My biggest issue is punch tracking and not being able to cut off the damn ring effectively. Running around in circles the whole fight isn't boxing if the game doesn't allow you to be an inside fighter.
Not being able to cut off the ring was one of the biggest issues in fnc too. Both games you move just as fast moving backwards as going forward and it’s basically impossible to catch someone if they decide to run
Been saying it's hit detection this whole time. Hit detection being off in a boxing game should be criminal. That should be automatic refund for anyone who wants it.
Another thing we gotta talk about is when you actually time and land a punch, the opponent is able to counter you and sometimes stun/knock you down straight after or even while you're punching, which is completely unrealistic. It's like timed punches, especially jabs are useless.
Completely agree with this, and it's like a slap in the face to charge us $20 for a DLC when the game itself is completely broken and they haven't even gave us an update release date.
Cant belive people defend the flaws, latest developer notes dont look good - theyre already saying this patch aint the one, i wanna love the game and its close, yet the few steps that are wrong make it a million miles away
Got bad news for you bro, a dev on Discord said it won’t be fixed until 2025. He said they are still “discussing” how to fix the big issues the game has. They don’t know what to do. This next update is NOT going to be a huge transformation like the community expects. Minor tweaks/fixes but main focus is to make $$$ on the DLC. The game is cooked and it won’t survive the holidays. This was their last chance for me.
I've been saying this for months now... ever since that first bs WBC pack... this game will only serve as a microtransaction platform for people to buy fighter packs and they'll use that money to fund the development of their new game on Unreal Engine... I am not supporting this game studio any longer.
the problem with online is most likely due to Undisputed servers being peer to peer instead of them having dedicated servers. With peer to peer, the connection quality of the matches is entirely dependent on one of the 2 players internet connections. If there were dedicated servers and they were used correctly, there would be a fair middleground for both players in a match. And if the servers are optimized and good, it could possibly fix the DESYNC issues. Im not 100% sure but this is my theory
And I have over 200 wins online and still could lose to a 1-0 guy because of these flaws and than they start calling my record a fraud when messaging me after the fight, when in reality my punches are missing and not connecting even when their not blocking, meanwhile they got so many punches on me with no problem. I throw a wide open body hook and it just point plain miss now its the second round and im the one with only 70% stamina health while their pretty sure is 91% left, make it make sense, lol that's why I haven't really been on the game😂😂😂. Than got some nerves to be coming out with some dlc content, really.
I think the fact that FNC currently has a player base of nearly 3000 says it all, a 13 year old game that people are going back to because of Undisputed's state of play.
I made this point on one of your previous videos, I'm also noticing more and more knockdowns not registering. They just stood up or walking into the corner, and then I see them getting getting counted (needs fixing), which also leads me more to online syncing issues. I get interrupted from left, right, left right, body, body from Usyk & can't do anything as though all opponents punches are landing but when I go for similar combo they all miss, even though I'm in range and he's not blocking them. It's all messed up and just hope it gets fixed.
I hope they make the game better unlike most people my last boxing game before this was FN round 3 I never got to experience champions and boxing is my favorite sport
There’s a few issues. The punches aren’t landing on someone who’s standing right in your face like you said, can’t initiate the fight because the counter puncher will always win, there’s no balance speed boxers and power punchers, and you can’t use the ring properly.
Against an outside fighter it is futile to throw power punches because they basically never land because of some BS reason so you end up just gassing yourself out
It's an online issue, brother. During EA, when host was switching every other round; remember how every other round you just couldn't hit anything? That's happening, again. But for both parties, now. They have some serious net code issues.
NO NO NO ITS NOT... I ONLY PLAY OFFLINE AND PUNCH TRACKING IS BAD... Please for the love of God stop talking if you don't know for certain... I have played this game for its entire life cycle... The game is not registering hits since the last patch... I am watching my gloves bounce off their body but not getting hits reg and this is in completely offline modes which is what I have only ever played... it has nothing to do with online connectivity, they literally broke the game with the last patch.
@@DankSwegSkuxxXhayel I've played it during it's entire life cycle as well. And have continued to do videos for it for that duration. It definitely happens offline, too, but for different reasons. The punch tracking seems to have been brought down so that you cannot touch a moving target unless they're being hit with the punch appropriate for the angle. You can usually see it the most if you crank the difficulty to undisputed then watch the direction the CPU moves when you input a shot. They properly rotate a direction that will make you whiff. Something you should be familiar with being that you exclusively play offline. Online, with desync and terrible coding, etc - it's like the p2p bandwidth doesn't allow the game to properly find the right angles. It's most obvious with the body jab. Sometimes it just hits absolutely nothing despite being the punch that tracks the best. That isn't so much an issue offline. So yes, there's a problem. But it's far more prevalent online due to net code issues. Playing this game LAN or on Parsec, I only see the issues emerge seldomly. Whereas the entire fight they tend to present themselves online. Lastly - as seen in all of my online fight videos. I've compensated heavily for the punch tracking by constantly looking for those angles. And I'm now having fewer issues than most others. That's not a coincidence. That tells me that the lag online coupled with peoples movement is the issue. The people are seldomly where we see them on the screen. The hitbox and the actual player model are not properly aligned.
Add in the fact that Deontay Wilder's footwork should be worse. I mean irl the man moves like he has shit his pants he shouldn't even have the option of loose movement. In the game, his footwork is more effective than Ali. Joe Louis should also move a lot slower, irl he looked like he was on Valium.
Offline player here playing on PRO difficulty and these are the problems I see 1) Missed punches , blocked or countered punches happen far to frequently when you have the CPU hurt/tired and you just need one big shot to get him out . Its been incredibly hard to land those kinds of punches and feels very cheap the way you just start missing so easy 2) Scoring system is terrible. (Game breaking) Not sure how they score the rounds but it’s nearly impossible to win rounds off the jab trying to box beautifully. Often times I can go down 0-6, 0-7 rounds before I have to really mix it up and throw some Heavy punches to inflict damage. Now , in order to score a clean sweep of rds for someone like 0-7 they have to be winning the rds so convincingly to have such one sided scoring. Yet I can promise you any number of those rds realistically would be a toss up or should have went to me. So to score all those consecutive rds to the cpu is totally flawed . 3) stun/damage sequence is too slow and clunky. Trying to go after the cpu to put them down feels like you’re stuck in the mud , and they block mostly every punch you throw. I can hurt the cpu sometimes 5 different times in a fight and can’t put him down once. Only to get dropped the next round and lose the fight on the cards. Totally frustrating experience 4) Cpu counters too easily. You can’t even throw out a jab without it getting instantly countered. It doesn’t matter who your opponent is if you throw out a jab majority of the time it will be countered immediately. This isn’t right and it’s just quite annoying and not realistic. Yes when someone can time your jab they should be able to counter it but the input reading is the CPU AI is just ridiculous 5) CPU either throws too little punches and doesn’t do much just sits and waits to counter you but when you are hurt or getting low in health they turn into terminator mode and you can’t keep them off you. Getting chased down by Heavyweight Joe Joyce who is slow as shit in real life but when in terminator mode you can’t escape them 6) Punches bleeding through blocks. This is another major problem. It really screws up any kinds of tactics or defensive ability you’re trying to employ. Also is a big reason why you can’t escape CPU terminator mode because all their punches land and bleed through the blocks. Just very bad flawed gameplay 7- Fighter being stuck or frozen at critical moments of the fight. It even starts as soon as the bell rings for the rd , majority of the time you can’t even get the guy to move until 1-2 seconds go by. There are many more things I could say but those seem like the core issues I see. I do have fun with the game but it’s extremely frustrating to deal with a lot of these ridiculous issues
Shid the wait time already take forever when waiting for a fight. And we be fighting the same ppl at times and some still be cheesing and or cheating some type of way
100% DISAGREE. It's like this... The #1 MOST IMPORTANT thing... ...the game needs to SURVIVE is... CROSS PLATFORM PLAY! Without it NOTHING else matters. If you can't find fights, what does it matter if gameplay mechanics are improved? If they aren't putting emphasis on cross-platform play, players aren't coming back because of some improved mechanics, only to get beat-up by all the players who stuck through all the madness. The game needs a bigger player pool to ensure its survival.
Also noticed as well that rocking someone does not count on the cards like it should, if I rock someone 3 times in a round but my punches will not go through the guard I’ve still rocked you 3 times, should be a 10-8 because it was a one sided round where big damage was landed
Also, I thought they were going to be releasing 6 fighters every six weeks, didn’t know we were going to have to PAY for these. UFC does fighter updates at least once a month and never charge for added fighters. I could see a dlc for champion fighters and SOME legends but I’m not paying for buster douglas, sorry.
As far as whiffing goes, Ali '64's left hook is perhaps the worst offender. The punch usually goes over the block and often over the head of the opponent. Add that to the fact that you cannot even get chest to chest with the opponent because there is this invisible barrier that you cannot move past. This makes fighters like Rocky Marciano ineffective because he is a fighter with a short reach that needs to get as close as humanly possible to trap his opponent, often against the ropes. Remember the rope-a-dope Ali used? Not happening in this game anytime soon.
What is even more annoying is playing AI, they become magicians. Boys block everything when rocked and just gets away from everything. I verbally say “f***k this game” when I’m trying to drop the AI when they’re rocked.
I agree the punches are literally going thru ppl that is annoying as hell.. but what’s worse is when I’m winning and someone leaves I get the losss absolutely insane.. also what’s bad is you throw 3 punches and you have to let your bar get back up I don’t care what weight you are you can throw more than 3 punches what cardio these got it’s crazy the game rite now
I think its the directional hit detection I was watching Eddie hall as pry was punchin if you watch very carefully even though no one is controlling Eddie hall he seems to move his head very slightly with certain punches..and I know it slight but I think it was with the directional stick thats the punches that miss try using buttons for every punch then do same with full spectrum punches (analog stick) for every punch see what misses more i believe spectrum is the issue they need to fix
The issue is mostly online. Yesterday my internet didn't work properly and i almost lost to a guy with 0 wins and 5 losses. 90 percent of my punches just missed even though he wasn't blocking.
That's not hit detection. That's just not understanding hit and hurt boxes fully. I would get with some of the development guys in the FGC (fighting game community). They will be able to go through games files and visually show hitboxes and hurt boxes during game. One of the things to consider is if the hurt boxes move with the character during idle movement (which could cause that phasing effect). Or if the hurt box is static during movement in which case the characters idle movement is just within the actual hurtbox. There is a lot that goes into this. But in the FGC we have been dealing with far more complex games for a long time so we know how this goes but we also know that effect hit and hurt boxes on a system wide level isn't something you can do in a minor patch. Also consider active frames as well, this is a huge part of games that isn't understood well in boxing. When you throw a punch and the punch itself takes let's say 30 frames. You have startup frames which might be 6 frames, then you have maybe 4 active frames where the punch actually does damage and can connect with hurtboxes, then you have 20 frames of recovery. Most of the recovery can be cancelled into the next attack or sometimes the attack is negative which means the opponent recovers before you do so you are forced to block the next attack (we call it losing a turn). If you are swinging randomly and the game is not registering your hits on the opponent it's probably because he is in preblock frames and your next attack has active frames that are not actively hitting the opponents hurtbox. This happens in fighting games as well.
How is no one talking about they are also put ko animations and being able to change weight class in career mode into the dlc pack ….. like wow they charging people for something that should already be in the game so they basically charging for a update
wait what? is that part of the actual DLC or just the update that is releasing alongside it? surely they can't charge for features when this shitheap isn't even playable..
@@DankSwegSkuxxXhayel sadly yes it part of the paid dlc , I know it’s crazy right , let’s be very honest reason they put Jake Paul in right before Xmas it to hit that kid young teen market & hoping they going to get sales that why because the older lot ain’t fooling for it and their is no market left to sell to unless the game is heavily discounted
that part is actually separate from the dlc. only have to buy the boxers and cosmetics. you’ll be able to change weight classes in career, just gameplay changes are free.
The day after the very first update was my last time playing it. I play offline and the game and the computer was just fine and hard on undisputed level.
Why is nobody and I mean NOBODY talkin about how counters make ZERO sense????? Like I could go on forever how much they make no fuckin sense at all I got hit 2 punches before both flashed as a counter without me even throwing a single punch??????? Shit drives me insane
punch whiff is a problem. But the stamina drain dynamics are a bit broken now. As are the flash knockdown or stun dynamics. The blocking system is a bit broken the whole high low guard combined with too many other movement leans or slips mean head punching is less desirable than body punching. Its almost better to lead with a hook to the body with most fighters. Also its too easy to fight perminently on the back foot. lots of fighters dont want to come forward. And lots of fighters make you sit through the intro and round intervals and then just run from you for the whole fight.
When people say " oh stop complaining just get good" 🤦🏼♂️🤦🏼♂️🤦🏼♂️ bro boxing is punching with your fists. And if your punches are completely not connecting when they should, its nothing to do with skill issue...... I'll imagine playing a boxing game where punches are not connecting.....Imagine playing a FPS and the first 10 rounds from your magazine are fired at your target and they don't even register..... And someone says it's a skill issue 😂😂 no it's a game issue
I just bought the undisputed because it went on sale, i went back to ufc 5 especially since you can stand and bang on ufc now I love ufc. I waited for a boxing game for so long and this game really had let me down
its funny i've been playing so smoothly even when certain punches arent registering which i hate... im still doing marginally better than my opponents. i just keep dong the right thing in the ring and eventually i get them but the game is almost there yall
You’re 1000% right. I want the game to be good, it’s has elements of boxing you don’t even see in Fight Night games. You can’t even get off in Undisputed because the punches wonky as hell and stamina makes no sense.
Also need stamina bumped back up I dont care about the spammers it was more fun also career mode to its hard to play because of the sorry stamina update
Everyone should appreciate the people with a big following that speak out about this stuff frfr. if yall didn't speak out then nothing would be changed for us.💯💯
You not tripping bro it’s like fight all the bugs in the game and in my opinion I low key have to spam from time to time so I can feel satisfied for getting a hit after a 3-4 hit combo
Bruh I only play career that happens to me all the time, it makes it worse when my stats are lower than my opponent and I fight a perfect fight just to not be able to land punches
Bro i just purchased the game and offline the punches slightly register but for online the stamina, the punch register and overpowered power shots is game breaking ☠️
Tracking is just one of many issues, but the main for me is the servers. Pareing takes 2 min to happened, the connection is poor Just tragic. But, you also have the loosing when opponent disconnects. Just a sad story because i really do enjoy playing this game and like this game. I really had high hopes for this one.
I believe most of it is due to online with the wheef an other problems is online an off as i thinks net code or servers but the missing punches didnt happen prior to patch but i agree its mostly online for the missing punches
All the people coming up with excuse that it's online connectivity without really having any knowledge... I have played this game for its entire life cycle and only play offline modes... the punch tracking has been broken since the pre-december update and that is point blank. nothing to do with the online functionality, it is a game specific issue, something in the actual code that they have messed up and broken.
THIS IS MY COMMENT COPIED & PASTED FROM ONEGOODWES CHANNEL WARNING: VERY LONG POST BUT STAY WITH ME CAUSE IT’S WORTH IT💯💯🥊🥊 Thought about it since the release & I’ve figured it out, Wes….And Im Cold Blooded agrees with me cause he said that he came to a similar conclusion the other day….So follow me & walk wit me💯💯🥊🥊 The hit detection IS NOT the problem & would be a terrible quick fix Imo….The problem is the LACK OF ANIMATIONS in the library….There is not enough animations for the countless different scenarios that were consistently putting ourselves through in a fight…. Theory: The game probably has 80-120 different punch animations, including signature punch style (which some fighters does not have signature body punches in their punch sets)….When in reality, the game needs about triple & quadruple that amount (needing 300-400)….Just throwing numbers out there, so you can see where I’m headed…. So let’s say you do a STAND STILL JAB….There are 11 different fighters with their own unique punch set & 8 generic punch set styles….So that’s 19 in total….All 19 jabs are hitting the SAME location on the GPS, in the middle of the face….When irl, you can aim at the forehead, to the chin (pause), left/right jaw, left/right temple….So that’s 114 different trajectories/punches, which means each one is an individual animation 💯💯🥊🥊 So that’s why the HIT DETECTION feels off (to y’all, not me necessarily) because in theory, for that animation to trigger a landed/blocked punch, you would need your opponent to be in the perfect proximity/spot on the “GPS”….If they had MORE animations for the ONE specific punch, from all different angles/trajectories, from different distances that could land in different spots on a body part, then the game would feel more DYNAMIC…. Long story short, they need hundreds, if not thousands, of animations for the game to feel very dynamic & fluid💯💯🥊🥊 Maybe they will keep improving & expanding that animation library, which is my biggest concern right now💯💯🥊🥊
Undisputed is dead... Never mind it will die. Since UFC let's you play stand up online I've gone directly there haven't looked back and unless the update is really good it's getting deleted from my ps5 The biggest problem is the servers are shit so yeah ghost punches will be a thing all the way they won't fix it ever
The computer is whooping my ass. By round 3 I'm running the rest of the fight. Stamina is drained and the computer is always coming, gotta keep them off u that's more stamina gone
Hi Pry! Small creator here, I think you should keep putting the heat on the game devs of these games, UFC 5 is a disgrace of a sequel. I'm not even going to dabble in Undisputed just because of how much cheese there can be. I made a video about how to fight for newbies in UFC, mind giving it a peep when you can brother?
Thats not how it works. You made a tips and tricks video for ufc 4 and ufc 5. Those games have been out for how many years? The youtube algorithm won't promote your stuff
IMO they didn't fix the stamina. They've turned the game into a pot shot sim. They went too far the other way in response to the horrendous power spammers
I knew something was off. I’ve struggled in every match against the CPU since that update rolled out smh Aka timing, gassing out, lot of movement/clinch issues for me
@@EAssassins The amount of ghost hits I get hit with is crazy. Or when the opponent swing and instantly block stopping the animation, I get hit by air.
Bro how old are you because I come from Atari I was born in 91 I’m grateful but trust me I understand but you got to admit it’s great to be able to play a new boxing game count your blessings like you said you haven’t box a day in yo life. All my life I had to fight.
The tracking or hit detection whatever you want to call it need to be fixed and the stamina for regular punches need to be fixed people running around throws 1 power punch and you chasing while punches missing and your stamina draining at the same time and I didn’t even throw a single power shot and end up drained and low on stamina can’t even throw combos the whole 8 rounds
They tried to fix ppl getting hit with there guards up that’s why punches is missing ppl were complaining about getting hit with power while there guards is up
@derrickwalton6944 they were in a boxing ring. Both of them washed up and finished. Both highly likely took a dive too. He should be fighting boxers, not MMA guys who focus probably 20% on boxing as part of their day job.
My biggest issue is punch tracking and not being able to cut off the damn ring effectively. Running around in circles the whole fight isn't boxing if the game doesn't allow you to be an inside fighter.
Not being able to cut off the ring was one of the biggest issues in fnc too. Both games you move just as fast moving backwards as going forward and it’s basically impossible to catch someone if they decide to run
@@ChunkyKong-47I just stand still until they stop running
I've even had guys stop moving completely when I stopped chasing them, letting the time run out.
That is te reason why I like Tactic boxing, it looks like crap, but the game is the most similar to a real boxing fight
Hallelujah finally someone with sense
Been saying it's hit detection this whole time. Hit detection being off in a boxing game should be criminal. That should be automatic refund for anyone who wants it.
Amen. Faulty product
Not being able to clinch should be a crime
No other issue compares. It's maddening having 35% of punches not landing
Another thing we gotta talk about is when you actually time and land a punch, the opponent is able to counter you and sometimes stun/knock you down straight after or even while you're punching, which is completely unrealistic. It's like timed punches, especially jabs are useless.
Completely agree with this, and it's like a slap in the face to charge us $20 for a DLC when the game itself is completely broken and they haven't even gave us an update release date.
Isn’t the dlc the update ?
The update will be out with the DLC on the 12th?
Cant belive people defend the flaws, latest developer notes dont look good - theyre already saying this patch aint the one, i wanna love the game and its close, yet the few steps that are wrong make it a million miles away
Got bad news for you bro, a dev on Discord said it won’t be fixed until 2025. He said they are still “discussing” how to fix the big issues the game has. They don’t know what to do. This next update is NOT going to be a huge transformation like the community expects. Minor tweaks/fixes but main focus is to make $$$ on the DLC. The game is cooked and it won’t survive the holidays. This was their last chance for me.
Talking about Varus.
I've been saying this for months now... ever since that first bs WBC pack... this game will only serve as a microtransaction platform for people to buy fighter packs and they'll use that money to fund the development of their new game on Unreal Engine... I am not supporting this game studio any longer.
@DankSwegSkuxxXhayel you've got it. Case closed
Yea man this update feeling like a smoke screen... if it ain't fixed I'm uninstalling cuz it's starting to look like a cash grab frfr
Ngl if that's the case I might as well uninstall the garbage now I stg fight night is better
Since the update my punches lag. When I punch sometimes the punches are pulled.
Your 100% right. I was playing and couldn’t connect a wide open power hook that should’ve landed without question. THE GAMES GOTTA get changed
the problem with online is most likely due to Undisputed servers being peer to peer instead of them having dedicated servers. With peer to peer, the connection quality of the matches is entirely dependent on one of the 2 players internet connections. If there were dedicated servers and they were used correctly, there would be a fair middleground for both players in a match. And if the servers are optimized and good, it could possibly fix the DESYNC issues. Im not 100% sure but this is my theory
But when my opponent starts hitting me a few I get ko’d 😢
Facts!
And I have over 200 wins online and still could lose to a 1-0 guy because of these flaws and than they start calling my record a fraud when messaging me after the fight, when in reality my punches are missing and not connecting even when their not blocking, meanwhile they got so many punches on me with no problem. I throw a wide open body hook and it just point plain miss now its the second round and im the one with only 70% stamina health while their pretty sure is 91% left, make it make sense, lol that's why I haven't really been on the game😂😂😂. Than got some nerves to be coming out with some dlc content, really.
I think the fact that FNC currently has a player base of nearly 3000 says it all, a 13 year old game that people are going back to because of Undisputed's state of play.
I made this point on one of your previous videos, I'm also noticing more and more knockdowns not registering. They just stood up or walking into the corner, and then I see them getting getting counted (needs fixing), which also leads me more to online syncing issues. I get interrupted from left, right, left right, body, body from Usyk & can't do anything as though all opponents punches are landing but when I go for similar combo they all miss, even though I'm in range and he's not blocking them. It's all messed up and just hope it gets fixed.
I hope they make the game better unlike most people my last boxing game before this was FN round 3 I never got to experience champions and boxing is my favorite sport
There’s a few issues. The punches aren’t landing on someone who’s standing right in your face like you said, can’t initiate the fight because the counter puncher will always win, there’s no balance speed boxers and power punchers, and you can’t use the ring properly.
I bought the deluxe edition and I won't spend another penny until the gameplay is fixed.
Nah you ain't tripping i play offline and I stay missing punches
You're not tripping there's definitely a probably with missing punches, Im somebody that plays offline.
Against an outside fighter it is futile to throw power punches because they basically never land because of some BS reason so you end up just gassing yourself out
It's an online issue, brother. During EA, when host was switching every other round; remember how every other round you just couldn't hit anything? That's happening, again. But for both parties, now. They have some serious net code issues.
NO NO NO ITS NOT... I ONLY PLAY OFFLINE AND PUNCH TRACKING IS BAD... Please for the love of God stop talking if you don't know for certain... I have played this game for its entire life cycle... The game is not registering hits since the last patch... I am watching my gloves bounce off their body but not getting hits reg and this is in completely offline modes which is what I have only ever played... it has nothing to do with online connectivity, they literally broke the game with the last patch.
I was about to say I play offline and have problems
@@DankSwegSkuxxXhayel I've played it during it's entire life cycle as well. And have continued to do videos for it for that duration.
It definitely happens offline, too, but for different reasons. The punch tracking seems to have been brought down so that you cannot touch a moving target unless they're being hit with the punch appropriate for the angle.
You can usually see it the most if you crank the difficulty to undisputed then watch the direction the CPU moves when you input a shot. They properly rotate a direction that will make you whiff. Something you should be familiar with being that you exclusively play offline.
Online, with desync and terrible coding, etc - it's like the p2p bandwidth doesn't allow the game to properly find the right angles. It's most obvious with the body jab. Sometimes it just hits absolutely nothing despite being the punch that tracks the best. That isn't so much an issue offline.
So yes, there's a problem. But it's far more prevalent online due to net code issues. Playing this game LAN or on Parsec, I only see the issues emerge seldomly. Whereas the entire fight they tend to present themselves online.
Lastly - as seen in all of my online fight videos. I've compensated heavily for the punch tracking by constantly looking for those angles. And I'm now having fewer issues than most others. That's not a coincidence. That tells me that the lag online coupled with peoples movement is the issue. The people are seldomly where we see them on the screen. The hitbox and the actual player model are not properly aligned.
It’s when there rocked punches don’t land
This Next Update is the real Problem Child
I’m cool with how the punches r connecting it just seem like when they are rocked they r near impossible to hit
I find that i miss the hit boxes more when my character is moving
Add in the fact that Deontay Wilder's footwork should be worse. I mean irl the man moves like he has shit his pants he shouldn't even have the option of loose movement. In the game, his footwork is more effective than Ali. Joe Louis should also move a lot slower, irl he looked like he was on Valium.
Offline player here playing on PRO difficulty and these are the problems I see
1) Missed punches , blocked or countered punches happen far to frequently when you have the CPU hurt/tired and you just need one big shot to get him out . Its been incredibly hard to land those kinds of punches and feels very cheap the way you just start missing so easy
2) Scoring system is terrible. (Game breaking) Not sure how they score the rounds but it’s nearly impossible to win rounds off the jab trying to box beautifully. Often times I can go down 0-6, 0-7 rounds before I have to really mix it up and throw some
Heavy punches to inflict damage. Now , in order to score a clean sweep of rds for someone like 0-7 they have to be winning the rds so convincingly to have such one sided scoring. Yet I can promise you any number of those rds realistically would be a toss up or should have went to me. So to score all those consecutive rds to the cpu is totally flawed .
3) stun/damage sequence is too slow and clunky. Trying to go after the cpu to put them down feels like you’re stuck in the mud , and they block mostly every punch you throw. I can hurt the cpu sometimes 5 different times in a fight and can’t put him down once. Only to get dropped the next round and lose the fight on the cards. Totally frustrating experience
4) Cpu counters too easily. You can’t even throw out a jab without it getting instantly countered. It doesn’t matter who your opponent is if you throw out a jab majority of the time it will be countered immediately. This isn’t right and it’s just quite annoying and not realistic. Yes when someone can time your jab they should be able to counter it but the input reading is the CPU AI is just ridiculous
5) CPU either throws too little punches and doesn’t do much just sits and waits to counter you but when you are hurt or getting low in health they turn into terminator mode and you can’t keep them off you. Getting chased down by Heavyweight Joe Joyce who is slow as shit in real life but when in terminator mode you can’t escape them
6) Punches bleeding through blocks. This is another major problem. It really screws up any kinds of tactics or defensive ability you’re trying to employ. Also is a big reason why you can’t escape CPU terminator mode because all their punches land and bleed through the blocks. Just very bad flawed gameplay
7- Fighter being stuck or frozen at critical moments of the fight. It even starts as soon as the bell rings for the rd , majority of the time you can’t even get the guy to move until 1-2 seconds go by.
There are many more things I could say but those seem like the core issues I see. I do have fun with the game but it’s extremely frustrating to deal with a lot of these ridiculous issues
Shid the wait time already take forever when waiting for a fight. And we be fighting the same ppl at times and some still be cheesing and or cheating some type of way
Punching not connecting plus why I can’t hit nobody in the stomach
100% DISAGREE.
It's like this...
The #1 MOST IMPORTANT thing...
...the game needs to SURVIVE is...
CROSS PLATFORM PLAY!
Without it NOTHING else matters. If you can't find fights, what does it matter if gameplay mechanics are improved?
If they aren't putting emphasis on cross-platform play, players aren't coming back because of some improved mechanics, only to get beat-up by all the players who stuck through all the madness.
The game needs a bigger player pool to ensure its survival.
You can still find fights but it needs to be enjoyable. Game still has loads of issues
I'm so glad you're talking about the boxing game and not the Undisputed Forever mod
Also noticed as well that rocking someone does not count on the cards like it should, if I rock someone 3 times in a round but my punches will not go through the guard I’ve still rocked you 3 times, should be a 10-8 because it was a one sided round where big damage was landed
Also, I thought they were going to be releasing 6 fighters every six weeks, didn’t know we were going to have to PAY for these. UFC does fighter updates at least once a month and never charge for added fighters. I could see a dlc for champion fighters and SOME legends but I’m not paying for buster douglas, sorry.
I agree with you totally, I hope the devs listen!!!
Hit detection is a huge problem game definitely gone die out instantly if not fixed with this next update
Correction eddie hall is not a body builder he is a powerlifter
As far as whiffing goes, Ali '64's left hook is perhaps the worst offender. The punch usually goes over the block and often over the head of the opponent. Add that to the fact that you cannot even get chest to chest with the opponent because there is this invisible barrier that you cannot move past. This makes fighters like Rocky Marciano ineffective because he is a fighter with a short reach that needs to get as close as humanly possible to trap his opponent, often against the ropes. Remember the rope-a-dope Ali used? Not happening in this game anytime soon.
What is even more annoying is playing AI, they become magicians. Boys block everything when rocked and just gets away from everything. I verbally say “f***k this game” when I’m trying to drop the AI when they’re rocked.
I agree the punches are literally going thru ppl that is annoying as hell.. but what’s worse is when I’m winning and someone leaves I get the losss absolutely insane.. also what’s bad is you throw 3 punches and you have to let your bar get back up I don’t care what weight you are you can throw more than 3 punches what cardio these got it’s crazy the game rite now
The hit detection is horrendous
This is on point! Also the cpu/ AI stamina is still broken. They never get tired
Also peeped offline punches land more playing with my brother compared to playing online either way they needa get it back to what it was before
I think its the directional hit detection I was watching Eddie hall as pry was punchin if you watch very carefully even though no one is controlling Eddie hall he seems to move his head very slightly with certain punches..and I know it slight but I think it was with the directional stick thats the punches that miss try using buttons for every punch then do same with full spectrum punches (analog stick) for every punch see what misses more i believe spectrum is the issue they need to fix
The issue is mostly online.
Yesterday my internet didn't work properly and i almost lost to a guy with 0 wins and 5 losses. 90 percent of my punches just missed even though he wasn't blocking.
That's not hit detection. That's just not understanding hit and hurt boxes fully. I would get with some of the development guys in the FGC (fighting game community). They will be able to go through games files and visually show hitboxes and hurt boxes during game.
One of the things to consider is if the hurt boxes move with the character during idle movement (which could cause that phasing effect). Or if the hurt box is static during movement in which case the characters idle movement is just within the actual hurtbox.
There is a lot that goes into this. But in the FGC we have been dealing with far more complex games for a long time so we know how this goes but we also know that effect hit and hurt boxes on a system wide level isn't something you can do in a minor patch.
Also consider active frames as well, this is a huge part of games that isn't understood well in boxing. When you throw a punch and the punch itself takes let's say 30 frames. You have startup frames which might be 6 frames, then you have maybe 4 active frames where the punch actually does damage and can connect with hurtboxes, then you have 20 frames of recovery. Most of the recovery can be cancelled into the next attack or sometimes the attack is negative which means the opponent recovers before you do so you are forced to block the next attack (we call it losing a turn). If you are swinging randomly and the game is not registering your hits on the opponent it's probably because he is in preblock frames and your next attack has active frames that are not actively hitting the opponents hurtbox. This happens in fighting games as well.
How is no one talking about they are also put ko animations and being able to change weight class in career mode into the dlc pack ….. like wow they charging people for something that should already be in the game so they basically charging for a update
wait what? is that part of the actual DLC or just the update that is releasing alongside it? surely they can't charge for features when this shitheap isn't even playable..
@@DankSwegSkuxxXhayel sadly yes it part of the paid dlc , I know it’s crazy right , let’s be very honest reason they put Jake Paul in right before Xmas it to hit that kid young teen market & hoping they going to get sales that why because the older lot ain’t fooling for it and their is no market left to sell to unless the game is heavily discounted
that part is actually separate from the dlc. only have to buy the boxers and cosmetics. you’ll be able to change weight classes in career, just gameplay changes are free.
Yeah. I already stopped playing the game. Releasing DLC but no date for update is crazy😢
I think there will be some changes dec 12th but it's worrying the lack of coverage on it
The day after the very first update was my last time playing it. I play offline and the game and the computer was just fine and hard on undisputed level.
Why is nobody and I mean NOBODY talkin about how counters make ZERO sense????? Like I could go on forever how much they make no fuckin sense at all I got hit 2 punches before both flashed as a counter without me even throwing a single punch??????? Shit drives me insane
The most annoying thing about it is counters win rounds more than anything and the game picks and chooses what’s a counter an what isn’t?????
punch whiff is a problem. But the stamina drain dynamics are a bit broken now. As are the flash knockdown or stun dynamics. The blocking system is a bit broken the whole high low guard combined with too many other movement leans or slips mean head punching is less desirable than body punching. Its almost better to lead with a hook to the body with most fighters. Also its too easy to fight perminently on the back foot. lots of fighters dont want to come forward. And lots of fighters make you sit through the intro and round intervals and then just run from you for the whole fight.
When people say " oh stop complaining just get good" 🤦🏼♂️🤦🏼♂️🤦🏼♂️ bro boxing is punching with your fists. And if your punches are completely not connecting when they should, its nothing to do with skill issue...... I'll imagine playing a boxing game where punches are not connecting.....Imagine playing a FPS and the first 10 rounds from your magazine are fired at your target and they don't even register..... And someone says it's a skill issue 😂😂 no it's a game issue
I just bought the undisputed because it went on sale, i went back to ufc 5 especially since you can stand and bang on ufc now I love ufc. I waited for a boxing game for so long and this game really had let me down
spitting truth left and right❤
its funny i've been playing so smoothly even when certain punches arent registering which i hate... im still doing marginally better than my opponents. i just keep dong the right thing in the ring and eventually i get them but the game is almost there yall
You’re 1000% right. I want the game to be good, it’s has elements of boxing you don’t even see in Fight Night games. You can’t even get off in Undisputed because the punches wonky as hell and stamina makes no sense.
what elements in boxing does this have that fight night dosen't have?
@SC-fh7nt footwork that's it.
Also need stamina bumped back up I dont care about the spammers it was more fun also career mode to its hard to play because of the sorry stamina update
You’re spot on mate.
Anyone else think the ring is too big ?
So many runners now
Running the meta inside fighting needs some love
You just a bum I put money you cheat for wins
GAME IS ASS, I’m tired of defending this shit.
No u r right bro fr I throw punches an not any will land til I done punch so many times it's like it go through the body an don't land
Everyone should appreciate the people with a big following that speak out about this stuff frfr. if yall didn't speak out then nothing would be changed for us.💯💯
You not tripping bro it’s like fight all the bugs in the game and in my opinion I low key have to spam from time to time so I can feel satisfied for getting a hit after a 3-4 hit combo
Bruh I only play career that happens to me all the time, it makes it worse when my stats are lower than my opponent and I fight a perfect fight just to not be able to land punches
Already waiting 3-5 Minutes to find a Fight. And already most of players are Sweaters like me because everybody else is Quitting this.
$80 for this game is ridiculous. They need to take some notes from Fight Night Round 3. It's still arguably the best boxing game of all time.
Bro i just purchased the game and offline the punches slightly register but for online the stamina, the punch register and overpowered power shots is game breaking ☠️
It won’t die becuz it’s a lot of us boxing fans that love the game. Only casuals gone leave. Let em
Tracking is just one of many issues, but the main for me is the servers. Pareing takes 2 min to happened, the connection is poor Just tragic. But, you also have the loosing when opponent disconnects. Just a sad story because i really do enjoy playing this game and like this game. I really had high hopes for this one.
I believe most of it is due to online with the wheef an other problems is online an off as i thinks net code or servers but the missing punches didnt happen prior to patch but i agree its mostly online for the missing punches
But a another Problem is that when i start a game and my openment quit the game the screen freezin and in my fight tecord a become a lose more
I hope I can get on the game and not waste my time wen someone dashes out the game and I get no win with a lost 🤞🏾🙏🏾 new update better not be bad 🤞🏾
All the people coming up with excuse that it's online connectivity without really having any knowledge... I have played this game for its entire life cycle and only play offline modes... the punch tracking has been broken since the pre-december update and that is point blank. nothing to do with the online functionality, it is a game specific issue, something in the actual code that they have messed up and broken.
Do you think the new update will be in the new DLC that is being released on 12 December.👍
Its a business and they don't care about us. If the game dies I'll find something else to play.
$20 for 7 fighters is crazy to me
Bro ill have my block up clearly and it will still make the sound of me getting punched , this game is dope but man you basically fighting yourself
I been saying this since the release thank you because this is the hugesttt problem in the game
Man the game was good with hit detaction when it was released. I dont know how they fucked that up.
THIS IS MY COMMENT COPIED & PASTED FROM ONEGOODWES CHANNEL
WARNING: VERY LONG POST BUT STAY WITH ME CAUSE IT’S WORTH IT💯💯🥊🥊
Thought about it since the release & I’ve figured it out, Wes….And Im Cold Blooded agrees with me cause he said that he came to a similar conclusion the other day….So follow me & walk wit me💯💯🥊🥊
The hit detection IS NOT the problem & would be a terrible quick fix Imo….The problem is the LACK OF ANIMATIONS in the library….There is not enough animations for the countless different scenarios that were consistently putting ourselves through in a fight….
Theory: The game probably has 80-120 different punch animations, including signature punch style (which some fighters does not have signature body punches in their punch sets)….When in reality, the game needs about triple & quadruple that amount (needing 300-400)….Just throwing numbers out there, so you can see where I’m headed….
So let’s say you do a STAND STILL JAB….There are 11 different fighters with their own unique punch set & 8 generic punch set styles….So that’s 19 in total….All 19 jabs are hitting the SAME location on the GPS, in the middle of the face….When irl, you can aim at the forehead, to the chin (pause), left/right jaw, left/right temple….So that’s 114 different trajectories/punches, which means each one is an individual animation 💯💯🥊🥊
So that’s why the HIT DETECTION feels off (to y’all, not me necessarily) because in theory, for that animation to trigger a landed/blocked punch, you would need your opponent to be in the perfect proximity/spot on the “GPS”….If they had MORE animations for the ONE specific punch, from all different angles/trajectories, from different distances that could land in different spots on a body part, then the game would feel more DYNAMIC….
Long story short, they need hundreds, if not thousands, of animations for the game to feel very dynamic & fluid💯💯🥊🥊 Maybe they will keep improving & expanding that animation library, which is my biggest concern right now💯💯🥊🥊
Undisputed is dead... Never mind it will die. Since UFC let's you play stand up online I've gone directly there haven't looked back and unless the update is really good it's getting deleted from my ps5
The biggest problem is the servers are shit so yeah ghost punches will be a thing all the way they won't fix it ever
offline is a way better experience
The computer is whooping my ass. By round 3 I'm running the rest of the fight. Stamina is drained and the computer is always coming, gotta keep them off u that's more stamina gone
The computer don’t wanna fight I find it slow boring
@ at least they won’t quit if you losing
@@waynejeffery6995 i understand that it’s just been a cleaner boxing experience on my end
@@BuCkWiLdAjEthat's false, the CPU are hella fun and hard to go against.
Loose movement needs a nerf also. Tyson fury going 8 rounds without gassing out💯
Hi Pry! Small creator here, I think you should keep putting the heat on the game devs of these games, UFC 5 is a disgrace of a sequel. I'm not even going to dabble in Undisputed just because of how much cheese there can be. I made a video about how to fight for newbies in UFC, mind giving it a peep when you can brother?
Thats not how it works. You made a tips and tricks video for ufc 4 and ufc 5. Those games have been out for how many years? The youtube algorithm won't promote your stuff
I thought it was just me but they fixed stam and broke the hit detection badly
IMO they didn't fix the stamina. They've turned the game into a pot shot sim.
They went too far the other way in response to the horrendous power spammers
Yo fr ion even think it’s the game cuz if you ever boxed some of your punches are gonna rub off and not connect this even happens on fight night
To me that is the only thing that needs to be fixed
I knew something was off. I’ve struggled in every match against the CPU since that update rolled out smh
Aka timing, gassing out, lot of movement/clinch issues for me
I’m getting hit with 2 losses if my opponent dashboards now (PS5)
I thought I was the only one
@ I’ve had like 4 legit losses out of my last 20 matches, yet during that time I’ve racked up 20 losses 😭
tracking and hit detection is much better offline
No tf it’s not that shit is ass
Just got off the shit cause it pissed me off
True but it's still not good enough, number of times I get countered cause I hit the air next to the AIs head is pain lol
@@EAssassins bro i dont think the game is good enough. No disagreement here
@@EAssassins The amount of ghost hits I get hit with is crazy. Or when the opponent swing and instantly block stopping the animation, I get hit by air.
If it’s not fixed with this update then they should pack it up. 5 years and this is the game they released, not even the same game they advertised
Bro how old are you because I come from Atari I was born in 91 I’m grateful but trust me I understand but you got to admit it’s great to be able to play a new boxing game count your blessings like you said you haven’t box a day in yo life. All my life I had to fight.
You must be a cheater wtf is you talking bout? This game weak ASL
I deleted undisputed off my ps5
U not trippin it’s when they r rocked
Ain’t nothing wrong with not liking EA UFC!! Ppl get mad just because of what you like and don’t like!!
Undisputed please listen to proxis he's right n I'm getting frustrated waiting on U guys I paid for game n I played it twice ffs
If they don’t fix the issues that needed to be fixed in this newbpatch, this game is getting put in the bin
Respect!
If connection is bad it will be terrible!
The tracking or hit detection whatever you want to call it need to be fixed and the stamina for regular punches need to be fixed people running around throws 1 power punch and you chasing while punches missing and your stamina draining at the same time and I didn’t even throw a single power shot and end up drained and low on stamina can’t even throw combos the whole 8 rounds
They tried to fix ppl getting hit with there guards up that’s why punches is missing ppl were complaining about getting hit with power while there guards is up
The heavyweight division online ranked has become a jab simulator.
did you see the new boxer previews?
Paul need$ respect as a boxer by know he got years n made accomplishments.
No he doesn't. Look who he is fighting. He is not respected until he takes a standard route like everyone else.
Lol he just fought a guy 31 years older than him stfu
@@BallJuiceOfZeus he has a name tho he’s not the best. He making money moves n doin popularity stuff off his name we know he’s not tryna b the best rn
@@mikeadams7904 u don’t think knocking out two mma pro fighters is an accomplishment there’s not many people who can do that.
@derrickwalton6944 they were in a boxing ring. Both of them washed up and finished. Both highly likely took a dive too. He should be fighting boxers, not MMA guys who focus probably 20% on boxing as part of their day job.
yup