Can anyone explain to me what Yulia’s deal is? She seems to be obsessed with math and logic but she deliberately designed the town’s layout to be confusing and convoluted. The game’s design docs call her a ‘scientific mage.’ Is she symbolic of the game’s coders, using complex and orderly algorithms to create a chaotic work of art?
The town has 3 architects like it has 3 ruling families and 3 doctors. Peter (designed the vertical buildings), Farkhad (designed the horizontal buildings), and Yulia (designed the roads). Like the families, these respond to The Bachelor, the Haruspex, and the Changeling respectively. The Bachelor's associations tend to be attached to ideas of transhumanism and art (the Polyhedron) superceding life. The Haruspex is attached to the earth and the people, Farkhad built the Cathedral which serves a function for the Town (making time) rather than existing to live past the town (the Polyhedron). The Changeling is attached to contrasts, the idea of impossible things coexisting and thus creating miracles. Yulia's roads literally allow Farkhad and Peter's creations to occupy the same space, but it's an uneasy union like everything in the town, thus why the roads seem to reject clear, straightforward design. The contrast of logic and chaos seems to be central to Yulia the same as other paradoxes/ironies are central to Changeling's other Bound i.e. Lara's kindness being a way for her to deal with the shame of her father being put to death/a smokescreen for her desire for revenge; Grief being a kingpin criminal who has never actually killed anybody. This is just a metaphorical way of looking at it though.
Like Reno Evangelista said. But there's also a simpler reason. She was comissioned by the Kain's to build the town roads. The purpose of transportation is secondary and almost entirely incidental. The primary purpose of the town's layout is to help the kains in their 'magic' which is less wand waving and more of a long-form complex version of psychology. where each road has an effect on the people who walk it. Something that leaves a mark on their souls (metaphorically). Actually getting from A to B was a secondary priority.
In addition to what gentlemen/ladies said before me, Yulia has also bumped into the net and strings of Fate - being a person obsessed with math and logic, she was forced to see that everything around her is predetermined and nothing have truly free will. She became a fatalist, calculating all the threads of fate and what should happen. However, Yulia same time bears inner desire to deny the Fate - with all her logical mind she does experiments on Fate, testing, how far it's fingers really go and what are it's real boundries, each time meeting the grim results that shows her the meaninglessness of trying to fight or outsmart Fate. And yet she still keeping some tiny portion of hope deeply inside her.
It's interesting that she, much like other characters like Oyun, also bears alongside typical spoken dialogue directed at Artemy some pieces which derive from interactions very much so meant to be had with the other healers. I wonder why that is, and why has it come into our hands in such a manner - so early - than any other pieces of the game's divergent paths.
Biggest plot twist of all time - the Undead Merchant in the Burg was talking about THIS Yulia the whole time 😳
Very nice, soothing voice.
It took me a long time to realize but “The Tripwires of Fate” refers to the lines.
ah, my wife.
Will it rain, will it snow? I don't know. Hey, she has exactly the same voice line as Ravel.
Can anyone explain to me what Yulia’s deal is? She seems to be obsessed with math and logic but she deliberately designed the town’s layout to be confusing and convoluted. The game’s design docs call her a ‘scientific mage.’ Is she symbolic of the game’s coders, using complex and orderly algorithms to create a chaotic work of art?
The town has 3 architects like it has 3 ruling families and 3 doctors. Peter (designed the vertical buildings), Farkhad (designed the horizontal buildings), and Yulia (designed the roads). Like the families, these respond to The Bachelor, the Haruspex, and the Changeling respectively. The Bachelor's associations tend to be attached to ideas of transhumanism and art (the Polyhedron) superceding life. The Haruspex is attached to the earth and the people, Farkhad built the Cathedral which serves a function for the Town (making time) rather than existing to live past the town (the Polyhedron). The Changeling is attached to contrasts, the idea of impossible things coexisting and thus creating miracles. Yulia's roads literally allow Farkhad and Peter's creations to occupy the same space, but it's an uneasy union like everything in the town, thus why the roads seem to reject clear, straightforward design. The contrast of logic and chaos seems to be central to Yulia the same as other paradoxes/ironies are central to Changeling's other Bound i.e. Lara's kindness being a way for her to deal with the shame of her father being put to death/a smokescreen for her desire for revenge; Grief being a kingpin criminal who has never actually killed anybody. This is just a metaphorical way of looking at it though.
Like Reno Evangelista said. But there's also a simpler reason. She was comissioned by the Kain's to build the town roads. The purpose of transportation is secondary and almost entirely incidental. The primary purpose of the town's layout is to help the kains in their 'magic' which is less wand waving and more of a long-form complex version of psychology. where each road has an effect on the people who walk it. Something that leaves a mark on their souls (metaphorically). Actually getting from A to B was a secondary priority.
In addition to what gentlemen/ladies said before me, Yulia has also bumped into the net and strings of Fate - being a person obsessed with math and logic, she was forced to see that everything around her is predetermined and nothing have truly free will. She became a fatalist, calculating all the threads of fate and what should happen. However, Yulia same time bears inner desire to deny the Fate - with all her logical mind she does experiments on Fate, testing, how far it's fingers really go and what are it's real boundries, each time meeting the grim results that shows her the meaninglessness of trying to fight or outsmart Fate. And yet she still keeping some tiny portion of hope deeply inside her.
@@thedreamscripter4002 also some dialogue metions that her math and logic skills are so great that she can sometimes predict future like a Mistress.
She wields the same logic I use to decide which npc I erase with a rusty scalpel as I traverse the Gut and Atrium 🧐
It's interesting that she, much like other characters like Oyun, also bears alongside typical spoken dialogue directed at Artemy some pieces which derive from interactions very much so meant to be had with the other healers. I wonder why that is, and why has it come into our hands in such a manner - so early - than any other pieces of the game's divergent paths.