Health & Damage System (UE5) | Part 1 | Setting Up

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  • เผยแพร่เมื่อ 21 ม.ค. 2025

ความคิดเห็น • 18

  • @traumwelt1975
    @traumwelt1975 12 วันที่ผ่านมา

    Finally ! After many atempts and other tutorials before that weren't working for me i managed thans to you to get a decent kind of beginning of a health system. Thanks a lot and i can't say enough how i'm eager for the next chapter. you rule !

  • @MURDERAXE
    @MURDERAXE 3 วันที่ผ่านมา

    Good stuff man! Look forward to what you create.

  • @Nakasasama
    @Nakasasama 13 วันที่ผ่านมา

    Excellent!!! Can't wait till the next part drops.

  • @JenisixR6
    @JenisixR6 14 วันที่ผ่านมา +2

    would like to see a 3 stage armor system similar to warzone or apex legends has it where you have a standard HP bar, and then 3 shield bars, totaling 200HP, 100 standard health and 33 HP per shield bar

    • @idkprnce
      @idkprnce  14 วันที่ผ่านมา +2

      Sounds good. I will add that to the list. I will most likely make a series of case studies of mechanics from different games starting with that

    • @JenisixR6
      @JenisixR6 14 วันที่ผ่านมา

      @ incredible, cant wait to see what you offer

  • @asumahakiri7222
    @asumahakiri7222 23 วันที่ผ่านมา +1

    welcome back after 4 years and thanks for this tutorial. im looking forward for more from you. Subscribed!

    • @idkprnce
      @idkprnce  17 วันที่ผ่านมา +1

      And I'm here to stay! Thank you for your support!

  • @andyb.4698
    @andyb.4698 22 วันที่ผ่านมา +1

    Ey no joke that was really helpfull! I subbed and i really hope u will fokus more on ue5 tutorials in the future. As i see this is a new video since a while

    • @idkprnce
      @idkprnce  17 วันที่ผ่านมา +1

      I'm glad I was able to help out, and I definitely plan to continue making tutorials. Part 2 will be out this week!

  • @Kkhh-wd1np
    @Kkhh-wd1np 22 วันที่ผ่านมา +1

    good video! Love it

    • @idkprnce
      @idkprnce  17 วันที่ผ่านมา

      Thank you for the support!

  • @vegitoblue2187
    @vegitoblue2187 23 วันที่ผ่านมา +1

    You don't need to cache the owner variable. It is a pointer that the getter returns which is already stored.

    • @idkprnce
      @idkprnce  17 วันที่ผ่านมา

      You're totally right. I just wanted to have a variable people can see for the tutorial if they aren't fully comfortable with components.

    • @vegitoblue2187
      @vegitoblue2187 17 วันที่ผ่านมา +1

      @@idkprnce Considering they will be using this for their forseeable future, better idea to promote good practices

    • @idkprnce
      @idkprnce  17 วันที่ผ่านมา

      @@vegitoblue2187 Agreed. Thanks for the feedback

  • @adamweaver1166
    @adamweaver1166 20 วันที่ผ่านมา

    I'll just say, as you continue to grow and learn, try to make your code as simple as possible. A lot of what I see can be simplified greatly, it would be great to see you take a second look :)

    • @idkprnce
      @idkprnce  17 วันที่ผ่านมา +1

      The goal of this system is actually to be comprehensive and easy to alter / implement into any project rather than being simple. Though I can see where you're coming from :)