ความคิดเห็น •

  • @catriamflockentanz
    @catriamflockentanz ปีที่แล้ว +3

    If that is the same continuity as the one with the shrinking Melia problems Fiora probably loves this.
    This animation gives "tiny pecks" for short kisses a whole new meaning.

    • @lightswitchclash
      @lightswitchclash ปีที่แล้ว

      I like to imagine that most of my animations all take place in the same continuity. So yeah, Fiora is probably enjoying it.

  • @tgb0079
    @tgb0079 ปีที่แล้ว +3

    Honestly your work has been getting much better, keep it up.

    • @lightswitchclash
      @lightswitchclash ปีที่แล้ว

      Thanks, I really appreciate that!

    • @tgb0079
      @tgb0079 ปีที่แล้ว +1

      @@lightswitchclash , I mean, I'm no animator, but it my only real issue, which doesn't really matter right now, is that some limbs like the hands can be stiff at some times, and it could benefit from some sound, but still, they're not taking much away from the viewing experience.

    • @lightswitchclash
      @lightswitchclash ปีที่แล้ว

      You don't have to be an expert to make critiques! I really appreciate the feedback.
      I agree that limbs feeling stiff and somewhat robotic is definitely a pain point for some of my work. The way that I animate basically lets me make two different poses for a character, and then I can have the computer connect the dots between those poses, which are known as key frames. Unfortunately, when the computer makes those in-between motions, they often look somewhat stiff, because the computer just does the basic task of moving from one position to the next. The solution to my problem is to add in more key frames between the main poses, so that I have finer control of how lifelike each action looks. Unfortunately, this takes a lot of time and effort to do, which is why animations that I put less time into often suffer more from this problem.
      Adding in sound effects is something I've toyed with before. When my animations involve more action, like a fight scene, I'm much more likely to consider adding sound, as things like sword clangs or gunshots are easy to get effects for. But for something more slow and quite like this, I'm not exactly sure how to go about adding in sound. The few times I've tried to add sound to these slower animations have felt a bit off, as the sound is kind of jarring, and takes you out of the video a bit. It's something I really should get better at though, because you're right that it could add a lot to my work.
      Again, I really appreciate the feedback, and getting to discuss what I did right and wrong with each video is one of my favorite parts of animation.

    • @tgb0079
      @tgb0079 ปีที่แล้ว +1

      @@lightswitchclash , you're welcome, I read the comment, and I understand now

  • @Official_NGMRX
    @Official_NGMRX ปีที่แล้ว +1

    This is like the most normal type of TF that doesn’t really change much to the character side from her shrinking

    • @lightswitchclash
      @lightswitchclash ปีที่แล้ว

      I actually wouldn't even consider shrinking to be a form of TF. I'd say it's something else entierly. I'm just not really interested in doing TF animations anymore, as I don't have fun making them.
      Although if I wanted to be pretentious, I could make a joke about applying a scale transformation to the character model, as a bit of a meta joke.

    • @Official_NGMRX
      @Official_NGMRX 11 หลายเดือนก่อน

      @@lightswitchclash I guess

  • @miltoncondorielmilhouse7007
    @miltoncondorielmilhouse7007 ปีที่แล้ว +1

    Lovely

  • @brandondillardvhs
    @brandondillardvhs ปีที่แล้ว +1

    Work is getting even better.

  • @theswags9675
    @theswags9675 8 หลายเดือนก่อน +2

    I wonder how you can restore her to normal size

    • @lightswitchclash
      @lightswitchclash 8 หลายเดือนก่อน

      It probably wears off after a time.

  • @Heyimdabooama
    @Heyimdabooama 5 หลายเดือนก่อน

    giant girls pls