • @NathanTruby
    @NathanTruby 6 หลายเดือนก่อน +4

    I was wondering when you'd get to this
    Also, I love it when an Archetype is Apocalypse ready

  • @leoncca
    @leoncca 6 หลายเดือนก่อน +1

    Great editing as always!

  • @yapyongliang7665
    @yapyongliang7665 6 หลายเดือนก่อน +2

    Lovely

  • @K1r4Gamer
    @K1r4Gamer 6 หลายเดือนก่อน +3

    /raise my hand/ I collected Koala Pellet xD never used it though lol

  • @CoolUsername69
    @CoolUsername69 6 หลายเดือนก่อน +2

    This was so fucking detailed and well made. 😮 How long did it take?

    • @WryHarpy
      @WryHarpy  6 หลายเดือนก่อน +3

      @@CoolUsername69 It took a few days of on and off editing. Every time I was ready to render I went back and added something else lol

  • @NathanTruby
    @NathanTruby 6 หลายเดือนก่อน +2

    So, could you theoretically keep Rampage going forever as long as you had an enemy to kill?

    • @WryHarpy
      @WryHarpy  6 หลายเดือนก่อน

      @@NathanTruby I’m now realizing I forgot to mention that the stacks of rage you get are consumed when hitting 10 of them. After doing the berserk animation, the effects of the skill are doubled for 15 seconds and stacks can no longer be acquired. If it were possible to somehow gain rage stacks still during this period you could theoretically have infinite rampage duration.

    • @NathanTruby
      @NathanTruby 6 หลายเดือนก่อน +1

      @WryHarpy oh no, during your explanation, you made it sound like stacks could be individually lost if you waited long enough (i.e., you gain 5 stacks, waited 10 seconds and you lose one stack instead of all of them).

    • @WryHarpy
      @WryHarpy  6 หลายเดือนก่อน

      @@NathanTruby Ahh I see. It would be pretty funny if you could “feather” your stacks of rage and stay in the pre-berserk stage of rampage indefinitely.

  • @Beef3603
    @Beef3603 5 หลายเดือนก่อน +1

    Is that blinx music??

    • @WryHarpy
      @WryHarpy  5 หลายเดือนก่อน +1

      @@Beef3603 Yes! I have fond memories of playing the second game as a kid and recently decided to replay through it. That game has some absolute bangers on the soundtrack.

    • @Beef3603
      @Beef3603 5 หลายเดือนก่อน +1

      @@WryHarpy absolutely! I couldn’t agree more

  • @mayosmayo4738
    @mayosmayo4738 6 หลายเดือนก่อน +1

    How you spawn balls

    • @WryHarpy
      @WryHarpy  6 หลายเดือนก่อน

      @@mayosmayo4738 The pc version of R2 has a console unlocker mod that lets you spawn in pretty much every enemy. The command is “summon (file path to the character entity in the files) [#, to spawn a specific amount]

  • @ultimathai111
    @ultimathai111 3 หลายเดือนก่อน +1

    comment