The biggest shocker to me was the absence of Crash Bandicoot on this system. I mean, not just because it's a great game, which showcased some of what the hardware could w/things like vertical platforming in these great looking semi 3D rendered environments...but because Crash was there (I believe) from the beginning. Wasn't he the PS mascot in the early days? It's like Nintendo or Sega not including Mario or Sonic, respectively.
Literally has been just 20 minutes since I discovered him and was thinking that it's awesome, and now I realize that he just died... Rest in peace bro.
I picked one up when they were on fire sale for $20. At $100 it was crap, but at $20 it was a deal. Immediately modded it, fixed all of the issues and loaded a bunch more games including emulators to run other systems. For $20 and a little bit of my time it became an awesome little retro console.
Any way I can get a Joystick controller to work to play MGS1? I know how to load up my own games and everything from Bleem, but cant find anything about controllers.
A saturn mini, with saturn bomberman, mortal kombat trilogy, megaman x4 and 8, castlevania sotn, the dragoon games, and idk throw in some good arcade ports, that thing would sell amazingly. They just dont have anyone smart enough to put the right games on it. The best one of these so far, bang for buck wise, is the SNES mini, i have a 8bitdo wireless controller for it and its amazing, all the best games basically, and its a blast. But this could be done with a saturn, actually idk i dont think they fully figured out how to emulate everything yet for it really well, sega might have some board that can but, idk who knows. But that would be legit amazing. the NES mini is good, but the SNES mini has games that are worth alot on there own a real lot, but when it came out games from that era were just starting rise in value, saturn games were just starting to shoot up around that time now to, now just a saturn bomberman disc alone is 500 in any condition.
The part of the PS1 casting a wide net is so true. You'd need like 50-100 games to do the library justice and even then you'll still be missing some core titles. So is the part about Sony franchises just not lasting to the modern day like with Nintendo. I grew up with Jak & Daxter, Sly Cooper, and Ape Escape and unfortunately it's not like they're getting new games anymore lol
Nobody could beat Blinx the Time Sweeper /s. I swear, gaming companies tried so hard to have mascots but really only Sonic and Mario come to mind as successful ones. I guess Master Chief became one for Xbox, but he's not as much of a mascot as he is just a character.
@@purwantiallan5089 probably not. The file sizes would also be too large. I'm thinking probably between 3-7gb per game, which will fill exceed 500gb to a terabyte if storage for 100-200 of classic games, making the cost prohibitive. Whilst a collection of 8bits, 16 bit consoles, and old arcade titles would easily into a 32gb, maybe even 16gb storage in comparison, making them very storage efficient and cheap. Many if not most, of those good games for PlayStation would also be from third third party studios, unlike Sega or Nintendo, which publishes many of their own games.
The main things I remember hearing about with the PS1 Classic were the selection of games being kind of underwhelming and the emulation running somewhat poorly at times.
I bought one when it was $25. For that price it was worth the few decent games on it, barely.😅 But it could have had more games and some of the choices were questionable.
FF7, FF8, Marvel va Capcom 2 and Gran Turismo 2 were the games for me. I have fond memories of the PS1. The 3D graphics didn’t age well, but many games are still enjoyable today.
GT2 was one of the most memorable racing game for me. I vividly remember a test run, Garbage's "I Think I'm Paranoid" playing in the background, and me testing the ever-so-hated Minica Dangan alone on a circuit, against a backdrop of the setting sun and orange sky. That scenery brought up a mix of emotions in me that I don't know how to describe. I'll see if I can find my old GT2 discs. It's been a really long time, and this comment got me feeling nostalgic already lol. If I can't find it, then I might need to resort to hunting ROMs on the internet.
@@RubyDoobieScoo FF9 is *still* the best in the entire series (well, tied for the best anyway; not sure I can rate it above 6, but it's every bit as good). 💗
not like you needed the analog controllers to play the games on there tho, they worked fine with the dpad. The analog controls were mostly for some games later in the PS1 lifecycle
I got one on sale just before the lockdowns. First time I owned a Sony gaming product and played Metal Gear Solid and Resident Evil (ascendant and exceptional gaming experiences); even though the game selection is shoddy compared to how many great titles were on the OG PSX that I used to play with friends, I appreciate that this rerelease let me enjoy those games for the first time, and it quelled a lot of the boredom I would have otherwise have dealt with. Also I had loads of fun with Ridge Racer 4
Tbh I think the ps mini did emulate the experience of owning a ps one back in the day - your collection of games probably had a hand full of great AAA games, Maybe a couple of hidden gems, and then a pile of oddball bargain bin games that you pulled out when you were really bored. Mixed bag overall as opposed to a proper collection of knockout hits
@@stevebazin127 same! and I don’t even need it I still have all my original copies of Spyro, and currently replaying all of them in order and it’s so much fun!
@@nobodyspecial115 Sad part too is I would rather have had some of the games from other regions than the ones that were there for America. But as the video covers, its hard to point out what exactly are must haves for a PS 1. (then again Crash and Spyro werent on it which are blindingly obvious to me.... then again it may just be not wanting to compete with the remasters)
@@joewelch4933 right the library is so vast, but least about half of the minis library was titles not available on psn, still honestly a lot of the library wasn't rare titles that's hard or expensive to acquire and really made it pointless. Even Jumping Flash isn't that hard to get a physical copy of.
You nailed it with Nintendo’s investment in nostalgia. I wasn’t alive when the NES came out and a toddler when the SNES came out, but still have fond memories of many NES and SNES games. I never owned a PS1 and have no knowledge or affinity for it
PS1 was literally the Steam Indie Gaming industry of its day. There was a lot of crap, because as previously mentioned, Sony cast a wide, Netflix-style net, to capture as much of the butt-hurt Nintendo/Sega crowd as possible.
@@Megalocade hackers were the ones that made PSone a thing as well.... I have never seen a PS1 that isn't chipped... Everyone I know bought one with the intention of modding it right out of the gate
When it came to video games my cousin was always one step ahead of me. While I was still playing my Atari 2600, he was playing the NES. When I got an NES, I'm not sure if he had he had the SNES but what I do know is that by the time I got an SNES he had the PS1. I remember visiting his parent's house and seeing the console in his room for the first time. I was blown away by the games being on CDs and how they could do so much more with the music and voice audio. I became aware quickly that what I was seeing, and hearing was a level of performance the SNES was not capable of. The PS1 was a groundbreaking video game console and paved the way for Sony's eventual success in the video game industry. With that being the case, it is an absolute crime that the PS1 mini was not received well by gamers. The current PS5 would not have been possible if the PS1 had been a failure when it was released in 1994.
I still have the PS1 but I also have the original fat boy PS3 that could play PS1 and PS2 games. Sadly it's got the lights of death and won't turn on anymore :( I wonder if it can be fixed?
@@wombat5252 I have two fat PS3’s that can play PS1 and PS2 games. First one got the lights of death, but I was able to follow a TH-cam vid on fixing the heat sink. It worked for another couple years, then did it again. That’s when I bought a used fat PS3, which still works great! Such fun systems!
@@wombat5252 That really depends on what's broken on your console. If you got "yellow light of death" there are multiple possible issues that can cause this error from a broken power supply, defective capacitors (NEC/Tokin) or a defective GPU. Technically every one of this issues can be fixed the GPU would be the most complicated and expensive repair and require reballing with a working and compatible replacement chip. Many repair shops offered or still offer a reflow or reballing service with the original GPU but this are mostly temporary fixes that don't solve the actual issue.
@@bobsiddoway Ooohhh what video? How do I fix it? I have the lights of death. It just boots up for a few seconds and then shuts off so Im sure it can be fixed.
Having had an original playstation from launch, I held back on the mini due to the bad press it got. This changed once I modded it and changed the internal games to suit me along with all the classic games makes this console one of the best minis out. I still play it regularly.
The fifth generation was indeed rough for the first few years. Often what determined whether or not I liked a PS1 game was how well I jived with the controls and camera.
I was an avid Playstation 1 gamer, with receiving my Dual Shock console for Christmas of 1998. Throughout the 5th gen of gaming, I only owned and vehemently defended the Playstations greatness, also enjoying many PS1 exclusive titles like Crash Bandicoot, Gran Turismo, Medal of Honor and the first three Spyro games. However, deep down inside I was always a little jealous of my N64 owning friends. Deep down I knew that while the N64 catalogue was much smaller, the titles were just as good if not better. Four controller split screen vs two was also a major advantage in an era when people played split screen together. Now twenty years later, I also own an N64 and find myself playing the N64 alot more. Playstation's library of games have not held up in the replay value and timelessness that the Nintendo offerings have. Not to mention the fact that games like Mario Kart, Goldeneye, Smash Bros and Mario Party are great fun nowadays to play for old times sake when old friends get together. I dont know anyone who wants to play any Playstation titles in that same manner.
I would've absolutely bought this for a hundred bucks if I could choose the 20 games, I think providing choice to the players would've massively helped, that way we ALL would get our childhood in the mail
When PS Classic came out, I took at a look at the selection of games, saw that there was no Final Fantasy Tactics, no Megaman Legends, and no Star Ocean 2, already had FF7 so that wasn't a selling point, and I decided it wasn't worth $100. Also I would've preferred the DS with control sticks.
My theory is the ps1 mini was supposed to be the first of at least one or two more ps mini consoles but poor sales changed their plans. This is why the game count is low and several games are missing. I'm one of the few who actually did buy and enjoy the ps1 mini. I think Final Fantasy 7 and Wild Arms alone are worth the price. Plus I think you can load games up on a USB drive and plug it into the second controller port, so if you're into emulation it's defiantly worth it.
My theory is that either they couldn’t get the rights to add some of the most popular games to it, didn’t add them intentionally since some of them (Crash Bandicoot for example) had remakes released on the PS4 and Sony thought that people would prefer the improved versions to the original ones or Sony rushed it so hard to beat its rivals that it’s a miracle it does work (and explains why they didn’t make a DualShock controller in order to make the games easy to play)
@@emanuelepolloni4002 Including dual shocks would make it too expensive I guess, which it already was. They also went for the cheapest licenses they could, like GTA (which is basically a free game on pc).
@@knivesron I don't have a ps5 controller, but the controllers from the SNES classic work, and they're great for retro games. And Mario kart 64 is even better on the Wii, thanks to the motion controls. And it supports my Wavebird. And does the PS classic run PS2 games? First thing I hear about that?
I mostly bought a PlayStation Classic to mod it. It's just a shame that it was a waste of potential because the PlayStation Classic could have been so much more. I also remember seeing articles and other TH-camrs saying that there were games hidden in the source code.
I had a playstation classic and i was like this thing sucks, i even ordered a USB stick loaded with a shit-load of games, but some of the games didn't work, i wanted a OG playstation system ever since i was 14 years old, I ordered a OG playstation, and i got a awesome library of games, and i love it!
Really? The mini classic version is that much of a piece of crap? I have an original fatboy PS3 that doesn't power up anymore :( I used to be able to play my PS1 AND PS2 games on it.
I still have my original jail broken ps1 from when I was a kid I just need to buy the cables for it but I still have pretty much every game you can ever want to play to me it's worth more than diamonds
@@wombat5252 I have two of those but only one works. I don't understand why when I buy a ps5 it can't just play every game that is on PlayStations 1-4 as well
@@Danosauruscrecks Lol I'd love a PS5 but I refuse to pay scalper's pricing. Years later and you still can't even buy a PS5 for MSRP. Wtf. Lowest I was able to find one was for $700 some guy was selling and it wasn't even the disc version.
@@wombat5252 Nah it's not that bad, when you mod it yourself instead of relying on pre-made usb drives like OP, you know what works and what doesn't first hand. I can play games like SOTN, Doom, Silent Hill and even emulate other consoles, all from the comfort on my bed, wirelessly on my Dualsense. People have even managed to emulate dreamcast at full speed on some games even, but I didn't try it yet.
I think that another defining aspect was that the Nintendo and Sega have always been defined by first party games while playstation was always defined by third party games. Even the mascot characters Spyro and Crash for the ps1 and Ratchet and Jax for ps2 were third party game characters.
Regarding Bloodborne PSX. It's downright excellent, as you described! BUT, it features a number of concepts and control tweaks that generally weren't around during the PS1's era, or where spread out among many different games. So it only works because it implements lessons that would come much later.
Something the video touched perhaps too briefly honestly, and it showed the Gamespot review of Alien Resurrection that actually criticised the analogue stick controls we've had as the near de facto standard since the late era PS1 games. Because yeah, it's the most similar to PC play and we seem to map things better that way in our heads due to familiarity at least. Though you still come across less standardisation in other ways, though at least the O/X difference in Japanese developed titles vs US makes sense with Maru (a circle) being a mark of affirmation while westerners tend to prefer the right for negative, I still sometimes hit it with more recent JRPGs in particular and have to go whoops and switch my thinking. There's been a lot of standardisation over the years, but it's telling that we still get games that choose to do things oddly, often slowing things down consistently still even when you're in that mindset, versus what is familiar and works. So there's definitely still people that need to learn those lessons. Or at least consider more carefully if they need to make the change, some games definitely do benefit from an altered control scheme ie Mirror's Edge having jump and crouch on the left shoulder controls is not a bad thing for a game primarily focused on parkour over firefights.
@@lucasrem Well, my friends and associates for sure! I'm a bit of a vintage collector, albeit I have no trouble using emulation in most cases. 32bit is definingly on that list, and I was a 90's kid playing these when they first came out. I stayed a gamer all the way until now and indefinitely moving forward. So yes, and I do know what I'm talking about. Apparently so does Ceri Cat.
@@cericat Demon Souls set the template for From-Software's third-person control setup. So even if Bloodborn is faster-paced, it's control scheme and general principles came WAY after the PS1 era, generally starting with Assassin's Creed, and to a lesser extent Zelda. (Lock-on Mechanics.) So in a PS1 style recreation, the controls follow some lesson's not fully understood in the 90s. Hence it plays better than much of what was around then.
Your point about how the industry was still learning how to make 32 bit / 3D games is spot on. One could draw parallels between the PlayStation and the Atari 2600. Both were pioneers in their respective generations, both struggled to define gaming should look like, both had a ton of games, and I have little desire to revisit either. For each of these two platforms there are a small number of titles that I want to play in 2022, and the PlayStation Classic included none of these titles.
Ugh... You realize there were other consoles besides the PS1 in that era, right? The Sega Saturn came out well before the PS1, too. Quit being such a fanboy.
I never stopped to think about the lack of nostalgia for it. I knew about the other issues (lack of marquee titles, PAL issues) but I never once stopped to think about how people wouldn't be nostalgic for it from the start.
I love how gamers taste change and games that were popular in 1998 aren't as popular in 2019/2020 when the ps1 classic came out So games that the Japanese version got are now much more desired than the generic racing games that flooded the western version
I disagree, the 32bit era is also classic, the problem is that sony didnt include the best games of the console like nintendo did and then got an open source emulator to run them poorly.
@@kosmas173intendo didn’t do that great either. None of these are worth the money without modding them. And I own all of them. The Sega v2 is probably the best out of the main 5.
If I was throwing titles onto a PS1 classic, it would be: 1) Crash Bandiccot 1-3 2) Syphon Filter 1 and 2 3) Resident Evil 1-3 4) Metal Gear Solid 5) Castlevania: Symphony of the Night 6) Gran Turismo 2 7) Spyro the Dragon 8) Tekken 3 9) Tony Hawk’s Proskater 2 10) Tomb Raider 11) Final Fantasy VII and IX 12) Dino Crisis 13) Silent Hill 14) Twisted Metal 2 15) Cool Boarders 3 16) Ape Escape 17) Oddworld: Abe’s Oddysee 18) Crash Team Racing 19) Vagrant Story 20) Chrono Cross 21) Driver (with the ability to skip the tutorial) 22) PaRappa the Rapper 23) The Legend of Dragoon 24) Medal of Honor: Underground 25) NFL Gameday 98 26) Wipeout And my ultimate guilty pleasure PS1 game - Nagano Winter Olympics 98
What did it for me was not including a Dual Shock controller (especially at its release price). The fact they included the slower-running PAL roms was overkill.
14:50 Ok, as someone who develops indie games, I suspect that this has much less to do with people not missing the 32-bit era and much more to do with anything to do with 3D being much more complicated than 2D. I also think that the art of Ultra-low polygon aesthetic has yet to be recaptured. Creators like Synty make some very nice low-=polly art but it is meant to be untextured and dose not give that retro feel. Anyone remember the glut of low skilled pixel art in indie games from the early 2010's? The games might have played really well but it took the indie dev community a while to re-learn the tricks of high quality pixel art and I think we aren't quite there in the 3D world.
Looking forward to more of this series, just make sure it's not a rehash of Matt McMuscles' What Happened? videos. Triple Jump has some solid writers though, so I'm not too worried.
The game selection was the problem for me. Yeah they did have a couple awesome titles but it was only like 5 or 6 that interested me but I already had access to these games. The NES an SNES had games that you couldn't get without dropping a few hundred dollars, not to mention Star Fox 2 which you could only get on the SNES mini so that rarity really made those minis worth it
The other side of that coin though is the main reason the mini Nintendo consoles had those games is their affinity and obsession with manufactured and artificial shortages to drive prices up when they don't need to do that but even still to this day people buy that they "didn't anticipate demand" or there was a problem with the supply chain
@@AntiJewluminatiDwarf I got really lucky since I live in a small city and got one from the store at regular price before all the scalpers started buying all of them up. I think I got the last one our gamestop had too lol
@@nobodyspecial115 what a ps1 classic? I didn't know they shot up in price I guess that makes sense since Sony stopped making em and sold out their stock
@@AntiJewluminatiDwarf no I was reffing to the SNES mini and the huge scalper problem it had buying all the stock an turning around selling marked up 4 to 600%, however the PS1 mini did go up
Another thing is probably that a big part of the audience for all of these "mini-consoles" is people who played the console in childhood. When it comes to the PS1, a huge part of that audience probably still has the original CDs, unless they got badly scratched they probably still work, and probably all of those discs are playable on PS2 Slim consoles, which were in production until 2013, only 5 years prior to the release of the "PS1 Classic." Even today, if you don't have a working PS2 it isn't hard to find one on Ebay at a similar price to the PS1 Classic. The form factor advantage also isn't huge: PS2 Slim is ~1x9x6 inches, "PS1 Classic" is ~1x6x4 inches. And a PS2 Slim can also play PS2 games, of course. So durability of the original format plus backwards compatibility plus the long lifespan of the PS2 probably combined to remove a huge part of the core target audience.
The PlayStation Classic does have one major upside though, they are ridiculously easy to mod. No mod chips, no soldering, pretty much all you need is the PS Classic, a USB thumb drive, and a computer, as well as about 30 minutes to an hour of your time. Afterwards, you'll have yourself a okay-ish, and I do mean "ish", emulator.
Really enjoyed the vid! Personally, I love my PS1 Classic. Back in my youth, I still remember saving up and buying the original PS1, it was a gaming phenomenon back in the day and have vivid memories of the launch day when I got mine. I don't play games much now, but the Classic offered a great piece of retro nostalgia for me. I purchased the Classic on launch day too and I'm still very happy with it. I felt the selection of games was good enough to make it worthwhile, and with the mods that followed I was able to buy extra games from my younger years via eBay and then port them to the console (the original Ridge Racer being a highlight - a game I loved so much that I kept hold of the original disc all these years, even though I had no console any more!). I find the PS Classic to be a great console for a quick play every now and then - Tekken 3 being the most popular choice in our household! 🙂
The 20 games that should have been on there should have been: Resident Evil: Director’s Cut, Final Fantasy VII, Metal Gear Solid, Tekken 3, Rage Racer, Tomb Raider, Twisted Metal 2: World Tour, Gran Turismo, Crash Bandicoot, Spyro the Dragon, The Legend of Dragoon, Jet Moto 2, Cool Boarders 3, Grind Session, Parappa the Rapper, Street Fighter Alpha 3, Soul Blade, Mega Man X4, Castlevania: Symphony of the Night, and Wipeout 3.
To be fair, they couldn't get games like Tomb Raider, Crash Bandicoot, or Silent Hill either because the publishers were uncooperative or the source code got lost or deleted. However, this does highlight one issue - A bunch of the classic PS1 games have always been third party or were sold to other publishers. Meanwhile, Nintendo and Sega could fill one of their mini-consoles with dozens of classic titles that they own all the rights to without even trying.
True but here are some games they still coulda thrown in there without that problem then: Arc the Lad Beyond the Beyond Alundra Omega Boost Legend of Legaia Legend of Dragoon Jade Cocoon Blasto And since they already had Squrare and Namco on board....Tomb Raider and Soul Blade There: another 10 games
One thing that would have made me consider getting the classic would have been if they had went for hidden gems in the library. The ps had a big library and there are probably a ton of games where people will tell others today that they were really good, but weren't that successfull back then. For example "the legend of dragoon" is one often mentioned as a pretty good game a lot of people missed (also they probably could have put it on the console without paying any licensing costs) In that sense adding games that might not have been available in a region would have been nice as well. For example I would have loved to get parasite eve (which was on the japanese edition), because it was never released in europe and getting a copy now could easily cost as much as the ps mini costs. Going for hidden gems or games that were unavailable would have set it apart form nintendos mini consoles and it probably would have attracted more customers than the library they offered. Also, yeah probably everyone has played final fantasy 7 on the PS, but it's probably one of the worst games to be put on such a mini console. Because anyone who is interested in it might still have a copy of the original or would have just bought it on PC for a few bucks on steam.
They shouldn't be any cost for Legend of Dragoon's licence, it's a first party Sony IP. If anything, not being included there was a let down. But knowing Sony, they want to make money, so they'll put more known stuff like RE or FFVII. But even that wasn't enough because the game library they came up with is trash
Another problem was the choice of the controller. While the original Playstation one controller is nostalgic, it is not the perfect control to use. That was the double analog stick controller which was very helpful for games that required 2 analog sticks to be playable. Sadly some of those games included featured the 2 analog stick controllers which made the games unplayable on the PS1 classic.
Most memorable feature of it to me was how it would turn off for no good reason. Not fun when playing Wild Arms and I hadn't saved in a while. I increased the ventilation around it because trouble shooting said it was most likely overheating but even with tons of space it kept doing it. Sold it shortly afterwards when the only game I actually played on it was Super Puzzle Fighter.
A note about the N64. It wasn't until the PS2, Gamecube and Xbox that we can safely say controls/mechanics had become somewhat standardized. Yes, it was better by then, but still something of a hodgepodge. So I'd go a little further before saying 3D gaming reached a truly refined state.
The controller I believe was an issue too if they used a dualshock I think it might have made it a little bit easier to deal with price ontop of better library bug hitters. Spyro Tony hawks etc
At one time, I owned four mini consoles. I had the NES Classic, the SNES Classic, the Sega Genesis Mini, and the Playstation Classic. Out of all of them, I kept the Playstation Classic simply because that was the console I grew up with. Also, for the price, the best games were ones that I never played as a kid. I was maybe six years old when I got a PS1. I never grew up with FF7, MGS, or RE1.
@@christophermcbride2522 I wanted to get the PS1 mini classic but only 20 games? I mean...come on lol. I grew up with the original PS1 and I remember playing tons of battle arena toshendin and MGS and twisted metal and Xtreme sports. I have a PS3 that can play PS1 and PS2 games but it sadly doesn't power up anymore.
@@wombat5252 Here what it should have also had: Final Fantasy VIII Final Fantasy Tactics Gran Turismo 2 Crasj Bandcoot Street Fighter Alpha 3 Alundra Tomb Raider Legend of Dragoon Colony Wars Brave Fencer Musashi Soul Blade Tales of Destiny Tenchu Legend of Legaia Marvel vs Capcom Resident Evil 2 Dino Crisis Bust a Groove Fear Effect Crash Team Racing There. Total of 40 games
PlayStation Classic missing so many important games like Winning Eleven 3 and 4, Pro Evolution Soccer 2, GRAN TURISMO 1 and 2 and EA SPORTS games like Madden 97, NHL 98, F1 2000, and FIFA 98.
Starting the video talking about disasters and showing footage of Just Couse 4 makes absolute sense to me! PD: I loved JC3, still playing it to this day.
Sega did the right thing and polled fans on what games should be included on the Genesis/Mega Drive Mini. The fans spoke their minds and Sega listened. Sony didn't poll anyone, didn't include classic games like Parappa the Rapper and Syphon Filter, used some PAL games for their NTSC units, etc. I get that they were aiming to have a bit of everything for games but they left out some classic titles.
@@Del-Blanco-Diablo its not perfect for N64. it still struggled with some gomes like Conker, tbh, most cheap single board systems suck for N64, if you have an Xbox Series X or S you can use retroarch on developer mode which is WAAAY better for emulation. Series S was on Sale for under $250 during black friday and it can emulate anything up to PS2/Wii/Gamecube
@@Del-Blanco-Diablo When I soft modded mine; it struggled with several N64 games. Never tried NDS though. Even tried PC-FX (ran terrible).; didnt even bother trying Saturn (lol), did fry Dreamcast though (super rough). PSP ran roughl etc. In the end, it did the usuals fine (NES, SMS, SNES, Genesis, PC Engine, GB, GBC,GBA, Wonderswan, NeoGeo Pocket) But then one day it just stopped working (the mod, not the actual console it still works; just not with the mod which was odd)
@@NexXxus86 when Microsoft gains a hand over Sony Sony: we made PlayStation classic what have you made Microsoft: Allow custom Apps like retroarch plays Sony games - FREE
I hacked mine super easily with a kernel and Autobleem and now I have nearly the entire PS library plus games from NES, SNES, Sega Mega Drive, Gameboy etc etc etc etc etc. This machine is a beast.
Now suddenly I'm starting to wonder if Nintendo was waiting to see what would happen with Sony's Playstation classic before making a decision on making an N64 classic. Most likely no they probably just had no intention of ever making one in the first place. From what I remember it's for sure one of the things that you did bring up though that some of the games included were just not the classics that people wanted. I actually did not know that crash bandicoot and Spyro the dragon won't even there. If there's any game that may have been universally liked on Playstation I think it was crash bandicoot so wow! From what I recall basically what seemed to have happened is that Sony didn't plan this out very well. I recall Rich from review Tech USA suggesting that what likely happened is that Sony was getting ready to release the product but they waited too long to get the rights for a variety of games that they should have put on the console and as the result they had to put some last minute additions to the console just to get out on the market by the release date. If that is what happened it honestly would not surprise me because my goodness they were tone deaf with this
17:41 I have a potential answer as to why nearly half the library is the PAL version. Quebec legally requires the French version of things (if one exists) to be the only one sold there. That stopped it from getting the SNES Classic, but Sony evidently wanted money from there.
Playstation One, made its niche here, by being the ONLY console at the time you could chip, and burn games for... Noone I know bought a PS1, so the nostalgia just don't happen, and the ones that did buy them all have hundreds of games with their old systems still... That and you can find emulators for your PC that play all these, made ALL the "mini" platforms pretty much useless to me... Last thing I want is 5 consoles and 10 controllers hooked up on my TV, when 1 PC can do them all ... PS2 is when Playstation really hit its stride with regular people.... PS one was disliked because of loading discs every room change, when Nintendo was a cartridge with minimal loading... This is why the Retro nostalgia never took over.... Not including Spyro, Crash and other huge titles was for sure a contributing factor... Put out a retro PS2 with some classic titles and they will fly off the shelves...
I bought 5 of them at £30 each, autobleemed them and gifted them to friends and family. A fantastic device once you've done that, and with 2 USB original style controllers that are pretty good for what they are, it was an absolute bargain!
Wrong, IT'S REPLACED !!!!!! kids need that PS5 now why is he not understanding ? PS/1, Buy it as a cheap fun toy ? Only if it's cheap, kids buy it! Why the Hell you need 5, collector ?? Museum ???
I need to just point out here that the emulator choice itself wasn't the problem, it was the implementation of the emulator on the hardware. People weren't angry over the emulator choice because the emulator was bad, they were angry because they were profiting off of a FOSS project.
I got the N,E,S as a gift and it took me back to my childhood. I have not played game's much in the past 15 year's the last new console I got was the XBOX 360 and I have not even played any of the new consoles that came after the XBOX 360 but I'm hoping to get back into gaming this year 2023 .
Jumping Flash and Battle Arena Toshinden are the two games I remember most strongly from early Playstation. A mall in New England, with a Sears on one end. They had console demo stations and were selling videogames back then. It was like that PS was an arcade with just one machine, and that game was Battle Arena Toshinden. A mere demo of Battle Arena Toshinden, the first entry in a 3D fighting series that didn't do very well over the years. We played the demo all day, every day. There was almost always more than 4 kids waiting their turn vs the winner. The old ladies that worked in the store didn't seem to mind us but gave us space when we got loud and cheered at newly discovered special moves or combos. An SNES was nearby, loaded with a demo of Killer Instinct. While KI was kicking Tekken 2's butt in the actual arcade in that mall, the console version didn't attract as many eyes.
Being a council estate family, we got the PS1 a good for years after its release, probably fairly close to the PS2 being released (if not shortly after), as we got a nice deal from a family member or something like that; I never played the thing much being that my siblings cared more about it and were generally the first to rush towards it and all that, but, I recall the OG resident evil as being my fave game of all time, followed by gran turismo, which maybe wasn't a fave game of mine but had the experience, and then there's the desert storm franchise which I often got roped into playing, we'd start off the game and every match we'd often trade weapons, etc. The PS1 mini looked interesting, but, to be fair, until it was hacked I saw little interest in the thing, the game library was just too small for such an era; I only really played 4/5 of the games in the list, I do wanna go back and play them, but, the # of games I wanna play vs the price of the mini console seems, well, stupid. Would it cost more to just get a PS2 and the games I'd want to play? yea, sure. But, it would also give me access to be able to expand that library. Ofc, none of this stuff is in production anymore, so it's not like there's much of a moral quandary to not just use emulation instead.
Great video, but I COMPLETELY disagree with your point No. 6. I think there are PLENTY of people who love this era and have a hunger to return to play games in this era. I think the clunkiness of the graphics and the aesthetic in general is quite appealing and I love to revisit here. Going by the groups I'm in online, there's A LOT of people like me.
The number of people that love this Era PALE in comparison to the 8 and 16 bit era's. Just look at all the beloved indie games that where their inspiration from those two era's on their sleeves
I got a PS Classic on sale for around 30 bucks, and while yeah it was largely disappointing and wasn't worth it until I hacked it, I do commend Sony's attention to detail on certain things. Such as designating the PS Classic "SCPH-1000R" as a continuation of the original's serial code and the controllers bundled with it being practically 1 to 1 replicas of the originals minus the USB plugs, down to the numbers on the cords. Nostalgia like that they pulled off beautifully. Was that attention to detail worth the 40 bucks I spent for the PS Classic and a USB drive to hack it? Not really, no. I also read somewhere that Sony's proprietary emulation software that runs on it is actually less powerful than fucking Bleem, which is hilarious in so many ways.
This is interesting. The points in this video are spot on. Especially, "Sony is not Nintendo" and how nostalgia is the core of the big N's marketing. I played both Famicom and PlayStation as a child. If you will ask me what I remember about Famicom, my answer would be Super Mario, Donkey Kong, Legend of Zelda, Kirby, Metroid--all first party Nintendo IP's which I have known and played. They're still going strong and always celebrated one way or the other. When I bought my Switch, my intention was to get Smash Bros. on it. Why? The nostalgia. Seeing those characters duke it out on a battle arena with other iconic characters? That's like a wet dream. When I see assist trophies like the Chain Chomp? That reminded me of Super Mario Bros. 3, calling that thing "aso"/ dog. The nostalgia it brings is just wonderful. Can I say the same thing to PlayStation? I hardly know any first party Sony IP from that era except Crash Bandicoot...before it went to the hands of Mr. Kotick. The reason we had a PlayStation is because of third parties: Resident Evil, Tekken, Final Fantasy, Marvel vs. Capcom, Metal Gear Solid. They don't even own these IP's. Sony will find it difficult to make a nostalgia machine or mini console if majority of the games that made it popular are not owned by them. And the first party representation in the PS classic? So lame and a lot of those are dormant IP's.
I love my PS Classic. That's because I modded it and have all the games on there that it should have (Silent Hill, The Tomb Raiders, Crash, Spyro, Tony Hawk's Pro SKaters 1-4, Harry Potter and many more). It can now also play Nintendo and Genesis games.
You didn't mention the fact that the Playstation Classic came with original Playstation controllers (pre-analog) but several games on the PS Classic used or even required the thumb sticks from a dual shock controller.
#4 on the 32-bit is a really good point that I hadn't realized in gaming at all. 8 and 16-bit's top down style is just entirely different from modern games so it can appeal differently, whereas 32-bit is just a worse version of today's 3D gamestyle.
I'm guessing releases like Spyro Reignited Trilogy, Crash Bandicoot N. Sane Trilogy, Tony Hawk's Pro Skater 1 + 2, Castlevania Requiem and MediEvil Remake is probably why we never got those included with the PS1 Classic.
I think the lack of the big games was probably one of the biggest letdowns. I know the PlayStation had a wider net, but major titles definingly existed. If they're not there, it does kinda defeat the point. Edit: And you're absolutely right, 32bit was rough. You have to reach the PS2/Cube/Xbox era to see polygonal games at their best. There was still experimentation, but at least seasoned Devs had figured out what worked.
@@StarmenRock Most of the games named in this retrospect qualify. Crash Bandicoot and Spyro are standouts, but there are a few more. Look up "top PSX games" lists on TH-cam, and you'll readily find them. You do have to look a little bit though. Fear Factor 1 and 2 - Retro Helix might not immediately come forefront. Think searching for the highest quality ones, and after a few videos you'll have found the majority. (Triple is right though, it IS a wider net.)
I suspect the reason for lack of top tier games came to to license issue. As stated in the video most of of the early playstation franchises are dead and have been for a very long time. This makes it likely that sony no longer has the rights to most of them and would have had to pay up large sums of money to have a decent library of games. Nintendo still had the rights for nearly all of their classic hits. Sega may have crashed and burned in the console market but they kept making games and likely still have the rights to a large portion of the classic hits too. Sony had to real reason to hand on to the rights for a bunch of dead franchises.
this product did not fail! It sells for $100 currently across the internet...used versions can get $50...why? Because during the pandemic people found out these could be easily modded to include any PS game and lots of emulators. this video was made by someone out of the loop who just needed some content for some clicks, they dont even use their own gaming foootage ugh
I asked for one of these for Christmas this year since they still sell them. I am very excited and looking forward to it. I think the games lineup looks great. PS1 was a huge part of my childhood. I think nostalgia is a major factor. I have a lot of minis including the Genesis, SNES, Turbo and Neo Geo, and I've got to say the SNES is my least favorite. But, the SNES wasn't a big part of my childhood; the Genesis was. It's all perspective with this sort of thing.
I love the various mini consoles. I have the NES, SNES, both of the Genesis minis, and the TurboGrafx 16 mini, and my wife and I still play them all. I even built a basic but nice shelf for them. I wanted to like the PS Classic, but the decision not to include the DualShock controller and the poor emulation were the biggest turnoffs for me. I would have traded in Jumping Flash, Mr. Driller, Cool Boarders 2, Battle Arena Toshinden, Super Puzzle Fighter II Turbo, Twisted Metal, and Destruction Derby for, say, Castlevania: SotN, Street Fighter Alpha, Silent Hill, Twisted Metal II, and Tomb Raider or Tomb Raider II.
Tomb raider Tomb raider 2 tomb raider 3 Metal gear solid GTA Time Commando Silent Hill Driver Need for speed Twisted metal Arcade classics collection Duke Nukem Chessmaster 3D Nightmare Creatures Tekken Tekken 2 D Wing Commader 3 Resident Evil Dune 2000 Just my list if I could pick them out!
What went wrong?? Probably the most iconic console of all time !!. Absolutely incredible machine and incredible games. Remember getting it for my 10th birthday I had tomb raider , gta 1 resident evil , final fantasy 7 & metal gear solid . Wow good times I will never forget
For one of the very first successful ventures into at home 3D gaming I wouldn't say it failed just ups and downs and gave game developers a good idea of what to expect for game design moving into the next Gen systems
The biggest shocker to me was the absence of Crash Bandicoot on this system. I mean, not just because it's a great game, which showcased some of what the hardware could w/things like vertical platforming in these great looking semi 3D rendered environments...but because Crash was there (I believe) from the beginning. Wasn't he the PS mascot in the early days? It's like Nintendo or Sega not including Mario or Sonic, respectively.
He’s on the gamepass but not this console?
Yes he was. When I was little, Crash was the main game I played on ps1.
@@stonalisa3729 yeah because Microsoft own Crash now because it was an Activision game. So its on Xbox and because this couldnt run it properly.
@@drunkpaulocosta Microsoft does not yet own Activision. The FTC is still trying to prevent the merger.
I had Crash on the PS1? I'm in the UK. I don't know if that makes any difference?
It is saddening to hear this is Reeds final script, but it certainly is his magnum opus.
Excellent writing and presentation. May he rest in peace.
wait what!> this guy died??
@@wjveryzer7985 yes, the scriptwriter passed away. The narrator is still here.
Literally has been just 20 minutes since I discovered him and was thinking that it's awesome, and now I realize that he just died... Rest in peace bro.
Oh my goodness!!!
@@CarthagoMike
Was he sick???
I picked one up when they were on fire sale for $20. At $100 it was crap, but at $20 it was a deal. Immediately modded it, fixed all of the issues and loaded a bunch more games including emulators to run other systems. For $20 and a little bit of my time it became an awesome little retro console.
Agreed I paid £25 for mine….once hacked it’s a decent thing. autobleem is the easiest hack there is. Sony should still have put more effort in though.
@@miketaylor7503 Yeah, I agree, Sony did drop the ball on it.
Yeah me too, but i paid £50 for mine, modded it, then got bored with it, un-modded it and sold it for £40...
Any way I can get a Joystick controller to work to play MGS1? I know how to load up my own games and everything from Bleem, but cant find anything about controllers.
A saturn mini, with saturn bomberman, mortal kombat trilogy, megaman x4 and 8, castlevania sotn, the dragoon games, and idk throw in some good arcade ports, that thing would sell amazingly. They just dont have anyone smart enough to put the right games on it. The best one of these so far, bang for buck wise, is the SNES mini, i have a 8bitdo wireless controller for it and its amazing, all the best games basically, and its a blast. But this could be done with a saturn, actually idk i dont think they fully figured out how to emulate everything yet for it really well, sega might have some board that can but, idk who knows. But that would be legit amazing. the NES mini is good, but the SNES mini has games that are worth alot on there own a real lot, but when it came out games from that era were just starting rise in value, saturn games were just starting to shoot up around that time now to, now just a saturn bomberman disc alone is 500 in any condition.
The part of the PS1 casting a wide net is so true. You'd need like 50-100 games to do the library justice and even then you'll still be missing some core titles.
So is the part about Sony franchises just not lasting to the modern day like with Nintendo. I grew up with Jak & Daxter, Sly Cooper, and Ape Escape and unfortunately it's not like they're getting new games anymore lol
Nobody could beat Blinx the Time Sweeper /s.
I swear, gaming companies tried so hard to have mascots but really only Sonic and Mario come to mind as successful ones. I guess Master Chief became one for Xbox, but he's not as much of a mascot as he is just a character.
I think a playstation 2 mini classic would run into the same problems. The library is just too wide and large to do it justice.
@@skycloud4802will it possible to include 200 PS2 MINI CLASSIC Console yet, keeping all best titles to do justice?
@@purwantiallan5089 probably not. The file sizes would also be too large. I'm thinking probably between 3-7gb per game, which will fill exceed 500gb to a terabyte if storage for 100-200 of classic games, making the cost prohibitive. Whilst a collection of 8bits, 16 bit consoles, and old arcade titles would easily into a 32gb, maybe even 16gb storage in comparison, making them very storage efficient and cheap.
Many if not most, of those good games for PlayStation would also be from third third party studios, unlike Sega or Nintendo, which publishes many of their own games.
The main things I remember hearing about with the PS1 Classic were the selection of games being kind of underwhelming and the emulation running somewhat poorly at times.
Almost every game runs pal.
@@sO_RoNerY it's actually 9 of the 20 that are PAL roms
I bought one when it was $25. For that price it was worth the few decent games on it, barely.😅 But it could have had more games and some of the choices were questionable.
@@JasonWilshirenow there are 14 of 28 including G-Darius and Gradius Gaiden were running on PAL.
FF7, FF8, Marvel va Capcom 2 and Gran Turismo 2 were the games for me. I have fond memories of the PS1. The 3D graphics didn’t age well, but many games are still enjoyable today.
GT2 was one of the most memorable racing game for me. I vividly remember a test run, Garbage's "I Think I'm Paranoid" playing in the background, and me testing the ever-so-hated Minica Dangan alone on a circuit, against a backdrop of the setting sun and orange sky. That scenery brought up a mix of emotions in me that I don't know how to describe.
I'll see if I can find my old GT2 discs. It's been a really long time, and this comment got me feeling nostalgic already lol. If I can't find it, then I might need to resort to hunting ROMs on the internet.
Bruh, FF9
@@RubyDoobieScoo FF9 is *still* the best in the entire series (well, tied for the best anyway; not sure I can rate it above 6, but it's every bit as good). 💗
MvC 2 wasn't a Playstation title. It WAS a Playstation 2 title however.
@@victorstewartjr.106 probably meant the first one which was a rather unique conversion as I recall.
Before even watching the video, I'd say:
-mixing PAL and NTSC games
-having the original non-analog controllers
-...which have damn short wires
not like you needed the analog controllers to play the games on there tho, they worked fine with the dpad. The analog controls were mostly for some games later in the PS1 lifecycle
I got one on sale just before the lockdowns. First time I owned a Sony gaming product and played Metal Gear Solid and Resident Evil (ascendant and exceptional gaming experiences); even though the game selection is shoddy compared to how many great titles were on the OG PSX that I used to play with friends, I appreciate that this rerelease let me enjoy those games for the first time, and it quelled a lot of the boredom I would have otherwise have dealt with. Also I had loads of fun with Ridge Racer 4
Tbh I think the ps mini did emulate the experience of owning a ps one back in the day - your collection of games probably had a hand full of great AAA games, Maybe a couple of hidden gems, and then a pile of oddball bargain bin games that you pulled out when you were really bored. Mixed bag overall as opposed to a proper collection of knockout hits
So- every video game system owner of the 70s-00s. Not something I want to spend money on again haha.
…Wow did you hurt yourself with that stretch?
@@Savannah_Simpson lol not saying it was on purpose
idk me and my brother either had or borrowed every AAA game on ps1 plus more. 20 games with the classic was a disaster
you can't release a mini like this and games not run well, and not have any Tomb Raider, Spyro or Crash games on it, absolutely stupid decisions
The first three Spyro games where absolutely spectacular! And took you on one hell of an adventure! What a huge blow not having those!
I would have bought a PS mini if it had the Spyro trilogy
@@stevebazin127 same! and I don’t even need it I still have all my original copies of Spyro, and currently replaying all of them in order and it’s so much fun!
The whole library was a let down, 5 or 6 games were awesome an the other 3/4th of the library were just throw away titles
@@nobodyspecial115 Sad part too is I would rather have had some of the games from other regions than the ones that were there for America. But as the video covers, its hard to point out what exactly are must haves for a PS 1. (then again Crash and Spyro werent on it which are blindingly obvious to me.... then again it may just be not wanting to compete with the remasters)
@@joewelch4933 right the library is so vast, but least about half of the minis library was titles not available on psn, still honestly a lot of the library wasn't rare titles that's hard or expensive to acquire and really made it pointless. Even Jumping Flash isn't that hard to get a physical copy of.
You nailed it with Nintendo’s investment in nostalgia. I wasn’t alive when the NES came out and a toddler when the SNES came out, but still have fond memories of many NES and SNES games. I never owned a PS1 and have no knowledge or affinity for it
Sad, there’s a lot of good games
PS1 was literally the Steam Indie Gaming industry of its day. There was a lot of crap, because as previously mentioned, Sony cast a wide, Netflix-style net, to capture as much of the butt-hurt Nintendo/Sega crowd as possible.
The PSX and PS2 era was the golden age of Sony in video games. Nothing they've done since then has come close.
@@JTNugget agreed but the psp needs adding to that, it was a great handheld once the hackers got at it.
@@Megalocade hackers were the ones that made PSone a thing as well.... I have never seen a PS1 that isn't chipped... Everyone I know bought one with the intention of modding it right out of the gate
When it came to video games my cousin was always one step ahead of me. While I was still playing my Atari 2600, he was playing the NES. When I got an NES, I'm not sure if he had he had the SNES but what I do know is that by the time I got an SNES he had the PS1. I remember visiting his parent's house and seeing the console in his room for the first time. I was blown away by the games being on CDs and how they could do so much more with the music and voice audio. I became aware quickly that what I was seeing, and hearing was a level of performance the SNES was not capable of. The PS1 was a groundbreaking video game console and paved the way for Sony's eventual success in the video game industry.
With that being the case, it is an absolute crime that the PS1 mini was not received well by gamers. The current PS5 would not have been possible if the PS1 had been a failure when it was released in 1994.
I still own my launch PS1!!! Still play it occasionally, still rad.
same
I still have the PS1 but I also have the original fat boy PS3 that could play PS1 and PS2 games. Sadly it's got the lights of death and won't turn on anymore :( I wonder if it can be fixed?
@@wombat5252 I have two fat PS3’s that can play PS1 and PS2 games. First one got the lights of death, but I was able to follow a TH-cam vid on fixing the heat sink. It worked for another couple years, then did it again. That’s when I bought a used fat PS3, which still works great! Such fun systems!
@@wombat5252 That really depends on what's broken on your console. If you got "yellow light of death" there are multiple possible issues that can cause this error from a broken power supply, defective capacitors (NEC/Tokin) or a defective GPU. Technically every one of this issues can be fixed the GPU would be the most complicated and expensive repair and require reballing with a working and compatible replacement chip. Many repair shops offered or still offer a reflow or reballing service with the original GPU but this are mostly temporary fixes that don't solve the actual issue.
@@bobsiddoway Ooohhh what video? How do I fix it? I have the lights of death. It just boots up for a few seconds and then shuts off so Im sure it can be fixed.
Having had an original playstation from launch, I held back on the mini due to the bad press it got. This changed once I modded it and changed the internal games to suit me along with all the classic games makes this console one of the best minis out. I still play it regularly.
The fifth generation was indeed rough for the first few years. Often what determined whether or not I liked a PS1 game was how well I jived with the controls and camera.
I was an avid Playstation 1 gamer, with receiving my Dual Shock console for Christmas of 1998. Throughout the 5th gen of gaming, I only owned and vehemently defended the Playstations greatness, also enjoying many PS1 exclusive titles like Crash Bandicoot, Gran Turismo, Medal of Honor and the first three Spyro games. However, deep down inside I was always a little jealous of my N64 owning friends. Deep down I knew that while the N64 catalogue was much smaller, the titles were just as good if not better. Four controller split screen vs two was also a major advantage in an era when people played split screen together.
Now twenty years later, I also own an N64 and find myself playing the N64 alot more. Playstation's library of games have not held up in the replay value and timelessness that the Nintendo offerings have. Not to mention the fact that games like Mario Kart, Goldeneye, Smash Bros and Mario Party are great fun nowadays to play for old times sake when old friends get together. I dont know anyone who wants to play any Playstation titles in that same manner.
This HAS to be a new series! I'm loving it!
Agreed, endless amount of consoles, games and even developers and publishers who could get a break down
I would've absolutely bought this for a hundred bucks if I could choose the 20 games, I think providing choice to the players would've massively helped, that way we ALL would get our childhood in the mail
You can? You can have any game you ever wanted on it. Just look up how to mod it. It's extremely straightforward.
@tyren14 excatly!!! Sooo easy with a computer and Google to put anything you want on it! Lol
Better off with a raspberry pi in a playstation shell.
@@skycloud4802or just get an actual OG PlayStation
I picked one up for like 60 on Amazon, and then got some of those true blue mini sticks...it was working great and took me back to 1999
You paid $40 too much. Got mine for $20. Even bought another one for a friend.
@@budgiecat9039 wooow so cool.
@@DarthTrilluminati and even better....I piad $20 for the Playstation TV mini console that played PS1, PSP and Vita games on TV
@@budgiecat9039 Bro you got a AWFUL deal. I got paid 60$ to take this junk off my friends hands.
Even better it's the model that cures cancer
@@ordinarystrawstraw555 🤣🤣🤣
When PS Classic came out, I took at a look at the selection of games, saw that there was no Final Fantasy Tactics, no Megaman Legends, and no Star Ocean 2, already had FF7 so that wasn't a selling point, and I decided it wasn't worth $100. Also I would've preferred the DS with control sticks.
My theory is the ps1 mini was supposed to be the first of at least one or two more ps mini consoles but poor sales changed their plans. This is why the game count is low and several games are missing. I'm one of the few who actually did buy and enjoy the ps1 mini. I think Final Fantasy 7 and Wild Arms alone are worth the price. Plus I think you can load games up on a USB drive and plug it into the second controller port, so if you're into emulation it's defiantly worth it.
My theory is that either they couldn’t get the rights to add some of the most popular games to it, didn’t add them intentionally since some of them (Crash Bandicoot for example) had remakes released on the PS4 and Sony thought that people would prefer the improved versions to the original ones or Sony rushed it so hard to beat its rivals that it’s a miracle it does work (and explains why they didn’t make a DualShock controller in order to make the games easy to play)
@@emanuelepolloni4002
Including dual shocks would make it too expensive I guess, which it already was. They also went for the cheapest licenses they could, like GTA (which is basically a free game on pc).
It's a great little thing for emulation.
It would be my to go to emulation kit if I didn't have my Wii.
@@100benny can your wii play ps2 games at full speed. oh and could you use a ps5 controller on it using that 8bit do dongle thingo. thank you
@@knivesron
I don't have a ps5 controller, but the controllers from the SNES classic work, and they're great for retro games. And Mario kart 64 is even better on the Wii, thanks to the motion controls. And it supports my Wavebird.
And does the PS classic run PS2 games? First thing I hear about that?
I mostly bought a PlayStation Classic to mod it. It's just a shame that it was a waste of potential because the PlayStation Classic could have been so much more. I also remember seeing articles and other TH-camrs saying that there were games hidden in the source code.
I had a playstation classic and i was like this thing sucks, i even ordered a USB stick loaded with a shit-load of games, but some of the games didn't work, i wanted a OG playstation system ever since i was 14 years old, I ordered a OG playstation, and i got a awesome library of games, and i love it!
Really? The mini classic version is that much of a piece of crap? I have an original fatboy PS3 that doesn't power up anymore :( I used to be able to play my PS1 AND PS2 games on it.
I still have my original jail broken ps1 from when I was a kid I just need to buy the cables for it but I still have pretty much every game you can ever want to play to me it's worth more than diamonds
@@wombat5252 I have two of those but only one works. I don't understand why when I buy a ps5 it can't just play every game that is on PlayStations 1-4 as well
@@Danosauruscrecks Lol I'd love a PS5 but I refuse to pay scalper's pricing. Years later and you still can't even buy a PS5 for MSRP. Wtf. Lowest I was able to find one was for $700 some guy was selling and it wasn't even the disc version.
@@wombat5252 Nah it's not that bad, when you mod it yourself instead of relying on pre-made usb drives like OP, you know what works and what doesn't first hand. I can play games like SOTN, Doom, Silent Hill and even emulate other consoles, all from the comfort on my bed, wirelessly on my Dualsense. People have even managed to emulate dreamcast at full speed on some games even, but I didn't try it yet.
I think that another defining aspect was that the Nintendo and Sega have always been defined by first party games while playstation was always defined by third party games. Even the mascot characters Spyro and Crash for the ps1 and Ratchet and Jax for ps2 were third party game characters.
Regarding Bloodborne PSX. It's downright excellent, as you described! BUT, it features a number of concepts and control tweaks that generally weren't around during the PS1's era, or where spread out among many different games. So it only works because it implements lessons that would come much later.
Something the video touched perhaps too briefly honestly, and it showed the Gamespot review of Alien Resurrection that actually criticised the analogue stick controls we've had as the near de facto standard since the late era PS1 games. Because yeah, it's the most similar to PC play and we seem to map things better that way in our heads due to familiarity at least. Though you still come across less standardisation in other ways, though at least the O/X difference in Japanese developed titles vs US makes sense with Maru (a circle) being a mark of affirmation while westerners tend to prefer the right for negative, I still sometimes hit it with more recent JRPGs in particular and have to go whoops and switch my thinking.
There's been a lot of standardisation over the years, but it's telling that we still get games that choose to do things oddly, often slowing things down consistently still even when you're in that mindset, versus what is familiar and works. So there's definitely still people that need to learn those lessons. Or at least consider more carefully if they need to make the change, some games definitely do benefit from an altered control scheme ie Mirror's Edge having jump and crouch on the left shoulder controls is not a bad thing for a game primarily focused on parkour over firefights.
WHO NEEDS OLD CRAP ???
you make a museum, any visitors ?????
@@lucasrem Well, my friends and associates for sure! I'm a bit of a vintage collector, albeit I have no trouble using emulation in most cases. 32bit is definingly on that list, and I was a 90's kid playing these when they first came out. I stayed a gamer all the way until now and indefinitely moving forward. So yes, and I do know what I'm talking about. Apparently so does Ceri Cat.
@@cericat Demon Souls set the template for From-Software's third-person control setup. So even if Bloodborn is faster-paced, it's control scheme and general principles came WAY after the PS1 era, generally starting with Assassin's Creed, and to a lesser extent Zelda. (Lock-on Mechanics.) So in a PS1 style recreation, the controls follow some lesson's not fully understood in the 90s. Hence it plays better than much of what was around then.
Finally someone other than myself remembers the PS1 abbreviated as PSX.
Your point about how the industry was still learning how to make 32 bit / 3D games is spot on. One could draw parallels between the PlayStation and the Atari 2600. Both were pioneers in their respective generations, both struggled to define gaming should look like, both had a ton of games, and I have little desire to revisit either. For each of these two platforms there are a small number of titles that I want to play in 2022, and the PlayStation Classic included none of these titles.
Ugh... You realize there were other consoles besides the PS1 in that era, right? The Sega Saturn came out well before the PS1, too. Quit being such a fanboy.
This is a pretty cool channel. Please show MORE of these games. 👍✌i miss playing so many of them.
I never stopped to think about the lack of nostalgia for it. I knew about the other issues (lack of marquee titles, PAL issues) but I never once stopped to think about how people wouldn't be nostalgic for it from the start.
Wait, why was a Big Daddy in the PS catalog of old games? Pretty sure I played Bioshock on Xbox. o_O (18:30)
I love how gamers taste change and games that were popular in 1998 aren't as popular in 2019/2020 when the ps1 classic came out
So games that the Japanese version got are now much more desired than the generic racing games that flooded the western version
OMG Ben??!! havent see you since what culture days, so good to see ya again, you where my favorite caster frm whatculture
I enjoyed this video!
I feel like the third and fourth points could be summarized as this: *The 16-bit era is "classic". The 32-bit era is "old".*
I disagree, the 32bit era is also classic, the problem is that sony didnt include the best games of the console like nintendo did and then got an open source emulator to run them poorly.
@@kosmas173intendo didn’t do that great either. None of these are worth the money without modding them. And I own all of them. The Sega v2 is probably the best out of the main 5.
If I was throwing titles onto a PS1 classic, it would be:
1) Crash Bandiccot 1-3
2) Syphon Filter 1 and 2
3) Resident Evil 1-3
4) Metal Gear Solid
5) Castlevania: Symphony of the Night
6) Gran Turismo 2
7) Spyro the Dragon
8) Tekken 3
9) Tony Hawk’s Proskater 2
10) Tomb Raider
11) Final Fantasy VII and IX
12) Dino Crisis
13) Silent Hill
14) Twisted Metal 2
15) Cool Boarders 3
16) Ape Escape
17) Oddworld: Abe’s Oddysee
18) Crash Team Racing
19) Vagrant Story
20) Chrono Cross
21) Driver (with the ability to skip the tutorial)
22) PaRappa the Rapper
23) The Legend of Dragoon
24) Medal of Honor: Underground
25) NFL Gameday 98
26) Wipeout
And my ultimate guilty pleasure PS1 game - Nagano Winter Olympics 98
What did it for me was not including a Dual Shock controller (especially at its release price). The fact they included the slower-running PAL roms was overkill.
I canceled my order as soon as I saw the lackluster lineup myself. Saved a nice hundred there.
It's also messed up that a sizeable portion of games included supported the dualshock controller
Plug a keyboard into port 2 press escape and change the stock emulator settings so the stock games play as ntsc.
14:50 Ok, as someone who develops indie games, I suspect that this has much less to do with people not missing the 32-bit era and much more to do with anything to do with 3D being much more complicated than 2D. I also think that the art of Ultra-low polygon aesthetic has yet to be recaptured. Creators like Synty make some very nice low-=polly art but it is meant to be untextured and dose not give that retro feel. Anyone remember the glut of low skilled pixel art in indie games from the early 2010's? The games might have played really well but it took the indie dev community a while to re-learn the tricks of high quality pixel art and I think we aren't quite there in the 3D world.
Looking forward to more of this series, just make sure it's not a rehash of Matt McMuscles' What Happened? videos. Triple Jump has some solid writers though, so I'm not too worried.
Imagine if they collabbed......
The game selection was the problem for me. Yeah they did have a couple awesome titles but it was only like 5 or 6 that interested me but I already had access to these games. The NES an SNES had games that you couldn't get without dropping a few hundred dollars, not to mention Star Fox 2 which you could only get on the SNES mini so that rarity really made those minis worth it
The other side of that coin though is the main reason the mini Nintendo consoles had those games is their affinity and obsession with manufactured and artificial shortages to drive prices up when they don't need to do that but even still to this day people buy that they "didn't anticipate demand" or there was a problem with the supply chain
@@AntiJewluminatiDwarf I got really lucky since I live in a small city and got one from the store at regular price before all the scalpers started buying all of them up. I think I got the last one our gamestop had too lol
@@nobodyspecial115 what a ps1 classic? I didn't know they shot up in price I guess that makes sense since Sony stopped making em and sold out their stock
@@AntiJewluminatiDwarf no I was reffing to the SNES mini and the huge scalper problem it had buying all the stock an turning around selling marked up 4 to 600%, however the PS1 mini did go up
I got this little console, got the chance to play games i never played before. It worth with.
Another thing is probably that a big part of the audience for all of these "mini-consoles" is people who played the console in childhood. When it comes to the PS1, a huge part of that audience probably still has the original CDs, unless they got badly scratched they probably still work, and probably all of those discs are playable on PS2 Slim consoles, which were in production until 2013, only 5 years prior to the release of the "PS1 Classic." Even today, if you don't have a working PS2 it isn't hard to find one on Ebay at a similar price to the PS1 Classic. The form factor advantage also isn't huge: PS2 Slim is ~1x9x6 inches, "PS1 Classic" is ~1x6x4 inches. And a PS2 Slim can also play PS2 games, of course.
So durability of the original format plus backwards compatibility plus the long lifespan of the PS2 probably combined to remove a huge part of the core target audience.
Must be a new series I love it .
Indeed!
The PlayStation Classic does have one major upside though, they are ridiculously easy to mod. No mod chips, no soldering, pretty much all you need is the PS Classic, a USB thumb drive, and a computer, as well as about 30 minutes to an hour of your time. Afterwards, you'll have yourself a okay-ish, and I do mean "ish", emulator.
Really enjoyed the vid! Personally, I love my PS1 Classic. Back in my youth, I still remember saving up and buying the original PS1, it was a gaming phenomenon back in the day and have vivid memories of the launch day when I got mine. I don't play games much now, but the Classic offered a great piece of retro nostalgia for me. I purchased the Classic on launch day too and I'm still very happy with it. I felt the selection of games was good enough to make it worthwhile, and with the mods that followed I was able to buy extra games from my younger years via eBay and then port them to the console (the original Ridge Racer being a highlight - a game I loved so much that I kept hold of the original disc all these years, even though I had no console any more!). I find the PS Classic to be a great console for a quick play every now and then - Tekken 3 being the most popular choice in our household! 🙂
The 20 games that should have been on there should have been: Resident Evil: Director’s Cut, Final Fantasy VII, Metal Gear Solid, Tekken 3, Rage Racer, Tomb Raider, Twisted Metal 2: World Tour, Gran Turismo, Crash Bandicoot, Spyro the Dragon, The Legend of Dragoon, Jet Moto 2, Cool Boarders 3, Grind Session, Parappa the Rapper, Street Fighter Alpha 3, Soul Blade, Mega Man X4, Castlevania: Symphony of the Night, and Wipeout 3.
I like this new segment! Although I do feel sad now, thinking of what could have been. I grew up with the PS1, it’s what got me into really gaming.
To be fair, they couldn't get games like Tomb Raider, Crash Bandicoot, or Silent Hill either because the publishers were uncooperative or the source code got lost or deleted. However, this does highlight one issue - A bunch of the classic PS1 games have always been third party or were sold to other publishers. Meanwhile, Nintendo and Sega could fill one of their mini-consoles with dozens of classic titles that they own all the rights to without even trying.
Resident Evil is on the PlayStation Classic.
@@Cartoonguy133 I'll edit that one out then.
Biggest problem was licences with alot of games
True but here are some games they still coulda thrown in there without that problem then:
Arc the Lad
Beyond the Beyond
Alundra
Omega Boost
Legend of Legaia
Legend of Dragoon
Jade Cocoon
Blasto
And since they already had Squrare and Namco on board....Tomb Raider and Soul Blade
There: another 10 games
Atari and Sega did not jump on the bandwagon as they released theirs prior to the mini NES. Atari actually did this years prior.
One thing that would have made me consider getting the classic would have been if they had went for hidden gems in the library. The ps had a big library and there are probably a ton of games where people will tell others today that they were really good, but weren't that successfull back then. For example "the legend of dragoon" is one often mentioned as a pretty good game a lot of people missed (also they probably could have put it on the console without paying any licensing costs)
In that sense adding games that might not have been available in a region would have been nice as well. For example I would have loved to get parasite eve (which was on the japanese edition), because it was never released in europe and getting a copy now could easily cost as much as the ps mini costs.
Going for hidden gems or games that were unavailable would have set it apart form nintendos mini consoles and it probably would have attracted more customers than the library they offered.
Also, yeah probably everyone has played final fantasy 7 on the PS, but it's probably one of the worst games to be put on such a mini console. Because anyone who is interested in it might still have a copy of the original or would have just bought it on PC for a few bucks on steam.
They shouldn't be any cost for Legend of Dragoon's licence, it's a first party Sony IP. If anything, not being included there was a let down. But knowing Sony, they want to make money, so they'll put more known stuff like RE or FFVII. But even that wasn't enough because the game library they came up with is trash
Another problem was the choice of the controller. While the original Playstation one controller is nostalgic, it is not the perfect control to use. That was the double analog stick controller which was very helpful for games that required 2 analog sticks to be playable. Sadly some of those games included featured the 2 analog stick controllers which made the games unplayable on the PS1 classic.
Most memorable feature of it to me was how it would turn off for no good reason. Not fun when playing Wild Arms and I hadn't saved in a while. I increased the ventilation around it because trouble shooting said it was most likely overheating but even with tons of space it kept doing it. Sold it shortly afterwards when the only game I actually played on it was Super Puzzle Fighter.
A note about the N64. It wasn't until the PS2, Gamecube and Xbox that we can safely say controls/mechanics had become somewhat standardized. Yes, it was better by then, but still something of a hodgepodge. So I'd go a little further before saying 3D gaming reached a truly refined state.
The controller I believe was an issue too if they used a dualshock I think it might have made it a little bit easier to deal with price ontop of better library bug hitters. Spyro Tony hawks etc
I Got The Sega Genesis Classic Mini for: $50.00 from GameStop online a few years ago; it’s my Favorite Classic Mini of All Time.
At one time, I owned four mini consoles. I had the NES Classic, the SNES Classic, the Sega Genesis Mini, and the Playstation Classic. Out of all of them, I kept the Playstation Classic simply because that was the console I grew up with. Also, for the price, the best games were ones that I never played as a kid. I was maybe six years old when I got a PS1. I never grew up with FF7, MGS, or RE1.
@The Player I had a PS2 later on.... I loved the Nintendo Classics, but I didn't make time to play them
@@christophermcbride2522 I wanted to get the PS1 mini classic but only 20 games? I mean...come on lol. I grew up with the original PS1 and I remember playing tons of battle arena toshendin and MGS and twisted metal and Xtreme sports. I have a PS3 that can play PS1 and PS2 games but it sadly doesn't power up anymore.
@@wombat5252 I only have a Playstation Classic and a PSTV. My PSC has backups of my PS1 and PSP games from my PSTV
@@wombat5252 Here what it should have also had:
Final Fantasy VIII
Final Fantasy Tactics
Gran Turismo 2
Crasj Bandcoot
Street Fighter Alpha 3
Alundra
Tomb Raider
Legend of Dragoon
Colony Wars
Brave Fencer Musashi
Soul Blade
Tales of Destiny
Tenchu
Legend of Legaia
Marvel vs Capcom
Resident Evil 2
Dino Crisis
Bust a Groove
Fear Effect
Crash Team Racing
There. Total of 40 games
PlayStation Classic missing so many important games like Winning Eleven 3 and 4, Pro Evolution Soccer 2, GRAN TURISMO 1 and 2 and EA SPORTS games like Madden 97, NHL 98, F1 2000, and FIFA 98.
Nice to see some well produced long-form content, Keep these coming!
Starting the video talking about disasters and showing footage of Just Couse 4 makes absolute sense to me!
PD: I loved JC3, still playing it to this day.
The quality of TripleJump videos is just wild
Sega did the right thing and polled fans on what games should be included on the Genesis/Mega Drive Mini. The fans spoke their minds and Sega listened. Sony didn't poll anyone, didn't include classic games like Parappa the Rapper and Syphon Filter, used some PAL games for their NTSC units, etc. I get that they were aiming to have a bit of everything for games but they left out some classic titles.
once you soft mod it with Project Eris , it swiftly becomes the very best, it can be a complete all in one retro monster
It's Hardly a emulation beast, it struggles with most psp games, its perfect for NDS and N64 though.
@@Del-Blanco-Diablo its not perfect for N64. it still struggled with some gomes like Conker, tbh, most cheap single board systems suck for N64, if you have an Xbox Series X or S you can use retroarch on developer mode which is WAAAY better for emulation. Series S was on Sale for under $250 during black friday and it can emulate anything up to PS2/Wii/Gamecube
@@Del-Blanco-Diablo When I soft modded mine; it struggled with several N64 games. Never tried NDS though. Even tried PC-FX (ran terrible).; didnt even bother trying Saturn (lol), did fry Dreamcast though (super rough). PSP ran roughl etc.
In the end, it did the usuals fine (NES, SMS, SNES, Genesis, PC Engine, GB, GBC,GBA, Wonderswan, NeoGeo Pocket)
But then one day it just stopped working (the mod, not the actual console it still works; just not with the mod which was odd)
@@NexXxus86 when Microsoft gains a hand over Sony
Sony: we made PlayStation classic what have you made
Microsoft: Allow custom Apps like retroarch
plays Sony games - FREE
I hacked mine super easily with a kernel and Autobleem and now I have nearly the entire PS library plus games from NES, SNES, Sega Mega Drive, Gameboy etc etc etc etc etc.
This machine is a beast.
Now suddenly I'm starting to wonder if Nintendo was waiting to see what would happen with Sony's Playstation classic before making a decision on making an N64 classic. Most likely no they probably just had no intention of ever making one in the first place. From what I remember it's for sure one of the things that you did bring up though that some of the games included were just not the classics that people wanted. I actually did not know that crash bandicoot and Spyro the dragon won't even there. If there's any game that may have been universally liked on Playstation I think it was crash bandicoot so wow!
From what I recall basically what seemed to have happened is that Sony didn't plan this out very well. I recall Rich from review Tech USA suggesting that what likely happened is that Sony was getting ready to release the product but they waited too long to get the rights for a variety of games that they should have put on the console and as the result they had to put some last minute additions to the console just to get out on the market by the release date. If that is what happened it honestly would not surprise me because my goodness they were tone deaf with this
17:41 I have a potential answer as to why nearly half the library is the PAL version.
Quebec legally requires the French version of things (if one exists) to be the only one sold there. That stopped it from getting the SNES Classic, but Sony evidently wanted money from there.
Playstation One, made its niche here, by being the ONLY console at the time you could chip, and burn games for... Noone I know bought a PS1, so the nostalgia just don't happen, and the ones that did buy them all have hundreds of games with their old systems still...
That and you can find emulators for your PC that play all these, made ALL the "mini" platforms pretty much useless to me...
Last thing I want is 5 consoles and 10 controllers hooked up on my TV, when 1 PC can do them all ...
PS2 is when Playstation really hit its stride with regular people.... PS one was disliked because of loading discs every room change, when Nintendo was a cartridge with minimal loading... This is why the Retro nostalgia never took over.... Not including Spyro, Crash and other huge titles was for sure a contributing factor...
Put out a retro PS2 with some classic titles and they will fly off the shelves...
I fully endorse including Jumping Flash. That was one of those weird games I tried to share with people, but nobody would give it a chance.
I bought 5 of them at £30 each, autobleemed them and gifted them to friends and family. A fantastic device once you've done that, and with 2 USB original style controllers that are pretty good for what they are, it was an absolute bargain!
Wrong, IT'S REPLACED !!!!!!
kids need that PS5 now
why is he not understanding ?
PS/1, Buy it as a cheap fun toy ? Only if it's cheap, kids buy it!
Why the Hell you need 5, collector ?? Museum ???
@@lucasrem ...what!?
@@drivingmemad7640 Raiden.. you’ve been talking to an AI..
@@angelfire1987 I appreciate that reference :)
@@drivingmemad7640 haha. The virus is taking over GW
I need to just point out here that the emulator choice itself wasn't the problem, it was the implementation of the emulator on the hardware. People weren't angry over the emulator choice because the emulator was bad, they were angry because they were profiting off of a FOSS project.
And once you hack it, its actually the ultimate emulation station!
I got the N,E,S as a gift and it took me back to my childhood. I have not played game's much in the past 15 year's the last new console I got was the XBOX 360 and I have not even played any of the new consoles that came after the XBOX 360 but I'm hoping to get back into gaming this year 2023 .
i have a sealed ps classic on my shelf. pre-ordered it but never opened it after the awful reiews
Jumping Flash and Battle Arena Toshinden are the two games I remember most strongly from early Playstation.
A mall in New England, with a Sears on one end. They had console demo stations and were selling videogames back then. It was like that PS was an arcade with just one machine, and that game was Battle Arena Toshinden. A mere demo of Battle Arena Toshinden, the first entry in a 3D fighting series that didn't do very well over the years. We played the demo all day, every day. There was almost always more than 4 kids waiting their turn vs the winner. The old ladies that worked in the store didn't seem to mind us but gave us space when we got loud and cheered at newly discovered special moves or combos.
An SNES was nearby, loaded with a demo of Killer Instinct. While KI was kicking Tekken 2's butt in the actual arcade in that mall, the console version didn't attract as many eyes.
TripleJump just keeps getting better. Thanks to ya'll for the great videos!
This is very well done would love to see this become a series this was obviously well researched and was given a lot of thought good work guys!
Being a council estate family, we got the PS1 a good for years after its release, probably fairly close to the PS2 being released (if not shortly after), as we got a nice deal from a family member or something like that; I never played the thing much being that my siblings cared more about it and were generally the first to rush towards it and all that, but, I recall the OG resident evil as being my fave game of all time, followed by gran turismo, which maybe wasn't a fave game of mine but had the experience, and then there's the desert storm franchise which I often got roped into playing, we'd start off the game and every match we'd often trade weapons, etc.
The PS1 mini looked interesting, but, to be fair, until it was hacked I saw little interest in the thing, the game library was just too small for such an era; I only really played 4/5 of the games in the list, I do wanna go back and play them, but, the # of games I wanna play vs the price of the mini console seems, well, stupid. Would it cost more to just get a PS2 and the games I'd want to play? yea, sure. But, it would also give me access to be able to expand that library. Ofc, none of this stuff is in production anymore, so it's not like there's much of a moral quandary to not just use emulation instead.
Great video, but I COMPLETELY disagree with your point No. 6. I think there are PLENTY of people who love this era and have a hunger to return to play games in this era. I think the clunkiness of the graphics and the aesthetic in general is quite appealing and I love to revisit here. Going by the groups I'm in online, there's A LOT of people like me.
Same, I love me some retro gaming...
The number of people that love this Era PALE in comparison to the 8 and 16 bit era's. Just look at all the beloved indie games that where their inspiration from those two era's on their sleeves
I got a PS Classic on sale for around 30 bucks, and while yeah it was largely disappointing and wasn't worth it until I hacked it, I do commend Sony's attention to detail on certain things. Such as designating the PS Classic "SCPH-1000R" as a continuation of the original's serial code and the controllers bundled with it being practically 1 to 1 replicas of the originals minus the USB plugs, down to the numbers on the cords. Nostalgia like that they pulled off beautifully. Was that attention to detail worth the 40 bucks I spent for the PS Classic and a USB drive to hack it? Not really, no.
I also read somewhere that Sony's proprietary emulation software that runs on it is actually less powerful than fucking Bleem, which is hilarious in so many ways.
This is interesting.
The points in this video are spot on. Especially, "Sony is not Nintendo" and how nostalgia is the core of the big N's marketing.
I played both Famicom and PlayStation as a child. If you will ask me what I remember about Famicom, my answer would be Super Mario, Donkey Kong, Legend of Zelda, Kirby, Metroid--all first party Nintendo IP's which I have known and played. They're still going strong and always celebrated one way or the other.
When I bought my Switch, my intention was to get Smash Bros. on it. Why? The nostalgia.
Seeing those characters duke it out on a battle arena with other iconic characters? That's like a wet dream. When I see assist trophies like the Chain Chomp? That reminded me of Super Mario Bros. 3, calling that thing "aso"/ dog. The nostalgia it brings is just wonderful.
Can I say the same thing to PlayStation? I hardly know any first party Sony IP from that era except Crash Bandicoot...before it went to the hands of Mr. Kotick. The reason we had a PlayStation is because of third parties: Resident Evil, Tekken, Final Fantasy, Marvel vs. Capcom, Metal Gear Solid. They don't even own these IP's. Sony will find it difficult to make a nostalgia machine or mini console if majority of the games that made it popular are not owned by them. And the first party representation in the PS classic? So lame and a lot of those are dormant IP's.
Who turned Simon Miller into a Hog of War?
C'mon, own up! Poor Simon
I love my PS Classic. That's because I modded it and have all the games on there that it should have (Silent Hill, The Tomb Raiders, Crash, Spyro, Tony Hawk's Pro SKaters 1-4, Harry Potter and many more). It can now also play Nintendo and Genesis games.
More what went wrong with series please :) this is great!
You didn't mention the fact that the Playstation Classic came with original Playstation controllers (pre-analog) but several games on the PS Classic used or even required the thumb sticks from a dual shock controller.
#4 on the 32-bit is a really good point that I hadn't realized in gaming at all. 8 and 16-bit's top down style is just entirely different from modern games so it can appeal differently, whereas 32-bit is just a worse version of today's 3D gamestyle.
I'm guessing releases like Spyro Reignited Trilogy, Crash Bandicoot N. Sane Trilogy, Tony Hawk's Pro Skater 1 + 2, Castlevania Requiem and MediEvil Remake is probably why we never got those included with the PS1 Classic.
I think the lack of the big games was probably one of the biggest letdowns. I know the PlayStation had a wider net, but major titles definingly existed. If they're not there, it does kinda defeat the point. Edit: And you're absolutely right, 32bit was rough. You have to reach the PS2/Cube/Xbox era to see polygonal games at their best. There was still experimentation, but at least seasoned Devs had figured out what worked.
Where?
@@StarmenRock Typo. I re-phrased it.
@@jordanscherr6699 but i seriously wanna know where tho. I wanna go
@@StarmenRock Most of the games named in this retrospect qualify. Crash Bandicoot and Spyro are standouts, but there are a few more. Look up "top PSX games" lists on TH-cam, and you'll readily find them. You do have to look a little bit though. Fear Factor 1 and 2 - Retro Helix might not immediately come forefront. Think searching for the highest quality ones, and after a few videos you'll have found the majority. (Triple is right though, it IS a wider net.)
I suspect the reason for lack of top tier games came to to license issue. As stated in the video most of of the early playstation franchises are dead and have been for a very long time. This makes it likely that sony no longer has the rights to most of them and would have had to pay up large sums of money to have a decent library of games. Nintendo still had the rights for nearly all of their classic hits. Sega may have crashed and burned in the console market but they kept making games and likely still have the rights to a large portion of the classic hits too. Sony had to real reason to hand on to the rights for a bunch of dead franchises.
16:27 OMG I had forgotten about this... totally agree, huge muck up!
I have to admit it-- the instant I heard the intro music, I thought of GrayStillPlays saying, "Full Liquor Bar!" 😀
this product did not fail! It sells for $100 currently across the internet...used versions can get $50...why? Because during the pandemic people found out these could be easily modded to include any PS game and lots of emulators. this video was made by someone out of the loop who just needed some content for some clicks, they dont even use their own gaming foootage ugh
Thank goodness for modders. They made it a great system to own
I asked for one of these for Christmas this year since they still sell them. I am very excited and looking forward to it. I think the games lineup looks great. PS1 was a huge part of my childhood. I think nostalgia is a major factor. I have a lot of minis including the Genesis, SNES, Turbo and Neo Geo, and I've got to say the SNES is my least favorite. But, the SNES wasn't a big part of my childhood; the Genesis was. It's all perspective with this sort of thing.
The PlayStation's legacy was it's third party support. Without that you only have half of what made that console great.
Loving Statler and Waldorf when you talk about snarking. Do-ho-ho!
I love the various mini consoles. I have the NES, SNES, both of the Genesis minis, and the TurboGrafx 16 mini, and my wife and I still play them all. I even built a basic but nice shelf for them. I wanted to like the PS Classic, but the decision not to include the DualShock controller and the poor emulation were the biggest turnoffs for me. I would have traded in Jumping Flash, Mr. Driller, Cool Boarders 2, Battle Arena Toshinden, Super Puzzle Fighter II Turbo, Twisted Metal, and Destruction Derby for, say, Castlevania: SotN, Street Fighter Alpha, Silent Hill, Twisted Metal II, and Tomb Raider or Tomb Raider II.
Tomb raider
Tomb raider 2
tomb raider 3
Metal gear solid
GTA
Time Commando
Silent Hill
Driver
Need for speed
Twisted metal
Arcade classics collection
Duke Nukem
Chessmaster 3D
Nightmare Creatures
Tekken
Tekken 2
D
Wing Commader 3
Resident Evil
Dune 2000
Just my list if I could pick them out!
Video starts at 1:24
What went wrong?? Probably the most iconic console of all time !!. Absolutely incredible machine and incredible games. Remember getting it for my 10th birthday I had tomb raider , gta 1 resident evil , final fantasy 7 & metal gear solid . Wow good times I will never forget
Facts
I love this little console. I changed the emulator, and loaded virtually every PS1 game made, and it's a banger now.
Non-adding Tomb Raider, Cash bandicoot and Spyro was the worst commercial move I've ever seen before Starwars 8.
I just saw it as a neat little novelty I can use to introduce my baby sister to video games when she gets to that age.
For one of the very first successful ventures into at home 3D gaming I wouldn't say it failed just ups and downs and gave game developers a good idea of what to expect for game design moving into the next Gen systems
Crash was pretty popular, it’s weird they just let that character die
3d platformers became niche simple as
The writing on this essay was top notch. I'm really impressed. A+ stuff.