I played a majority of my (solo to grandmaster) games as psyelocke but filled a solid chunk as mantis. Instalocking was never the issue tbh. I'd rather have an instalock whos comfortable on duelist than one who is forced to fill. If u cannot rank up and blame it on instalockers, YOU are the issue and arent good enough to rank up
I completely agree unless your dps don’t know how to confirm kills your tanks over extend or for strategist they’re either tryna play like they’re dps or just not competent enough with their character
@@THEMilesMorales dawg. Lock in dps and go for kills. Realistically until u get to mid to high diamond, getting high value kills while staying alive is enough to get you to rank up. I solo’d to diamond one before I ever thought of swapping off dps. At lower ranks, mechanical skill and experience on your character is what matters most. Trust me, just focus on what you can control (your own actions and play making) and you will rank up
So many dps are going to watch this and say, "Hey follow me as I push all by myself." It is pretty simple if your healers feel safe they will push with you. If you keep pushing at bad times, losing, and leaving healers vulnerable then they are going to focus on a better teamate that is actually helping the team.
@@TyLovePie that’s an issue you must deal with yourself. As I said, staying alive and maintaining the most value should be your own priority. Focus on yourself. If you feel you are a better dps than your own dps, start to learn dps. Focus on whichever role you feel you can make the most impact on. I’d suggest tank or dps but support can still be viable. Characters like mantis Luna and Adam have huge solo value potential by themselves. If you believe everyone else is making a mistake and that’s why you can’t rank up, you’re also an issue. You are stuck in that elo because you also make just as big mistakes in your respective role. If you minimize your own mistakes, you make it easier for your team to play around and they will do better respectively. For example, healers are in no way vulnerable in this game. Until the higher ranks you often don’t see this however. In higher ranks, mantis and Luna will freeze/ sleep someone diving them etc. TLDR, if you are a support complaining about ur dps and tanks not doing enough by themselves, you may likely not be doing enough yourself. If you want a replay of what a higher elo support looks like I can give u one of my codes of a game on mantis
2 types of instalockers Guy who has 3000 hours in KovaakS alone having reached VT Nova. He will demolish the enemy team with Punishers main assault rifle alone. Guy who picks Spiderman, because its his favorite superhero in the movies
Most of the instalockers I ran into especially on higher ranks usually do well in my games. If you’re good at the character, play it. Often times I also run into tank and support insta locks in higher ranks.
Learned few stuff about solo Q in any game. First and foremost, consider that everyone in the enemy team knows what they are doing and that your team is full of apes with a keyboard until they demonstrate otherwise. This doesn't mean to talk bad or insult them, it just means to have 0 expectations and don't even communicate unless they prove to be thinking beings. Your team might act stupidly and you on your own must do WHATEVER IT TAKES to win the match. Flank, heal, tank, survive, contest, assist, zone, harrass, even give your team a sense of security. Anything it takes to take your team to the W. Not all matches are winnable but to lower your expectations and think on any way to have the W will make you learn to capitalize more objectives and to throw less if you expect your team to get overconfident and overextend or waste skills. Learning the strong heroes in the meta also helps a lot, but learning your matchups and positioning will make the difference too.
For the healer thing, you’re mostly right but it’s important to know when to heal and when to do damage or use utility. To make plays that either protect your team (cloaks right click) or make a push on a side angle with a dps (mantis’s damage boosts) is very important for consistently controlling a lobby. It’s mostly about team comp and advantages though, there’s no place where only healing and only damaging works. (Good video btw)
I'm going 35/2/15 with 24 final blows on Squirrel Girl, and my healers aren't healing me for picking Squirrel Girl. I know where every health pack on every map is now.
I know what you mean by the 50% win rate to rank up is silly, but let's also consider the alternative. If it was much higher (as it ideally should be) those of us who play solo queue would be perpetually gate kept and toxicity would skyrocket. There's so many external variables that can contribute to losses, making the 50% rate seem fair for the average player.
I hear you with the pushing away from the point thing I literally did it earlier as Loki for me it’s not a ego thing it’s more of a I don’t want to lose because a star lord ran and sat on the point while we were too busy running a train on squirrel girl and dagger while their hulk and strange were reviving(speaking from experience) like you said it’s our job to fix dumb decisions sometimes the better play is letting some of you die so the objective doesn’t get taken if you’re good enough to win the 1v1s and your team mates died making space I did my part keeping the point safe and they did theirs sacrificing for space
5:24 no I'm with the healers on this one bc the enemy could steal the point at anytime when the team is messing around back there. Like I'm not gonna play stupid bc yall are
The amount of times that they “steal the point” is little to none. The point of pushing is staggering the spawns of the enemy so they never get a full fair team fight and they get snow balled into losing. If someone “steals the point” they are almost always only 1 or 2 people and end up becoming free kills for your team
4:12 so true. Go in being your best self. The problem with team based games with extremely competitive PvP is a lot of people get lazy or are so incompetent they just assume getting carried is a luxury that or the other answer. They just don't care. In that case they should just play Quickplay. Not even conquest or any of the other new modes introduced in season 1 either.
Thanks for the tips, season 0 i stayed away from rank trying to figure out what tole/character i like and want to be. Dagger has my most play time, Magneto is another one i like a lot, but still trying to feel him out. God bless you sir.
With equal skill level between opposing teams, dps imo is the most important role. If your dps cant get a pick while your tanks and supports are doing their roles, it's just gg. Instalocking dps is fine but make sure you get that many kills (and have less deaths). Otherwise, you can talk about swapping characters, maybe even roles.
I started to adventury myself in rank recently, I'm still a beginner and I tend to flex roles a lot, sometimes doing okay in them and sometimes not so much. Watching your videos I got inspired to one trick my favorite character: psylocke, but turns out that I suck at playing, mostly because of my aim, in this cases, shoudn't I play a hero that I excel better at?
dps runs in and gets instakilled in 1/4 of a second so quickly that my heal traveling towards him can't even touch his body then they get in mic and yell WHERE ARE MY HEALS!??! this has happened so many times in my games I am actually losing it
I am trying to take full responsibility for whether my team wins or loses. Right now I am just not good enough to get out of low elo. I did go 28-4 on Starlord earlier played really well and lost that one hurt.
if your healing is only twice your damage, you aren't healing enough. "Strategists" mean you are in the backline observing, communicating, and calling shots in the game. It doesn't mean you are a DPS. your damage is to protect yourself, help push advantage, or make the (rare) play if you see an opening. Damage boosting is also very situational. DPS having a heal on them they can play much more aggressively and get much more value than out of a 12% bonus. It also takes aggro off the tank, which lets THEM push up further. - Lifelong supp main
Tank should always shot call. Strategists should literally never shot call. A tank can relay when they're diving and call for heals when in trouble. Healers ONLY instructions should be whos flanking and who the flanker is attacking. Otherwise tank should call out who gets all on 1 bursted with auto attacks depending on their cooldowns, and call out when and who they're setting. This goes from any pvp team comp game... MOBAS, Albion, any e sports of any game. Shot caller is rarely utilized in fkin solo que tho 😂😂😂 nobody listens
I disagree because I don't think there's a magic ratio you need to hit, you just need to do *enough* healing. All of the supports can add useful kill pressure and the best way to keep your team mates alive is to kill the other team. You should be healing enough to keep people alive/safe but use the rest of your time to pressure the enemy. I'd rather have a 10/0/20 mantis than a 0/0/40 Jeff with quadruple the healing
I had 15,000 healing and was called trash because I only had 7 kills and 5,000 dmg. I had more heals alone than both strategist on the other team combined. Not my fault at that point.
the problem with low elo ranked is people dont use quickplay to practice they play ranked as if its quick play and to solo queue like that and not take the time to learn your role and your char is where the problem lies. Alot of the games ive played climbing could have been won if just 3 people were playing really good and the others were actually trying
I have an isssue with my right thumb where it’s kinda stiff and I track my targets by over correcting my aim. What aim sensitivity is best for stiff thumbs?
It depends on yall composition mostly if you’re like magneto, hulk, or strange you probably think you should be getting space but honestly it’s not completely your job depending on your comp if you’re solo tanking then yeah get space but if you have good dps and or a Thor, Venom, or Peni making space you should be in the back shielding and protecting your healers
The underappreciated comment is too real for dps, like unless you go 40-0 you're not important and if we lose it is somehow always our fault even if our Thor was running it down and dying or our Luna is constantly walking up too far.
Im struggling tanking. I always give in and get a tank when everyone picks dps. But i struggle. As an apex player i do better with punisher and enjoy playing him or loki. Loki is fun but def a learning experience
Insta lock is not an issue, tons of things that happen around it is the problem. I insta lock healers or tanks and sometimes dps but issue is when people do like shit and dont swap. On top of it winning it as a healer or tank when dps aint doing well is tough. I can have games with 40-50k dmg blocked or 20k+ damage healed, with more kills than both our dps combined and yet they wont swap and we lose cause i cant 1 v 6.
I don’t understand why people queue ranked and play some of the worst characters and don’t try and have a team build like dive or poke or brawl end up with a venom Thor Spider-Man Bucky cloak me on Luna with no team ups and wonder why we get rolled
5:21 says he met healers that have an ego then says the most egotistical thing I’ve ever heard non healer say. 🤦🏽♂️ some of y’all DPS mains are weird man
Haven't got a decent game of healers since lnvisible woman is perma instalocked every match 😂 I bought the skin and still havent even used it yet. lmfao
See, these videos are just not helpful, and in many ways promote the bad behavior. Yes, if you have a GM player on your team, then that player can instalock a class, be inflexible, and possibly carry. The problem in 99% of the instalock players are terrible, ONLY play the one hero, and are mediocre at that single hero at BEST. Instead of trying to learn 2-3 heroes, they see videos like this and feel validated in their behavior. These videos from the top 99.999% players show how they CAN'T relate to playing with a team with mid level skill across the board. I won a game today playing Namor and Hawk Eye. I am a REALLY good support player and have NEVER played DPS in comp. NEVER. But we had THREE instalock support players who still had less healing than the other team, but instead of being rigidly inflexible like them, I played the DPS role.
cherry-picking the one percent anecdote doesn’t change the overall point. instalocking literally doesn’t matter and you don’t have to flex every game. people that play these hero shooters just can’t wrap their minds around the fact that you need to have mastery on your hero to be a good player. i’d rather lose with an instalock dps than a filled tank.
@@eebbaa5560 And yet, my loss rate is disproportionately high with instalock DPS. So yes, it actually does matter. If you have three instalock DPS players and one tank, and the other team has two tanks, REGARDLESS of skill, the other team has a health pool 1000-1500 point MORE than your team. Are those instalock DPS players 1000-1500 damage points better in a team fight than the other team? EVERY team fight? And if the other team has good healers, maybe even more than that. Not in my experience. Then as soon as one DPS goes down, as they always do, the fight is over. I am actually 4-0 in comp as Dr. Strange, a character I NEVER play. I am a plat level support, maybe diamond level, but played Strange just to provide a health pool, and did my best not to die.
@ how would you even classify instalock dps to be able to know how much it’s affecting your win rate? is it every time you have 3 dps? is it every time the dps doesn’t perform? is it an instalock dps if he locks in at the last second but just doesn’t swap to what you want? what even is an instalock dps? it’s just pointless and arbitrary to devote any kind of time and energy thinking about this stuff.
I played a majority of my (solo to grandmaster) games as psyelocke but filled a solid chunk as mantis. Instalocking was never the issue tbh. I'd rather have an instalock whos comfortable on duelist than one who is forced to fill. If u cannot rank up and blame it on instalockers, YOU are the issue and arent good enough to rank up
THIS
I completely agree unless your dps don’t know how to confirm kills your tanks over extend or for strategist they’re either tryna play like they’re dps or just not competent enough with their character
@@THEMilesMorales dawg. Lock in dps and go for kills. Realistically until u get to mid to high diamond, getting high value kills while staying alive is enough to get you to rank up. I solo’d to diamond one before I ever thought of swapping off dps. At lower ranks, mechanical skill and experience on your character is what matters most. Trust me, just focus on what you can control (your own actions and play making) and you will rank up
So many dps are going to watch this and say, "Hey follow me as I push all by myself." It is pretty simple if your healers feel safe they will push with you. If you keep pushing at bad times, losing, and leaving healers vulnerable then they are going to focus on a better teamate that is actually helping the team.
@@TyLovePie that’s an issue you must deal with yourself. As I said, staying alive and maintaining the most value should be your own priority. Focus on yourself. If you feel you are a better dps than your own dps, start to learn dps. Focus on whichever role you feel you can make the most impact on. I’d suggest tank or dps but support can still be viable. Characters like mantis Luna and Adam have huge solo value potential by themselves. If you believe everyone else is making a mistake and that’s why you can’t rank up, you’re also an issue. You are stuck in that elo because you also make just as big mistakes in your respective role. If you minimize your own mistakes, you make it easier for your team to play around and they will do better respectively. For example, healers are in no way vulnerable in this game. Until the higher ranks you often don’t see this however. In higher ranks, mantis and Luna will freeze/ sleep someone diving them etc. TLDR, if you are a support complaining about ur dps and tanks not doing enough by themselves, you may likely not be doing enough yourself. If you want a replay of what a higher elo support looks like I can give u one of my codes of a game on mantis
2 types of instalockers
Guy who has 3000 hours in KovaakS alone having reached VT Nova. He will demolish the enemy team with Punishers main assault rifle alone.
Guy who picks Spiderman, because its his favorite superhero in the movies
I had a game where someone instalocked psylocke and someone said "you better get 40 kills". And they did, indeed get 40 kills by the end of the match.
That was me and my name was MLongDick
Most of the instalockers I ran into especially on higher ranks usually do well in my games. If you’re good at the character, play it.
Often times I also run into tank and support insta locks in higher ranks.
I instalock Raccoon every game I can and I climb pretty easily. Instalockers are not the issue.
Learned few stuff about solo Q in any game. First and foremost, consider that everyone in the enemy team knows what they are doing and that your team is full of apes with a keyboard until they demonstrate otherwise. This doesn't mean to talk bad or insult them, it just means to have 0 expectations and don't even communicate unless they prove to be thinking beings. Your team might act stupidly and you on your own must do WHATEVER IT TAKES to win the match. Flank, heal, tank, survive, contest, assist, zone, harrass, even give your team a sense of security. Anything it takes to take your team to the W. Not all matches are winnable but to lower your expectations and think on any way to have the W will make you learn to capitalize more objectives and to throw less if you expect your team to get overconfident and overextend or waste skills. Learning the strong heroes in the meta also helps a lot, but learning your matchups and positioning will make the difference too.
For the healer thing, you’re mostly right but it’s important to know when to heal and when to do damage or use utility. To make plays that either protect your team (cloaks right click) or make a push on a side angle with a dps (mantis’s damage boosts) is very important for consistently controlling a lobby. It’s mostly about team comp and advantages though, there’s no place where only healing and only damaging works. (Good video btw)
I feel like I went back to hell.The noobness is real climbing again.
I'm going 35/2/15 with 24 final blows on Squirrel Girl, and my healers aren't healing me for picking Squirrel Girl.
I know where every health pack on every map is now.
Lmfao real
The greatest speaker of truth on the platform
Finally the Yap session i was waiting for love these 🙏❤
I know what you mean by the 50% win rate to rank up is silly, but let's also consider the alternative. If it was much higher (as it ideally should be) those of us who play solo queue would be perpetually gate kept and toxicity would skyrocket. There's so many external variables that can contribute to losses, making the 50% rate seem fair for the average player.
I agree it’s just unfortunate that it sometimes causes rank to be less of a show of skill and more of a show of play time
I hear you with the pushing away from the point thing I literally did it earlier as Loki for me it’s not a ego thing it’s more of a I don’t want to lose because a star lord ran and sat on the point while we were too busy running a train on squirrel girl and dagger while their hulk and strange were reviving(speaking from experience) like you said it’s our job to fix dumb decisions sometimes the better play is letting some of you die so the objective doesn’t get taken if you’re good enough to win the 1v1s and your team mates died making space I did my part keeping the point safe and they did theirs sacrificing for space
5:24 no I'm with the healers on this one bc the enemy could steal the point at anytime when the team is messing around back there. Like I'm not gonna play stupid bc yall are
The amount of times that they “steal the point” is little to none. The point of pushing is staggering the spawns of the enemy so they never get a full fair team fight and they get snow balled into losing. If someone “steals the point” they are almost always only 1 or 2 people and end up becoming free kills for your team
Any decent DPS or tank with mobility is going to just wipe the healer then take the point. It's a free kill.
4:12 so true. Go in being your best self. The problem with team based games with extremely competitive PvP is a lot of people get lazy or are so incompetent they just assume getting carried is a luxury that or the other answer. They just don't care. In that case they should just play Quickplay. Not even conquest or any of the other new modes introduced in season 1 either.
13:10 Dom Toretto says it's not the car but the driver who uses the car
He also says family a million time's 😂
Thanks for the tips, season 0 i stayed away from rank trying to figure out what tole/character i like and want to be.
Dagger has my most play time, Magneto is another one i like a lot, but still trying to feel him out.
God bless you sir.
I feel like you could do good they’re both atleast above average in their roles and pretty good damage and stability
Bro Season 1 got everyone instalocking Sue. Now everyone wants to play support? 😂
Shes a proper support. Displacement is a proper support.
With equal skill level between opposing teams, dps imo is the most important role. If your dps cant get a pick while your tanks and supports are doing their roles, it's just gg. Instalocking dps is fine but make sure you get that many kills (and have less deaths). Otherwise, you can talk about swapping characters, maybe even roles.
I started to adventury myself in rank recently, I'm still a beginner and I tend to flex roles a lot, sometimes doing okay in them and sometimes not so much. Watching your videos I got inspired to one trick my favorite character: psylocke, but turns out that I suck at playing, mostly because of my aim, in this cases, shoudn't I play a hero that I excel better at?
Me enjoying the "mid" gameplay while listening to the useful yap 👌
dps runs in and gets instakilled in 1/4 of a second so quickly that my heal traveling towards him can't even touch his body then they get in mic and yell WHERE ARE MY HEALS!??! this has happened so many times in my games I am actually losing it
I am trying to take full responsibility for whether my team wins or loses. Right now I am just not good enough to get out of low elo. I did go 28-4 on Starlord earlier played really well and lost that one hurt.
if your healing is only twice your damage, you aren't healing enough. "Strategists" mean you are in the backline observing, communicating, and calling shots in the game. It doesn't mean you are a DPS. your damage is to protect yourself, help push advantage, or make the (rare) play if you see an opening. Damage boosting is also very situational. DPS having a heal on them they can play much more aggressively and get much more value than out of a 12% bonus. It also takes aggro off the tank, which lets THEM push up further.
- Lifelong supp main
Tank should always shot call. Strategists should literally never shot call. A tank can relay when they're diving and call for heals when in trouble. Healers ONLY instructions should be whos flanking and who the flanker is attacking. Otherwise tank should call out who gets all on 1 bursted with auto attacks depending on their cooldowns, and call out when and who they're setting. This goes from any pvp team comp game... MOBAS, Albion, any e sports of any game. Shot caller is rarely utilized in fkin solo que tho 😂😂😂 nobody listens
I disagree because I don't think there's a magic ratio you need to hit, you just need to do *enough* healing. All of the supports can add useful kill pressure and the best way to keep your team mates alive is to kill the other team. You should be healing enough to keep people alive/safe but use the rest of your time to pressure the enemy. I'd rather have a 10/0/20 mantis than a 0/0/40 Jeff with quadruple the healing
I had 15,000 healing and was called trash because I only had 7 kills and 5,000 dmg. I had more heals alone than both strategist on the other team combined. Not my fault at that point.
Mantis though doesnt apply to that logic, you need the crits to heal more,and your heals are instant, there is no reason to not shoot constantly.
Damn, that Mantis shade i got.. Sheesh.. I mean, yeah i might frontline, but i get more picks then my DPS, soooo... It works!
People pick a role that they think the team needs and think their job is done and expect other people to somehow win the game for them.
the problem with low elo ranked is people dont use quickplay to practice they play ranked as if its quick play and to solo queue like that and not take the time to learn your role and your char is where the problem lies. Alot of the games ive played climbing could have been won if just 3 people were playing really good and the others were actually trying
I have an isssue with my right thumb where it’s kinda stiff and I track my targets by over correcting my aim. What aim sensitivity is best for stiff thumbs?
Unrelated, but how do you get the yellow enemy outlines?
Colorblind settings change from red to yellow.
@@Tory-JJlike the color blind mode?
Nevermind I found it thanks
I admit, I personally as a Tank don’t protect my back line enough but that’s cause I’m busy try to take space on the front line . 🤦🏻♂️
Yeah that’s not just you lol
It depends on yall composition mostly if you’re like magneto, hulk, or strange you probably think you should be getting space but honestly it’s not completely your job depending on your comp if you’re solo tanking then yeah get space but if you have good dps and or a Thor, Venom, or Peni making space you should be in the back shielding and protecting your healers
I think most people stuck climbing need to stop blaming instalockers or whatever else and accept the reality that they deserve to be where they are.
The underappreciated comment is too real for dps, like unless you go 40-0 you're not important and if we lose it is somehow always our fault even if our Thor was running it down and dying or our Luna is constantly walking up too far.
Im struggling tanking. I always give in and get a tank when everyone picks dps. But i struggle. As an apex player i do better with punisher and enjoy playing him or loki. Loki is fun but def a learning experience
Insta lock is not an issue, tons of things that happen around it is the problem. I insta lock healers or tanks and sometimes dps but issue is when people do like shit and dont swap.
On top of it winning it as a healer or tank when dps aint doing well is tough. I can have games with 40-50k dmg blocked or 20k+ damage healed, with more kills than both our dps combined and yet they wont swap and we lose cause i cant 1 v 6.
crosshair code?
can confirm as Thor i farm people like crazy
i know i’m the problem man 😢
I don’t understand why people queue ranked and play some of the worst characters and don’t try and have a team build like dive or poke or brawl end up with a venom Thor Spider-Man Bucky cloak me on Luna with no team ups and wonder why we get rolled
What about when you're trying to learn a new character and thats why you're throwing
Personally I do that on an alt account but if you must do it in your rank welp.. you better mute voice and game chat LMAO
@@Coach_Shotty😂
5:21 says he met healers that have an ego then says the most egotistical thing I’ve ever heard non healer say.
🤦🏽♂️ some of y’all DPS mains are weird man
Haven't got a decent game of healers since lnvisible woman is perma instalocked every match 😂
I bought the skin and still havent even used it yet. lmfao
Ngl I had a Peni that went 15-20 nobody else was even in double digit deaths atleast I wasn’t but I’m pretty sure him and one healer went negative
I instalock Ironman ,cloak, Dr strange .. so I'm flexible
proud bronze 3 widow for life
See, these videos are just not helpful, and in many ways promote the bad behavior. Yes, if you have a GM player on your team, then that player can instalock a class, be inflexible, and possibly carry. The problem in 99% of the instalock players are terrible, ONLY play the one hero, and are mediocre at that single hero at BEST. Instead of trying to learn 2-3 heroes, they see videos like this and feel validated in their behavior. These videos from the top 99.999% players show how they CAN'T relate to playing with a team with mid level skill across the board. I won a game today playing Namor and Hawk Eye. I am a REALLY good support player and have NEVER played DPS in comp. NEVER. But we had THREE instalock support players who still had less healing than the other team, but instead of being rigidly inflexible like them, I played the DPS role.
cherry-picking the one percent anecdote doesn’t change the overall point. instalocking literally doesn’t matter and you don’t have to flex every game. people that play these hero shooters just can’t wrap their minds around the fact that you need to have mastery on your hero to be a good player. i’d rather lose with an instalock dps than a filled tank.
@@eebbaa5560 And yet, my loss rate is disproportionately high with instalock DPS. So yes, it actually does matter. If you have three instalock DPS players and one tank, and the other team has two tanks, REGARDLESS of skill, the other team has a health pool 1000-1500 point MORE than your team. Are those instalock DPS players 1000-1500 damage points better in a team fight than the other team? EVERY team fight? And if the other team has good healers, maybe even more than that. Not in my experience. Then as soon as one DPS goes down, as they always do, the fight is over. I am actually 4-0 in comp as Dr. Strange, a character I NEVER play. I am a plat level support, maybe diamond level, but played Strange just to provide a health pool, and did my best not to die.
@ how would you even classify instalock dps to be able to know how much it’s affecting your win rate? is it every time you have 3 dps? is it every time the dps doesn’t perform? is it an instalock dps if he locks in at the last second but just doesn’t swap to what you want? what even is an instalock dps? it’s just pointless and arbitrary to devote any kind of time and energy thinking about this stuff.
I’m confused by this comment. Did you actually watch the video before typing this? I think we agree on the general idea of this comment