Try aggressive strip, and tackle settings when they keep running. There’s usually a penalty for that in the coding due to wear, and tear. They tend to fumble, or get stripped.
Appreciate the video. Think we could all use a more in depth video of stopping the run against the I formation. Because if they flip the play and you’re on that side as the linebacker “slow playing it” is not effective enough, and you can easily be gashed with stretch.
I’ve mastered shedding the offensive line, and disrupting the QB’s timing, and decisions with DL men. Defensive hot routes are underrated as well. I do massive change ups, the opponents tend to be extremely frustrated, and confused.
A soft squat is meant to match 1 but also keep their eyes on 2 and play hard on any quick routes they run. It’s often used in a Cover 2 blitz where the nickel is blitzing and leaving the 2 uncovered. If the QB is going to throw hot to the 2 in response to the blitz, the soft squat player is going to be very aggressive on it.
I can't stop the run for nothing. Lol. They run inside, outside, down the middle. Lol. What formation is the best to use and which defense, and adjustments?
Literally trying to search what the zones did today. Perfect timing. What about vert hooks? I’d have liked to hear about zone drops and maybe some sample adjustments like if you are getting killed on a TE corner
I like to use the nickel double mug formation and make them guess if its zone or blitz. I just commented on your last video about this and it's been a gamechanger for me. Cover 4 drop and cover 1 also work great on stopping the run.
The issue is that Double Mug's been glitched for years and is far too busted. Kids running that shit always spam Mid Blitz and pray EA bails them out every snap, or they rely on the formation's glitchiness in blocksheds while they sit with 8 or 9 in coverage.
@ThatFalloutGod that's why u audible the 3 options in that formation and switch into cover 3 or cover 1 but lineup in nickle double mug they think u blitzing when you're not then as soon as they start knowing you're dropping into zone u send the blitz. It's chess not checkers
@ThatFalloutGod also u user the MLB right across from the center and drop back into zone hold triangle in the middle field u will get like 2 user lurks a game.
@@danc2159 Either you didn't understand what I said or you ignored it entirely. The Double Mug formation has been glitched for years, because of the mugging of the IOL, and what I can only assume is because the formation itself is over-tuned for sheds in the run and pass as well. The OL logic has been awful for years, which just makes it all worse. Double Mug is a formation that's too good because of all that, which is why it's one of the glitched "defenses" ever bum on CFB and Madden use, and have for years. Every single year it's the same shit: Double Mug, 6-1, or some looping blitz that you either can't block at all, or is wildly inconsistent in blocking. If the games weren't utter shit, then yea, Double Mug would be a fair formation to use in trying to play cat and mouse with opponents, but that's not the case right now. If I wanted to be some fatherless, pathetic bum with no morals or ethics, I'd use Double Mug too, but I'm not. If anyone wonders why these games are dead and boring as fuck to play online, this is why.
You can easily stop the double mug defense…slants all day….and max protect any bunch formation works like a charm for with people spamming double mug…and what’s funny is I run the double mug as well and the 3-3 mint cover 6 is also really good if you have the right players in the right positions
I’ve got a major problem now & it just started happening in the last two updates it seems like my guys are running at 50%~70% and the other guys entire team is at 110% at all times I have tried everything including not using WiFi I can’t figure this shit out and it’s causing my win ratio to go down in both ut & cfb playoffs any ideas 💡
It’s ridiculous. The user blocking is significantly worse as well. I’ll be running wide open have a receiver in front of me standing right in front of a defender and he’ll just watch me get tackled. I see it every game.
so when the coverage had quarter flat, seam flat and soft squat then they will match automatically or is that only when blitzing in zone those zones match?
I had an issue last game that made me lose my mind does anyone know why in certain instances when you audible to a play on defense the corner will try and sway roles with the corner on the opposite side of the field? i was in a dynasty game and I swapped to a Cover 4 Palms from a Zero Blitz look and the corners that were assigned deep covers tried to swap sides of the field AFTER the ball was hiked. So instead of covering the man in front of them they both sprinted to the other side of the field to cover the opposite WR and lead to completely blown assignments and WIDE OPEN receivers.
Request: It probably doesn't need an entire video but could you go over good settings for "Auto Subs" menu I'm currently set to 99 for sub in and 98 for sub out to keep people fresh but its probably working the opposite of what I assume lol
Sub out 98 = once energy drops to 98 they get taken out Sub In 99 = once energy recovers to 99 they get back in that's extremely aggressive only allowing yo players to run one play on & off
yall must play on easy mode. my guys, 95-99 overall, 5th year in on heisman, can't tackle, defend, or hold onto the football ever. Then, i have games where i'm up 30-42 pts in the first half...then suddenly i can't score, can't defend, can't tackle, can't pass, can't run, can't do anything. Everything I do is negated. Run play? 6 broken tackles. Pass play? 99 speed, 97 acc, 98 overall, burned by a 93 speed 90 acc 82 overall. this happens all the time. i hate this game and quit.
lol bro ofline sliders gone make your players play trash if you in heisnman this a online guide really the concepts apply offline aswell but sliders gone give you a diffrent experience
Cover 2 is the only thing that works for deep routes with fast WRs like Harbor and you have to watch it the entire game, so I almost never leave C2. Cover 3 and 4 get burnt. What am I doing wrong?
@ hm. I’ll do sky and the 89 ovr db on a deep zone gets cooked by anyone fast. Guy just drops back 15 yards and waits an extra half second, WR gets a couple steps and of course every deep ball is perfect. Need safety help over top every play from what I can tell
Set your dbs to over the top if you can't find any other solution but that makes you vulnerable to other things though but you must be doing something wrong as I run cover 3 and 4 whenever I play pass nist of the time. Cover 6 and 9 also.
Thanks for run D. Literally got clapped in my dynasty because of a dude just running in I form and I couldn’t stop him
Try aggressive strip, and tackle settings when they keep running. There’s usually a penalty for that in the coding due to wear, and tear. They tend to fumble, or get stripped.
If they flip the play and you are on the wrong LB you’re still toast against the stretch with cover 3
Appreciate the video. Think we could all use a more in depth video of stopping the run against the I formation. Because if they flip the play and you’re on that side as the linebacker “slow playing it” is not effective enough, and you can easily be gashed with stretch.
W video. I’ve been waiting for someone to talk in depth about what each zone does for more than half a year.
I’ve mastered shedding the offensive line, and disrupting the QB’s timing, and decisions with DL men.
Defensive hot routes are underrated as well. I do massive change ups, the opponents tend to be extremely frustrated, and confused.
How to shed blocks faster
Any examples ?
"Think about it" has to be the official motto of the channel
A soft squat is meant to match 1 but also keep their eyes on 2 and play hard on any quick routes they run.
It’s often used in a Cover 2 blitz where the nickel is blitzing and leaving the 2 uncovered. If the QB is going to throw hot to the 2 in response to the blitz, the soft squat player is going to be very aggressive on it.
yea the reason it matches because the 2 didn’t go out. Anybody else to the flat is supposed to be taken by the outside backer
Thanks for the user tips I had it down but didn't think to add thos simple great things
I can't stop the run for nothing. Lol. They run inside, outside, down the middle. Lol. What formation is the best to use and which defense, and adjustments?
Literally trying to search what the zones did today. Perfect timing. What about vert hooks?
I’d have liked to hear about zone drops and maybe some sample adjustments like if you are getting killed on a TE corner
Does anyone else user the MLB and try to move towards the HB on a run and get frozen for 2 seconds? Idk why this happens but its very frequent
Thought it was just me
Civil back with another BANGER 🔥 🔥 🔥
Good video for me. I’m always on defense because I can’t stop throwing interceptions😅
I like to use the nickel double mug formation and make them guess if its zone or blitz. I just commented on your last video about this and it's been a gamechanger for me. Cover 4 drop and cover 1 also work great on stopping the run.
The issue is that Double Mug's been glitched for years and is far too busted. Kids running that shit always spam Mid Blitz and pray EA bails them out every snap, or they rely on the formation's glitchiness in blocksheds while they sit with 8 or 9 in coverage.
@ThatFalloutGod that's why u audible the 3 options in that formation and switch into cover 3 or cover 1 but lineup in nickle double mug they think u blitzing when you're not then as soon as they start knowing you're dropping into zone u send the blitz. It's chess not checkers
@ThatFalloutGod also u user the MLB right across from the center and drop back into zone hold triangle in the middle field u will get like 2 user lurks a game.
@@danc2159 Either you didn't understand what I said or you ignored it entirely. The Double Mug formation has been glitched for years, because of the mugging of the IOL, and what I can only assume is because the formation itself is over-tuned for sheds in the run and pass as well. The OL logic has been awful for years, which just makes it all worse.
Double Mug is a formation that's too good because of all that, which is why it's one of the glitched "defenses" ever bum on CFB and Madden use, and have for years. Every single year it's the same shit: Double Mug, 6-1, or some looping blitz that you either can't block at all, or is wildly inconsistent in blocking.
If the games weren't utter shit, then yea, Double Mug would be a fair formation to use in trying to play cat and mouse with opponents, but that's not the case right now. If I wanted to be some fatherless, pathetic bum with no morals or ethics, I'd use Double Mug too, but I'm not. If anyone wonders why these games are dead and boring as fuck to play online, this is why.
You can easily stop the double mug defense…slants all day….and max protect any bunch formation works like a charm for with people spamming double mug…and what’s funny is I run the double mug as well and the 3-3 mint cover 6 is also really good if you have the right players in the right positions
The 3-rec is used when the offense has 3 to one side of the formation and it has matching principles
perfect timing
what defense you run now Civil
I’ve got a major problem now & it just started happening in the last two updates it seems like my guys are running at 50%~70% and the other guys entire team is at 110% at all times I have tried everything including not using WiFi I can’t figure this shit out and it’s causing my win ratio to go down in both ut & cfb playoffs any ideas 💡
It’s ridiculous. The user blocking is significantly worse as well. I’ll be running wide open have a receiver in front of me standing right in front of a defender and he’ll just watch me get tackled. I see it every game.
For me everyone I play has trash wifi and for some reason it causes me to lag too.
(I play on lan)
This happened to me a lot, when ever I play league games I go to a different house with better internet and it seemed to fix it idk
@@dxey8545 Idk either bro it may just be the server
Great tips
so when the coverage had quarter flat, seam flat and soft squat then they will match automatically or is that only when blitzing in zone those zones match?
You shoild do a more in-depth video on stopping the rpo. That info is not out there in the youtube world.
It Works for UT?
Why shade a cover 3 match down instead of running like cover 3 sky instead so there’s no match?
It seems to me after the last update that contested catches are overtuned and pick animations mean nothing
I had an issue last game that made me lose my mind does anyone know why in certain instances when you audible to a play on defense the corner will try and sway roles with the corner on the opposite side of the field? i was in a dynasty game and I swapped to a Cover 4 Palms from a Zero Blitz look and the corners that were assigned deep covers tried to swap sides of the field AFTER the ball was hiked. So instead of covering the man in front of them they both sprinted to the other side of the field to cover the opposite WR and lead to completely blown assignments and WIDE OPEN receivers.
don't use the "Cornerback Matchups" Coaching Adjustments
@ so when I was adjusting based on “speed” it was causing this?
@@MichaelAllenBonneryep i did the same thing
What kind of defense playbook is he using?
Request: It probably doesn't need an entire video but could you go over good settings for "Auto Subs" menu I'm currently set to 99 for sub in and 98 for sub out to keep people fresh but its probably working the opposite of what I assume lol
Sub out 98 = once energy drops to 98 they get taken out
Sub In 99 = once energy recovers to 99 they get back in
that's extremely aggressive only allowing yo players to run one play on & off
@ the numbers now make so much sense. Appreciate it
I need to know when to press and shade over or under
Shade under when they are throwing drag/short routes. Shade over for more intermediate routes
Is there a run commit
Yes just hit triangle and you can run commit in the pop up menu
What offensive playbook are you using? looks weird
After watching your video, I should make changes
yall must play on easy mode. my guys, 95-99 overall, 5th year in on heisman, can't tackle, defend, or hold onto the football ever. Then, i have games where i'm up 30-42 pts in the first half...then suddenly i can't score, can't defend, can't tackle, can't pass, can't run, can't do anything. Everything I do is negated. Run play? 6 broken tackles. Pass play? 99 speed, 97 acc, 98 overall, burned by a 93 speed 90 acc 82 overall. this happens all the time. i hate this game and quit.
lol bro ofline sliders gone make your players play trash if you in heisnman this a online guide really the concepts apply offline aswell but sliders gone give you a diffrent experience
I’m rn running a defense that is a blitz defense creeper defense out of nickel 3-3 mint it can scream 4 man blitz 5 man blitz and 3 man blitz
And I’d still beat you
@@realspitter2727😂😂😂
W video
Cover 2 is the only thing that works for deep routes with fast WRs like Harbor and you have to watch it the entire game, so I almost never leave C2. Cover 3 and 4 get burnt. What am I doing wrong?
It’s likely because those cover 3 cover 4 plays are actually match coverage
@ hm. I’ll do sky and the 89 ovr db on a deep zone gets cooked by anyone fast. Guy just drops back 15 yards and waits an extra half second, WR gets a couple steps and of course every deep ball is perfect. Need safety help over top every play from what I can tell
Set your dbs to over the top if you can't find any other solution but that makes you vulnerable to other things though but you must be doing something wrong as I run cover 3 and 4 whenever I play pass nist of the time. Cover 6 and 9 also.
❤
That’s enough yappin take a breather
How to stop them short slants.that shit be killing me.
user +hard flats
OSU! OSU!