Finally ! After many atempts and other tutorials before that weren't working for me i managed thans to you to get a decent kind of beginning of a health system. Thanks a lot and i can't say enough how i'm eager for the next chapter. you rule !
would like to see a 3 stage armor system similar to warzone or apex legends has it where you have a standard HP bar, and then 3 shield bars, totaling 200HP, 100 standard health and 33 HP per shield bar
Ey no joke that was really helpfull! I subbed and i really hope u will fokus more on ue5 tutorials in the future. As i see this is a new video since a while
I'll just say, as you continue to grow and learn, try to make your code as simple as possible. A lot of what I see can be simplified greatly, it would be great to see you take a second look :)
The goal of this system is actually to be comprehensive and easy to alter / implement into any project rather than being simple. Though I can see where you're coming from :)
Finally ! After many atempts and other tutorials before that weren't working for me i managed thans to you to get a decent kind of beginning of a health system. Thanks a lot and i can't say enough how i'm eager for the next chapter. you rule !
Good stuff man! Look forward to what you create.
Excellent!!! Can't wait till the next part drops.
would like to see a 3 stage armor system similar to warzone or apex legends has it where you have a standard HP bar, and then 3 shield bars, totaling 200HP, 100 standard health and 33 HP per shield bar
Sounds good. I will add that to the list. I will most likely make a series of case studies of mechanics from different games starting with that
@ incredible, cant wait to see what you offer
welcome back after 4 years and thanks for this tutorial. im looking forward for more from you. Subscribed!
And I'm here to stay! Thank you for your support!
Ey no joke that was really helpfull! I subbed and i really hope u will fokus more on ue5 tutorials in the future. As i see this is a new video since a while
I'm glad I was able to help out, and I definitely plan to continue making tutorials. Part 2 will be out this week!
good video! Love it
Thank you for the support!
You don't need to cache the owner variable. It is a pointer that the getter returns which is already stored.
You're totally right. I just wanted to have a variable people can see for the tutorial if they aren't fully comfortable with components.
@@idkprnce Considering they will be using this for their forseeable future, better idea to promote good practices
@@vegitoblue2187 Agreed. Thanks for the feedback
I'll just say, as you continue to grow and learn, try to make your code as simple as possible. A lot of what I see can be simplified greatly, it would be great to see you take a second look :)
The goal of this system is actually to be comprehensive and easy to alter / implement into any project rather than being simple. Though I can see where you're coming from :)