HORNET BUFF AND 2 V 12!!! [EPIC StarCitizen BATTLE]

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  • เผยแพร่เมื่อ 25 ต.ค. 2024

ความคิดเห็น • 181

  • @seeker_rodan3113
    @seeker_rodan3113 ปีที่แล้ว +45

    One small step for the hornet, one giant step for medium fighters!

  • @GrandPhenom
    @GrandPhenom ปีที่แล้ว +42

    Boy oh boy, so excited for the Hornet! Good fights to all of those guys! And I always enjoy flying alongside my brother!

    • @PaulMEdwards
      @PaulMEdwards ปีที่แล้ว +2

      Nicely done gents. Now I'd really like to see how well Avenger__One & GrandPhenom in Gladius' can defend against a mess of competent pilots in Hornets.

  • @kofeyh
    @kofeyh ปีที่แล้ว +54

    Nice. I am not sure _why_ mediums were left out in the cold like they were. Accident or not, making the Hornet more relevant can only be a good thing and a chance for CIG to actually determine if such changes improve the dynamic.

    • @JuanBrolo
      @JuanBrolo ปีที่แล้ว +3

      Now they just need to get the defender,sabres variants, and vanguards back where they should be

    • @endsinvention1390
      @endsinvention1390 ปีที่แล้ว +2

      Is broken

  • @jordan1982
    @jordan1982 ปีที่แล้ว +28

    Love Anvil. Good to see the Hornets performing

  • @DJCatmom
    @DJCatmom ปีที่แล้ว +14

    I really hope this bug turns into a feature and propagades to all medium fighters. They really need a leg-up and better accel always made sense for them.

  • @callipygianpilot2700
    @callipygianpilot2700 ปีที่แล้ว +10

    This is some unexpected good news, and hopefully CIG can learn from this for medium/heavy fighter balance. I liked the hornet before and this would really help increase its survivability.
    Great fight, lots to learn from it. Thanks for the video!

  • @tgjaedan
    @tgjaedan ปีที่แล้ว +6

    Chris wants WWII style dog fighters. This just brings more of that. You have light fighters acting more like your Zero and Spitfire turn fighters so making your medium fighters fit the boom and zoom roll of things like the P-47 makes sense.

    • @ne000
      @ne000 11 หลายเดือนก่อน

      I love the idea of that!

  • @RicoZaid_
    @RicoZaid_ ปีที่แล้ว +2

    "1.4, 3, 2, 1..." callouts are super awesome to state closure.

  • @IIITangentIII
    @IIITangentIII ปีที่แล้ว +6

    I'm glad you put this out there and posed the question why not have something like this for medium fighters? I really did not like the hornet series until this patch and now it's one of my favorite.

  • @DigitalMelanin
    @DigitalMelanin ปีที่แล้ว +13

    I would love the same buff to the sabre (with a bit of more maneuverability). it just makes sense with its larger profile and low durability for a medium fighter.

    • @KiithnarasAshaa
      @KiithnarasAshaa ปีที่แล้ว +4

      I'd be okay with the Sabre's current performance if it was, you know, actually stealthy in any practical sense.

    • @01SHADOW
      @01SHADOW ปีที่แล้ว +1

      holy shit I actually totally forgot the saber existed til this post lmaoooo thats how you know Medium fighters need help

  • @fighterjetenthuisiast
    @fighterjetenthuisiast ปีที่แล้ว +2

    Loved the video, enjoyed hearing all of the tactics going into the fight.

  • @Borrick29
    @Borrick29 ปีที่แล้ว

    I miss playing SC so much so I'm going to build up that desire to play again so then when I get back into it I wont burn out so fast. These videos are fantastic to show the state of dog fighting in this game. The feeling I got when I saw a Citcon where the dude pulled his helmet out and did a little flip with it then put it on, jumped into a hornet and flew out of a HANGAR! and into space where he then shot two hornets down. Albeit glitchy, the feeling was amazing to just watch what was coming our way. Your videos give the same vibe for me as that first demo flight. Please keep them coming.

  • @mcaddc
    @mcaddc ปีที่แล้ว +21

    Make use of it while you can. Expect the glitch to be nerfed at the earliest possible moment, because there’s nothing else more important to be resolved…😁

  • @EricMartindale
    @EricMartindale ปีที่แล้ว +2

    Pretty fucken hilarious hearing "OODA loop!" as a verb...

    • @GrandPhenom
      @GrandPhenom ปีที่แล้ว +1

      My favorite word 😂

  • @GummiSammi
    @GummiSammi ปีที่แล้ว +3

    That flip and burn sticks like glue!! Finally Hornet is viable!!

  • @Marco_Bennetti
    @Marco_Bennetti ปีที่แล้ว +1

    Good flying with, and against you guys today. Thanks for having us. Good fights.

    • @GrandPhenom
      @GrandPhenom ปีที่แล้ว +1

      Good job brother!

  • @wraith511802003
    @wraith511802003 ปีที่แล้ว +1

    Man, what a great point. It is almost like they might still be determine the development of all things and they will all change for better or worse until they like where it is at.

  • @basicnoodle
    @basicnoodle ปีที่แล้ว +4

    I saw this live and some of the merges and catches were smooth AF. Good stuff dude!

  • @BnB-in4se
    @BnB-in4se ปีที่แล้ว +1

    That was for sure fun! Awesome video man!!!

  • @JeremyWinters824
    @JeremyWinters824 ปีที่แล้ว +5

    So glad to see the hornet viable again one of my favorite cockpits with the white and blue tracker version needs more light tho like the super has

  • @Stevie320
    @Stevie320 ปีที่แล้ว +1

    Nice to see how things have come along. I'm getting back in game now after a long hiatus, and this sort of fighting wouldn't have even been possible due to desync and lag in the past. Little bit of desync here, but not bad, not bad at all. CIG are wizards to be able to have this smoothness on 7 fps servers with like 2-3 fps lows.

  • @blacksheepboyz
    @blacksheepboyz ปีที่แล้ว +2

    Something that defines what a medium fighter is. GIG will nerf it now. Great video.

  • @TravelerMastermind
    @TravelerMastermind ปีที่แล้ว +1

    If they'd keep this that would be cool. Hornets are THE SC classic. Hope they'll get around to do something for my Sabre, too. That ship needs a LOT of love.

  • @KiithnarasAshaa
    @KiithnarasAshaa ปีที่แล้ว +4

    Say goodbye to this with Master Modes even if they don't change the main chord accel - hit your SCM speed limit in 1.2 seconds, and the light fighter will be able to outspeed you in SCM - maybe the overspeed in boost might give you a momentary speed superiority, unclear how large and for how long. I guess it depends on how quickly they let you swap between SCM and NAV, but they have said it won't be instant.

  • @o7TestPilot
    @o7TestPilot ปีที่แล้ว +1

    Played against grand-phenom in AC a few weeks ago. Absolute unit. I didn't stand a chance. Cheers. o7

    • @GrandPhenom
      @GrandPhenom ปีที่แล้ว +1

      All good brother, keep pushing!

  • @jpsaayman9220
    @jpsaayman9220 ปีที่แล้ว +1

    I noticed that. I tried to land and kept smashing into the ground light speed. But in a dogfight it's now truly fun

  • @KillRedBeard
    @KillRedBeard ปีที่แล้ว +1

    appriciate uploading this video! Pure art

  • @What3v3a
    @What3v3a 11 หลายเดือนก่อน +1

    I didn't realize they had increased the main thrust until I slammed into a planet going much faster than I expected.

  • @squirrellordsgaming2772
    @squirrellordsgaming2772 ปีที่แล้ว +3

    Nice. I love my Hornet, it's about time it got some love.

  • @gregmoulton260
    @gregmoulton260 ปีที่แล้ว +1

    Return of the King moment for the Hornet.

  • @cdgonepotatoes4219
    @cdgonepotatoes4219 11 หลายเดือนก่อน

    My personal ideals for balance would be these:
    - light fighters have high maneuverability and can mostly keep their nose always pointed where they want, but have low endurance;
    - medium fighters are less maneuverable but have high max speed and endurance. They may have a second pilot with double controls or a more limited duplicate role excluding them from piloting and guns;
    - heavy fighters have more health, guns and shields than the lighter fighters but have the highest profile and need a second pilot to reach their full potential, this typically being a turret with the goal to cover the fighter's lower maneuverability and slow acceleration.

  • @Captain_Max
    @Captain_Max ปีที่แล้ว +1

    I want to say it's about time the Hornets got some love, but I suspect CIG will nerf them again because it was an accident. Still, great to see them in action! A1, if you read this, consider doing a Super Hornet (w/ turret gunners) skirmish. I am sure alot of us would love to see how that plays out

  • @caaront
    @caaront ปีที่แล้ว +3

    That was some great fighting, I loved it, but I hate that desync. I hate it when you are on target and dotting his eyes when all of a sudden, he disappears and shows up 300 meters off to the side.

  • @CWJester
    @CWJester ปีที่แล้ว +1

    ...my boy got a buff?! Might have to enjoy it before they re-adjust.

  • @krisgonzalez276
    @krisgonzalez276 ปีที่แล้ว +5

    I hope this is hear to stay

  • @shaneduc
    @shaneduc ปีที่แล้ว +4

    Is the Heartseaker effected?
    If I'm not in my Connie Andromeda, or Glaive. I'll use my Heartseaker solo.

  • @ONI09100
    @ONI09100 ปีที่แล้ว +2

    i think heavy fighters will come into their own when the new flight model is done and the ship components along with the engineering is done because i see light fighters not lasting much past shield loss wile the heavy fighter will probably be able to louse some structure points before being completely disabled or exploding it could also come down to the fire power bigger ships with bigger guns would tare smaller ships apart once the shields are gorn wile a smaller ship might need to be more precise with its shots to take out key components

  • @Smartem_
    @Smartem_ ปีที่แล้ว +1

    This was amazing t owatch and made me wanna drop 10k$ on new PC and flying gear and spend a year mastering piloting.
    One thing I didn't understand during this whole video why weren't 12 hostiles engaging you at once and just drifting passively around while you took the out one by one

  • @caaront
    @caaront ปีที่แล้ว

    I picked up a Ghost and love it. It has been years since I had one and I forgot how awesome they look.

  • @rookiec198
    @rookiec198 ปีที่แล้ว

    Man, the SH has been "The ship" for me since it came out, by my guess its probably still not as good as the normal F7C, but boy; Do I enjoy watching the little, used to be underdog hornet there kicking some big A in the hands of a couple of capable pilots.
    Keep it up man, love your stuff as allways.

  • @reynardtv1
    @reynardtv1 ปีที่แล้ว +6

    Hands down my favorite ship to fly, even before the thrust bug. I usually have 3 of them set up to go in different configs.

  • @4ortytoon
    @4ortytoon ปีที่แล้ว +1

    has Tom Cruise seen these dog fights?!! if avenger_one & his org. isn't featured in 'Top Gun 3 (20xx)' in some amazing way then im rioting!!

  • @dannyme4u
    @dannyme4u ปีที่แล้ว +1

    Great piloting. Very fun to watch. I fly the Heartseeker and I have a hard time keeping my guy from passing out, lol. Just curious if you would care to share how you have this thing set up and why? Why did you choose Badgers and Panthers? Thanks!

  • @joshuabrown4030
    @joshuabrown4030 ปีที่แล้ว

    Main thruster buff? No, I think CIG just finally remembered to turn it on. The Hornet and Gladiator have been flying on their maneuvering thrusters alone for many years.
    I've been saying for quite a while that medium fighters were too close in stats to light fighters for the handling performance gap. My take was a bigger gun capacitor, another shield and more hull HP (for everything except the Hornet, which already has good HP), but boy does this work wonders! I think it points out three major things, though:
    1) combat remains an "Applied DPS Race", just now it's about pip wiggle instead of shield tanking
    2) the flight model archetypes are a failure and destroyed all the years of granular balancing of speed and handling characteristics around ship role and other stats
    3) acceleration (including both main and strafing acceleration) matters a lot more for ship agility than turn rate stats do. I'd have thought v2.5 would have proven that to everyone, but years of "Arrow UP" over a 3° turn rate stat shows otherwise...
    It probably would be controversial as all hell, but I really think sometimes the game would be better without shields. There'd be less incentive to try to duck in and out of combat range constantly and a better opportunity to actually balance the ship firepower, armor, and agility characteristics than there is with the weirdness of regenerating HP. If shields were less of a big deal (particularly on small fighters), lots of other aspects of combat might get better.

  • @AstrusEminus
    @AstrusEminus 11 หลายเดือนก่อน +1

    How do people get such smooth performance? I generally have extreme rubberbanding where the aim pip is just jittering back and forth.

  • @pirateradio8420
    @pirateradio8420 ปีที่แล้ว +1

    Nice. Looking forward to Master Modes.

  • @kyphoenix83
    @kyphoenix83 ปีที่แล้ว

    I agree, I feel like this is where the Hornet and other medium fighters SHOULD be. After all heavier fighters in real life often may be less agile but they often DO have more engine power.

  • @dougalemacalestyr8365
    @dougalemacalestyr8365 ปีที่แล้ว

    The super hornet "Weekend Warrior" package was my first package in 2013. I'm glad it's no longer left out of the fun.
    It totally needs the MkII. The F7A is just ugly as sin.

  • @NeonMako
    @NeonMako ปีที่แล้ว

    Isn't the focus on main thruster power from Master Modes? Is it possible they were using the Hornet as a test bed with a quick FM edit and it accidentally got left in 3.19?
    Either way, I"m glad to see the Hornet back to actually having a role and not just being useless.

  • @emperorurbi
    @emperorurbi ปีที่แล้ว +1

    Now I get why we saw several Hornets above Ghost hollow.
    those where probably not as good pilots as the one in Avenger squadron, but we took them on with a manned scorpius and came out on top almost every time.
    One full gunner mag of the gunner just melts S1 shields, so all you need is one good merge.
    Still balancing the fight model around medium fighters (hornet) sound like a solid plan.
    and very cool to see the hornet back in the fight!

  • @TheWorldWarrior
    @TheWorldWarrior ปีที่แล้ว

    One thing I don’t fully understand is what does speed buffs matter at this point? Isn’t the whole dogfighting maneuvering going to be changed when they change the flight model? I been hyped to try it in arena commander when it releases I’ve heard it will make dogfighting much more fun and lower the entry level skill ceiling, make multi ship coordination easier in dogfights where you can stick together more and just make the whole experience more engaging. that combined with ship component damage/soft deaths is going to be a fun time in my opinion. I think once the update rolls out all of the ships will perform the combat roles much more better.

  • @maulbrook5263
    @maulbrook5263 ปีที่แล้ว +1

    7:45 you guys got on the same brain waves there

  • @Atlas_UK
    @Atlas_UK ปีที่แล้ว +1

    About time the Hornet got some love :)

  • @Furnace2552-cz8iy
    @Furnace2552-cz8iy ปีที่แล้ว

    Looks great, I hope CIG keeps the change. Could use some tuning but I'll take anything to shake up the light fighter meta.

  • @Gwydion_Wolf
    @Gwydion_Wolf ปีที่แล้ว +2

    Im waiting for us to get the MK2 'hull' of the Hornet for the SH, C, and the other two, before i start using it again :T

  • @largosgaming
    @largosgaming ปีที่แล้ว +4

    Bring back the age of the medium fighter. It's been a long time since the medium fighters were at the top of the food chain. Hopefully the Saber gets some love as well.
    Also does this change apply to all hornet variants or just C?

    • @cath6851
      @cath6851 ปีที่แล้ว

      yea, curious that F7A got buffed the same.

    • @AutumnCorvidae
      @AutumnCorvidae ปีที่แล้ว +1

      Can confirm Ghost got buffed as well.

    • @largosgaming
      @largosgaming ปีที่แล้ว

      @@cath6851 I was more interested in the granddaddy of SC dogfighting, the F7C-M super hornet since you don’t have access to an F7A.

    • @cath6851
      @cath6851 ปีที่แล้ว

      ​@@largosgaming well you have, as it's easily steal it from npc's. Vaughn for example.

    • @markymark_2145
      @markymark_2145 ปีที่แล้ว

      @@largosgamingSuper Hornet did get the “buff” and can hit 24 g’s. More than just about every light fighter but its still overshadowed by the other F7C’s. So it is a bit better but its problems are still very prominent.

  • @creativename2655
    @creativename2655 ปีที่แล้ว +1

    dude this was awesome

  • @JonasGrumby
    @JonasGrumby ปีที่แล้ว

    I would love to do this but I was busy making back all the aUEC, modules and gear that CIG wiped on their version upgrade.

  • @f0rgotteng0st
    @f0rgotteng0st ปีที่แล้ว

    I'm so happy right now, cant wait to jump back in now

  • @ro-mon_gerrs_u-tube1944
    @ro-mon_gerrs_u-tube1944 ปีที่แล้ว

    I like this fact. I heard that the Golden Child [Gladius] in current wave PTU AC mode gets Fwd/Rear shield like med size shields away from the Light/small "Bubble" shield. 🤦‍♂🤷

  • @Halrin
    @Halrin ปีที่แล้ว

    I have wanted to be an F7A main since the re-work, can't wait to get my hands on it and make the most of the mark II eventually.

  • @Skjotr
    @Skjotr ปีที่แล้ว +1

    It is a positive change, I hope they expand it to other medium fighters.

  • @Flufficatfish
    @Flufficatfish ปีที่แล้ว

    Tbh, I didn’t even know this had happened… but I did noticed something different in the flight mechanics of this beautiful ship, now I know why 😅

  • @Keithslawinski
    @Keithslawinski ปีที่แล้ว

    IMO its not just weapons, but armor that medium fighters have. They are NOT (from my understanding) supposed to be the all around superiority fighter between light/med/heavy. The general order of superiority SHOULD function loosely like: light fighter > heavy fighter > large ship > light fighter. Medium fighters are a COMPROMISE between light and heavy. A bit slower, a bit tankier, a bit more damage potential and missiles, BUT still quicker than a heavy fighter.
    IMO it was a BIG mistake way back when CIG buffed the gladius's hard points and started giving every light fighter s3 hadrpoints. I feel their current fix of not sizing down for gimbals was the rout they should have taken way back. I feel like s3 cannons could have been an armor gate CIG used to differentiate light fighters from med/heavy. s2 cannons could pen med/heavy fighters, but 3s cannons were ideal to break through large ship armor, and s4 for cap ships.

  • @syko8939
    @syko8939 ปีที่แล้ว +1

    now if only the saber can get some luv

  • @papacass8918
    @papacass8918 ปีที่แล้ว

    Mediums either need the thrust advantage like the hornet has now, or they can give them extra shields and maybe better capacitors. At a minimum thrust or shield advantage is a must.

  • @SwedishYouthHumanist
    @SwedishYouthHumanist ปีที่แล้ว +1

    It's a good change for now, certainly, but I'd just rather see these medium fighters have way more armor and fire power (and operational range) instead of pulling more g's than the light fighters in any direction.

  • @madmechanic7976
    @madmechanic7976 11 หลายเดือนก่อน

    U just upgraded to a hornet and let me tell you I am very happy.❤

  • @emanuelruettimann
    @emanuelruettimann ปีที่แล้ว +1

    May I ask why you don‘t use the nose turret? You get slightly more DPS with the two Bulldogs. Is it because it‘s a bit fragile?
    Man, I‘ve always loved the Hornet. This is what I needed. My buddies tried to convince me to melt mine - I‘m so glad I didn‘t :).

    • @cyvan1750
      @cyvan1750 ปีที่แล้ว

      its not 'a bit fragile' it will conk out seemingly randomly taking a huge chunk of your DPS with it. Better to go with admittedly less but stable DPS .

    • @demonicsquid7217
      @demonicsquid7217 ปีที่แล้ว

      I've only found the nose turret to get buggy in PvP weirdly. The hornet is one of the few ships where going all gimbals is viable, Hawk and Tana being the others, so using a non-buggy nose turret would be welcome.

    • @skullhqx
      @skullhqx ปีที่แล้ว

      @@demonicsquid7217 Buccaneer works as well fully gimbaled… It’s just the Hornet nose turret is ugly on all Hornets except the white Super Hornet and Heartseeker. That being said, while the Super Hornet and Heartseeker accept a gimbal on the nose position, currently it seems the Ghost (and possibly the other single seat Hornets) do only accept the bespoke Hornet nose turret or Fixed weapons as it doesn’t accept the S3 gimbal. Maybe a bug? According to Erkul it should work but doesn’t.

  • @jimflagg4009
    @jimflagg4009 ปีที่แล้ว

    Is this a part of the ship rework they were talking about?

  • @Hah.YouLose
    @Hah.YouLose ปีที่แล้ว

    The Arrow at 7th minute had his landing gear down most of the fight :D

  • @MrRatraut
    @MrRatraut 7 หลายเดือนก่อน

    Simple question... How come you have this big HUD and my F7C-M has a HUD almost impossible to see?

  • @sYd6point7
    @sYd6point7 ปีที่แล้ว

    Love that the hornet is getting this love, time to go rebuy my Super Hornet.
    Any reason you fly the basic model and not the Super Hornet?

    • @skullhqx
      @skullhqx ปีที่แล้ว

      I tried PvE in my Heartseeker (Super Hornet skinned variant) and acquired a Ghost and configured it similar. It seems the ‘buff’ didn’t pass to the Super Hornet/Heartseeker, only the Ghost seemed better. Now I’m contemplating melting my Heartseeker… Not sure yet, as I like its looks, but the Ghost is 60 bucks cheaper… still, if they are going to remove this ‘buff’ again next patch that would be bad.

  • @mephisto8101
    @mephisto8101 9 หลายเดือนก่อน

    Excellent fight from the two of you!
    I must say I am slightly irritated by your use of "OODA-Looping".
    That is not a specific action, but a way to describe EVERY decision you make in a fight:
    Observe
    Orient
    Decide
    Act
    When you trigger your decoys, when you fire your guns, whenever you pull the joystick you are progressing through an OODA-Loop. Every single decision you take, can be described with an OODA-Loop:
    You OBSERVE the situation (Missile warning lights are flashing).
    You ORIENT yourself (Apply reference framework: What does the light mean? A missile is on approach to you and may impact and damage your ship)
    You DECIDE the proper course of action (Deploy countermeasures, evasive flying, etc.)
    You execute your planned ACTion (Hit the key on the keyboard to deploy decoys, adjust the joystick and throttle, etc.)
    An OODA-Loop is an approach to decision making, not a maneuver you pull of like an Immelmann turn or Cobra. It is a process.
    en.wikipedia.org/wiki/OODA_loop
    You can apply OODA loops to sword fights, gun fights, naval battles, whatever. You can even use it to describe processes in companies or factories (although there are other tools better suited for the latter).
    Anyways, cheers and keep on going!

  • @KarlBarbosa
    @KarlBarbosa 11 หลายเดือนก่อน

    I might have misunderstood .... is the acceleration buff intended or not? Will it stay good or get nerfed back down?

  • @OG_Deltaprimus
    @OG_Deltaprimus ปีที่แล้ว +1

    I genuinely enjoyed fighting you there buddy! Shame i got left in the cold by the rest of the team! At some point, if you are game, im very much keen to come do some learning with you?
    The only saving grace is how long i managed to last against you both focusing on me! Made me feel a bit better!
    I could not understand how you had the speed you guys did on thrust! Now i know! Haha!

    • @GrandPhenom
      @GrandPhenom ปีที่แล้ว +2

      Good job bro, you did well!

    • @OG_Deltaprimus
      @OG_Deltaprimus ปีที่แล้ว +1

      @@GrandPhenom cheers bro! Definitely coming for a fly with you when your free! Those distortions wrecked me!

  • @01SHADOW
    @01SHADOW ปีที่แล้ว

    Honestly I think the community should vote to leave this change how it is and let CIG know because it feels so fun to fly in. The ghost is pretty much my flag ship since 2015 so I pray they consider keeping this how it is.

  • @Lgcy9999
    @Lgcy9999 ปีที่แล้ว +1

    The hornet and the ares inferno are my two favorite combat ships in the game. They may not be the best, but the curb appeal is too high for me to use anything else.

  • @JaK_Winter2099
    @JaK_Winter2099 ปีที่แล้ว

    I have a bit of a love-hate relationship with the hornet. It's a cool medium fighter, but I hate its current look. I would love if they updated the current Hornets to the tier 2 version of the F7A

  • @Skar38rus
    @Skar38rus ปีที่แล้ว

    i have only 1 question: why Hornet is more nimble in compare with Saber? Hornet is bigger, have bigger weight and More weapons. And with all of that it has better pitch and yaw.

  • @Oldboy..
    @Oldboy.. ปีที่แล้ว

    Huh. Have to think on the physics there. That poor guy in the wildfire was way under-experienced. Gladius fight was nice

  • @olmecultra6588
    @olmecultra6588 ปีที่แล้ว

    Missiles...they need to make S2/S3 missiles lethal and difficult to shake. That is what should distinguish the medium fighter. As the F4 obsoleted the F8 the medium fighter should excel in payload by carrying these nasty missiles that the light fighter airframes can't or can only carry two of. Then as a follow on to this is the heavy fighter filling its traditional role of long-range patrol and escort, able to carry the payload over a long distance and loiter for independent patrol.

  • @BigJohnno66
    @BigJohnno66 ปีที่แล้ว

    I really hope CIG considers not nerfing it back into the ground again. CIG should also consider a similar buff to the Sabre. If they think it is too OP, maybe a very gentle nudge down at most. Having the ability to engage and disengage has made the Hornet enjoyable to fly again, and I think makes it somewhat relevant again. I wouldn't call it the meta, what I saw in the video was teamwork winning the fight, and not a grossly OP Hornet.

  • @jasecastle9173
    @jasecastle9173 ปีที่แล้ว +1

    5 Star Video Thanks

  • @UncleTequila
    @UncleTequila 11 หลายเดือนก่อน

    what about the super hornet ? did it also get that buff?

  • @matthew4031
    @matthew4031 10 หลายเดือนก่อน

    How do you turn off the blinding lights in the interrior?

  • @SpaceCitizenFaye
    @SpaceCitizenFaye ปีที่แล้ว

    Final boss was truly the final boss ;p

  • @KiithnarasAshaa
    @KiithnarasAshaa ปีที่แล้ว +2

    Definitely no Light Fighter meta trust me bro

  • @Swatmat
    @Swatmat ปีที่แล้ว +2

    buzzcutpsycho will hate this,

    • @standarsh2186
      @standarsh2186 ปีที่แล้ว

      Why?

    • @Swatmat
      @Swatmat ปีที่แล้ว +1

      @@standarsh2186 he made a video crying about pilots being good, because he isn’t

    • @standarsh2186
      @standarsh2186 ปีที่แล้ว

      Lol there’s a lot of guys like that in video games. Its called tall poppy syndrome

  • @bitmau5
    @bitmau5 ปีที่แล้ว

    Nice highlight. Thanks

  • @palehorseriderx
    @palehorseriderx ปีที่แล้ว +1

    I really wanna get into pvp but I got no clue where/how to start for real.

    • @RicoZaid_
      @RicoZaid_ ปีที่แล้ว

      A1's live stream on Twitch ✅

  • @Xphurrious
    @Xphurrious ปีที่แล้ว

    if they keep this accel with master mode, the hornet being able to zip around with boost significantly faster than anyone else could be really powerful, but turn rate could matter more at low speed, who knows how itll play out, but i cant wait to see it

  • @caaront
    @caaront ปีที่แล้ว

    How long will it be before CIG nerfs the Hornets?

  • @Bluespaceboat
    @Bluespaceboat ปีที่แล้ว

    What will the Sabre get?

  • @RicoZaid_
    @RicoZaid_ ปีที่แล้ว +1

    28Gs+ WOOOOOOOOOOOOOOOOOOOOOOOO!

  • @guillaume6525
    @guillaume6525 ปีที่แล้ว

    Does this boost also apply to the two seats version ?

  • @Ha1rD1aper
    @Ha1rD1aper 8 หลายเดือนก่อน

    it's not just the acceleration that's bugged the SCM and black out mechanic is broke AF as well. about 500m/s in ArcCorp atmo. was wondering why i was seeing so many more than usual in AC. guess people exploiting the bugs is the reason lol.

  • @SaucerX
    @SaucerX ปีที่แล้ว

    they might be testing the San'tok.yāi's capabilities with the Hornet(speculation)

  • @spartamerican6758
    @spartamerican6758 ปีที่แล้ว

    I'm left handed on pc, keyboard and mouse only....you make this look sooo easy lol.

  • @JuanBrolo
    @JuanBrolo ปีที่แล้ว +5

    The ion got a shadow buff as well btw it feels so much better and the damage output feels so much better ad well

    • @ghostlight_tv
      @ghostlight_tv ปีที่แล้ว

      What’s the buff to the ion?! The Ares ships are my favorite even though they’re not in a great place.

    • @JuanBrolo
      @JuanBrolo ปีที่แล้ว

      @@ghostlight_tv so far the damage output of the ion cannon.... I have killed about 30 ships with it in the last day. And it is 2-3 shot on a cutty , 10-15 shots on a reclaimer if you land the shots where they need to go.
      M50 is 1-3 shots
      It's definitely not what it was back when the ares launched. But it's in a really good place right now.
      I had two of my buddies grab theirs and go try bounties in them and they both said the same thing. It seems like it got a buff.

    • @ghostlight_tv
      @ghostlight_tv ปีที่แล้ว

      @@JuanBrolo hmmm I’ve been using the ion every patch since 3.17 and it doesn’t feel any different to me. Maybe it’s a small change and I just didn’t notice since I already use it.

    • @JuanBrolo
      @JuanBrolo ปีที่แล้ว

      @@ghostlight_tv could be I'm not sure. I've been using it for a while and this recent patch it feels better to us