i just subscribed. Lots of good c++ information, and you have some great work and editting in these videos. How do you feel about data tables vs data assets? I always wanted to do a rpg, with lot of weapons and armors and It seems either could work. I know in Lyra project they use alot of data assets.
Thank you for your subscription :) The best approach depends on the actual game design. I suggest using a hybrid approach to take advantage of both methods. Design your weapons, armor, etc., through data assets and list them all in a Data Table. You can then use this Data Table as a sort of database to spawn a random item when a player opens a chest.
Your videos are really neat and informative! Is there any chance that you could make a video to teach us how to make a generic confirmation widget like Lyra?
I was once advised in a tutorial to use Data assets because constructor helpers is the old way. It would be nice if you could do a tutorial on this. =)
Great tutorial.Thank you a lot..would be awsome make github repo for tests.I have paralized fingers after car accident and writing fast from screen is very painfull(
Amazing stuff, won't mind a longer video on the topic to showcase actual usecase.
man how do you manage to make videos on exactly what i need every single time
thank you so much, i hope you are not spying on me xdd
😈 you got me 😅
i just subscribed. Lots of good c++ information, and you have some great work and editting in these videos.
How do you feel about data tables vs data assets? I always wanted to do a rpg, with lot of weapons and armors and It seems either could work. I know in Lyra project they use alot of data assets.
Thank you for your subscription :)
The best approach depends on the actual game design. I suggest using a hybrid approach to take advantage of both methods. Design your weapons, armor, etc., through data assets and list them all in a Data Table. You can then use this Data Table as a sort of database to spawn a random item when a player opens a chest.
Perfect, thanks!!
Man, you are a real Man! THANK YOU!
Your videos are really neat and informative! Is there any chance that you could make a video to teach us how to make a generic confirmation widget like Lyra?
Thank you so much for your comment! I will definitely add this to the list of tutorials I need to tackle soon.
I was once advised in a tutorial to use Data assets because constructor helpers is the old way.
It would be nice if you could do a tutorial on this. =)
I will add this to the list of tutorials! :)
Great tutorial.Thank you a lot..would be awsome make github repo for tests.I have paralized fingers after car accident and writing fast from screen is very painfull(
Thanks. Would it help if I share a GitHub repository with a sample data table?
@@ScriptedAdventure yes for sure ..it help me a lot and i think not just me