8 Overlooked Details in Budokai Tenkaichi 4! (Sparking Zero Gameplay Breakdown)

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  • เผยแพร่เมื่อ 12 พ.ค. 2024
  • 8 Overlooked Details in Budokai Tenkaichi 4! (Sparking Zero Gameplay Breakdown)
    A lot of gameplay was shown in the recent "Speed Vs. Power trailer!
    There's a lot of stuff to talk about, so join me today, as I break down the latest trailer.
    Follow me on Twitter/X: / kadazeee
    0:01 - 0:06 Intro
    0:07 - 1:14 Revenge Counter
    1:15 - 1:46 Super Perception
    1:47 - 2:29 Short Dash
    2:30 - 3:03 Vanishing Assault
    3:04 - 3:31 Dashing
    3:32 - 3:54 Kiai Cannon
    3:55 - 4:11 Fluffy Hair
    4:12 - 5:17 Spin Kick
    5:18 - 5:42 Vanishing Combos
    5:43 - 6:51 Battle Damage
    6:52 - 7:35 Violent Rush
    7:36 - 8:00 Dynamic Weather
    8:01 - 8:59 Lock On Mechanic
    9:00 - 9:16 Tenkaichi 3 Air Combo
    9:17 - 10:07 Z Counter
    10:08 - 10:29 Beam Clashes
    10:30 - 11:59 Super Trunks, Broly, Burter
    12:00 - 12:33 Closing Thoughts
    Subscribe for more Dragon Ball content!! :D
  • เกม

ความคิดเห็น • 884

  • @kadazee
    @kadazee  หลายเดือนก่อน +708

    We got Kakunsa! lmao
    Also, I forgot to mention that non flying characters, such as Roshi, will slowly descend like they did in previous games. 11:17
    A 22+ minute of Secrets in DBZ games is coming up next Friday! 😇

    • @davidsdomainforgamers7347
      @davidsdomainforgamers7347 หลายเดือนก่อน +9

      kadazee my goat fr

    • @Gogitio224
      @Gogitio224 หลายเดือนก่อน

      I might get budokai tenkaichi 3 on ps2

    • @itsw1ll24
      @itsw1ll24 หลายเดือนก่อน +6

      Hold on, I though all characters had the ability to break combos by rapidly tapping L1 (or R1, I can't remember) - it pushes the opponent back back takes away a chunk of your health

    • @thelegendaryshallot1717
      @thelegendaryshallot1717 หลายเดือนก่อน

      It is true that all characters could do this but I think he told explosive wave type utility moves because they don't take away health​@@itsw1ll24

    • @JTKRoyale
      @JTKRoyale หลายเดือนก่อน +11

      It's gonna be real embarassing for you guys when I cook all of yall online with Kakunsa fr

  • @YTHomer
    @YTHomer หลายเดือนก่อน +2010

    My only wish with this game is that Akira Toriyama could have lived to see it release. Rest in Peace.

    • @VongolaXZax
      @VongolaXZax หลายเดือนก่อน +36

      Same

    • @2saintlovature
      @2saintlovature หลายเดือนก่อน +269

      I really doubt he would’ve cared about this game, lol.

    • @donkaibs5515
      @donkaibs5515 หลายเดือนก่อน +60

      Akira would have had to ok a lot of this so I’m pretty sure he seen it,hell may even of played a build of it!!

    • @NeegaBob
      @NeegaBob หลายเดือนก่อน +1

      @@2saintlovaturelmao fr

    • @flarenexuz1159
      @flarenexuz1159 หลายเดือนก่อน +85

      ​@donkaibs5515 that's not exactly true toriyama did not care for anything dragon ball related after cell saga it was clear he was burnt out db evolution made him so mad tho he made battle of gods sure toriyama is involved in character designs for side games like jump force but creatively he's not involved as much as you think kakarot was the first game toriyama was clearly hands on with and that was literally the only game
      majority of the time toriyama don't care
      whenever u see toribot when he was alive and it was a message toriyama was involved if it wasn't then he was not involved

  • @PotentialLegend
    @PotentialLegend หลายเดือนก่อน +830

    Changing the base speed is such a great change to me. Because the base movement speed in the old Tenkaichi games was actually so slow you would basically always be pressing X whenever you move so it made perfect sense to make that the default speed. And I bet we will still be able to move slowly by just pushing the stick halfway like how you make yourself in walk in most games.

    • @Von_D
      @Von_D หลายเดือนก่อน +74

      Right? Basically nobody in DBZ moves that slow in combat. The only times I can think of when the characters slowly float forward without outright walking was just for dramatic tension buildup.
      If I had to give you one actual specific example, Piccolo did it right before trying to fight Goku in World's Strongest (DBZ Movie 2). If I had to stretch for more examples, Garlic Jr.'s henchmen run on air very slowly before jumping Piccolo at the very start of Dead Zone (DBZ Movie 1).

    • @MegaMega95
      @MegaMega95 หลายเดือนก่อน +8

      ​@@Von_DOr Vegeta and Goku slowly approaching each other in their SSJ2 fight after Goku sent Vegeta into a rock wall (episode 230)

    • @DerpyTC
      @DerpyTC หลายเดือนก่อน +4

      In the 3rd tenkaichi you could cancel your animations to move a lot faster

    • @PotentialLegend
      @PotentialLegend หลายเดือนก่อน +8

      @@Von_D Exactly and that's the only reason I ever moved without dashing in the games too. I bet you'll probably still have the old movement speed when you're in close range though when pressing X becomes a sidestep for balance but still looks to be a bit faster than old games.

    • @KikonSketches
      @KikonSketches หลายเดือนก่อน +4

      Facts its super smart, there was no point in not using it, moving slow just got you hit.

  • @JTKRoyale
    @JTKRoyale หลายเดือนก่อน +470

    There was a button input to break out of combos in Budokai Tenkaichi 3 too, but if you used it, it drained your health by about a bar. I forget the exact button input, but it was there indeed

    • @_xfuturetrunksx_
      @_xfuturetrunksx_ หลายเดือนก่อน +103

      L1 twice was the input!

    • @JTKRoyale
      @JTKRoyale หลายเดือนก่อน +38

      @@_xfuturetrunksx_ Thanks, I knew I wasnt tripping!

    • @leeconroy5468
      @leeconroy5468 หลายเดือนก่อน +16

      That reminds me of the tenkaichi tag. They had the same counter system, but you had to press all buttons on the psp.

    • @riccardoreato6661
      @riccardoreato6661 หลายเดือนก่อน +33

      Had to look for a comment like this before commenting it myself: yes L1 twice and you traded HP (about 1/5 of one HP bar actually) and every character could break out of combos

    • @ac04project
      @ac04project หลายเดือนก่อน +4

      ​@@riccardoreato6661god I hate that move. In conjunction with character that had explosive wave was str8 cheese to fight against

  • @thearmorpiercer
    @thearmorpiercer หลายเดือนก่อน +275

    11:41 broly's explosive wave attack has multiple of those blasts coming out of it, its a reference to that bit in the broly movie also seen in his Meteor Shower super attack in DBFZ. the sphere blast is gonna be the initial attack but those additional blasts he fires off will also be attacks that can catch the opponent

    • @OCTOBEEN
      @OCTOBEEN 25 วันที่ผ่านมา

      yeah I was kinda surprised he didn't connect the dots there

  • @miguelhernandezhernandez3175
    @miguelhernandezhernandez3175 หลายเดือนก่อน +166

    "And finish it up from behind"
    Kadazee-2024

    • @Khann_2102
      @Khann_2102 หลายเดือนก่อน +10

      5:29

    • @ProJohnson
      @ProJohnson หลายเดือนก่อน +3

      Nahhhhhh💀💀💀💀💀

    • @ashlirabid9614
      @ashlirabid9614 หลายเดือนก่อน +2

      Dude

    • @user-rm4cj4js6w
      @user-rm4cj4js6w หลายเดือนก่อน +3

      I literaly saw your comment as he said it

    • @daieth4492
      @daieth4492 21 วันที่ผ่านมา +2

      That what she said

  • @tomparker2326
    @tomparker2326 หลายเดือนก่อน +89

    I loved how the screen shaked in Ultimate Tenkaichi when you were powering up. I'm so glad to see that in Sparking Zero. Makes you feel powerful.

    • @deadfaniscole7160
      @deadfaniscole7160 หลายเดือนก่อน +3

      And the fact when you reach ultimate transformations the weather changes with it. That is awesome to see

    • @CarlosGabriel-cf8vz
      @CarlosGabriel-cf8vz 17 วันที่ผ่านมา +2

      ​@@deadfaniscole7160That same happens in Raging Blast

    • @blakerea4645
      @blakerea4645 11 วันที่ผ่านมา

      @@CarlosGabriel-cf8vzthanks no one asked

  • @bluehotsaiyan5955
    @bluehotsaiyan5955 หลายเดือนก่อน +99

    Fun fact you didn’t mention: the beam deflect mechanic in SZ is actually a reference from RB2.

    • @JDB_Art
      @JDB_Art หลายเดือนก่อน +19

      He said that on a different video I think

    • @bluehotsaiyan5955
      @bluehotsaiyan5955 หลายเดือนก่อน +8

      ​@@JDB_Art Really? I'll have to check it out. 👍
      Edit: I just saw that vid. You're right.

    • @Dizastermaster.
      @Dizastermaster. หลายเดือนก่อน +4

      Yeah but it was free in raging blast. Also it's from RB1 im pretty sure

    • @DaBearsManiac2
      @DaBearsManiac2 7 วันที่ผ่านมา

      @@Dizastermaster. Yeah the beam deflect was cool and came in super handy when you were low on life and trying to stay in the fight. The fact that it was free deflect for all ki based supers was an awesome input.

  • @daz-4th882
    @daz-4th882 หลายเดือนก่อน +30

    the smoke making way for vegeta's ki bIasts _is the cooIest damn thing_

  • @micheal7932
    @micheal7932 หลายเดือนก่อน +82

    9:17 I'm not going to lie, I played BT2/3 for years and never learned how to do the Z-counter.
    I just got used to anticipating the counter, vanishing out of the way... and winning the conga line that often started up.

    • @qdakid7776
      @qdakid7776 หลายเดือนก่อน +10

      In all Honesty the bt games have terrible controls for all of the advanced techniques I really hope they use the raging blast control scheme or something completely different in general

    • @SocksNGames
      @SocksNGames หลายเดือนก่อน +5

      @@qdakid7776 I think there is a reason the bt games are as loved by the fanbase as they are

    • @D3ATHRAV3
      @D3ATHRAV3 หลายเดือนก่อน +1

      ThTs what it’s called! Z counter. Yea really powerful move

    • @D3ATHRAV3
      @D3ATHRAV3 หลายเดือนก่อน +17

      @@qdakid7776nooooo raging blast was SO dumbed down… tenkaichi 3 actually has the best combat imo. responsive, options, and techniques are linked So you can chain combos together seamlessly

    • @Leo-the_cat-and_blai
      @Leo-the_cat-and_blai หลายเดือนก่อน +4

      ​@@D3ATHRAV3
      Yep

  • @anonluxor470
    @anonluxor470 หลายเดือนก่อน +163

    I never noticed Goku lost his target 8:06

    • @yuri_fudoshiki07
      @yuri_fudoshiki07 หลายเดือนก่อน +29

      you can briefly hear a sound effect for it in the actual trailer, it's just a little different from the one on BT3

  • @kentcht61689
    @kentcht61689 หลายเดือนก่อน +36

    4:45 That combo string shown in Sparking Zero does exist in BT3, but only some characters like Bardock can perform it.
    Pick Bardock, and do the string:
    3xSquare, 2xTriangle, Square.
    But there are some differences on S!Z's one, for example, the fact that it starts with Heavy Finish, while BT3 starts with Rolling Hammer, and also the extra hit S!Z's string does, since it's 4 while in BT3 it's 3.

  • @deadzone6661
    @deadzone6661 หลายเดือนก่อน +72

    I noticed Goku’s grunts when he’s fighting and getting hit sound like his old voice clips from the Budokai and Budokai Tenkaichi 3 games.

    • @ero-senninsama1734
      @ero-senninsama1734 หลายเดือนก่อน +16

      Its going to be like that until a demo or the full game comes out

    • @MaigenMaylight
      @MaigenMaylight หลายเดือนก่อน +13

      When Vegeta says "Galick Gun!" it's also his old voice clip.

    • @floopsfooglie213
      @floopsfooglie213 หลายเดือนก่อน +3

      I mean to be fair goku’s va is prolly sick and tired of doing that after literal decades of it yk. They have the grunts recorded, it would save them money and time and give Sean more room to focus on the performance a little more

    • @ero-senninsama1734
      @ero-senninsama1734 หลายเดือนก่อน +8

      @@floopsfooglie213 Its just to save time and money. They probably forgot to make him record grunts, and honestly its a bit of waste of time and money to be recording grunts when its just a trailer, and not the full game

    • @withjermaine
      @withjermaine หลายเดือนก่อน

      @@floopsfooglie213red flag

  • @VongolaXZax
    @VongolaXZax หลายเดือนก่อน +80

    Yeah, I was surprised seeing the explosive wave attack.
    The counterattack is something that's gonna be interesting, I wonder what other energy attacks we'll be able to counter?
    I'm hoping that gameplay, just as well as presentation, goes hand in hand.

    • @nightmare5748
      @nightmare5748 หลายเดือนก่อน +1

      Maybe just need to press Circle multiple time when ennemy hit you to activate it

  • @BeserkBeastSaiyan
    @BeserkBeastSaiyan หลายเดือนก่อน +47

    you can actually completely Break Free of a combo by sacrificing HP by tapping L1 it's a very useful tactic also they did take a little bit more gameplay from Raging Blast I'm curious to see how this will play out big hopes and dreams for it

    • @JTKRoyale
      @JTKRoyale หลายเดือนก่อน +3

      Yup, I just wrote this

    • @legendarysaiyan3263
      @legendarysaiyan3263 หลายเดือนก่อน +1

      Quick question: is there limit to when you can do it? For example: I'm really low and my opponent is doing lots of damage so I press L1. Will I die or will my hp be at one? Or if my health is too low I just can't do it.

    • @TheArgentinianStealer
      @TheArgentinianStealer หลายเดือนก่อน

      Your hp will be at one,as far as i know you can also try to parry your enemies attacks,with is Up+ square as soon as your character is HIT not about to get hit​@@legendarysaiyan3263

    • @nimittkhare3201
      @nimittkhare3201 หลายเดือนก่อน +4

      It definitely plays more like tenkaichi tho

    • @BeserkBeastSaiyan
      @BeserkBeastSaiyan หลายเดือนก่อน

      @@JTKRoyale thanks for letting me know didn't read any comments before posting

  • @wafudramon
    @wafudramon หลายเดือนก่อน +30

    With the addition of spark 0, i hope your channel would be booming with vids any reference they have. I will wait!

  • @kaze5420
    @kaze5420 หลายเดือนก่อน +9

    7:38 The way it looks I think it's more likely the comeback of the burst mode from Raging Blast, the purple aura on the ki bar, the ki bar depleting gradually over time, the sky going darker and the very long combos, all seem to fit

  • @Rundas045
    @Rundas045 หลายเดือนก่อน +30

    I know this is super minor, but I noticed a small mistake.
    Goku in base form at the beginning of this fight has the correct boots he wears during the Broly movie, being blue with red lines and yellow laces, which he started wearing during the android saga up until now. After he takes battle damage from the galick gun, the boots switch to what he wears from the beginning of Z until the end of the Frieza saga, being blue with yellow lines and red laces. After he transforms into super saiyan blue, his boots change back to what he wears from the android saga forward, being blue with red lines and yellow laces again.
    I used to draw DBZ a lot when I was younger, which is why I noticed this.

    • @daddowastaken7543
      @daddowastaken7543 หลายเดือนก่อน +16

      Probably because we have early, mid and late Goku, mid wold be Goku from frieza saga, probably they used the same models as Placeholders

    • @Rundas045
      @Rundas045 หลายเดือนก่อน +3

      @@daddowastaken7543 I assumed the same

    • @blueshot333
      @blueshot333 หลายเดือนก่อน +2

      Great eye

    • @theflashfan3234
      @theflashfan3234 25 วันที่ผ่านมา +2

      Always liked it better with red laces rather than beige ones. The Full Color Manga always keeps it blue with white lines and red laces throughout the whole run

  • @tysontheripper6896
    @tysontheripper6896 หลายเดือนก่อน +7

    This video made it so much easier to see what was happening in the trailer. Thank you bro

  • @kidgamer9370
    @kidgamer9370 หลายเดือนก่อน +15

    Bro It's always a good day when Kadazee posts a video

  • @ethanisonline
    @ethanisonline หลายเดือนก่อน +9

    the goat, i can't wait to see you break down this game

  • @gamingmonster2375
    @gamingmonster2375 หลายเดือนก่อน +37

    I was just thinking about your video as it has been long

  • @mushinga_27
    @mushinga_27 หลายเดือนก่อน +7

    Man, your analising got me really hyped about the game! I can´t wait for the game to be released and test all the characters to see all the effort put into the attention to details 🤩🤩

  • @jefftherpglover
    @jefftherpglover หลายเดือนก่อน +8

    Thank you for putting out this video! I didn't notice that Z-counter were still in the game. I'm even more hyped for this game now.

  • @-AirKat-
    @-AirKat- หลายเดือนก่อน +13

    I got so excited seeing Kakunsa because literally nobody asked for her

    • @greenstar6879
      @greenstar6879 หลายเดือนก่อน +3

      ONG I'm excited for Caulifla and Kakunsa

    • @KazamaRaikan
      @KazamaRaikan 2 วันที่ผ่านมา +1

      But damn her model actually looks phenomenal

  • @Hassnain-my6vr
    @Hassnain-my6vr หลายเดือนก่อน +8

    Finally was waiting for your video

  • @marloncarpio8311
    @marloncarpio8311 หลายเดือนก่อน +6

    Your video brought me more hype than ever. This game will be spectacular
    My only issues are the camera and the beam attacks. The beam attacks look thin, and I need them to be a bit wider (especially with the ultimate attacks)

  • @reignaldlouistolentino9039
    @reignaldlouistolentino9039 หลายเดือนก่อน +2

    00:28, back in bt3 majority characters has the option to double click (L1) to do a wave(cost some HP) if i remember correctly to counter locng combos
    02:45, this was accessible to some of the top characters(gogeta,gogeta SS4, i think ultimate gohan had it as well), But conditional is that they had to have their KI at max(blue), does cost some ki by clicking (O) if i am not wrong

  • @manu_elle_gago
    @manu_elle_gago หลายเดือนก่อน +23

    5:52 my GOD, I just noticed the speed of the Kamehameha, they may look kinda skinnier (the beams I mean), not a fan of that but also not important, but holy cow, that beam is running a marathon. Maybe it's because of the already good speed the game might offer plus I believe the stages are gonna be way bigger than in the PS2 versions

    • @user-es7nd3sy8o
      @user-es7nd3sy8o หลายเดือนก่อน +2

      Yeah looking at the gameplay I definitely feel like they are gonna be bigger

    • @lapplandkun9273
      @lapplandkun9273 หลายเดือนก่อน +2

      this is the initial trailer. They might make it bigger to differentiate regular sized kamehameha from a Super Kamehameha

  • @mandalorianhunter1
    @mandalorianhunter1 หลายเดือนก่อน +1

    Right on time, I was just waiting for this video

  • @dntshoot
    @dntshoot หลายเดือนก่อน +11

    if only this game had local multiplayer

    • @caughtrabbit
      @caughtrabbit หลายเดือนก่อน +2

      For real. That was a critical component of the old game.

    • @GokuUI54
      @GokuUI54 21 วันที่ผ่านมา +1

      Dude I know

    • @NTBSSNEWS
      @NTBSSNEWS 19 วันที่ผ่านมา +1

      No 1v1s wit friends?

    • @Ayee_itzT
      @Ayee_itzT 17 วันที่ผ่านมา +2

      This is how they force everyone to buy a console their self’s and buy the game thts like $600 minimum

    • @Ayee_itzT
      @Ayee_itzT 17 วันที่ผ่านมา +3

      And they act like people don’t have “families” with common interests

  • @yallhearsumn
    @yallhearsumn หลายเดือนก่อน

    Been waiting for this upload

  • @mikethompson1653
    @mikethompson1653 หลายเดือนก่อน +3

    3:12, I thought this was a screen shot from the show

  • @mechajay3358
    @mechajay3358 หลายเดือนก่อน +5

    10:13 The Analog Sticks don't have suffer anymore.....For now.

    • @DaBearsManiac2
      @DaBearsManiac2 7 วันที่ผ่านมา

      To be honest, I did like the button mash/analog swivel aspect of ki battles. It made them feel much more like you're trying to push the other blast back.
      DBZ Kakarot, despite its flaws, I think did a great job with its beam struggle mechanic. Only change could have been making the opponents a bit tougher when it came to beam struggles.
      The timing system just isn't the same. Plus, it was much easier to watch the actual effects of the beam struggle when all you had to do was swivel.
      Now my eyes will be glued to the bottom of the screen.

    • @itsallinthepast2944
      @itsallinthepast2944 3 วันที่ผ่านมา

      @@DaBearsManiac2 unless we have way to make controllet immortal from those torture,the timing are just better

    • @DaBearsManiac2
      @DaBearsManiac2 2 วันที่ผ่านมา

      @@itsallinthepast2944 I'd still argue that button mashing is superior to timing.
      You can piggyback off of kakarot to make it one button but add a mechanic to it that takes battle damage, fatigue, and power level into it.
      I don't see how noone has thought to program it that way to make it more robust. They way they've made it now, beam struggles are a glorified quick time event.

  • @SHHitsOVER254
    @SHHitsOVER254 หลายเดือนก่อน +1

    Great video! And I’m also awaiting the side step/ melee range movement too. I hope it’s fluid like BT3 but honestly after your video I’m confident they will stick to the roots.. also if you double tap L1 while getting hit.. you can break the combo in exchange for health in BT3.. if they removed that then I’ll be ok withthe easy 2BS counter.. but if that’s still in the game.. it’s going to be a nightmare against people who just want to run away and only do super moves.

  • @dwightnorton3398
    @dwightnorton3398 หลายเดือนก่อน +3

    Nice tribute/ gameplay

  • @CloudXStrife136
    @CloudXStrife136 หลายเดือนก่อน +3

    A couple details not mentioned:
    -Roshi slowly falls, which confirms that non flight characters will be a thing
    - The explosive wave broly does is similar to an attack in fighterz (and the movie), where he explodes with energy and projectiles also come out to follow up afterwards

  • @Pretzel27
    @Pretzel27 หลายเดือนก่อน +2

    Nice of you to bring up Grand Master Hawk’s tutorials! I find them really helpful for learning the advances mechanics of bt3! If you want to see more, look at Paige’s tutorials.

  • @SonGokuuuuuuu
    @SonGokuuuuuuu หลายเดือนก่อน

    Bro thank you for the high effort videos. You’re going to have so much content to put out when Sparking Zero comes out lol

  • @BeaglzRok1
    @BeaglzRok1 หลายเดือนก่อน +7

    Everyone focuses on the clashes being a timing-based button press more similar to the Budokai games, but there's also a Boost button which I think may be a callback to the less-known technique (one that I didn't know at least) of being able to invest extra ki into a beam clash.

    • @gorrillabishan
      @gorrillabishan หลายเดือนก่อน +3

      I believe it's to increase the speed of the bar movement

  • @FinalKaioken
    @FinalKaioken หลายเดือนก่อน

    Great video! one thing no one talks about is that when the beam clash happens it shattered the dimension!

  • @HarmonicDX
    @HarmonicDX หลายเดือนก่อน +3

    1:40 imagine being able to reflect ki blast vollies as well. The animation for that is going to go crazy

  • @mechajay3358
    @mechajay3358 หลายเดือนก่อน +3

    9:49 So. Much. PAIN.

  • @cycle1990
    @cycle1990 หลายเดือนก่อน

    i like how the smoke after the blasts is dynamic and reacts to movement or attacks and moves accordingly

  • @far0oky0u25
    @far0oky0u25 หลายเดือนก่อน +1

    Great vid mane

  • @protegegaming3381
    @protegegaming3381 17 วันที่ผ่านมา

    You sound kinda like Falcon from Gameranx! So soothing, great video too! 🖤

  • @thomasverslycken2563
    @thomasverslycken2563 หลายเดือนก่อน +1

    0:50 there was also this 1 thing everyone had where they could do kind of an explosive wave type of move, but that was so rarely (if at all) usefull because of the fact it takes 1 healthbar

  • @RikuKurogane
    @RikuKurogane หลายเดือนก่อน +2

    11:43 Broly's explosive wave shoots some ki blasts too if you look at the right you can see some ki blasts flying randomly, pretty cool ngl

  • @Hamza-sn1xq
    @Hamza-sn1xq หลายเดือนก่อน +5

    8:45
    This made me tear up from happiness

  • @w.tjlszl22
    @w.tjlszl22 หลายเดือนก่อน

    When I saw the gameplay drop, i was curious what your thoughts were, YOUR VIDS ROCK

  • @dasein0
    @dasein0 หลายเดือนก่อน +3

    1:00 correction, every character can press L1 + L1 to make an explosive wave exchanging hp to break the combo, and also exist the Counter-Z mechanic that can counter EVERY melee attack in the game (including grabs), also, heavy finishes, rolling hammer, up+triangle, down+triangle aren't considered "safe attacks", that mean that they are vanisheable (pressing circle in the exact moment leads you to your opponent's back), so technically explosive waves and barrier aren't the only way to break a combo.
    anyway, my thoughts are similar to yours, i think the game in terms of attacking will not disappoint but... the movement it's what im worried about, we don't know how good will be, i also think the original movement system from the tenkaichi's maybe can be improvable but, it was so good anyways that i think they need to be a little bit conservative and attach a little bit more to the original movement system, but hope that im wrong.
    the graphic style of the game it's good, but i personally prefer the original from the tenkaichi's, it seems more manga and Z anime accurate, but that's a personal preference, but i mention it because i think a lot of people will accord with me on that.

  • @V50003
    @V50003 หลายเดือนก่อน +1

    Amazing video 👍

  • @warhawk059377
    @warhawk059377 หลายเดือนก่อน +7

    10:05 I put a lot of work & time into that guide. I hope it helps everyone. Thank you for showing that. 🙏
    4:12 There's actually something important to note about this & it isn't related to Tenkaichi 3's Tri Attack which you used as a comparison. The natural follow-up Goku did in the showcase to a full power smash was followed by a mechanic called the Vanishing Attack which is done by pressing your ki button (Triangle for PS2 scheme) after a full power smash, however Goku did 2 of them. In Tenkaichi 3, by default you had only one, but in Raging Blast every single character had 2 Vanishing Attacks & 2 Pursuit Attacks.
    There is also one more detail & you have to pause it at 6:53 & go frame by frame; when Vegeta is in Max Power mode, he teleports to a different spot & a small portion of his ki completely vanishes as he reappears. I have good reason to believe that is High Speed Movement from Tenkaichi 3. I sincerely hope it is.

  • @Pro720HyperMaster720
    @Pro720HyperMaster720 หลายเดือนก่อน +1

    2:46 That looked a lot like Super Moovement (or however it was officially translated in English) in Tenkaichi 3, some characters like for example Mecha Freezer in Max Power mode could do them when pressing circle ⭕️, not the same as you could do it anywhere, but nothing prevented you from using it like it was shown in the video besides it was a little more difficult as you needed the precision of pointing correctly to your opponent.
    But if you just wanted to caught off guard from the back L2+X+X was very effective and you could always do it as long as you had enough Ki

  • @fotiosgiannopoulos9881
    @fotiosgiannopoulos9881 หลายเดือนก่อน +1

    Hey I love the vids btw in the trailer i think burter and jeice did a team attack but i am not really sure

  • @ronniedweetno891
    @ronniedweetno891 หลายเดือนก่อน

    Another great video bro!!! I think they increased the movement speed based off the fact that the arenas will be larger in this game plus the large size characters like Great Ape Vegeta will be larger as well so it would have been unbalanced if the movement remained slow in a larger setting. Guess they want us to cover more ground fast since there is more space to work with.

  • @JTKRoyale
    @JTKRoyale หลายเดือนก่อน +6

    6:59 the Hit counter glitches here and says "29" instead of "10"

  • @TaroMikami
    @TaroMikami หลายเดือนก่อน +2

    7:20 you completely missed it- it’s from raging blast 2. Raging soul. The advanced combos will go crazy

  • @rekscoper
    @rekscoper หลายเดือนก่อน +2

    On the revenge counter thing, it was a feature in bt3. Double tap L1 and it takes some hp to get you out

  • @santoxfiregonezzxl5295
    @santoxfiregonezzxl5295 หลายเดือนก่อน

    11:37 I think that references when Broly turns into super saiyan and screams going upwards, when he does that it let's out a lot of ki blasts that Goku tries to deflect in the movie and they end up ripping his clothes off

  • @kameshwarrana743
    @kameshwarrana743 หลายเดือนก่อน

    Yeah I was waiting for your review video after watching that trailer 😅😅

  • @Zulo619
    @Zulo619 หลายเดือนก่อน

    these video are so great to watch

  • @azureA2578
    @azureA2578 หลายเดือนก่อน

    I love this man’s videos ngl😁😁

  • @bluestrike3390
    @bluestrike3390 หลายเดือนก่อน

    It's a good day when KaDazee posts!

  • @Sword420
    @Sword420 หลายเดือนก่อน +5

    0:33 Huh? You can break out of a Rush assault by using Z Counter (Up + Square) just before getting hit. Everyone has it.

    • @Lucho-gk4sp
      @Lucho-gk4sp หลายเดือนก่อน

      Z-counter was a bit difficult to use.

    • @sideways3458
      @sideways3458 หลายเดือนก่อน

      There was also a double L1 button press shockwave move which would drain some health, to counter not just combos, but it can also counter dash attack moves as well; both straight on and free-flying types.
      I feel it could also somewhat block energy attacks too, but cannot remember for sure.

  • @TheArchitectCOD
    @TheArchitectCOD หลายเดือนก่อน +3

    3:21 Raging Blast 2 has always been my favorite game

    • @finley9317
      @finley9317 20 วันที่ผ่านมา +1

      Yes same and it looks like rb2 but since he showed the jump sparking zero will play more like bt3 instead

  • @VongolaXZax
    @VongolaXZax หลายเดือนก่อน +14

    Can't wait for the game to come out, so you can make a video, explaining every callback, hidden details and more in Sparkling Zero.
    Great video brother 💯

  • @rickylahey657
    @rickylahey657 หลายเดือนก่อน +2

    You messed up homie. The 3rd way to get out of a combo in bt3 was pushing all the buttons at once. Every character will sacrifice a small bit of health to make a shockwave

  • @kaneflex1687
    @kaneflex1687 หลายเดือนก่อน

    I was just waiting for your vidéo 😂

  • @adielwilson8749
    @adielwilson8749 หลายเดือนก่อน +1

    Actually there was a emergency blaster wave you could do by pressing L1 twice in quick succession that took about 3,000 health but got you out of combos. Everybody forgets the move cuz it's absolute trash and in some situations can lead to your opponent getting more damage for free.

  • @KamiAnimeS1
    @KamiAnimeS1 หลายเดือนก่อน

    Fantastic I didn’t know you started talking

  • @mykedsgn6933
    @mykedsgn6933 หลายเดือนก่อน

    at 7:40 when vegeta finishes powering up and activates sparking mode there is a huge shockwave and a big cloud of smoke and then he comes flying out of it. such a cool cinematic detail

  • @justintroy1196
    @justintroy1196 หลายเดือนก่อน

    The deflecting is so dope

  • @corelink518
    @corelink518 หลายเดือนก่อน +3

    8:56 Maybe after vegeta hits goku with the final flash and you see his silhouette. It's just goku sensing his ki.

  • @machymachutcg8085
    @machymachutcg8085 หลายเดือนก่อน

    This man's videos heal my soul every time

  • @koblestone1250
    @koblestone1250 หลายเดือนก่อน +1

    I'm so glad Burter I back, I just played TB3 for the first time last week and he was definitely my favorite to play

  • @ruin222
    @ruin222 หลายเดือนก่อน

    IM SO HYPEDD

  • @plue4042
    @plue4042 หลายเดือนก่อน +1

    04:30
    You don't need to be at max power to perform the follow-up vanishing kicks in BT series.
    You only need max power if you want to end the combo with a blast1 or blast2 for free. A weakened super but costs almost no ki charge.

  • @benenos7162
    @benenos7162 หลายเดือนก่อน

    11:29 that move is in the movie where Goku punches a few blasts away it's also a level one in Dragon Ball FighterZ where Broly uses an explosive wave on top of consecutive energy blasts raining everywhere across the battlefield

  • @Re-legendary
    @Re-legendary หลายเดือนก่อน

    8:52
    There is also a feature of balancing from falling. Goku is able to balance after a strong blow, and he is supposed to fall to the ground and stand up after a while.

  • @Somanybeats
    @Somanybeats หลายเดือนก่อน

    This video got me more hyped than anything else I saw

  • @seren905
    @seren905 หลายเดือนก่อน

    About the first one when you said you cant break out of combo, you can when the opponent uses a heavy attack during the combo you can either vanish or z counter

  • @DucVEagle
    @DucVEagle หลายเดือนก่อน +2

    9:06 that Kick looks for me like what he did to Jiren after the destructro disk in ToP

    • @alexism9656
      @alexism9656 หลายเดือนก่อน +2

      I know right? Can't wait to see other Super characters and their animations

  • @6earlsmith
    @6earlsmith หลายเดือนก่อน

    I loved the analogy stick rotation it showed the struggle to beat you opponents🤷🏾‍♂️

  • @Sedward135
    @Sedward135 หลายเดือนก่อน +1

    if you actually look carefully during Broly's super explosive wave, you can see all those ki waves shooting out from him, that last one is probably just a lingering effect. Also seems like Roshi is being handled like in BT3 in terms of "flight"

  • @TaylorUmpherville
    @TaylorUmpherville หลายเดือนก่อน +2

    Lets goooo🔥🔥🔥

  • @LordKratos8530
    @LordKratos8530 หลายเดือนก่อน

    If i remember correctly bt3 had a attack like explosive wave which take some of ur HP to do it instead of energy. U should check the BT3 skils or combination ingame for that

  • @Skor9o
    @Skor9o หลายเดือนก่อน

    7:18 if im not mistaken, this is the same thing as the Raging Soul system in Raging Blast 2. Not violent rush or the weather changing.

  • @ZBooneBeats
    @ZBooneBeats หลายเดือนก่อน

    Good stuff

  • @NighstarLayla
    @NighstarLayla หลายเดือนก่อน

    11:46 broly does that thing in the movie where he makes a giant explosive wave and on top of it, it releases a barrage of ki blast in all directions, is not just one but multiple ones

  • @NeoNassim
    @NeoNassim หลายเดือนก่อน

    You can also in BT3 break off from an ennemie's combo by pressing L1 multiple times (works also on Tenkaichi 2 and Tag Team)

  • @kirbo-exe8472
    @kirbo-exe8472 หลายเดือนก่อน

    brolys explosive wave if you look closely is spewing ki blasts all over the place, I believe if your to far from the burst that those blast could still hit you, meaning it would be a move with high close quarters damage and low ranged damage(if you get hit by the stray ki blasts)

  • @keybladegames_real
    @keybladegames_real หลายเดือนก่อน

    I wonder if the mechanic for the silhouettes in the smoke or something will be a ki sense mechanic. Maybe limited to characters who can sense ki and those who cant like frieza wont. But maybe like in the older games characters with scouters can also locate people quickly

  • @GeteMachine
    @GeteMachine หลายเดือนก่อน

    BT3 also did have a kiai mechanic where you could also break out of a combo at the cost of some health.

  • @sonicun9907
    @sonicun9907 หลายเดือนก่อน

    there's something of a revenge counter in tenkaichi 3 for every character, it just took ur health away instead of ki or meter, u needed to press l1 in the middle of a combo ( or r1 cant quite remember )

  • @OverhaulTwenty26-ts7wn
    @OverhaulTwenty26-ts7wn หลายเดือนก่อน

    To break out of a combo hit L1,L1 but it costs health to use I think it stuns the opponent. Or D-pad up and square when getting folded can kinda parry..

  • @sonamnidup4292
    @sonamnidup4292 หลายเดือนก่อน +1

    Sparkling zero is really gonna be awesome and I'm bit curious if team bt4 ( tentaichi 3 modders) will try to implement a few mechanics into his new mod

  • @Goku-zu3rk
    @Goku-zu3rk หลายเดือนก่อน

    There was already a move similar to revenge counter. It consumes some of your health on use and repells the enemy. Its called Emergency Blaster Wave and can be done with double L1.

  • @SafeeKun12
    @SafeeKun12 หลายเดือนก่อน

    The normal dash from BT3 upon tapping X also allowed us to backstep, sidestep and weave hits too. So i mean that looks like it might be gone. Idk it might be a thing on the floor

  • @Conradluyten
    @Conradluyten หลายเดือนก่อน

    Is it just me or haven't I seen any throws in any of the Sparking Zero footage shown so far, are they still present? I loved the iconic throws of each character.