@Tyler Ford that manuver takes a bonus action, one of your attacks from an attack action and the other players reaction. High investment for little payoff (unless used on a rogue to get a reaction sneak attack or something similar.)
@@SchnaKe Too bad theirs no Polearm finesseable weapon cause then u could get Polearm mastery and get attack of opps when an enemy comes within 5ft of u (or if it had reach). That would be insane on a swashbuckler. Also if the dm is allowing unearthed arcana u can go into fighter and get the fighting style tunnel fighter for unlimited attack of opps. That would be good on any rogue cause then they can save they’re actual reaction for uncanny dodge.
@@cadenwerner3930 Potentially negligible if starting lvl 1 as a class with CON save prof and/or ending the spell near a Paladin's aura. Receiving buffs like Resistance and Bless from your party also helps.
For an example of a good build, Tulok the Barbarian just posted "How to play as Wiess Schnee in D&D" , based on the character from RWBY. He builds her as a varient human Swordsinger, adding just one fighter level. At the end, he describes it as the hardest to hit character he ever made.
This is the worst way to build a bladesinger I have ever seen. I mean, level 1 feat elemental adept cold? Are you serious? Of course, if you have fun with it, it's totally cool but yeah...
@@Blobby3822 it’s probably not fully optimal because it’s based off a character- all of tulok’s builds are. i don’t know RWBY, but i’d imagine weiss has to do with cold
@@thespine309 Weiss is technically a multi-element caster in the RWBY universe, but her preferred element is definitely ice. She maybe also had the nickname Ice Queen in early volumes (and totally deserved it, too :P ).
Song of Defense is a great ability. You mention that it takes a reaction so you are sacrificing shield for it, but the ability is meant to be used when shield wouldn't give you enough AC to avoid the spell attack or if the spell doesn't hit your AC, but makes you take a saving throw. I think the ability really competes with absorb elements spell, which take a reaction to gain resistance to an elemental damage effect and then powers up your next melee weapon attack with that elemental damage.
Two things to consider for Bladesinger's new version of Extra Attack would be Crossbow Expert and the Soulknife Rogue. Both would allow you to do the Attack > Cantrip > BA Attack combo you get from two weapon fighting, except they can do it at a 30ft or 60ft range respectively. Of the two I personally think Soulknife is better, but it does require a larger investment.
Soul knife has issues of its own though. The blades only appear when you take the attack action and since they're not a weapon worth at least 1 sp, you cant use BB/GFB
@@crownlexicon5225 The SK recommendation here is specifically for a ranged version of the Bladesinger, so you would generally be using Firebolt or Toll the Dead instead of a Blade cantrip with this version. Psychic Blade 1 > Firebolt > Psychic Blade 2. But if you still want to use a Blade cantrip sometimes with this version all you have to do is keep a short sword handy and draw it with your off hand when you’re in melee. Take the attack action, make your first attack with the Psychic Blade, use your Bladesinger Extra Attack to cast a Bladetrip with the short sword in your offhand, and then take your bonus action attack with the short sword.
The cantrip multiattack is amazing since 1 if you have booming blade you stab twice + get damage 2 if you have shocking Grasp you can move in to attack taze someone then back off with no repercussions 3 you can cast blade ward and attack making you have decent defenses and 4 if you have melfs minute meteors ready you can stab someone Mind Sliver someone in the area you're meteoring to give them a -d4 to the save then use your bonus action to bombard them also it's great if you have minimum 2 lv's fighter and go with Dueling fighting style to boost your damage and then with booming blade you can attack 4 times
I want to make a Fighter 14 Eldritch Knight (5th level caster), and 6th Level Wizard(6th level caster), for 11 caster levels total, and can cast disintegrate, or animate objects as the bonus action, or do 1 Cantrip and 3 regular attacks a round, 1 of those being the bonus action from war magic so you can still use a great sword. This seems incredible.
From what I remember, you dont add the spellcasting level when considering what level spells you can learn, only how many spell slots you have. For example, is entirely possible to have 7th level spell slots but not have the ability to learn spells naturally, (adding spells in game to your spellbook via copying from other spellbooks and scrolls still works). A 14th level Eldritch Knight can learn 3rd level spells max, as does a 6th level wizard. You would have to have a minimum of an 11th level wizard to have access to 6th level spells. Another note, you cant use two hands to make an attack during bladesong or it ends, leaving the greatsword idea unviable. Also also, EK has to be level 18 to be able to cast full-on spells and make an attack as a bonus action Also also also, the multiattacks do not add together during multiclass. So you would have at most 3 attacks from 14 fighter with the possible option of doing 1 attack and 1 cantrip, then a bonus action that isn't casting a spell or making a regular weapon attack. In this case, using crossbow expert would be a good idea since it counts as a bonus action.
You don't have a proper understanding of how these abilities stack or work. You'd have access to 6th level spell slots, but the spells you could learn can only be 3rd level or lower. The max level spell you can learn is dependent on your class level not your caster level. With your action you could make three attacks, two attacks & a cantrip, or cast a spell. Then as a bonus action you can make an additional attack if you did cast a cantrip during your action. I don't know where you got casting disintegrate or animate objects as a bonus action though. Neither class gets access to a feature that would allow that.
So IGN did an interview with Jeremy Crawford about Tasha's Cauldron of Everything, it includes images that can be found in the book, and shows the entire table of content. Here's the link: www.ign.com/articles/dnd-tashas-cauldron-of-everything-preview-pages-tcoe-jeremy-crawford
Great video as per usual, but I will say truestrike has 1 decent use. If you're about to cast an important. high level spell, it may be a good idea to use true strike to gain advantage and will be able to do a bit extra damage. It is usually bad, and that is very niche use as many high-level spells have saving throws, but there are still some niche uses. Still sucks, but there is a very slight and weak, but present use for it.
That, and forever free advantage on attacks, after round 1 of combat, provided you're Eldritch Knight or Profane Soul. Not bad if you're multiclassing into Assassin with Stealth Expertise for all the surprises.
@@zagreusnyx360 It would require one action every round though since the duration is only 1 round. So its not like you can cast it once and then be good for the rest of combat. You’d have to cast it again and again .
@@zagreusnyx360 Keep in mind, you're using your turn to gain advantage on 1 attack versus making two attacks. Sure, you're all but guaranteed a hit with your one melee attack, but two separate attacks might also hit without advantage. This is especially true when you have a maxed out attack stat (STR/DEX), and that's without a magical item or other buff. Not to mention, any good melee character (including an Eldritch Knight, Profane Soul, and now by extension the new Bladesinger) should always be trying to flank an enemy in melee whenever possible. This helps promote good teamwork within any party as well as strategy in combat. Bottom line; this is a decent or even a good strategy. However, True Strike is still, in the majority of many scenarios, a sub-optimal, subpar and even borderline bad spell. I personally believe there is truly no 'bad' spell in D&D. That being said, True Strike just isn't good.
Theirs better ways to get advantage. For example u could literally just get a familiar. No reason to waste your whole action doing nothing while also using up your concentration. And the enemy has to be within 30 ft of u and what happens if the enemy u casted it on dies? U waisted your whole action doing literally nothing. Also most high lv spells require saves not attack rolls.
For some reason I'm wanting to play a Wild Card Rogue/Bladesinger Wizard. I think it would make for a interesting character. Race is now up in the air. Was originally thinking Half-Elf. It's a gambler, too human from a elven pov because of the brashness and quick action. And too elven in some circles for humans. So life's a gamble. Roll the dice, fly by the seat of your pants, mr. Toads wild ride. Let's see where this goes. Kinda thinking. A adventurer thur and thur. Lol
Oh boy my poor brain. Dwarven Bladesinger. "Blade? Wha Blade! I has me Axe to do me singin' for me!" Sorry. But in think it would be fun for the rp. Elves don't like dwarves as a whole. But this would be a spit in the eye of elves everywhere. Lol if you say this class is still primarily a elf thing. But is open to a selected few barring elven acceptance etc etc. Lightfoot halfling I think would be a excellent choice as well. Lol
Ahh, true strike. The spell that could have been great if it was a bonus action to cast and affected an entire attack action. Of course, the changes you're talking about would at least give it the (highly circumstantial) function of allowing a rogue/bladesinger multiclass to use sneak attack even in the conditions where rogues normally can't ... though I think the swashbuckler does that better.
Song of defense-reaction used to expend a spell slot to reduce any damage taken by 5 X slot level. Competes with shield spell and absorb elements, but is still very useful to cover those spells shortcomings. • covers bludgeoning(fall damage/trap), force, necrotic, piercing(trap), poison, psychic, radiant, and slashing(traps) damage. • trigger not required to be an attack roll, saving throw, ability check, or even a damage roll involving dice. • Not affected by sight, or any other senses. • reduces concentration DC and failure chance by actually reducing damage which keeps you alive AND effective.
@@RichMerry i like that. The blood hunter alchemy is more negative then positive, but the artificer provides decent benefits that help in alot of situations!
@Callie Johnson yes and no. Monster slayer really only gets weaker with leveling. And the spell progression is slow. A lvl 11 monster slayer would fall short verse a lvl 4 rogue scout/7 blade singer.
Song of Victory feels like a boost that should be included in Bladesong, if I'm being honest. Like you said, at that level, it doesn't feel like it has the gravitas it would at 2nd level.
A Human Variant with Tough can mitigate this class' HP problem. I'd go on and add a Warrior Dip and a Fighting Initiate feat to grab two Fighting Styles (Duelist being one of them). Altough for the flavor of the Cat style I prefer the Longsword, the Rapier seems like the superior choice mechanics-wise. It allows the Bladesinger to dump Str and instead build on Dex and Int. Also gives a reason to use Piercer, a great Feat. This may not be the most optimal Bladesinger, but it will be worth a try as a more frontline-comfortable Bladesinger. I've always dreamed with playing a "Sword and Sorcery" type of character, and this subclass suits my taste better than the Eldricht Knight does.
Theirs no reason to use a long sword tho but ok (just super unnecessary also the fact the that u said u wanna play a sword and sorcery but raiper is a sword lol). But yea that’s what I said just get the toughness feat and even just raise your con as well. Bladesingers r the farthest thing from a glass cannon since they get some of the highest ac (30+ac without magic items). And yea this subclass is so much better the eldritch knight (I think the EK is pretty poorly made honestly). Also wtf is the piercer feat? Is that new?
@@luisgavila8412 Just looked it up. It’s just a better version of savage attacker (or at least one that doesn’t suck lol). Also what do u mean it would give u a reason to get it? U would have a reason to get it even if u were using a raiper. Honestly tho I don’t see the big deal about the feat it’s kinda meh honestly. It’s good but not great. Also I suppose I shouldn’t be speaking on the subject of u using a long sword instead. Since I once played as a ranged Paladin who used nothing but a crossbow (got the crossbow master feat). Which means no divine smite (but did use divine favor). But then again I’m not completely cucking myself since I played as a dex based Paladin (Dm let me dump str) and dex is far superior then str u know? I’ve also played a warlock without eldritch blast and a Druid who’s all built around charging in at enemies. I like to make unorthodox builds and try to make them work. Sometimes it works and sometimes they don’t lol.
So I feel like if you're going to make bladesingers able to use a cantrip and an attack without requiring the use of the BA then it should apply to the Eldritch Knight as well.
That would be a good idea, letting the Eldritch Knight use its multiple attacks would work to the fighter class showing up more. Especially when you get more than 2 attacks per action.
@@RichMerry exactly, the class as is feels like its neutering the fighter by limiting it to either say booming blade and a BA attack or 2 attacks with no spells.
@@RichMerry I mean if I'm just going to use shield and absorb elements I might as well do a 1 level dip in sorcerer and just get the 2 spells slots and pull from almost the same spell list
@@RichMerry I am relatively new to the game do you know if the armor Class ability the bladesinger has would stack with other armor effects like mage armor or the natural armor of a lizard person or by multiclassing into barbarian and getting their armor Class ability?
Having the option open if one is unavailable then you can use the other. Shield is a good backup and if you metagame then you can cast shield only when it would make the difference between the enemy hitting or missing.
@@RichMerry It's not metagaming to cast shield when you know you've been hit. It's how the spell's designed. 1 Reaction, which you take when you are hit by an attack or targeted by the magic missile spell.
@@marcperez2598 No table is cool with metagaming. It is lame but it would not be metagaming in this instance cause as someone else already said u can know if the attack would hit u before u cast the spell. Don’t worry up until like 2 years ago I didn’t know that’s how the spell worked and always thought it sucked because of that but after I actually looked at the spell description I realized how amazing the spell is and now it’s one of my faves (since I’m playing a class that can actually get it now being bladesinger lol). It’s insane on Bladesingers especially since it contributes to them being able to get to 30+ac. And this is y it pissed me off when he said Bladesingers r glass cannons. Like yea right. More like a glass canon inside of a tank. Also getting your con up and getting the toughness feat will make u not a glass cannon when u do get hit (which is unlikely). But even if u do u have shield and absorb elements and if neither of those work u have song of defense as a backup.
Hello, thanks for the video, you have solved many doubts about how to play a bladesinger. Although I still have a doubt. How many rogue levels do you recommend I multiclass? Thanks!
I depends on what level your DM is aiming to finish the campaign on. I would say 3 levels is good for a longer game because it lets you get the subclass and extra sneak attack damage. Anything more and you would loose out on your spell slots and feel like your behind the other casters in power.
With some Echo Knight, and upcast Shadow Blade, a Singer can do some vicious melee. Taking a couple levels in EK is a complete waste, the benefits are hugely redundant. Mirror Image is non-concentration, and wizards have the slots to use Shield spell like candy, which allows wizards to be more tanky. Concentrating on Animate Objects while you melee-fight is interesting too (very thematic with flying daggers). But really a bladesinger is a wizard, who is capable of fighting some. While an Eldritch Knight is a fighter who is capable of using some magic. If you want to melee "a lot", take EK. While Bladesinger might be better played as a very high-AC wizard, who can generally do more damage with weapons than cantrips when the risk of melee engagement is not high. The problem with bladesinger is that you need both Dex and Int very very high (maxed ideally). Which means you can't really get a couple of very badly needed Feats which would really make the class work as a melee character. If race restriction is now gone, I can't imagine taking anything other than variant human to be able to grab an extra feat. BS is absolutely starved for attribute points and feat slots.
The double requirements of dex and int does restrict your choices, but if you have a generous DM I’m sure you could swap some wisdom or charisma out for more dex.
Great video, I'll definitely be watching the ones to come. Also, are you planning on making a video on the Order Domain in the future? I can imagine it being a perfect Sauron-like character at lv.20
Truestrike isn't bad on a sneaky character. Making 2 attacks is not the same as truestrike when you can only make one sneak attack per turn, and a miss would give away your position.
If your stealthing u would have advantage anyways. True strike uses your whole action, uses up your concentration, has to be on an enemy within 30ft of u, and what happens if the enemy u casted it on dies? U just waisted your whole action. Theirs so much better ways to get advantage (like with a familiar). It sucks through and through. I’ve tried to get it to work in the past and it just sucks. Tho with this new feature bladesingers get at 6th lv along with extra attack (which if u didn’t know is true) makes this slightly better tho their might still be better Cantrips tbh.
Also if your worried about your position being given away when u miss then get the skulker feat. Tho it’s not very good tbh and theirs better feats out their.
@@davidstratton696 if you fight something that has high passive perception and high armor and you know its in the next room. If you are playing an assassin rogue and landing a hit on the first turn means a lot.
@@Zahnpuppy If u have true strike then u most likely have access to spells then y didn’t u just pick familiar (if not then pick up ritual caster or magic initiate to get it). If your a damn rogue and your having trouble beating enemies passive perception then your not a very good rogue. Did u not get expertise in stealth? Stealth takes a bonus action where as true strike take a whole action. Also u say high ac as if true strike gives u a better chance to hit then any other way to get advantage (it’s no different then any other advantage m). It sucks no matter what way u look at it. Pick booming blade and green flame blade as cantrips (or literally most of the other cantrips that don’t suck which I say cause theirs other cantrips that suck as much as true strike *cough blade ward).
@@Zahnpuppy It’s better to make two attacks with no advantage (advantage isn’t the only way to have sneak attack, just have ally within 5ft) then to make one attack with advantage and use up a whole action and use your concentration to do so (u have just as much a chance to hit lol).
Thumbnailwise, it doesn't make much sense. Geralt uses cantrips, low level buffs (mostly from potions) and maybe an occasional smite. I've never noticed him casting anything that could be called a 5th level spell. He's most definitely an eldritch knight. If you want a bladesinger esque character in Sapkowski's universe, look to Vilgefortz. And even with him, I'd say the closest he got to that is when he cast instant summons, shillelagh and Tenser's Transformation (maybe) to beat Geralt up.
Funnily enough it’s not the first thumbnail I had on the video. I chose a Geralt picture from soul calibur because they have clean artwork with white backgrounds, easier to crop out the image.
The change info was from a few sources, check out Reddit’s R/dndleaks for more info. There is a delay on Tasha’s physical copy coming to the U.K. it’s on the official wizards of the coast dnd website. dnd.wizards.com/products/tabletop-games/rpg-products/tashas-cauldron-everything
Thanks! It's absolutely nuts that bladesinger is getting a *buff*. Completely the opposite of what my friends and I expected when we heard it was getting reprinted. The level 6 feature is so nuts I'm now more than tempted to take bladesinger for heavy armour types, forsaking bladesong.
@@samwilliams6820 Y would u not use Bladesong as a bladesinger? That’s the damn point of playing one. That’s like picking a life cleric and not ever picking any healing spells like what?
Nope two weapon fighting works. Look it up fren. It says u can’t use 2 hands to make a melee attack meaning u can’t use a two handed weapon but using 2 one handed weapons works since your using one hand to attack with both.
I'm currently designing my own Dungeons & Dragons compatible subclass book, check out the behind the scenes video: th-cam.com/video/AMvQNtJZM9w/w-d-xo.html Check out some of my other subclass reviews in this playlist th-cam.com/play/PLcJxbxz7P6i3sM5I2igJJTH1D7RivAto4.html And here is the video detailing the bladesinger spell list th-cam.com/video/wqrXBCbnm-s/w-d-xo.html
Removing the race restriction was a bad move. It taints the lore. Imo, the bladesinger is a great class to play if you get good stat rolls. Studded armor, int+dex and mage armor give you an healthy early game ac and the bladesong is really quite impressive. I hope they give you that int damage bonus at a earlier level however, it would make you a little more effective in melee early on.
I believe that Tasha’s Cauldron is trying to be setting agnostic and give players more options. From a game design perspective it’s a positive step and as a DM you can quite easily ignore what you don’t like.
@@RichMerry I think the lore behind the bladesinger is more important than "being agnostic". If they want other races to be able to do something similar, they could either make a new class, or just let people homebrew, even create homebrew rules for it. I've heard of people altering it for other races before, but they made sure not to call them "Bladesingers" as everyone knows that Bladesingers are a very specific thing.
It’s similar to the Dwarven defender from 3.5 in that regard. Just changing the restriction is a bit easier for them to do than to totally rebrand a subclass to a Gish or some other blade magic school. It gives the responsibility for the lore to the DM and player. If your familiar with the videogame marvel Vs capcom infinite you’ll know that the developers got some backlash for removing x-men characters and claiming that other characters can do the same functions. If they called it something else would that make the bladesinger obsolete for the majority of players?
@@RichMerry I don't think so, not if it was done properly. They have many ways to handle it without tainting the lore. Bladesinger used to be a prestige class, that wouldn't be a bad option. Make a class called a "spellsword" or something and give the elven players who follow the RP and lore a reward in a prestige class. That would make it even more exclusive but I don't see an issue with that. You also have the aspect of the bladesong being a very specific thing, I don't think you'd give a generic "spellsword" class the bladesong even if the bladesinger class remained as an full class option. They'd probably be better off giving them a few extra fighter type abilities to fill in the gaps. Sort of like an inverted eldritch knight. A caster with fighting skills, rather than a fighter with spells. I understand the point of it being up to the players and the DM to use the lore correctly though, and it's cool if it works. I just doubt that many will. There'll be a lot of "um so gud dat dey med me da furst Tiefling bladesinger cos I brek da mould and am kewl" etc.
@@RichMerry yeah good point, I hadn't thought about that one, I'm assuming the lightning damage wouldn't be affected by rage bonuses, but I mean the idea of stacking bladesong and rage on something like bear or eagle totem warrior could be really fun to play in combat
Glass cannon? Glass canon? I haven’t even fully watched this video but I just couldn’t believe u called them a glass cannon. Bladesingers can get like the highest ac out of anyone. They can get like 30+ ac without magic items (involves casting of a few spells to do so but meh you’ll have a lot of spells later). They’re more so a glass cannon inside of a damn tank lol. But u could just get your con up and get the toughness feat and boom no longer a glass cannon and also song of defense is nice (especially if the spell shield can’t bring your ac high enough). Or use absorb elements which if u can use is much better then song of defense but if absorb elements and shield don’t work then song of defense comes in. They r the farthest thing from a glass cannon.
Just finished the rest of the video and u were right about the changes to the bladesinger. Tho idk about the being to change Cantrips out after reaching lv 3. One thing I really dislike about the change is I hate the way they changed it to equal your proficiency bonus to how many times u can use it long rest. It was much better before being able to use it 2 times per short rests. Y didn’t they just keep it so it’s both short rest. Also I like how u said song of defiance lol.
I guess the big problem with Bladesinger is the same problem with every Gish class. Your class advances are going into making you a less pathetic melee fighter rather than boosting your ability to cast spells. Fortunately the Wizard is a top tier spellcaster anyway, so you're still good at magic, you're just not as good as a character that's devoted themselves to spellcasting.
Your one of the tankiest thing tho. They r the only class (subclass) to be able to get to 30+ac without magic items (from my knowledge). They r the farthest thing from a glass cannon like he said in the video. U could just raise your con and get the toughness feat and your ac will be on par with pretty much everyone else. Gish classes r my fave thing to play and I don’t appreciate u hating on them. Their amazing!! Also it’s not like your losing out on the amount of spells u get and u also don’t have to go into melee. U can stay back with your 30+ac (along with having spells like absorb elements and the ability song of defense, and also shield but that’s how u can get up to 30+ac) and cast spells from afar if u wish to do that (personally I like going up). It’s not like it’s eldritch knight with not having much spells. Now they kinda suck and r kinda poorly designed. A Gish is a spellcaster who has a lot of defensive buff spells and they can mix it up in melee if they have to or u want to. But u don’t have to (tho I definitely like to lol). Keep in mind the added feature at lv 6 from the new bladesinger (which is actually how it is) doesn’t specify melee attack. So pick up a bow and use something like fire bolt, ray of frost, or chill touch (aka kill touch as I call it). Or any other ranged cantrip u like. Sorry this is long but I got triggered by u talking crap about my fave type of class (Gish) and also my fave subclass (bladesinger).
Correction: You can only use sneak attack once per TURN. That includes enemies turns so you can get sneak attack on an attack of opportunity.
@Tyler Ford that manuver takes a bonus action, one of your attacks from an attack action and the other players reaction. High investment for little payoff (unless used on a rogue to get a reaction sneak attack or something similar.)
Or you could take Sentinel and reliably attack on another's turn
@@SchnaKe Too bad theirs no Polearm finesseable weapon cause then u could get Polearm mastery and get attack of opps when an enemy comes within 5ft of u (or if it had reach). That would be insane on a swashbuckler. Also if the dm is allowing unearthed arcana u can go into fighter and get the fighting style tunnel fighter for unlimited attack of opps. That would be good on any rogue cause then they can save they’re actual reaction for uncanny dodge.
@@davidstratton696 you could use artificer or hexblade to attack with int or cha respectively. These would also work well with elven accuracy
Tenser's Transformation with Elven Accuracy would be the higher level combo spells.
The exhaustion save would be annoying, but the potential damage during the spell is immense
@@cadenwerner3930 Potentially negligible if starting lvl 1 as a class with CON save prof and/or ending the spell near a Paladin's aura. Receiving buffs like Resistance and Bless from your party also helps.
@@SchnaKe Tenser's already gives you proficiency in Con saves
@@quetzalcoatlus1892 You immediately make the saving throw AFTER the spell ends, which means you lose all effects of the spell when making the save.
@@SchnaKe oh, my bad. At least, it still helps with the unavoidable concentration saves
For an example of a good build, Tulok the Barbarian just posted "How to play as Wiess Schnee in D&D" , based on the character from RWBY. He builds her as a varient human Swordsinger, adding just one fighter level. At the end, he describes it as the hardest to hit character he ever made.
Tulok is pretty cool. His consistency of video uploads is admirable.
This is the worst way to build a bladesinger I have ever seen.
I mean, level 1 feat elemental adept cold? Are you serious?
Of course, if you have fun with it, it's totally cool but yeah...
@@Blobby3822 it’s probably not fully optimal because it’s based off a character- all of tulok’s builds are. i don’t know RWBY, but i’d imagine weiss has to do with cold
@@thespine309 Oh ok, cool.
@@thespine309 Weiss is technically a multi-element caster in the RWBY universe, but her preferred element is definitely ice. She maybe also had the nickname Ice Queen in early volumes (and totally deserved it, too :P ).
Song of Defense is a great ability. You mention that it takes a reaction so you are sacrificing shield for it, but the ability is meant to be used when shield wouldn't give you enough AC to avoid the spell attack or if the spell doesn't hit your AC, but makes you take a saving throw. I think the ability really competes with absorb elements spell, which take a reaction to gain resistance to an elemental damage effect and then powers up your next melee weapon attack with that elemental damage.
Fyi its called Song of Defense not song of defiance
@@mcullennz 3 months too late, but thanks I guess.
Also it doesn't only apply to magic damage. it applies to any damage.
Make True Strike a bonus action and it's no longer useless. Now a strategic choice.
It’s an underdog spell that has a lot of spirit but never gets picked.
I heard that the additional attack at 6th level will be changed so that you can cast a spell after making an attack.
Yes, if you choose the attack action you get two attacks like fighter or barbarian. You can also attack once then use a cantrip.
@@RichMerry that is going to make the subclass better
Two things to consider for Bladesinger's new version of Extra Attack would be Crossbow Expert and the Soulknife Rogue. Both would allow you to do the Attack > Cantrip > BA Attack combo you get from two weapon fighting, except they can do it at a 30ft or 60ft range respectively. Of the two I personally think Soulknife is better, but it does require a larger investment.
Soul knife has issues of its own though. The blades only appear when you take the attack action and since they're not a weapon worth at least 1 sp, you cant use BB/GFB
@@crownlexicon5225 The SK recommendation here is specifically for a ranged version of the Bladesinger, so you would generally be using Firebolt or Toll the Dead instead of a Blade cantrip with this version. Psychic Blade 1 > Firebolt > Psychic Blade 2. But if you still want to use a Blade cantrip sometimes with this version all you have to do is keep a short sword handy and draw it with your off hand when you’re in melee. Take the attack action, make your first attack with the Psychic Blade, use your Bladesinger Extra Attack to cast a Bladetrip with the short sword in your offhand, and then take your bonus action attack with the short sword.
The cantrip multiattack is amazing since 1 if you have booming blade you stab twice + get damage 2 if you have shocking Grasp you can move in to attack taze someone then back off with no repercussions 3 you can cast blade ward and attack making you have decent defenses and 4 if you have melfs minute meteors ready you can stab someone Mind Sliver someone in the area you're meteoring to give them a -d4 to the save then use your bonus action to bombard them also it's great if you have minimum 2 lv's fighter and go with Dueling fighting style to boost your damage and then with booming blade you can attack 4 times
I want to make a Fighter 14 Eldritch Knight (5th level caster), and 6th Level Wizard(6th level caster), for 11 caster levels total, and can cast disintegrate, or animate objects as the bonus action, or do 1 Cantrip and 3 regular attacks a round, 1 of those being the bonus action from war magic so you can still use a great sword. This seems incredible.
From what I remember, you dont add the spellcasting level when considering what level spells you can learn, only how many spell slots you have. For example, is entirely possible to have 7th level spell slots but not have the ability to learn spells naturally, (adding spells in game to your spellbook via copying from other spellbooks and scrolls still works). A 14th level Eldritch Knight can learn 3rd level spells max, as does a 6th level wizard. You would have to have a minimum of an 11th level wizard to have access to 6th level spells.
Another note, you cant use two hands to make an attack during bladesong or it ends, leaving the greatsword idea unviable.
Also also, EK has to be level 18 to be able to cast full-on spells and make an attack as a bonus action
Also also also, the multiattacks do not add together during multiclass. So you would have at most 3 attacks from 14 fighter with the possible option of doing 1 attack and 1 cantrip, then a bonus action that isn't casting a spell or making a regular weapon attack. In this case, using crossbow expert would be a good idea since it counts as a bonus action.
@@azaty1721 op doesn't seem to read rules.
You don't have a proper understanding of how these abilities stack or work. You'd have access to 6th level spell slots, but the spells you could learn can only be 3rd level or lower. The max level spell you can learn is dependent on your class level not your caster level.
With your action you could make three attacks, two attacks & a cantrip, or cast a spell. Then as a bonus action you can make an additional attack if you did cast a cantrip during your action.
I don't know where you got casting disintegrate or animate objects as a bonus action though. Neither class gets access to a feature that would allow that.
I like Battle Smith Artificer personally as a 3-level dip to have up to 3 buddies
So IGN did an interview with Jeremy Crawford about Tasha's Cauldron of Everything, it includes images that can be found in the book, and shows the entire table of content. Here's the link: www.ign.com/articles/dnd-tashas-cauldron-of-everything-preview-pages-tcoe-jeremy-crawford
That’s where I got the mimic colony background for the video. There is a table of contents and some cool artwork.
Really helpful introduction to this class. I'm hoping to play a Bladesinger in my next DnD campaign.
Honestly, I am glad that there's someone out there giving the bladesinger/swashbuckler combo some love!
Great video as per usual, but I will say truestrike has 1 decent use. If you're about to cast an important. high level spell, it may be a good idea to use true strike to gain advantage and will be able to do a bit extra damage. It is usually bad, and that is very niche use as many high-level spells have saving throws, but there are still some niche uses. Still sucks, but there is a very slight and weak, but present use for it.
That, and forever free advantage on attacks, after round 1 of combat, provided you're Eldritch Knight or Profane Soul. Not bad if you're multiclassing into Assassin with Stealth Expertise for all the surprises.
@@zagreusnyx360 It would require one action every round though since the duration is only 1 round. So its not like you can cast it once and then be good for the rest of combat. You’d have to cast it again and again .
@@zagreusnyx360 Keep in mind, you're using your turn to gain advantage on 1 attack versus making two attacks. Sure, you're all but guaranteed a hit with your one melee attack, but two separate attacks might also hit without advantage. This is especially true when you have a maxed out attack stat (STR/DEX), and that's without a magical item or other buff. Not to mention, any good melee character (including an Eldritch Knight, Profane Soul, and now by extension the new Bladesinger) should always be trying to flank an enemy in melee whenever possible. This helps promote good teamwork within any party as well as strategy in combat.
Bottom line; this is a decent or even a good strategy. However, True Strike is still, in the majority of many scenarios, a sub-optimal, subpar and even borderline bad spell. I personally believe there is truly no 'bad' spell in D&D. That being said, True Strike just isn't good.
Theirs better ways to get advantage. For example u could literally just get a familiar. No reason to waste your whole action doing nothing while also using up your concentration. And the enemy has to be within 30 ft of u and what happens if the enemy u casted it on dies? U waisted your whole action doing literally nothing. Also most high lv spells require saves not attack rolls.
Hey bravo Rich! Glad to see your channel doing so well! Your production quality is fantastic.
Thanks for the message. I’m trying to keep it consistent and I have been a lucky as well. The algorithm is a strange thing.
@@RichMerry You're getting Tasha's stuff out pretty damn quick! I'm having to plan an all-day filming session. Haha
For some reason I'm wanting to play a Wild Card Rogue/Bladesinger Wizard.
I think it would make for a interesting character.
Race is now up in the air. Was originally thinking Half-Elf.
It's a gambler, too human from a elven pov because of the brashness and quick action. And too elven in some circles for humans. So life's a gamble.
Roll the dice, fly by the seat of your pants, mr. Toads wild ride. Let's see where this goes. Kinda thinking. A adventurer thur and thur.
Lol
Oh boy my poor brain. Dwarven Bladesinger.
"Blade? Wha Blade! I has me Axe to do me singin' for me!"
Sorry. But in think it would be fun for the rp. Elves don't like dwarves as a whole. But this would be a spit in the eye of elves everywhere. Lol if you say this class is still primarily a elf thing. But is open to a selected few barring elven acceptance etc etc.
Lightfoot halfling I think would be a excellent choice as well. Lol
A zen firbolg would be a unique build as well. Low energy redirection of damage.
@@RichMerry "please stop trying to hurt me. I'm a man of peace. You will only be hurting yourself."
Lmao
I think Monk could also be a good subclass tbh, you’d have to start as a monk though for sure, planning a kensi monk bladesinger with an air theme.
A bit MAD for sure but yes
Hey man! Really glad to see you picking up in views and subscribers! Keep rocking the video's!
Thanks! I don’t know how long it will last but I’ll surf this wave for now.
Ahh, true strike. The spell that could have been great if it was a bonus action to cast and affected an entire attack action. Of course, the changes you're talking about would at least give it the (highly circumstantial) function of allowing a rogue/bladesinger multiclass to use sneak attack even in the conditions where rogues normally can't ... though I think the swashbuckler does that better.
The frustrating thing about true strike is that they where so close to making it a good spell but it fell at the last hurdle.
The intelligence to attacks and damage from Artificer and only with magic weapons is only with Battlesmith subclass.
This is awesome love the art and music as well🤘
Song of defense-reaction used to expend a spell slot to reduce any damage taken by 5 X slot level.
Competes with shield spell and absorb elements, but is still very useful to cover those spells shortcomings.
• covers bludgeoning(fall damage/trap), force, necrotic, piercing(trap), poison, psychic, radiant, and slashing(traps) damage.
• trigger not required to be an attack roll, saving throw, ability check, or even a damage roll involving dice.
• Not affected by sight, or any other senses.
• reduces concentration DC and failure chance by actually reducing damage which keeps you alive AND effective.
Want to try Wizard Blade Singer 16 and Rogue Swashbuckler 4. 2d6 Sneak attack which will work with Green-Flame Blade and Booming Blade.
Why 16th and 4th and not 17th and 3rd you lose an ASI for 9th level spells
@@expositionisunnecessary4651 fourth level Rogue feet I guess
Human variant: tough
Rogue scout
Wizard bladesinger
=geralt of rivia
What about Bladesinger and Artificer Alchemist? making potions and poisons was one of my favorite pastimes in the witcher 3.
@@RichMerry i like that. The blood hunter alchemy is more negative then positive, but the artificer provides decent benefits that help in alot of situations!
@Callie Johnson yes and no. Monster slayer really only gets weaker with leveling. And the spell progression is slow. A lvl 11 monster slayer would fall short verse a lvl 4 rogue scout/7 blade singer.
Song of Victory feels like a boost that should be included in Bladesong, if I'm being honest. Like you said, at that level, it doesn't feel like it has the gravitas it would at 2nd level.
Great vid, very informative and very clearly presented. thank you!
Your welcome. It’s good to hear people are enjoying the videos. Making the videos clean and easily digestible is one of my goals for this channel.
Thanks always love the content Rich
A Human Variant with Tough can mitigate this class' HP problem. I'd go on and add a Warrior Dip and a Fighting Initiate feat to grab two Fighting Styles (Duelist being one of them).
Altough for the flavor of the Cat style I prefer the Longsword, the Rapier seems like the superior choice mechanics-wise. It allows the Bladesinger to dump Str and instead build on Dex and Int. Also gives a reason to use Piercer, a great Feat.
This may not be the most optimal Bladesinger, but it will be worth a try as a more frontline-comfortable Bladesinger. I've always dreamed with playing a "Sword and Sorcery" type of character, and this subclass suits my taste better than the Eldricht Knight does.
Theirs no reason to use a long sword tho but ok (just super unnecessary also the fact the that u said u wanna play a sword and sorcery but raiper is a sword lol). But yea that’s what I said just get the toughness feat and even just raise your con as well. Bladesingers r the farthest thing from a glass cannon since they get some of the highest ac (30+ac without magic items). And yea this subclass is so much better the eldritch knight (I think the EK is pretty poorly made honestly). Also wtf is the piercer feat? Is that new?
@@davidstratton696 Piercer is a new feat in Tasha's, and is great for Rapier users.
@@luisgavila8412 Just looked it up. It’s just a better version of savage attacker (or at least one that doesn’t suck lol). Also what do u mean it would give u a reason to get it? U would have a reason to get it even if u were using a raiper. Honestly tho I don’t see the big deal about the feat it’s kinda meh honestly. It’s good but not great.
Also I suppose I shouldn’t be speaking on the subject of u using a long sword instead. Since I once played as a ranged Paladin who used nothing but a crossbow (got the crossbow master feat). Which means no divine smite (but did use divine favor). But then again I’m not completely cucking myself since I played as a dex based Paladin (Dm let me dump str) and dex is far superior then str u know? I’ve also played a warlock without eldritch blast and a Druid who’s all built around charging in at enemies. I like to make unorthodox builds and try to make them work. Sometimes it works and sometimes they don’t lol.
The video is great, and much appreciated! 😊👍🏻
I dislike the background music, though.
Yea, it’s tough to get good music that won’t get copyright striked these days. I was looking for something subtle in the background.
Love the video man
So I feel like if you're going to make bladesingers able to use a cantrip and an attack without requiring the use of the BA then it should apply to the Eldritch Knight as well.
That would be a good idea, letting the Eldritch Knight use its multiple attacks would work to the fighter class showing up more. Especially when you get more than 2 attacks per action.
@@RichMerry exactly, the class as is feels like its neutering the fighter by limiting it to either say booming blade and a BA attack or 2 attacks with no spells.
@@RichMerry I mean if I'm just going to use shield and absorb elements I might as well do a 1 level dip in sorcerer and just get the 2 spells slots and pull from almost the same spell list
I kinda agree. Eldritch knights r kinda meh. Their poorly made if u ask me.
Seems like your glass cannon issue is solved very easy. Human Variant take Mobile at Level 1.
It looks simple on paper but the mobile feat is really powerful on a gameplay mechanics level.
@@RichMerry I am relatively new to the game do you know if the armor Class ability the bladesinger has would stack with other armor effects like mage armor or the natural armor of a lizard person or by multiclassing into barbarian and getting their armor Class ability?
Yes the additional AC from the bladesong stacks on top of natural armour or light armour, but just for the time the bladesong is active.
Wizards are normally not proficient with armour. That is why the bladesinger is unique in that regard.
@@RichMerry thanks dude.
Pleeeeease make a video about Eldritch Knight!
Why would you want to combine the reduce damage you’re taking with the shield spell? That honestly makes no sense, you would use either or right?
Having the option open if one is unavailable then you can use the other. Shield is a good backup and if you metagame then you can cast shield only when it would make the difference between the enemy hitting or missing.
@@RichMerry yeah but metagaming is usually a trash thing to do, unless your table is cool with it
@@RichMerry It's not metagaming to cast shield when you know you've been hit. It's how the spell's designed. 1 Reaction, which you take when you are hit by an attack or targeted by the magic missile spell.
@@marcperez2598 No table is cool with metagaming. It is lame but it would not be metagaming in this instance cause as someone else already said u can know if the attack would hit u before u cast the spell. Don’t worry up until like 2 years ago I didn’t know that’s how the spell worked and always thought it sucked because of that but after I actually looked at the spell description I realized how amazing the spell is and now it’s one of my faves (since I’m playing a class that can actually get it now being bladesinger lol). It’s insane on Bladesingers especially since it contributes to them being able to get to 30+ac. And this is y it pissed me off when he said Bladesingers r glass cannons. Like yea right. More like a glass canon inside of a tank. Also getting your con up and getting the toughness feat will make u not a glass cannon when u do get hit (which is unlikely). But even if u do u have shield and absorb elements and if neither of those work u have song of defense as a backup.
Where did you get this picture?? Its fantastic!
Hello, thanks for the video, you have solved many doubts about how to play a bladesinger. Although I still have a doubt. How many rogue levels do you recommend I multiclass? Thanks!
I depends on what level your DM is aiming to finish the campaign on. I would say 3 levels is good for a longer game because it lets you get the subclass and extra sneak attack damage. Anything more and you would loose out on your spell slots and feel like your behind the other casters in power.
With some Echo Knight, and upcast Shadow Blade, a Singer can do some vicious melee. Taking a couple levels in EK is a complete waste, the benefits are hugely redundant.
Mirror Image is non-concentration, and wizards have the slots to use Shield spell like candy, which allows wizards to be more tanky.
Concentrating on Animate Objects while you melee-fight is interesting too (very thematic with flying daggers).
But really a bladesinger is a wizard, who is capable of fighting some. While an Eldritch Knight is a fighter who is capable of using some magic. If you want to melee "a lot", take EK. While Bladesinger might be better played as a very high-AC wizard, who can generally do more damage with weapons than cantrips when the risk of melee engagement is not high.
The problem with bladesinger is that you need both Dex and Int very very high (maxed ideally). Which means you can't really get a couple of very badly needed Feats which would really make the class work as a melee character. If race restriction is now gone, I can't imagine taking anything other than variant human to be able to grab an extra feat. BS is absolutely starved for attribute points and feat slots.
The double requirements of dex and int does restrict your choices, but if you have a generous DM I’m sure you could swap some wisdom or charisma out for more dex.
Great video, I'll definitely be watching the ones to come.
Also, are you planning on making a video on the Order Domain in the future? I can imagine it being a perfect Sauron-like character at lv.20
I’m planning on covering all the Tasha’s cauldron classes, but making time for videos is hard. I’m planning on making at least 2 a week
Truestrike isn't bad on a sneaky character. Making 2 attacks is not the same as truestrike when you can only make one sneak attack per turn, and a miss would give away your position.
If your stealthing u would have advantage anyways. True strike uses your whole action, uses up your concentration, has to be on an enemy within 30ft of u, and what happens if the enemy u casted it on dies? U just waisted your whole action. Theirs so much better ways to get advantage (like with a familiar). It sucks through and through. I’ve tried to get it to work in the past and it just sucks. Tho with this new feature bladesingers get at 6th lv along with extra attack (which if u didn’t know is true) makes this slightly better tho their might still be better Cantrips tbh.
Also if your worried about your position being given away when u miss then get the skulker feat. Tho it’s not very good tbh and theirs better feats out their.
@@davidstratton696 if you fight something that has high passive perception and high armor and you know its in the next room.
If you are playing an assassin rogue and landing a hit on the first turn means a lot.
@@Zahnpuppy If u have true strike then u most likely have access to spells then y didn’t u just pick familiar (if not then pick up ritual caster or magic initiate to get it). If your a damn rogue and your having trouble beating enemies passive perception then your not a very good rogue. Did u not get expertise in stealth? Stealth takes a bonus action where as true strike take a whole action. Also u say high ac as if true strike gives u a better chance to hit then any other way to get advantage (it’s no different then any other advantage m). It sucks no matter what way u look at it. Pick booming blade and green flame blade as cantrips (or literally most of the other cantrips that don’t suck which I say cause theirs other cantrips that suck as much as true strike *cough blade ward).
@@Zahnpuppy It’s better to make two attacks with no advantage (advantage isn’t the only way to have sneak attack, just have ally within 5ft) then to make one attack with advantage and use up a whole action and use your concentration to do so (u have just as much a chance to hit lol).
Thumbnailwise, it doesn't make much sense.
Geralt uses cantrips, low level buffs (mostly from potions) and maybe an occasional smite. I've never noticed him casting anything that could be called a 5th level spell. He's most definitely an eldritch knight.
If you want a bladesinger esque character in Sapkowski's universe, look to Vilgefortz. And even with him, I'd say the closest he got to that is when he cast instant summons, shillelagh and Tenser's Transformation (maybe) to beat Geralt up.
Funnily enough it’s not the first thumbnail I had on the video. I chose a Geralt picture from soul calibur because they have clean artwork with white backgrounds, easier to crop out the image.
May I ask where you got your info for the changes? Is it just a uk thing for tashas's to come out on nov 17?
The change info was from a few sources, check out Reddit’s R/dndleaks for more info. There is a delay on Tasha’s physical copy coming to the U.K. it’s on the official wizards of the coast dnd website. dnd.wizards.com/products/tabletop-games/rpg-products/tashas-cauldron-everything
Thanks! It's absolutely nuts that bladesinger is getting a *buff*. Completely the opposite of what my friends and I expected when we heard it was getting reprinted. The level 6 feature is so nuts I'm now more than tempted to take bladesinger for heavy armour types, forsaking bladesong.
@@samwilliams6820 You can't use heavy armor with a bladesinger. Your bladesong ends if you're wearing anything more than light armor.
@@samwilliams6820 Y would u not use Bladesong as a bladesinger? That’s the damn point of playing one. That’s like picking a life cleric and not ever picking any healing spells like what?
@@davidstratton696 merry Christmas to you too David!
Where can I find the background for this video?
It’s some of the preview artwork for the Tasha’s cauldron book.
@@RichMerry Where did you find them? It looked super cool!
www.ign.com/articles/dnd-tashas-cauldron-of-everything-preview-pages-tcoe-jeremy-crawford
They are from an IGN article of all places...
Cannot use Bladesong with TWF
100% Wrong, you might want to reread it.
Dwarven berserker Barbarian Bladesinger ?
To use bladesong you can only use one weapon, so two weapon fighting is of no use.
Nope two weapon fighting works. Look it up fren. It says u can’t use 2 hands to make a melee attack meaning u can’t use a two handed weapon but using 2 one handed weapons works since your using one hand to attack with both.
@@davidstratton696 so is this a change in Tasha's, or something I missed in sword coast?
@@Dragonkindred It’s always been a thing. Gotta read the exact words.
Illusionist bracers two cantrips per round
Could an artificer team mate make them for you?
You can only cast the cantrips you casted the first time. And yes, if you have an artificer.
I'm currently designing my own Dungeons & Dragons compatible subclass book, check out the behind the scenes video: th-cam.com/video/AMvQNtJZM9w/w-d-xo.html
Check out some of my other subclass reviews in this playlist th-cam.com/play/PLcJxbxz7P6i3sM5I2igJJTH1D7RivAto4.html
And here is the video detailing the bladesinger spell list th-cam.com/video/wqrXBCbnm-s/w-d-xo.html
Mordekainens sword is a worse spiritual weapon, change my mind lol
I can’t argue with that.
Removing the race restriction was a bad move. It taints the lore.
Imo, the bladesinger is a great class to play if you get good stat rolls. Studded armor, int+dex and mage armor give you an healthy early game ac and the bladesong is really quite impressive. I hope they give you that int damage bonus at a earlier level however, it would make you a little more effective in melee early on.
I believe that Tasha’s Cauldron is trying to be setting agnostic and give players more options. From a game design perspective it’s a positive step and as a DM you can quite easily ignore what you don’t like.
@@RichMerry I think the lore behind the bladesinger is more important than "being agnostic". If they want other races to be able to do something similar, they could either make a new class, or just let people homebrew, even create homebrew rules for it. I've heard of people altering it for other races before, but they made sure not to call them "Bladesingers" as everyone knows that Bladesingers are a very specific thing.
It’s similar to the Dwarven defender from 3.5 in that regard. Just changing the restriction is a bit easier for them to do than to totally rebrand a subclass to a Gish or some other blade magic school. It gives the responsibility for the lore to the DM and player. If your familiar with the videogame marvel Vs capcom infinite you’ll know that the developers got some backlash for removing x-men characters and claiming that other characters can do the same functions. If they called it something else would that make the bladesinger obsolete for the majority of players?
@@RichMerry I don't think so, not if it was done properly. They have many ways to handle it without tainting the lore.
Bladesinger used to be a prestige class, that wouldn't be a bad option. Make a class called a "spellsword" or something and give the elven players who follow the RP and lore a reward in a prestige class. That would make it even more exclusive but I don't see an issue with that.
You also have the aspect of the bladesong being a very specific thing, I don't think you'd give a generic "spellsword" class the bladesong even if the bladesinger class remained as an full class option. They'd probably be better off giving them a few extra fighter type abilities to fill in the gaps. Sort of like an inverted eldritch knight. A caster with fighting skills, rather than a fighter with spells.
I understand the point of it being up to the players and the DM to use the lore correctly though, and it's cool if it works. I just doubt that many will. There'll be a lot of "um so gud dat dey med me da furst Tiefling bladesinger cos I brek da mould and am kewl" etc.
@@artostheimplacable4095
Sorry but not everything in DnD has to be printed from a Forgotten Realms lore perspective.
“Bladeslinger”. ?
They didn't change that much.
There are not a lot of changes, but the ones they did make totally open the class up with the race restriction lifted.
ok hear me out, barbarian multiclass?
I’m listening…
How would rageing interact with booming blade?
@@RichMerry yeah good point, I hadn't thought about that one, I'm assuming the lightning damage wouldn't be affected by rage bonuses, but I mean the idea of stacking bladesong and rage on something like bear or eagle totem warrior could be really fun to play in combat
you sound boared out of your'e missery
Lol, I do enjoy the game and talking about the mechanics but IRL I have low energy.
Youre vid was informitive and. I thank you for update on this class, wich i particularly like
Glass cannon? Glass canon? I haven’t even fully watched this video but I just couldn’t believe u called them a glass cannon. Bladesingers can get like the highest ac out of anyone. They can get like 30+ ac without magic items (involves casting of a few spells to do so but meh you’ll have a lot of spells later). They’re more so a glass cannon inside of a damn tank lol. But u could just get your con up and get the toughness feat and boom no longer a glass cannon and also song of defense is nice (especially if the spell shield can’t bring your ac high enough). Or use absorb elements which if u can use is much better then song of defense but if absorb elements and shield don’t work then song of defense comes in. They r the farthest thing from a glass cannon.
Just finished the rest of the video and u were right about the changes to the bladesinger. Tho idk about the being to change Cantrips out after reaching lv 3. One thing I really dislike about the change is I hate the way they changed it to equal your proficiency bonus to how many times u can use it long rest. It was much better before being able to use it 2 times per short rests. Y didn’t they just keep it so it’s both short rest. Also I like how u said song of defiance lol.
I guess the big problem with Bladesinger is the same problem with every Gish class. Your class advances are going into making you a less pathetic melee fighter rather than boosting your ability to cast spells. Fortunately the Wizard is a top tier spellcaster anyway, so you're still good at magic, you're just not as good as a character that's devoted themselves to spellcasting.
It’s the bard issue of either hyper focusing on being really good at one thing or diluting it and being good or just OK at many things.
Your one of the tankiest thing tho. They r the only class (subclass) to be able to get to 30+ac without magic items (from my knowledge). They r the farthest thing from a glass cannon like he said in the video. U could just raise your con and get the toughness feat and your ac will be on par with pretty much everyone else. Gish classes r my fave thing to play and I don’t appreciate u hating on them. Their amazing!!
Also it’s not like your losing out on the amount of spells u get and u also don’t have to go into melee. U can stay back with your 30+ac (along with having spells like absorb elements and the ability song of defense, and also shield but that’s how u can get up to 30+ac) and cast spells from afar if u wish to do that (personally I like going up).
It’s not like it’s eldritch knight with not having much spells. Now they kinda suck and r kinda poorly designed.
A Gish is a spellcaster who has a lot of defensive buff spells and they can mix it up in melee if they have to or u want to. But u don’t have to (tho I definitely like to lol). Keep in mind the added feature at lv 6 from the new bladesinger (which is actually how it is) doesn’t specify melee attack. So pick up a bow and use something like fire bolt, ray of frost, or chill touch (aka kill touch as I call it). Or any other ranged cantrip u like.
Sorry this is long but I got triggered by u talking crap about my fave type of class (Gish) and also my fave subclass (bladesinger).
Like with bladesinger they’re a full caster so they have devoted to be a spellcaster so that doesn’t make any sense.
So what is wrong with you people Geralt is not a blade singer
Dood edit out your mistakes.